[FL-1994] Add Saved Struct (#804)
Co-authored-by: あく <alleteam@gmail.com>
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				@ -1,4 +1,5 @@
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#include "desktop_i.h"
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					#include "desktop_i.h"
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					#include <furi-hal-lock.h>
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static void desktop_lock_icon_callback(Canvas* canvas, void* context) {
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					static void desktop_lock_icon_callback(Canvas* canvas, void* context) {
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    furi_assert(canvas);
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					    furi_assert(canvas);
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@ -117,9 +118,23 @@ static bool desktop_is_first_start() {
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int32_t desktop_srv(void* p) {
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					int32_t desktop_srv(void* p) {
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    Desktop* desktop = desktop_alloc();
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					    Desktop* desktop = desktop_alloc();
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					    bool loaded = LOAD_DESKTOP_SETTINGS(&desktop->settings);
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					    if(!loaded) {
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					        furi_hal_lock_set(false);
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					        memset(&desktop->settings, 0, sizeof(desktop->settings));
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					        bool saved = SAVE_DESKTOP_SETTINGS(&desktop->settings);
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					        furi_check(saved);
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					    }
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    scene_manager_next_scene(desktop->scene_manager, DesktopSceneMain);
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					    scene_manager_next_scene(desktop->scene_manager, DesktopSceneMain);
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					    if(furi_hal_lock_get()) {
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					        furi_hal_usb_disable();
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					        scene_manager_set_scene_state(
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					            desktop->scene_manager, DesktopSceneLocked, DesktopLockedWithPin);
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					        scene_manager_next_scene(desktop->scene_manager, DesktopSceneLocked);
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					    }
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    if(desktop_is_first_start()) {
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					    if(desktop_is_first_start()) {
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        scene_manager_next_scene(desktop->scene_manager, DesktopSceneFirstStart);
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					        scene_manager_next_scene(desktop->scene_manager, DesktopSceneFirstStart);
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    }
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					    }
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@ -1,49 +0,0 @@
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#include <furi.h>
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#include <file-worker.h>
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#include "desktop_settings.h"
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#define DESKTOP_SETTINGS_TAG "Desktop settings"
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#define DESKTOP_SETTINGS_PATH "/int/desktop.settings"
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bool desktop_settings_load(DesktopSettings* desktop_settings) {
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    furi_assert(desktop_settings);
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    bool file_loaded = false;
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    DesktopSettings settings = {};
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    FURI_LOG_I(DESKTOP_SETTINGS_TAG, "Loading settings from \"%s\"", DESKTOP_SETTINGS_PATH);
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    FileWorker* file_worker = file_worker_alloc(true);
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    if(file_worker_open(file_worker, DESKTOP_SETTINGS_PATH, FSAM_READ, FSOM_OPEN_EXISTING)) {
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        if(file_worker_read(file_worker, &settings, sizeof(settings))) {
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            file_loaded = true;
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        }
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    }
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    file_worker_free(file_worker);
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    if(file_loaded) {
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        if(settings.version != DESKTOP_SETTINGS_VER) {
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            FURI_LOG_E(DESKTOP_SETTINGS_TAG, "Settings version mismatch");
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        } else {
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            osKernelLock();
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            *desktop_settings = settings;
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            osKernelUnlock();
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        }
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    } else {
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        FURI_LOG_E(DESKTOP_SETTINGS_TAG, "Settings load failed");
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    }
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    return file_loaded;
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}
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bool desktop_settings_save(DesktopSettings* desktop_settings) {
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    furi_assert(desktop_settings);
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    bool result = false;
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    FileWorker* file_worker = file_worker_alloc(true);
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    if(file_worker_open(file_worker, DESKTOP_SETTINGS_PATH, FSAM_WRITE, FSOM_OPEN_ALWAYS)) {
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        if(file_worker_write(file_worker, desktop_settings, sizeof(DesktopSettings))) {
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            FURI_LOG_I(DESKTOP_SETTINGS_TAG, "Settings saved to \"%s\"", DESKTOP_SETTINGS_PATH);
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            result = true;
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        }
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    }
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    file_worker_free(file_worker);
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    return result;
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}
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@ -2,23 +2,35 @@
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#include <stdint.h>
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					#include <stdint.h>
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#include <stdbool.h>
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					#include <stdbool.h>
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					#include <toolbox/saved_struct.h>
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#define DESKTOP_SETTINGS_VER (1)
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					#define DESKTOP_SETTINGS_VER (1)
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					#define DESKTOP_SETTINGS_PATH "/int/desktop.settings"
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					#define DESKTOP_SETTINGS_MAGIC (0x17)
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#define PIN_MAX_LENGTH 12
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					#define PIN_MAX_LENGTH 12
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					#define SAVE_DESKTOP_SETTINGS(x) \
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					    saved_struct_save(           \
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					        DESKTOP_SETTINGS_PATH,   \
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					        (x),                     \
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					        sizeof(DesktopSettings), \
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					        DESKTOP_SETTINGS_MAGIC,  \
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					        DESKTOP_SETTINGS_VER)
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					#define LOAD_DESKTOP_SETTINGS(x) \
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					    saved_struct_load(           \
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					        DESKTOP_SETTINGS_PATH,   \
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					        (x),                     \
