commit 53ee11bbd9f101f1317fc1735f8d7839b369d3a5
Author: kmyuhkyuk <72241714+kmyuhkyuk@users.noreply.github.com>
Date: Sun Mar 8 08:50:31 2026 +0800
添加项目文件。
diff --git a/.gitattributes b/.gitattributes
new file mode 100644
index 0000000..1ff0c42
--- /dev/null
+++ b/.gitattributes
@@ -0,0 +1,63 @@
+###############################################################################
+# Set default behavior to automatically normalize line endings.
+###############################################################################
+* text=auto
+
+###############################################################################
+# Set default behavior for command prompt diff.
+#
+# This is need for earlier builds of msysgit that does not have it on by
+# default for csharp files.
+# Note: This is only used by command line
+###############################################################################
+#*.cs diff=csharp
+
+###############################################################################
+# Set the merge driver for project and solution files
+#
+# Merging from the command prompt will add diff markers to the files if there
+# are conflicts (Merging from VS is not affected by the settings below, in VS
+# the diff markers are never inserted). Diff markers may cause the following
+# file extensions to fail to load in VS. An alternative would be to treat
+# these files as binary and thus will always conflict and require user
+# intervention with every merge. To do so, just uncomment the entries below
+###############################################################################
+#*.sln merge=binary
+#*.csproj merge=binary
+#*.vbproj merge=binary
+#*.vcxproj merge=binary
+#*.vcproj merge=binary
+#*.dbproj merge=binary
+#*.fsproj merge=binary
+#*.lsproj merge=binary
+#*.wixproj merge=binary
+#*.modelproj merge=binary
+#*.sqlproj merge=binary
+#*.wwaproj merge=binary
+
+###############################################################################
+# behavior for image files
+#
+# image files are treated as binary by default.
+###############################################################################
+#*.jpg binary
+#*.png binary
+#*.gif binary
+
+###############################################################################
+# diff behavior for common document formats
+#
+# Convert binary document formats to text before diffing them. This feature
+# is only available from the command line. Turn it on by uncommenting the
+# entries below.
+###############################################################################
+#*.doc diff=astextplain
+#*.DOC diff=astextplain
+#*.docx diff=astextplain
+#*.DOCX diff=astextplain
+#*.dot diff=astextplain
+#*.DOT diff=astextplain
+#*.pdf diff=astextplain
+#*.PDF diff=astextplain
+#*.rtf diff=astextplain
+#*.RTF diff=astextplain
diff --git a/.gitignore b/.gitignore
new file mode 100644
index 0000000..9491a2f
--- /dev/null
+++ b/.gitignore
@@ -0,0 +1,363 @@
+## Ignore Visual Studio temporary files, build results, and
+## files generated by popular Visual Studio add-ons.
+##
+## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
+
+# User-specific files
+*.rsuser
+*.suo
+*.user
+*.userosscache
+*.sln.docstates
+
+# User-specific files (MonoDevelop/Xamarin Studio)
+*.userprefs
+
+# Mono auto generated files
+mono_crash.*
+
+# Build results
+[Dd]ebug/
+[Dd]ebugPublic/
+[Rr]elease/
+[Rr]eleases/
+x64/
+x86/
+[Ww][Ii][Nn]32/
+[Aa][Rr][Mm]/
+[Aa][Rr][Mm]64/
+bld/
+[Bb]in/
+[Oo]bj/
+[Oo]ut/
+[Ll]og/
+[Ll]ogs/
+
+# Visual Studio 2015/2017 cache/options directory
+.vs/
+# Uncomment if you have tasks that create the project's static files in wwwroot
+#wwwroot/
+
+# Visual Studio 2017 auto generated files
+Generated\ Files/
+
+# MSTest test Results
+[Tt]est[Rr]esult*/
+[Bb]uild[Ll]og.*
+
+# NUnit
+*.VisualState.xml
+TestResult.xml
+nunit-*.xml
+
+# Build Results of an ATL Project
+[Dd]ebugPS/
+[Rr]eleasePS/
+dlldata.c
+
+# Benchmark Results
+BenchmarkDotNet.Artifacts/
+
+# .NET Core
+project.lock.json
+project.fragment.lock.json
+artifacts/
+
+# ASP.NET Scaffolding
+ScaffoldingReadMe.txt
+
+# StyleCop
+StyleCopReport.xml
+
+# Files built by Visual Studio
+*_i.c
+*_p.c
+*_h.h
+*.ilk
+*.meta
+*.obj
+*.iobj
+*.pch
+*.pdb
+*.ipdb
+*.pgc
+*.pgd
+*.rsp
+*.sbr
+*.tlb
+*.tli
+*.tlh
+*.tmp
+*.tmp_proj
+*_wpftmp.csproj
+*.log
+*.vspscc
+*.vssscc
+.builds
+*.pidb
+*.svclog
+*.scc
+
+# Chutzpah Test files
+_Chutzpah*
+
+# Visual C++ cache files
+ipch/
+*.aps
+*.ncb
+*.opendb
+*.opensdf
+*.sdf
+*.cachefile
+*.VC.db
+*.VC.VC.opendb
+
+# Visual Studio profiler
+*.psess
+*.vsp
+*.vspx
+*.sap
+
+# Visual Studio Trace Files
+*.e2e
+
+# TFS 2012 Local Workspace
+$tf/
+
+# Guidance Automation Toolkit
+*.gpState
+
+# ReSharper is a .NET coding add-in
+_ReSharper*/
+*.[Rr]e[Ss]harper
+*.DotSettings.user
+
+# TeamCity is a build add-in
+_TeamCity*
+
+# DotCover is a Code Coverage Tool
+*.dotCover
+
+# AxoCover is a Code Coverage Tool
+.axoCover/*
+!.axoCover/settings.json
+
+# Coverlet is a free, cross platform Code Coverage Tool
+coverage*.json
+coverage*.xml
+coverage*.info
+
+# Visual Studio code coverage results
+*.coverage
+*.coveragexml
+
+# NCrunch
+_NCrunch_*
+.*crunch*.local.xml
+nCrunchTemp_*
+
+# MightyMoose
+*.mm.*
+AutoTest.Net/
+
+# Web workbench (sass)
+.sass-cache/
+
+# Installshield output folder
+[Ee]xpress/
+
+# DocProject is a documentation generator add-in
+DocProject/buildhelp/
+DocProject/Help/*.HxT
+DocProject/Help/*.HxC
+DocProject/Help/*.hhc
+DocProject/Help/*.hhk
+DocProject/Help/*.hhp
+DocProject/Help/Html2
+DocProject/Help/html
+
+# Click-Once directory
+publish/
+
+# Publish Web Output
+*.[Pp]ublish.xml
+*.azurePubxml
+# Note: Comment the next line if you want to checkin your web deploy settings,
+# but database connection strings (with potential passwords) will be unencrypted
+*.pubxml
+*.publishproj
+
+# Microsoft Azure Web App publish settings. Comment the next line if you want to
+# checkin your Azure Web App publish settings, but sensitive information contained
+# in these scripts will be unencrypted
+PublishScripts/
+
+# NuGet Packages
+*.nupkg
+# NuGet Symbol Packages
+*.snupkg
+# The packages folder can be ignored because of Package Restore
+**/[Pp]ackages/*
+# except build/, which is used as an MSBuild target.
