Merge branch 'release-candidate' into release
66
.github/workflows/build.yml
vendored
@ -1,6 +1,13 @@
|
||||
name: 'Build'
|
||||
|
||||
on: push
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- dev
|
||||
- "release*"
|
||||
tags:
|
||||
- '*'
|
||||
pull_request:
|
||||
|
||||
env:
|
||||
TARGETS: f6
|
||||
@ -58,18 +65,6 @@ jobs:
|
||||
make -j$(nproc) -C bootloader TARGET=${TARGET}
|
||||
done
|
||||
|
||||
- name: 'Generate dfu file for bootloader'
|
||||
uses: ./.github/actions/docker
|
||||
with:
|
||||
run: |
|
||||
for TARGET in ${TARGETS}
|
||||
do
|
||||
hex2dfu \
|
||||
-i bootloader/.obj/${TARGET}/bootloader.hex \
|
||||
-o bootloader/.obj/${TARGET}/bootloader.dfu \
|
||||
-l "Flipper Zero $(echo $TARGET | tr a-z A-Z)"
|
||||
done
|
||||
|
||||
- name: 'Build firmware in docker'
|
||||
uses: ./.github/actions/docker
|
||||
with:
|
||||
@ -79,19 +74,8 @@ jobs:
|
||||
make -j$(nproc) -C firmware TARGET=${TARGET}
|
||||
done
|
||||
|
||||
- name: 'Generate dfu file for firmware'
|
||||
uses: ./.github/actions/docker
|
||||
with:
|
||||
run: |
|
||||
for TARGET in ${TARGETS}
|
||||
do
|
||||
hex2dfu \
|
||||
-i firmware/.obj/${TARGET}/firmware.hex \
|
||||
-o firmware/.obj/${TARGET}/firmware.dfu \
|
||||
-l "Flipper Zero $(echo $TARGET | tr a-z A-Z)"
|
||||
done
|
||||
|
||||
- name: 'Generate full hex file'
|
||||
if: ${{ !github.event.pull_request.head.repo.fork }}
|
||||
uses: ./.github/actions/docker
|
||||
with:
|
||||
run: |
|
||||
@ -104,6 +88,7 @@ jobs:
|
||||
done
|
||||
|
||||
- name: 'Move upload files'
|
||||
if: ${{ !github.event.pull_request.head.repo.fork }}
|
||||
uses: ./.github/actions/docker
|
||||
with:
|
||||
run: |
|
||||
@ -124,6 +109,7 @@ jobs:
|
||||
done
|
||||
|
||||
- name: 'Generate full dfu file'
|
||||
if: ${{ !github.event.pull_request.head.repo.fork }}
|
||||
uses: ./.github/actions/docker
|
||||
with:
|
||||
run: |
|
||||
@ -136,6 +122,7 @@ jobs:
|
||||
done
|
||||
|
||||
- name: 'Full flash asssembly: bootloader as base'
|
||||
if: ${{ !github.event.pull_request.head.repo.fork }}
|
||||
run: |
|
||||
for TARGET in ${TARGETS}
|
||||
do
|
||||
@ -145,13 +132,15 @@ jobs:
|
||||
done
|
||||
|
||||
- name: 'Full flash asssembly: bootloader padding'
|
||||
if: ${{ !github.event.pull_request.head.repo.fork }}
|
||||
run: |
|
||||
for TARGET in ${TARGETS}
|
||||
do
|
||||
truncate -s 32768 artifacts/flipper-z-${TARGET}-full-${SUFFIX}.bin
|
||||
done
|
||||
|
||||
|
||||
- name: 'Full flash asssembly: append firmware'
|
||||
if: ${{ !github.event.pull_request.head.repo.fork }}
|
||||
run: |
|
||||
for TARGET in ${TARGETS}
|
||||
do
|
||||
@ -160,7 +149,31 @@ jobs:
|
||||
>> artifacts/flipper-z-${TARGET}-full-${SUFFIX}.bin
|
||||
done
|
||||
|
||||
- name: 'Bundle core2 firmware'
|
||||
if: ${{ !github.event.pull_request.head.repo.fork }}
|
||||
run: |
|
||||
test -d core2_firmware && rm -rf core2_firmware || true
|
||||
mkdir core2_firmware
|
||||
cp \
|
||||
lib/STM32CubeWB/package.xml \
|
||||
lib/STM32CubeWB/Projects/STM32WB_Copro_Wireless_Binaries/STM32WB5x/stm32wb5x_FUS_fw.bin \
|
||||
lib/STM32CubeWB/Projects/STM32WB_Copro_Wireless_Binaries/STM32WB5x/stm32wb5x_FUS_fw_for_fus_0_5_3.bin \
|
||||
lib/STM32CubeWB/Projects/STM32WB_Copro_Wireless_Binaries/STM32WB5x/stm32wb5x_BLE_Stack_full_fw.bin \
|
||||
core2_firmware
|
||||
tar czpf artifacts/flipper-z-any-core2_firmware-${SUFFIX}.tgz core2_firmware
|
||||
|
||||
- name: 'Bundle scripts'
|
||||
if: ${{ !github.event.pull_request.head.repo.fork }}
|
||||
run: |
|
||||
tar czpf artifacts/flipper-z-any-scripts-${SUFFIX}.tgz scripts
|
||||
|
||||
- name: 'Bundle resources'
|
||||
if: ${{ !github.event.pull_request.head.repo.fork }}
|
||||
run: |
|
||||
tar czpf artifacts/flipper-z-any-resources-${SUFFIX}.tgz -C assets resources
|
||||
|
||||
- name: 'Upload artifacts to update server'
|
||||
if: ${{ !github.event.pull_request.head.repo.fork }}
|
||||
uses: burnett01/rsync-deployments@4.1
|
||||
with:
|
||||
switches: -avzP --delete
|
||||
@ -172,6 +185,7 @@ jobs:
|
||||
remote_key: ${{ secrets.RSYNC_DEPLOY_KEY }}
|
||||
|
||||
- name: 'Trigger update server reindex'
|
||||
if: ${{ !github.event.pull_request.head.repo.fork }}
|
||||
uses: wei/curl@master
|
||||
with:
|
||||
args: -X POST -F 'key=${{ secrets.REINDEX_KEY }}' ${{ secrets.REINDEX_URL }}
|
||||
|
||||
46
.github/workflows/build_toolchain.yml
vendored
Normal file
@ -0,0 +1,46 @@
|
||||
name: 'Build toolchain Docker image'
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- dev
|
||||
tags:
|
||||
- '*'
|
||||
|
||||
jobs:
|
||||
build:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Checkout code
|
||||
uses: actions/checkout@v2
|
||||
with:
|
||||
fetch-depth: 0
|
||||
- name: Docker meta
|
||||
id: meta
|
||||
uses: docker/metadata-action@v3
|
||||
with:
|
||||
images: flipperdevices/flipperzero-toolchain
|
||||
flavor: latest=${{ startsWith(github.ref, 'refs/tags/') && !endsWith(github.ref, 'rc')}}
|
||||
tags: |
|
||||
type=ref,event=branch
|
||||
type=ref,event=tag
|
||||
- name: Set up QEMU
|
||||
uses: docker/setup-qemu-action@v1
|
||||
- name: Set up Docker Buildx
|
||||
uses: docker/setup-buildx-action@v1
|
||||
- name: Login to DockerHub
|
||||
uses: docker/login-action@v1
|
||||
with:
|
||||
username: ${{ secrets.DOCKERHUB_USERNAME }}
|
||||
password: ${{ secrets.DOCKERHUB_TOKEN }}
|
||||
- name: Build and push
|
||||
id: docker_build
|
||||
uses: docker/build-push-action@v2
|
||||
with:
|
||||
context: docker/
|
||||
push: true
|
||||
tags: ${{ steps.meta.outputs.tags }}
|
||||
labels: ${{ steps.meta.outputs.labels }}
|
||||
platforms: linux/amd64,linux/arm64
|
||||
cache-from: type=registry,ref=flipperdevices/flipperzero-toolchain:buildcache
|
||||
cache-to: type=registry,ref=flipperdevices/flipperzero-toolchain:buildcache,mode=max
|
||||
25
.github/workflows/lint_c.yml
vendored
@ -1,6 +1,13 @@
|
||||
name: 'Lint C/C++ with clang-format'
|
||||
|
||||
on: pull_request
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- dev
|
||||
- "release*"
|
||||
tags:
|
||||
- '*'
|
||||
pull_request:
|
||||
|
||||
env:
|
||||
TARGETS: f6
|
||||
@ -37,7 +44,19 @@ jobs:
|
||||
uses: ./.github/actions/docker
|
||||
|
||||
- name: 'Check syntax'
|
||||
id: syntax_check
|
||||
uses: ./.github/actions/docker
|
||||
continue-on-error: false
|
||||
with:
|
||||
run: /syntax_check.sh
|
||||
run: SET_GH_OUTPUT=1 /syntax_check.sh
|
||||
|
||||
- name: Report syntax errors
|
||||
if: failure() && steps.syntax_check.outputs.errors && github.event.pull_request
|
||||
uses: peter-evans/create-or-update-comment@v1
|
||||
with:
|
||||
issue-number: ${{ github.event.pull_request.number }}
|
||||
body: |
|
||||
Please fix following syntax errors:
|
||||
```
|
||||
${{ steps.syntax_check.outputs.errors }}
|
||||
```
|
||||
You might want to run `docker compose exec dev /syntax_check.sh` for an auto-fix.
|
||||
9
.github/workflows/lint_python.yml
vendored
@ -1,6 +1,13 @@
|
||||
name: 'Python Lint'
|
||||
|
||||
on: pull_request
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- dev
|
||||
- "release*"
|
||||
tags:
|
||||
- '*'
|
||||
pull_request:
|
||||
|
||||
jobs:
|
||||
lint_python:
|
||||
|
||||
674
LICENSE
Normal file
@ -0,0 +1,674 @@
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish to
|
||||
avoid the special danger that patents applied to a free program could
|
||||
make it effectively proprietary. To prevent this, the GPL assures that
|
||||
patents cannot be used to render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
||||
184
ReadMe.md
@ -1,16 +1,15 @@
|
||||
# Flipper Zero Firmware community repo
|
||||
# Flipper Zero Firmware
|
||||
|
||||
[](http://flipperzero.one/discord)
|
||||
|
||||
<img src="https://habrastorage.org/webt/eo/m0/e4/eom0e4btudte7nrhnyic-laiog0.png" />
|
||||

|
||||
|
||||
Welcome to [Flipper Zero](https://flipperzero.one/)'s Firmware repo!
|
||||
Our goal is to create nice and clean code along with good documentation, to make it a pleasure for everyone to work with.
|
||||
This repo will become completely public closer to the device shipping date.
|
||||
Our goal is to create nice and clean code with good documentation, to make it a pleasure for everyone to work with.
|
||||
|
||||
# Update firmware
|
||||
|
||||
<a href="https://update.flipperzero.one/">Get Latest Firmware from Update Server</a>
|
||||
[Get Latest Firmware from Update Server](https://update.flipperzero.one/)
|
||||
|
||||
|
||||
Flipper Zero's firmware consists of three components:
|
||||
@ -27,7 +26,7 @@ All 3 of them must be flashed in order described.