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					        sizeof(DesktopSettings), \
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					        DESKTOP_SETTINGS_MAGIC,  \
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					        DESKTOP_SETTINGS_VER)
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typedef struct {
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					typedef struct {
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    uint8_t length;
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					    uint8_t length;
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    uint8_t data[PIN_MAX_LENGTH];
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					    uint8_t data[PIN_MAX_LENGTH];
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} PinCode;
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					} PinCode;
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typedef struct {
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					typedef struct {
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    uint8_t version;
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    uint16_t favorite;
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					    uint16_t favorite;
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    PinCode pincode;
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					    PinCode pincode;
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    bool locked;
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} DesktopSettings;
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					} DesktopSettings;
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bool desktop_settings_load(DesktopSettings* desktop_settings);
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bool desktop_settings_save(DesktopSettings* desktop_settings);
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@ -15,9 +15,6 @@ static bool desktop_settings_back_event_callback(void* context) {
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DesktopSettingsApp* desktop_settings_app_alloc() {
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					DesktopSettingsApp* desktop_settings_app_alloc() {
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    DesktopSettingsApp* app = furi_alloc(sizeof(DesktopSettingsApp));
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					    DesktopSettingsApp* app = furi_alloc(sizeof(DesktopSettingsApp));
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    app->settings.version = DESKTOP_SETTINGS_VER;
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    desktop_settings_load(&app->settings);
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    app->gui = furi_record_open("gui");
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					    app->gui = furi_record_open("gui");
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    app->view_dispatcher = view_dispatcher_alloc();
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					    app->view_dispatcher = view_dispatcher_alloc();
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    app->scene_manager = scene_manager_alloc(&desktop_settings_scene_handlers, app);
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					    app->scene_manager = scene_manager_alloc(&desktop_settings_scene_handlers, app);
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@ -62,8 +59,8 @@ void desktop_settings_app_free(DesktopSettingsApp* app) {
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extern int32_t desktop_settings_app(void* p) {
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					extern int32_t desktop_settings_app(void* p) {
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    DesktopSettingsApp* app = desktop_settings_app_alloc();
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					    DesktopSettingsApp* app = desktop_settings_app_alloc();
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					    LOAD_DESKTOP_SETTINGS(&app->settings);
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    view_dispatcher_run(app->view_dispatcher);
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					    view_dispatcher_run(app->view_dispatcher);
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    desktop_settings_save(&app->settings);
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    desktop_settings_app_free(app);
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					    desktop_settings_app_free(app);
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    return 0;
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					    return 0;
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}
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					}
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@ -1,5 +1,6 @@
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#include "../desktop_settings_app.h"
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					#include "../desktop_settings_app.h"
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#include "applications.h"
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					#include "applications.h"
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					#include "desktop/desktop_settings/desktop_settings.h"
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static void desktop_settings_scene_favorite_submenu_callback(void* context, uint32_t index) {
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					static void desktop_settings_scene_favorite_submenu_callback(void* context, uint32_t index) {
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    DesktopSettingsApp* app = context;
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					    DesktopSettingsApp* app = context;
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@ -43,5 +44,6 @@ bool desktop_settings_scene_favorite_on_event(void* context, SceneManagerEvent e
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void desktop_settings_scene_favorite_on_exit(void* context) {
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					void desktop_settings_scene_favorite_on_exit(void* context) {
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    DesktopSettingsApp* app = context;
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					    DesktopSettingsApp* app = context;
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					    SAVE_DESKTOP_SETTINGS(&app->settings);
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    submenu_clean(app->submenu);
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					    submenu_clean(app->submenu);
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}
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					}
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@ -1,4 +1,5 @@
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#include "../desktop_settings_app.h"
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					#include "../desktop_settings_app.h"
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					#include "desktop/desktop_settings/desktop_settings.h"
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#define SCENE_EXIT_EVENT (0U)
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					#define SCENE_EXIT_EVENT (0U)
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@ -57,6 +58,7 @@ bool desktop_settings_scene_pincode_input_on_event(void* context, SceneManagerEv
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void desktop_settings_scene_pincode_input_on_exit(void* context) {
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					void desktop_settings_scene_pincode_input_on_exit(void* context) {
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    DesktopSettingsApp* app = context;
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					    DesktopSettingsApp* app = context;
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					    SAVE_DESKTOP_SETTINGS(&app->settings);
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    code_input_set_result_callback(app->code_input, NULL, NULL, NULL, NULL, NULL, 0);
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					    code_input_set_result_callback(app->code_input, NULL, NULL, NULL, NULL, NULL, 0);
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    code_input_set_header_text(app->code_input, "");
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					    code_input_set_header_text(app->code_input, "");
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}
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					}
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@ -1,5 +1,8 @@
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#include "../desktop_i.h"
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					#include "../desktop_i.h"
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#include "../views/desktop_lock_menu.h"
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					#include "../views/desktop_lock_menu.h"
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					#include <toolbox/saved_struct.h>
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					#include <stdbool.h>
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					#include <furi-hal-lock.h>
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void desktop_scene_lock_menu_callback(DesktopLockMenuEvent event, void* context) {