+!**/[Pp]ackages/build/
+# Uncomment if necessary however generally it will be regenerated when needed
+#!**/[Pp]ackages/repositories.config
+# NuGet v3's project.json files produces more ignorable files
+*.nuget.props
+*.nuget.targets
+
+# Microsoft Azure Build Output
+csx/
+*.build.csdef
+
+# Microsoft Azure Emulator
+ecf/
+rcf/
+
+# Windows Store app package directories and files
+AppPackages/
+BundleArtifacts/
+Package.StoreAssociation.xml
+_pkginfo.txt
+*.appx
+*.appxbundle
+*.appxupload
+
+# Visual Studio cache files
+# files ending in .cache can be ignored
+*.[Cc]ache
+# but keep track of directories ending in .cache
+!?*.[Cc]ache/
+
+# Others
+ClientBin/
+~$*
+*~
+*.dbmdl
+*.dbproj.schemaview
+*.jfm
+*.pfx
+*.publishsettings
+orleans.codegen.cs
+
+# Including strong name files can present a security risk
+# (https://github.com/github/gitignore/pull/2483#issue-259490424)
+#*.snk
+
+# Since there are multiple workflows, uncomment next line to ignore bower_components
+# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
+#bower_components/
+
+# RIA/Silverlight projects
+Generated_Code/
+
+# Backup & report files from converting an old project file
+# to a newer Visual Studio version. Backup files are not needed,
+# because we have git ;-)
+_UpgradeReport_Files/
+Backup*/
+UpgradeLog*.XML
+UpgradeLog*.htm
+ServiceFabricBackup/
+*.rptproj.bak
+
+# SQL Server files
+*.mdf
+*.ldf
+*.ndf
+
+# Business Intelligence projects
+*.rdl.data
+*.bim.layout
+*.bim_*.settings
+*.rptproj.rsuser
+*- [Bb]ackup.rdl
+*- [Bb]ackup ([0-9]).rdl
+*- [Bb]ackup ([0-9][0-9]).rdl
+
+# Microsoft Fakes
+FakesAssemblies/
+
+# GhostDoc plugin setting file
+*.GhostDoc.xml
+
+# Node.js Tools for Visual Studio
+.ntvs_analysis.dat
+node_modules/
+
+# Visual Studio 6 build log
+*.plg
+
+# Visual Studio 6 workspace options file
+*.opt
+
+# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
+*.vbw
+
+# Visual Studio LightSwitch build output
+**/*.HTMLClient/GeneratedArtifacts
+**/*.DesktopClient/GeneratedArtifacts
+**/*.DesktopClient/ModelManifest.xml
+**/*.Server/GeneratedArtifacts
+**/*.Server/ModelManifest.xml
+_Pvt_Extensions
+
+# Paket dependency manager
+.paket/paket.exe
+paket-files/
+
+# FAKE - F# Make
+.fake/
+
+# CodeRush personal settings
+.cr/personal
+
+# Python Tools for Visual Studio (PTVS)
+__pycache__/
+*.pyc
+
+# Cake - Uncomment if you are using it
+# tools/**
+# !tools/packages.config
+
+# Tabs Studio
+*.tss
+
+# Telerik's JustMock configuration file
+*.jmconfig
+
+# BizTalk build output
+*.btp.cs
+*.btm.cs
+*.odx.cs
+*.xsd.cs
+
+# OpenCover UI analysis results
+OpenCover/
+
+# Azure Stream Analytics local run output
+ASALocalRun/
+
+# MSBuild Binary and Structured Log
+*.binlog
+
+# NVidia Nsight GPU debugger configuration file
+*.nvuser
+
+# MFractors (Xamarin productivity tool) working folder
+.mfractor/
+
+# Local History for Visual Studio
+.localhistory/
+
+# BeatPulse healthcheck temp database
+healthchecksdb
+
+# Backup folder for Package Reference Convert tool in Visual Studio 2017
+MigrationBackup/
+
+# Ionide (cross platform F# VS Code tools) working folder
+.ionide/
+
+# Fody - auto-generated XML schema
+FodyWeavers.xsd
\ No newline at end of file
diff --git a/LICENSE.txt b/LICENSE.txt
new file mode 100644
index 0000000..f288702
--- /dev/null
+++ b/LICENSE.txt
@@ -0,0 +1,674 @@
+ GNU GENERAL PUBLIC LICENSE
+ Version 3, 29 June 2007
+
+ Copyright (C) 2007 Free Software Foundation, Inc.
+ Everyone is permitted to copy and distribute verbatim copies
+ of this license document, but changing it is not allowed.
+
+ Preamble
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+ A patent license is "discriminatory" if it does not include within
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+
+ Nothing in this License shall be construed as excluding or limiting
+any implied license or other defenses to infringement that may
+otherwise be available to you under applicable patent law.
+
+ 12. No Surrender of Others' Freedom.
+
+ If conditions are imposed on you (whether by court order, agreement or
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+to collect a royalty for further conveying from those to whom you convey
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+ 13. Use with the GNU Affero General Public License.
+
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+ 14. Revised Versions of this License.
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+ 15. Disclaimer of Warranty.
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+ THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
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+ 16. Limitation of Liability.
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+
+ 17. Interpretation of Sections 15 and 16.
+
+ If the disclaimer of warranty and limitation of liability provided
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+reviewing courts shall apply local law that most closely approximates
+an absolute waiver of all civil liability in connection with the
+Program, unless a warranty or assumption of liability accompanies a
+copy of the Program in return for a fee.
