Merge branch 'release-candidate' into release

This commit is contained in:
Aleksandr Kutuzov 2021-08-29 16:14:45 +03:00
commit 3773428a21
277 changed files with 4173 additions and 3472 deletions

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@ -1,6 +1,13 @@
name: 'Build'
on: push
on:
push:
branches:
- dev
- "release*"
tags:
- '*'
pull_request:
env:
TARGETS: f6
@ -58,18 +65,6 @@ jobs:
make -j$(nproc) -C bootloader TARGET=${TARGET}
done
- name: 'Generate dfu file for bootloader'
uses: ./.github/actions/docker
with:
run: |
for TARGET in ${TARGETS}
do
hex2dfu \
-i bootloader/.obj/${TARGET}/bootloader.hex \
-o bootloader/.obj/${TARGET}/bootloader.dfu \
-l "Flipper Zero $(echo $TARGET | tr a-z A-Z)"
done
- name: 'Build firmware in docker'
uses: ./.github/actions/docker
with:
@ -79,19 +74,8 @@ jobs:
make -j$(nproc) -C firmware TARGET=${TARGET}
done
- name: 'Generate dfu file for firmware'
uses: ./.github/actions/docker
with:
run: |
for TARGET in ${TARGETS}
do
hex2dfu \
-i firmware/.obj/${TARGET}/firmware.hex \
-o firmware/.obj/${TARGET}/firmware.dfu \
-l "Flipper Zero $(echo $TARGET | tr a-z A-Z)"
done
- name: 'Generate full hex file'
if: ${{ !github.event.pull_request.head.repo.fork }}
uses: ./.github/actions/docker
with:
run: |
@ -104,6 +88,7 @@ jobs:
done
- name: 'Move upload files'
if: ${{ !github.event.pull_request.head.repo.fork }}
uses: ./.github/actions/docker
with:
run: |
@ -124,6 +109,7 @@ jobs:
done
- name: 'Generate full dfu file'
if: ${{ !github.event.pull_request.head.repo.fork }}
uses: ./.github/actions/docker
with:
run: |
@ -136,6 +122,7 @@ jobs:
done
- name: 'Full flash asssembly: bootloader as base'
if: ${{ !github.event.pull_request.head.repo.fork }}
run: |
for TARGET in ${TARGETS}
do
@ -145,13 +132,15 @@ jobs:
done
- name: 'Full flash asssembly: bootloader padding'
if: ${{ !github.event.pull_request.head.repo.fork }}
run: |
for TARGET in ${TARGETS}
do
truncate -s 32768 artifacts/flipper-z-${TARGET}-full-${SUFFIX}.bin
done
- name: 'Full flash asssembly: append firmware'
if: ${{ !github.event.pull_request.head.repo.fork }}
run: |
for TARGET in ${TARGETS}
do
@ -160,7 +149,31 @@ jobs:
>> artifacts/flipper-z-${TARGET}-full-${SUFFIX}.bin
done
- name: 'Bundle core2 firmware'
if: ${{ !github.event.pull_request.head.repo.fork }}
run: |
test -d core2_firmware && rm -rf core2_firmware || true
mkdir core2_firmware
cp \
lib/STM32CubeWB/package.xml \
lib/STM32CubeWB/Projects/STM32WB_Copro_Wireless_Binaries/STM32WB5x/stm32wb5x_FUS_fw.bin \
lib/STM32CubeWB/Projects/STM32WB_Copro_Wireless_Binaries/STM32WB5x/stm32wb5x_FUS_fw_for_fus_0_5_3.bin \
lib/STM32CubeWB/Projects/STM32WB_Copro_Wireless_Binaries/STM32WB5x/stm32wb5x_BLE_Stack_full_fw.bin \
core2_firmware
tar czpf artifacts/flipper-z-any-core2_firmware-${SUFFIX}.tgz core2_firmware
- name: 'Bundle scripts'
if: ${{ !github.event.pull_request.head.repo.fork }}
run: |
tar czpf artifacts/flipper-z-any-scripts-${SUFFIX}.tgz scripts
- name: 'Bundle resources'
if: ${{ !github.event.pull_request.head.repo.fork }}
run: |
tar czpf artifacts/flipper-z-any-resources-${SUFFIX}.tgz -C assets resources
- name: 'Upload artifacts to update server'
if: ${{ !github.event.pull_request.head.repo.fork }}
uses: burnett01/rsync-deployments@4.1
with:
switches: -avzP --delete
@ -172,6 +185,7 @@ jobs:
remote_key: ${{ secrets.RSYNC_DEPLOY_KEY }}
- name: 'Trigger update server reindex'
if: ${{ !github.event.pull_request.head.repo.fork }}
uses: wei/curl@master
with:
args: -X POST -F 'key=${{ secrets.REINDEX_KEY }}' ${{ secrets.REINDEX_URL }}

46
.github/workflows/build_toolchain.yml vendored Normal file
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@ -0,0 +1,46 @@
name: 'Build toolchain Docker image'
on:
push:
branches:
- dev
tags:
- '*'
jobs:
build:
runs-on: ubuntu-latest
steps:
- name: Checkout code
uses: actions/checkout@v2
with:
fetch-depth: 0
- name: Docker meta
id: meta
uses: docker/metadata-action@v3
with:
images: flipperdevices/flipperzero-toolchain
flavor: latest=${{ startsWith(github.ref, 'refs/tags/') && !endsWith(github.ref, 'rc')}}
tags: |
type=ref,event=branch
type=ref,event=tag
- name: Set up QEMU
uses: docker/setup-qemu-action@v1
- name: Set up Docker Buildx
uses: docker/setup-buildx-action@v1
- name: Login to DockerHub
uses: docker/login-action@v1
with:
username: ${{ secrets.DOCKERHUB_USERNAME }}
password: ${{ secrets.DOCKERHUB_TOKEN }}
- name: Build and push
id: docker_build
uses: docker/build-push-action@v2
with:
context: docker/
push: true
tags: ${{ steps.meta.outputs.tags }}
labels: ${{ steps.meta.outputs.labels }}
platforms: linux/amd64,linux/arm64
cache-from: type=registry,ref=flipperdevices/flipperzero-toolchain:buildcache
cache-to: type=registry,ref=flipperdevices/flipperzero-toolchain:buildcache,mode=max

View File

@ -1,6 +1,13 @@
name: 'Lint C/C++ with clang-format'
on: pull_request
on:
push:
branches:
- dev
- "release*"
tags:
- '*'
pull_request:
env:
TARGETS: f6
@ -37,7 +44,19 @@ jobs:
uses: ./.github/actions/docker
- name: 'Check syntax'
id: syntax_check
uses: ./.github/actions/docker
continue-on-error: false
with:
run: /syntax_check.sh
run: SET_GH_OUTPUT=1 /syntax_check.sh
- name: Report syntax errors
if: failure() && steps.syntax_check.outputs.errors && github.event.pull_request
uses: peter-evans/create-or-update-comment@v1
with:
issue-number: ${{ github.event.pull_request.number }}
body: |
Please fix following syntax errors:
```
${{ steps.syntax_check.outputs.errors }}
```
You might want to run `docker compose exec dev /syntax_check.sh` for an auto-fix.

View File

@ -1,6 +1,13 @@
name: 'Python Lint'
on: pull_request
on:
push:
branches:
- dev
- "release*"
tags:
- '*'
pull_request:
jobs:
lint_python:

674
LICENSE Normal file
View File

@ -0,0 +1,674 @@
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Program, unless a warranty or assumption of liability accompanies a
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possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
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state the exclusion of warranty; and each file should have at least
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Also add information on how to contact you by electronic and paper mail.
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This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
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under certain conditions; type `show c' for details.
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You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
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<https://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<https://www.gnu.org/licenses/why-not-lgpl.html>.

184
ReadMe.md
View File

@ -1,16 +1,15 @@
# Flipper Zero Firmware community repo
# Flipper Zero Firmware
[![Discord](https://img.shields.io/discord/740930220399525928.svg?label=&logo=discord&logoColor=ffffff&color=7389D8&labelColor=6A7EC2)](http://flipperzero.one/discord)
<img src="https://habrastorage.org/webt/eo/m0/e4/eom0e4btudte7nrhnyic-laiog0.png" />
![Show me the code](https://habrastorage.org/webt/eo/m0/e4/eom0e4btudte7nrhnyic-laiog0.png)
Welcome to [Flipper Zero](https://flipperzero.one/)'s Firmware repo!
Our goal is to create nice and clean code along with good documentation, to make it a pleasure for everyone to work with.
This repo will become completely public closer to the device shipping date.
Our goal is to create nice and clean code with good documentation, to make it a pleasure for everyone to work with.
# Update firmware
<a href="https://update.flipperzero.one/">Get Latest Firmware from Update Server</a>
[Get Latest Firmware from Update Server](https://update.flipperzero.one/)
Flipper Zero's firmware consists of three components:
@ -27,7 +26,7 @@ All 3 of them must be flashed in order described.
Prerequisites:
- Linux / MacOs
- Linux / macOS
- Terminal
- STM32_Programmer_CLI added to $PATH
@ -37,9 +36,9 @@ One liner: `./flash_core2_ble.sh`
Prerequisites:
- Linux / MacOs
- Linux / macOS
- Terminal
- Arm gcc noneabi
- [arm-gcc-none-eabi](https://developer.arm.com/tools-and-software/open-source-software/developer-tools/gnu-toolchain/gnu-rm/downloads)
- openocd
One liner: `./flash_core1_main.sh`
@ -52,81 +51,138 @@ One liner: `./flash_core1_main.sh`
- Press and hold `← Left` + `↩ Back` for reset
- Release `← Left` and keep holding `↩ Back` until blue LED lights up
- Release `↩ Back`
<img src="https://habrastorage.org/webt/uu/c3/g2/uuc3g2n36f2sju19rskcvjzjf6w.png" />
![Switch to DFU sequence](https://habrastorage.org/webt/uu/c3/g2/uuc3g2n36f2sju19rskcvjzjf6w.png)
1. Run `dfu-util -D full.dfu -a 0`
# Build from source
`docker-compose exec dev make -C firmware flash` for build and flash dev board (see `applications/applications.mk` for list of applications/examples)
## Prerequisites
1. Install [Docker Engine and Docker Compose](https://www.docker.com/get-started)
2. Clone the repo:
```sh
git clone https://github.com/flipperdevices/flipperzero-firmware
cd flipperzero-firmware
```
3. Prepare the container:
```sh
docker compose up -d
```
## Compile bootloader
```sh
docker compose exec dev make -j$(nproc) -C bootloader TARGET=f6
```
Bootloader compilation results:
* `bootloader/.obj/f6/bootloader.elf`
* `bootloader/.obj/f6/bootloader.hex`
* `bootloader/.obj/f6/bootloader.bin`
* **`bootloader/.obj/f6/bootloader.dfu`** - should be used to flash
## Compile firmware
```sh
docker compose exec dev make -j$(nproc) -C firmware TARGET=f6
```
Firmware compilation results:
* `firmware/.obj/f6/firmware.elf`
* `firmware/.obj/f6/firmware.hex`
* `firmware/.obj/f6/firmware.bin`
* **`firmware/.obj/f6/firmware.dfu`** - should be used to flash
## Concatenate bootloader and firmware
You might want to do this to distribute the firmware as a single file.
That's exactly how we generate our `full` builds.
1. Concatenate HEX files:
```sh
docker compose exec dev srec_cat \
bootloader/.obj/f6/bootloader.hex -Intel \
firmware/.obj/f6/firmware.hex -Intel \
-o firmware/.obj/f6/full.hex -Intel
```
2. Convert HEX to DFU:
```sh
docker compose exec dev hex2dfu \
-i firmware/.obj/f6/full.hex \
-o firmware/.obj/f6/full.dfu \
-l "Flipper Zero F6"
```
Finally, you will have **`firmware/.obj/f6/full.dfu`** file that can be distributed and flashed.
# Links
* Task tracker: [Jira](https://flipperzero.atlassian.net/)
* Discord server: [flipperzero.one/discord](https://flipperzero.one/discord)
* Project website: [flipperzero.one](https://flipperzero.one)
* Discord: [flipp.dev/discord](https://flipp.dev/discord)
* Website: [flipperzero.one](https://flipperzero.one)
* Kickstarter page: [kickstarter.com](https://www.kickstarter.com/projects/flipper-devices/flipper-zero-tamagochi-for-hackers)
* Forum: [forum.flipperzero.one](https://forum.flipperzero.one/)
# Folders structure
- applications - application and services
* accessor - Wiegand server
* archive - Archive and file manager
* bt - BLE service and application
* cli - Console service
* debug_tools - different tools that we use on factory and for debug
* dialogs - service for showing GUI dialogs
* dolphin - dolphin service and supplientary apps
* gpio-tester - GPIO control application
* gui - GUI service
* ibutton - ibutton application, onewire keys and more
* input - input service
* irda - irda application, controls your IR devices
* irda_monitor - irda debug tool
* lfrfid - LF RFID application
* lfrfid-debug - LF RFID debug tool
* loader - application loader service
* menu - main menu service
* music-player - music player app (demo)
* nfc - NFC application, HF rfid, EMV and etc
* notification - notification service
* power - power service
* power-observer - power debug tool
* scened-app-example - c++ application example
* storage - storage service, internal + sdcard
* storage-settings - storage settings app
* subghz - subghz application, 433 fobs and etc
* tests - unit tests and etc
* accessor - Wiegand server
* archive - Archive and file manager
* bt - BLE service and application
* cli - Console service
* debug_tools - different tools that we use on factory and for debug
* dialogs - service for showing GUI dialogs
* dolphin - dolphin service and supplientary apps
* gpio-tester - GPIO control application
* gui - GUI service
* ibutton - ibutton application, onewire keys and more
* input - input service
* irda - irda application, controls your IR devices
* irda_monitor - irda debug tool
* lfrfid - LF RFID application
* lfrfid-debug - LF RFID debug tool
* loader - application loader service
* menu - main menu service
* music-player - music player app (demo)
* nfc - NFC application, HF rfid, EMV and etc
* notification - notification service
* power - power service
* power-observer - power debug tool
* scened-app-example - c++ application example
* storage - storage service, internal + sdcard
* storage-settings - storage settings app
* subghz - subghz application, 433 fobs and etc
* tests - unit tests and etc
- assets - assets used by applications and services
* compiled - compilation results
* icons - source icons images
* compiled - compilation results
* icons - source icons images
- bootloader - bootloader for flipper
* src - bootloader sources
* targets - targets' hal and implementation
* src - bootloader sources
* targets - targets' hal and implementation
- core - core libraries: home for furi
- debug - debug helpers, plugins and tools
- docker - docker image sources (used for automated firmware build)
- firmware - firmware for flipper
* targets - targets' hal and implementation
* targets - targets' hal and implementation
- lib - different libraries and drivers that apps and firmware uses
* ST25RFAL002 - ST253916 driver and NFC hal
* STM32CubeWB - STM32WB hal
* app-scened-template - scened template app library
* app-template - template app library
* callback-connector - callback connector library
* common-api - common api delaration library
* cyfral - cyfral library
* drivers - drivers that we wrote
* fatfs - external storage file system
* fnv1a-hash - fnv1a hash library
* irda - irda library
* littlefs - internal storage file system
* mlib - algorithms and containers
* nfc_protocols - nfc protocols library
* onewire - one wire library
* qrcode - qr code generator library
* subghz - subghz library
* toolbox - toolbox of things that we are using but don't place in core
* u8g2 - graphics library that we use to draw GUI
* ST25RFAL002 - ST253916 driver and NFC hal
* STM32CubeWB - STM32WB hal
* app-scened-template - scened template app library
* app-template - template app library
* callback-connector - callback connector library
* common-api - common api delaration library
* cyfral - cyfral library
* drivers - drivers that we wrote
* fatfs - external storage file system
* fnv1a-hash - fnv1a hash library
* irda - irda library
* littlefs - internal storage file system
* mlib - algorithms and containers
* nfc_protocols - nfc protocols library
* onewire - one wire library
* qrcode - qr code generator library
* subghz - subghz library
* toolbox - toolbox of things that we are using but don't place in core
* u8g2 - graphics library that we use to draw GUI
- make - make helpers
- scripts - supplimentary scripts

View File

@ -28,9 +28,6 @@ extern int32_t keypad_test_app(void* p);
extern int32_t lfrfid_app(void* p);
extern int32_t lfrfid_debug_app(void* p);
extern int32_t nfc_app(void* p);
extern int32_t passport_app(void* p);
extern int32_t food_minigame_app(void* p);
extern int32_t scene_app(void* p);
extern int32_t scened_app(void* p);
extern int32_t storage_test_app(void* p);
extern int32_t subghz_app(void* p);
@ -248,19 +245,6 @@ const FlipperApplication FLIPPER_ARCHIVE =
{.app = archive_app, .name = "Archive", .stack_size = 4096, .icon = &A_FileManager_14};
#endif
#ifdef SRV_DOLPHIN
const FlipperApplication FLIPPER_SCENE =
{.app = scene_app, .name = "Scenes", .stack_size = 1024, .icon = &A_Games_14};
const FlipperApplication FLIPPER_SCENE_APPS[] = {
{.app = passport_app, .name = "Passport", .stack_size = 1024, .icon = &A_Games_14},
{.app = food_minigame_app, .name = "Food minigame", .stack_size = 1024, .icon = &A_Games_14},
};
const size_t FLIPPER_SCENE_APPS_COUNT = sizeof(FLIPPER_SCENE_APPS) / sizeof(FlipperApplication);
#endif
// Settings menu
const FlipperApplication FLIPPER_SETTINGS_APPS[] = {
#ifdef SRV_NOTIFICATION

View File

@ -10,9 +10,15 @@ static void dolphin_switch_to_app(Dolphin* dolphin, const FlipperApplication* fl
furi_assert(flipper_app->app);
furi_assert(flipper_app->name);
if(furi_thread_get_state(dolphin->scene_thread) != FuriThreadStateStopped) {
FURI_LOG_E("Dolphin", "Thread is already running");
return;
}
furi_thread_set_name(dolphin->scene_thread, flipper_app->name);
furi_thread_set_stack_size(dolphin->scene_thread, flipper_app->stack_size);
furi_thread_set_callback(dolphin->scene_thread, flipper_app->app);
furi_thread_start(dolphin->scene_thread);
}
@ -117,14 +123,8 @@ bool dolphin_view_idle_main_input(InputEvent* event, void* context) {
with_value_mutex(
dolphin->menu_vm, (Menu * menu) { menu_ok(menu); });
} else if(event->key == InputKeyUp && event->type == InputTypeShort) {
osTimerStart(dolphin->timeout_timer, 40);
osTimerStart(dolphin->timeout_timer, 64);
view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewLockMenu);
} else if(event->key == InputKeyLeft && event->type == InputTypeShort) {
#if 0
dolphin_switch_to_app(dolphin, &FAV_APP);
#endif
} else if(event->key == InputKeyRight && event->type == InputTypeShort) {
dolphin_switch_to_app(dolphin, &FLIPPER_SCENE);
} else if(event->key == InputKeyDown && event->type == InputTypeShort) {
dolphin_switch_to_app(dolphin, &FLIPPER_ARCHIVE);
} else if(event->key == InputKeyDown && event->type == InputTypeLong) {
@ -180,6 +180,12 @@ static void lock_menu_callback(void* context, uint8_t index) {
break;
default:
// wip message
with_view_model(
dolphin->view_lockmenu, (DolphinViewLockMenuModel * model) {
model->hint_timeout = HINT_TIMEOUT_H;
return true;
});
break;
}
}
@ -199,6 +205,8 @@ bool dolphin_view_lockmenu_input(InputEvent* event, void* context) {
DolphinViewLockMenuModel* model = view_get_model(dolphin->view_lockmenu);
model->hint_timeout = 0; // clear hint timeout
if(event->key == InputKeyUp) {
model->idx = CLAMP(model->idx - 1, 2, 0);
} else if(event->key == InputKeyDown) {