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					void desktop_scene_lock_menu_callback(DesktopLockMenuEvent event, void* context) {
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    Desktop* desktop = (Desktop*)context;
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					    Desktop* desktop = (Desktop*)context;
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@ -9,7 +12,7 @@ void desktop_scene_lock_menu_callback(DesktopLockMenuEvent event, void* context)
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void desktop_scene_lock_menu_on_enter(void* context) {
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					void desktop_scene_lock_menu_on_enter(void* context) {
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    Desktop* desktop = (Desktop*)context;
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					    Desktop* desktop = (Desktop*)context;
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    desktop_settings_load(&desktop->settings);
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					    LOAD_DESKTOP_SETTINGS(&desktop->settings);
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    desktop_lock_menu_set_callback(desktop->lock_menu, desktop_scene_lock_menu_callback, desktop);
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					    desktop_lock_menu_set_callback(desktop->lock_menu, desktop_scene_lock_menu_callback, desktop);
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    desktop_lock_menu_pin_set(desktop->lock_menu, desktop->settings.pincode.length > 0);
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					    desktop_lock_menu_pin_set(desktop->lock_menu, desktop->settings.pincode.length > 0);
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@ -29,10 +32,9 @@ bool desktop_scene_lock_menu_on_event(void* context, SceneManagerEvent event) {
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            consumed = true;
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					            consumed = true;
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            break;
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					            break;
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        case DesktopLockMenuEventPinLock:
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					        case DesktopLockMenuEventPinLock:
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            if(desktop->settings.pincode.length > 0) {
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					            if(desktop->settings.pincode.length > 0) {
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                desktop->settings.locked = true;
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					                furi_hal_lock_set(true);
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                desktop_settings_save(&desktop->settings);
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					                furi_hal_usb_disable();
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                scene_manager_set_scene_state(
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					                scene_manager_set_scene_state(
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                    desktop->scene_manager, DesktopSceneLocked, DesktopLockedWithPin);
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					                    desktop->scene_manager, DesktopSceneLocked, DesktopLockedWithPin);
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                scene_manager_next_scene(desktop->scene_manager, DesktopSceneLocked);
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					                scene_manager_next_scene(desktop->scene_manager, DesktopSceneLocked);
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@ -43,10 +45,10 @@ bool desktop_scene_lock_menu_on_event(void* context, SceneManagerEvent event) {
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            consumed = true;
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					            consumed = true;
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            break;
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					            break;
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        case DesktopLockMenuEventExit:
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					        case DesktopLockMenuEventExit:
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            scene_manager_next_scene(desktop->scene_manager, DesktopSceneMain);
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					            scene_manager_search_and_switch_to_previous_scene(
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					                desktop->scene_manager, DesktopSceneMain);
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            consumed = true;
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					            consumed = true;
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            break;
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					            break;
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        default:
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					        default:
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            break;
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					            break;
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        }
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					        }
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@ -1,5 +1,6 @@
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#include "../desktop_i.h"
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					#include "../desktop_i.h"
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#include "../views/desktop_locked.h"
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					#include "../views/desktop_locked.h"
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					#include <furi-hal-lock.h>
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void desktop_scene_locked_callback(DesktopLockedEvent event, void* context) {
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					void desktop_scene_locked_callback(DesktopLockedEvent event, void* context) {
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    Desktop* desktop = (Desktop*)context;
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					    Desktop* desktop = (Desktop*)context;
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@ -40,8 +41,8 @@ static bool desktop_scene_locked_check_pin(Desktop* desktop, DesktopMainEvent ev
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    if(match) {
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					    if(match) {
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        desktop->pincode_buffer.length = 0;
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					        desktop->pincode_buffer.length = 0;
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        desktop->settings.locked = false;
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					        furi_hal_usb_enable();
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        desktop_settings_save(&desktop->settings);
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					        furi_hal_lock_set(false);
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        desktop_main_unlocked(desktop->main_view);
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					        desktop_main_unlocked(desktop->main_view);
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    }
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					    }
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@ -34,8 +34,6 @@ void desktop_scene_main_on_enter(void* context) {
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    desktop_main_set_callback(main_view, desktop_scene_main_callback, desktop);
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					    desktop_main_set_callback(main_view, desktop_scene_main_callback, desktop);
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    view_port_enabled_set(desktop->lock_viewport, false);
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					    view_port_enabled_set(desktop->lock_viewport, false);
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    desktop_settings_load(&desktop->settings);
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    if(scene_manager_get_scene_state(desktop->scene_manager, DesktopSceneMain) ==
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					    if(scene_manager_get_scene_state(desktop->scene_manager, DesktopSceneMain) ==
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       DesktopMainEventUnlocked) {
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					       DesktopMainEventUnlocked) {
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        desktop_main_unlocked(desktop->main_view);
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					        desktop_main_unlocked(desktop->main_view);
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@ -72,7 +70,7 @@ bool desktop_scene_main_on_event(void* context, SceneManagerEvent event) {
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            break;
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					            break;
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 | 
				