+
+ END OF TERMS AND CONDITIONS
+
+ How to Apply These Terms to Your New Programs
+
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+possible use to the public, the best way to achieve this is to make it
+free software which everyone can redistribute and change under these terms.
+
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+to attach them to the start of each source file to most effectively
+state the exclusion of warranty; and each file should have at least
+the "copyright" line and a pointer to where the full notice is found.
+
+
+ Copyright (C)
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see .
+
+Also add information on how to contact you by electronic and paper mail.
+
+ If the program does terminal interaction, make it output a short
+notice like this when it starts in an interactive mode:
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+ Copyright (C)
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+ This is free software, and you are welcome to redistribute it
+ under certain conditions; type `show c' for details.
+
+The hypothetical commands `show w' and `show c' should show the appropriate
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+
+ You should also get your employer (if you work as a programmer) or school,
+if any, to sign a "copyright disclaimer" for the program, if necessary.
+For more information on this, and how to apply and follow the GNU GPL, see
+.
+
+ The GNU General Public License does not permit incorporating your program
+into proprietary programs. If your program is a subroutine library, you
+may consider it more useful to permit linking proprietary applications with
+the library. If this is what you want to do, use the GNU Lesser General
+Public License instead of this License. But first, please read
+.
diff --git a/README.md b/README.md
new file mode 100644
index 0000000..7a58c88
--- /dev/null
+++ b/README.md
@@ -0,0 +1,16 @@
+# SlayTheSpire2.LAN.Multiplayer
+
+
+
+Used Local network with friends to play Slay The Spire 2 multiplayer.
+
+Tip: You can change player name in the mp_names.json file on each host or client. The host will not synchronize player name to client.
+
+## How Install
+Extract the archive to get mods folder then place mods folder into the game directory.
+
+## Screenshot
+
+
+
+
\ No newline at end of file
diff --git a/Screenshot/screenshot1.png b/Screenshot/screenshot1.png
new file mode 100644
index 0000000..cf0103d
Binary files /dev/null and b/Screenshot/screenshot1.png differ
diff --git a/Screenshot/screenshot2.png.png b/Screenshot/screenshot2.png.png
new file mode 100644
index 0000000..0c32baa
Binary files /dev/null and b/Screenshot/screenshot2.png.png differ
diff --git a/Screenshot/screenshot3.png b/Screenshot/screenshot3.png
new file mode 100644
index 0000000..9b2a564
Binary files /dev/null and b/Screenshot/screenshot3.png differ
diff --git a/Screenshot/screenshot4.png b/Screenshot/screenshot4.png
new file mode 100644
index 0000000..4a0fc70
Binary files /dev/null and b/Screenshot/screenshot4.png differ
diff --git a/SlayTheSpire2.LAN.Multiplayer.sln b/SlayTheSpire2.LAN.Multiplayer.sln
new file mode 100644
index 0000000..dd3d205
--- /dev/null
+++ b/SlayTheSpire2.LAN.Multiplayer.sln
@@ -0,0 +1,25 @@
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio Version 17
+VisualStudioVersion = 17.14.37012.4 d17.14
+MinimumVisualStudioVersion = 10.0.40219.1
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SlayTheSpire2.LAN.Multiplayer", "SlayTheSpire2.LAN.Multiplayer\SlayTheSpire2.LAN.Multiplayer.csproj", "{DB049083-5AF5-41F5-88CF-675EFAEF2CFA}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Any CPU = Debug|Any CPU
+ Release|Any CPU = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {DB049083-5AF5-41F5-88CF-675EFAEF2CFA}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {DB049083-5AF5-41F5-88CF-675EFAEF2CFA}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {DB049083-5AF5-41F5-88CF-675EFAEF2CFA}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {DB049083-5AF5-41F5-88CF-675EFAEF2CFA}.Release|Any CPU.Build.0 = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+ GlobalSection(ExtensibilityGlobals) = postSolution
+ SolutionGuid = {4322F071-D1DF-4EB3-85D3-73452CAE94E1}
+ EndGlobalSection
+EndGlobal
diff --git a/SlayTheSpire2.LAN.Multiplayer/Components/IPAddressLineEdit.cs b/SlayTheSpire2.LAN.Multiplayer/Components/IPAddressLineEdit.cs
new file mode 100644
index 0000000..d34b06e
--- /dev/null
+++ b/SlayTheSpire2.LAN.Multiplayer/Components/IPAddressLineEdit.cs
@@ -0,0 +1,79 @@
+using System.Text.RegularExpressions;
+using Godot;
+using MegaCrit.Sts2.Core.Nodes.GodotExtensions;
+