View File

@ -46,8 +46,6 @@ struct Dolphin {
View* idle_view_first_start;
View* idle_view_main;
View* idle_view_dolphin_stats;
View* idle_view_down;
View* idle_view_meta;
View* view_hw_mismatch;
View* view_lockmenu;
ViewPort* lock_viewport;

View File

@ -63,7 +63,7 @@ void dolphin_view_idle_main_draw(Canvas* canvas, void* model) {
canvas_draw_icon_animation(canvas, 0, -3, m->animation);
}
if(m->hint_timeout > 0) {
if(m->hint_timeout) {
m->hint_timeout--;
if(m->locked) {
canvas_draw_icon(canvas, 13, 5, &I_LockPopup_100x49);
@ -98,10 +98,19 @@ void dolphin_view_lockmenu_draw(Canvas* canvas, void* model) {
if(m->door_left_x == -57) {
for(uint8_t i = 0; i < 3; ++i) {
canvas_draw_str_aligned(
canvas, 64, 13 + (i * 17), AlignCenter, AlignCenter, Lockmenu_Items[i]);
canvas,
64,
13 + (i * 17),
AlignCenter,
AlignCenter,
(m->hint_timeout && m->idx == i) ? "Not implemented" : Lockmenu_Items[i]);
if(m->idx == i) elements_frame(canvas, 15, 5 + (i * 17), 98, 15);
}
}
if(m->hint_timeout) {
m->hint_timeout--;
}
}
}

View File

@ -41,6 +41,8 @@ typedef struct {
int8_t door_left_x;
int8_t door_right_x;
uint8_t exit_timeout;
uint8_t hint_timeout;
bool locked;
} DolphinViewLockMenuModel;

View File

@ -1,321 +0,0 @@
#include <furi.h>
#include <gui/gui.h>
#include "dolphin/dolphin_state.h"
#define MAX_TRIES 3
#define DISHES_TOTAL 3
#define LID_POS_MAX 20
#define TRY_TIMEOUT 10
typedef enum {
EventTypeTick,
EventTypeKey,
EventTypeDeed,
} EventType;
typedef struct {
union {
InputEvent input;
} value;
EventType type;
} AppEvent;
typedef enum {
PlayerChoiceEvent,
OpenLootEvent,
WinEvent,
LooseEvent,
FinishedEvent,
ExitGameEvent,
GameEventTotal,
} GameEventType;
typedef enum {
LootSkeleton,
LootFish,
LootShit,
LootTotalNum,
} LootIdEnum;
typedef struct {
GameEventType current_event;
osMessageQueueId_t event_queue;
LootIdEnum loot_list[DISHES_TOTAL];
uint8_t cursor_pos;
uint8_t lid_pos;
uint8_t timeout;
uint8_t try;
bool selected;
bool deed;
} GameState;
typedef struct {
const Icon* f;
const Icon* b;
} LootGfx;
static const Icon* letters[DISHES_TOTAL] = {&I_letterA_10x10, &I_letterB_10x10, &I_letterC_10x10};
static const LootGfx loot[LootTotalNum] = {
[LootSkeleton] =
{
.f = &I_skeleton_25x17,
.b = &I_blackskeleton_25x17,
},
[LootFish] =
{
.f = &I_fish_25x17,
.b = &I_blackfish_25x17,
},
[LootShit] =
{
.f = &I_shit_25x17,
.b = &I_blackshit_25x17,
},
};
static void input_callback(InputEvent* input_event, void* ctx) {
osMessageQueueId_t event_queue = ctx;
AppEvent event;
event.type = EventTypeKey;
event.value.input = *input_event;
osMessageQueuePut(event_queue, &event, 0, osWaitForever);
}
static void draw_dish(Canvas* canvas, GameState* state, uint8_t x, uint8_t y, uint8_t id) {
bool active = state->cursor_pos == id;
bool opened = state->current_event == OpenLootEvent && active;
canvas_set_bitmap_mode(canvas, true);
canvas_set_color(canvas, ColorBlack);
if(active) {
canvas_draw_icon(canvas, x, y, &I_active_plate_48x18);
}
if(opened) {
state->lid_pos = CLAMP(state->lid_pos + 1, LID_POS_MAX, 0);
}
uint8_t lid_pos = (y - 17) - (opened ? state->lid_pos : 0);
canvas_draw_icon(canvas, x + 3, y - 6, &I_plate_42x19);
canvas_set_color(canvas, ColorWhite);
canvas_draw_icon(canvas, x + 11, y - 10, loot[state->loot_list[id]].b);
canvas_set_color(canvas, ColorBlack);
canvas_draw_icon(canvas, x + 11, y - 10, loot[state->loot_list[id]].f);
canvas_set_color(canvas, ColorWhite);
canvas_draw_icon(canvas, x + 6, lid_pos, &I_blacklid_36x27);
canvas_set_color(canvas, ColorBlack);
canvas_draw_icon(canvas, x + 6, lid_pos, &I_lid_36x27);
canvas_set_bitmap_mode(canvas, false);
canvas_draw_icon(canvas, x + 19, y + 8, letters[id]);
}
static void draw_dishes_scene(Canvas* canvas, GameState* state) {
uint8_t tries_left = MAX_TRIES - state->try;
for(size_t i = 0; i < MAX_TRIES; i++) {
if(i < tries_left) {
canvas_draw_disc(canvas, 5 + i * 8, 5, 2);
} else {
canvas_draw_circle(canvas, 5 + i * 8, 5, 2);
}
}
for(size_t i = 0; i < DISHES_TOTAL; i++) {
draw_dish(canvas, state, i * 40, i % 2 ? 26 : 44, i);
}
}
static void render_callback(Canvas* canvas, void* ctx) {
GameState* state = (GameState*)acquire_mutex((ValueMutex*)ctx, 25);
canvas_clear(canvas);
switch(state->current_event) {
case WinEvent:
canvas_draw_str(canvas, 30, 30, "Dolphin_happy.png");
break;
case LooseEvent:
canvas_draw_str_aligned(canvas, 64, 30, AlignCenter, AlignCenter, "Try again!");
break;
case ExitGameEvent:
break;
case FinishedEvent:
break;
default:
draw_dishes_scene(canvas, state);
break;
}
release_mutex((ValueMutex*)ctx, state);
}
static void reset_lid_pos(GameState* state) {
state->selected = false;
state->lid_pos = 0;
}
void dolphin_food_deed(GameState* state) {
furi_assert(state);
AppEvent event;
event.type = EventTypeDeed;
furi_check(osMessageQueuePut(state->event_queue, &event, 0, osWaitForever) == osOK);
}
static void reset_loot_array(GameState* state) {
for(size_t i = 0; i < LootTotalNum; i++) {
state->loot_list[i] = i;
}
for(size_t i = 0; i < LootTotalNum; i++) {
int temp = state->loot_list[i];
int r_idx = rand() % LootTotalNum;
state->loot_list[i] = state->loot_list[r_idx];
state->loot_list[r_idx] = temp;
}
}
static bool selected_is_food(GameState* state) {
return state->loot_list[state->cursor_pos] == LootFish;
}
static bool tries_exceed(GameState* state) {
return state->try == MAX_TRIES;
}
static bool timeout_exceed(GameState* state) {
return state->timeout == TRY_TIMEOUT;
}
static void gamestate_update(GameState* state, DolphinState* dolphin_state) {
switch(state->current_event) {
case PlayerChoiceEvent:
if(state->selected) {
state->current_event = OpenLootEvent;
}
break;
case OpenLootEvent:
state->timeout = CLAMP(state->timeout + 1, TRY_TIMEOUT, 0);
if(timeout_exceed(state)) {
state->timeout = 0;
state->current_event = selected_is_food(state) ? WinEvent : LooseEvent;
state->deed = selected_is_food(state);
}
break;
case LooseEvent:
state->timeout = CLAMP(state->timeout + 1, TRY_TIMEOUT, 0);
if(timeout_exceed(state)) {
state->timeout = 0;
state->current_event = FinishedEvent;
}
break;
case WinEvent:
if(state->deed) {
dolphin_food_deed(state);
}
break;
case FinishedEvent:
reset_lid_pos(state);
reset_loot_array(state);
state->try++;
state->current_event = tries_exceed(state) ? ExitGameEvent : PlayerChoiceEvent;
break;
default:
break;
}
}
static void food_minigame_controls(GameState* state, AppEvent* event) {
furi_assert(state);
furi_assert(event);
if(event->value.input.key == InputKeyRight) {
if(state->current_event == PlayerChoiceEvent) {
state->cursor_pos = CLAMP(state->cursor_pos + 1, DISHES_TOTAL - 1, 0);
}
} else if(event->value.input.key == InputKeyLeft) {
if(state->current_event == PlayerChoiceEvent) {
state->cursor_pos = CLAMP(state->cursor_pos - 1, DISHES_TOTAL - 1, 0);
}
} else if(event->value.input.key == InputKeyOk) {
switch(state->current_event) {
case PlayerChoiceEvent:
state->selected = true;
break;
case WinEvent:
state->current_event = FinishedEvent;
break;
default:
break;
}
}
}
int32_t food_minigame_app(void* p) {
GameState* state = furi_alloc(sizeof(GameState));
DolphinState* dolphin_state = dolphin_state_alloc();
dolphin_state_load(dolphin_state);
ValueMutex state_mutex;
state->event_queue = osMessageQueueNew(2, sizeof(AppEvent), NULL);
furi_check(state->event_queue);
if(!init_mutex(&state_mutex, state, sizeof(GameState*))) {
printf("[Food minigame] cannot create mutex\r\n");
return 0;
}
ViewPort* view_port = view_port_alloc();
view_port_draw_callback_set(view_port, render_callback, &state_mutex);
view_port_input_callback_set(view_port, input_callback, state->event_queue);
Gui* gui = furi_record_open("gui");
gui_add_view_port(gui, view_port, GuiLayerFullscreen);
reset_loot_array(state);
AppEvent event;
while(1) {
osStatus_t event_status = osMessageQueueGet(state->event_queue, &event, NULL, 100);
if(event_status == osOK) {
if(event.type == EventTypeKey && event.value.input.type == InputTypeShort) {
food_minigame_controls(state, &event);
if(event.value.input.key == InputKeyBack) {
break;
}
} else if(event.type == EventTypeDeed) {
dolphin_state_on_deed(dolphin_state, DolphinDeedIButtonRead);
dolphin_state_save(dolphin_state);
state->deed = false;
}
}
if(state->current_event == ExitGameEvent) {
break;
}
gamestate_update(state, dolphin_state);
view_port_update(view_port);
}
gui_remove_view_port(gui, view_port);
view_port_free(view_port);
furi_record_close("gui");
delete_mutex(&state_mutex);
osMessageQueueDelete(state->event_queue);
dolphin_state_free(dolphin_state);
free(state);
return 0;
}

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#include <furi.h>
#include <gui/gui.h>
#include <furi-hal-version.h>
#include "dolphin/dolphin.h"
#include "dolphin/dolphin_state.h"
#include "math.h"
#define MOODS_TOTAL 3
#define BUTTHURT_MAX 3
typedef enum {
EventTypeTick,
EventTypeKey,
} EventType;
typedef struct {
union {
InputEvent input;
} value;
EventType type;
} AppEvent;
// Moods, corresponding to butthurt level. (temp, unclear about max level)
static const char* mood_strings[MOODS_TOTAL] = {[0] = "Happy", [1] = "Ok", [2] = "Bad"};
static const Icon* portrait_happy[BUTTHURT_MAX] = {
&I_passport_happy1_43x45,
&I_passport_happy2_43x45,
&I_passport_happy3_43x45};
static const Icon* portrait_ok[BUTTHURT_MAX] = {
&I_passport_okay1_43x45,
&I_passport_okay2_43x45,
&I_passport_okay3_43x45};
static const Icon* portrait_bad[BUTTHURT_MAX] = {
&I_passport_bad1_43x45,
&I_passport_bad2_43x45,
&I_passport_bad3_43x45};
static const Icon** portraits[MOODS_TOTAL] = {portrait_happy, portrait_ok, portrait_bad};
static void input_callback(InputEvent* input_event, void* ctx) {
osMessageQueueId_t event_queue = ctx;
AppEvent event;
event.type = EventTypeKey;
event.value.input = *input_event;
osMessageQueuePut(event_queue, &event, 0, osWaitForever);
}
static void render_callback(Canvas* canvas, void* ctx) {
DolphinState* state = (DolphinState*)acquire_mutex((ValueMutex*)ctx, 25);
char level[20];
char mood[32];
uint32_t butthurt = CLAMP(dolphin_state_get_butthurt(state), BUTTHURT_MAX - 1, 0);
uint32_t current_level = dolphin_state_get_level(state);
uint32_t prev_cap = dolphin_state_xp_to_levelup(state, current_level - 1, false);
uint32_t exp = (dolphin_state_xp_to_levelup(state, current_level, true) * 63) /
(dolphin_state_xp_to_levelup(state, current_level, false) - prev_cap);
uint8_t portrait_level = CLAMP(floor(current_level / 14), MOODS_TOTAL - 1, 0);
canvas_clear(canvas);
// multipass
canvas_draw_icon(canvas, 0, 0, &I_PassportLeft_6x47);
canvas_draw_icon(canvas, 0, 47, &I_PassportBottom_128x17);
canvas_draw_line(canvas, 6, 0, 125, 0);
canvas_draw_line(canvas, 127, 2, 127, 47);
canvas_draw_dot(canvas, 126, 1);
//portrait frame
canvas_draw_line(canvas, 9, 6, 9, 53);
canvas_draw_line(canvas, 10, 5, 52, 5);
canvas_draw_line(canvas, 55, 8, 55, 53);
canvas_draw_line(canvas, 10, 54, 54, 54);
canvas_draw_line(canvas, 53, 5, 55, 7);
// portrait
canvas_draw_icon(canvas, 10, 9, portraits[butthurt][portrait_level]);
canvas_draw_line(canvas, 59, 18, 124, 18);
canvas_draw_line(canvas, 59, 31, 124, 31);
canvas_draw_line(canvas, 59, 44, 124, 44);
const char* my_name = furi_hal_version_get_name_ptr();
canvas_draw_str(canvas, 59, 15, my_name ? my_name : "Unknown");
snprintf(level, 20, "Level: %ld", current_level);
snprintf(mood, 20, "Mood: %s", mood_strings[butthurt]);
canvas_draw_str(canvas, 59, 28, mood);
canvas_draw_str(canvas, 59, 41, level);
canvas_set_color(canvas, ColorWhite);
canvas_draw_box(canvas, 123 - exp, 48, exp + 1, 6);
canvas_set_color(canvas, ColorBlack);
canvas_draw_line(canvas, 123 - exp, 48, 123 - exp, 54);
release_mutex((ValueMutex*)ctx, state);
}
int32_t passport_app(void* p) {
DolphinState* dolphin_state = dolphin_state_alloc();
ValueMutex state_mutex;
dolphin_state_load(dolphin_state);
osMessageQueueId_t event_queue = osMessageQueueNew(2, sizeof(AppEvent), NULL);
furi_check(event_queue);
if(!init_mutex(&state_mutex, dolphin_state, sizeof(DolphinState*))) {
printf("[Passport] cannot create mutex\r\n");
return 0;
}
ViewPort* view_port = view_port_alloc();
view_port_draw_callback_set(view_port, render_callback, &state_mutex);
view_port_input_callback_set(view_port, input_callback, event_queue);
Gui* gui = furi_record_open("gui");
gui_add_view_port(gui, view_port, GuiLayerFullscreen);
AppEvent event;
while(1) {
osStatus_t event_status = osMessageQueueGet(event_queue, &event, NULL, 25);
if(event_status == osOK) {
if(event.type == EventTypeKey && event.value.input.type == InputTypeShort &&
event.value.input.key == InputKeyBack) {
break;
}
}
view_port_update(view_port);
}
gui_remove_view_port(gui, view_port);
view_port_free(view_port);
furi_record_close("gui");
delete_mutex(&state_mutex);
osMessageQueueDelete(event_queue);
dolphin_state_free(dolphin_state);
return 0;
}

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@ -1,12 +0,0 @@
#pragma once
// temp
const char* console_emotes[] = {
"Run it, m8",
"Lets GOOOO",
"Click it, buddy",
"I wanna play",
"Wtf is this?",
"Just do it",
"JUST DO IT!",
};

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#include <gui/elements.h>
#include "applications.h"
#include "items_i.h"
#include "emotes.h"
#include <gui/icon_i.h>
const Item Food = {
.layer = 4,
.timeout = 100,
.pos =
{
.x = 0,
.y = 90,
},
.width = 60,
.height = 50,
.draw = food_redraw,
.callback = food_callback};
const Item Console = {
.layer = 4,
.timeout = 100,
.pos =
{
.x = 357,
.y = 190,
},
.width = 40,
.height = 20,
.draw = console_redraw,
.callback = console_callback};
const Item* Home[] = {&Food, &Console};
const Item** Scenes[] = {Home};
const Item** get_scene(SceneState* state) {
return Scenes[state->scene_id];
}
static void dolphin_scene_start_app(SceneState* state, const FlipperApplication* flipper_app) {
furi_assert(state);
furi_assert(flipper_app);
state->scene_app_thread = furi_thread_alloc();
furi_assert(flipper_app->app);
furi_assert(flipper_app->name);
furi_thread_set_name(state->scene_app_thread, flipper_app->name);
furi_thread_set_stack_size(state->scene_app_thread, flipper_app->stack_size);
furi_thread_set_callback(state->scene_app_thread, flipper_app->app);
furi_thread_start(state->scene_app_thread);
}
uint16_t roll_new(uint16_t prev, uint16_t max) {
uint16_t val = 999;
while(val != prev) {
val = random() % max;
break;
}
return val;
}
static void dolphin_scene_type_text(
Canvas* canvas,
SceneState* state,
uint8_t x,
uint8_t y,
const char* text) {
char dialog_str[64];
char buf[64];
strcpy(dialog_str, (char*)text);
if(state->dialog_progress <= strlen(dialog_str)) {
if(HAL_GetTick() / 10 % 2 == 0) state->dialog_progress++;
dialog_str[state->dialog_progress] = '\0';
snprintf(buf, state->dialog_progress, dialog_str);
} else {
snprintf(buf, 64, dialog_str);
}
canvas_draw_str_aligned(canvas, x, y, AlignCenter, AlignCenter, buf);
}
const void scene_activate_item_callback(SceneState* state, Canvas* canvas) {
furi_assert(state);
furi_assert(canvas);
const Item* near = is_nearby(state);
if(near && state->use_pending == true) {
state->action_timeout = near->timeout;
near->callback(canvas, state);
state->use_pending = false;
} else if(near) {
near->callback(canvas, state);
}
}
const Vec2 item_get_pos(SceneState* state, ItemsEnum item) {
const Item** current = get_scene(state);
Vec2 rel_pos = {0, 0};
rel_pos.x = DOLPHIN_WIDTH / 2 + (current[item]->pos.x * PARALLAX(current[item]->layer));
rel_pos.y = DOLPHIN_WIDTH / 4 + (current[item]->pos.y * PARALLAX(current[item]->layer));
return rel_pos;
}
const Item* is_nearby(SceneState* state) {
furi_assert(state);
uint8_t item = 0;
bool found = false;
const Item** current = get_scene(state);
while(item < ItemsEnumTotal) {
int32_t rel_x =
(DOLPHIN_CENTER + DOLPHIN_WIDTH / 2 -
(current[item]->pos.x - state->player_global.x) * PARALLAX(current[item]->layer));
uint8_t item_height = current[item]->height;
uint8_t item_width = current[item]->width;
int32_t rel_y = current[item]->pos.y - state->player_global.y;
if(abs(rel_x) <= item_width && abs(rel_y) <= item_height) {
found = !found;
break;
}
++item;
}
return found ? current[item] : NULL;
}
void food_redraw(Canvas* canvas, void* s) {
furi_assert(s);
SceneState* state = s;
const Icon* food_frames[] = {
&I_food1_61x98,
&I_food2_61x98,
&I_food3_61x98,
&I_food4_61x98,
&I_food5_61x98,
&I_food6_61x98,
&I_food7_61x98,
&I_food8_61x98,
&I_food9_61x98,
&I_food10_61x98,
&I_food11_61x98,
&I_food12_61x98,
};
uint8_t frame = ((HAL_GetTick() / 200) % SIZEOF_ARRAY(food_frames));
if(is_nearby(state) && (state->player_global.y > Food.pos.y)) {
dolphin_scene_type_text(
canvas,
state,
(Food.pos.x - state->player_global.x) * PARALLAX(Food.layer) + 90,
state->screen.y + 8,
console_emotes[state->emote_id]);
} else {
state->dialog_progress = 0;
state->emote_id = roll_new(state->previous_emote, SIZEOF_ARRAY(console_emotes));
}
canvas_draw_icon(
canvas,
(Food.pos.x - state->player_global.x) * PARALLAX(Food.layer),
Food.pos.y - state->player_global.y,
food_frames[frame]);
canvas_set_bitmap_mode(canvas, true);
}
void food_callback(Canvas* canvas, void* s) {
furi_assert(s);
SceneState* state = s;
if(state->use_pending) {
dolphin_scene_start_app(state, &FLIPPER_SCENE_APPS[1]);
}
}
void console_redraw(Canvas* canvas, void* s) {
furi_assert(s);
SceneState* state = s;
const Icon* console[] = {
&I_Console_74x67_0,
&I_Console_74x67_1,
&I_Console_74x67_2,
&I_Console_74x67_3,
&I_Console_74x67_4,
&I_Console_74x67_5,
&I_Console_74x67_6,
&I_Console_74x67_7,
&I_Console_74x67_8,
};
uint8_t frame = ((HAL_GetTick() / 100) % SIZEOF_ARRAY(console));
canvas_draw_icon(
canvas,
(Console.pos.x - state->player_global.x) * PARALLAX(Console.layer),
Console.pos.y - state->player_global.y,
console[frame]);
canvas_set_bitmap_mode(canvas, true);
if(is_nearby(state)) {
dolphin_scene_type_text(
canvas,
state,
(Console.pos.x - state->player_global.x) * PARALLAX(Console.layer) - 25,
Console.pos.y - state->player_global.y + 14,
console_emotes[state->emote_id]);
} else {
state->dialog_progress = 0;
state->emote_id = roll_new(state->previous_emote, SIZEOF_ARRAY(console_emotes));
}
}
void console_callback(Canvas* canvas, void* s) {
furi_assert(s);
SceneState* state = s;
if(state->use_pending) {
dolphin_scene_start_app(state, &FLIPPER_SCENE_APPS[0]);
}
}