			||||||
        case DesktopMainEventOpenFavorite:
 | 
					        case DesktopMainEventOpenFavorite:
 | 
				
			||||||
            desktop_settings_load(&desktop->settings);
 | 
					            LOAD_DESKTOP_SETTINGS(&desktop->settings);
 | 
				
			||||||
            desktop_switch_to_app(desktop, &FLIPPER_APPS[desktop->settings.favorite]);
 | 
					            desktop_switch_to_app(desktop, &FLIPPER_APPS[desktop->settings.favorite]);
 | 
				
			||||||
            consumed = true;
 | 
					            consumed = true;
 | 
				
			||||||
            break;
 | 
					            break;
 | 
				
			||||||
 | 
				
			|||||||
@ -4,7 +4,6 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
void desktop_scene_ok_callback(void* context) {
 | 
					void desktop_scene_ok_callback(void* context) {
 | 
				
			||||||
    Desktop* app = context;
 | 
					    Desktop* app = context;
 | 
				
			||||||
    desktop_settings_save(&app->settings);
 | 
					 | 
				
			||||||
    view_dispatcher_send_custom_event(app->view_dispatcher, SCENE_EXIT_EVENT);
 | 
					    view_dispatcher_send_custom_event(app->view_dispatcher, SCENE_EXIT_EVENT);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -45,6 +44,7 @@ bool desktop_scene_pinsetup_on_event(void* context, SceneManagerEvent event) {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
void desktop_scene_pinsetup_on_exit(void* context) {
 | 
					void desktop_scene_pinsetup_on_exit(void* context) {
 | 
				
			||||||
    Desktop* app = context;
 | 
					    Desktop* app = context;
 | 
				
			||||||
 | 
					    SAVE_DESKTOP_SETTINGS(&app->settings);
 | 
				
			||||||
    code_input_set_result_callback(app->code_input, NULL, NULL, NULL, NULL, NULL, 0);
 | 
					    code_input_set_result_callback(app->code_input, NULL, NULL, NULL, NULL, NULL, 0);
 | 
				
			||||||
    code_input_set_header_text(app->code_input, "");
 | 
					    code_input_set_header_text(app->code_input, "");
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
				
			|||||||
@ -10,7 +10,6 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
typedef enum {
 | 
					typedef enum {
 | 
				
			||||||
    DesktopLockMenuEventLock,
 | 
					    DesktopLockMenuEventLock,
 | 
				
			||||||
    DesktopLockMenuEventUnlock,
 | 
					 | 
				
			||||||
    DesktopLockMenuEventPinLock,
 | 
					    DesktopLockMenuEventPinLock,
 | 
				
			||||||
    DesktopLockMenuEventExit,
 | 
					    DesktopLockMenuEventExit,
 | 
				
			||||||
} DesktopLockMenuEvent;
 | 
					} DesktopLockMenuEvent;
 | 
				
			||||||
 | 
				
			|||||||
@ -81,12 +81,7 @@ static void dolphin_check_butthurt(DolphinState* state) {
 | 
				
			|||||||
    furi_assert(state);
 | 
					    furi_assert(state);
 | 
				
			||||||
    float diff_time = difftime(dolphin_state_get_timestamp(state), dolphin_state_timestamp());
 | 
					    float diff_time = difftime(dolphin_state_get_timestamp(state), dolphin_state_timestamp());
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#if 0
 | 
					 | 
				
			||||||
    FURI_LOG_I("dolphin-state", "Butthurt check, time since deed %.0f", fabs(diff_time));
 | 
					 | 
				
			||||||
#endif
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if((fabs(diff_time)) > DOLPHIN_TIMEGATE) {
 | 
					    if((fabs(diff_time)) > DOLPHIN_TIMEGATE) {
 | 
				
			||||||
        // increase butthurt
 | 
					 | 
				
			||||||
        FURI_LOG_I("dolphin-state", "Increasing butthurt");
 | 
					        FURI_LOG_I("dolphin-state", "Increasing butthurt");
 | 
				
			||||||
        dolphin_state_butthurted(state);
 | 
					        dolphin_state_butthurted(state);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
				
			|||||||
@ -2,20 +2,13 @@
 | 
				
			|||||||
#include <storage/storage.h>
 | 
					#include <storage/storage.h>
 | 
				
			||||||
#include <furi.h>
 | 
					#include <furi.h>
 | 
				
			||||||
#include <math.h>
 | 
					#include <math.h>
 | 
				
			||||||
 | 
					#include <toolbox/saved_struct.h>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#define DOLPHIN_STORE_KEY "/int/dolphin.state"
 | 
					#define DOLPHIN_STORE_PATH "/int/dolphin.state"
 | 
				
			||||||
#define DOLPHIN_STORE_HEADER_MAGIC 0xD0
 | 
					#define DOLPHIN_STORE_HEADER_MAGIC 0xD0
 | 
				
			||||||
#define DOLPHIN_STORE_HEADER_VERSION 0x01
 | 
					#define DOLPHIN_STORE_HEADER_VERSION 0x01
 | 
				
			||||||
#define DOLPHIN_LVL_THRESHOLD 20.0f
 | 
					#define DOLPHIN_LVL_THRESHOLD 20.0f
 | 
				
			||||||
 | 
					
 | 
				
			||||||
typedef struct {
 | 
					 | 
				
			||||||
    uint8_t magic;
 | 
					 | 
				
			||||||
    uint8_t version;
 | 
					 | 
				
			||||||
    uint8_t checksum;
 | 
					 | 
				
			||||||
    uint8_t flags;
 | 
					 | 
				
			||||||
    uint32_t timestamp;
 | 
					 | 
				
			||||||
} DolphinStoreHeader;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
typedef struct {
 | 
					typedef struct {
 | 
				
