Fixed LAN UI error after game end
This commit is contained in:
@@ -15,15 +15,10 @@ namespace SlayTheSpire2.LAN.Multiplayer.Components
|
|||||||
{
|
{
|
||||||
private static readonly string ScenePath = SceneHelper.GetScenePath("screens/multiplayer_host_submenu");
|
private static readonly string ScenePath = SceneHelper.GetScenePath("screens/multiplayer_host_submenu");
|
||||||
|
|
||||||
public static LanMultiplayerHostSubmenu? Instance { get; private set; }
|
|
||||||
|
|
||||||
private Control? _loadingOverlay;
|
private Control? _loadingOverlay;
|
||||||
|
|
||||||
public new static NMultiplayerHostSubmenu? Create()
|
public new static LanMultiplayerHostSubmenu? Create()
|
||||||
{
|
{
|
||||||
if (IsInstanceValid(Instance))
|
|
||||||
return Instance;
|
|
||||||
|
|
||||||
if (TestMode.IsOn)
|
if (TestMode.IsOn)
|
||||||
return null;
|
return null;
|
||||||
|
|
||||||
@@ -41,8 +36,6 @@ namespace SlayTheSpire2.LAN.Multiplayer.Components
|
|||||||
|
|
||||||
multiplayerHostSubmenu.QueueFree();
|
multiplayerHostSubmenu.QueueFree();
|
||||||
|
|
||||||
Instance = lanMultiplayerHostSubmenu;
|
|
||||||
|
|
||||||
return lanMultiplayerHostSubmenu;
|
return lanMultiplayerHostSubmenu;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,5 +1,4 @@
|
|||||||
using Godot;
|
using HarmonyLib;
|
||||||
using HarmonyLib;
|
|
||||||
using MegaCrit.Sts2.Core.Helpers;
|
using MegaCrit.Sts2.Core.Helpers;
|
||||||
using MegaCrit.Sts2.Core.Nodes.Screens.MainMenu;
|
using MegaCrit.Sts2.Core.Nodes.Screens.MainMenu;
|
||||||
using SlayTheSpire2.LAN.Multiplayer.Components;
|
using SlayTheSpire2.LAN.Multiplayer.Components;
|
||||||
@@ -16,9 +15,12 @@ namespace SlayTheSpire2.LAN.Multiplayer.Patchs.Screens
|
|||||||
{
|
{
|
||||||
if (type == typeof(LanMultiplayerHostSubmenu))
|
if (type == typeof(LanMultiplayerHostSubmenu))
|
||||||
{
|
{
|
||||||
if (!GodotObject.IsInstanceValid(LanMultiplayerHostSubmenu.Instance))
|
var lanMultiplayerHostSubmenu =
|
||||||
|
__instance.GetNodeOrNull<LanMultiplayerHostSubmenu>("LANMultiplayerHostSubmenu");
|
||||||
|
|
||||||
|
if (lanMultiplayerHostSubmenu == null)
|
||||||
{
|
{
|
||||||
var lanMultiplayerHostSubmenu = LanMultiplayerHostSubmenu.Create();
|
lanMultiplayerHostSubmenu = LanMultiplayerHostSubmenu.Create();
|
||||||
|
|
||||||
if (lanMultiplayerHostSubmenu != null)
|
if (lanMultiplayerHostSubmenu != null)
|
||||||
{
|
{
|
||||||
@@ -30,7 +32,7 @@ namespace SlayTheSpire2.LAN.Multiplayer.Patchs.Screens
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
__result = LanMultiplayerHostSubmenu.Instance;
|
__result = lanMultiplayerHostSubmenu;
|
||||||
}
|
}
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
|
|||||||
@@ -4,8 +4,8 @@
|
|||||||
<TargetFramework>net9.0</TargetFramework>
|
<TargetFramework>net9.0</TargetFramework>
|
||||||
<ImplicitUsings>enable</ImplicitUsings>
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
<Nullable>enable</Nullable>
|
<Nullable>enable</Nullable>
|
||||||
<AssemblyVersion>1.6.0.0</AssemblyVersion>
|
<AssemblyVersion>1.6.1.0</AssemblyVersion>
|
||||||
<FileVersion>1.6.0.0</FileVersion>
|
<FileVersion>1.6.1.0</FileVersion>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
@@ -14,16 +14,16 @@
|
|||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Reference Include="0Harmony">
|
<Reference Include="0Harmony">
|
||||||
<HintPath>V:\Slay.the.Spire.2\data_sts2_windows_x86_64\0Harmony.dll</HintPath>
|
<HintPath>V:\SteamLibrary\steamapps\common\Slay the Spire 2\data_sts2_windows_x86_64\0Harmony.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="GodotSharp">
|
<Reference Include="GodotSharp">
|
||||||
<HintPath>V:\Slay.the.Spire.2\data_sts2_windows_x86_64\GodotSharp.dll</HintPath>
|
<HintPath>V:\SteamLibrary\steamapps\common\Slay the Spire 2\data_sts2_windows_x86_64\GodotSharp.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Steamworks.NET">
|
<Reference Include="Steamworks.NET">
|
||||||
<HintPath>V:\Slay.the.Spire.2\data_sts2_windows_x86_64\Steamworks.NET.dll</HintPath>
|
<HintPath>V:\SteamLibrary\steamapps\common\Slay the Spire 2\data_sts2_windows_x86_64\Steamworks.NET.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="sts2">
|
<Reference Include="sts2">
|
||||||
<HintPath>V:\Slay.the.Spire.2\data_sts2_windows_x86_64\sts2.dll</HintPath>
|
<HintPath>V:\SteamLibrary\steamapps\common\Slay the Spire 2\data_sts2_windows_x86_64\sts2.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user