|
||||
|
||||
Prerequisites:
|
||||
|
||||
- Linux / MacOs
|
||||
- Linux / macOS
|
||||
- Terminal
|
||||
- STM32_Programmer_CLI added to $PATH
|
||||
|
||||
@ -37,9 +36,9 @@ One liner: `./flash_core2_ble.sh`
|
||||
|
||||
Prerequisites:
|
||||
|
||||
- Linux / MacOs
|
||||
- Linux / macOS
|
||||
- Terminal
|
||||
- Arm gcc noneabi
|
||||
- [arm-gcc-none-eabi](https://developer.arm.com/tools-and-software/open-source-software/developer-tools/gnu-toolchain/gnu-rm/downloads)
|
||||
- openocd
|
||||
|
||||
One liner: `./flash_core1_main.sh`
|
||||
@ -52,81 +51,138 @@ One liner: `./flash_core1_main.sh`
|
||||
- Press and hold `← Left` + `↩ Back` for reset
|
||||
- Release `← Left` and keep holding `↩ Back` until blue LED lights up
|
||||
- Release `↩ Back`
|
||||
<img src="https://habrastorage.org/webt/uu/c3/g2/uuc3g2n36f2sju19rskcvjzjf6w.png" />
|
||||

|
||||
|
||||
1. Run `dfu-util -D full.dfu -a 0`
|
||||
|
||||
# Build from source
|
||||
|
||||
`docker-compose exec dev make -C firmware flash` for build and flash dev board (see `applications/applications.mk` for list of applications/examples)
|
||||
## Prerequisites
|
||||
|
||||
1. Install [Docker Engine and Docker Compose](https://www.docker.com/get-started)
|
||||
2. Clone the repo:
|
||||
```sh
|
||||
git clone https://github.com/flipperdevices/flipperzero-firmware
|
||||
cd flipperzero-firmware
|
||||
```
|
||||
3. Prepare the container:
|
||||
```sh
|
||||
docker compose up -d
|
||||
```
|
||||
|
||||
## Compile bootloader
|
||||
|
||||
```sh
|
||||
docker compose exec dev make -j$(nproc) -C bootloader TARGET=f6
|
||||
```
|
||||
|
||||
Bootloader compilation results:
|
||||
* `bootloader/.obj/f6/bootloader.elf`
|
||||
* `bootloader/.obj/f6/bootloader.hex`
|
||||
* `bootloader/.obj/f6/bootloader.bin`
|
||||
* **`bootloader/.obj/f6/bootloader.dfu`** - should be used to flash
|
||||
|
||||
## Compile firmware
|
||||
|
||||
```sh
|
||||
docker compose exec dev make -j$(nproc) -C firmware TARGET=f6
|
||||
```
|
||||
|
||||
Firmware compilation results:
|
||||
* `firmware/.obj/f6/firmware.elf`
|
||||
* `firmware/.obj/f6/firmware.hex`
|
||||
* `firmware/.obj/f6/firmware.bin`
|
||||
* **`firmware/.obj/f6/firmware.dfu`** - should be used to flash
|
||||
|
||||
## Concatenate bootloader and firmware
|
||||
|
||||
You might want to do this to distribute the firmware as a single file.
|
||||
|
||||
That's exactly how we generate our `full` builds.
|
||||
|
||||
1. Concatenate HEX files:
|
||||
```sh
|
||||
docker compose exec dev srec_cat \
|
||||
bootloader/.obj/f6/bootloader.hex -Intel \
|
||||
firmware/.obj/f6/firmware.hex -Intel \
|
||||
-o firmware/.obj/f6/full.hex -Intel
|
||||
```
|
||||
2. Convert HEX to DFU:
|
||||
```sh
|
||||
docker compose exec dev hex2dfu \
|
||||
-i firmware/.obj/f6/full.hex \
|
||||
-o firmware/.obj/f6/full.dfu \
|
||||
-l "Flipper Zero F6"
|
||||
```
|
||||
|
||||
Finally, you will have **`firmware/.obj/f6/full.dfu`** file that can be distributed and flashed.
|
||||
|
||||
# Links
|
||||
* Task tracker: [Jira](https://flipperzero.atlassian.net/)
|
||||
* Discord server: [flipperzero.one/discord](https://flipperzero.one/discord)
|
||||
* Project website: [flipperzero.one](https://flipperzero.one)
|
||||
* Discord: [flipp.dev/discord](https://flipp.dev/discord)
|
||||
* Website: [flipperzero.one](https://flipperzero.one)
|
||||
* Kickstarter page: [kickstarter.com](https://www.kickstarter.com/projects/flipper-devices/flipper-zero-tamagochi-for-hackers)
|
||||
* Forum: [forum.flipperzero.one](https://forum.flipperzero.one/)
|
||||
|
||||
# Folders structure
|
||||
|
||||
- applications - application and services
|
||||
* accessor - Wiegand server
|
||||
* archive - Archive and file manager
|
||||
* bt - BLE service and application
|
||||
* cli - Console service
|
||||
* debug_tools - different tools that we use on factory and for debug
|
||||
* dialogs - service for showing GUI dialogs
|
||||
* dolphin - dolphin service and supplientary apps
|
||||
* gpio-tester - GPIO control application
|
||||
* gui - GUI service
|
||||
* ibutton - ibutton application, onewire keys and more
|
||||
* input - input service
|
||||
* irda - irda application, controls your IR devices
|
||||
* irda_monitor - irda debug tool
|
||||
* lfrfid - LF RFID application
|
||||
* lfrfid-debug - LF RFID debug tool
|
||||
* loader - application loader service
|
||||
* menu - main menu service
|
||||
* music-player - music player app (demo)
|
||||
* nfc - NFC application, HF rfid, EMV and etc
|
||||
* notification - notification service
|
||||
* power - power service
|
||||
* power-observer - power debug tool
|
||||
* scened-app-example - c++ application example
|
||||
* storage - storage service, internal + sdcard
|
||||
* storage-settings - storage settings app
|
||||
* subghz - subghz application, 433 fobs and etc
|
||||
* tests - unit tests and etc
|
||||
* accessor - Wiegand server
|
||||
* archive - Archive and file manager
|
||||
* bt - BLE service and application
|
||||
* cli - Console service
|
||||
* debug_tools - different tools that we use on factory and for debug
|
||||
* dialogs - service for showing GUI dialogs
|
||||
* dolphin - dolphin service and supplientary apps
|
||||
* gpio-tester - GPIO control application
|
||||
* gui - GUI service
|
||||
* ibutton - ibutton application, onewire keys and more
|
||||
* input - input service
|
||||
* irda - irda application, controls your IR devices
|
||||
* irda_monitor - irda debug tool
|
||||
* lfrfid - LF RFID application
|
||||
* lfrfid-debug - LF RFID debug tool
|
||||
* loader - application loader service
|
||||
* menu - main menu service
|
||||
* music-player - music player app (demo)
|
||||
* nfc - NFC application, HF rfid, EMV and etc
|
||||
* notification - notification service
|
||||
* power - power service
|
||||
* power-observer - power debug tool
|
||||
* scened-app-example - c++ application example
|
||||
* storage - storage service, internal + sdcard
|
||||
* storage-settings - storage settings app
|
||||
* subghz - subghz application, 433 fobs and etc
|
||||
* tests - unit tests and etc
|
||||
- assets - assets used by applications and services
|
||||
* compiled - compilation results
|
||||
* icons - source icons images
|
||||
* compiled - compilation results
|
||||
* icons - source icons images
|
||||
- bootloader - bootloader for flipper
|
||||
* src - bootloader sources
|
||||
* targets - targets' hal and implementation
|
||||
* src - bootloader sources
|
||||
* targets - targets' hal and implementation
|
||||
- core - core libraries: home for furi
|
||||
- debug - debug helpers, plugins and tools
|
||||
- docker - docker image sources (used for automated firmware build)
|
||||
- firmware - firmware for flipper
|
||||
* targets - targets' hal and implementation
|
||||
* targets - targets' hal and implementation
|
||||
- lib - different libraries and drivers that apps and firmware uses
|
||||
* ST25RFAL002 - ST253916 driver and NFC hal
|
||||
* STM32CubeWB - STM32WB hal
|
||||
* app-scened-template - scened template app library
|
||||
* app-template - template app library
|
||||
* callback-connector - callback connector library
|
||||
* common-api - common api delaration library
|
||||
* cyfral - cyfral library
|
||||
* drivers - drivers that we wrote
|
||||
* fatfs - external storage file system
|
||||
* fnv1a-hash - fnv1a hash library
|
||||
* irda - irda library
|
||||
* littlefs - internal storage file system
|
||||
* mlib - algorithms and containers
|
||||
* nfc_protocols - nfc protocols library
|
||||
* onewire - one wire library
|
||||
* qrcode - qr code generator library
|
||||
* subghz - subghz library
|
||||
* toolbox - toolbox of things that we are using but don't place in core
|
||||
* u8g2 - graphics library that we use to draw GUI
|
||||
* ST25RFAL002 - ST253916 driver and NFC hal
|
||||
* STM32CubeWB - STM32WB hal
|
||||
* app-scened-template - scened template app library
|
||||
* app-template - template app library
|
||||
* callback-connector - callback connector library
|
||||
* common-api - common api delaration library
|
||||
* cyfral - cyfral library
|
||||
* drivers - drivers that we wrote
|
||||
* fatfs - external storage file system
|
||||
* fnv1a-hash - fnv1a hash library
|
||||
* irda - irda library
|
||||
* littlefs - internal storage file system
|
||||
* mlib - algorithms and containers
|
||||
* nfc_protocols - nfc protocols library
|
||||
* onewire - one wire library
|
||||
* qrcode - qr code generator library
|
||||
* subghz - subghz library
|
||||
* toolbox - toolbox of things that we are using but don't place in core
|
||||
* u8g2 - graphics library that we use to draw GUI
|
||||
- make - make helpers
|
