commit 53ee11bbd9f101f1317fc1735f8d7839b369d3a5 Author: kmyuhkyuk <72241714+kmyuhkyuk@users.noreply.github.com> Date: Sun Mar 8 08:50:31 2026 +0800 添加项目文件。 diff --git a/.gitattributes b/.gitattributes new file mode 100644 index 0000000..1ff0c42 --- /dev/null +++ b/.gitattributes @@ -0,0 +1,63 @@ +############################################################################### +# Set default behavior to automatically normalize line endings. +############################################################################### +* text=auto + +############################################################################### +# Set default behavior for command prompt diff. +# +# This is need for earlier builds of msysgit that does not have it on by +# default for csharp files. +# Note: This is only used by command line +############################################################################### +#*.cs diff=csharp + +############################################################################### +# Set the merge driver for project and solution files +# +# Merging from the command prompt will add diff markers to the files if there +# are conflicts (Merging from VS is not affected by the settings below, in VS +# the diff markers are never inserted). Diff markers may cause the following +# file extensions to fail to load in VS. An alternative would be to treat +# these files as binary and thus will always conflict and require user +# intervention with every merge. To do so, just uncomment the entries below +############################################################################### +#*.sln merge=binary +#*.csproj merge=binary +#*.vbproj merge=binary +#*.vcxproj merge=binary +#*.vcproj merge=binary +#*.dbproj merge=binary +#*.fsproj merge=binary +#*.lsproj merge=binary +#*.wixproj merge=binary +#*.modelproj merge=binary +#*.sqlproj merge=binary +#*.wwaproj merge=binary + +############################################################################### +# behavior for image files +# +# image files are treated as binary by default. +############################################################################### +#*.jpg binary +#*.png binary +#*.gif binary + +############################################################################### +# diff behavior for common document formats +# +# Convert binary document formats to text before diffing them. This feature +# is only available from the command line. Turn it on by uncommenting the +# entries below. +############################################################################### +#*.doc diff=astextplain +#*.DOC diff=astextplain +#*.docx diff=astextplain +#*.DOCX diff=astextplain +#*.dot diff=astextplain +#*.DOT diff=astextplain +#*.pdf diff=astextplain +#*.PDF diff=astextplain +#*.rtf diff=astextplain +#*.RTF diff=astextplain diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..9491a2f --- /dev/null +++ b/.gitignore @@ -0,0 +1,363 @@ +## Ignore Visual Studio temporary files, build results, and +## files generated by popular Visual Studio add-ons. +## +## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore + +# User-specific files +*.rsuser +*.suo +*.user +*.userosscache +*.sln.docstates + +# User-specific files (MonoDevelop/Xamarin Studio) +*.userprefs + +# Mono auto generated files +mono_crash.* + +# Build results +[Dd]ebug/ +[Dd]ebugPublic/ +[Rr]elease/ +[Rr]eleases/ +x64/ +x86/ +[Ww][Ii][Nn]32/ +[Aa][Rr][Mm]/ +[Aa][Rr][Mm]64/ +bld/ +[Bb]in/ +[Oo]bj/ +[Oo]ut/ +[Ll]og/ +[Ll]ogs/ + +# Visual Studio 2015/2017 cache/options directory +.vs/ +# Uncomment if you have tasks that create the project's static files in wwwroot +#wwwroot/ + +# Visual Studio 2017 auto generated files +Generated\ Files/ + +# MSTest test Results +[Tt]est[Rr]esult*/ +[Bb]uild[Ll]og.* + +# NUnit +*.VisualState.xml +TestResult.xml +nunit-*.xml + +# Build Results of an ATL Project +[Dd]ebugPS/ +[Rr]eleasePS/ +dlldata.c + +# Benchmark Results +BenchmarkDotNet.Artifacts/ + +# .NET Core +project.lock.json +project.fragment.lock.json +artifacts/ + +# ASP.NET Scaffolding +ScaffoldingReadMe.txt + +# StyleCop +StyleCopReport.xml + +# Files built by Visual Studio +*_i.c +*_p.c +*_h.h +*.ilk +*.meta +*.obj +*.iobj +*.pch +*.pdb +*.ipdb +*.pgc +*.pgd +*.rsp +*.sbr +*.tlb +*.tli +*.tlh +*.tmp +*.tmp_proj +*_wpftmp.csproj +*.log +*.vspscc +*.vssscc +.builds +*.pidb +*.svclog +*.scc + +# Chutzpah Test files +_Chutzpah* + +# Visual C++ cache files +ipch/ +*.aps +*.ncb +*.opendb +*.opensdf +*.sdf +*.cachefile +*.VC.db +*.VC.VC.opendb + +# Visual Studio profiler +*.psess +*.vsp +*.vspx +*.sap + +# Visual Studio Trace Files +*.e2e + +# TFS 2012 Local Workspace +$tf/ + +# Guidance Automation Toolkit +*.gpState + +# ReSharper is a .NET coding add-in +_ReSharper*/ +*.