			||||||
    uint32_t limit_ibutton;
 | 
					    uint32_t limit_ibutton;
 | 
				
			||||||
    uint32_t limit_nfc;
 | 
					    uint32_t limit_nfc;
 | 
				
			||||||
@ -28,148 +21,42 @@ typedef struct {
 | 
				
			|||||||
    uint64_t timestamp;
 | 
					    uint64_t timestamp;
 | 
				
			||||||
} DolphinStoreData;
 | 
					} DolphinStoreData;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
typedef struct {
 | 
					 | 
				
			||||||
    DolphinStoreHeader header;
 | 
					 | 
				
			||||||
    DolphinStoreData data;
 | 
					 | 
				
			||||||
} DolphinStore;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
struct DolphinState {
 | 
					struct DolphinState {
 | 
				
			||||||
    Storage* fs_api;
 | 
					 | 
				
			||||||
    DolphinStoreData data;
 | 
					    DolphinStoreData data;
 | 
				
			||||||
    bool dirty;
 | 
					    bool dirty;
 | 
				
			||||||
};
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
DolphinState* dolphin_state_alloc() {
 | 
					DolphinState* dolphin_state_alloc() {
 | 
				
			||||||
    DolphinState* dolphin_state = furi_alloc(sizeof(DolphinState));
 | 
					    return furi_alloc(sizeof(DolphinState));
 | 
				
			||||||
    dolphin_state->fs_api = furi_record_open("storage");
 | 
					 | 
				
			||||||
    return dolphin_state;
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void dolphin_state_free(DolphinState* dolphin_state) {
 | 
					void dolphin_state_free(DolphinState* dolphin_state) {
 | 
				
			||||||
    furi_record_close("storage");
 | 
					 | 
				
			||||||
    free(dolphin_state);
 | 
					    free(dolphin_state);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
bool dolphin_state_save(DolphinState* dolphin_state) {
 | 
					bool dolphin_state_save(DolphinState* dolphin_state) {
 | 
				
			||||||
    if(!dolphin_state->dirty) {
 | 
					    return saved_struct_save(
 | 
				
			||||||
        return true;
 | 
					        DOLPHIN_STORE_PATH,
 | 
				
			||||||
    }
 | 
					        &dolphin_state->data,
 | 
				
			||||||
 | 
					        sizeof(DolphinStoreData),
 | 
				
			||||||
    FURI_LOG_I("dolphin-state", "State is dirty, saving to \"%s\"", DOLPHIN_STORE_KEY);
 | 
					        DOLPHIN_STORE_HEADER_MAGIC,
 | 
				
			||||||
    DolphinStore store;
 | 
					        DOLPHIN_STORE_HEADER_VERSION);
 | 
				
			||||||
    // Calculate checksum
 | 
					 | 
				
			||||||
    uint8_t* source = (uint8_t*)&dolphin_state->data;
 | 
					 | 
				
			||||||
    uint8_t checksum = 0;
 | 
					 | 
				
			||||||
    for(size_t i = 0; i < sizeof(DolphinStoreData); i++) {
 | 
					 | 
				
			||||||
        checksum += source[i];
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
    // Set header
 | 
					 | 
				
			||||||
    store.header.magic = DOLPHIN_STORE_HEADER_MAGIC;
 | 
					 | 
				
			||||||
    store.header.version = DOLPHIN_STORE_HEADER_VERSION;
 | 
					 | 
				
			||||||
    store.header.checksum = checksum;
 | 
					 | 
				
			||||||
    store.header.flags = 0;
 | 
					 | 
				
			||||||
    store.header.timestamp = 0;
 | 
					 | 
				
			||||||
    // Set data
 | 
					 | 
				
			||||||
    store.data = dolphin_state->data;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    // Store
 | 
					 | 
				
			||||||
    File* file = storage_file_alloc(dolphin_state->fs_api);
 | 
					 | 
				
			||||||
    bool save_result = storage_file_open(file, DOLPHIN_STORE_KEY, FSAM_WRITE, FSOM_CREATE_ALWAYS);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if(save_result) {
 | 
					 | 
				
			||||||
        uint16_t bytes_count = storage_file_write(file, &store, sizeof(DolphinStore));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if(bytes_count != sizeof(DolphinStore)) {
 | 
					 | 
				
			||||||
            save_result = false;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if(!save_result) {
 | 
					 | 
				
			||||||
        FURI_LOG_E(
 | 
					 | 
				
			||||||
            "dolphin-state",
 | 
					 | 
				
			||||||
            "Save failed. Storage returned: %s",
 | 
					 | 
				
			||||||
            storage_file_get_error_desc(file));
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    storage_file_close(file);
 | 
					 | 
				
			||||||
    storage_file_free(file);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    dolphin_state->dirty = !save_result;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    FURI_LOG_I("dolphin-state", "Saved");
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    return save_result;
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
bool dolphin_state_load(DolphinState* dolphin_state) {
 | 
					bool dolphin_state_load(DolphinState* dolphin_state) {
 | 
				
			||||||
    DolphinStore store;
 | 
					    bool loaded = saved_struct_load(
 | 
				
			||||||
    // Read Dolphin State Store
 | 
					        DOLPHIN_STORE_PATH,
 | 
				
			||||||
    FURI_LOG_I("dolphin-state", "Loading state from \"%s\"", DOLPHIN_STORE_KEY);
 | 
					        &dolphin_state->data,
 | 
				