||||
- scripts - supplimentary scripts
|
||||
|
||||
@ -28,9 +28,6 @@ extern int32_t keypad_test_app(void* p);
|
||||
extern int32_t lfrfid_app(void* p);
|
||||
extern int32_t lfrfid_debug_app(void* p);
|
||||
extern int32_t nfc_app(void* p);
|
||||
extern int32_t passport_app(void* p);
|
||||
extern int32_t food_minigame_app(void* p);
|
||||
extern int32_t scene_app(void* p);
|
||||
extern int32_t scened_app(void* p);
|
||||
extern int32_t storage_test_app(void* p);
|
||||
extern int32_t subghz_app(void* p);
|
||||
@ -248,19 +245,6 @@ const FlipperApplication FLIPPER_ARCHIVE =
|
||||
{.app = archive_app, .name = "Archive", .stack_size = 4096, .icon = &A_FileManager_14};
|
||||
#endif
|
||||
|
||||
#ifdef SRV_DOLPHIN
|
||||
const FlipperApplication FLIPPER_SCENE =
|
||||
{.app = scene_app, .name = "Scenes", .stack_size = 1024, .icon = &A_Games_14};
|
||||
|
||||
const FlipperApplication FLIPPER_SCENE_APPS[] = {
|
||||
{.app = passport_app, .name = "Passport", .stack_size = 1024, .icon = &A_Games_14},
|
||||
{.app = food_minigame_app, .name = "Food minigame", .stack_size = 1024, .icon = &A_Games_14},
|
||||
};
|
||||
|
||||
const size_t FLIPPER_SCENE_APPS_COUNT = sizeof(FLIPPER_SCENE_APPS) / sizeof(FlipperApplication);
|
||||
|
||||
#endif
|
||||
|
||||
// Settings menu
|
||||
const FlipperApplication FLIPPER_SETTINGS_APPS[] = {
|
||||
#ifdef SRV_NOTIFICATION
|
||||
|
||||
@ -10,9 +10,15 @@ static void dolphin_switch_to_app(Dolphin* dolphin, const FlipperApplication* fl
|
||||
furi_assert(flipper_app->app);
|
||||
furi_assert(flipper_app->name);
|
||||
|
||||
if(furi_thread_get_state(dolphin->scene_thread) != FuriThreadStateStopped) {
|
||||
FURI_LOG_E("Dolphin", "Thread is already running");
|
||||
return;
|
||||
}
|
||||
|
||||
furi_thread_set_name(dolphin->scene_thread, flipper_app->name);
|
||||
furi_thread_set_stack_size(dolphin->scene_thread, flipper_app->stack_size);
|
||||
furi_thread_set_callback(dolphin->scene_thread, flipper_app->app);
|
||||
|
||||
furi_thread_start(dolphin->scene_thread);
|
||||
}
|
||||
|
||||
@ -117,14 +123,8 @@ bool dolphin_view_idle_main_input(InputEvent* event, void* context) {
|
||||
with_value_mutex(
|
||||
dolphin->menu_vm, (Menu * menu) { menu_ok(menu); });
|
||||
} else if(event->key == InputKeyUp && event->type == InputTypeShort) {
|
||||
osTimerStart(dolphin->timeout_timer, 40);
|
||||
osTimerStart(dolphin->timeout_timer, 64);
|
||||
view_dispatcher_switch_to_view(dolphin->idle_view_dispatcher, DolphinViewLockMenu);
|
||||
} else if(event->key == InputKeyLeft && event->type == InputTypeShort) {
|
||||
#if 0
|
||||
dolphin_switch_to_app(dolphin, &FAV_APP);
|
||||
#endif
|
||||
} else if(event->key == InputKeyRight && event->type == InputTypeShort) {
|
||||
dolphin_switch_to_app(dolphin, &FLIPPER_SCENE);
|
||||
} else if(event->key == InputKeyDown && event->type == InputTypeShort) {
|
||||
dolphin_switch_to_app(dolphin, &FLIPPER_ARCHIVE);
|
||||
} else if(event->key == InputKeyDown && event->type == InputTypeLong) {
|
||||
@ -180,6 +180,12 @@ static void lock_menu_callback(void* context, uint8_t index) {
|
||||
break;
|
||||
|
||||
default:
|
||||
// wip message
|
||||
with_view_model(
|
||||
dolphin->view_lockmenu, (DolphinViewLockMenuModel * model) {
|
||||
model->hint_timeout = HINT_TIMEOUT_H;
|
||||
return true;
|
||||
});
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -199,6 +205,8 @@ bool dolphin_view_lockmenu_input(InputEvent* event, void* context) {
|
||||
|
||||
DolphinViewLockMenuModel* model = view_get_model(dolphin->view_lockmenu);
|
||||
|
||||
model->hint_timeout = 0; // clear hint timeout
|
||||
|
||||
if(event->key == InputKeyUp) {
|
||||
model->idx = CLAMP(model->idx - 1, 2, 0);
|
||||
} else if(event->key == InputKeyDown) {
|
||||
|
||||
@ -46,8 +46,6 @@ struct Dolphin {
|
||||
View* idle_view_first_start;
|
||||
View* idle_view_main;
|
||||
View* idle_view_dolphin_stats;
|
||||
View* idle_view_down;
|
||||
View* idle_view_meta;
|
||||
View* view_hw_mismatch;
|
||||
View* view_lockmenu;
|
||||
ViewPort* lock_viewport;
|
||||
|
||||
@ -63,7 +63,7 @@ void dolphin_view_idle_main_draw(Canvas* canvas, void* model) {
|
||||
canvas_draw_icon_animation(canvas, 0, -3, m->animation);
|
||||
}
|
||||
|
||||
if(m->hint_timeout > 0) {
|
||||
if(m->hint_timeout) {
|
||||
m->hint_timeout--;
|
||||
if(m->locked) {
|
||||
canvas_draw_icon(canvas, 13, 5, &I_LockPopup_100x49);
|
||||
@ -98,10 +98,19 @@ void dolphin_view_lockmenu_draw(Canvas* canvas, void* model) {
|
||||
if(m->door_left_x == -57) {
|
||||
for(uint8_t i = 0; i < 3; ++i) {
|
||||
canvas_draw_str_aligned(
|
||||
canvas, 64, 13 + (i * 17), AlignCenter, AlignCenter, Lockmenu_Items[i]);
|
||||
canvas,
|
||||
64,
|
||||
13 + (i * 17),
|
||||
AlignCenter,
|
||||
AlignCenter,
|
||||
(m->hint_timeout && m->idx == i) ? "Not implemented" : Lockmenu_Items[i]);
|
||||
if(m->idx == i) elements_frame(canvas, 15, 5 + (i * 17), 98, 15);
|
||||
}
|
||||
}
|
||||
|
||||
if(m->hint_timeout) {
|
||||
m->hint_timeout--;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -41,6 +41,8 @@ typedef struct {
|
||||
int8_t door_left_x;
|
||||
int8_t door_right_x;
|
||||
uint8_t exit_timeout;
|
||||
uint8_t hint_timeout;
|
||||
|
||||
bool locked;
|
||||
} DolphinViewLockMenuModel;
|
||||
|
||||
|
||||
@ -1,321 +0,0 @@
|
||||
#include <furi.h>
|
||||
#include <gui/gui.h>
|
||||
#include "dolphin/dolphin_state.h"
|
||||
|
||||
#define MAX_TRIES 3
|
||||
#define DISHES_TOTAL 3
|
||||
#define LID_POS_MAX 20
|
||||
#define TRY_TIMEOUT 10
|
||||
|
||||
typedef enum {
|
||||
EventTypeTick,
|
||||
EventTypeKey,
|
||||
EventTypeDeed,
|
||||
} EventType;
|
||||
|
||||
typedef struct {
|
||||
union {
|
||||
InputEvent input;
|
||||
} value;
|
||||
EventType type;
|
||||
} AppEvent;
|
||||
|
||||
typedef enum {
|
||||
PlayerChoiceEvent,
|
||||
OpenLootEvent,
|
||||
WinEvent,
|
||||
LooseEvent,
|
||||
FinishedEvent,
|
||||
ExitGameEvent,
|
||||
GameEventTotal,
|
||||
} GameEventType;
|
||||
|
||||
typedef enum {
|
||||
LootSkeleton,
|
||||
LootFish,
|
||||
LootShit,
|
||||
LootTotalNum,
|
||||
} LootIdEnum;
|
||||
|
||||
typedef struct {
|
||||
GameEventType current_event;
|
||||
osMessageQueueId_t event_queue;
|
||||
LootIdEnum loot_list[DISHES_TOTAL];
|
||||
|
||||
uint8_t cursor_pos;
|
||||
uint8_t lid_pos;
|
||||
uint8_t timeout;
|
||||
uint8_t try;
|
||||
|
||||
bool selected;
|
||||
bool deed;
|
||||
|
||||
} GameState;
|
||||
|
||||
typedef struct {
|
||||
const Icon* f;
|
||||
const Icon* b;
|
||||
} LootGfx;
|
||||
|
||||
static const Icon* letters[DISHES_TOTAL] = {&I_letterA_10x10, &I_letterB_10x10, &I_letterC_10x10};
|
||||
|
||||
static const LootGfx loot[LootTotalNum] = {
|
||||
[LootSkeleton] =
|
||||
{
|
||||
.f = &I_skeleton_25x17,
|
||||
.b = &I_blackskeleton_25x17,
|
||||
},
|
||||
[LootFish] =
|
||||
{
|
||||
.f = &I_fish_25x17,
|
||||
.b = &I_blackfish_25x17,
|
||||
},
|
||||
[LootShit] =
|
||||
{
|
||||
.f = &I_shit_25x17,
|
||||
.b = &I_blackshit_25x17,
|
||||
},
|
||||
};
|
||||
|
||||
static void input_callback(InputEvent* input_event, void* ctx) {
|
||||
osMessageQueueId_t event_queue = ctx;
|
||||
AppEvent event;
|
||||
event.type = EventTypeKey;
|
||||
event.value.input = *input_event;
|
||||
osMessageQueuePut(event_queue, &event, 0, osWaitForever);
|
||||
}
|
||||
|
||||
static void draw_dish(Canvas* canvas, GameState* state, uint8_t x, uint8_t y, uint8_t id) {
|
||||
bool active = state->cursor_pos == id;
|
||||
bool opened = state->current_event == OpenLootEvent && active;
|
||||
|
||||
canvas_set_bitmap_mode(canvas, true);
|
||||
canvas_set_color(canvas, ColorBlack);
|
||||
|
||||
if(active) {
|
||||
canvas_draw_icon(canvas, x, y, &I_active_plate_48x18);
|
||||
}
|
||||
|
||||
if(opened) {
|
||||
state->lid_pos = CLAMP(state->lid_pos + 1, LID_POS_MAX, 0);
|
||||
}
|
||||
|
||||
uint8_t lid_pos = (y - 17) - (opened ? state->lid_pos : 0);
|
||||
|
||||
canvas_draw_icon(canvas, x + 3, y - 6, &I_plate_42x19);
|
||||
|
||||
canvas_set_color(canvas, ColorWhite);
|
||||
canvas_draw_icon(canvas, x + 11, y - 10, loot[state->loot_list[id]].b);
|
||||
canvas_set_color(canvas, ColorBlack);
|
||||
canvas_draw_icon(canvas, x + 11, y - 10, loot[state->loot_list[id]].f);
|
||||
|
||||
canvas_set_color(canvas, ColorWhite);
|
||||
canvas_draw_icon(canvas, x + 6, lid_pos, &I_blacklid_36x27);
|
||||
canvas_set_color(canvas, ColorBlack);
|
||||
canvas_draw_icon(canvas, x + 6, lid_pos, &I_lid_36x27);
|
||||
canvas_set_bitmap_mode(canvas, false);
|
||||
|
||||
canvas_draw_icon(canvas, x + 19, y + 8, letters[id]);
|
||||
}
|
||||
|
||||
static void draw_dishes_scene(Canvas* canvas, GameState* state) {
|
||||
uint8_t tries_left = MAX_TRIES - state->try;
|
||||