[Rr]e[Ss]harper +*.DotSettings.user + +# TeamCity is a build add-in +_TeamCity* + +# DotCover is a Code Coverage Tool +*.dotCover + +# AxoCover is a Code Coverage Tool +.axoCover/* +!.axoCover/settings.json + +# Coverlet is a free, cross platform Code Coverage Tool +coverage*.json +coverage*.xml +coverage*.info + +# Visual Studio code coverage results +*.coverage +*.coveragexml + +# NCrunch +_NCrunch_* +.*crunch*.local.xml +nCrunchTemp_* + +# MightyMoose +*.mm.* +AutoTest.Net/ + +# Web workbench (sass) +.sass-cache/ + +# Installshield output folder +[Ee]xpress/ + +# DocProject is a documentation generator add-in +DocProject/buildhelp/ +DocProject/Help/*.HxT +DocProject/Help/*.HxC +DocProject/Help/*.hhc +DocProject/Help/*.hhk +DocProject/Help/*.hhp +DocProject/Help/Html2 +DocProject/Help/html + +# Click-Once directory +publish/ + +# Publish Web Output +*.[Pp]ublish.xml +*.azurePubxml +# Note: Comment the next line if you want to checkin your web deploy settings, +# but database connection strings (with potential passwords) will be unencrypted +*.pubxml +*.publishproj + +# Microsoft Azure Web App publish settings. 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It is safest +to attach them to the start of each source file to most effectively +state the exclusion of warranty; and each file should have at least +the "copyright" line and a pointer to where the full notice is found. + + + Copyright (C) + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see . + +Also add information on how to contact you by electronic and paper mail. + + If the program does terminal interaction, make it output a short +notice like this when it starts in an interactive mode: + + Copyright (C) + This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. + This is free software, and you are welcome to redistribute it + under certain conditions; type `show c' for details. + +The hypothetical commands `show w' and `show c' should show the appropriate +parts of the General Public License. Of course, your program's commands +might be different; for a GUI interface, you would use an "about box". + + You should also get your employer (if you work as a programmer) or school, +if any, to sign a "copyright disclaimer" for the program, if necessary. +For more information on this, and how to apply and follow the GNU GPL, see +. + + The GNU General Public License does not permit incorporating your program +into proprietary programs. If your program is a subroutine library, you +may consider it more useful to permit linking proprietary applications with +the library. If this is what you want to do, use the GNU Lesser General +Public License instead of this License. But first, please read +. diff --git a/README.md b/README.md new file mode 100644 index 0000000..7a58c88 --- /dev/null +++ b/README.md @@ -0,0 +1,16 @@ +# SlayTheSpire2.LAN.Multiplayer + + + +Used Local network with friends to play Slay The Spire 2 multiplayer. + +Tip: You can change player name in the mp_names.json file on each host or client. The host will not synchronize player name to client. + +## How Install +Extract the archive to get mods folder then place mods folder into the game directory. + +## Screenshot +![Screenshot1](Screenshot/screenshot1.png) +![Screenshot2](Screenshot/screenshot2.png) +![Screenshot3](Screenshot/screenshot3.png) +![Screenshot3](Screenshot/screenshot4.png) \ No newline at end of file diff --git a/Screenshot/screenshot1.png b/Screenshot/screenshot1.png new file mode 100644 index 0000000..cf0103d Binary files /dev/null and b/Screenshot/screenshot1.png differ diff --git a/Screenshot/screenshot2.png.png b/Screenshot/screenshot2.png.png new file mode 100644 index 0000000..0c32baa Binary files /dev/null and b/Screenshot/screenshot2.png.png differ diff --git a/Screenshot/screenshot3.png b/Screenshot/screenshot3.png new file mode 100644 index 0000000..9b2a564 Binary files /dev/null and