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#pragma once
#include "dolphin/scenes/scene.h"
typedef enum {
ItemsFood,
ItemsConsole,
ItemsEnumTotal,
} ItemsEnum;
uint16_t roll_new(uint16_t prev, uint16_t max);
const Vec2 item_get_pos(SceneState* state, ItemsEnum item);
const Item* is_nearby(SceneState* state);
const Item** get_scene(SceneState* state);
const void scene_activate_item_callback(SceneState* state, Canvas* canvas);

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#pragma once
#include "items.h"
void food_redraw(Canvas* canvas, void* state);
void food_callback(Canvas* canvas, void* state);
void console_redraw(Canvas* canvas, void* state);
void console_callback(Canvas* canvas, void* state);

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#pragma once
#include "dolphin/scenes/scene.h"
const DolphinFrame up = {
.frames =
{
{
.f = &I_up1_73x61,
.b = &I_black_up1_73x61,
},
{
.f = &I_up2_73x61,
.b = &I_black_up2_73x61,
},
},
.total = 2,
};
const DolphinFrame up_down = {
.frames =
{
{
.f = &I_updown1_73x61,
.b = &I_black_updown1_73x61,
},
{
.f = &I_updown2_73x61,
.b = &I_black_updown2_73x61,
},
{
.f = &I_updown3_73x61,
.b = &I_black_updown3_73x61,
},
},
.total = 3,
};
const DolphinFrame up_right = {
.frames =
{
{
.f = &I_upright1_73x61,
.b = &I_black_upright1_73x61,
},
{
.f = &I_upright2_73x61,
.b = &I_black_upright2_73x61,
},
},
.total = 2,
};
const DolphinFrame up_left = {
.frames =
{
{
.f = &I_upleft1_73x61,
.b = &I_black_upleft1_73x61,
},
{
.f = &I_upleft2_73x61,
.b = &I_black_upleft2_73x61,
},
},
.total = 2,
};
const DolphinFrame right = {
.frames =
{
{
.f = &I_right1_73x61,
.b = &I_black_right1_73x61,
},
{
.f = &I_right2_73x61,
.b = &I_black_right2_73x61,
},
{
.f = &I_right3_73x61,
.b = &I_black_right3_73x61,
},
},
.total = 3,
};
const DolphinFrame right_up = {
.frames =
{
{
.f = &I_rightup1_73x61,
.b = &I_black_rightup1_73x61,
},
{
.f = &I_rightup2_73x61,
.b = &I_black_rightup2_73x61,
},
},
.total = 2,
};
const DolphinFrame right_down = {
.frames =
{
{
.f = &I_rightdown1_73x61,
.b = &I_black_rightdown1_73x61,
},
{
.f = &I_rightdown2_73x61,
.b = &I_black_rightdown2_73x61,
},
},
.total = 2,
};
const DolphinFrame right_left = {
.frames =
{
{
.f = &I_rightleft1_73x61,
.b = &I_black_rightleft1_73x61,
},
{
.f = &I_rightleft2_73x61,
.b = &I_black_rightleft2_73x61,
},
},
.total = 2,
};
const DolphinFrame down = {
.frames =
{
{
.f = &I_down1_73x61,
.b = &I_black_down1_73x61,
},
{
.f = &I_down2_73x61,
.b = &I_black_down2_73x61,
},
},
.total = 2,
};
const DolphinFrame down_up = {
.frames =
{
{
.f = &I_downup1_73x61,
.b = &I_black_downup1_73x61,
},
{
.f = &I_downup2_73x61,
.b = &I_black_downup2_73x61,
},
{
.f = &I_downup3_73x61,
.b = &I_black_downup3_73x61,
},
},
.total = 3,
};
const DolphinFrame down_left = {
.frames =
{
{
.f = &I_downleft1_73x61,
.b = &I_black_downleft1_73x61,
},
{
.f = &I_downleft2_73x61,
.b = &I_black_downleft2_73x61,
},
{
.f = &I_downleft3_73x61,
.b = &I_black_downleft3_73x61,
},
},
.total = 3,
};
const DolphinFrame down_right = {
.frames =
{
{
.f = &I_downright1_73x61,
.b = &I_black_downright1_73x61,
},
{
.f = &I_downright2_73x61,
.b = &I_black_downright2_73x61,
},
{
.f = &I_downright3_73x61,
.b = &I_black_downright3_73x61,
},
},
.total = 3,
};
const DolphinFrame left = {
.frames =
{
{
.f = &I_left1_73x61,
.b = &I_black_left1_73x61,
},
{
.f = &I_left2_73x61,
.b = &I_black_left2_73x61,
},
{
.f = &I_left3_73x61,
.b = &I_black_left3_73x61,
},
},
.total = 3,
};
const DolphinFrame left_up = {
.frames =
{
{
.f = &I_leftup1_73x61,
.b = &I_black_leftup1_73x61,
},
{
.f = &I_leftup2_73x61,
.b = &I_black_leftup2_73x61,
},
},
.total = 2,
};
const DolphinFrame left_down = {
.frames =
{
{
.f = &I_leftdown1_73x61,
.b = &I_black_leftdown1_73x61,
},
{
.f = &I_leftdown2_73x61,
.b = &I_black_leftdown2_73x61,
},
},
.total = 2,
};
const DolphinFrame left_right = {
.frames =
{
{
.f = &I_rightleft1_73x61,
.b = &I_black_rightleft1_73x61,
},
{
.f = &I_rightleft2_73x61,
.b = &I_black_rightleft2_73x61,
},
},
.total = 2,
};
const DolphinFrame* frames[4][4] = {
[DirUp] = {[DirUp] = &up, [DirRight] = &up_right, [DirDown] = &up_down, [DirLeft] = &up_left},
[DirRight] =
{[DirUp] = &right_up, [DirRight] = &right, [DirDown] = &right_down, [DirLeft] = &right_left},
[DirDown] =
{[DirUp] = &down_up, [DirRight] = &down_right, [DirDown] = &down, [DirLeft] = &down_left},
[DirLeft] =
{[DirUp] = &left_up, [DirRight] = &left_right, [DirDown] = &left_down, [DirLeft] = &left},
};

View File

@ -1,151 +0,0 @@
#include <furi.h>
#include <furi-hal.h>
#include "scene.h"
static SceneAppGui* scene_app_gui = NULL;
static ValueMutex* scene_state_mutex = NULL;
void dolphin_scene_redraw(Canvas* canvas, void* ctx) {
furi_assert(canvas);
furi_assert(ctx);
SceneState* state = (SceneState*)acquire_mutex((ValueMutex*)ctx, 25);
if(state == NULL) return; // redraw fail
uint32_t t = xTaskGetTickCount();
canvas_clear(canvas);
dolphin_scene_render(state, canvas, t);
dolphin_scene_render_state(state, canvas);
release_mutex((ValueMutex*)ctx, state);
}
void dolphin_scene_handle_input(SceneState* state, InputEvent* input) {
// printf("[kb] event: %02x %s\n", input->key, input->state ? "pressed" : "released");
dolphin_scene_handle_user_input(state, input);
}
void dolphin_scene_tick_handler(SceneState* state, uint32_t t, uint32_t dt) {
// printf("t: %d, dt: %d\n", t, dt);
dolphin_scene_coordinates(state, dt);
dolphin_scene_update_state(state, t, dt);
}
static void scene_engine_tick_callback(void* p) {
osMessageQueueId_t event_queue = p;
AppEvent event;
event.type = EventTypeTick;
osMessageQueuePut(event_queue, (void*)&event, 0, 0);
}
static void scene_engine_input_callback(InputEvent* input_event, void* ctx) {
osMessageQueueId_t event_queue = ctx;
AppEvent event;
event.type = EventTypeKey;
event.value.input = *input_event;
osMessageQueuePut(event_queue, (void*)&event, 0, osWaitForever);
}
void scene_alloc() {
printf("scene_alloc: start\r\n");
furi_assert(scene_app_gui == NULL);
furi_assert(scene_state_mutex == NULL);
// SceneAppGui
scene_app_gui = furi_alloc(sizeof(SceneAppGui));
scene_app_gui->mqueue = osMessageQueueNew(8, sizeof(AppEvent), NULL);
scene_app_gui->gui = furi_record_open("gui");
scene_app_gui->view_port = view_port_alloc();
scene_app_gui->timer =
osTimerNew(scene_engine_tick_callback, osTimerPeriodic, scene_app_gui->mqueue, NULL);
printf("scene_alloc: timer %p\r\n", scene_app_gui->timer);
// Scene State
SceneState* scene_state = furi_alloc(sizeof(SceneState));
scene_state->player.y = DOLPHIN_DEFAULT_Y;
scene_state->player.x = DOLPHIN_CENTER;
scene_state->player_global.x = 160;
scene_state->player_global.y = WORLD_HEIGHT;
scene_state->frame_group = DirRight;
scene_state->frame_type = DirRight;
scene_state->frame_pending = DirRight;
scene_state->last_group = DirRight;
scene_state->screen.x = scene_state->player.x;
scene_state->screen.y = scene_state->player.y;
// scene_state->debug = true;
scene_state_mutex = furi_alloc(sizeof(ValueMutex));
furi_check(init_mutex(scene_state_mutex, scene_state, sizeof(SceneState)));
// Open GUI and register fullscreen view_port
view_port_draw_callback_set(scene_app_gui->view_port, dolphin_scene_redraw, scene_state_mutex);
view_port_input_callback_set(
scene_app_gui->view_port, scene_engine_input_callback, scene_app_gui->mqueue);
gui_add_view_port(scene_app_gui->gui, scene_app_gui->view_port, GuiLayerFullscreen);
view_port_enabled_set(scene_app_gui->view_port, true);
printf("scene_alloc: complete\r\n");
}
void scene_free() {
printf("scene_free: start\r\n");
view_port_enabled_set(scene_app_gui->view_port, false);
gui_remove_view_port(scene_app_gui->gui, scene_app_gui->view_port);
SceneState* scene_state = (SceneState*)acquire_mutex_block(scene_state_mutex);
furi_assert(scene_state);
free(scene_state);
release_mutex(scene_state_mutex, scene_state);
delete_mutex(scene_state_mutex);
free(scene_state_mutex);
scene_state_mutex = NULL;
furi_check(osTimerDelete(scene_app_gui->timer) == osOK);
furi_record_close("gui");
view_port_free(scene_app_gui->view_port);
furi_check(osMessageQueueDelete(scene_app_gui->mqueue) == osOK);
free(scene_app_gui);
scene_app_gui = NULL;
printf("scene_free: complete\r\n");
}
int32_t scene_app(void* p) {
furi_hal_power_insomnia_enter();
scene_alloc();
osTimerStart(scene_app_gui->timer, 40);
uint32_t t = xTaskGetTickCount();
uint32_t prev_t = 0;
while(1) {
AppEvent event;
if(osMessageQueueGet(scene_app_gui->mqueue, &event, 0, osWaitForever) == osOK) {
SceneState* scene_state = (SceneState*)acquire_mutex_block(scene_state_mutex);
if(event.type == EventTypeTick) {
t = xTaskGetTickCount();
dolphin_scene_tick_handler(scene_state, t, (t - prev_t) % 1024);
prev_t = t;
} else if(event.type == EventTypeKey) {
if(event.value.input.key == InputKeyBack &&
event.value.input.type == InputTypeShort) {
release_mutex(scene_state_mutex, scene_state);
break;
} else {
dolphin_scene_handle_input(scene_state, &event.value.input);
}
}
release_mutex(scene_state_mutex, scene_state);
view_port_update(scene_app_gui->view_port);
}
}
osTimerStop(scene_app_gui->timer);
// CMSIS + FreeRTOS = Enterprise
osDelay(15);
scene_free();
furi_hal_power_insomnia_exit();
return 0;
}

View File

@ -1,138 +0,0 @@
#pragma once
#include <furi.h>
#include <gui/gui_i.h>
#include <u8g2/u8g2.h>
// global
#define SCALE 32
// screen
#define SCREEN_WIDTH GUI_DISPLAY_WIDTH
#define SCREEN_HEIGHT GUI_DISPLAY_HEIGHT
#define BONDARIES_X_LEFT 40
#define BONDARIES_X_RIGHT 88
// player
#define DOLPHIN_WIDTH 32
#define DOLPHIN_HEIGHT 32
#define DOLPHIN_CENTER (SCREEN_WIDTH / 2 - DOLPHIN_WIDTH)
#define SPEED_X 4
#define SPEED_Y 4
#define ACTIONS_NUM 4
#define DOLPHIN_DEFAULT_Y 2
#define MAX_FRAMES 3
// world
#define WORLD_WIDTH 256
#define WORLD_HEIGHT 192
#define LAYERS 8
#define DOLPHIN_LAYER 6
#define PARALLAX_MOD 7
#define PARALLAX(layer) layer / PARALLAX_MOD - layer
#define DIALOG_PROGRESS 250
enum Actions { IDLE = 0, EMOTE, INTERACT, MINDCONTROL };
static const uint16_t default_timeout[] =
{[IDLE] = 100, [EMOTE] = 50, [INTERACT] = 10, [MINDCONTROL] = 50};
typedef enum {
EventTypeTick,
EventTypeKey,
} EventType;
typedef struct {
union {
InputEvent input;
} value;
EventType type;
} AppEvent;
typedef struct {
int32_t x;
int32_t y;
} Vec2;
typedef struct {
osMessageQueueId_t mqueue;
Gui* gui;
ViewPort* view_port;
osTimerId_t* timer;
} SceneAppGui;
typedef struct {
uint8_t layer;
uint16_t timeout;
Vec2 pos;
uint8_t width;
uint8_t height;
void (*draw)(Canvas* canvas, void* model);
void (*callback)(Canvas* canvas, void* model);
} Item;
typedef enum {
DirUp = 0,
DirRight,
DirDown,
DirLeft,
} FrameDirectionEnum;
typedef struct {
const Icon* f;
const Icon* b;
} DolphinGfxAsset;
typedef struct {
const DolphinGfxAsset frames[MAX_FRAMES];
const uint8_t total;
} DolphinFrame;
typedef struct {
Vec2 player;
Vec2 player_global;
Vec2 player_v;
Vec2 screen;
FrameDirectionEnum frame_group;
FrameDirectionEnum last_group;
FrameDirectionEnum frame_pending;
FrameDirectionEnum frame_type;
const DolphinFrame* current_frame;
bool transition;
bool transition_pending;
bool use_pending;
bool debug;
uint8_t player_anim;
uint8_t frame_idx;
uint8_t scene_id;
uint8_t emote_id;
uint8_t previous_emote;
uint8_t action;
uint8_t prev_action;
uint8_t action_timeout;
uint8_t dialog_progress;
FuriThread* scene_app_thread;
} SceneState;
void dolphin_scene_render(SceneState* state, Canvas* canvas, uint32_t t);
void dolphin_scene_render_dolphin(SceneState* state, Canvas* canvas);
void dolphin_scene_handle_user_input(SceneState* state, InputEvent* input);
void dolphin_scene_coordinates(SceneState* state, uint32_t dt);
void dolphin_scene_render_state(SceneState* state, Canvas* canvas);
void dolphin_scene_update_state(SceneState* state, uint32_t t, uint32_t dt);
void dolphin_scene_redraw(Canvas* canvas, void* ctx);
void dolphin_scene_tick_handler(SceneState* state, uint32_t t, uint32_t dt);
void dolphin_scene_handle_input(SceneState* state, InputEvent* input);

View File

@ -1,60 +0,0 @@
#include <furi.h>
#include <gui/elements.h>
#include "scene.h"
void dolphin_scene_handle_user_input(SceneState* state, InputEvent* input) {
furi_assert(state);
furi_assert(input);
state->last_group = state->frame_group;
if(input->type == InputTypePress) {
state->action = MINDCONTROL;
}
if(state->action == MINDCONTROL) {
if(input->type == InputTypePress) {
if(input->key == InputKeyRight) {
state->player_v.y = 0;
state->player_v.x = SPEED_X;
} else if(input->key == InputKeyLeft) {
state->player_v.y = 0;
state->player_v.x = -SPEED_X;
} else if(input->key == InputKeyUp) {
state->player_v.x = 0;
state->player_v.y = -SPEED_Y;
} else if(input->key == InputKeyDown) {
state->player_v.x = 0;
state->player_v.y = SPEED_Y;
}
}
if(input->type == InputTypeRelease) {
state->player_v.x = 0;
state->player_v.y = 0;
} else if(input->type == InputTypeShort) {
if(input->key == InputKeyOk) {
state->prev_action = MINDCONTROL;
state->action = INTERACT;
state->use_pending = true;
state->action_timeout = 0;
}
}
}
}
void dolphin_scene_coordinates(SceneState* state, uint32_t dt) {
furi_assert(state);
// global pos
state->player_global.x = CLAMP(state->player_global.x + state->player_v.x, WORLD_WIDTH, 0);
state->player_global.y = CLAMP(state->player_global.y + state->player_v.y, WORLD_HEIGHT, 0);
// nudge camera postition
if(state->player_global.x > 170) {
state->player.x =
CLAMP(state->player.x - state->player_v.x / 2, DOLPHIN_CENTER, -DOLPHIN_WIDTH / 2);
} else if(state->player_global.x < 70) {
state->player.x =
CLAMP(state->player.x - state->player_v.x / 2, DOLPHIN_WIDTH * 2, DOLPHIN_CENTER);
}
}

