From 32b55c42be21e8fa604cb5776e8ca18a8355e3ec Mon Sep 17 00:00:00 2001
From: kmyuhkyuk <72241714+kmyuhkyuk@users.noreply.github.com>
Date: Fri, 27 Mar 2026 23:32:31 +0800
Subject: [PATCH] Update version
---
.../Patchs/CombatStateSynchronizerPatch.cs | 7 +++++--
.../SlayTheSpire2.LAN.Multiplayer.csproj | 4 ++--
2 files changed, 7 insertions(+), 4 deletions(-)
diff --git a/SlayTheSpire2.LAN.Multiplayer/Patchs/CombatStateSynchronizerPatch.cs b/SlayTheSpire2.LAN.Multiplayer/Patchs/CombatStateSynchronizerPatch.cs
index 728fa98..e79fc2b 100644
--- a/SlayTheSpire2.LAN.Multiplayer/Patchs/CombatStateSynchronizerPatch.cs
+++ b/SlayTheSpire2.LAN.Multiplayer/Patchs/CombatStateSynchronizerPatch.cs
@@ -9,6 +9,9 @@ using MegaCrit.Sts2.Core.Runs;
using MegaCrit.Sts2.Core.Saves.Runs;
using Logger = MegaCrit.Sts2.Core.Logging.Logger;
+// ReSharper disable UnusedMember.Global
+// ReSharper disable UnusedType.Global
+
namespace SlayTheSpire2.LAN.Multiplayer.Patchs
{
[HarmonyPatch(typeof(CombatStateSynchronizer), "WaitForSync")]
@@ -52,7 +55,7 @@ namespace SlayTheSpire2.LAN.Multiplayer.Patchs
{
if ((DateTime.Now - startTime).TotalSeconds > timeoutSeconds)
{
- logger.Warn("Sync timeout, skipping waiting for players");
+ logger.Warn("Receive all sync messages timeout, skip waiting for all clients");
break;
}
@@ -60,7 +63,7 @@ namespace SlayTheSpire2.LAN.Multiplayer.Patchs
(DateTime.Now - lastResendTick).TotalSeconds > resendIntervalSeconds && rngSet != null &&
sharedRelicGrabBag != null)
{
- logger.Debug("Resending rng sync message");
+ logger.Debug("Resend rng sync message");
var message = new SyncRngMessage
{
diff --git a/SlayTheSpire2.LAN.Multiplayer/SlayTheSpire2.LAN.Multiplayer.csproj b/SlayTheSpire2.LAN.Multiplayer/SlayTheSpire2.LAN.Multiplayer.csproj
index a669dda..d714337 100644
--- a/SlayTheSpire2.LAN.Multiplayer/SlayTheSpire2.LAN.Multiplayer.csproj
+++ b/SlayTheSpire2.LAN.Multiplayer/SlayTheSpire2.LAN.Multiplayer.csproj
@@ -4,8 +4,8 @@
net9.0
enable
enable
- 1.6.1.0
- 1.6.1.0
+ 1.6.2.0
+ 1.6.2.0