			||||||
 | 
					        sizeof(DolphinStoreData),
 | 
				
			||||||
    File* file = storage_file_alloc(dolphin_state->fs_api);
 | 
					 | 
				
			||||||
    bool load_result = storage_file_open(file, DOLPHIN_STORE_KEY, FSAM_READ, FSOM_OPEN_EXISTING);
 | 
					 | 
				
			||||||
    if(!load_result) {
 | 
					 | 
				
			||||||
        FURI_LOG_E(
 | 
					 | 
				
			||||||
            "dolphin-state",
 | 
					 | 
				
			||||||
            "Load failed. Storage returned: %s",
 | 
					 | 
				
			||||||
            storage_file_get_error_desc(file));
 | 
					 | 
				
			||||||
    } else {
 | 
					 | 
				
			||||||
        uint16_t bytes_count = storage_file_read(file, &store, sizeof(DolphinStore));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        if(bytes_count != sizeof(DolphinStore)) {
 | 
					 | 
				
			||||||
            load_result = false;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if(!load_result) {
 | 
					 | 
				
			||||||
        FURI_LOG_E("dolphin-state", "DolphinStore size mismatch");
 | 
					 | 
				
			||||||
    } else {
 | 
					 | 
				
			||||||
        if(store.header.magic == DOLPHIN_STORE_HEADER_MAGIC &&
 | 
					 | 
				
			||||||
           store.header.version == DOLPHIN_STORE_HEADER_VERSION) {
 | 
					 | 
				
			||||||
            FURI_LOG_I(
 | 
					 | 
				
			||||||
                "dolphin-state",
 | 
					 | 
				
			||||||
                "Magic(%d) and Version(%d) match",
 | 
					 | 
				
			||||||
                store.header.magic,
 | 
					 | 
				
			||||||
                store.header.version);
 | 
					 | 
				
			||||||
            uint8_t checksum = 0;
 | 
					 | 
				
			||||||
            const uint8_t* source = (const uint8_t*)&store.data;
 | 
					 | 
				
			||||||
            for(size_t i = 0; i < sizeof(DolphinStoreData); i++) {
 | 
					 | 
				
			||||||
                checksum += source[i];
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if(store.header.checksum == checksum) {
 | 
					 | 
				
			||||||
                FURI_LOG_I("dolphin-state", "Checksum(%d) match", store.header.checksum);
 | 
					 | 
				
			||||||
                dolphin_state->data = store.data;
 | 
					 | 
				
			||||||
            } else {
 | 
					 | 
				
			||||||
                FURI_LOG_E(
 | 
					 | 
				
			||||||
                    "dolphin-state",
 | 
					 | 
				
			||||||
                    "Checksum(%d != %d) mismatch",
 | 
					 | 
				
			||||||
                    store.header.checksum,
 | 
					 | 
				
			||||||
                    checksum);
 | 
					 | 
				
			||||||
                load_result = false;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            FURI_LOG_E(
 | 
					 | 
				
			||||||
                "dolphin-state",
 | 
					 | 
				
			||||||
                "Magic(%d != %d) or Version(%d != %d) mismatch",
 | 
					 | 
				
			||||||
                store.header.magic,
 | 
					 | 
				
			||||||
        DOLPHIN_STORE_HEADER_MAGIC,
 | 
					        DOLPHIN_STORE_HEADER_MAGIC,
 | 
				
			||||||
                store.header.version,
 | 
					 | 
				
			||||||
        DOLPHIN_STORE_HEADER_VERSION);
 | 
					        DOLPHIN_STORE_HEADER_VERSION);
 | 
				
			||||||
            load_result = false;
 | 
					    if(!loaded) {
 | 
				
			||||||
        }
 | 
					        FURI_LOG_W("dolphin-state", "Reset dolphin-state");
 | 
				
			||||||
 | 
					        memset(dolphin_state, 0, sizeof(*dolphin_state));
 | 
				
			||||||
 | 
					        dolphin_state_save(dolphin_state);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    storage_file_close(file);
 | 
					    return true;
 | 
				
			||||||
    storage_file_free(file);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    dolphin_state->dirty = !load_result;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    return load_result;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void dolphin_state_clear(DolphinState* dolphin_state) {
 | 
					 | 
				
			||||||
    memset(&dolphin_state->data, 0, sizeof(DolphinStoreData));
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
uint64_t dolphin_state_timestamp() {
 | 
					uint64_t dolphin_state_timestamp() {
 | 
				
			||||||
 | 
				
			|||||||
							
								
								
									
										17
									
								
								firmware/targets/f6/furi-hal/furi-hal-lock.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										17
									
								
								firmware/targets/f6/furi-hal/furi-hal-lock.c
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,17 @@
 | 
				
			|||||||
 | 
					#include "furi-hal-lock.h"
 | 
				
			||||||
 | 
					#include <stm32wbxx_ll_rtc.h>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define FLIPPER_LOCKED_VALUE 0x5432FAFA
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool furi_hal_lock_get() {
 | 
				
			||||||
 | 
					    return FLIPPER_LOCKED_VALUE == LL_RTC_BAK_GetRegister(RTC, LL_RTC_BKP_DR3);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void furi_hal_lock_set(bool locked) {
 | 
				
			||||||
 | 
					    if (locked) {
 | 
				
			||||||
 | 
					        LL_RTC_BAK_SetRegister(RTC, LL_RTC_BKP_DR3, FLIPPER_LOCKED_VALUE);
 | 
				
			||||||
 | 
					    } else {
 | 
				
			||||||
 | 
					        LL_RTC_BAK_SetRegister(RTC, LL_RTC_BKP_DR3, 0);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
							