+namespace SlayTheSpire2.LAN.Multiplayer.Components
+{
+ internal partial class IPAddressLineEdit : NMegaLineEdit
+ {
+ [GeneratedRegex(@"^((25[0-5]|2[0-4]\d|[01]?\d\d?)\.){3}(25[0-5]|2[0-4]\d|[01]?\d\d?)$")]
+ private static partial Regex IPRegex();
+
+ [GeneratedRegex(
+ @"^((25[0-5]|(2[0-4]|1\d|[1-9]|)\d)\.){3}(25[0-5]|(2[0-4]|1\d|[1-9]|)\d):((6553[0-5])|(655[0-2][0-9])|(65[0-4][0-9]{2})|(6[0-4][0-9]{3})|([1-5][0-9]{4})|([1-9][0-9]{0,3})|[0-9])$")]
+ private static partial Regex IPAndPortRegex();
+
+ [GeneratedRegex("^[0-9.:]*$")]
+ private static partial Regex IPAllowRegex();
+
+ private string _oldText = "";
+
+ public bool IsOnlyIP => IPRegex().IsMatch(Text);
+
+ public bool IsIPAndPort => IPAndPortRegex().IsMatch(Text);
+
+ public string? IPAddress
+ {
+ get
+ {
+ if (IsOnlyIP)
+ return Text;
+
+ return IsIPAndPort ? Text.Split(':').First() : null;
+ }
+ }
+
+ public ushort? Port
+ {
+ get
+ {
+ if (IsIPAndPort)
+ return Convert.ToUInt16(Text.Split(':').Last());
+
+ return null;
+ }
+ }
+
+ public override void _Ready()
+ {
+ TextChanged += OnTextChanged;
+ TextSubmitted += OnTextSubmitted;
+ }
+
+ private void OnTextChanged(string newText)
+ {
+ if (IPAllowRegex().IsMatch(newText))
+ {
+ _oldText = newText;
+ }
+ else
+ {
+ Text = _oldText;
+ CaretColumn = Text.Length;
+ }
+ }
+
+ private void OnTextSubmitted(string newText)
+ {
+ Modulate = Colors.White;
+
+ if (IPRegex().IsMatch(newText))
+ return;
+
+ if (IPAndPortRegex().IsMatch(newText))
+ return;
+
+ Modulate = Colors.Red;
+ }
+ }
+}
\ No newline at end of file
diff --git a/SlayTheSpire2.LAN.Multiplayer/Helpers/LanHostHelper.cs b/SlayTheSpire2.LAN.Multiplayer/Helpers/LanHostHelper.cs
new file mode 100644
index 0000000..0dfd5f0
--- /dev/null
+++ b/SlayTheSpire2.LAN.Multiplayer/Helpers/LanHostHelper.cs
@@ -0,0 +1,212 @@
+using Godot;
+using MegaCrit.Sts2.Core.Daily;
+using MegaCrit.Sts2.Core.Entities.Multiplayer;
+using MegaCrit.Sts2.Core.Helpers;
+using MegaCrit.Sts2.Core.Localization;
+using MegaCrit.Sts2.Core.Logging;
+using MegaCrit.Sts2.Core.Multiplayer;
+using MegaCrit.Sts2.Core.Nodes.CommonUi;
+using MegaCrit.Sts2.Core.Nodes.Multiplayer;
+using MegaCrit.Sts2.Core.Nodes.Screens.CharacterSelect;
+using MegaCrit.Sts2.Core.Nodes.Screens.CustomRun;
+using MegaCrit.Sts2.Core.Nodes.Screens.DailyRun;
+using MegaCrit.Sts2.Core.Nodes.Screens.MainMenu;
+using MegaCrit.Sts2.Core.Platform;
+using MegaCrit.Sts2.Core.Runs;
+using MegaCrit.Sts2.Core.Saves;
+
+// ReSharper disable UnusedType.Global
+// ReSharper disable ClassNeverInstantiated.Global
+
+namespace SlayTheSpire2.LAN.Multiplayer.Helpers
+{
+ internal class LanHostHelper
+ {
+ public static void StartHost(GameMode gameMode, Control loadingOverlay, NSubmenuStack stack, ushort port,
+ int maxPlayers)
+ {
+ loadingOverlay.Visible = true;
+ try
+ {
+ var netService = new NetHostGameService();
+ NetErrorInfo? netErrorInfo = null;
+ netService.StartENetHost(port, maxPlayers);
+ Log.Info($"HostGame open on port:{port}");
+ if (!netErrorInfo.HasValue)
+ {
+ switch (gameMode)
+ {
+ case GameMode.Standard:
+ {
+ var submenuType3 = stack.GetSubmenuType();
+ submenuType3.InitializeMultiplayerAsHost(netService, maxPlayers);
+ stack.Push(submenuType3);
+ break;
+ }
+ case GameMode.Daily:
+ {
+ var submenuType2 = stack.GetSubmenuType();
+ submenuType2.InitializeMultiplayerAsHost(netService);
+ stack.Push(submenuType2);
+ break;
+ }
+ default:
+ {
+ var submenuType = stack.GetSubmenuType();
+ submenuType.InitializeMultiplayerAsHost(netService, maxPlayers);
+ stack.Push(submenuType);
+ break;
+ }
+ }
+ }
+ else
+ {
+ var nErrorPopup = NErrorPopup.Create(netErrorInfo.Value);
+ if (nErrorPopup != null)
+ {
+ NModalContainer.Instance?.Add(nErrorPopup);
+ }
+ }
+ }
+ catch
+ {
+ var nErrorPopup2 = NErrorPopup.Create(new NetErrorInfo(NetError.InternalError, selfInitiated: false));
+ if (nErrorPopup2 != null)
+ {
+ NModalContainer.Instance?.Add(nErrorPopup2);
+ }
+
+ throw;
+ }
+ finally
+ {
+ loadingOverlay.Visible = false;
+ }
+ }
+
+ public static void StartHost(SerializableRun run, Control loadingOverlay, NSubmenuStack stack, ushort port,
+ int maxPlayers)
+ {
+ loadingOverlay.Visible = true;
+ try
+ {
+ var netService = new NetHostGameService();
+ NetErrorInfo? netErrorInfo = null;
+ netService.StartENetHost(port, maxPlayers);
+ Log.Info($"HostGame open on port:{port}");
+ if (!netErrorInfo.HasValue)
+ {
+ if (run.Modifiers.Count > 0)
+ {
+ if (run.DailyTime.HasValue)
+ {
+ var submenuType = stack.GetSubmenuType();
+ submenuType.InitializeAsHost(netService, run);
+ stack.Push(submenuType);
+ }
+ else
+ {
+ var submenuType2 = stack.GetSubmenuType();
+ submenuType2.InitializeAsHost(netService, run);
+ stack.Push(submenuType2);