for(size_t i = 0; i < MAX_TRIES; i++) {
|
||||
if(i < tries_left) {
|
||||
canvas_draw_disc(canvas, 5 + i * 8, 5, 2);
|
||||
} else {
|
||||
canvas_draw_circle(canvas, 5 + i * 8, 5, 2);
|
||||
}
|
||||
}
|
||||
|
||||
for(size_t i = 0; i < DISHES_TOTAL; i++) {
|
||||
draw_dish(canvas, state, i * 40, i % 2 ? 26 : 44, i);
|
||||
}
|
||||
}
|
||||
|
||||
static void render_callback(Canvas* canvas, void* ctx) {
|
||||
GameState* state = (GameState*)acquire_mutex((ValueMutex*)ctx, 25);
|
||||
canvas_clear(canvas);
|
||||
|
||||
switch(state->current_event) {
|
||||
case WinEvent:
|
||||
canvas_draw_str(canvas, 30, 30, "Dolphin_happy.png");
|
||||
break;
|
||||
case LooseEvent:
|
||||
canvas_draw_str_aligned(canvas, 64, 30, AlignCenter, AlignCenter, "Try again!");
|
||||
break;
|
||||
case ExitGameEvent:
|
||||
break;
|
||||
case FinishedEvent:
|
||||
break;
|
||||
default:
|
||||
draw_dishes_scene(canvas, state);
|
||||
break;
|
||||
}
|
||||
|
||||
release_mutex((ValueMutex*)ctx, state);
|
||||
}
|
||||
static void reset_lid_pos(GameState* state) {
|
||||
state->selected = false;
|
||||
state->lid_pos = 0;
|
||||
}
|
||||
|
||||
void dolphin_food_deed(GameState* state) {
|
||||
furi_assert(state);
|
||||
AppEvent event;
|
||||
event.type = EventTypeDeed;
|
||||
furi_check(osMessageQueuePut(state->event_queue, &event, 0, osWaitForever) == osOK);
|
||||
}
|
||||
|
||||
static void reset_loot_array(GameState* state) {
|
||||
for(size_t i = 0; i < LootTotalNum; i++) {
|
||||
state->loot_list[i] = i;
|
||||
}
|
||||
|
||||
for(size_t i = 0; i < LootTotalNum; i++) {
|
||||
int temp = state->loot_list[i];
|
||||
int r_idx = rand() % LootTotalNum;
|
||||
|
||||
state->loot_list[i] = state->loot_list[r_idx];
|
||||
state->loot_list[r_idx] = temp;
|
||||
}
|
||||
}
|
||||
|
||||
static bool selected_is_food(GameState* state) {
|
||||
return state->loot_list[state->cursor_pos] == LootFish;
|
||||
}
|
||||
|
||||
static bool tries_exceed(GameState* state) {
|
||||
return state->try == MAX_TRIES;
|
||||
}
|
||||
|
||||
static bool timeout_exceed(GameState* state) {
|
||||
return state->timeout == TRY_TIMEOUT;
|
||||
}
|
||||
|
||||
static void gamestate_update(GameState* state, DolphinState* dolphin_state) {
|
||||
switch(state->current_event) {
|
||||
case PlayerChoiceEvent:
|
||||
if(state->selected) {
|
||||
state->current_event = OpenLootEvent;
|
||||
}
|
||||
break;
|
||||
case OpenLootEvent:
|
||||
state->timeout = CLAMP(state->timeout + 1, TRY_TIMEOUT, 0);
|
||||
if(timeout_exceed(state)) {
|
||||
state->timeout = 0;
|
||||
state->current_event = selected_is_food(state) ? WinEvent : LooseEvent;
|
||||
state->deed = selected_is_food(state);
|
||||
}
|
||||
break;
|
||||
case LooseEvent:
|
||||
state->timeout = CLAMP(state->timeout + 1, TRY_TIMEOUT, 0);
|
||||
if(timeout_exceed(state)) {
|
||||
state->timeout = 0;
|
||||
state->current_event = FinishedEvent;
|
||||
}
|
||||
break;
|
||||
case WinEvent:
|
||||
if(state->deed) {
|
||||
dolphin_food_deed(state);
|
||||
}
|
||||
break;
|
||||
case FinishedEvent:
|
||||
reset_lid_pos(state);
|
||||
reset_loot_array(state);
|
||||
|
||||
state->try++;
|
||||
state->current_event = tries_exceed(state) ? ExitGameEvent : PlayerChoiceEvent;
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void food_minigame_controls(GameState* state, AppEvent* event) {
|
||||
furi_assert(state);
|
||||
furi_assert(event);
|
||||
|
||||
if(event->value.input.key == InputKeyRight) {
|
||||
if(state->current_event == PlayerChoiceEvent) {
|
||||
state->cursor_pos = CLAMP(state->cursor_pos + 1, DISHES_TOTAL - 1, 0);
|
||||
}
|
||||
} else if(event->value.input.key == InputKeyLeft) {
|
||||
if(state->current_event == PlayerChoiceEvent) {
|
||||
state->cursor_pos = CLAMP(state->cursor_pos - 1, DISHES_TOTAL - 1, 0);
|
||||
}
|
||||
} else if(event->value.input.key == InputKeyOk) {
|
||||
switch(state->current_event) {
|
||||
case PlayerChoiceEvent:
|
||||
state->selected = true;
|
||||
break;
|
||||
case WinEvent:
|
||||
state->current_event = FinishedEvent;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int32_t food_minigame_app(void* p) {
|
||||
GameState* state = furi_alloc(sizeof(GameState));
|
||||
DolphinState* dolphin_state = dolphin_state_alloc();
|
||||
dolphin_state_load(dolphin_state);
|
||||
|
||||
ValueMutex state_mutex;
|
||||
|
||||
state->event_queue = osMessageQueueNew(2, sizeof(AppEvent), NULL);
|
||||
|
||||
furi_check(state->event_queue);
|
||||
|
||||
if(!init_mutex(&state_mutex, state, sizeof(GameState*))) {
|
||||
printf("[Food minigame] cannot create mutex\r\n");
|
||||
return 0;
|
||||
}
|
||||
|
||||
ViewPort* view_port = view_port_alloc();
|
||||
|
||||
view_port_draw_callback_set(view_port, render_callback, &state_mutex);
|
||||
view_port_input_callback_set(view_port, input_callback, state->event_queue);
|
||||
|
||||
Gui* gui = furi_record_open("gui");
|
||||
gui_add_view_port(gui, view_port, GuiLayerFullscreen);
|
||||
|
||||
reset_loot_array(state);
|
||||
|
||||
AppEvent event;
|
||||
while(1) {
|
||||
osStatus_t event_status = osMessageQueueGet(state->event_queue, &event, NULL, 100);
|
||||
if(event_status == osOK) {
|
||||
if(event.type == EventTypeKey && event.value.input.type == InputTypeShort) {
|
||||
food_minigame_controls(state, &event);
|
||||
|
||||
if(event.value.input.key == InputKeyBack) {
|
||||
break;
|
||||
}
|
||||
} else if(event.type == EventTypeDeed) {
|
||||
dolphin_state_on_deed(dolphin_state, DolphinDeedIButtonRead);
|
||||
dolphin_state_save(dolphin_state);
|
||||
state->deed = false;
|
||||
}
|
||||
}
|
||||
|
||||
if(state->current_event == ExitGameEvent) {
|
||||
break;
|
||||
}
|
||||
gamestate_update(state, dolphin_state);
|
||||
view_port_update(view_port);
|
||||
}
|
||||
|
||||
gui_remove_view_port(gui, view_port);
|
||||
view_port_free(view_port);
|
||||
furi_record_close("gui");
|
||||
delete_mutex(&state_mutex);
|
||||
osMessageQueueDelete(state->event_queue);
|
||||
dolphin_state_free(dolphin_state);
|
||||
free(state);
|
||||
|
||||
return 0;
|
||||
}
|
||||
@ -1,147 +0,0 @@
|
||||
#include <furi.h>
|
||||
#include <gui/gui.h>
|
||||
#include <furi-hal-version.h>
|
||||
#include "dolphin/dolphin.h"
|
||||
#include "dolphin/dolphin_state.h"
|
||||
#include "math.h"
|
||||
|
||||
#define MOODS_TOTAL 3
|
||||
#define BUTTHURT_MAX 3
|
||||
|
||||
typedef enum {
|
||||
EventTypeTick,
|
||||
EventTypeKey,
|
||||
} EventType;
|
||||
|
||||
typedef struct {
|
||||
union {
|
||||
InputEvent input;
|
||||
} value;
|
||||
EventType type;
|
||||
} AppEvent;
|
||||
|
||||
// Moods, corresponding to butthurt level. (temp, unclear about max level)
|
||||
static const char* mood_strings[MOODS_TOTAL] = {[0] = "Happy", [1] = "Ok", [2] = "Bad"};
|
||||
|
||||
static const Icon* portrait_happy[BUTTHURT_MAX] = {
|
||||
&I_passport_happy1_43x45,
|
||||
&I_passport_happy2_43x45,
|
||||
&I_passport_happy3_43x45};
|
||||
static const Icon* portrait_ok[BUTTHURT_MAX] = {
|
||||
&I_passport_okay1_43x45,
|
||||
&I_passport_okay2_43x45,
|
||||
&I_passport_okay3_43x45};
|
||||
static const Icon* portrait_bad[BUTTHURT_MAX] = {
|
||||
&I_passport_bad1_43x45,
|
||||
&I_passport_bad2_43x45,
|
||||
&I_passport_bad3_43x45};
|
||||
static const Icon** portraits[MOODS_TOTAL] = {portrait_happy, portrait_ok, portrait_bad};
|
||||
|
||||
static void input_callback(InputEvent* input_event, void* ctx) {
|
||||
osMessageQueueId_t event_queue = ctx;
|
||||
AppEvent event;
|
||||
event.type = EventTypeKey;
|
||||
event.value.input = *input_event;
|
||||
osMessageQueuePut(event_queue, &event, 0, osWaitForever);
|
||||
}
|
||||
|
||||
static void render_callback(Canvas* canvas, void* ctx) {
|
||||
DolphinState* state = (DolphinState*)acquire_mutex((ValueMutex*)ctx, 25);
|
||||
|
||||
char level[20];
|
||||
char mood[32];
|
||||
|
||||
uint32_t butthurt = CLAMP(dolphin_state_get_butthurt(state), BUTTHURT_MAX - 1, 0);
|
||||
uint32_t current_level = dolphin_state_get_level(state);
|
||||
uint32_t prev_cap = dolphin_state_xp_to_levelup(state, current_level - 1, false);
|
||||
uint32_t exp = (dolphin_state_xp_to_levelup(state, current_level, true) * 63) /
|
||||
(dolphin_state_xp_to_levelup(state, current_level, false) - prev_cap);
|
||||
uint8_t portrait_level = CLAMP(floor(current_level / 14), MOODS_TOTAL - 1, 0);
|
||||
|
||||
canvas_clear(canvas);
|
||||
|
||||
// multipass
|
||||
canvas_draw_icon(canvas, 0, 0, &I_PassportLeft_6x47);
|
||||
canvas_draw_icon(canvas, 0, 47, &I_PassportBottom_128x17);
|
||||
canvas_draw_line(canvas, 6, 0, 125, 0);
|
||||
canvas_draw_line(canvas, 127, 2, 127, 47);
|
||||
canvas_draw_dot(canvas, 126, 1);
|
||||
|
||||
//portrait frame
|
||||
canvas_draw_line(canvas, 9, 6, 9, 53);
|
||||
canvas_draw_line(canvas, 10, 5, 52, 5);
