diff --git a/SlayTheSpire2.LAN.Multiplayer/Patchs/ENetClientConnectionInitializerPatch.cs b/SlayTheSpire2.LAN.Multiplayer/Patchs/ENetClientConnectionInitializerPatch.cs index 523c5f4..984052c 100644 --- a/SlayTheSpire2.LAN.Multiplayer/Patchs/ENetClientConnectionInitializerPatch.cs +++ b/SlayTheSpire2.LAN.Multiplayer/Patchs/ENetClientConnectionInitializerPatch.cs @@ -48,7 +48,7 @@ namespace SlayTheSpire2.LAN.Multiplayer.Patchs if (!netErrorInfo.HasValue) { - Log.Info($"Connect {ip}:{port} Host Game NetID:{netId}"); + Log.Info($"Connect {ip}:{port} HostGame NetID:{netId}"); return null; } @@ -59,7 +59,7 @@ namespace SlayTheSpire2.LAN.Multiplayer.Patchs if (count < tryCount - 1) { - Log.Warn($"{ip}:{port} Host Game NetID:{netId} already occupied, Next will try NetID:{nextNetId}"); + Log.Warn($"{ip}:{port} HostGame NetID:{netId} already occupied, Next will try NetID:{nextNetId}"); } netId = nextNetId;