b/Screenshot/screenshot3.png differ diff --git a/Screenshot/screenshot4.png b/Screenshot/screenshot4.png new file mode 100644 index 0000000..4a0fc70 Binary files /dev/null and b/Screenshot/screenshot4.png differ diff --git a/SlayTheSpire2.LAN.Multiplayer.sln b/SlayTheSpire2.LAN.Multiplayer.sln new file mode 100644 index 0000000..dd3d205 --- /dev/null +++ b/SlayTheSpire2.LAN.Multiplayer.sln @@ -0,0 +1,25 @@ + +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio Version 17 +VisualStudioVersion = 17.14.37012.4 d17.14 +MinimumVisualStudioVersion = 10.0.40219.1 +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SlayTheSpire2.LAN.Multiplayer", "SlayTheSpire2.LAN.Multiplayer\SlayTheSpire2.LAN.Multiplayer.csproj", "{DB049083-5AF5-41F5-88CF-675EFAEF2CFA}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Any CPU = Debug|Any CPU + Release|Any CPU = Release|Any CPU + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {DB049083-5AF5-41F5-88CF-675EFAEF2CFA}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {DB049083-5AF5-41F5-88CF-675EFAEF2CFA}.Debug|Any CPU.Build.0 = Debug|Any CPU + {DB049083-5AF5-41F5-88CF-675EFAEF2CFA}.Release|Any CPU.ActiveCfg = Release|Any CPU + {DB049083-5AF5-41F5-88CF-675EFAEF2CFA}.Release|Any CPU.Build.0 = Release|Any CPU + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection + GlobalSection(ExtensibilityGlobals) = postSolution + SolutionGuid = {4322F071-D1DF-4EB3-85D3-73452CAE94E1} + EndGlobalSection +EndGlobal diff --git a/SlayTheSpire2.LAN.Multiplayer/Components/IPAddressLineEdit.cs b/SlayTheSpire2.LAN.Multiplayer/Components/IPAddressLineEdit.cs new file mode 100644 index 0000000..d34b06e --- /dev/null +++ b/SlayTheSpire2.LAN.Multiplayer/Components/IPAddressLineEdit.cs @@ -0,0 +1,79 @@ +using System.Text.RegularExpressions; +using Godot; +using MegaCrit.Sts2.Core.Nodes.GodotExtensions; + +namespace SlayTheSpire2.LAN.Multiplayer.Components +{ + internal partial class IPAddressLineEdit : NMegaLineEdit + { + [GeneratedRegex(@"^((25[0-5]|2[0-4]\d|[01]?\d\d?)\.){3}(25[0-5]|2[0-4]\d|[01]?\d\d?)$")] + private static partial Regex IPRegex(); + + [GeneratedRegex( + @"^((25[0-5]|(2[0-4]|1\d|[1-9]|)\d)\.){3}(25[0-5]|(2[0-4]|1\d|[1-9]|)\d):((6553[0-5])|(655[0-2][0-9])|(65[0-4][0-9]{2})|(6[0-4][0-9]{3})|([1-5][0-9]{4})|([1-9][0-9]{0,3})|[0-9])$")] + private static partial Regex IPAndPortRegex(); + + [GeneratedRegex("^[0-9.:]*$")] + private static partial Regex IPAllowRegex(); + + private string _oldText = ""; + + public bool IsOnlyIP => IPRegex().IsMatch(Text); + + public bool IsIPAndPort => IPAndPortRegex().IsMatch(Text); + + public string? IPAddress + { + get + { + if (IsOnlyIP) + return Text; + + return IsIPAndPort ? Text.Split(':').First() : null; + } + } + + public ushort? Port + { + get + { + if (IsIPAndPort) + return Convert.ToUInt16(Text.Split(':').Last()); + + return null; + } + } + + public override void _Ready() + { + TextChanged += OnTextChanged; + TextSubmitted += OnTextSubmitted; + } + + private void OnTextChanged(string newText) + { + if (IPAllowRegex().IsMatch(newText)) + { + _oldText = newText; + } + else + { + Text = _oldText; + CaretColumn = Text.Length; + } + } + + private void OnTextSubmitted(string newText) + { + Modulate = Colors.White; + + if (IPRegex().IsMatch(newText)) + return; + + if (IPAndPortRegex().IsMatch(newText)) + return; + + Modulate = Colors.Red; + } + } +} \ No newline at end of file diff --git a/SlayTheSpire2.LAN.Multiplayer/Helpers/LanHostHelper.cs b/SlayTheSpire2.LAN.Multiplayer/Helpers/LanHostHelper.cs new file mode 100644 index 0000000..0dfd5f0 --- /dev/null +++ b/SlayTheSpire2.LAN.Multiplayer/Helpers/LanHostHelper.cs @@ -0,0 +1,212 @@ +using Godot; +using MegaCrit.Sts2.Core.Daily; +using MegaCrit.Sts2.Core.Entities.Multiplayer; +using MegaCrit.Sts2.Core.Helpers; +using MegaCrit.Sts2.Core.Localization; +using MegaCrit.Sts2.Core.Logging; +using MegaCrit.Sts2.Core.Multiplayer; +using MegaCrit.Sts2.Core.Nodes.CommonUi; +using MegaCrit.Sts2.Core.Nodes.Multiplayer; +using MegaCrit.Sts2.Core.Nodes.Screens.CharacterSelect; +using MegaCrit.Sts2.Core.Nodes.Screens.CustomRun; +using MegaCrit.Sts2.Core.Nodes.Screens.DailyRun; +using MegaCrit.Sts2.Core.Nodes.Screens.MainMenu; +using MegaCrit.Sts2.Core.Platform; +using MegaCrit.Sts2.Core.Runs; +using MegaCrit.Sts2.Core.Saves; + +// ReSharper disable UnusedType.Global +// ReSharper disable ClassNeverInstantiated.Global + +namespace SlayTheSpire2.LAN.Multiplayer.Helpers +{ + internal class LanHostHelper + { + public static void StartHost(GameMode gameMode, Control loadingOverlay, NSubmenuStack stack, ushort port, + int maxPlayers) + { + loadingOverlay.Visible = true; + try + { + var netService = new NetHostGameService(); + NetErrorInfo? netErrorInfo = null; + netService.StartENetHost(port, maxPlayers); + Log.Info($"HostGame open on port:{port}"); + if (!netErrorInfo.HasValue) + { + switch (gameMode) + { + case GameMode.Standard: + { + var submenuType3 = stack.GetSubmenuType(); + submenuType3.InitializeMultiplayerAsHost(netService, maxPlayers); + stack.Push(submenuType3); + break; + } + case GameMode.Daily: + { + var submenuType2 = stack.GetSubmenuType(); + submenuType2.InitializeMultiplayerAsHost(netService); + stack.Push(submenuType2); + break; + } + default: + { + var submenuType = stack.GetSubmenuType(); + submenuType.InitializeMultiplayerAsHost(netService, maxPlayers); + stack.Push(submenuType); + break; + } + } + } + else + { + var nErrorPopup = NErrorPopup.Create(netErrorInfo.Value); + if (nErrorPopup != null) + { + NModalContainer.Instance?.Add(nErrorPopup); + } + } + } + catch + { + var nErrorPopup2 = NErrorPopup.Create(new NetErrorInfo(NetError.InternalError, selfInitiated: false)); + if (nErrorPopup2 != null) + { + NModalContainer.Instance?.Add(nErrorPopup2); + } + + throw; + } + finally + { + loadingOverlay.Visible = false; + } + } + + public static void StartHost(SerializableRun run, Control loadingOverlay, NSubmenuStack stack, ushort port, + int maxPlayers) + { + loadingOverlay.Visible = true; + try + { + var netService = new NetHostGameService(); + NetErrorInfo? netErrorInfo = null; + netService.StartENetHost(port, maxPlayers); + Log.Info($"HostGame open on port:{port}"); + if (!netErrorInfo.HasValue) + { + if (run.Modifiers.Count > 0) + { + if (run.DailyTime.HasValue) + { + var submenuType = stack.GetSubmenuType(); + submenuType.InitializeAsHost(netService, run); + stack.Push(submenuType); + } + else + { + var submenuType2 = stack.GetSubmenuType(); + submenuType2.InitializeAsHost(netService, run); + stack.Push(submenuType2); + } + } + else + { + var submenuType3 = stack.GetSubmenuType(); + submenuType3.InitializeAsHost(netService, run); + stack.Push(submenuType3); + } + } + else + { + var nErrorPopup = NErrorPopup.Create(netErrorInfo.Value); + if (nErrorPopup != null) + { + NModalContainer.Instance?.Add(nErrorPopup); + } + } + } + finally + { + loadingOverlay.Visible = false; + } + } + + public static void StartLoad(NSubmenuButton nSubmenuButton, Control loadingOverlay, NSubmenuStack stack, + ushort port, int maxPlayers) + { + var readSaveResult = + SaveManager.Instance.LoadAndCanonicalizeMultiplayerRunSave( + PlatformUtil.GetLocalPlayerId(PlatformType.None)); + if (!readSaveResult.Success || readSaveResult.SaveData == null) + { + Log.Warn("Broken multiplayer run save detected, disabling button"); + nSubmenuButton.Disable(); + var modalToCreate = NErrorPopup.Create( + new LocString("main_menu_ui", "INVALID_SAVE_POPUP.title"), + new LocString("main_menu_ui", "INVALID_SAVE_POPUP.description_run"), + new LocString("main_menu_ui", "INVALID_SAVE_POPUP.dismiss"), showReportBugButton: true); + if (modalToCreate != null) + { + NModalContainer.Instance?.Add(modalToCreate); + } + + NModalContainer.Instance?.ShowBackstop(); + } + else + { + StartHost(readSaveResult.SaveData, loadingOverlay, stack, port, maxPlayers); + } + } + + public static async Task TryAbandonMultiplayerRun(Action updateButtons) + { + var header = new LocString("main_menu_ui", "ABANDON_RUN_CONFIRMATION.header"); + var body = new LocString("main_menu_ui", "ABANDON_RUN_CONFIRMATION.body"); + var yesButton = new LocString("main_menu_ui", "GENERIC_POPUP.confirm"); + var noButton = new LocString("main_menu_ui", "GENERIC_POPUP.cancel"); + var nGenericPopup = NGenericPopup.Create(); + if (nGenericPopup != null) + { + NModalContainer.Instance?.Add(nGenericPopup); + } + + if (nGenericPopup == null || !await nGenericPopup.WaitForConfirmation(body, header, noButton, yesButton)) + return; + + var readSaveResult = + SaveManager.Instance.LoadAndCanonicalizeMultiplayerRunSave( + PlatformUtil.GetLocalPlayerId(PlatformType.None)); + if (readSaveResult