|
||||
canvas_draw_line(canvas, 55, 8, 55, 53);
|
||||
canvas_draw_line(canvas, 10, 54, 54, 54);
|
||||
canvas_draw_line(canvas, 53, 5, 55, 7);
|
||||
|
||||
// portrait
|
||||
canvas_draw_icon(canvas, 10, 9, portraits[butthurt][portrait_level]);
|
||||
canvas_draw_line(canvas, 59, 18, 124, 18);
|
||||
canvas_draw_line(canvas, 59, 31, 124, 31);
|
||||
canvas_draw_line(canvas, 59, 44, 124, 44);
|
||||
|
||||
const char* my_name = furi_hal_version_get_name_ptr();
|
||||
canvas_draw_str(canvas, 59, 15, my_name ? my_name : "Unknown");
|
||||
|
||||
snprintf(level, 20, "Level: %ld", current_level);
|
||||
snprintf(mood, 20, "Mood: %s", mood_strings[butthurt]);
|
||||
|
||||
canvas_draw_str(canvas, 59, 28, mood);
|
||||
|
||||
canvas_draw_str(canvas, 59, 41, level);
|
||||
canvas_set_color(canvas, ColorWhite);
|
||||
canvas_draw_box(canvas, 123 - exp, 48, exp + 1, 6);
|
||||
canvas_set_color(canvas, ColorBlack);
|
||||
canvas_draw_line(canvas, 123 - exp, 48, 123 - exp, 54);
|
||||
|
||||
release_mutex((ValueMutex*)ctx, state);
|
||||
}
|
||||
|
||||
int32_t passport_app(void* p) {
|
||||
DolphinState* dolphin_state = dolphin_state_alloc();
|
||||
ValueMutex state_mutex;
|
||||
dolphin_state_load(dolphin_state);
|
||||
|
||||
osMessageQueueId_t event_queue = osMessageQueueNew(2, sizeof(AppEvent), NULL);
|
||||
furi_check(event_queue);
|
||||
|
||||
if(!init_mutex(&state_mutex, dolphin_state, sizeof(DolphinState*))) {
|
||||
printf("[Passport] cannot create mutex\r\n");
|
||||
return 0;
|
||||
}
|
||||
|
||||
ViewPort* view_port = view_port_alloc();
|
||||
|
||||
view_port_draw_callback_set(view_port, render_callback, &state_mutex);
|
||||
view_port_input_callback_set(view_port, input_callback, event_queue);
|
||||
|
||||
Gui* gui = furi_record_open("gui");
|
||||
gui_add_view_port(gui, view_port, GuiLayerFullscreen);
|
||||
|
||||
AppEvent event;
|
||||
while(1) {
|
||||
osStatus_t event_status = osMessageQueueGet(event_queue, &event, NULL, 25);
|
||||
if(event_status == osOK) {
|
||||
if(event.type == EventTypeKey && event.value.input.type == InputTypeShort &&
|
||||
event.value.input.key == InputKeyBack) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
view_port_update(view_port);
|
||||
}
|
||||
|
||||
gui_remove_view_port(gui, view_port);
|
||||
|
||||
view_port_free(view_port);
|
||||
|
||||
furi_record_close("gui");
|
||||
|
||||
delete_mutex(&state_mutex);
|
||||
|
||||
osMessageQueueDelete(event_queue);
|
||||
|
||||
dolphin_state_free(dolphin_state);
|
||||
|
||||
return 0;
|
||||
}
|
||||
@ -1,12 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
// temp
|
||||
const char* console_emotes[] = {
|
||||
"Run it, m8",
|
||||
"Lets GOOOO",
|
||||
"Click it, buddy",
|
||||
"I wanna play",
|
||||
"Wtf is this?",
|
||||
"Just do it",
|
||||
"JUST DO IT!",
|
||||
};
|
||||
@ -1,233 +0,0 @@
|
||||
#include <gui/elements.h>
|
||||
#include "applications.h"
|
||||
#include "items_i.h"
|
||||
#include "emotes.h"
|
||||
#include <gui/icon_i.h>
|
||||
|
||||
const Item Food = {
|
||||
.layer = 4,
|
||||
.timeout = 100,
|
||||
.pos =
|
||||
{
|
||||
.x = 0,
|
||||
.y = 90,
|
||||
},
|
||||
.width = 60,
|
||||
.height = 50,
|
||||
.draw = food_redraw,
|
||||
.callback = food_callback};
|
||||
|
||||
const Item Console = {
|
||||
.layer = 4,
|
||||
.timeout = 100,
|
||||
.pos =
|
||||
{
|
||||
.x = 357,
|
||||
.y = 190,
|
||||
},
|
||||
.width = 40,
|
||||
.height = 20,
|
||||
.draw = console_redraw,
|
||||
.callback = console_callback};
|
||||
|
||||
const Item* Home[] = {&Food, &Console};
|
||||
|
||||
const Item** Scenes[] = {Home};
|
||||
|
||||
const Item** get_scene(SceneState* state) {
|
||||
return Scenes[state->scene_id];
|
||||
}
|
||||
|
||||
static void dolphin_scene_start_app(SceneState* state, const FlipperApplication* flipper_app) {
|
||||
furi_assert(state);
|
||||
furi_assert(flipper_app);
|
||||
|
||||
state->scene_app_thread = furi_thread_alloc();
|
||||
|
||||
furi_assert(flipper_app->app);
|
||||
furi_assert(flipper_app->name);
|
||||
|
||||
furi_thread_set_name(state->scene_app_thread, flipper_app->name);
|
||||
furi_thread_set_stack_size(state->scene_app_thread, flipper_app->stack_size);
|
||||
furi_thread_set_callback(state->scene_app_thread, flipper_app->app);
|
||||
furi_thread_start(state->scene_app_thread);
|
||||
}
|
||||
|
||||
uint16_t roll_new(uint16_t prev, uint16_t max) {
|
||||
uint16_t val = 999;
|
||||
while(val != prev) {
|
||||
val = random() % max;
|
||||
break;
|
||||
}
|
||||
return val;
|
||||
}
|
||||
|
||||
static void dolphin_scene_type_text(
|
||||
Canvas* canvas,
|
||||
SceneState* state,
|
||||
uint8_t x,
|
||||
uint8_t y,
|
||||
const char* text) {
|
||||
char dialog_str[64];
|
||||
char buf[64];
|
||||
|
||||
strcpy(dialog_str, (char*)text);
|
||||
|
||||
if(state->dialog_progress <= strlen(dialog_str)) {
|
||||
if(HAL_GetTick() / 10 % 2 == 0) state->dialog_progress++;
|
||||
dialog_str[state->dialog_progress] = '\0';
|
||||
snprintf(buf, state->dialog_progress, dialog_str);
|
||||
} else {
|
||||
snprintf(buf, 64, dialog_str);
|
||||
}
|
||||
|
||||
canvas_draw_str_aligned(canvas, x, y, AlignCenter, AlignCenter, buf);
|
||||
}
|
||||
|
||||
const void scene_activate_item_callback(SceneState* state, Canvas* canvas) {
|
||||
furi_assert(state);
|
||||
furi_assert(canvas);
|
||||
|
||||
const Item* near = is_nearby(state);
|
||||
if(near && state->use_pending == true) {
|
||||
state->action_timeout = near->timeout;
|
||||
near->callback(canvas, state);
|
||||
state->use_pending = false;
|
||||
} else if(near) {
|
||||
near->callback(canvas, state);
|
||||
}
|
||||
}
|
||||
|
||||
const Vec2 item_get_pos(SceneState* state, ItemsEnum item) {
|
||||
const Item** current = get_scene(state);
|
||||
Vec2 rel_pos = {0, 0};
|
||||
|
||||
rel_pos.x = DOLPHIN_WIDTH / 2 + (current[item]->pos.x * PARALLAX(current[item]->layer));
|
||||
rel_pos.y = DOLPHIN_WIDTH / 4 + (current[item]->pos.y * PARALLAX(current[item]->layer));
|
||||
|
||||
return rel_pos;
|
||||
}
|
||||
|
||||
const Item* is_nearby(SceneState* state) {
|
||||
furi_assert(state);
|
||||
uint8_t item = 0;
|
||||
bool found = false;
|
||||
const Item** current = get_scene(state);
|
||||
while(item < ItemsEnumTotal) {
|
||||
int32_t rel_x =
|
||||
(DOLPHIN_CENTER + DOLPHIN_WIDTH / 2 -
|
||||
(current[item]->pos.x - state->player_global.x) * PARALLAX(current[item]->layer));
|
||||
|
||||
uint8_t item_height = current[item]->height;
|
||||
uint8_t item_width = current[item]->width;
|
||||
|
||||
int32_t rel_y = current[item]->pos.y - state->player_global.y;
|
||||
|
||||
if(abs(rel_x) <= item_width && abs(rel_y) <= item_height) {
|
||||
found = !found;
|
||||
break;
|
||||
}
|
||||
++item;
|
||||
}
|
||||
return found ? current[item] : NULL;
|
||||
}
|
||||
|
||||
void food_redraw(Canvas* canvas, void* s) {
|
||||
furi_assert(s);
|
||||
SceneState* state = s;
|
||||
|
||||
const Icon* food_frames[] = {
|
||||
&I_food1_61x98,
|
||||
&I_food2_61x98,
|
||||
&I_food3_61x98,
|
||||
&I_food4_61x98,
|
||||
&I_food5_61x98,
|
||||
&I_food6_61x98,
|
||||
&I_food7_61x98,
|
||||
&I_food8_61x98,
|
||||
&I_food9_61x98,
|
||||
&I_food10_61x98,
|
||||
&I_food11_61x98,
|
||||
&I_food12_61x98,
|
||||
};
|
||||
|
||||
uint8_t frame = ((HAL_GetTick() / 200) % SIZEOF_ARRAY(food_frames));
|
||||
|
||||
if(is_nearby(state) && (state->player_global.y > Food.pos.y)) {
|
||||
dolphin_scene_type_text(
|
||||
canvas,
|
||||
state,
|
||||
(Food.pos.x - state->player_global.x) * PARALLAX(Food.layer) + 90,
|
||||
state->screen.y + 8,
|
||||
console_emotes[state->emote_id]);
|
||||
|
||||
} else {
|
||||
state->dialog_progress = 0;
|
||||
state->emote_id = roll_new(state->previous_emote, SIZEOF_ARRAY(console_emotes));
|
||||
}
|
||||
|
||||
canvas_draw_icon(
|
||||
canvas,
|
||||
(Food.pos.x - state->player_global.x) * PARALLAX(Food.layer),
|
||||
Food.pos.y - state->player_global.y,
|
||||
food_frames[frame]);
|
||||
|
||||
canvas_set_bitmap_mode(canvas, true);
|
||||
}
|
||||
|
||||
void food_callback(Canvas* canvas, void* s) {
|
||||
furi_assert(s);
|
||||
SceneState* state = s;
|
||||
if(state->use_pending) {
|
||||
dolphin_scene_start_app(state, &FLIPPER_SCENE_APPS[1]);
|
||||
}
|
||||
}
|
||||
|
||||
void console_redraw(Canvas* canvas, void* s) {
|
||||
furi_assert(s);
|
||||
SceneState* state = s;
|
||||
|
||||
const Icon* console[] = {
|
||||
&I_Console_74x67_0,
|
||||
&I_Console_74x67_1,
|
||||
&I_Console_74x67_2,
|
||||
&I_Console_74x67_3,
|
||||
&I_Console_74x67_4,
|
||||
&I_Console_74x67_5,
|
||||
&I_Console_74x67_6,
|
||||
&I_Console_74x67_7,
|
||||
&I_Console_74x67_8,
|
||||
|
||||
};
|
||||
|
||||
uint8_t frame = ((HAL_GetTick() / 100) % SIZEOF_ARRAY(console));
