From f758fa36e3e1562c5a2c57ebd5443809f04dc987 Mon Sep 17 00:00:00 2001 From: kmyuhkyuk <72241714+kmyuhkyuk@users.noreply.github.com> Date: Mon, 9 Mar 2026 21:37:57 +0800 Subject: [PATCH] Update Join button localization --- SlayTheSpire2.LAN.Multiplayer/Patchs/NJoinFriendScreenPatch.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/SlayTheSpire2.LAN.Multiplayer/Patchs/NJoinFriendScreenPatch.cs b/SlayTheSpire2.LAN.Multiplayer/Patchs/NJoinFriendScreenPatch.cs index b5d9c7a..abb7326 100644 --- a/SlayTheSpire2.LAN.Multiplayer/Patchs/NJoinFriendScreenPatch.cs +++ b/SlayTheSpire2.LAN.Multiplayer/Patchs/NJoinFriendScreenPatch.cs @@ -2,6 +2,7 @@ using HarmonyLib; using MegaCrit.Sts2.addons.mega_text; using MegaCrit.Sts2.Core.Helpers; +using MegaCrit.Sts2.Core.Localization; using MegaCrit.Sts2.Core.Multiplayer.Connection; using MegaCrit.Sts2.Core.Nodes.GodotExtensions; using MegaCrit.Sts2.Core.Nodes.Screens.MainMenu; @@ -112,7 +113,7 @@ namespace SlayTheSpire2.LAN.Multiplayer.Patchs var joinButtonLabel = joinButton.GetNode("Label"); - joinButtonLabel.SetTextAutoSize("Join"); + joinButtonLabel.SetTextAutoSize(new LocString("main_menu_ui", "JOIN.title").GetFormattedText()); } } }