								
								
									
										17
									
								
								firmware/targets/f7/furi-hal/furi-hal-lock.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										17
									
								
								firmware/targets/f7/furi-hal/furi-hal-lock.c
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,17 @@
 | 
				
			|||||||
 | 
					#include "furi-hal-lock.h"
 | 
				
			||||||
 | 
					#include <stm32wbxx_ll_rtc.h>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define FLIPPER_LOCKED_VALUE 0x5432FAFA
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool furi_hal_lock_get() {
 | 
				
			||||||
 | 
					    return FLIPPER_LOCKED_VALUE == LL_RTC_BAK_GetRegister(RTC, LL_RTC_BKP_DR3);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void furi_hal_lock_set(bool locked) {
 | 
				
			||||||
 | 
					    if (locked) {
 | 
				
			||||||
 | 
					        LL_RTC_BAK_SetRegister(RTC, LL_RTC_BKP_DR3, FLIPPER_LOCKED_VALUE);
 | 
				
			||||||
 | 
					    } else {
 | 
				
			||||||
 | 
					        LL_RTC_BAK_SetRegister(RTC, LL_RTC_BKP_DR3, 0);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
							
								
								
									
										5
									
								
								firmware/targets/furi-hal-include/furi-hal-lock.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										5
									
								
								firmware/targets/furi-hal-include/furi-hal-lock.h
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,5 @@
 | 
				
			|||||||
 | 
					#pragma once
 | 
				
			||||||
 | 
					#include <stdbool.h>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool furi_hal_lock_get();
 | 
				
			||||||
 | 
					void furi_hal_lock_set(bool locked);
 | 
				
			||||||
							
								
								
									
										149
									
								
								lib/toolbox/saved_struct.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										149
									
								
								lib/toolbox/saved_struct.c
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,149 @@
 | 
				
			|||||||
 | 
					#include "saved_struct.h"
 | 
				
			||||||
 | 
					#include <furi.h>
 | 
				
			||||||
 | 
					#include <stdint.h>
 | 
				
			||||||
 | 
					#include <storage/storage.h>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define SAVED_STRUCT_TAG    "SAVED_STRUCT"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					typedef struct {
 | 
				
			||||||
 | 
					    uint8_t magic;
 | 
				
			||||||
 | 
					    uint8_t version;
 | 
				
			||||||
 | 
					    uint8_t checksum;
 | 
				
			||||||
 | 
					    uint8_t flags;
 | 
				
			||||||
 | 
					    uint32_t timestamp;
 | 
				
			||||||
 | 
					} SavedStructHeader;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool saved_struct_save(const char* path,
 | 
				
			||||||
 | 
					                       void* data,
 | 
				
			||||||
 | 
					                       size_t size,
 | 
				
			||||||
 | 
					                       uint8_t magic,
 | 
				
			||||||
 | 
					                       uint8_t version) {
 | 
				
			||||||
 | 
					    furi_assert(path);
 | 
				
			||||||
 | 
					    furi_assert(data);
 | 
				
			||||||
 | 
					    furi_assert(size);
 | 
				
			||||||
 | 
					    SavedStructHeader header;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    FURI_LOG_I(SAVED_STRUCT_TAG, "Saving \"%s\"", path);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // Store
 | 
				
			||||||
 | 
					    Storage* storage = furi_record_open("storage");
 | 
				
			||||||
 | 
					    File* file = storage_file_alloc(storage);
 | 
				
			||||||
 | 
					    bool result = true;
 | 
				
			||||||
 | 
					    bool saved = storage_file_open(file, path, FSAM_WRITE, FSOM_CREATE_ALWAYS);
 | 
				
			||||||
 | 
					    if(!saved) {
 | 
				
			||||||
 | 
					        FURI_LOG_E(
 | 
				
			||||||
 | 
					            SAVED_STRUCT_TAG,
 | 
				
			||||||
 | 
					            "Open failed \"%s\". Error: \'%s\'",
 | 
				
			||||||
 | 
					            path,
 | 
				
			||||||
 | 
					            storage_file_get_error_desc(file));
 | 
				
			||||||
 | 
					        result = false;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if(result) {
 | 
				
			||||||
 | 
					        // Calculate checksum
 | 
				
			||||||
 | 
					        uint8_t checksum = 0;
 | 
				
			||||||
 | 
					        uint8_t* source = data;
 | 
				
			||||||
 | 
					        for(size_t i = 0; i < size; i++) {
 | 
				
			||||||
 | 
					            checksum += source[i];
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					        // Set header
 | 
				
			||||||
 | 
					        header.magic = magic;
 | 
				
			||||||
 | 
					        header.version = version;
 | 
				
			||||||
 | 
					        header.checksum = checksum;
 | 
				
			||||||
 | 
					        header.flags = 0;
 | 
				
			||||||
 | 
					        header.timestamp = 0;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        uint16_t bytes_count = storage_file_write(file, &header, sizeof(header));
 | 
				
			||||||
 | 
					        bytes_count += storage_file_write(file, data, size);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if(bytes_count != (size + sizeof(header))) {
 | 
				