is { Success: true, SaveData: not null }) + { + try + { + var saveData = readSaveResult.SaveData; + SaveManager.Instance.UpdateProgressWithRunData(saveData, victory: false); + RunHistoryUtilities.CreateRunHistoryEntry(saveData, victory: false, isAbandoned: true, + saveData.PlatformType); + if (saveData.DailyTime.HasValue) + { + PlatformUtil.GetLocalPlayerId(saveData.PlatformType); + var score = ScoreUtility.CalculateScore(saveData, won: false); + _ = TaskHelper.RunSafely(DailyRunUtility.UploadScore(saveData.DailyTime.Value, score, + saveData.Players)); + } + } + catch (Exception value) + { + Log.Error($"ERROR: Failed to upload run history/metrics: {value}"); + } + } + else + { + Log.Error( + $"ERROR: Failed to load multiplayer run save: status={readSaveResult.Status}. Deleting current run..."); + } + + SaveManager.Instance.DeleteCurrentMultiplayerRun(); + updateButtons(); + } + } +} \ No newline at end of file diff --git a/SlayTheSpire2.LAN.Multiplayer/Helpers/NMultiplayerSubmenuButtonHelpers.cs b/SlayTheSpire2.LAN.Multiplayer/Helpers/NMultiplayerSubmenuButtonHelpers.cs new file mode 100644 index 0000000..13a51b6 --- /dev/null +++ b/SlayTheSpire2.LAN.Multiplayer/Helpers/NMultiplayerSubmenuButtonHelpers.cs @@ -0,0 +1,13 @@ +using MegaCrit.Sts2.Core.Nodes.Screens.MainMenu; + +// ReSharper disable ClassNeverInstantiated.Global + +namespace SlayTheSpire2.LAN.Multiplayer.Helpers +{ + internal class NMultiplayerSubmenuButtonHelpers + { + public static NSubmenuButton? LanHostButton; + public static NSubmenuButton? LanLoadButton; + public static NSubmenuButton? LanAbandonButton; + } +} \ No newline at end of file diff --git a/SlayTheSpire2.LAN.Multiplayer/Helpers/SettingsHelper.cs b/SlayTheSpire2.LAN.Multiplayer/Helpers/SettingsHelper.cs new file mode 100644 index 0000000..101f47e --- /dev/null +++ b/SlayTheSpire2.LAN.Multiplayer/Helpers/SettingsHelper.cs @@ -0,0 +1,37 @@ +using System.Text.Json; +using MegaCrit.Sts2.Core.Saves; +using SlayTheSpire2.LAN.Multiplayer.Models; + +namespace SlayTheSpire2.LAN.Multiplayer.Helpers +{ + internal class SettingsHelper + { + private static readonly Lazy Lazy = new(() => new SettingsHelper()); + + public static SettingsHelper Instance => Lazy.Value; + + public readonly SettingsModel SettingsModel; + + private readonly GodotFileIo _modsDir = new($"{UserDataPathProvider.GetAccountScopedBasePath(null)}/mods"); + + private SettingsHelper() + { + if (_modsDir.FileExists("lan_settings.json")) + { + SettingsModel = + JsonSerializer.Deserialize(_modsDir.ReadFile("lan_settings.json") ?? string.Empty) ?? + new SettingsModel(); + } + else + { + SettingsModel = new SettingsModel(); + } + } + + public void WriteSettings() + { + _modsDir.WriteFile("lan_settings.json", + JsonSerializer.Serialize(SettingsModel, SettingsModelContext.Default.SettingsModel)); + } + } +} \ No newline at end of file diff --git a/SlayTheSpire2.LAN.Multiplayer/Models/SettingsModel.cs b/SlayTheSpire2.LAN.Multiplayer/Models/SettingsModel.cs new file mode 100644 index 0000000..8a8e6e0 --- /dev/null +++ b/SlayTheSpire2.LAN.Multiplayer/Models/SettingsModel.cs @@ -0,0 +1,17 @@ +using System.Text.Json.Serialization; +using MegaCrit.Sts2.Core.Saves; + +namespace SlayTheSpire2.LAN.Multiplayer.Models +{ + [JsonSerializable(typeof(SettingsModel))] + public partial class SettingsModelContext : JsonSerializerContext; + + public class SettingsModel : ISaveSchema + { + [JsonPropertyName("host_port")] public ushort HostPort { get; set; } = 33771; + [JsonPropertyName("host_max_players")] public int HostMaxPlayers { get; set; } = 4; + [JsonPropertyName("ip_address")] public string IPAddress { get; set; } = "127.0.0.1"; + + public int SchemaVersion { get; set; } + } +} \ No newline at end of file diff --git a/SlayTheSpire2.LAN.Multiplayer/Patchs/NJoinFriendScreenPatch.cs b/SlayTheSpire2.LAN.Multiplayer/Patchs/NJoinFriendScreenPatch.cs new file mode 100644 index 0000000..08414e3 --- /dev/null +++ b/SlayTheSpire2.LAN.Multiplayer/Patchs/NJoinFriendScreenPatch.cs @@ -0,0 +1,123 @@ +using Godot; +using HarmonyLib; +using MegaCrit.Sts2.addons.mega_text; +using MegaCrit.Sts2.Core.Helpers; +using MegaCrit.Sts2.Core.Multiplayer.Connection; +using MegaCrit.Sts2.Core.Nodes.GodotExtensions; +using MegaCrit.Sts2.Core.Nodes.Screens.MainMenu; +using SlayTheSpire2.LAN.Multiplayer.Components; +using