View File

@ -1,47 +0,0 @@
#include <furi.h>
#include "scene.h"
#include "assets/items.h"
static void scene_proceed_action(SceneState* state) {
furi_assert(state);
state->prev_action = state->action;
state->action = roll_new(state->prev_action, ACTIONS_NUM);
state->action_timeout = default_timeout[state->action];
}
static void scene_action_handler(SceneState* state) {
furi_assert(state);
if(state->action == MINDCONTROL) {
if(state->player_v.x != 0 || state->player_v.y != 0) {
state->action_timeout = default_timeout[state->action];
}
}
if(state->action_timeout > 0) {
state->action_timeout--;
}
}
void dolphin_scene_update_state(SceneState* state, uint32_t t, uint32_t dt) {
furi_assert(state);
scene_action_handler(state);
switch(state->action) {
case INTERACT:
if(state->action_timeout == 0) {
if(state->prev_action == MINDCONTROL) {
state->action = MINDCONTROL;
} else {
scene_proceed_action(state);
}
}
break;
default:
if(state->action_timeout == 0) {
scene_proceed_action(state);
}
break;
}
}

View File

@ -1,121 +0,0 @@
#include <furi.h>
#include "scene.h"
#include "assets/items.h"
#include "assets/meta.h"
#include <gui/elements.h>
void dolphin_scene_transition_handler(SceneState* state) {
uint8_t speed_mod = (state->player_v.x || state->player_v.y || state->transition) ? 6 : 10;
if(state->player_v.x < 0) {
state->frame_pending = DirLeft;
} else if(state->player_v.x > 0) {
state->frame_pending = DirRight;
} else if(state->player_v.y < 0) {
state->frame_pending = DirUp;
} else if(state->player_v.y > 0) {
state->frame_pending = DirDown;
}
state->transition_pending = state->frame_group != state->frame_pending;
if(*&frames[state->frame_group][state->frame_type]->frames[state->frame_idx].f) {
state->current_frame = *&frames[state->frame_group][state->frame_type];
}
uint8_t total = state->current_frame->frames[2].f == NULL ? 2 : 3;
if(state->transition_pending && !state->frame_idx) {
state->transition_pending = false;
state->transition = true;
}
if(state->transition) {
state->frame_type = state->frame_pending;
state->frame_group = state->last_group;
state->transition = !(state->frame_idx == total - 1);
} else {
state->frame_group = state->frame_type;
}
state->player_anim++;
if(!(state->player_anim % speed_mod)) {
state->frame_idx = (state->frame_idx + 1) % total;
}
}
void dolphin_scene_render_dolphin(SceneState* state, Canvas* canvas) {
furi_assert(state);
furi_assert(canvas);
dolphin_scene_transition_handler(state);
canvas_set_bitmap_mode(canvas, true);
canvas_set_color(canvas, ColorWhite);
canvas_draw_icon(
canvas, state->player.x, state->player.y, state->current_frame->frames[state->frame_idx].b);
canvas_set_color(canvas, ColorBlack);
canvas_draw_icon(
canvas, state->player.x, state->player.y, state->current_frame->frames[state->frame_idx].f);
canvas_set_bitmap_mode(canvas, false);
}
static bool item_screen_bounds_x(int32_t pos) {
return pos > -SCREEN_WIDTH && pos < (SCREEN_WIDTH * 2);
}
static bool item_screen_bounds_y(int32_t pos) {
return pos > -SCREEN_HEIGHT * 2 && pos < (SCREEN_HEIGHT * 2);
}
void dolphin_scene_render(SceneState* state, Canvas* canvas, uint32_t t) {
furi_assert(state);
furi_assert(canvas);
canvas_set_font(canvas, FontSecondary);
canvas_set_color(canvas, ColorBlack);
const Item** current_scene = get_scene(state);
for(uint8_t l = 0; l < LAYERS; l++) {
for(uint8_t i = 0; i < ItemsEnumTotal; i++) {
int32_t item_pos_X = (current_scene[i]->pos.x - state->player_global.x);
int32_t item_pos_Y = (current_scene[i]->pos.y - state->player_global.y);
if(item_screen_bounds_x(item_pos_X) && item_screen_bounds_y(item_pos_Y)) {
if(l == current_scene[i]->layer) {
if(current_scene[i]->draw) {
current_scene[i]->draw(canvas, state);
}
}
}
}
if(l == DOLPHIN_LAYER) dolphin_scene_render_dolphin(state, canvas);
}
}
void dolphin_scene_render_state(SceneState* state, Canvas* canvas) {
furi_assert(state);
furi_assert(canvas);
char buf[64];
canvas_set_font(canvas, FontSecondary);
canvas_set_color(canvas, ColorBlack);
// dolphin_scene_debug
if(state->debug) {
sprintf(
buf,
"%d:%d %d/%dP%dL%d T%d-%d",
state->frame_idx,
state->current_frame->frames[2].f == NULL ? 2 : 3,
state->frame_group,
state->frame_type,
state->frame_pending,
state->last_group,
state->transition_pending,
state->transition);
canvas_draw_str(canvas, 0, 13, buf);
}
if(state->action == INTERACT) scene_activate_item_callback(state, canvas);
}

View File

@ -289,7 +289,7 @@ bool file_select_fill_strings(FileSelect* file_select) {
storage_dir_close(directory);
storage_file_free(directory);
free(name);
return false;
return true;
}
while(1) {
@ -350,7 +350,7 @@ bool file_select_fill_count(FileSelect* file_select) {
storage_dir_close(directory);
storage_file_free(directory);
free(name);
return false;
return true;
}
while(1) {

View File

@ -74,6 +74,12 @@ static void irda_cli_print_usage(void) {
printf(" %s", irda_get_protocol_name((IrdaProtocol)i));
}
printf("\r\n");
printf("\tRaw format:\r\n");
printf("\tir_tx RAW F:<frequency> DC:<duty_cycle> <sample0> <sample1>...\r\n");
printf(
"\tFrequency (%d - %d), Duty cycle (0 - 100), max 512 samples\r\n",
IRDA_MIN_FREQUENCY,
IRDA_MAX_FREQUENCY);
}
static bool parse_message(const char* str, IrdaMessage* message) {
@ -115,6 +121,14 @@ static bool parse_signal_raw(
*duty_cycle = (float)atoi(duty_cycle_str) / 100;
str += strlen(frequency_str) + strlen(duty_cycle_str) + 10;
if((*frequency > IRDA_MAX_FREQUENCY) || (*frequency < IRDA_MIN_FREQUENCY)) {
return false;
}
if((*duty_cycle <= 0) || (*duty_cycle > 1)) {
return false;
}
uint32_t timings_cnt_max = *timings_cnt;
*timings_cnt = 0;
@ -131,13 +145,15 @@ static bool parse_signal_raw(
++*timings_cnt;
}
printf("\r\nTransmit:");
for(size_t i = 0; i < *timings_cnt; ++i) {
printf(" %ld", timings[i]);
if(*timings_cnt > 0) {
printf("\r\nTransmit:");
for(size_t i = 0; i < *timings_cnt; ++i) {
printf(" %ld", timings[i]);
}
printf("\r\n");
}
printf("\r\n");
return true;
return (parsed == 2) && (*timings_cnt > 0);
}
static void irda_cli_start_ir_tx(Cli* cli, string_t args, void* context) {
@ -150,8 +166,8 @@ static void irda_cli_start_ir_tx(Cli* cli, string_t args, void* context) {
const char* str = string_get_cstr(args);
uint32_t frequency;
float duty_cycle;
uint32_t* timings = (uint32_t*)furi_alloc(sizeof(uint32_t) * 1000);
uint32_t timings_cnt = 1000;
uint32_t* timings = (uint32_t*)furi_alloc(sizeof(uint32_t) * 512);
uint32_t timings_cnt = 512;
if(parse_message(str, &message)) {
irda_send(&message, 1);

View File

@ -1,8 +1,10 @@
#include "irda-app-brute-force.h"
#include "irda/irda-app-file-parser.h"
#include "m-string.h"
#include <file-worker-cpp.h>
#include <memory>
#include <m-string.h>
#include <furi.h>
#include <file-worker-cpp.h>
void IrdaAppBruteForce::add_record(int index, const char* name) {
records[name].index = index;
@ -16,7 +18,7 @@ bool IrdaAppBruteForce::calculate_messages() {
file_parser = std::make_unique<IrdaAppFileParser>();
fs_res = file_parser->open_irda_file_read(universal_db_filename);
if(!fs_res) {
file_parser.reset(nullptr);
file_parser.reset();
return false;
}
@ -31,7 +33,7 @@ bool IrdaAppBruteForce::calculate_messages() {
}
file_parser->close();
file_parser.reset(nullptr);
file_parser.reset();
return true;
}
@ -43,7 +45,7 @@ void IrdaAppBruteForce::stop_bruteforce() {
furi_assert(file_parser);
current_record.clear();
file_parser->close();
file_parser.reset(nullptr);
file_parser.reset();
}
}
@ -81,7 +83,7 @@ bool IrdaAppBruteForce::start_bruteforce(int index, int& record_amount) {
file_parser = std::make_unique<IrdaAppFileParser>();
result = file_parser->open_irda_file_read(universal_db_filename);
if(!result) {
(void)file_parser.reset(nullptr);
file_parser.reset();
}
}

View File

@ -1,7 +1,8 @@
#pragma once
#include "furi/check.h"
#include <unordered_map>
#include "irda-app-file-parser.h"
#include <unordered_map>
#include <memory>
class IrdaAppBruteForce {

View File

@ -1,22 +1,16 @@
#include "irda-app-file-parser.h"
#include "furi/check.h"
#include "irda-app-remote-manager.h"
#include "irda-app-signal.h"
#include "m-string.h"
#include <m-string.h>
#include <cstdio>
#include <text-store.h>
#include <irda.h>
#include <cstdio>
#include <stdint.h>
#include <string>
#include <string_view>
#include <furi.h>
#include <furi-hal-irda.h>
#include <file-worker-cpp.h>
uint32_t const IrdaAppFileParser::max_line_length = ((9 + 1) * 512 + 100);
const char* IrdaAppFileParser::irda_directory = "/any/irda";
const char* IrdaAppFileParser::irda_extension = ".ir";
uint32_t const IrdaAppFileParser::max_raw_timings_in_signal = 512;
bool IrdaAppFileParser::open_irda_file_read(const char* name) {
std::string full_filename;
if(name[0] != '/')
@ -158,18 +152,41 @@ std::unique_ptr<IrdaAppFileParser::IrdaFileSignal>
IrdaProtocol protocol = irda_get_protocol_by_name(protocol_name);
if(!irda_is_protocol_valid((IrdaProtocol)protocol)) {
size_t end_of_str = MIN(str.find_last_not_of(" \t\r\n") + 1, (size_t)30);
FURI_LOG_E(
"IrdaFileParser",
"Unknown protocol(\'%.*s...\'): \'%s\'",
end_of_str,
str.c_str(),
protocol_name);
return nullptr;
}
int address_length = irda_get_protocol_address_length(protocol);
uint32_t address_mask = (1LU << (4 * address_length)) - 1;
if(address != (address & address_mask)) {
size_t end_of_str = MIN(str.find_last_not_of(" \t\r\n") + 1, (size_t)30);
FURI_LOG_E(
"IrdaFileParser",
"Signal(\'%.*s...\'): address is too long (mask for this protocol is 0x%08X): 0x%X",
end_of_str,
str.c_str(),
address_mask,
address);
return nullptr;
}
int command_length = irda_get_protocol_command_length(protocol);
uint32_t command_mask = (1LU << (4 * command_length)) - 1;
if(command != (command & command_mask)) {
size_t end_of_str = MIN(str.find_last_not_of(" \t\r\n") + 1, (size_t)30);
FURI_LOG_E(
"IrdaFileParser",
"Signal(\'%.*s...\'): command is too long (mask for this protocol is 0x%08X): 0x%X",
end_of_str,
str.c_str(),
command_mask,
command);
return nullptr;
}
@ -195,34 +212,81 @@ const char* find_first_not_of(const char* str, char symbol) {
return str;
}
static int remove_args32(std::string_view& str, size_t num) {
int removed_length = 0;
while(num--) {
char buf[32];
size_t index = str.find_first_not_of(" \t");
if(index == std::string_view::npos) break;
removed_length += index;
str.remove_prefix(index);
if(str.empty()) break;
int parsed = std::sscanf(str.data(), "%31s", buf);
if(!parsed) break;
size_t len = strlen(buf);
if(!len) break;
removed_length += len;
str.remove_prefix(len);
if(str.empty()) break;
}
return removed_length;
}
std::unique_ptr<IrdaAppFileParser::IrdaFileSignal>
IrdaAppFileParser::parse_signal_raw(const std::string& string) const {
uint32_t frequency;
uint32_t duty_cycle;
int str_len = string.size();
std::string_view str(string.c_str());
auto irda_file_signal = std::make_unique<IrdaFileSignal>();
int parsed = std::sscanf(
str.data(), "%31s RAW F:%ld DC:%ld", irda_file_signal->name, &frequency, &duty_cycle);
if((parsed != 3) || (frequency > 42000) || (frequency < 32000) || (duty_cycle == 0) ||
(duty_cycle >= 100)) {
if(parsed != 3) {
return nullptr;
}
char dummy[100] = {0};
int header_len = 0;
header_len = sniprintf(
dummy,
sizeof(dummy),
"%.31s RAW F:%ld DC:%ld",
irda_file_signal->name,
frequency,
duty_cycle);
if((frequency < IRDA_MIN_FREQUENCY) || (frequency > IRDA_MAX_FREQUENCY)) {
size_t end_of_str = MIN(string.find_last_not_of(" \t\r\n") + 1, (size_t)30);
FURI_LOG_E(
"IrdaFileParser",
"RAW signal(\'%.*s...\'): frequency is out of bounds (%ld-%ld): %ld",
end_of_str,
string.c_str(),
IRDA_MIN_FREQUENCY,
IRDA_MAX_FREQUENCY,
frequency);
return nullptr;
}
furi_assert(header_len < str_len);
str.remove_prefix(header_len);
if((duty_cycle == 0) || (duty_cycle > 100)) {
size_t end_of_str = MIN(string.find_last_not_of(" \t\r\n") + 1, (size_t)30);
FURI_LOG_E(
"IrdaFileParser",
"RAW signal(\'%.*s...\'): duty cycle is out of bounds (0-100): %ld",
end_of_str,
string.c_str(),
duty_cycle);
return nullptr;
}
int header_len = remove_args32(str, 4);
size_t last_valid_ch = str.find_last_not_of(" \t\r\n");
if(last_valid_ch != std::string_view::npos) {
str.remove_suffix(str.size() - last_valid_ch - 1);
} else {
FURI_LOG_E(
"IrdaFileParser", "RAW signal(\'%.*s\'): no timings", header_len, string.c_str());
return nullptr;
}
/* move allocated timings into raw signal object */
IrdaAppSignal::RawSignal raw_signal = {
@ -231,40 +295,59 @@ std::unique_ptr<IrdaAppFileParser::IrdaFileSignal>
while(!str.empty()) {
char buf[10];
size_t index = str.find_first_not_of(' ', 1);
size_t index = str.find_first_not_of(" \t", 1);
if(index == std::string_view::npos) {
break;
}
str.remove_prefix(index);
parsed = std::sscanf(str.data(), "%9s", buf);
if(parsed != 1) {
FURI_LOG_E(
"IrdaFileParser",
"RAW signal(\'%.*s...\'): failed on timing[%ld] \'%*s\'",
header_len,
string.c_str(),
raw_signal.timings_cnt,
str.size(),
str.data());
result = false;
furi_assert(0);
break;
}
str.remove_prefix(strlen(buf));
int value = atoi(buf);
if(value <= 0) {
FURI_LOG_E(
"IrdaFileParser",
"RAW signal(\'%.*s...\'): failed on timing[%ld] \'%s\'",
header_len,
string.c_str(),
raw_signal.timings_cnt,
buf);
result = false;
break;
}
if(raw_signal.timings_cnt >= max_raw_timings_in_signal) {
FURI_LOG_E(
"IrdaFileParser",
"RAW signal(\'%.*s...\'): too much timings (max %ld)",
header_len,
string.c_str(),
max_raw_timings_in_signal);
result = false;
furi_assert(0);
break;
}
raw_signal.timings[raw_signal.timings_cnt] = value;
++raw_signal.timings_cnt;
result = true;
if(raw_signal.timings_cnt >= max_raw_timings_in_signal) {
result = false;
furi_assert(0);
break;
}
}
if(result) {
/* copy timings instead of moving them to occupy less than max_raw_timings_in_signal */
irda_file_signal->signal.copy_raw_signal(raw_signal.timings, raw_signal.timings_cnt);
} else {
(void)irda_file_signal.release();
irda_file_signal.reset();
}
delete[] raw_signal.timings;
return irda_file_signal;
@ -306,13 +389,11 @@ bool IrdaAppFileParser::check_errors() {
}
std::string IrdaAppFileParser::file_select(const char* selected) {
TextStore* filename_ts = new TextStore(128);
auto filename_ts = std::make_unique<TextStore>(IrdaAppRemoteManager::max_remote_name_length);
bool result;
result = file_worker.file_select(
irda_directory, irda_extension, filename_ts->text, filename_ts->text_size, selected);
delete filename_ts;
return result ? std::string(filename_ts->text) : std::string();
}

View File

@ -1,8 +1,12 @@
#pragma once
#include "irda-app-signal.h"
#include <irda.h>
#include <file-worker-cpp.h>
#include "irda-app-signal.h"
#include <memory>
#include <string>
#include <cstdint>
class IrdaAppFileParser {
public:
@ -40,10 +44,11 @@ private:
std::unique_ptr<IrdaFileSignal> parse_signal_raw(const std::string& str) const;
std::string make_full_name(const std::string& name) const;
static const char* irda_directory;
static const char* irda_extension;
static const uint32_t max_line_length;
static uint32_t const max_raw_timings_in_signal;
static inline const char* const irda_directory = "/any/irda";
static inline const char* const irda_extension = ".ir";
static inline const uint32_t max_raw_timings_in_signal = 512;
static inline const uint32_t max_line_length =
(9 + 1) * IrdaAppFileParser::max_raw_timings_in_signal + 100;
FileWorkerCpp file_worker;
char file_buf[128];

View File

@ -1,15 +1,14 @@
#include "irda-app-remote-manager.h"
#include <storage/storage.h>
#include "furi.h"
#include "furi/check.h"
#include "gui/modules/button_menu.h"
#include "irda.h"
#include <cstdio>
#include <stdint.h>
#include <string>
#include <utility>
#include "irda-app-file-parser.h"
#include <utility>
#include <irda.h>
#include <cstdio>
#include <furi.h>
#include <gui/modules/button_menu.h>
#include <storage/storage.h>
static const std::string default_remote_name = "remote";
std::string IrdaAppRemoteManager::find_vacant_remote_name(const std::string& name) {

View File

@ -1,13 +1,15 @@
#pragma once
#include <irda_worker.h>
#include <stdint.h>
#include <string>
#include <vector>
#include <memory>
#include <irda.h>
#include <storage/storage.h>
#include "irda-app-signal.h"
#include <irda_worker.h>
#include <irda.h>
#include <cstdint>
#include <string>
#include <memory>
#include <vector>
class IrdaAppRemoteButton {
friend class IrdaAppRemoteManager;
std::string name;
@ -40,13 +42,13 @@ public:
};
class IrdaAppRemoteManager {
static const char* irda_directory;
static const char* irda_extension;
std::unique_ptr<IrdaAppRemote> remote;
std::string make_full_name(const std::string& remote_name) const;
std::string make_remote_name(const std::string& full_name) const;
public:
static inline const uint32_t max_button_name_length = 31;
static inline const uint32_t max_remote_name_length = 31;
bool add_remote_with_button(const char* button_name, const IrdaAppSignal& signal);
bool add_button(const char* button_name, const IrdaAppSignal& signal);

