run/kill app, issue with multiple load
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				| @ -29,6 +29,7 @@ void input_callback(InputEvent* input_event, void* _ctx) { | |||||||
|     AppLoaderState* ctx = (AppLoaderState*)_ctx; |     AppLoaderState* ctx = (AppLoaderState*)_ctx; | ||||||
| 
 | 
 | ||||||
|     if(input_event->state && input_event->input == InputBack){ |     if(input_event->state && input_event->input == InputBack){ | ||||||
|  |         furiac_kill(ctx->handler); | ||||||
|         widget_enabled_set(ctx->widget, false); |         widget_enabled_set(ctx->widget, false); | ||||||
|     } |     } | ||||||
| } | } | ||||||
| @ -36,14 +37,13 @@ void input_callback(InputEvent* input_event, void* _ctx) { | |||||||
| void handle_menu(void* _ctx) { | void handle_menu(void* _ctx) { | ||||||
|     AppLoaderContext* ctx = (AppLoaderContext*)_ctx; |     AppLoaderContext* ctx = (AppLoaderContext*)_ctx; | ||||||
| 
 | 
 | ||||||
|     ctx->state->current_app = ctx->app; |  | ||||||
| 
 |  | ||||||
|     widget_enabled_set(ctx->state->widget, true); |     widget_enabled_set(ctx->state->widget, true); | ||||||
| 
 | 
 | ||||||
|     // TODO create a dependency tree and run tasks in the desired order
 |     // TODO how to call this?
 | ||||||
|     // furiac_wait_libs(&FLIPPER_STARTUP[i].libs);
 |     // furiac_wait_libs(&FLIPPER_STARTUP[i].libs);
 | ||||||
|     // handlers[i] = furiac_start(FLIPPER_STARTUP[i].app, FLIPPER_STARTUP[i].name, NULL);
 | 
 | ||||||
|     // FuriApp* handlers[flipper_app_count];
 |     ctx->state->current_app = ctx->app; | ||||||
|  |     ctx->state->handler = furiac_start(ctx->app->app, ctx->app->name, NULL); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| void application_blink(void* p); | void application_blink(void* p); | ||||||
|  | |||||||
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