SlayTheSpire2.LAN.Multiplayer.Helpers; + +// ReSharper disable UnusedMember.Global +// ReSharper disable UnusedType.Global + +namespace SlayTheSpire2.LAN.Multiplayer.Patchs +{ + [HarmonyPatch(typeof(NJoinFriendScreen), "_Ready")] + internal class NJoinFriendScreenPatch + { + private static void Prefix(NJoinFriendScreen __instance) + { + var lanPanel = new NinePatchRect { Name = "LanPanel" }; + + __instance.AddChild(lanPanel); + + lanPanel.PatchMarginTop = 12; + lanPanel.PatchMarginBottom = 12; + lanPanel.PatchMarginLeft = 12; + lanPanel.PatchMarginRight = 12; + + lanPanel.AnchorLeft = 0.5f; + lanPanel.AnchorTop = 0.5f; + lanPanel.AnchorRight = 0.5f; + lanPanel.AnchorBottom = 0.5f; + + lanPanel.OffsetLeft = 450; + lanPanel.OffsetTop = -338; + lanPanel.OffsetRight = 790; + lanPanel.OffsetBottom = 338; + + if (__instance.GetNode("Panel") is NinePatchRect panel) + { + lanPanel.Texture = panel.Texture; + lanPanel.SelfModulate = panel.SelfModulate; + } + + var vBoxContainer = new VBoxContainer(); + + lanPanel.AddChild(vBoxContainer); + + vBoxContainer.Alignment = BoxContainer.AlignmentMode.Center; + vBoxContainer.SetAnchorsPreset(Control.LayoutPreset.FullRect); + vBoxContainer.Size = new Vector2(350, 676); + vBoxContainer.AddThemeConstantOverride("separation", 24); + + if (__instance.GetNode("TitleLabel").Duplicate() is MegaLabel ipAddressLabel) + { + lanPanel.AddChild(ipAddressLabel); + + ipAddressLabel.SetTextAutoSize("LAN IP:"); + ipAddressLabel.CustomMinimumSize = new Vector2(300, 0); + ipAddressLabel.SizeFlagsHorizontal = Control.SizeFlags.ShrinkCenter; + } + + var ipAddressLineEdit = new IPAddressLineEdit { Name = "IPInput" }; + + vBoxContainer.AddChild(ipAddressLineEdit); + + ipAddressLineEdit.Text = SettingsHelper.Instance.SettingsModel.IPAddress; + ipAddressLineEdit.Alignment = HorizontalAlignment.Center; + ipAddressLineEdit.CustomMinimumSize = new Vector2(300, 50); + ipAddressLineEdit.SizeFlagsHorizontal = Control.SizeFlags.ShrinkCenter; + + if (__instance.GetNode("RefreshButton").Duplicate() is NJoinFriendRefreshButton + joinButton) + { + joinButton.Name = "JointButton"; + + vBoxContainer.AddChild(joinButton); + + joinButton.CustomMinimumSize = new Vector2(150, 50); + joinButton.SizeFlagsHorizontal = Control.SizeFlags.ShrinkCenter; + + joinButton.Connect(NClickableControl.SignalName.Released, Callable.From(delegate + { + if (!ipAddressLineEdit.IsOnlyIP && + (!ipAddressLineEdit.IsIPAndPort || !ipAddressLineEdit.Port.HasValue)) + return; + + SettingsHelper.Instance.SettingsModel.IPAddress = ipAddressLineEdit.Text; + SettingsHelper.Instance.WriteSettings(); + + var ipAddress = ipAddressLineEdit.IPAddress; + ushort port = 33771; + + if (ipAddressLineEdit.Port.HasValue) + { + port = ipAddressLineEdit.Port.Value; + } + + var netId = 1000uL; + if (CommandLineHelper.TryGetValue("clientId", out var value) && value != null) + { + netId = ulong.Parse(value); + } + + DisplayServer.WindowSetTitle("Slay The Spire 2 (Client)"); + if (ipAddress != null) + { + TaskHelper.RunSafely( + __instance.JoinGameAsync(new ENetClientConnectionInitializer(netId, ipAddress, port))); + } + })); + + joinButton.Material = joinButton.Material.Duplicate() as Material; + Traverse.Create(joinButton).Field("_hsv").SetValue(joinButton.Material); + + var joinButtonLabel = joinButton.GetNode("Label"); + + joinButtonLabel.SetTextAutoSize("Join"); + } + } + } +} \ No newline at end of file diff --git a/SlayTheSpire2.LAN.Multiplayer/Patchs/NMultiplayerSubmenuPatch.cs b/SlayTheSpire2.LAN.Multiplayer/Patchs/NMultiplayerSubmenuPatch.cs new file mode 100644 index 0000000..7ab5be0 --- /dev/null +++ b/SlayTheSpire2.LAN.Multiplayer/Patchs/NMultiplayerSubmenuPatch.cs @@ -0,0 +1,128 @@ +using Godot; +using HarmonyLib; +using MegaCrit.Sts2.addons.mega_text; +using MegaCrit.Sts2.Core.Helpers; +using MegaCrit.Sts2.Core.Nodes.GodotExtensions; +using MegaCrit.Sts2.Core.Nodes.Screens.MainMenu; +using MegaCrit.Sts2.Core.Runs; +using MegaCrit.Sts2.Core.Saves; +using SlayTheSpire2.LAN.Multiplayer.Helpers; + +// ReSharper disable UnusedMember.Global +// ReSharper disable UnusedType.Global + +namespace SlayTheSpire2.LAN.Multiplayer.Patchs +{ + [HarmonyPatch(typeof(NMultiplayerSubmenu), "_Ready")] + internal class NMultiplayerSubmenuReadyPatch + { + private static void Prefix(NMultiplayerSubmenu __instance) + { + var