View File

@ -5,9 +5,9 @@ void IrdaAppSignal::copy_timings(const uint32_t* timings, size_t size) {
furi_assert(size);
furi_assert(timings);
payload.raw.timings_cnt = size;
if(size) {
payload.raw.timings = new uint32_t[size];
payload.raw.timings_cnt = size;
memcpy(payload.raw.timings, timings, size * sizeof(uint32_t));
}
}

View File

@ -48,6 +48,18 @@ int32_t IrdaApp::run(void* args) {
return 0;
};
IrdaApp::IrdaApp() {
furi_check(IrdaAppRemoteManager::max_button_name_length < get_text_store_size());
notification = static_cast<NotificationApp*>(furi_record_open("notification"));
irda_worker = irda_worker_alloc();
}
IrdaApp::~IrdaApp() {
irda_worker_free(irda_worker);
furi_record_close("notification");
for(auto& [key, scene] : scenes) delete scene;
}
IrdaAppViewManager* IrdaApp::get_view_manager() {
return &view_manager;
}

View File

@ -88,19 +88,12 @@ public:
static void text_input_callback(void* context);
static void popup_callback(void* context);
IrdaApp() {
notification = static_cast<NotificationApp*>(furi_record_open("notification"));
irda_worker = irda_worker_alloc();
}
~IrdaApp() {
irda_worker_free(irda_worker);
furi_record_close("notification");
for(auto& it : scenes) delete it.second;
}
IrdaApp();
~IrdaApp();
private:
static const uint8_t text_store_size = 128;
static const uint8_t text_store_max = 2;
static inline const uint8_t text_store_size = 128;
static inline const uint8_t text_store_max = 2;
char text_store[text_store_max][text_store_size + 1];
bool learn_new_remote;
EditElement element;

View File

@ -3,24 +3,31 @@
void IrdaAppSceneEditRename::on_enter(IrdaApp* app) {
IrdaAppViewManager* view_manager = app->get_view_manager();
TextInput* text_input = view_manager->get_text_input();
size_t enter_name_length = 0;
auto remote_manager = app->get_remote_manager();
if(app->get_edit_element() == IrdaApp::EditElement::Button) {
furi_assert(app->get_current_button() != IrdaApp::ButtonNA);
auto button_name = remote_manager->get_button_name(app->get_current_button());
strncpy(app->get_text_store(0), button_name.c_str(), app->get_text_store_size());
char* buffer_str = app->get_text_store(0);
size_t max_len = IrdaAppRemoteManager::max_button_name_length;
strncpy(buffer_str, button_name.c_str(), max_len);
buffer_str[max_len + 1] = 0;
enter_name_length = max_len;
text_input_set_header_text(text_input, "Name the key");
} else {
auto remote_name = remote_manager->get_remote_name();
strncpy(app->get_text_store(0), remote_name.c_str(), app->get_text_store_size());
enter_name_length = IrdaAppRemoteManager::max_remote_name_length;
text_input_set_header_text(text_input, "Name the remote");
}
text_input_set_header_text(text_input, "Name the key");
text_input_set_result_callback(
text_input,
IrdaApp::text_input_callback,
app,
app->get_text_store(0),
app->get_text_store_size(),
enter_name_length,
false);
view_manager->switch_to(IrdaAppViewManager::ViewType::TextInput);

View File

@ -26,7 +26,7 @@ void IrdaAppSceneLearnEnterName::on_enter(IrdaApp* app) {
IrdaApp::text_input_callback,
app,
app->get_text_store(0),
app->get_text_store_size(),
IrdaAppRemoteManager::max_button_name_length,
false);
view_manager->switch_to(IrdaAppViewManager::ViewType::TextInput);

View File

@ -151,9 +151,10 @@ void nfc_text_store_clear(Nfc* nfc) {
int32_t nfc_app(void* p) {
Nfc* nfc = nfc_alloc();
char* args = p;
// Check argument and run corresponding scene
if(p && nfc_device_load(&nfc->dev, p)) {
if((*args != '\0') && nfc_device_load(&nfc->dev, p)) {
scene_manager_next_scene(nfc->scene_manager, NfcSceneEmulateUid);
} else {
scene_manager_next_scene(nfc->scene_manager, NfcSceneStart);

View File

@ -64,7 +64,7 @@ void nfc_cli_emulate(Cli* cli, string_t args, void* context) {
};
while(!cli_cmd_interrupt_received(cli)) {
if(furi_hal_nfc_listen(params.uid, params.uid_len, params.atqa, params.sak, 100)) {
if(furi_hal_nfc_listen(params.uid, params.uid_len, params.atqa, params.sak, false, 100)) {
printf("Reader detected\r\n");
furi_hal_nfc_deactivate();
}

View File

@ -8,6 +8,7 @@
static const char* nfc_app_folder = "/any/nfc";
static const char* nfc_app_extension = ".nfc";
static const char* nfc_app_shadow_extension = ".shd";
static bool nfc_device_read_hex(string_t str, uint8_t* buff, uint16_t len) {
string_strim(str);
@ -259,7 +260,11 @@ void nfc_device_set_name(NfcDevice* dev, const char* name) {
strlcpy(dev->dev_name, name, NFC_DEV_NAME_MAX_LEN);
}
bool nfc_device_save(NfcDevice* dev, const char* dev_name) {
static bool nfc_device_save_file(
NfcDevice* dev,
const char* dev_name,
const char* folder,
const char* extension) {
furi_assert(dev);
FileWorker* file_worker = file_worker_alloc(false);
@ -275,7 +280,7 @@ bool nfc_device_save(NfcDevice* dev, const char* dev_name) {
break;
};
// First remove nfc device file if it was saved
string_printf(dev_file_name, "%s/%s%s", nfc_app_folder, dev_name, nfc_app_extension);
string_printf(dev_file_name, "%s/%s%s", folder, dev_name, extension);
if(!file_worker_remove(file_worker, string_get_cstr(dev_file_name))) {
break;
};
@ -316,16 +321,42 @@ bool nfc_device_save(NfcDevice* dev, const char* dev_name) {
return true;
}
bool nfc_device_save(NfcDevice* dev, const char* dev_name) {
return nfc_device_save_file(dev, dev_name, nfc_app_folder, nfc_app_extension);
}
bool nfc_device_save_shadow(NfcDevice* dev, const char* dev_name) {
dev->shadow_file_exist = true;
return nfc_device_save_file(dev, dev_name, nfc_app_folder, nfc_app_shadow_extension);
}
static bool nfc_device_load_data(FileWorker* file_worker, string_t path, NfcDevice* dev) {
string_t temp_string;
string_init(temp_string);
bool parsed = false;
do {
// Open key file
if(!file_worker_open(file_worker, string_get_cstr(path), FSAM_READ, FSOM_OPEN_EXISTING)) {
// Check existance of shadow file
size_t ext_start = string_search_str(path, nfc_app_extension);
string_set_n(temp_string, path, 0, ext_start);
string_cat_printf(temp_string, "%s", nfc_app_shadow_extension);
if(!file_worker_is_file_exist(
file_worker, string_get_cstr(temp_string), &dev->shadow_file_exist)) {
break;
}
// Open shadow file if it exists. If not - open original
if(dev->shadow_file_exist) {
if(!file_worker_open(
file_worker, string_get_cstr(temp_string), FSAM_READ, FSOM_OPEN_EXISTING)) {
break;
}
} else {
if(!file_worker_open(
file_worker, string_get_cstr(path), FSAM_READ, FSOM_OPEN_EXISTING)) {
break;
}
}
// Read and parse format from 1st line
if(!file_worker_read_until(file_worker, temp_string, '\n')) {
break;
@ -427,13 +458,61 @@ void nfc_device_clear(NfcDevice* dev) {
bool nfc_device_delete(NfcDevice* dev) {
furi_assert(dev);
bool result = false;
bool result = true;
FileWorker* file_worker = file_worker_alloc(false);
string_t file_path;
string_init_printf(file_path, "%s/%s%s", nfc_app_folder, dev->dev_name, nfc_app_extension);
result = file_worker_remove(file_worker, string_get_cstr(file_path));
do {
// Delete original file
string_init_printf(file_path, "%s/%s%s", nfc_app_folder, dev->dev_name, nfc_app_extension);
if(!file_worker_remove(file_worker, string_get_cstr(file_path))) {
result = false;
break;
}
// Delete shadow file if it exists
if(dev->shadow_file_exist) {
string_clean(file_path);
string_printf(
file_path, "%s/%s%s", nfc_app_folder, dev->dev_name, nfc_app_shadow_extension);
if(!file_worker_remove(file_worker, string_get_cstr(file_path))) {
result = false;
break;
}
}
} while(0);
string_clear(file_path);
file_worker_close(file_worker);
file_worker_free(file_worker);
return result;
}
bool nfc_device_restore(NfcDevice* dev) {
furi_assert(dev);
furi_assert(dev->shadow_file_exist);
bool result = true;
FileWorker* file_worker = file_worker_alloc(false);
string_t path;
do {
string_init_printf(
path, "%s/%s%s", nfc_app_folder, dev->dev_name, nfc_app_shadow_extension);
if(!file_worker_remove(file_worker, string_get_cstr(path))) {
result = false;
break;
}
dev->shadow_file_exist = false;
string_clean(path);
string_printf(path, "%s/%s%s", nfc_app_folder, dev->dev_name, nfc_app_extension);
if(!nfc_device_load_data(file_worker, path, dev)) {
result = false;
break;
}
} while(0);
string_clear(path);
file_worker_close(file_worker);
file_worker_free(file_worker);
return result;
}

View File

@ -59,12 +59,15 @@ typedef struct {
char dev_name[NFC_DEV_NAME_MAX_LEN];
char file_name[NFC_FILE_NAME_MAX_LEN];
NfcDeviceSaveFormat format;
bool shadow_file_exist;
} NfcDevice;
void nfc_device_set_name(NfcDevice* dev, const char* name);
bool nfc_device_save(NfcDevice* dev, const char* dev_name);
bool nfc_device_save_shadow(NfcDevice* dev, const char* dev_name);
bool nfc_device_load(NfcDevice* dev, const char* file_path);
bool nfc_file_select(NfcDevice* dev);
@ -72,3 +75,5 @@ bool nfc_file_select(NfcDevice* dev);
void nfc_device_clear(NfcDevice* dev);
bool nfc_device_delete(NfcDevice* dev);
bool nfc_device_restore(NfcDevice* dev);

View File

@ -143,7 +143,7 @@ void nfc_worker_detect(NfcWorker* nfc_worker) {
void nfc_worker_emulate(NfcWorker* nfc_worker) {
NfcDeviceCommomData* data = &nfc_worker->dev_data->nfc_data;
while(nfc_worker->state == NfcWorkerStateEmulate) {
if(furi_hal_nfc_listen(data->uid, data->uid_len, data->atqa, data->sak, 100)) {
if(furi_hal_nfc_listen(data->uid, data->uid_len, data->atqa, data->sak, false, 100)) {
FURI_LOG_I(NFC_WORKER_TAG, "Reader detected");
}
osDelay(10);
@ -406,7 +406,7 @@ void nfc_worker_emulate_apdu(NfcWorker* nfc_worker) {
0x00, 0x00};
while(nfc_worker->state == NfcWorkerStateEmulateApdu) {
if(furi_hal_nfc_listen(params.uid, params.uid_len, params.atqa, params.sak, 300)) {
if(furi_hal_nfc_listen(params.uid, params.uid_len, params.atqa, params.sak, false, 300)) {
FURI_LOG_I(NFC_WORKER_TAG, "POS terminal detected");
// Read data from POS terminal
err = furi_hal_nfc_data_exchange(NULL, 0, &rx_buff, &rx_len, false);
@ -608,33 +608,52 @@ void nfc_worker_emulate_mifare_ul(NfcWorker* nfc_worker) {
uint8_t* rx_buff;
uint16_t* rx_len;
NfcDeviceData* data = nfc_worker->dev_data;
MifareUlDevice mf_ul_emulate;
// Setup emulation parameters from mifare ultralight data structure
mf_ul_prepare_emulation(&mf_ul_emulate, &data->mf_ul_data);
while(nfc_worker->state == NfcWorkerStateEmulateMifareUl) {
if(furi_hal_nfc_listen(
data->nfc_data.uid,
data->nfc_data.uid_len,
data->nfc_data.atqa,
data->nfc_data.sak,
1000)) {
FURI_LOG_I(NFC_WORKER_TAG, "Hello my dudes");
// Prepare version answer
tx_len = sizeof(data->mf_ul_data.version);
memcpy(tx_buff, &data->mf_ul_data.version, tx_len);
err = furi_hal_nfc_data_exchange(tx_buff, tx_len, &rx_buff, &rx_len, false);
if(err == ERR_NONE) {
FURI_LOG_I(NFC_WORKER_TAG, "Received 1st message:");
for(uint16_t i = 0; i < *rx_len; i++) {
printf("%02X ", rx_buff[i]);
true,
200)) {
FURI_LOG_D(NFC_WORKER_TAG, "Anticollision passed");
if(furi_hal_nfc_get_first_frame(&rx_buff, &rx_len)) {
// Data exchange loop
while(nfc_worker->state == NfcWorkerStateEmulateMifareUl) {
tx_len = mf_ul_prepare_emulation_response(
rx_buff, *rx_len, tx_buff, &mf_ul_emulate);
if(tx_len > 0) {
err =
furi_hal_nfc_data_exchange(tx_buff, tx_len, &rx_buff, &rx_len, false);
if(err == ERR_NONE) {
continue;
} else {
FURI_LOG_E(NFC_WORKER_TAG, "Communication error: %d", err);
break;
}
} else {
FURI_LOG_W(NFC_WORKER_TAG, "Not valid command: %02X", rx_buff[0]);
furi_hal_nfc_deactivate();
break;
}
}
printf("\r\n");
} else {
FURI_LOG_E(NFC_WORKER_TAG, "Error in 1st data exchange: select PPSE");
FURI_LOG_W(NFC_WORKER_TAG, "Error in 1st data exchange");
furi_hal_nfc_deactivate();
continue;
}
}
FURI_LOG_W(NFC_WORKER_TAG, "Hello my dudes");
osDelay(10);
// Check if data was modified
if(mf_ul_emulate.data_changed) {
nfc_worker->dev_data->mf_ul_data = mf_ul_emulate.data;
if(nfc_worker->callback) {
nfc_worker->callback(nfc_worker->context);
}
}
FURI_LOG_W(NFC_WORKER_TAG, "Can't find reader");
osThreadYield();
}
}

View File

@ -26,3 +26,4 @@ ADD_SCENE(nfc, run_emv_app_confirm, RunEmvAppConfirm)
ADD_SCENE(nfc, read_emv_data, ReadEmvData)
ADD_SCENE(nfc, read_emv_data_success, ReadEmvDataSuccess)
ADD_SCENE(nfc, emulate_apdu_sequence, EmulateApduSequence)
ADD_SCENE(nfc, restore_original, RestoreOriginal)

View File

@ -1,38 +1,33 @@
#include "../nfc_i.h"
#define NFC_MF_UL_DATA_NOT_CHANGED (0UL)
#define NFC_MF_UL_DATA_CHANGED (1UL)
void nfc_emulate_mifare_ul_worker_callback(void* context) {
Nfc* nfc = (Nfc*)context;
scene_manager_set_scene_state(
nfc->scene_manager, NfcSceneEmulateMifareUl, NFC_MF_UL_DATA_CHANGED);
}
const void nfc_scene_emulate_mifare_ul_on_enter(void* context) {
Nfc* nfc = (Nfc*)context;
// Setup view
Popup* popup = nfc->popup;
NfcDeviceCommomData* data = &nfc->dev.dev_data.nfc_data;
if(strcmp(nfc->dev.dev_name, "")) {
nfc_text_store_set(nfc, "%s", nfc->dev.dev_name);
} else if(data->uid_len == 4) {
nfc_text_store_set(
nfc, "%02X %02X %02X %02X", data->uid[0], data->uid[1], data->uid[2], data->uid[3]);
} else if(data->uid_len == 7) {
nfc_text_store_set(
nfc,
"%02X %02X %02X %02X\n%02X %02X %02X",
data->uid[0],
data->uid[1],
data->uid[2],
data->uid[3],
data->uid[4],
data->uid[5],
data->uid[6]);
}
popup_set_icon(popup, 0, 3, &I_RFIDDolphinSend_97x61);
popup_set_header(popup, "Emulating Mf Ul", 56, 31, AlignLeft, AlignTop);
popup_set_text(popup, nfc->text_store, 56, 43, AlignLeft, AlignTop);
popup_set_header(popup, "Emulating\nMf Ultralight", 56, 31, AlignLeft, AlignTop);
// Setup and start worker
view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewPopup);
nfc_worker_start(nfc->worker, NfcWorkerStateEmulateMifareUl, &nfc->dev.dev_data, NULL, nfc);
nfc_worker_start(
nfc->worker,
NfcWorkerStateEmulateMifareUl,
&nfc->dev.dev_data,
nfc_emulate_mifare_ul_worker_callback,
nfc);
}
const bool nfc_scene_emulate_mifare_ul_on_event(void* context, SceneManagerEvent event) {
@ -42,6 +37,17 @@ const bool nfc_scene_emulate_mifare_ul_on_event(void* context, SceneManagerEvent
if(event.type == SceneManagerEventTypeTick) {
notification_message(nfc->notifications, &sequence_blink_blue_10);
consumed = true;
} else if(event.type == SceneManagerEventTypeBack) {
// Stop worker
nfc_worker_stop(nfc->worker);
// Check if data changed and save in shadow file
if(scene_manager_get_scene_state(nfc->scene_manager, NfcSceneEmulateMifareUl) ==
NFC_MF_UL_DATA_CHANGED) {
scene_manager_set_scene_state(
nfc->scene_manager, NfcSceneEmulateMifareUl, NFC_MF_UL_DATA_NOT_CHANGED);
nfc_device_save_shadow(&nfc->dev, nfc->dev.dev_name);
}
consumed = false;
}
return consumed;
}
@ -49,9 +55,6 @@ const bool nfc_scene_emulate_mifare_ul_on_event(void* context, SceneManagerEvent
const void nfc_scene_emulate_mifare_ul_on_exit(void* context) {
Nfc* nfc = (Nfc*)context;
// Stop worker
nfc_worker_stop(nfc->worker);
// Clear view
Popup* popup = nfc->popup;
popup_set_header(popup, NULL, 0, 0, AlignCenter, AlignBottom);

View File

@ -38,7 +38,7 @@ const bool nfc_scene_mifare_ul_menu_on_event(void* context, SceneManagerEvent ev
} else if(event.event == SubmenuIndexEmulate) {
scene_manager_set_scene_state(
nfc->scene_manager, NfcSceneMifareUlMenu, SubmenuIndexEmulate);
scene_manager_next_scene(nfc->scene_manager, NfcSceneNotImplemented);
scene_manager_next_scene(nfc->scene_manager, NfcSceneEmulateMifareUl);
return true;
}
} else if(event.type == SceneManagerEventTypeBack) {

View File

@ -0,0 +1,48 @@
#include "../nfc_i.h"
#define SCENE_RESTORE_ORIGINAL_CUSTOM_EVENT (0UL)
void nfc_scene_restore_original_popup_callback(void* context) {
Nfc* nfc = (Nfc*)context;
view_dispatcher_send_custom_event(nfc->view_dispatcher, SCENE_RESTORE_ORIGINAL_CUSTOM_EVENT);
}
const void nfc_scene_restore_original_on_enter(void* context) {
Nfc* nfc = (Nfc*)context;
// Setup view
Popup* popup = nfc->popup;
popup_set_icon(popup, 32, 5, &I_DolphinNice_96x59);
popup_set_header(popup, "Original file\nrestored", 13, 22, AlignLeft, AlignBottom);
popup_set_timeout(popup, 1500);
popup_set_context(popup, nfc);
popup_set_callback(popup, nfc_scene_restore_original_popup_callback);
popup_enable_timeout(popup);
view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewPopup);
}
const bool nfc_scene_restore_original_on_event(void* context, SceneManagerEvent event) {
Nfc* nfc = (Nfc*)context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == SCENE_RESTORE_ORIGINAL_CUSTOM_EVENT) {
consumed = scene_manager_previous_scene(nfc->scene_manager);
}
}
return consumed;
}
const void nfc_scene_restore_original_on_exit(void* context) {
Nfc* nfc = (Nfc*)context;
// Clear view
Popup* popup = nfc->popup;
popup_set_header(popup, NULL, 0, 0, AlignCenter, AlignBottom);
popup_set_text(popup, NULL, 0, 0, AlignCenter, AlignTop);
popup_set_icon(popup, 0, 0, NULL);
popup_set_callback(popup, NULL);
popup_set_context(popup, NULL);
popup_set_timeout(popup, 0);
popup_disable_timeout(popup);
}