			||||||
 | 
					            FURI_LOG_E(
 | 
				
			||||||
 | 
					                SAVED_STRUCT_TAG,
 | 
				
			||||||
 | 
					                "Write failed \"%s\". Error: \'%s\'",
 | 
				
			||||||
 | 
					                path,
 | 
				
			||||||
 | 
					                storage_file_get_error_desc(file));
 | 
				
			||||||
 | 
					            result = false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    storage_file_close(file);
 | 
				
			||||||
 | 
					    storage_file_free(file);
 | 
				
			||||||
 | 
					    furi_record_close("storage");
 | 
				
			||||||
 | 
					    return result;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool saved_struct_load(const char* path,
 | 
				
			||||||
 | 
					                       void* data,
 | 
				
			||||||
 | 
					                       size_t size,
 | 
				
			||||||
 | 
					                       uint8_t magic,
 | 
				
			||||||
 | 
					                       uint8_t version) {
 | 
				
			||||||
 | 
					    FURI_LOG_I(SAVED_STRUCT_TAG, "Loading \"%s\"", path);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    SavedStructHeader header;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    uint8_t* data_read = furi_alloc(size);
 | 
				
			||||||
 | 
					    Storage* storage = furi_record_open("storage");
 | 
				
			||||||
 | 
					    File* file = storage_file_alloc(storage);
 | 
				
			||||||
 | 
					    bool result = true;
 | 
				
			||||||
 | 
					    bool loaded = storage_file_open(file, path, FSAM_READ, FSOM_OPEN_EXISTING);
 | 
				
			||||||
 | 
					    if (!loaded) {
 | 
				
			||||||
 | 
					        FURI_LOG_E(
 | 
				
			||||||
 | 
					            SAVED_STRUCT_TAG,
 | 
				
			||||||
 | 
					            "Failed to read \"%s\". Error: %s",
 | 
				
			||||||
 | 
					            path,
 | 
				
			||||||
 | 
					            storage_file_get_error_desc(file));
 | 
				
			||||||
 | 
					        result = false;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if (result) {
 | 
				
			||||||
 | 
					        uint16_t bytes_count = storage_file_read(file, &header, sizeof(SavedStructHeader));
 | 
				
			||||||
 | 
					        bytes_count += storage_file_read(file, data_read, size);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if(bytes_count != (sizeof(SavedStructHeader) + size)) {
 | 
				
			||||||
 | 
					            FURI_LOG_E(SAVED_STRUCT_TAG, "Size mismatch of file \"%s\"", path);
 | 
				
			||||||
 | 
					            result = false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if(result && (header.magic != magic || header.version != version)) {
 | 
				
			||||||
 | 
					        FURI_LOG_E(
 | 
				
			||||||
 | 
					            SAVED_STRUCT_TAG,
 | 
				
			||||||
 | 
					            "Magic(%d != %d) or Version(%d != %d) mismatch of file \"%s\"",
 | 
				
			||||||
 | 
					            header.magic,
 | 
				
			||||||
 | 
					            magic,
 | 
				
			||||||
 | 
					            header.version,
 | 
				
			||||||
 | 
					            version,
 | 
				
			||||||
 | 
					            path);
 | 
				
			||||||
 | 
					        result = false;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if(result) {
 | 
				
			||||||
 | 
					        uint8_t checksum = 0;
 | 
				
			||||||
 | 
					        const uint8_t* source = (const uint8_t*)data_read;
 | 
				
			||||||
 | 
					        for(size_t i = 0; i < size; i++) {
 | 
				
			||||||
 | 
					            checksum += source[i];
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if(header.checksum != checksum) {
 | 
				
			||||||
 | 
					            FURI_LOG_E(
 | 
				
			||||||
 | 
					                SAVED_STRUCT_TAG,
 | 
				
			||||||
 | 
					                "Checksum(%d != %d) mismatch of file \"%s\"",
 | 
				
			||||||
 | 
					                header.checksum,
 | 
				
			||||||
 | 
					                checksum,
 | 
				
			||||||
 | 
					                path);
 | 
				
			||||||
 | 
					            result = false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if (result) {
 | 
				
			||||||
 | 
					        memcpy(data, data_read, size);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    storage_file_close(file);
 | 
				
			||||||
 | 
					    storage_file_free(file);
 | 
				
			||||||
 | 
					    furi_record_close("storage");
 | 
				
			||||||
 | 
					    free(data_read);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    return result;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
							
								
								
									
										18
									
								
								lib/toolbox/saved_struct.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										18
									
								
								lib/toolbox/saved_struct.h
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,18 @@
 | 
				
			|||||||
 | 
					#pragma once
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include <stdint.h>
 | 
				
			||||||
 | 
					#include <stdbool.h>
 | 
				
			||||||
 | 
					#include <stddef.h>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool saved_struct_load(const char* path,
 | 
				
			||||||
 | 
					                       void* data,
 | 
				
			||||||
 | 
					                       size_t size,
 | 
				
			||||||
 | 
					                       uint8_t magic,
 | 
				
			||||||
 | 
					                       uint8_t version);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool saved_struct_save(const char* path,
 | 
				
			||||||
 | 
					                       void* data,
 | 
				
			||||||
 | 
					                       size_t size,
 | 
				
			||||||
 | 
					                       uint8_t magic,
 | 
				
			||||||
 | 
					                       uint8_t version);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
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		Reference in New Issue
	
	Block a user