diff --git a/SlayTheSpire2.LAN.Multiplayer/Patchs/CombatStateSynchronizerPatch.cs b/SlayTheSpire2.LAN.Multiplayer/Patchs/CombatStateSynchronizerPatch.cs index 728fa98..e79fc2b 100644 --- a/SlayTheSpire2.LAN.Multiplayer/Patchs/CombatStateSynchronizerPatch.cs +++ b/SlayTheSpire2.LAN.Multiplayer/Patchs/CombatStateSynchronizerPatch.cs @@ -9,6 +9,9 @@ using MegaCrit.Sts2.Core.Runs; using MegaCrit.Sts2.Core.Saves.Runs; using Logger = MegaCrit.Sts2.Core.Logging.Logger; +// ReSharper disable UnusedMember.Global +// ReSharper disable UnusedType.Global + namespace SlayTheSpire2.LAN.Multiplayer.Patchs { [HarmonyPatch(typeof(CombatStateSynchronizer), "WaitForSync")] @@ -52,7 +55,7 @@ namespace SlayTheSpire2.LAN.Multiplayer.Patchs { if ((DateTime.Now - startTime).TotalSeconds > timeoutSeconds) { - logger.Warn("Sync timeout, skipping waiting for players"); + logger.Warn("Receive all sync messages timeout, skip waiting for all clients"); break; } @@ -60,7 +63,7 @@ namespace SlayTheSpire2.LAN.Multiplayer.Patchs (DateTime.Now - lastResendTick).TotalSeconds > resendIntervalSeconds && rngSet != null && sharedRelicGrabBag != null) { - logger.Debug("Resending rng sync message"); + logger.Debug("Resend rng sync message"); var message = new SyncRngMessage { diff --git a/SlayTheSpire2.LAN.Multiplayer/SlayTheSpire2.LAN.Multiplayer.csproj b/SlayTheSpire2.LAN.Multiplayer/SlayTheSpire2.LAN.Multiplayer.csproj index a669dda..d714337 100644 --- a/SlayTheSpire2.LAN.Multiplayer/SlayTheSpire2.LAN.Multiplayer.csproj +++ b/SlayTheSpire2.LAN.Multiplayer/SlayTheSpire2.LAN.Multiplayer.csproj @@ -4,8 +4,8 @@ net9.0 enable enable - 1.6.1.0 - 1.6.1.0 + 1.6.2.0 + 1.6.2.0