View File

@ -5,6 +5,7 @@ enum SubmenuIndex {
SubmenuIndexEdit,
SubmenuIndexDelete,
SubmenuIndexInfo,
SubmenuIndexRestoreOriginal,
};
void nfc_scene_saved_menu_submenu_callback(void* context, uint32_t index) {
@ -29,36 +30,52 @@ const void nfc_scene_saved_menu_on_enter(void* context) {
submenu, "Info", SubmenuIndexInfo, nfc_scene_saved_menu_submenu_callback, nfc);
submenu_set_selected_item(
nfc->submenu, scene_manager_get_scene_state(nfc->scene_manager, NfcSceneSavedMenu));
if(nfc->dev.shadow_file_exist) {
submenu_add_item(
submenu,
"Restore original",
SubmenuIndexRestoreOriginal,
nfc_scene_saved_menu_submenu_callback,
nfc);
}
view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewMenu);
}
const bool nfc_scene_saved_menu_on_event(void* context, SceneManagerEvent event) {
Nfc* nfc = (Nfc*)context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
scene_manager_set_scene_state(nfc->scene_manager, NfcSceneSavedMenu, event.event);
if(event.event == SubmenuIndexEmulate) {
scene_manager_set_scene_state(
nfc->scene_manager, NfcSceneSavedMenu, SubmenuIndexEmulate);
scene_manager_next_scene(nfc->scene_manager, NfcSceneEmulateUid);
return true;
if(nfc->dev.format == NfcDeviceSaveFormatMifareUl) {
scene_manager_next_scene(nfc->scene_manager, NfcSceneEmulateMifareUl);
} else {
scene_manager_next_scene(nfc->scene_manager, NfcSceneEmulateUid);
}
consumed = true;
} else if(event.event == SubmenuIndexEdit) {
scene_manager_set_scene_state(nfc->scene_manager, NfcSceneSavedMenu, SubmenuIndexEdit);
scene_manager_next_scene(nfc->scene_manager, NfcSceneSetUid);
return true;
consumed = true;
} else if(event.event == SubmenuIndexDelete) {
scene_manager_set_scene_state(
nfc->scene_manager, NfcSceneSavedMenu, SubmenuIndexDelete);
scene_manager_next_scene(nfc->scene_manager, NfcSceneDelete);
return true;
consumed = true;
} else if(event.event == SubmenuIndexInfo) {
scene_manager_set_scene_state(nfc->scene_manager, NfcSceneSavedMenu, SubmenuIndexInfo);
scene_manager_next_scene(nfc->scene_manager, NfcSceneDeviceInfo);
return true;
consumed = true;
} else if(event.event == SubmenuIndexRestoreOriginal) {
if(!nfc_device_restore(&nfc->dev)) {
scene_manager_search_and_switch_to_previous_scene(
nfc->scene_manager, NfcSceneStart);
} else {
scene_manager_next_scene(nfc->scene_manager, NfcSceneRestoreOriginal);
}
consumed = true;
}
}
return false;
return consumed;
}
const void nfc_scene_saved_menu_on_exit(void* context) {

View File

@ -333,7 +333,7 @@ static bool notification_load_settings(NotificationApp* app) {
FURI_LOG_E(
"notification",
"version(%d != %d) mismatch",
app->settings.version,
settings.version,
NOTIFICATION_SETTINGS_VERSION);
} else {
osKernelLock();

View File

@ -81,7 +81,7 @@ static void storage_settings_benchmark(StorageSettings* app) {
bench_data[i] = (uint8_t)i;
}
uint16_t bench_size[BENCH_COUNT] = {1, 8, 32, 256, 1024, 4096};
uint16_t bench_size[BENCH_COUNT] = {1, 8, 32, 256, 512, 1024};
uint32_t bench_w_speed[BENCH_COUNT] = {0, 0, 0, 0, 0, 0};
uint32_t bench_r_speed[BENCH_COUNT] = {0, 0, 0, 0, 0, 0};

View File

@ -1,6 +1,7 @@
#include <furi.h>
#include <cli/cli.h>
#include <lib/toolbox/args.h>
#include <lib/toolbox/md5.h>
#include <storage/storage.h>
#include <storage/storage-sd-api.h>
#include <furi-hal-version.h>
@ -25,32 +26,23 @@ void storage_cli_print_usage() {
printf("\tformat\t - format filesystem\r\n");
printf("\tlist\t - list files and dirs\r\n");
printf("\tremove\t - delete the file or directory\r\n");
printf("\tread\t - read data from file and print file size and content to cli\r\n");
printf("\tread\t - read text from file and print file size and content to cli\r\n");
printf(
"\twrite\t - read data from cli and append it to file, <args> should contain how many bytes you want to write\r\n");
"\tread_chunks\t - read data from file and print file size and content to cli, <args> should contain how many bytes you want to read in block\r\n");
printf("\twrite\t - read text from cli and append it to file, stops by ctrl+c\r\n");
printf(
"\twrite_chunk\t - read data from cli and append it to file, <args> should contain how many bytes you want to write\r\n");
printf("\tcopy\t - copy file to new file, <args> must contain new path\r\n");
printf("\trename\t - move file to new file, <args> must contain new path\r\n");
printf("\tmkdir\t - creates a new directory\r\n");
printf("\tmd5\t - md5 hash of the file\r\n");
printf("\tstat\t - info about file or dir\r\n");
};
void storage_cli_print_error(FS_Error error) {
printf("Storage error: %s\r\n", storage_error_get_desc(error));
}
void storage_cli_print_path_error(string_t path, FS_Error error) {
printf(
"Storage error for path \"%s\": %s\r\n",
string_get_cstr(path),
storage_error_get_desc(error));
}
void storage_cli_print_file_error(string_t path, File* file) {
printf(
"Storage error for path \"%s\": %s\r\n",
string_get_cstr(path),
storage_file_get_error_desc(file));
}
void storage_cli_info(Cli* cli, string_t path) {
Storage* api = furi_record_open("storage");
@ -60,10 +52,10 @@ void storage_cli_info(Cli* cli, string_t path) {
FS_Error error = storage_common_fs_info(api, "/int", &total_space, &free_space);
if(error != FSE_OK) {
storage_cli_print_path_error(path, error);
storage_cli_print_error(error);
} else {
printf(
"Label: %s\r\nType: LittleFS\r\n%lu KB total\r\n%lu KB free\r\n",
"Label: %s\r\nType: LittleFS\r\n%luKB total\r\n%luKB free\r\n",
furi_hal_version_get_name_ptr() ? furi_hal_version_get_name_ptr() : "Unknown",
(uint32_t)(total_space / 1024),
(uint32_t)(free_space / 1024));
@ -73,10 +65,10 @@ void storage_cli_info(Cli* cli, string_t path) {
FS_Error error = storage_sd_info(api, &sd_info);
if(error != FSE_OK) {
storage_cli_print_path_error(path, error);
storage_cli_print_error(error);
} else {
printf(
"Label: %s\r\nType: %s\r\n%lu KB total\r\n%lu KB free\r\n",
"Label: %s\r\nType: %s\r\n%luKB total\r\n%luKB free\r\n",
sd_info.label,
sd_api_get_fs_type_text(sd_info.fs_type),
sd_info.kb_total,
@ -91,7 +83,7 @@ void storage_cli_info(Cli* cli, string_t path) {
void storage_cli_format(Cli* cli, string_t path) {
if(string_cmp_str(path, "/int") == 0) {
storage_cli_print_path_error(path, FSE_NOT_IMPLEMENTED);
storage_cli_print_error(FSE_NOT_IMPLEMENTED);
} else if(string_cmp_str(path, "/ext") == 0) {
printf("Formatting SD card, all data will be lost. Are you sure (y/n)?\r\n");
char answer = cli_getc(cli);
@ -102,7 +94,7 @@ void storage_cli_format(Cli* cli, string_t path) {
FS_Error error = storage_sd_format(api);
if(error != FSE_OK) {
storage_cli_print_path_error(path, error);
storage_cli_print_error(error);
} else {
printf("SD card was successfully formatted.\r\n");
}
@ -142,7 +134,7 @@ void storage_cli_list(Cli* cli, string_t path) {
printf("\tEmpty\r\n");
}
} else {
storage_cli_print_file_error(path, file);
storage_cli_print_error(storage_file_get_error(file));
}
storage_dir_close(file);
@ -172,7 +164,7 @@ void storage_cli_read(Cli* cli, string_t path) {
free(data);
} else {
storage_cli_print_file_error(path, file);
storage_cli_print_error(storage_file_get_error(file));
}
storage_file_close(file);
@ -181,52 +173,126 @@ void storage_cli_read(Cli* cli, string_t path) {
furi_record_close("storage");
}
void storage_cli_write(Cli* cli, string_t path, string_t args) {
void storage_cli_write(Cli* cli, string_t path) {
Storage* api = furi_record_open("storage");
File* file = storage_file_alloc(api);
uint32_t size;
int parsed_count = sscanf(string_get_cstr(args), "%lu", &size);
const uint16_t buffer_size = 512;
uint8_t* buffer = furi_alloc(buffer_size);
if(storage_file_open(file, string_get_cstr(path), FSAM_WRITE, FSOM_OPEN_APPEND)) {
printf("Just write your text data. New line by Ctrl+Enter, exit by Ctrl+C.\r\n");
uint32_t readed_index = 0;
while(true) {
uint8_t symbol = cli_getc(cli);
if(symbol == CliSymbolAsciiETX) {
uint16_t write_size = readed_index % buffer_size;
if(write_size > 0) {
uint16_t writed_size = storage_file_write(file, buffer, write_size);
if(writed_size != write_size) {
storage_cli_print_error(storage_file_get_error(file));
}
break;
}
}
buffer[readed_index % buffer_size] = symbol;
printf("%c", buffer[readed_index % buffer_size]);
fflush(stdout);
readed_index++;
if(((readed_index % buffer_size) == 0)) {
uint16_t writed_size = storage_file_write(file, buffer, buffer_size);
if(writed_size != buffer_size) {
storage_cli_print_error(storage_file_get_error(file));
break;
}
}
}
printf("\r\n");
} else {
storage_cli_print_error(storage_file_get_error(file));
}
storage_file_close(file);
free(buffer);
storage_file_free(file);
furi_record_close("storage");
}
void storage_cli_read_chunks(Cli* cli, string_t path, string_t args) {
Storage* api = furi_record_open("storage");
File* file = storage_file_alloc(api);
uint32_t buffer_size;
int parsed_count = sscanf(string_get_cstr(args), "%lu", &buffer_size);
if(parsed_count == EOF || parsed_count != 1) {
storage_cli_print_usage();
} else if(storage_file_open(file, string_get_cstr(path), FSAM_READ, FSOM_OPEN_EXISTING)) {
uint8_t* data = furi_alloc(buffer_size);
uint64_t file_size = storage_file_size(file);
printf("Size: %lu\r\n", (uint32_t)file_size);
while(file_size > 0) {
printf("\r\nReady?\r\n");
cli_getc(cli);
uint16_t readed_size = storage_file_read(file, data, buffer_size);
for(uint16_t i = 0; i < readed_size; i++) {
putchar(data[i]);
}
file_size -= readed_size;
}
printf("\r\n");
free(data);
} else {
storage_cli_print_error(storage_file_get_error(file));
}
storage_file_close(file);
storage_file_free(file);
furi_record_close("storage");
}
void storage_cli_write_chunk(Cli* cli, string_t path, string_t args) {
Storage* api = furi_record_open("storage");
File* file = storage_file_alloc(api);
uint32_t buffer_size;
int parsed_count = sscanf(string_get_cstr(args), "%lu", &buffer_size);
if(parsed_count == EOF || parsed_count != 1) {
storage_cli_print_usage();
} else {
if(storage_file_open(file, string_get_cstr(path), FSAM_WRITE, FSOM_OPEN_APPEND)) {
const uint16_t write_size = 8;
uint32_t readed_index = 0;
uint8_t* data = furi_alloc(write_size);
printf("Ready\r\n");
while(true) {
data[readed_index % write_size] = cli_getc(cli);
printf("%c", data[readed_index % write_size]);
fflush(stdout);
readed_index++;
uint8_t* buffer = furi_alloc(buffer_size);
if(((readed_index % write_size) == 0)) {
uint16_t writed_size = storage_file_write(file, data, write_size);
if(writed_size != write_size) {
storage_cli_print_file_error(path, file);
break;
}
} else if(readed_index == size) {
uint16_t writed_size = storage_file_write(file, data, size % write_size);
if(writed_size != (size % write_size)) {
storage_cli_print_file_error(path, file);
break;
}
}
if(readed_index == size) {
break;
}
for(uint32_t i = 0; i < buffer_size; i++) {
buffer[i] = cli_getc(cli);
}
printf("\r\n");
free(data);
uint16_t writed_size = storage_file_write(file, buffer, buffer_size);
if(writed_size != buffer_size) {
storage_cli_print_error(storage_file_get_error(file));
}
free(buffer);
} else {
storage_cli_print_file_error(path, file);
storage_cli_print_error(storage_file_get_error(file));
}
storage_file_close(file);
}
@ -235,6 +301,45 @@ void storage_cli_write(Cli* cli, string_t path, string_t args) {
furi_record_close("storage");
}
void storage_cli_stat(Cli* cli, string_t path) {
Storage* api = furi_record_open("storage");
if(string_cmp_str(path, "/") == 0) {
printf("Storage\r\n");
} else if(
string_cmp_str(path, "/ext") == 0 || string_cmp_str(path, "/int") == 0 ||
string_cmp_str(path, "/any") == 0) {
uint64_t total_space;
uint64_t free_space;
FS_Error error =
storage_common_fs_info(api, string_get_cstr(path), &total_space, &free_space);
if(error != FSE_OK) {
storage_cli_print_error(error);
} else {
printf(
"Storage, %luKB total, %luKB free\r\n",
(uint32_t)(total_space / 1024),
(uint32_t)(free_space / 1024));
}
} else {
FileInfo fileinfo;
FS_Error error = storage_common_stat(api, string_get_cstr(path), &fileinfo);
if(error == FSE_OK) {
if(fileinfo.flags & FSF_DIRECTORY) {
printf("Directory\r\n");
} else {
printf("File, size: %lub\r\n", (uint32_t)(fileinfo.size));
}
} else {
storage_cli_print_error(error);
}
}
furi_record_close("storage");
}
void storage_cli_copy(Cli* cli, string_t old_path, string_t args) {
Storage* api = furi_record_open("storage");
string_t new_path;
@ -297,6 +402,43 @@ void storage_cli_mkdir(Cli* cli, string_t path) {
furi_record_close("storage");
}
void storage_cli_md5(Cli* cli, string_t path) {
Storage* api = furi_record_open("storage");
File* file = storage_file_alloc(api);
if(storage_file_open(file, string_get_cstr(path), FSAM_READ, FSOM_OPEN_EXISTING)) {
const uint16_t read_size = 512;
const uint8_t hash_size = 16;
uint8_t* data = malloc(read_size);
uint8_t* hash = malloc(sizeof(uint8_t) * hash_size);
md5_context* md5_ctx = malloc(sizeof(md5_context));
md5_starts(md5_ctx);
while(true) {
uint16_t readed_size = storage_file_read(file, data, read_size);
if(readed_size == 0) break;
md5_update(md5_ctx, data, readed_size);
}
md5_finish(md5_ctx, hash);
free(md5_ctx);
for(uint8_t i = 0; i < hash_size; i++) {
printf("%02x", hash[i]);
}
printf("\r\n");
free(hash);
free(data);
} else {
storage_cli_print_error(storage_file_get_error(file));
}
storage_file_close(file);
storage_file_free(file);
furi_record_close("storage");
}
void storage_cli(Cli* cli, string_t args, void* context) {
string_t cmd;
string_t path;
@ -334,8 +476,18 @@ void storage_cli(Cli* cli, string_t args, void* context) {
break;
}
if(string_cmp_str(cmd, "read_chunks") == 0) {
storage_cli_read_chunks(cli, path, args);
break;
}
if(string_cmp_str(cmd, "write") == 0) {
storage_cli_write(cli, path, args);
storage_cli_write(cli, path);
break;
}
if(string_cmp_str(cmd, "write_chunk") == 0) {
storage_cli_write_chunk(cli, path, args);
break;
}
@ -359,6 +511,16 @@ void storage_cli(Cli* cli, string_t args, void* context) {
break;
}
if(string_cmp_str(cmd, "md5") == 0) {
storage_cli_md5(cli, path);
break;
}
if(string_cmp_str(cmd, "stat") == 0) {
storage_cli_stat(cli, path);
break;
}
storage_cli_print_usage();
} while(false);

View File

@ -307,43 +307,67 @@ static FS_Error storage_process_common_remove(Storage* app, const char* path) {
return ret;
}
static FS_Error storage_process_common_mkdir(Storage* app, const char* path) {
FS_Error ret = FSE_OK;
StorageType type = storage_get_type_by_path(path);
if(storage_type_is_not_valid(type)) {
ret = FSE_INVALID_NAME;
} else {
StorageData* storage = storage_get_storage_by_type(app, type);
FS_CALL(storage, common.mkdir(storage, remove_vfs(path)));
}
return ret;
}
static FS_Error storage_process_common_copy(Storage* app, const char* old, const char* new) {
FS_Error ret = FSE_INTERNAL;
File file_old;
File file_new;
do {
if(!storage_process_file_open(app, &file_old, old, FSAM_READ, FSOM_OPEN_EXISTING)) {
ret = storage_file_get_error(&file_old);
storage_process_file_close(app, &file_old);
break;
FileInfo fileinfo;
ret = storage_process_common_stat(app, old, &fileinfo);
if(ret == FSE_OK) {
if(fileinfo.flags & FSF_DIRECTORY) {
ret = storage_process_common_mkdir(app, new);
} else {
do {
if(!storage_process_file_open(app, &file_old, old, FSAM_READ, FSOM_OPEN_EXISTING)) {
ret = storage_file_get_error(&file_old);
storage_process_file_close(app, &file_old);
break;
}
if(!storage_process_file_open(app, &file_new, new, FSAM_WRITE, FSOM_CREATE_NEW)) {
ret = storage_file_get_error(&file_new);
storage_process_file_close(app, &file_new);
storage_process_file_close(app, &file_old);
break;
}
const uint16_t buffer_size = 64;
uint8_t* buffer = malloc(buffer_size);
uint16_t readed_size = 0;
uint16_t writed_size = 0;
while(true) {
readed_size = storage_process_file_read(app, &file_old, buffer, buffer_size);
ret = storage_file_get_error(&file_old);
if(readed_size == 0) break;
writed_size = storage_process_file_write(app, &file_new, buffer, readed_size);
ret = storage_file_get_error(&file_new);
if(writed_size < readed_size) break;
}
free(buffer);
storage_process_file_close(app, &file_old);
storage_process_file_close(app, &file_new);
} while(false);
}
if(!storage_process_file_open(app, &file_new, new, FSAM_WRITE, FSOM_CREATE_NEW)) {
ret = storage_file_get_error(&file_new);
storage_process_file_close(app, &file_new);
break;
}
const uint16_t buffer_size = 64;
uint8_t* buffer = malloc(buffer_size);
uint16_t readed_size = 0;
uint16_t writed_size = 0;
while(true) {
readed_size = storage_process_file_read(app, &file_old, buffer, buffer_size);
ret = storage_file_get_error(&file_old);
if(readed_size == 0) break;
writed_size = storage_process_file_write(app, &file_new, buffer, readed_size);
ret = storage_file_get_error(&file_new);
if(writed_size < readed_size) break;
}
free(buffer);
storage_process_file_close(app, &file_old);
storage_process_file_close(app, &file_new);
} while(false);
}
return ret;
}
@ -370,20 +394,6 @@ static FS_Error storage_process_common_rename(Storage* app, const char* old, con
return ret;
}
static FS_Error storage_process_common_mkdir(Storage* app, const char* path) {
FS_Error ret = FSE_OK;
StorageType type = storage_get_type_by_path(path);
if(storage_type_is_not_valid(type)) {
ret = FSE_INVALID_NAME;
} else {
StorageData* storage = storage_get_storage_by_type(app, type);
FS_CALL(storage, common.mkdir(storage, remove_vfs(path)));
}
return ret;
}
static FS_Error storage_process_common_fs_info(
Storage* app,
const char* fs_path,

