Adjust NetID setting max value limit
Now server send new NetID will increment from 1000
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@@ -64,7 +64,7 @@ namespace SlayTheSpire2.LAN.Multiplayer.Patchs
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if (connectedPeerIdHashSet.Contains(handshakeNetId))
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if (connectedPeerIdHashSet.Contains(handshakeNetId))
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{
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{
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var newNetId = handshakeNetId;
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var newNetId = 1000u;
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while (connectedPeerIdHashSet.Contains(newNetId))
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while (connectedPeerIdHashSet.Contains(newNetId))
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{
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{
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@@ -128,7 +128,7 @@ namespace SlayTheSpire2.LAN.Multiplayer.Patchs
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netIdInput.Step = 1;
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netIdInput.Step = 1;
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netIdInput.MinValue = 2;
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netIdInput.MinValue = 2;
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netIdInput.MaxValue = double.MaxValue;
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netIdInput.MaxValue = ulong.MaxValue;
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netIdInput.Value = SettingsHelper.Instance.SettingsModel.NetId;
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netIdInput.Value = SettingsHelper.Instance.SettingsModel.NetId;
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netIdInput.ValueChanged += value =>
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netIdInput.ValueChanged += value =>
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{
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{
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