+ }
+ }
+ else
+ {
+ var submenuType3 = stack.GetSubmenuType();
+ submenuType3.InitializeAsHost(netService, run);
+ stack.Push(submenuType3);
+ }
+ }
+ else
+ {
+ var nErrorPopup = NErrorPopup.Create(netErrorInfo.Value);
+ if (nErrorPopup != null)
+ {
+ NModalContainer.Instance?.Add(nErrorPopup);
+ }
+ }
+ }
+ finally
+ {
+ loadingOverlay.Visible = false;
+ }
+ }
+
+ public static void StartLoad(NSubmenuButton nSubmenuButton, Control loadingOverlay, NSubmenuStack stack,
+ ushort port, int maxPlayers)
+ {
+ var readSaveResult =
+ SaveManager.Instance.LoadAndCanonicalizeMultiplayerRunSave(
+ PlatformUtil.GetLocalPlayerId(PlatformType.None));
+ if (!readSaveResult.Success || readSaveResult.SaveData == null)
+ {
+ Log.Warn("Broken multiplayer run save detected, disabling button");
+ nSubmenuButton.Disable();
+ var modalToCreate = NErrorPopup.Create(
+ new LocString("main_menu_ui", "INVALID_SAVE_POPUP.title"),
+ new LocString("main_menu_ui", "INVALID_SAVE_POPUP.description_run"),
+ new LocString("main_menu_ui", "INVALID_SAVE_POPUP.dismiss"), showReportBugButton: true);
+ if (modalToCreate != null)
+ {
+ NModalContainer.Instance?.Add(modalToCreate);
+ }
+
+ NModalContainer.Instance?.ShowBackstop();
+ }
+ else
+ {
+ StartHost(readSaveResult.SaveData, loadingOverlay, stack, port, maxPlayers);
+ }
+ }
+
+ public static async Task TryAbandonMultiplayerRun(Action updateButtons)
+ {
+ var header = new LocString("main_menu_ui", "ABANDON_RUN_CONFIRMATION.header");
+ var body = new LocString("main_menu_ui", "ABANDON_RUN_CONFIRMATION.body");
+ var yesButton = new LocString("main_menu_ui", "GENERIC_POPUP.confirm");
+ var noButton = new LocString("main_menu_ui", "GENERIC_POPUP.cancel");
+ var nGenericPopup = NGenericPopup.Create();
+ if (nGenericPopup != null)
+ {
+ NModalContainer.Instance?.Add(nGenericPopup);
+ }
+
+ if (nGenericPopup == null || !await nGenericPopup.WaitForConfirmation(body, header, noButton, yesButton))
+ return;
+
+ var readSaveResult =
+ SaveManager.Instance.LoadAndCanonicalizeMultiplayerRunSave(
+ PlatformUtil.GetLocalPlayerId(PlatformType.None));
+ if (readSaveResult is { Success: true, SaveData: not null })
+ {
+ try
+ {
+ var saveData = readSaveResult.SaveData;
+ SaveManager.Instance.UpdateProgressWithRunData(saveData, victory: false);
+ RunHistoryUtilities.CreateRunHistoryEntry(saveData, victory: false, isAbandoned: true,
+ saveData.PlatformType);
+ if (saveData.DailyTime.HasValue)
+ {
+ PlatformUtil.GetLocalPlayerId(saveData.PlatformType);
+ var score = ScoreUtility.CalculateScore(saveData, won: false);
+ _ = TaskHelper.RunSafely(DailyRunUtility.UploadScore(saveData.DailyTime.Value, score,
+ saveData.Players));
+ }
+ }
+ catch (Exception value)
+ {
+ Log.Error($"ERROR: Failed to upload run history/metrics: {value}");
+ }
+ }
+ else
+ {
+ Log.Error(
+ $"ERROR: Failed to load multiplayer run save: status={readSaveResult.Status}. Deleting current run...");
+ }
+
+ SaveManager.Instance.DeleteCurrentMultiplayerRun();
+ updateButtons();
+ }
+ }
+}
\ No newline at end of file
diff --git a/SlayTheSpire2.LAN.Multiplayer/Helpers/NMultiplayerSubmenuButtonHelpers.cs b/SlayTheSpire2.LAN.Multiplayer/Helpers/NMultiplayerSubmenuButtonHelpers.cs
new file mode 100644
index 0000000..13a51b6
--- /dev/null
+++ b/SlayTheSpire2.LAN.Multiplayer/Helpers/NMultiplayerSubmenuButtonHelpers.cs
@@ -0,0 +1,13 @@
+using MegaCrit.Sts2.Core.Nodes.Screens.MainMenu;
+
+// ReSharper disable ClassNeverInstantiated.Global
+
+namespace SlayTheSpire2.LAN.Multiplayer.Helpers
+{
+ internal class NMultiplayerSubmenuButtonHelpers
+ {
+ public static NSubmenuButton? LanHostButton;
+ public static NSubmenuButton? LanLoadButton;
+ public static NSubmenuButton? LanAbandonButton;
+ }
+}
\ No newline at end of file
diff --git a/SlayTheSpire2.LAN.Multiplayer/Helpers/SettingsHelper.cs b/SlayTheSpire2.LAN.Multiplayer/Helpers/SettingsHelper.cs
new file mode 100644
index 0000000..101f47e
--- /dev/null
+++ b/SlayTheSpire2.LAN.Multiplayer/Helpers/SettingsHelper.cs
@@ -0,0 +1,37 @@
+using System.Text.Json;
+using MegaCrit.Sts2.Core.Saves;
+using SlayTheSpire2.LAN.Multiplayer.Models;
+
+namespace SlayTheSpire2.LAN.Multiplayer.Helpers
+{
+ internal class SettingsHelper
+ {
+ private static readonly Lazy Lazy = new(() => new SettingsHelper());
+
+ public static SettingsHelper Instance => Lazy.Value;
+
+ public readonly SettingsModel SettingsModel;
+
+ private readonly GodotFileIo _modsDir = new($"{UserDataPathProvider.GetAccountScopedBasePath(null)}/mods");
+
+ private SettingsHelper()
+ {
+ if (_modsDir.FileExists("lan_settings.json"))
+ {
+ SettingsModel =
+ JsonSerializer.Deserialize(_modsDir.ReadFile("lan_settings.json") ?? string.Empty) ??