View File

@ -6,7 +6,11 @@ const void subghz_scene_analyze_on_enter(void* context) {
}
const bool subghz_scene_analyze_on_event(void* context, SceneManagerEvent event) {
// SubGhz* subghz = context;
SubGhz* subghz = context;
if(event.type == SceneManagerEventTypeTick) {
notification_message(subghz->notifications, &sequence_blink_blue_10);
return true;
}
return false;
}

View File

@ -10,3 +10,4 @@ ADD_SCENE(subghz, static, Static)
ADD_SCENE(subghz, test, Test)
ADD_SCENE(subghz, test_carrier, TestCarrier)
ADD_SCENE(subghz, test_packet, TestPacket)
ADD_SCENE(subghz, set_type, SetType)

View File

@ -25,6 +25,7 @@ const void subghz_scene_read_on_enter(void* context) {
//Start CC1101 rx
subghz_begin(FuriHalSubGhzPresetOokAsync);
subghz_rx(433920000);
furi_hal_subghz_start_async_rx(subghz_worker_rx_callback, subghz->worker);
subghz_worker_start(subghz->worker);
subghz_protocol_enable_dump(subghz->protocol, subghz_read_protocol_callback, subghz);
@ -36,9 +37,13 @@ const bool subghz_scene_read_on_event(void* context, SceneManagerEvent event) {
SubGhz* subghz = context;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == GUBGHZ_READ_CUSTOM_EVENT) {
scene_manager_next_scene(subghz->scene_manager, SubGhzViewReceiver);
scene_manager_next_scene(subghz->scene_manager, SubGhzSceneReceiver);
notification_message(subghz->notifications, &sequence_success);
return true;
}
} else if(event.type == SceneManagerEventTypeTick) {
notification_message(subghz->notifications, &sequence_blink_blue_10);
return true;
}
return false;
}
@ -46,7 +51,7 @@ const bool subghz_scene_read_on_event(void* context, SceneManagerEvent event) {
const void subghz_scene_read_on_exit(void* context) {
SubGhz* subghz = context;
//Stop CC1101
// Stop CC1101
subghz_worker_stop(subghz->worker);
furi_hal_subghz_stop_async_rx();
subghz_end();

View File

@ -4,52 +4,6 @@
#define SCENE_SAVE_NAME_CUSTOM_EVENT (0UL)
bool subghz_scene_save_data_to_file(void* context, const char* dev_name) {
SubGhz* subghz = context;
FileWorker* file_worker = file_worker_alloc(false);
string_t dev_file_name;
string_init(dev_file_name);
string_t temp_str;
string_init(temp_str);
bool saved = false;
do {
// Create subghz folder directory if necessary
if(!file_worker_mkdir(file_worker, SUBGHZ_APP_FOLDER)) {
break;
}
// Create saved directory if necessary
if(!file_worker_mkdir(file_worker, SUBGHZ_APP_PATH_FOLDER)) {
break;
}
// First remove subghz device file if it was saved
string_printf(
dev_file_name, "%s/%s%s", SUBGHZ_APP_PATH_FOLDER, dev_name, SUBGHZ_APP_EXTENSION);
if(!file_worker_remove(file_worker, string_get_cstr(dev_file_name))) {
break;
}
// Open file
if(!file_worker_open(
file_worker, string_get_cstr(dev_file_name), FSAM_WRITE, FSOM_CREATE_ALWAYS)) {
break;
}
//Get string save
subghz->protocol_result->to_save_string(subghz->protocol_result, temp_str);
// Prepare and write data to file
if(!file_worker_write(file_worker, string_get_cstr(temp_str), string_size(temp_str))) {
break;
}
saved = true;
} while(0);
string_clear(temp_str);
string_clear(dev_file_name);
file_worker_close(file_worker);
file_worker_free(file_worker);
return saved;
}
void subghz_scene_save_name_text_input_callback(void* context) {
SubGhz* subghz = context;
view_dispatcher_send_custom_event(subghz->view_dispatcher, SCENE_SAVE_NAME_CUSTOM_EVENT);
@ -81,7 +35,7 @@ const bool subghz_scene_save_name_on_event(void* context, SceneManagerEvent even
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == SCENE_SAVE_NAME_CUSTOM_EVENT) {
if(subghz_scene_save_data_to_file(subghz, subghz->text_store)) {
if(subghz_save_protocol_to_file(subghz, subghz->text_store)) {
scene_manager_next_scene(subghz->scene_manager, SubGhzSceneSaveSuccess);
return true;
} else {

View File

@ -1,77 +1,9 @@
#include "../subghz_i.h"
bool subghz_scene_saved_file_select(SubGhz* subghz) {
furi_assert(subghz);
FileWorker* file_worker = file_worker_alloc(false);
string_t protocol_file_name;
string_init(protocol_file_name);
string_t temp_str;
string_init(temp_str);
// Input events and views are managed by file_select
bool res = file_worker_file_select(
file_worker,
SUBGHZ_APP_PATH_FOLDER,
SUBGHZ_APP_EXTENSION,
subghz->text_store,
sizeof(subghz->text_store),
NULL);
if(res) {
// Get key file path
string_printf(
protocol_file_name,
"%s/%s%s",
SUBGHZ_APP_PATH_FOLDER,
subghz->text_store,
SUBGHZ_APP_EXTENSION);
} else {
string_clear(temp_str);
string_clear(protocol_file_name);
file_worker_close(file_worker);
file_worker_free(file_worker);
return res;
}
do {
if(!file_worker_open(
file_worker, string_get_cstr(protocol_file_name), FSAM_READ, FSOM_OPEN_EXISTING)) {
break;
}
// Read and parse name protocol from 1st line
if(!file_worker_read_until(file_worker, temp_str, '\n')) {
break;
}
// strlen("Protocol: ") = 10
string_right(temp_str, 10);
subghz->protocol_result =
subghz_protocol_get_by_name(subghz->protocol, string_get_cstr(temp_str));
if(subghz->protocol_result == NULL) {
file_worker_show_error(file_worker, "Cannot parse\nfile");
break;
}
if(!subghz->protocol_result->to_load_protocol(file_worker, subghz->protocol_result)) {
file_worker_show_error(file_worker, "Cannot parse\nfile");
break;
}
res = true;
} while(0);
string_clear(temp_str);
string_clear(protocol_file_name);
file_worker_close(file_worker);
file_worker_free(file_worker);
return res;
}
const void subghz_scene_saved_on_enter(void* context) {
SubGhz* subghz = context;
if(subghz_scene_saved_file_select(subghz)) {
if(subghz_saved_protocol_select(subghz)) {
scene_manager_next_scene(subghz->scene_manager, SubGhzSceneTransmitter);
} else {
scene_manager_search_and_switch_to_previous_scene(subghz->scene_manager, SubGhzSceneStart);

View File

@ -0,0 +1,173 @@
#include "../subghz_i.h"
#include "../lib/subghz/protocols/subghz_protocol_keeloq.h"
enum SubmenuIndex {
SubmenuIndexPricenton,
SubmenuIndexNiceFlo12bit,
SubmenuIndexNiceFlo24bit,
SubmenuIndexCAME12bit,
SubmenuIndexCAME24bit,
SubmenuIndexNeroSketch,
SubmenuIndexGateTX,
SubmenuIndexDoorHan,
};
bool subghz_scene_set_type_submenu_to_find_protocol(void* context, const char* protocol_name) {
SubGhz* subghz = context;
subghz->protocol_result = subghz_protocol_get_by_name(subghz->protocol, protocol_name);
if(subghz->protocol_result == NULL) {
//show error
return false;
}
return true;
}
void subghz_scene_set_type_submenu_callback(void* context, uint32_t index) {
SubGhz* subghz = context;
view_dispatcher_send_custom_event(subghz->view_dispatcher, index);
}
const void subghz_scene_set_type_on_enter(void* context) {
SubGhz* subghz = context;
submenu_add_item(
subghz->submenu,
"Pricenton",
SubmenuIndexPricenton,
subghz_scene_set_type_submenu_callback,
subghz);
submenu_add_item(
subghz->submenu,
"Nice Flo 12bit",
SubmenuIndexNiceFlo12bit,
subghz_scene_set_type_submenu_callback,
subghz);
submenu_add_item(
subghz->submenu,
"Nice Flo 24bit",
SubmenuIndexNiceFlo24bit,
subghz_scene_set_type_submenu_callback,
subghz);
submenu_add_item(
subghz->submenu,
"CAME 12bit",
SubmenuIndexCAME12bit,
subghz_scene_set_type_submenu_callback,
subghz);
submenu_add_item(
subghz->submenu,
"CAME 24bit",
SubmenuIndexCAME24bit,
subghz_scene_set_type_submenu_callback,
subghz);
// submenu_add_item(
// subghz->submenu, "Nero Sketch", SubmenuIndexNeroSketch, subghz_scene_set_type_submenu_callback, subghz);
submenu_add_item(
subghz->submenu,
"Gate TX",
SubmenuIndexGateTX,
subghz_scene_set_type_submenu_callback,
subghz);
submenu_add_item(
subghz->submenu,
"DoorHan",
SubmenuIndexDoorHan,
subghz_scene_set_type_submenu_callback,
subghz);
submenu_set_selected_item(
subghz->submenu, scene_manager_get_scene_state(subghz->scene_manager, SubGhzSceneSetType));
view_dispatcher_switch_to_view(subghz->view_dispatcher, SubGhzViewMenu);
}
const bool subghz_scene_set_type_on_event(void* context, SceneManagerEvent event) {
SubGhz* subghz = context;
bool generated_protocol = false;
if(event.type == SceneManagerEventTypeCustom) {
uint32_t key = subghz_random_serial();
switch(event.event) {
case SubmenuIndexPricenton:
if(subghz_scene_set_type_submenu_to_find_protocol(subghz, "Princeton")) {
subghz->protocol_result->code_last_count_bit = 24;
key = (key & 0x00FFFFF0) | 0x4; //btn 0x1, 0x2, 0x4, 0x8
subghz->protocol_result->code_last_found = key;
generated_protocol = true;
}
break;
case SubmenuIndexNiceFlo12bit:
if(subghz_scene_set_type_submenu_to_find_protocol(subghz, "Nice FLO")) {
subghz->protocol_result->code_last_count_bit = 12;
key = (key & 0x0000FFF0) | 0x1; //btn 0x1, 0x2, 0x4
subghz->protocol_result->code_last_found = key;
generated_protocol = true;
}
break;
case SubmenuIndexNiceFlo24bit:
if(subghz_scene_set_type_submenu_to_find_protocol(subghz, "Nice FLO")) {
subghz->protocol_result->code_last_count_bit = 24;
key = (key & 0x00FFFFF0) | 0x4; //btn 0x1, 0x2, 0x4, 0x8
subghz->protocol_result->code_last_found = key;
generated_protocol = true;
}
break;
case SubmenuIndexCAME12bit:
if(subghz_scene_set_type_submenu_to_find_protocol(subghz, "CAME")) {
subghz->protocol_result->code_last_count_bit = 12;
key = (key & 0x0000FFF0) | 0x1; //btn 0x1, 0x2, 0x4
subghz->protocol_result->code_last_found = key;
generated_protocol = true;
}
break;
case SubmenuIndexCAME24bit:
if(subghz_scene_set_type_submenu_to_find_protocol(subghz, "CAME")) {
subghz->protocol_result->code_last_count_bit = 24;
key = (key & 0x00FFFFF0) | 0x4; //btn 0x1, 0x2, 0x4, 0x8
subghz->protocol_result->code_last_found = key;
generated_protocol = true;
}
break;
// case SubmenuIndexNeroSketch:
// /* code */
// break;
case SubmenuIndexGateTX:
if(subghz_scene_set_type_submenu_to_find_protocol(subghz, "GateTX")) {
subghz->protocol_result->code_last_count_bit = 24;
key = (key & 0x00F0FFFF) | 0xF << 16; //btn 0xF, 0xC, 0xA, 0x6
subghz->protocol_result->code_last_found = subghz_protocol_common_reverse_key(
key, subghz->protocol_result->code_last_count_bit);
generated_protocol = true;
}
break;
case SubmenuIndexDoorHan:
if(subghz_scene_set_type_submenu_to_find_protocol(subghz, "KeeLoq")) {
subghz->protocol_result->code_last_count_bit = 64;
subghz->protocol_result->serial = key & 0x0FFFFFFF;
subghz->protocol_result->btn = 0x2; //btn 0x1, 0x2, 0x4, 0x8
subghz->protocol_result->cnt = 0x0003;
subghz_protocol_keeloq_set_manufacture_name(subghz->protocol_result, "DoorHan");
subghz->protocol_result->code_last_found =
subghz_protocol_keeloq_gen_key(subghz->protocol_result);
generated_protocol = true;
}
break;
default:
return false;
break;
}
if(generated_protocol) {
scene_manager_next_scene(subghz->scene_manager, SubGhzSceneSaveName);
return true;
}
}
return false;
}
const void subghz_scene_set_type_on_exit(void* context) {
SubGhz* subghz = context;
submenu_clean(subghz->submenu);
}

View File

@ -6,6 +6,7 @@ enum SubmenuIndex {
SubmenuIndexSaved,
SubmenuIndexStatic,
SubmenuIndexTest,
SubmenuIndexAddManualy,
};
void subghz_scene_start_submenu_callback(void* context, uint32_t index) {
@ -15,7 +16,9 @@ void subghz_scene_start_submenu_callback(void* context, uint32_t index) {
const void subghz_scene_start_on_enter(void* context) {
SubGhz* subghz = context;
if(subghz->state_notifications == NOTIFICATION_STARTING_STATE) {
subghz->state_notifications = NOTIFICATION_IDLE_STATE;
}
submenu_add_item(
subghz->submenu,
"Analyze",
@ -26,6 +29,12 @@ const void subghz_scene_start_on_enter(void* context) {
subghz->submenu, "Read", SubmenuIndexRead, subghz_scene_start_submenu_callback, subghz);
submenu_add_item(
subghz->submenu, "Saved", SubmenuIndexSaved, subghz_scene_start_submenu_callback, subghz);
submenu_add_item(
subghz->submenu,
"Add manually",
SubmenuIndexAddManualy,
subghz_scene_start_submenu_callback,
subghz);
submenu_add_item(
subghz->submenu, "Static", SubmenuIndexStatic, subghz_scene_start_submenu_callback, subghz);
submenu_add_item(
@ -56,6 +65,11 @@ const bool subghz_scene_start_on_event(void* context, SceneManagerEvent event) {
subghz->scene_manager, SubGhzSceneStart, SubmenuIndexSaved);
scene_manager_next_scene(subghz->scene_manager, SubGhzSceneSaved);
return true;
} else if(event.event == SubmenuIndexAddManualy) {
scene_manager_set_scene_state(
subghz->scene_manager, SubGhzSceneStart, SubmenuIndexAddManualy);
scene_manager_next_scene(subghz->scene_manager, SubGhzSceneSetType);
return true;
} else if(event.event == SubmenuIndexStatic) {
scene_manager_set_scene_state(
subghz->scene_manager, SubGhzSceneStart, SubmenuIndexStatic);

View File

@ -1,28 +1,5 @@
#include "../subghz_i.h"
#include "../views/subghz_transmitter.h"
#include "lib/subghz/protocols/subghz_protocol_princeton.h"
void subghz_scene_transmitter_tx(void* context) {
SubGhz* subghz = context;
SubGhzEncoderPrinceton* encoder = subghz_encoder_princeton_alloc();
subghz_encoder_princeton_reset(encoder, subghz->protocol_result->code_last_found, 4);
subghz_encoder_princeton_set_te(encoder, subghz->protocol_result);
subghz_begin(FuriHalSubGhzPresetOokAsync);
subghz_tx(433920000);
furi_hal_subghz_start_async_tx(subghz_encoder_princeton_yield, encoder);
while(!furi_hal_subghz_is_async_tx_complete()) {
osDelay(20);
}
//Stop tx
furi_hal_subghz_stop_async_tx();
subghz_end();
subghz_encoder_princeton_free(encoder);
}
void subghz_scene_transmitter_callback(SubghzTransmitterEvent event, void* context) {
furi_assert(context);
@ -35,24 +12,36 @@ const void subghz_scene_transmitter_on_enter(void* context) {
SubghzTransmitter* subghz_transmitter = subghz->subghz_transmitter;
subghz_transmitter_set_callback(subghz_transmitter, subghz_scene_transmitter_callback, subghz);
subghz_transmitter_set_protocol(subghz_transmitter, subghz->protocol_result);
view_dispatcher_switch_to_view(subghz->view_dispatcher, SubGhzViewTransmitter);
subghz->state_notifications = NOTIFICATION_IDLE_STATE;
}
const bool subghz_scene_transmitter_on_event(void* context, SceneManagerEvent event) {
SubGhz* subghz = context;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == SubghzTransmitterEventSend) {
//scene_manager_next_scene(subghz->scene_manager, SubGhzSceneSaveName);
subghz_scene_transmitter_tx(subghz);
if(event.event == SubghzTransmitterEventSendStart) {
subghz->state_notifications = NOTIFICATION_TX_STATE;
subghz_transmitter_tx_start(subghz);
return true;
} else if(event.event == SubghzTransmitterEventSendStop) {
subghz->state_notifications = NOTIFICATION_IDLE_STATE;
subghz_transmitter_tx_stop(subghz);
return true;
} else if(event.event == SubghzTransmitterEventBack) {
subghz->state_notifications = NOTIFICATION_IDLE_STATE;
scene_manager_search_and_switch_to_previous_scene(
subghz->scene_manager, SubGhzSceneStart);
return true;
}
} else if(event.type == SceneManagerEventTypeTick) {
if(subghz->state_notifications == NOTIFICATION_TX_STATE) {
notification_message(subghz->notifications, &sequence_blink_red_10);
}
return true;
}
return false;
}
@ -60,6 +49,6 @@ const bool subghz_scene_transmitter_on_event(void* context, SceneManagerEvent ev
const void subghz_scene_transmitter_on_exit(void* context) {
SubGhz* subghz = context;
SubghzTransmitter* subghz_transmitter = subghz->subghz_transmitter;
subghz_transmitter_set_callback(subghz_transmitter, NULL, subghz);
subghz->state_notifications = NOTIFICATION_IDLE_STATE;
}

View File

@ -62,6 +62,9 @@ SubGhz* subghz_alloc() {
view_dispatcher_set_tick_event_callback(
subghz->view_dispatcher, subghz_tick_event_callback, 100);
// Open Notification record
subghz->notifications = furi_record_open("notification");
// SubMenu
subghz->submenu = submenu_alloc();
view_dispatcher_add_view(
@ -196,6 +199,10 @@ void subghz_free(SubGhz* subghz) {
subghz_protocol_free(subghz->protocol);
subghz_worker_free(subghz->worker);
// Notifications
furi_record_close("notification");
subghz->notifications = NULL;
// The rest
free(subghz);
}

