diff --git a/SlayTheSpire2.LAN.Multiplayer/Patchs/NTreasureRoomRelicCollectionPatch.cs b/SlayTheSpire2.LAN.Multiplayer/Patchs/NTreasureRoomRelicCollectionPatch.cs index f8c97d8..4804ccf 100644 --- a/SlayTheSpire2.LAN.Multiplayer/Patchs/NTreasureRoomRelicCollectionPatch.cs +++ b/SlayTheSpire2.LAN.Multiplayer/Patchs/NTreasureRoomRelicCollectionPatch.cs @@ -18,14 +18,14 @@ namespace SlayTheSpire2.LAN.Multiplayer.Patchs if (runState is { Players.Count: > 4 }) { var container = __instance.GetNode("Container"); - var lastMultiplayerRelicHolder = container.GetNode("MultiplayerRelicHolder4"); + var multiplayerRelicHolder = container.GetNode("MultiplayerRelicHolder4"); for (var i = 4; i < runState.Players.Count; i++) { - lastMultiplayerRelicHolder = lastMultiplayerRelicHolder.Duplicate(); - container.AddChild(lastMultiplayerRelicHolder); + var newMultiplayerRelicHolder = multiplayerRelicHolder.Duplicate(); + container.AddChild(newMultiplayerRelicHolder); - if (lastMultiplayerRelicHolder is NTreasureRoomRelicHolder nTreasureRoomRelicHolder) + if (newMultiplayerRelicHolder is NTreasureRoomRelicHolder nTreasureRoomRelicHolder) { nTreasureRoomRelicHolder.Name = $"MultiplayerRelicHolder{i + 1}"; }