+ new SettingsModel();
+ }
+ else
+ {
+ SettingsModel = new SettingsModel();
+ }
+ }
+
+ public void WriteSettings()
+ {
+ _modsDir.WriteFile("lan_settings.json",
+ JsonSerializer.Serialize(SettingsModel, SettingsModelContext.Default.SettingsModel));
+ }
+ }
+}
\ No newline at end of file
diff --git a/SlayTheSpire2.LAN.Multiplayer/Models/SettingsModel.cs b/SlayTheSpire2.LAN.Multiplayer/Models/SettingsModel.cs
new file mode 100644
index 0000000..8a8e6e0
--- /dev/null
+++ b/SlayTheSpire2.LAN.Multiplayer/Models/SettingsModel.cs
@@ -0,0 +1,17 @@
+using System.Text.Json.Serialization;
+using MegaCrit.Sts2.Core.Saves;
+
+namespace SlayTheSpire2.LAN.Multiplayer.Models
+{
+ [JsonSerializable(typeof(SettingsModel))]
+ public partial class SettingsModelContext : JsonSerializerContext;
+
+ public class SettingsModel : ISaveSchema
+ {
+ [JsonPropertyName("host_port")] public ushort HostPort { get; set; } = 33771;
+ [JsonPropertyName("host_max_players")] public int HostMaxPlayers { get; set; } = 4;
+ [JsonPropertyName("ip_address")] public string IPAddress { get; set; } = "127.0.0.1";
+
+ public int SchemaVersion { get; set; }
+ }
+}
\ No newline at end of file
diff --git a/SlayTheSpire2.LAN.Multiplayer/Patchs/NJoinFriendScreenPatch.cs b/SlayTheSpire2.LAN.Multiplayer/Patchs/NJoinFriendScreenPatch.cs
new file mode 100644
index 0000000..08414e3
--- /dev/null
+++ b/SlayTheSpire2.LAN.Multiplayer/Patchs/NJoinFriendScreenPatch.cs
@@ -0,0 +1,123 @@
+using Godot;
+using HarmonyLib;
+using MegaCrit.Sts2.addons.mega_text;
+using MegaCrit.Sts2.Core.Helpers;
+using MegaCrit.Sts2.Core.Multiplayer.Connection;
+using MegaCrit.Sts2.Core.Nodes.GodotExtensions;
+using MegaCrit.Sts2.Core.Nodes.Screens.MainMenu;
+using SlayTheSpire2.LAN.Multiplayer.Components;
+using SlayTheSpire2.LAN.Multiplayer.Helpers;
+
+// ReSharper disable UnusedMember.Global
+// ReSharper disable UnusedType.Global
+
+namespace SlayTheSpire2.LAN.Multiplayer.Patchs
+{
+ [HarmonyPatch(typeof(NJoinFriendScreen), "_Ready")]
+ internal class NJoinFriendScreenPatch
+ {
+ private static void Prefix(NJoinFriendScreen __instance)
+ {
+ var lanPanel = new NinePatchRect { Name = "LanPanel" };
+
+ __instance.AddChild(lanPanel);
+
+ lanPanel.PatchMarginTop = 12;
+ lanPanel.PatchMarginBottom = 12;
+ lanPanel.PatchMarginLeft = 12;
+ lanPanel.PatchMarginRight = 12;
+
+ lanPanel.AnchorLeft = 0.5f;
+ lanPanel.AnchorTop = 0.5f;
+ lanPanel.AnchorRight = 0.5f;
+ lanPanel.AnchorBottom = 0.5f;
+
+ lanPanel.OffsetLeft = 450;
+ lanPanel.OffsetTop = -338;
+ lanPanel.OffsetRight = 790;
+ lanPanel.OffsetBottom = 338;
+
+ if (__instance.GetNode("Panel") is NinePatchRect panel)
+ {
+ lanPanel.Texture = panel.Texture;
+ lanPanel.SelfModulate = panel.SelfModulate;
+ }
+
+ var vBoxContainer = new VBoxContainer();
+
+ lanPanel.AddChild(vBoxContainer);
+
+ vBoxContainer.Alignment = BoxContainer.AlignmentMode.Center;
+ vBoxContainer.SetAnchorsPreset(Control.LayoutPreset.FullRect);
+ vBoxContainer.Size = new Vector2(350, 676);
+ vBoxContainer.AddThemeConstantOverride("separation", 24);
+
+ if (__instance.GetNode("TitleLabel").Duplicate() is MegaLabel ipAddressLabel)
+ {
+ lanPanel.AddChild(ipAddressLabel);
+
+ ipAddressLabel.SetTextAutoSize("LAN IP:");
+ ipAddressLabel.CustomMinimumSize = new Vector2(300, 0);
+ ipAddressLabel.SizeFlagsHorizontal = Control.SizeFlags.ShrinkCenter;
+ }
+
+ var ipAddressLineEdit = new IPAddressLineEdit { Name = "IPInput" };
+
+ vBoxContainer.AddChild(ipAddressLineEdit);
+
+ ipAddressLineEdit.Text = SettingsHelper.Instance.SettingsModel.IPAddress;
+ ipAddressLineEdit.Alignment = HorizontalAlignment.Center;
+ ipAddressLineEdit.CustomMinimumSize = new Vector2(300, 50);
+ ipAddressLineEdit.SizeFlagsHorizontal = Control.SizeFlags.ShrinkCenter;
+
+ if (__instance.GetNode("RefreshButton").Duplicate() is NJoinFriendRefreshButton
+ joinButton)
+ {
+ joinButton.Name = "JointButton";
+
+ vBoxContainer.AddChild(joinButton);
+
+ joinButton.CustomMinimumSize = new Vector2(150, 50);
+ joinButton.SizeFlagsHorizontal = Control.SizeFlags.ShrinkCenter;
+
+ joinButton.Connect(NClickableControl.SignalName.Released, Callable.From(delegate
+ {
+ if (!ipAddressLineEdit.IsOnlyIP &&
+ (!ipAddressLineEdit.IsIPAndPort || !ipAddressLineEdit.Port.HasValue))
+ return;
+
+ SettingsHelper.Instance.SettingsModel.IPAddress = ipAddressLineEdit.Text;
+ SettingsHelper.Instance.WriteSettings();
+
+ var ipAddress = ipAddressLineEdit.IPAddress;
+ ushort port = 33771;
+
+ if (ipAddressLineEdit.Port.HasValue)
+ {
+ port = ipAddressLineEdit.Port.Value;
+ }
+
+ var netId = 1000uL;
+ if (CommandLineHelper.TryGetValue("clientId", out var value) && value != null)
+ {
+ netId = ulong.Parse(value);
+ }
+
+ DisplayServer.WindowSetTitle("Slay The Spire 2 (Client)");
+ if (ipAddress != null)
+ {
+ TaskHelper.RunSafely(
+ __instance.JoinGameAsync(new ENetClientConnectionInitializer(netId, ipAddress, port)));
+ }
+ }));
+