|
||||
|
||||
canvas_draw_icon(
|
||||
canvas,
|
||||
(Console.pos.x - state->player_global.x) * PARALLAX(Console.layer),
|
||||
Console.pos.y - state->player_global.y,
|
||||
console[frame]);
|
||||
|
||||
canvas_set_bitmap_mode(canvas, true);
|
||||
|
||||
if(is_nearby(state)) {
|
||||
dolphin_scene_type_text(
|
||||
canvas,
|
||||
state,
|
||||
(Console.pos.x - state->player_global.x) * PARALLAX(Console.layer) - 25,
|
||||
Console.pos.y - state->player_global.y + 14,
|
||||
console_emotes[state->emote_id]);
|
||||
|
||||
} else {
|
||||
state->dialog_progress = 0;
|
||||
state->emote_id = roll_new(state->previous_emote, SIZEOF_ARRAY(console_emotes));
|
||||
}
|
||||
}
|
||||
|
||||
void console_callback(Canvas* canvas, void* s) {
|
||||
furi_assert(s);
|
||||
SceneState* state = s;
|
||||
if(state->use_pending) {
|
||||
dolphin_scene_start_app(state, &FLIPPER_SCENE_APPS[0]);
|
||||
}
|
||||
}
|
||||
@ -1,14 +0,0 @@
|
||||
#pragma once
|
||||
#include "dolphin/scenes/scene.h"
|
||||
|
||||
typedef enum {
|
||||
ItemsFood,
|
||||
ItemsConsole,
|
||||
ItemsEnumTotal,
|
||||
} ItemsEnum;
|
||||
|
||||
uint16_t roll_new(uint16_t prev, uint16_t max);
|
||||
const Vec2 item_get_pos(SceneState* state, ItemsEnum item);
|
||||
const Item* is_nearby(SceneState* state);
|
||||
const Item** get_scene(SceneState* state);
|
||||
const void scene_activate_item_callback(SceneState* state, Canvas* canvas);
|
||||
@ -1,8 +0,0 @@
|
||||
#pragma once
|
||||
#include "items.h"
|
||||
|
||||
void food_redraw(Canvas* canvas, void* state);
|
||||
void food_callback(Canvas* canvas, void* state);
|
||||
|
||||
void console_redraw(Canvas* canvas, void* state);
|
||||
void console_callback(Canvas* canvas, void* state);
|
||||
@ -1,276 +0,0 @@
|
||||
#pragma once
|
||||
#include "dolphin/scenes/scene.h"
|
||||
|
||||
const DolphinFrame up = {
|
||||
.frames =
|
||||
{
|
||||
{
|
||||
.f = &I_up1_73x61,
|
||||
.b = &I_black_up1_73x61,
|
||||
},
|
||||
{
|
||||
.f = &I_up2_73x61,
|
||||
.b = &I_black_up2_73x61,
|
||||
},
|
||||
},
|
||||
.total = 2,
|
||||
};
|
||||
|
||||
const DolphinFrame up_down = {
|
||||
.frames =
|
||||
{
|
||||
{
|
||||
.f = &I_updown1_73x61,
|
||||
.b = &I_black_updown1_73x61,
|
||||
},
|
||||
{
|
||||
.f = &I_updown2_73x61,
|
||||
.b = &I_black_updown2_73x61,
|
||||
},
|
||||
{
|
||||
.f = &I_updown3_73x61,
|
||||
.b = &I_black_updown3_73x61,
|
||||
},
|
||||
},
|
||||
.total = 3,
|
||||
};
|
||||
|
||||
const DolphinFrame up_right = {
|
||||
.frames =
|
||||
{
|
||||
{
|
||||
.f = &I_upright1_73x61,
|
||||
.b = &I_black_upright1_73x61,
|
||||
},
|
||||
{
|
||||
.f = &I_upright2_73x61,
|
||||
.b = &I_black_upright2_73x61,
|
||||
},
|
||||
},
|
||||
.total = 2,
|
||||
};
|
||||
|
||||
const DolphinFrame up_left = {
|
||||
.frames =
|
||||
{
|
||||
{
|
||||
.f = &I_upleft1_73x61,
|
||||
.b = &I_black_upleft1_73x61,
|
||||
},
|
||||
{
|
||||
.f = &I_upleft2_73x61,
|
||||
.b = &I_black_upleft2_73x61,
|
||||
},
|
||||
},
|
||||
.total = 2,
|
||||
};
|
||||
|
||||
const DolphinFrame right = {
|
||||
.frames =
|
||||
{
|
||||
{
|
||||
.f = &I_right1_73x61,
|
||||
.b = &I_black_right1_73x61,
|
||||
},
|
||||
{
|
||||
.f = &I_right2_73x61,
|
||||
.b = &I_black_right2_73x61,
|
||||
},
|
||||
{
|
||||
.f = &I_right3_73x61,
|
||||
.b = &I_black_right3_73x61,
|
||||
},
|
||||
},
|
||||
.total = 3,
|
||||
};
|
||||
|
||||
const DolphinFrame right_up = {
|
||||
.frames =
|
||||
{
|
||||
{
|
||||
.f = &I_rightup1_73x61,
|
||||
.b = &I_black_rightup1_73x61,
|
||||
},
|
||||
{
|
||||
.f = &I_rightup2_73x61,
|
||||
.b = &I_black_rightup2_73x61,
|
||||
},
|
||||
},
|
||||
.total = 2,
|
||||
};
|
||||
|
||||
const DolphinFrame right_down = {
|
||||
.frames =
|
||||
{
|
||||
{
|
||||
.f = &I_rightdown1_73x61,
|
||||
.b = &I_black_rightdown1_73x61,
|
||||
},
|
||||
{
|
||||
.f = &I_rightdown2_73x61,
|
||||
.b = &I_black_rightdown2_73x61,
|
||||
},
|
||||
},
|
||||
.total = 2,
|
||||
};
|
||||
|
||||
const DolphinFrame right_left = {
|
||||
.frames =
|
||||
{
|
||||
{
|
||||
.f = &I_rightleft1_73x61,
|
||||
.b = &I_black_rightleft1_73x61,
|
||||
},
|
||||
{
|
||||
.f = &I_rightleft2_73x61,
|
||||
.b = &I_black_rightleft2_73x61,
|
||||
},
|
||||
},
|
||||
.total = 2,
|
||||
};
|
||||
|
||||
const DolphinFrame down = {
|
||||
.frames =
|
||||
{
|
||||
{
|
||||
.f = &I_down1_73x61,
|
||||
.b = &I_black_down1_73x61,
|
||||
},
|
||||
{
|
||||
.f = &I_down2_73x61,
|
||||
.b = &I_black_down2_73x61,
|
||||
},
|
||||
},
|
||||
.total = 2,
|
||||
};
|
||||
|
||||
const DolphinFrame down_up = {
|
||||
.frames =
|
||||
{
|
||||
{
|
||||
.f = &I_downup1_73x61,
|
||||
.b = &I_black_downup1_73x61,
|
||||
},
|
||||
{
|
||||
.f = &I_downup2_73x61,
|
||||
.b = &I_black_downup2_73x61,
|
||||
},
|
||||
{
|
||||
.f = &I_downup3_73x61,
|
||||
.b = &I_black_downup3_73x61,
|
||||
},
|
||||
},
|
||||
.total = 3,
|
||||
};
|
||||
|
||||
const DolphinFrame down_left = {
|
||||
.frames =
|
||||
{
|
||||
{
|
||||
.f = &I_downleft1_73x61,
|
||||
.b = &I_black_downleft1_73x61,
|
||||
},
|
||||
{
|
||||
.f = &I_downleft2_73x61,
|
||||
.b = &I_black_downleft2_73x61,
|
||||
},
|
||||
{
|
||||
.f = &I_downleft3_73x61,
|
||||
.b = &I_black_downleft3_73x61,
|
||||
},
|
||||
},
|
||||
.total = 3,
|
||||
};
|
||||
|
||||
const DolphinFrame down_right = {
|
||||
.frames =
|
||||
{
|
||||
{
|
||||
.f = &I_downright1_73x61,
|
||||
.b = &I_black_downright1_73x61,
|
||||
},
|
||||
{
|
||||
.f = &I_downright2_73x61,
|
||||
.b = &I_black_downright2_73x61,
|
||||
},
|
||||
{
|
||||
.f = &I_downright3_73x61,
|
||||
.b = &I_black_downright3_73x61,
|
||||
},
|
||||
},
|
||||
.total = 3,
|
||||
};
|
||||
|
||||
const DolphinFrame left = {
|
||||
.frames =
|
||||
{
|
||||
{
|
||||
.f = &I_left1_73x61,
|
||||
.b = &I_black_left1_73x61,
|
||||
},
|
||||
{
|
||||
.f = &I_left2_73x61,
|
||||
.b = &I_black_left2_73x61,
|
||||
},
|
||||
{
|
||||
.f = &I_left3_73x61,
|
||||
.b = &I_black_left3_73x61,
|
||||
},
|
||||
},
|
||||
.total = 3,
|
||||
};
|
||||
|
||||
const DolphinFrame left_up = {
|
||||
.frames =
|
||||
{
|
||||
{
|
||||
.f = &I_leftup1_73x61,
|
||||
.b = &I_black_leftup1_73x61,
|
||||
},
|
||||
{
|
||||
.f = &I_leftup2_73x61,
|
||||
.b = &I_black_leftup2_73x61,
|
||||
},
|
||||
},
|
||||
.total = 2,
|
||||
};
|
||||
|
||||
const DolphinFrame left_down = {
|
||||
.frames =
|
||||
{
|
||||
{
|
||||
.f = &I_leftdown1_73x61,
|
||||
.b = &I_black_leftdown1_73x61,
|
||||
},
|
||||
{
|
||||
.f = &I_leftdown2_73x61,
|
||||
.b = &I_black_leftdown2_73x61,
|
||||
},
|
||||
},
|
||||
.total = 2,
|
||||
};
|
||||
|
||||
const DolphinFrame left_right = {
|
||||
.frames =
|
||||
{
|
||||
{
|
||||
.f = &I_rightleft1_73x61,
|
||||
.b = &I_black_rightleft1_73x61,
|
||||
},
|
||||
{
|
||||
.f = &I_rightleft2_73x61,
|
||||
.b = &I_black_rightleft2_73x61,
|
||||
},
|
||||
},
|
||||
.total = 2,
|
||||
};
|
||||
|
||||
const DolphinFrame* frames[4][4] = {
|
||||
[DirUp] = {[DirUp] = &up, [DirRight] = &up_right, [DirDown] = &up_down, [DirLeft] = &up_left},
|
||||
[DirRight] =
|
||||
{[DirUp] = &right_up, [DirRight] = &right, [DirDown] = &right_down, [DirLeft] = &right_left},
|
||||
[DirDown] =
|
||||
{[DirUp] = &down_up, [DirRight] = &down_right, [DirDown] = &down, [DirLeft] = &down_left},
|
||||
[DirLeft] =
|
||||
{[DirUp] = &left_up, [DirRight] = &left_right, [DirDown] = &left_down, [DirLeft] = &left},
|
||||
};
|
||||
@ -1,151 +0,0 @@
|
||||
#include <furi.h>
|
||||
#include <furi-hal.h>
|
||||
#include "scene.h"
|
||||
|
||||
static SceneAppGui* scene_app_gui = NULL;
|
||||
static ValueMutex* scene_state_mutex = NULL;
|
||||
|
||||
void dolphin_scene_redraw(Canvas* canvas, void* ctx) {
|
||||
furi_assert(canvas);
|
||||
furi_assert(ctx);
|
||||
|
||||
SceneState* state = (SceneState*)acquire_mutex((ValueMutex*)ctx, 25);
|
||||
if(state == NULL) return; // redraw fail
|
||||
uint32_t t = xTaskGetTickCount();
|
||||
|
||||
canvas_clear(canvas);
|
||||
dolphin_scene_render(state, canvas, t);
|
||||
dolphin_scene_render_state(state, canvas);
|
||||
release_mutex((ValueMutex*)ctx, state);
|
||||
}
|
||||
|
||||
void dolphin_scene_handle_input(SceneState* state, InputEvent* input) {
|
||||
// printf("[kb] event: %02x %s\n", input->key, input->state ? "pressed" : "released");
|
||||
dolphin_scene_handle_user_input(state, input);
|
||||
}
|
||||
|
||||
void dolphin_scene_tick_handler(SceneState* state, uint32_t t, uint32_t dt) {
|
||||
// printf("t: %d, dt: %d\n", t, dt);
|
||||
dolphin_scene_coordinates(state, dt);
|
||||
dolphin_scene_update_state(state, t, dt);
|
||||
}
|
||||
|
||||
static void scene_engine_tick_callback(void* p) {
|
||||
osMessageQueueId_t event_queue = p;
|
||||
AppEvent event;
|
||||
event.type = EventTypeTick;
|
||||
