Remove ConnectToHost auto try NetID feature, Reimplemented as server send new NetID

This commit is contained in:
kmyuhkyuk
2026-03-10 23:01:51 +08:00
parent f758fa36e3
commit 3d9018ab88
5 changed files with 308 additions and 90 deletions
@@ -0,0 +1,15 @@
using MegaCrit.Sts2.Core.Multiplayer.Transport.ENet;
// ReSharper disable InconsistentNaming
namespace SlayTheSpire2.LAN.Multiplayer.Models
{
public struct ENetLanHandshakeResponse
{
public ENetHandshakeStatus status;
public ulong netId;
public ulong newNetId;
}
}