From 3452fbc351081abce881280181c963df3aa744e9 Mon Sep 17 00:00:00 2001 From: RebornedBrain <138568282+RebornedBrain@users.noreply.github.com> Date: Wed, 10 Jan 2024 14:46:55 +0300 Subject: [PATCH] [FL-3744] [NFC] Ntag success write freeze when not saved card (#3354) MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit * New scenes for ultralight poller write mode * Added new button and transition logic for write operation For now write is only possible for NTAG21x cards with default password and no AUTHLIM set * Poller states extended * Enums and datatypes extended for new poller mode * Added mode field to poller instance datatype * New states for poller added in order to implement write mode * Added new event type for locked cards in order to simplify state flow * New logic for poller write commands * Scenes adjustments * Scenes renamed * New field added to poller instance * Now we write in 'page per call' mode * Now function takes callback return value into account * Callback will be called only in write mode * Event type added * Log adjusted and start page to write set * Logs added and check in now false at start, then it moves to true * Now mf_ultralight_poller_handler_request_write_data halts card in case of check failure and stops poller * All fail events now returns NfcCommandStop callback * In case of fail we move back properly * Remove garbage * Fix moving to previous screen in case of not saved ultralight Co-authored-by: gornekich Co-authored-by: あく --- .../main/nfc/scenes/nfc_scene_mf_ultralight_write_success.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/applications/main/nfc/scenes/nfc_scene_mf_ultralight_write_success.c b/applications/main/nfc/scenes/nfc_scene_mf_ultralight_write_success.c index 9726ef28..bb34190d 100644 --- a/applications/main/nfc/scenes/nfc_scene_mf_ultralight_write_success.c +++ b/applications/main/nfc/scenes/nfc_scene_mf_ultralight_write_success.c @@ -28,8 +28,11 @@ bool nfc_scene_mf_ultralight_write_success_on_event(void* context, SceneManagerE if(event.type == SceneManagerEventTypeCustom) { if(event.event == NfcCustomEventViewExit) { + bool was_saved = + scene_manager_has_previous_scene(instance->scene_manager, NfcSceneSavedMenu); + consumed = scene_manager_search_and_switch_to_previous_scene( - instance->scene_manager, NfcSceneSavedMenu); + instance->scene_manager, was_saved ? NfcSceneSavedMenu : NfcSceneReadSuccess); } } return consumed;