osMessageQueuePut(event_queue, (void*)&event, 0, 0);
|
||||
}
|
||||
|
||||
static void scene_engine_input_callback(InputEvent* input_event, void* ctx) {
|
||||
osMessageQueueId_t event_queue = ctx;
|
||||
AppEvent event;
|
||||
event.type = EventTypeKey;
|
||||
event.value.input = *input_event;
|
||||
osMessageQueuePut(event_queue, (void*)&event, 0, osWaitForever);
|
||||
}
|
||||
|
||||
void scene_alloc() {
|
||||
printf("scene_alloc: start\r\n");
|
||||
furi_assert(scene_app_gui == NULL);
|
||||
furi_assert(scene_state_mutex == NULL);
|
||||
|
||||
// SceneAppGui
|
||||
scene_app_gui = furi_alloc(sizeof(SceneAppGui));
|
||||
scene_app_gui->mqueue = osMessageQueueNew(8, sizeof(AppEvent), NULL);
|
||||
scene_app_gui->gui = furi_record_open("gui");
|
||||
scene_app_gui->view_port = view_port_alloc();
|
||||
scene_app_gui->timer =
|
||||
osTimerNew(scene_engine_tick_callback, osTimerPeriodic, scene_app_gui->mqueue, NULL);
|
||||
printf("scene_alloc: timer %p\r\n", scene_app_gui->timer);
|
||||
// Scene State
|
||||
SceneState* scene_state = furi_alloc(sizeof(SceneState));
|
||||
scene_state->player.y = DOLPHIN_DEFAULT_Y;
|
||||
scene_state->player.x = DOLPHIN_CENTER;
|
||||
|
||||
scene_state->player_global.x = 160;
|
||||
scene_state->player_global.y = WORLD_HEIGHT;
|
||||
|
||||
scene_state->frame_group = DirRight;
|
||||
scene_state->frame_type = DirRight;
|
||||
scene_state->frame_pending = DirRight;
|
||||
scene_state->last_group = DirRight;
|
||||
|
||||
scene_state->screen.x = scene_state->player.x;
|
||||
scene_state->screen.y = scene_state->player.y;
|
||||
// scene_state->debug = true;
|
||||
scene_state_mutex = furi_alloc(sizeof(ValueMutex));
|
||||
furi_check(init_mutex(scene_state_mutex, scene_state, sizeof(SceneState)));
|
||||
|
||||
// Open GUI and register fullscreen view_port
|
||||
view_port_draw_callback_set(scene_app_gui->view_port, dolphin_scene_redraw, scene_state_mutex);
|
||||
view_port_input_callback_set(
|
||||
scene_app_gui->view_port, scene_engine_input_callback, scene_app_gui->mqueue);
|
||||
gui_add_view_port(scene_app_gui->gui, scene_app_gui->view_port, GuiLayerFullscreen);
|
||||
view_port_enabled_set(scene_app_gui->view_port, true);
|
||||
printf("scene_alloc: complete\r\n");
|
||||
}
|
||||
|
||||
void scene_free() {
|
||||
printf("scene_free: start\r\n");
|
||||
view_port_enabled_set(scene_app_gui->view_port, false);
|
||||
gui_remove_view_port(scene_app_gui->gui, scene_app_gui->view_port);
|
||||
|
||||
SceneState* scene_state = (SceneState*)acquire_mutex_block(scene_state_mutex);
|
||||
furi_assert(scene_state);
|
||||
free(scene_state);
|
||||
release_mutex(scene_state_mutex, scene_state);
|
||||
delete_mutex(scene_state_mutex);
|
||||
free(scene_state_mutex);
|
||||
scene_state_mutex = NULL;
|
||||
|
||||
furi_check(osTimerDelete(scene_app_gui->timer) == osOK);
|
||||
furi_record_close("gui");
|
||||
view_port_free(scene_app_gui->view_port);
|
||||
furi_check(osMessageQueueDelete(scene_app_gui->mqueue) == osOK);
|
||||
free(scene_app_gui);
|
||||
scene_app_gui = NULL;
|
||||
printf("scene_free: complete\r\n");
|
||||
}
|
||||
|
||||
int32_t scene_app(void* p) {
|
||||
furi_hal_power_insomnia_enter();
|
||||
scene_alloc();
|
||||
|
||||
osTimerStart(scene_app_gui->timer, 40);
|
||||
|
||||
uint32_t t = xTaskGetTickCount();
|
||||
uint32_t prev_t = 0;
|
||||
|
||||
while(1) {
|
||||
AppEvent event;
|
||||
if(osMessageQueueGet(scene_app_gui->mqueue, &event, 0, osWaitForever) == osOK) {
|
||||
SceneState* scene_state = (SceneState*)acquire_mutex_block(scene_state_mutex);
|
||||
if(event.type == EventTypeTick) {
|
||||
t = xTaskGetTickCount();
|
||||
dolphin_scene_tick_handler(scene_state, t, (t - prev_t) % 1024);
|
||||
prev_t = t;
|
||||
} else if(event.type == EventTypeKey) {
|
||||
if(event.value.input.key == InputKeyBack &&
|
||||
event.value.input.type == InputTypeShort) {
|
||||
release_mutex(scene_state_mutex, scene_state);
|
||||
break;
|
||||
|
||||
} else {
|
||||
dolphin_scene_handle_input(scene_state, &event.value.input);
|
||||
}
|
||||
}
|
||||
release_mutex(scene_state_mutex, scene_state);
|
||||
view_port_update(scene_app_gui->view_port);
|
||||
}
|
||||
}
|
||||
|
||||
osTimerStop(scene_app_gui->timer);
|
||||
|
||||
// CMSIS + FreeRTOS = Enterprise
|
||||
osDelay(15);
|
||||
|
||||
scene_free();
|
||||
furi_hal_power_insomnia_exit();
|
||||
return 0;
|
||||
}
|
||||
@ -1,138 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <furi.h>
|
||||
#include <gui/gui_i.h>
|
||||
#include <u8g2/u8g2.h>
|
||||
|
||||
// global
|
||||
#define SCALE 32
|
||||
// screen
|
||||
|
||||
#define SCREEN_WIDTH GUI_DISPLAY_WIDTH
|
||||
#define SCREEN_HEIGHT GUI_DISPLAY_HEIGHT
|
||||
#define BONDARIES_X_LEFT 40
|
||||
#define BONDARIES_X_RIGHT 88
|
||||
|
||||
// player
|
||||
#define DOLPHIN_WIDTH 32
|
||||
#define DOLPHIN_HEIGHT 32
|
||||
#define DOLPHIN_CENTER (SCREEN_WIDTH / 2 - DOLPHIN_WIDTH)
|
||||
#define SPEED_X 4
|
||||
#define SPEED_Y 4
|
||||
#define ACTIONS_NUM 4
|
||||
#define DOLPHIN_DEFAULT_Y 2
|
||||
#define MAX_FRAMES 3
|
||||
|
||||
// world
|
||||
#define WORLD_WIDTH 256
|
||||
#define WORLD_HEIGHT 192
|
||||
|
||||
#define LAYERS 8
|
||||
#define DOLPHIN_LAYER 6
|
||||
#define PARALLAX_MOD 7
|
||||
#define PARALLAX(layer) layer / PARALLAX_MOD - layer
|
||||
|
||||
#define DIALOG_PROGRESS 250
|
||||
|
||||
enum Actions { IDLE = 0, EMOTE, INTERACT, MINDCONTROL };
|
||||
|
||||
static const uint16_t default_timeout[] =
|
||||
{[IDLE] = 100, [EMOTE] = 50, [INTERACT] = 10, [MINDCONTROL] = 50};
|
||||
|
||||
typedef enum {
|
||||
EventTypeTick,
|
||||
EventTypeKey,
|
||||
} EventType;
|
||||
|
||||
typedef struct {
|
||||
union {
|
||||
InputEvent input;
|
||||
} value;
|
||||
EventType type;
|
||||
} AppEvent;
|
||||
|
||||
typedef struct {
|
||||
int32_t x;
|
||||
int32_t y;
|
||||
} Vec2;
|
||||
|
||||
typedef struct {
|
||||
osMessageQueueId_t mqueue;
|
||||
Gui* gui;
|
||||
ViewPort* view_port;
|
||||
osTimerId_t* timer;
|
||||
} SceneAppGui;
|
||||
|
||||
typedef struct {
|
||||
uint8_t layer;
|
||||
uint16_t timeout;
|
||||
Vec2 pos;
|
||||
|
||||
uint8_t width;
|
||||
uint8_t height;
|
||||
|
||||
void (*draw)(Canvas* canvas, void* model);
|
||||
void (*callback)(Canvas* canvas, void* model);
|
||||
} Item;
|
||||
|
||||
typedef enum {
|
||||
DirUp = 0,
|
||||
DirRight,
|
||||
DirDown,
|
||||
DirLeft,
|
||||
} FrameDirectionEnum;
|
||||
|
||||
typedef struct {
|
||||
const Icon* f;
|
||||
const Icon* b;
|
||||
} DolphinGfxAsset;
|
||||
|
||||
typedef struct {
|
||||
const DolphinGfxAsset frames[MAX_FRAMES];
|
||||
const uint8_t total;
|
||||
} DolphinFrame;
|
||||
|
||||
typedef struct {
|
||||
Vec2 player;
|
||||
Vec2 player_global;
|
||||
Vec2 player_v;
|
||||
Vec2 screen;
|
||||
|
||||
FrameDirectionEnum frame_group;
|
||||
FrameDirectionEnum last_group;
|
||||
FrameDirectionEnum frame_pending;
|
||||
FrameDirectionEnum frame_type;
|
||||
|
||||
const DolphinFrame* current_frame;
|
||||
|
||||
bool transition;
|
||||
bool transition_pending;
|
||||
bool use_pending;
|
||||
bool debug;
|
||||
|
||||
uint8_t player_anim;
|
||||
uint8_t frame_idx;
|
||||
|
||||
uint8_t scene_id;
|
||||
uint8_t emote_id;
|
||||
uint8_t previous_emote;
|
||||
|
||||
uint8_t action;
|
||||
uint8_t prev_action;
|
||||
uint8_t action_timeout;
|
||||
uint8_t dialog_progress;
|
||||
|
||||
FuriThread* scene_app_thread;
|
||||
} SceneState;
|
||||
|
||||
void dolphin_scene_render(SceneState* state, Canvas* canvas, uint32_t t);
|
||||
void dolphin_scene_render_dolphin(SceneState* state, Canvas* canvas);
|
||||
void dolphin_scene_handle_user_input(SceneState* state, InputEvent* input);
|
||||
void dolphin_scene_coordinates(SceneState* state, uint32_t dt);
|
||||
|
||||
void dolphin_scene_render_state(SceneState* state, Canvas* canvas);
|
||||
void dolphin_scene_update_state(SceneState* state, uint32_t t, uint32_t dt);
|
||||
|
||||
void dolphin_scene_redraw(Canvas* canvas, void* ctx);
|
||||
void dolphin_scene_tick_handler(SceneState* state, uint32_t t, uint32_t dt);
|
||||
void dolphin_scene_handle_input(SceneState* state, InputEvent* input);
|
||||
@ -1,60 +0,0 @@
|
||||
#include <furi.h>
|
||||
#include <gui/elements.h>
|
||||
#include "scene.h"
|
||||
|
||||
void dolphin_scene_handle_user_input(SceneState* state, InputEvent* input) {
|
||||
furi_assert(state);
|
||||
furi_assert(input);
|
||||
|
||||
state->last_group = state->frame_group;
|
||||
if(input->type == InputTypePress) {
|
||||
state->action = MINDCONTROL;
|
||||
}
|
||||
|
||||
if(state->action == MINDCONTROL) {
|
||||
if(input->type == InputTypePress) {
|
||||
if(input->key == InputKeyRight) {
|
||||
state->player_v.y = 0;
|
||||
state->player_v.x = SPEED_X;
|
||||
