diff --git a/SlayTheSpire2.LAN.Multiplayer/Patchs/ENetClientConnectionInitializerPatch.cs b/SlayTheSpire2.LAN.Multiplayer/Patchs/ENetClientConnectionInitializerPatch.cs index 670fad5..523c5f4 100644 --- a/SlayTheSpire2.LAN.Multiplayer/Patchs/ENetClientConnectionInitializerPatch.cs +++ b/SlayTheSpire2.LAN.Multiplayer/Patchs/ENetClientConnectionInitializerPatch.cs @@ -59,7 +59,7 @@ namespace SlayTheSpire2.LAN.Multiplayer.Patchs if (count < tryCount - 1) { - Log.Warn($"{ip}:{port} Host Game NetID:{netId} already occupied, next try NetID:{nextNetId}"); + Log.Warn($"{ip}:{port} Host Game NetID:{netId} already occupied, Next will try NetID:{nextNetId}"); } netId = nextNetId;