buttonContainerNode = __instance.GetNode("ButtonContainer"); + + if (buttonContainerNode.GetNode("HostButton").Duplicate() is not NSubmenuButton lanHostButton) + return; + + buttonContainerNode.AddChild(lanHostButton); + buttonContainerNode.MoveChild(lanHostButton, 1); + + lanHostButton.Connect(NClickableControl.SignalName.Released, + Callable.From(_ => + { + var traverse = Traverse.Create(__instance); + + var settingsModel = SettingsHelper.Instance.SettingsModel; + + LanHostHelper.StartHost(GameMode.Standard, traverse.Field("_loadingOverlay").GetValue(), + traverse.Field("_stack").GetValue(), + settingsModel.HostPort, settingsModel.HostMaxPlayers); + })); + lanHostButton.SetIconAndLocalization("HOST"); + var lanHostTitle = Traverse.Create(lanHostButton).Field("_title").GetValue(); + lanHostTitle.Text = $"LAN {lanHostTitle.Text}"; + + NSubmenuButtonDuplicateMaterial(lanHostButton); + + NMultiplayerSubmenuButtonHelpers.LanHostButton = lanHostButton; + + if (buttonContainerNode.GetNode("LoadButton").Duplicate() is not NSubmenuButton lanLoadButton) + return; + + buttonContainerNode.AddChild(lanLoadButton); + buttonContainerNode.MoveChild(lanLoadButton, 2); + + lanLoadButton.Connect(NClickableControl.SignalName.Released, + Callable.From(_ => + { + var traverse = Traverse.Create(__instance); + + var settingsModel = SettingsHelper.Instance.SettingsModel; + + LanHostHelper.StartLoad(lanLoadButton, traverse.Field("_loadingOverlay").GetValue(), + traverse.Field("_stack").GetValue(), + settingsModel.HostPort, settingsModel.HostMaxPlayers); + })); + lanLoadButton.SetIconAndLocalization("MP_LOAD"); + var lanLoadButtonTitle = Traverse.Create(lanLoadButton).Field("_title").GetValue(); + lanLoadButtonTitle.Text = $"LAN {lanLoadButtonTitle.Text}"; + + NSubmenuButtonDuplicateMaterial(lanLoadButton); + + NMultiplayerSubmenuButtonHelpers.LanLoadButton = lanLoadButton; + + if (buttonContainerNode.GetNode("AbandonButton").Duplicate() is not NSubmenuButton lanAbandonButton) + return; + + buttonContainerNode.AddChild(lanAbandonButton); + buttonContainerNode.MoveChild(lanAbandonButton, 3); + + lanAbandonButton.Connect(NClickableControl.SignalName.Released, + Callable.From(_ => + { + var traverse = Traverse.Create(__instance); + + TaskHelper.RunSafely( + LanHostHelper.TryAbandonMultiplayerRun(() => traverse.Method("UpdateButtons").GetValue())); + })); + lanAbandonButton.SetIconAndLocalization("MP_ABANDON"); + var lanAbandonButtonTitle = Traverse.Create(lanAbandonButton).Field("_title").GetValue(); + lanAbandonButtonTitle.Text = $"LAN {lanAbandonButtonTitle.Text}"; + + NSubmenuButtonDuplicateMaterial(lanAbandonButton); + + NMultiplayerSubmenuButtonHelpers.LanAbandonButton = lanAbandonButton; + } + + private static void NSubmenuButtonDuplicateMaterial(NSubmenuButton nSubmenuButton) + { + var traverse = Traverse.Create(nSubmenuButton); + + var bgPanel = traverse.Field("_bgPanel").GetValue(); + bgPanel.Material = bgPanel.Material.Duplicate() as Material; + + traverse.Field("_hsv").SetValue(bgPanel.Material); + } + } + + [HarmonyPatch(typeof(NMultiplayerSubmenu), "UpdateButtons")] + internal class NMultiplayerSubmenuUpdateButtonsPatch + { + private static void Postfix() + { + if (NMultiplayerSubmenuButtonHelpers.LanHostButton != null) + { + NMultiplayerSubmenuButtonHelpers.LanHostButton.Visible = !SaveManager.Instance.HasMultiplayerRunSave; + } + + if (NMultiplayerSubmenuButtonHelpers.LanLoadButton != null) + { + NMultiplayerSubmenuButtonHelpers.LanLoadButton.Visible = SaveManager.Instance.HasMultiplayerRunSave; + } + + if (NMultiplayerSubmenuButtonHelpers.LanAbandonButton != null) + { + NMultiplayerSubmenuButtonHelpers.LanAbandonButton.Visible = SaveManager.Instance.HasMultiplayerRunSave; + } + } + } +} \ No newline at end of file diff --git a/SlayTheSpire2.LAN.Multiplayer/Patchs/NSettingsScreenPatch.cs b/SlayTheSpire2.LAN.Multiplayer/Patchs/NSettingsScreenPatch.cs new file mode 100644 index 0000000..dec2f5f --- /dev/null +++ b/SlayTheSpire2.LAN.Multiplayer/Patchs/NSettingsScreenPatch.cs @@ -0,0 +1,102 @@ +using Godot; +using HarmonyLib; +using MegaCrit.Sts2.Core.Nodes.Screens.Settings; +using SlayTheSpire2.LAN.Multiplayer.Helpers; + +// ReSharper disable UnusedMember.Global +// ReSharper disable UnusedType.Global + +namespace SlayTheSpire2.LAN.Multiplayer.Patchs +{ + [HarmonyPatch(typeof(NSettingsScreen), "_Ready")] + internal class NSettingsScreenPatch + { + public static void Prefix(NSettingsScreen __instance) + { + var moddingNode = __instance.GetNode("%Modding"); + + var vBoxContainer = moddingNode.GetParent(); + + if (__instance.GetNode("%ModdingDivider").Duplicate() is ColorRect hostPortDivider && + moddingNode.Duplicate() is MarginContainer hostPort && + hostPort.GetNode("Label") is RichTextLabel hostPortLabel) + { + hostPortDivider.Name = "HostPortDivider"; + + vBoxContainer.AddChild(hostPortDivider); + vBoxContainer.MoveChild(hostPortDivider, moddingNode.GetIndex() + 1); + + hostPortDivider.Show(); + + hostPort.Name = "HostPort"; + + hostPort.RemoveChild(hostPort.GetNode("ModdingButton")); + + vBoxContainer.AddChild(hostPort); + vBoxContainer.MoveChild(hostPort, hostPortDivider.GetIndex() + 1); + + hostPort.Show(); + + var hostPortLineEdit = new SpinBox { Name = "HostPortInput" }; + + hostPort.AddChild(hostPortLineEdit); + + hostPortLineEdit.CustomMinimumSize = new Vector2(324, 64); + hostPortLineEdit.SizeFlagsHorizontal = Control.SizeFlags.ShrinkEnd; + hostPortLineEdit.GetLineEdit().Alignment = HorizontalAlignment.Center; + + hostPortLineEdit.Step = 1; + hostPortLineEdit.MinValue = 0; + hostPortLineEdit.MaxValue = 65535; + hostPortLineEdit.Value = SettingsHelper.Instance.SettingsModel.HostPort; + hostPortLineEdit.ValueChanged += value => + { + SettingsHelper.Instance.SettingsModel.HostPort = (ushort)value; + SettingsHelper.Instance.WriteSettings(); + }; + + hostPortLabel.Text = "Host Port"; + } + + if (__instance.GetNode("%ModdingDivider").Duplicate() is ColorRect hostMaxPlayersDivider && + moddingNode.Duplicate() is MarginContainer hostMaxPlayers && + hostMaxPlayers.GetNode("Label") is RichTextLabel hostMaxPlayersLabel) + { + hostMaxPlayersDivider.Name = "HostMaxPlayersDivider"; + + vBoxContainer.AddChild(hostMaxPlayersDivider); + vBoxContainer.MoveChild(hostMaxPlayersDivider, moddingNode.GetIndex() + 1); + + hostMaxPlayersDivider.Show(); + + hostMaxPlayers.Name = "HostMaxPlayers"; + + hostMaxPlayers.RemoveChild(hostMaxPlayers.GetNode("ModdingButton")); + + vBoxContainer.AddChild(hostMaxPlayers); + vBoxContainer.MoveChild(hostMaxPlayers, hostMaxPlayersDivider.GetIndex() + 1); + + hostMaxPlayers.Show(); + + var hostMaxPlayersInput = new SpinBox { Name = "HostMaxPlayersInput" }; + + hostMaxPlayers.AddChild(hostMaxPlayersInput); + + hostMaxPlayersInput.CustomMinimumSize = new Vector2(324, 64); + hostMaxPlayersInput.SizeFlagsHorizontal = Control.SizeFlags.ShrinkEnd; + hostMaxPlayersInput.GetLineEdit().Alignment = HorizontalAlignment.Center; + + hostMaxPlayersInput.Step = 1; + hostMaxPlayersInput.MinValue = 1; + hostMaxPlayersInput.Value = SettingsHelper.Instance.SettingsModel.HostMaxPlayers; + hostMaxPlayersInput.ValueChanged += value => + { + SettingsHelper.Instance.SettingsModel.HostMaxPlayers = (int)value; + SettingsHelper.Instance.WriteSettings(); + }; + + hostMaxPlayersLabel.Text = "Host Max Players"; + } + } + } +} \ No newline at end of file diff --git a/SlayTheSpire2.LAN.Multiplayer/Plugin.cs b/SlayTheSpire2.LAN.Multiplayer/Plugin.cs new file mode 100644 index 0000000..3759cac --- /dev/null +++ b/SlayTheSpire2.LAN.Multiplayer/Plugin.cs @@ -0,0 +1,17 @@ +using HarmonyLib; +using MegaCrit.Sts2.Core.Modding; + +// ReSharper disable UnusedMember.Global +// ReSharper disable ClassNeverInstantiated.Global + +namespace SlayTheSpire2.LAN.Multiplayer +{ + [ModInitializer("Initialize")] + public class Plugin + { + private static void Initialize() + { + new Harmony("SlayTheSpire2.LAN.Multiplayer").PatchAll(); + } + } +} \ No newline at end of file diff --git a/SlayTheSpire2.LAN.Multiplayer/SlayTheSpire2.LAN.Multiplayer.csproj b/SlayTheSpire2.LAN.Multiplayer/SlayTheSpire2.LAN.Multiplayer.csproj new file mode 100644 index 0000000..4948492 --- /dev/null +++ b/SlayTheSpire2.LAN.Multiplayer/SlayTheSpire2.LAN.Multiplayer.csproj @@ -0,0 +1,21 @@ + + + + net9.0 + enable + enable + + + + + V:\Slay.the.Spire.2\game\data_sts2_windows_x86_64\0Harmony.dll + + + V:\Slay.the.Spire.2\game\data_sts2_windows_x86_64\GodotSharp.dll + + + V:\Slay.the.Spire.2\game\data_sts2_windows_x86_64\sts2.dll + + + + diff --git a/mod_image.png b/mod_image.png new file mode 100644 index 0000000..40e5080 Binary files /dev/null and b/mod_image.png differ