+ joinButton.Material = joinButton.Material.Duplicate() as Material;
+ Traverse.Create(joinButton).Field("_hsv").SetValue(joinButton.Material);
+
+ var joinButtonLabel = joinButton.GetNode("Label");
+
+ joinButtonLabel.SetTextAutoSize("Join");
+ }
+ }
+ }
+}
\ No newline at end of file
diff --git a/SlayTheSpire2.LAN.Multiplayer/Patchs/NMultiplayerSubmenuPatch.cs b/SlayTheSpire2.LAN.Multiplayer/Patchs/NMultiplayerSubmenuPatch.cs
new file mode 100644
index 0000000..7ab5be0
--- /dev/null
+++ b/SlayTheSpire2.LAN.Multiplayer/Patchs/NMultiplayerSubmenuPatch.cs
@@ -0,0 +1,128 @@
+using Godot;
+using HarmonyLib;
+using MegaCrit.Sts2.addons.mega_text;
+using MegaCrit.Sts2.Core.Helpers;
+using MegaCrit.Sts2.Core.Nodes.GodotExtensions;
+using MegaCrit.Sts2.Core.Nodes.Screens.MainMenu;
+using MegaCrit.Sts2.Core.Runs;
+using MegaCrit.Sts2.Core.Saves;
+using SlayTheSpire2.LAN.Multiplayer.Helpers;
+
+// ReSharper disable UnusedMember.Global
+// ReSharper disable UnusedType.Global
+
+namespace SlayTheSpire2.LAN.Multiplayer.Patchs
+{
+ [HarmonyPatch(typeof(NMultiplayerSubmenu), "_Ready")]
+ internal class NMultiplayerSubmenuReadyPatch
+ {
+ private static void Prefix(NMultiplayerSubmenu __instance)
+ {
+ var buttonContainerNode = __instance.GetNode("ButtonContainer");
+
+ if (buttonContainerNode.GetNode("HostButton").Duplicate() is not NSubmenuButton lanHostButton)
+ return;
+
+ buttonContainerNode.AddChild(lanHostButton);
+ buttonContainerNode.MoveChild(lanHostButton, 1);
+
+ lanHostButton.Connect(NClickableControl.SignalName.Released,
+ Callable.From(_ =>
+ {
+ var traverse = Traverse.Create(__instance);
+
+ var settingsModel = SettingsHelper.Instance.SettingsModel;
+
+ LanHostHelper.StartHost(GameMode.Standard, traverse.Field("_loadingOverlay").GetValue(),
+ traverse.Field("_stack").GetValue(),
+ settingsModel.HostPort, settingsModel.HostMaxPlayers);
+ }));
+ lanHostButton.SetIconAndLocalization("HOST");
+ var lanHostTitle = Traverse.Create(lanHostButton).Field("_title").GetValue();
+ lanHostTitle.Text = $"LAN {lanHostTitle.Text}";
+
+ NSubmenuButtonDuplicateMaterial(lanHostButton);
+
+ NMultiplayerSubmenuButtonHelpers.LanHostButton = lanHostButton;
+
+ if (buttonContainerNode.GetNode("LoadButton").Duplicate() is not NSubmenuButton lanLoadButton)
+ return;
+
+ buttonContainerNode.AddChild(lanLoadButton);
+ buttonContainerNode.MoveChild(lanLoadButton, 2);
+
+ lanLoadButton.Connect(NClickableControl.SignalName.Released,
+ Callable.From(_ =>
+ {
+ var traverse = Traverse.Create(__instance);
+
+ var settingsModel = SettingsHelper.Instance.SettingsModel;
+
+ LanHostHelper.StartLoad(lanLoadButton, traverse.Field("_loadingOverlay").GetValue(),
+ traverse.Field("_stack").GetValue(),
+ settingsModel.HostPort, settingsModel.HostMaxPlayers);
+ }));
+ lanLoadButton.SetIconAndLocalization("MP_LOAD");
+ var lanLoadButtonTitle = Traverse.Create(lanLoadButton).Field("_title").GetValue();
+ lanLoadButtonTitle.Text = $"LAN {lanLoadButtonTitle.Text}";
+
+ NSubmenuButtonDuplicateMaterial(lanLoadButton);
+
+ NMultiplayerSubmenuButtonHelpers.LanLoadButton = lanLoadButton;
+
+ if (buttonContainerNode.GetNode("AbandonButton").Duplicate() is not NSubmenuButton lanAbandonButton)
+ return;
+
+ buttonContainerNode.AddChild(lanAbandonButton);
+ buttonContainerNode.MoveChild(lanAbandonButton, 3);
+
+ lanAbandonButton.Connect(NClickableControl.SignalName.Released,
+ Callable.From(_ =>
+ {
+ var traverse = Traverse.Create(__instance);
+
+ TaskHelper.RunSafely(
+ LanHostHelper.TryAbandonMultiplayerRun(() => traverse.Method("UpdateButtons").GetValue()));
+ }));
+ lanAbandonButton.SetIconAndLocalization("MP_ABANDON");
+ var lanAbandonButtonTitle = Traverse.Create(lanAbandonButton).Field("_title").GetValue();
+ lanAbandonButtonTitle.Text = $"LAN {lanAbandonButtonTitle.Text}";
+
+ NSubmenuButtonDuplicateMaterial(lanAbandonButton);
+
+ NMultiplayerSubmenuButtonHelpers.LanAbandonButton = lanAbandonButton;
+ }
+
+ private static void NSubmenuButtonDuplicateMaterial(NSubmenuButton nSubmenuButton)
+ {
+ var traverse = Traverse.Create(nSubmenuButton);
+
+ var bgPanel = traverse.Field("_bgPanel").GetValue();
+ bgPanel.Material = bgPanel.Material.Duplicate() as Material;
+
+ traverse.Field("_hsv").SetValue(bgPanel.Material);
+ }
+ }
+
+ [HarmonyPatch(typeof(NMultiplayerSubmenu), "UpdateButtons")]
+ internal class NMultiplayerSubmenuUpdateButtonsPatch
+ {
+ private static void Postfix()
+ {
+ if (NMultiplayerSubmenuButtonHelpers.LanHostButton != null)
+ {
+ NMultiplayerSubmenuButtonHelpers.LanHostButton.Visible = !SaveManager.Instance.HasMultiplayerRunSave;
+ }
+
+ if (NMultiplayerSubmenuButtonHelpers.LanLoadButton != null)
+ {
+ NMultiplayerSubmenuButtonHelpers.LanLoadButton.Visible = SaveManager.Instance.HasMultiplayerRunSave;
+ }
+
+ if (NMultiplayerSubmenuButtonHelpers.LanAbandonButton != null)
+ {
+ NMultiplayerSubmenuButtonHelpers.LanAbandonButton.Visible = SaveManager.Instance.HasMultiplayerRunSave;
+ }
+ }