View File

@ -4,6 +4,7 @@
#include <furi-hal.h>
#include <stream_buffer.h>
#include <lib/subghz/protocols/subghz_protocol.h>
#include <lib/subghz/protocols/subghz_protocol_common.h>
#include <lib/subghz/protocols/subghz_protocol_princeton.h>
#define SUBGHZ_FREQUENCY_RANGE_STR \
@ -129,25 +130,29 @@ void subghz_cli_command_tx(Cli* cli, string_t args, void* context) {
key,
repeat);
SubGhzEncoderPrinceton* encoder = subghz_encoder_princeton_alloc();
subghz_encoder_princeton_reset(encoder, key, repeat);
SubGhzDecoderPrinceton* protocol = subghz_decoder_princeton_alloc();
protocol->common.code_last_found = key;
protocol->common.code_last_count_bit = 24;
SubGhzProtocolEncoderCommon* encoder = subghz_protocol_encoder_common_alloc();
encoder->repeat = repeat;
subghz_protocol_princeton_send_key(protocol, encoder);
furi_hal_subghz_reset();
furi_hal_subghz_load_preset(FuriHalSubGhzPresetOokAsync);
frequency = furi_hal_subghz_set_frequency_and_path(frequency);
furi_hal_subghz_start_async_tx(subghz_protocol_encoder_common_yield, encoder);
furi_hal_subghz_start_async_tx(subghz_encoder_princeton_yield, encoder);
while(!furi_hal_subghz_is_async_tx_complete()) {
while(!(furi_hal_subghz_is_async_tx_complete() || cli_cmd_interrupt_received(cli))) {
printf(".");
fflush(stdout);
osDelay(333);
}
furi_hal_subghz_stop_async_tx();
furi_hal_subghz_sleep();
subghz_encoder_princeton_free(encoder);
subghz_decoder_princeton_free(protocol);
subghz_protocol_encoder_common_free(encoder);
}
typedef struct {

View File

@ -7,6 +7,7 @@
#include <gui/elements.h>
#include <notification/notification-messages.h>
#include "file-worker.h"
#include "../notification/notification.h"
void subghz_begin(FuriHalSubGhzPreset preset) {
furi_hal_subghz_reset();
@ -39,6 +40,34 @@ void subghz_end(void) {
furi_hal_subghz_sleep();
}
void subghz_transmitter_tx_start(void* context) {
SubGhz* subghz = context;
subghz->encoder = subghz_protocol_encoder_common_alloc();
subghz->encoder->repeat = 200; //max repeat with the button held down
//get upload
if(subghz->protocol_result->get_upload_protocol) {
if(subghz->protocol_result->get_upload_protocol(subghz->protocol_result, subghz->encoder)) {
subghz_begin(FuriHalSubGhzPresetOokAsync);
subghz_tx(433920000);
//Start TX
furi_hal_subghz_start_async_tx(subghz_protocol_encoder_common_yield, subghz->encoder);
}
}
}
void subghz_transmitter_tx_stop(void* context) {
SubGhz* subghz = context;
//Stop TX
furi_hal_subghz_stop_async_tx();
subghz_end();
subghz_protocol_encoder_common_free(subghz->encoder);
//if protocol dynamic then we save the last upload
if(subghz->protocol_result->type_protocol == TYPE_PROTOCOL_DYNAMIC) {
subghz_save_protocol_to_file(subghz, subghz->text_store);
}
notification_message(subghz->notifications, &sequence_reset_red);
}
bool subghz_key_load(SubGhz* subghz, const char* file_path) {
furi_assert(subghz);
furi_assert(file_path);
@ -81,3 +110,127 @@ bool subghz_key_load(SubGhz* subghz, const char* file_path) {
return loaded;
}
bool subghz_save_protocol_to_file(void* context, const char* dev_name) {
SubGhz* subghz = context;
FileWorker* file_worker = file_worker_alloc(false);
string_t dev_file_name;
string_init(dev_file_name);
string_t temp_str;
string_init(temp_str);
bool saved = false;
do {
// Create subghz folder directory if necessary
if(!file_worker_mkdir(file_worker, SUBGHZ_APP_FOLDER)) {
break;
}
// Create saved directory if necessary
if(!file_worker_mkdir(file_worker, SUBGHZ_APP_PATH_FOLDER)) {
break;
}
// First remove subghz device file if it was saved
string_printf(
dev_file_name, "%s/%s%s", SUBGHZ_APP_PATH_FOLDER, dev_name, SUBGHZ_APP_EXTENSION);
if(!file_worker_remove(file_worker, string_get_cstr(dev_file_name))) {
break;
}
// Open file
if(!file_worker_open(
file_worker, string_get_cstr(dev_file_name), FSAM_WRITE, FSOM_CREATE_ALWAYS)) {
break;
}
//Get string save
subghz->protocol_result->to_save_string(subghz->protocol_result, temp_str);
// Prepare and write data to file
if(!file_worker_write(file_worker, string_get_cstr(temp_str), string_size(temp_str))) {
break;
}
saved = true;
} while(0);
string_clear(temp_str);
string_clear(dev_file_name);
file_worker_close(file_worker);
file_worker_free(file_worker);
return saved;
}
bool subghz_saved_protocol_select(SubGhz* subghz) {
furi_assert(subghz);
FileWorker* file_worker = file_worker_alloc(false);
string_t protocol_file_name;
string_init(protocol_file_name);
string_t temp_str;
string_init(temp_str);
// Input events and views are managed by file_select
bool res = file_worker_file_select(
file_worker,
SUBGHZ_APP_PATH_FOLDER,
SUBGHZ_APP_EXTENSION,
subghz->text_store,
sizeof(subghz->text_store),
NULL);
if(res) {
// Get key file path
string_printf(
protocol_file_name,
"%s/%s%s",
SUBGHZ_APP_PATH_FOLDER,
subghz->text_store,
SUBGHZ_APP_EXTENSION);
} else {
string_clear(temp_str);
string_clear(protocol_file_name);
file_worker_close(file_worker);
file_worker_free(file_worker);
return res;
}
res = false;
do {
if(!file_worker_open(
file_worker, string_get_cstr(protocol_file_name), FSAM_READ, FSOM_OPEN_EXISTING)) {
break;
}
// Read and parse name protocol from 1st line
if(!file_worker_read_until(file_worker, temp_str, '\n')) {
break;
}
// strlen("Protocol: ") = 10
string_right(temp_str, 10);
subghz->protocol_result =
subghz_protocol_get_by_name(subghz->protocol, string_get_cstr(temp_str));
if(subghz->protocol_result == NULL) {
file_worker_show_error(file_worker, "Cannot parse\nfile");
break;
}
if(!subghz->protocol_result->to_load_protocol(file_worker, subghz->protocol_result)) {
file_worker_show_error(file_worker, "Cannot parse\nfile");
break;
}
res = true;
} while(0);
string_clear(temp_str);
string_clear(protocol_file_name);
file_worker_close(file_worker);
file_worker_free(file_worker);
return res;
}
uint32_t subghz_random_serial(void) {
static bool rand_generator_inited = false;
if(!rand_generator_inited) {
srand(DWT->CYCCNT);
rand_generator_inited = true;
}
return (uint32_t)rand();
}

View File

@ -13,6 +13,7 @@
#include <furi-hal.h>
#include <gui/gui.h>
#include <gui/scene_manager.h>
#include <notification/notification-messages.h>
#include <gui/view_dispatcher.h>
#include <gui/modules/submenu.h>
#include <gui/modules/dialog_ex.h>
@ -27,16 +28,22 @@
#define SUBGHZ_TEXT_STORE_SIZE 128
#define NOTIFICATION_STARTING_STATE 0u
#define NOTIFICATION_IDLE_STATE 1u
#define NOTIFICATION_TX_STATE 2u
extern const uint32_t subghz_frequencies[];
extern const uint32_t subghz_frequencies_count;
extern const uint32_t subghz_frequencies_433_92;
struct SubGhz {
Gui* gui;
NotificationApp* notifications;
SubGhzWorker* worker;
SubGhzProtocol* protocol;
SubGhzProtocolCommon* protocol_result;
SubGhzProtocolEncoderCommon* encoder;
SceneManager* scene_manager;
@ -47,6 +54,7 @@ struct SubGhz {
Popup* popup;
TextInput* text_input;
char text_store[SUBGHZ_TEXT_STORE_SIZE + 1];
uint8_t state_notifications;
SubghzAnalyze* subghz_analyze;
SubghzReceiver* subghz_receiver;
@ -77,4 +85,9 @@ void subghz_rx(uint32_t frequency);
void subghz_tx(uint32_t frequency);
void subghz_idle(void);
void subghz_end(void);
bool subghz_key_load(SubGhz* subghz, const char* file_path);
void subghz_transmitter_tx_start(void* context);
void subghz_transmitter_tx_stop(void* context);
bool subghz_key_load(SubGhz* subghz, const char* file_path);
bool subghz_save_protocol_to_file(void* context, const char* dev_name);
bool subghz_saved_protocol_select(SubGhz* subghz);
uint32_t subghz_random_serial(void);

View File

@ -47,7 +47,8 @@ void subghz_receiver_draw(Canvas* canvas, SubghzReceiverModel* model) {
elements_multiline_text(canvas, 0, 10, string_get_cstr(model->text));
elements_button_left(canvas, "Back");
if(model->protocol && model->protocol->to_save_string) {
if(model->protocol && model->protocol->to_save_string &&
strcmp(model->protocol->name, "KeeLoq")) {
elements_button_right(canvas, "Save");
}
}
@ -61,7 +62,9 @@ bool subghz_receiver_input(InputEvent* event, void* context) {
bool can_be_saved = false;
with_view_model(
subghz_receiver->view, (SubghzReceiverModel * model) {
can_be_saved = (model->protocol && model->protocol->to_save_string);
can_be_saved =
(model->protocol && model->protocol->to_save_string &&
strcmp(model->protocol->name, "KeeLoq"));
return false;
});

View File

@ -89,7 +89,7 @@ bool subghz_static_input(InputEvent* event, void* context) {
NotificationApp* notification = furi_record_open("notification");
notification_message_block(notification, &sequence_set_red_255);
subghz_encoder_princeton_reset(
subghz_encoder_princeton_set(
instance->encoder, subghz_static_keys[model->button], 20);
furi_hal_subghz_start_async_tx(
subghz_encoder_princeton_yield, instance->encoder);

View File

@ -153,7 +153,7 @@ static bool subghz_test_packet_input(InputEvent* event, void* context) {
if(model->status == SubghzTestPacketModelStatusRx) {
furi_hal_subghz_start_async_rx(subghz_test_packet_rx_callback, instance);
} else {
subghz_encoder_princeton_reset(instance->encoder, 0x00AABBCC, 1000);
subghz_encoder_princeton_set(instance->encoder, 0x00AABBCC, 1000);
furi_hal_subghz_start_async_tx(subghz_encoder_princeton_yield, instance->encoder);
}

View File

@ -48,19 +48,31 @@ void subghz_transmitter_draw(Canvas* canvas, SubghzTransmitterModel* model) {
canvas_set_font(canvas, FontSecondary);
elements_multiline_text(canvas, 0, 10, string_get_cstr(model->text));
elements_button_center(canvas, "Send");
if(model->protocol && model->protocol->get_upload_protocol) {
elements_button_center(canvas, "Send");
}
}
bool subghz_transmitter_input(InputEvent* event, void* context) {
furi_assert(context);
SubghzTransmitter* subghz_transmitter = context;
if(event->type != InputTypeShort) return false;
bool can_be_send = false;
with_view_model(
subghz_transmitter->view, (SubghzTransmitterModel * model) {
can_be_send = (model->protocol && model->protocol->get_upload_protocol);
string_clean(model->text);
model->protocol->to_string(model->protocol, model->text);
return true;
});
//if(event->type != InputTypeShort) return false;
if(event->key == InputKeyBack) {
return false;
} else if(event->key == InputKeyOk) {
subghz_transmitter->callback(SubghzTransmitterEventSend, subghz_transmitter->context);
} else if(can_be_send && event->key == InputKeyOk && event->type == InputTypePress) {
subghz_transmitter->callback(SubghzTransmitterEventSendStart, subghz_transmitter->context);
return true;
} else if(can_be_send && event->key == InputKeyOk && event->type == InputTypeRelease) {
subghz_transmitter->callback(SubghzTransmitterEventSendStop, subghz_transmitter->context);
return true;
}

View File

@ -4,7 +4,8 @@
#include <lib/subghz/protocols/subghz_protocol_common.h>
typedef enum {
SubghzTransmitterEventSend,
SubghzTransmitterEventSendStart,
SubghzTransmitterEventSendStop,
SubghzTransmitterEventBack,
} SubghzTransmitterEvent;

View File

@ -6,7 +6,9 @@
# Compiling
make all
```bash
make all
```
# Asset naming rules

File diff suppressed because one or more lines are too long

View File

@ -1,13 +1,6 @@
#pragma once
#include <gui/icon.h>
extern const Icon A_FX_Sitting_40x27;
extern const Icon A_MDIB_32x32;
extern const Icon A_MDI_32x32;
extern const Icon A_MDWLB_32x32;
extern const Icon A_MDWL_32x32;
extern const Icon A_MDWRB_32x32;
extern const Icon A_MDWR_32x32;
extern const Icon A_WatchingTV_128x64;
extern const Icon A_Wink_128x64;
extern const Icon I_dir_10px;
@ -24,9 +17,6 @@ extern const Icon I_ButtonLeftSmall_3x5;
extern const Icon I_Warning_30x23;
extern const Icon I_ButtonRight_4x7;
extern const Icon I_ButtonCenter_7x7;
extern const Icon I_FX_SittingB_40x27;
extern const Icon I_BigGames_24x24;
extern const Icon I_BigProfile_24x24;
extern const Icon I_DolphinOkay_41x43;
extern const Icon I_DolphinFirstStart4_67x53;
extern const Icon I_DolphinFirstStart2_59x51;
@ -37,22 +27,7 @@ extern const Icon I_DolphinFirstStart1_59x53;
extern const Icon I_DolphinFirstStart8_56x51;
extern const Icon I_DolphinFirstStart7_61x51;
extern const Icon I_Flipper_young_80x60;
extern const Icon I_BigBurger_24x24;
extern const Icon I_FX_Bang_32x6;
extern const Icon I_DolphinFirstStart3_57x48;
extern const Icon I_blackfish_25x17;
extern const Icon I_blacklid_36x27;
extern const Icon I_skeleton_25x17;
extern const Icon I_letterB_10x10;
extern const Icon I_shit_25x17;
extern const Icon I_letterC_10x10;
extern const Icon I_active_plate_48x18;
extern const Icon I_fish_25x17;
extern const Icon I_blackshit_25x17;
extern const Icon I_lid_36x27;
extern const Icon I_blackskeleton_25x17;
extern const Icon I_letterA_10x10;
extern const Icon I_plate_42x19;
extern const Icon I_PassportBottom_128x17;
extern const Icon I_DoorLeft_8x56;
extern const Icon I_DoorLocked_10x56;
@ -102,15 +77,6 @@ extern const Icon A_U2F_14;
extern const Icon A_iButton_14;
extern const Icon I_Medium_chip_22x21;
extern const Icon I_EMV_Chip_14x11;
extern const Icon I_passport_happy1_43x45;
extern const Icon I_passport_bad3_43x45;
extern const Icon I_passport_okay2_43x45;
extern const Icon I_passport_bad2_43x45;
extern const Icon I_passport_okay3_43x45;
extern const Icon I_passport_bad1_43x45;
extern const Icon I_passport_happy3_43x45;
extern const Icon I_passport_happy2_43x45;
extern const Icon I_passport_okay1_43x45;
extern const Icon I_Health_16x16;
extern const Icon I_FaceCharging_29x14;
extern const Icon I_BatteryBody_52x28;
@ -126,99 +92,6 @@ extern const Icon I_RFIDDolphinSend_97x61;
extern const Icon I_RFIDDolphinReceive_97x61;
extern const Icon I_SDQuestion_35x43;
extern const Icon I_SDError_43x35;
extern const Icon I_Console_74x67_4;
extern const Icon I_Console_74x67_5;
extern const Icon I_Console_74x67_7;
extern const Icon I_Console_74x67_6;
extern const Icon I_Console_74x67_2;
extern const Icon I_Console_74x67_3;
extern const Icon I_Console_74x67_1;
extern const Icon I_Console_74x67_0;
extern const Icon I_Console_74x67_8;
extern const Icon I_food8_61x98;
extern const Icon I_food5_61x98;
extern const Icon I_food3_61x98;
extern const Icon I_food9_61x98;
extern const Icon I_food12_61x98;
extern const Icon I_food4_61x98;
extern const Icon I_food2_61x98;
extern const Icon I_food7_61x98;
extern const Icon I_food11_61x98;
extern const Icon I_food1_61x98;
extern const Icon I_food6_61x98;
extern const Icon I_food10_61x98;
extern const Icon I_rightdown2_73x61;
extern const Icon I_black_upright2_73x61;
extern const Icon I_black_leftup1_73x61;
extern const Icon I_black_upleft1_73x61;
extern const Icon I_black_down2_73x61;
extern const Icon I_downleft3_73x61;
extern const Icon I_down2_73x61;
extern const Icon I_black_downright2_73x61;
extern const Icon I_black_downleft2_73x61;
extern const Icon I_up2_73x61;
extern const Icon I_right1_73x61;
extern const Icon I_black_up1_73x61;
extern const Icon I_upright1_73x61;
extern const Icon I_black_rightleft2_73x61;
extern const Icon I_black_right3_73x61;
extern const Icon I_upleft2_73x61;
extern const Icon I_black_downup3_73x61;
extern const Icon I_black_updown3_73x61;
extern const Icon I_leftup2_73x61;
extern const Icon I_leftdown2_73x61;
extern const Icon I_downup1_73x61;
extern const Icon I_updown1_73x61;
extern const Icon I_rightup1_73x61;
extern const Icon I_black_rightdown1_73x61;
extern const Icon I_downleft2_73x61;
extern const Icon I_downright1_73x61;
extern const Icon I_black_downright3_73x61;
extern const Icon I_black_downleft3_73x61;
extern const Icon I_rightleft1_73x61;
extern const Icon I_black_right2_73x61;
extern const Icon I_black_rightup2_73x61;
extern const Icon I_black_downup2_73x61;
extern const Icon I_black_updown2_73x61;
extern const Icon I_black_left1_73x61;
extern const Icon I_black_leftdown2_73x61;
extern const Icon I_left1_73x61;
extern const Icon I_rightup2_73x61;
extern const Icon I_black_rightdown2_73x61;
extern const Icon I_downup2_73x61;
extern const Icon I_updown2_73x61;
extern const Icon I_right3_73x61;
extern const Icon I_downright2_73x61;
extern const Icon I_downleft1_73x61;
extern const Icon I_black_rightup1_73x61;
extern const Icon I_black_right1_73x61;
extern const Icon I_rightleft2_73x61;
extern const Icon I_left2_73x61;
extern const Icon I_black_left2_73x61;
extern const Icon I_black_downup1_73x61;
extern const Icon I_black_updown1_73x61;
extern const Icon I_black_leftdown1_73x61;
extern const Icon I_downup3_73x61;
extern const Icon I_updown3_73x61;
extern const Icon I_black_leftup2_73x61;
extern const Icon I_black_upright1_73x61;
extern const Icon I_rightdown1_73x61;
extern const Icon I_right2_73x61;
extern const Icon I_black_downleft1_73x61;
extern const Icon I_down1_73x61;
extern const Icon I_black_downright1_73x61;
extern const Icon I_up1_73x61;
extern const Icon I_downright3_73x61;
extern const Icon I_black_down1_73x61;
extern const Icon I_black_upleft2_73x61;
extern const Icon I_upleft1_73x61;
extern const Icon I_black_rightleft1_73x61;
extern const Icon I_black_up2_73x61;
extern const Icon I_upright2_73x61;
extern const Icon I_leftdown1_73x61;
extern const Icon I_left3_73x61;
extern const Icon I_leftup1_73x61;
extern const Icon I_black_left3_73x61;
extern const Icon I_BadUsb_9x8;
extern const Icon I_PlaceholderR_30x13;
extern const Icon I_Background_128x8;

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