+ }
+}
\ No newline at end of file
diff --git a/SlayTheSpire2.LAN.Multiplayer/Patchs/NSettingsScreenPatch.cs b/SlayTheSpire2.LAN.Multiplayer/Patchs/NSettingsScreenPatch.cs
new file mode 100644
index 0000000..dec2f5f
--- /dev/null
+++ b/SlayTheSpire2.LAN.Multiplayer/Patchs/NSettingsScreenPatch.cs
@@ -0,0 +1,102 @@
+using Godot;
+using HarmonyLib;
+using MegaCrit.Sts2.Core.Nodes.Screens.Settings;
+using SlayTheSpire2.LAN.Multiplayer.Helpers;
+
+// ReSharper disable UnusedMember.Global
+// ReSharper disable UnusedType.Global
+
+namespace SlayTheSpire2.LAN.Multiplayer.Patchs
+{
+ [HarmonyPatch(typeof(NSettingsScreen), "_Ready")]
+ internal class NSettingsScreenPatch
+ {
+ public static void Prefix(NSettingsScreen __instance)
+ {
+ var moddingNode = __instance.GetNode("%Modding");
+
+ var vBoxContainer = moddingNode.GetParent();
+
+ if (__instance.GetNode("%ModdingDivider").Duplicate() is ColorRect hostPortDivider &&
+ moddingNode.Duplicate() is MarginContainer hostPort &&
+ hostPort.GetNode("Label") is RichTextLabel hostPortLabel)
+ {
+ hostPortDivider.Name = "HostPortDivider";
+
+ vBoxContainer.AddChild(hostPortDivider);
+ vBoxContainer.MoveChild(hostPortDivider, moddingNode.GetIndex() + 1);
+
+ hostPortDivider.Show();
+
+ hostPort.Name = "HostPort";
+
+ hostPort.RemoveChild(hostPort.GetNode("ModdingButton"));
+
+ vBoxContainer.AddChild(hostPort);
+ vBoxContainer.MoveChild(hostPort, hostPortDivider.GetIndex() + 1);
+
+ hostPort.Show();
+
+ var hostPortLineEdit = new SpinBox { Name = "HostPortInput" };
+
+ hostPort.AddChild(hostPortLineEdit);
+
+ hostPortLineEdit.CustomMinimumSize = new Vector2(324, 64);
+ hostPortLineEdit.SizeFlagsHorizontal = Control.SizeFlags.ShrinkEnd;
+ hostPortLineEdit.GetLineEdit().Alignment = HorizontalAlignment.Center;
+
+ hostPortLineEdit.Step = 1;
+ hostPortLineEdit.MinValue = 0;
+ hostPortLineEdit.MaxValue = 65535;
+ hostPortLineEdit.Value = SettingsHelper.Instance.SettingsModel.HostPort;
+ hostPortLineEdit.ValueChanged += value =>
+ {
+ SettingsHelper.Instance.SettingsModel.HostPort = (ushort)value;
+ SettingsHelper.Instance.WriteSettings();
+ };
+
+ hostPortLabel.Text = "Host Port";
+ }
+
+ if (__instance.GetNode("%ModdingDivider").Duplicate() is ColorRect hostMaxPlayersDivider &&
+ moddingNode.Duplicate() is MarginContainer hostMaxPlayers &&
+ hostMaxPlayers.GetNode("Label") is RichTextLabel hostMaxPlayersLabel)
+ {
+ hostMaxPlayersDivider.Name = "HostMaxPlayersDivider";
+
+ vBoxContainer.AddChild(hostMaxPlayersDivider);
+ vBoxContainer.MoveChild(hostMaxPlayersDivider, moddingNode.GetIndex() + 1);
+
+ hostMaxPlayersDivider.Show();
+
+ hostMaxPlayers.Name = "HostMaxPlayers";
+
+ hostMaxPlayers.RemoveChild(hostMaxPlayers.GetNode("ModdingButton"));
+
+ vBoxContainer.AddChild(hostMaxPlayers);
+ vBoxContainer.MoveChild(hostMaxPlayers, hostMaxPlayersDivider.GetIndex() + 1);
+
+ hostMaxPlayers.Show();
+
+ var hostMaxPlayersInput = new SpinBox { Name = "HostMaxPlayersInput" };
+
+ hostMaxPlayers.AddChild(hostMaxPlayersInput);
+
+ hostMaxPlayersInput.CustomMinimumSize = new Vector2(324, 64);
+ hostMaxPlayersInput.SizeFlagsHorizontal = Control.SizeFlags.ShrinkEnd;
+ hostMaxPlayersInput.GetLineEdit().Alignment = HorizontalAlignment.Center;
+
+ hostMaxPlayersInput.Step = 1;
+ hostMaxPlayersInput.MinValue = 1;
+ hostMaxPlayersInput.Value = SettingsHelper.Instance.SettingsModel.HostMaxPlayers;
+ hostMaxPlayersInput.ValueChanged += value =>
+ {
+ SettingsHelper.Instance.SettingsModel.HostMaxPlayers = (int)value;
+ SettingsHelper.Instance.WriteSettings();
+ };
+
+ hostMaxPlayersLabel.Text = "Host Max Players";
+ }
+ }
+ }
+}
\ No newline at end of file
diff --git a/SlayTheSpire2.LAN.Multiplayer/Plugin.cs b/SlayTheSpire2.LAN.Multiplayer/Plugin.cs
new file mode 100644
index 0000000..3759cac
--- /dev/null
+++ b/SlayTheSpire2.LAN.Multiplayer/Plugin.cs
@@ -0,0 +1,17 @@
+using HarmonyLib;
+using MegaCrit.Sts2.Core.Modding;
+
+// ReSharper disable UnusedMember.Global
+// ReSharper disable ClassNeverInstantiated.Global
+
+namespace SlayTheSpire2.LAN.Multiplayer
+{
+ [ModInitializer("Initialize")]
+ public class Plugin
+ {
+ private static void Initialize()
+ {
+ new Harmony("SlayTheSpire2.LAN.Multiplayer").PatchAll();
+ }
+ }
+}
\ No newline at end of file
diff --git a/SlayTheSpire2.LAN.Multiplayer/SlayTheSpire2.LAN.Multiplayer.csproj b/SlayTheSpire2.LAN.Multiplayer/SlayTheSpire2.LAN.Multiplayer.csproj
new file mode 100644
index 0000000..4948492
--- /dev/null
+++ b/SlayTheSpire2.LAN.Multiplayer/SlayTheSpire2.LAN.Multiplayer.csproj
@@ -0,0 +1,21 @@
+
+
+
+ net9.0
+ enable
+ enable
+
+
+
+
+ V:\Slay.the.Spire.2\game\data_sts2_windows_x86_64\0Harmony.dll
+
+
+ V:\Slay.the.Spire.2\game\data_sts2_windows_x86_64\GodotSharp.dll
+
+
+ V:\Slay.the.Spire.2\game\data_sts2_windows_x86_64\sts2.dll
+
+
+
+
diff --git a/mod_image.png b/mod_image.png
new file mode 100644
index 0000000..40e5080
Binary files /dev/null and b/mod_image.png differ