} else if(input->key == InputKeyLeft) {
|
||||
state->player_v.y = 0;
|
||||
state->player_v.x = -SPEED_X;
|
||||
} else if(input->key == InputKeyUp) {
|
||||
state->player_v.x = 0;
|
||||
state->player_v.y = -SPEED_Y;
|
||||
} else if(input->key == InputKeyDown) {
|
||||
state->player_v.x = 0;
|
||||
state->player_v.y = SPEED_Y;
|
||||
}
|
||||
}
|
||||
|
||||
if(input->type == InputTypeRelease) {
|
||||
state->player_v.x = 0;
|
||||
state->player_v.y = 0;
|
||||
} else if(input->type == InputTypeShort) {
|
||||
if(input->key == InputKeyOk) {
|
||||
state->prev_action = MINDCONTROL;
|
||||
state->action = INTERACT;
|
||||
state->use_pending = true;
|
||||
state->action_timeout = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void dolphin_scene_coordinates(SceneState* state, uint32_t dt) {
|
||||
furi_assert(state);
|
||||
|
||||
// global pos
|
||||
state->player_global.x = CLAMP(state->player_global.x + state->player_v.x, WORLD_WIDTH, 0);
|
||||
state->player_global.y = CLAMP(state->player_global.y + state->player_v.y, WORLD_HEIGHT, 0);
|
||||
|
||||
// nudge camera postition
|
||||
if(state->player_global.x > 170) {
|
||||
state->player.x =
|
||||
CLAMP(state->player.x - state->player_v.x / 2, DOLPHIN_CENTER, -DOLPHIN_WIDTH / 2);
|
||||
} else if(state->player_global.x < 70) {
|
||||
state->player.x =
|
||||
CLAMP(state->player.x - state->player_v.x / 2, DOLPHIN_WIDTH * 2, DOLPHIN_CENTER);
|
||||
}
|
||||
}
|
||||
@ -1,47 +0,0 @@
|
||||
#include <furi.h>
|
||||
#include "scene.h"
|
||||
#include "assets/items.h"
|
||||
|
||||
static void scene_proceed_action(SceneState* state) {
|
||||
furi_assert(state);
|
||||
state->prev_action = state->action;
|
||||
state->action = roll_new(state->prev_action, ACTIONS_NUM);
|
||||
state->action_timeout = default_timeout[state->action];
|
||||
}
|
||||
|
||||
static void scene_action_handler(SceneState* state) {
|
||||
furi_assert(state);
|
||||
if(state->action == MINDCONTROL) {
|
||||
if(state->player_v.x != 0 || state->player_v.y != 0) {
|
||||
state->action_timeout = default_timeout[state->action];
|
||||
}
|
||||
}
|
||||
|
||||
if(state->action_timeout > 0) {
|
||||
state->action_timeout--;
|
||||
}
|
||||
}
|
||||
|
||||
void dolphin_scene_update_state(SceneState* state, uint32_t t, uint32_t dt) {
|
||||
furi_assert(state);
|
||||
scene_action_handler(state);
|
||||
|
||||
switch(state->action) {
|
||||
case INTERACT:
|
||||
if(state->action_timeout == 0) {
|
||||
if(state->prev_action == MINDCONTROL) {
|
||||
state->action = MINDCONTROL;
|
||||
} else {
|
||||
scene_proceed_action(state);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
|
||||
if(state->action_timeout == 0) {
|
||||
scene_proceed_action(state);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -1,121 +0,0 @@
|
||||
#include <furi.h>
|
||||
#include "scene.h"
|
||||
#include "assets/items.h"
|
||||
#include "assets/meta.h"
|
||||
#include <gui/elements.h>
|
||||
|
||||
void dolphin_scene_transition_handler(SceneState* state) {
|
||||
uint8_t speed_mod = (state->player_v.x || state->player_v.y || state->transition) ? 6 : 10;
|
||||
|
||||
if(state->player_v.x < 0) {
|
||||
state->frame_pending = DirLeft;
|
||||
} else if(state->player_v.x > 0) {
|
||||
state->frame_pending = DirRight;
|
||||
} else if(state->player_v.y < 0) {
|
||||
state->frame_pending = DirUp;
|
||||
} else if(state->player_v.y > 0) {
|
||||
state->frame_pending = DirDown;
|
||||
}
|
||||
state->transition_pending = state->frame_group != state->frame_pending;
|
||||
|
||||
if(*&frames[state->frame_group][state->frame_type]->frames[state->frame_idx].f) {
|
||||
state->current_frame = *&frames[state->frame_group][state->frame_type];
|
||||
}
|
||||
|
||||
uint8_t total = state->current_frame->frames[2].f == NULL ? 2 : 3;
|
||||
|
||||
if(state->transition_pending && !state->frame_idx) {
|
||||
state->transition_pending = false;
|
||||
state->transition = true;
|
||||
}
|
||||
|
||||
if(state->transition) {
|
||||
state->frame_type = state->frame_pending;
|
||||
state->frame_group = state->last_group;
|
||||
state->transition = !(state->frame_idx == total - 1);
|
||||
} else {
|
||||
state->frame_group = state->frame_type;
|
||||
}
|
||||
|
||||
state->player_anim++;
|
||||
|
||||
if(!(state->player_anim % speed_mod)) {
|
||||
state->frame_idx = (state->frame_idx + 1) % total;
|
||||
}
|
||||
}
|
||||
|
||||
void dolphin_scene_render_dolphin(SceneState* state, Canvas* canvas) {
|
||||
furi_assert(state);
|
||||
furi_assert(canvas);
|
||||
|
||||
dolphin_scene_transition_handler(state);
|
||||
|
||||
canvas_set_bitmap_mode(canvas, true);
|
||||
canvas_set_color(canvas, ColorWhite);
|
||||
canvas_draw_icon(
|
||||
canvas, state->player.x, state->player.y, state->current_frame->frames[state->frame_idx].b);
|
||||
canvas_set_color(canvas, ColorBlack);
|
||||
canvas_draw_icon(
|
||||
canvas, state->player.x, state->player.y, state->current_frame->frames[state->frame_idx].f);
|
||||
canvas_set_bitmap_mode(canvas, false);
|
||||
}
|
||||
|
||||
static bool item_screen_bounds_x(int32_t pos) {
|
||||
return pos > -SCREEN_WIDTH && pos < (SCREEN_WIDTH * 2);
|
||||
}
|
||||
static bool item_screen_bounds_y(int32_t pos) {
|
||||
return pos > -SCREEN_HEIGHT * 2 && pos < (SCREEN_HEIGHT * 2);
|
||||
}
|
||||
|
||||
void dolphin_scene_render(SceneState* state, Canvas* canvas, uint32_t t) {
|
||||
furi_assert(state);
|
||||
furi_assert(canvas);
|
||||
|
||||
canvas_set_font(canvas, FontSecondary);
|
||||
canvas_set_color(canvas, ColorBlack);
|
||||
const Item** current_scene = get_scene(state);
|
||||
|
||||
for(uint8_t l = 0; l < LAYERS; l++) {
|
||||
for(uint8_t i = 0; i < ItemsEnumTotal; i++) {
|
||||
int32_t item_pos_X = (current_scene[i]->pos.x - state->player_global.x);
|
||||
int32_t item_pos_Y = (current_scene[i]->pos.y - state->player_global.y);
|
||||
|
||||
if(item_screen_bounds_x(item_pos_X) && item_screen_bounds_y(item_pos_Y)) {
|
||||
if(l == current_scene[i]->layer) {
|
||||
if(current_scene[i]->draw) {
|
||||
current_scene[i]->draw(canvas, state);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(l == DOLPHIN_LAYER) dolphin_scene_render_dolphin(state, canvas);
|
||||
}
|
||||
}
|
||||
|
||||
void dolphin_scene_render_state(SceneState* state, Canvas* canvas) {
|
||||
furi_assert(state);
|
||||
furi_assert(canvas);
|
||||
|
||||
char buf[64];
|
||||
|
||||
canvas_set_font(canvas, FontSecondary);
|
||||
canvas_set_color(canvas, ColorBlack);
|
||||
|
||||
// dolphin_scene_debug
|
||||
if(state->debug) {
|
||||
sprintf(
|
||||
buf,
|
||||
"%d:%d %d/%dP%dL%d T%d-%d",
|
||||
state->frame_idx,
|
||||
state->current_frame->frames[2].f == NULL ? 2 : 3,
|
||||
state->frame_group,
|
||||
state->frame_type,
|
||||
state->frame_pending,
|
||||
state->last_group,
|
||||
state->transition_pending,
|
||||
state->transition);
|
||||
canvas_draw_str(canvas, 0, 13, buf);
|
||||
}
|
||||
if(state->action == INTERACT) scene_activate_item_callback(state, canvas);
|
||||
}
|
||||
@ -289,7 +289,7 @@ bool file_select_fill_strings(FileSelect* file_select) {
|
||||
storage_dir_close(directory);
|
||||
storage_file_free(directory);
|
||||
free(name);
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
while(1) {
|
||||
@ -350,7 +350,7 @@ bool file_select_fill_count(FileSelect* file_select) {
|
||||
storage_dir_close(directory);
|
||||
storage_file_free(directory);
|
||||
free(name);
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
while(1) {
|
||||
|
||||
@ -74,6 +74,12 @@ static void irda_cli_print_usage(void) {
|
||||
printf(" %s", irda_get_protocol_name((IrdaProtocol)i));
|
||||
}
|
||||
printf("\r\n");
|
||||
printf("\tRaw format:\r\n");
|
||||
printf("\tir_tx RAW F:<frequency> DC:<duty_cycle> <sample0> <sample1>...\r\n");
|
||||
printf(
|
||||
"\tFrequency (%d - %d), Duty cycle (0 - 100), max 512 samples\r\n",
|
||||
IRDA_MIN_FREQUENCY,
|
||||
IRDA_MAX_FREQUENCY);
|
||||
}
|
||||
|
||||
static bool parse_message(const char* str, IrdaMessage* message) {
|
||||
@ -115,6 +121,14 @@ static bool parse_signal_raw(
|
||||
*duty_cycle = (float)atoi(duty_cycle_str) / 100;
|
||||
str += strlen(frequency_str) + strlen(duty_cycle_str) + 10;
|
||||
|
||||
if((*frequency > IRDA_MAX_FREQUENCY) || (*frequency < IRDA_MIN_FREQUENCY)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if((*duty_cycle <= 0) || (*duty_cycle > 1)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
uint32_t timings_cnt_max = *timings_cnt;
|
||||
*timings_cnt = 0;
|
||||
|
||||
@ -131,13 +145,15 @@ static bool parse_signal_raw(
|
||||
++*timings_cnt;
|
||||
}
|
||||
|
||||
printf("\r\nTransmit:");
|
||||
for(size_t i = 0; i < *timings_cnt; ++i) {
|
||||
printf(" %ld", timings[i]);
|
||||
if(*timings_cnt > 0) {
|
||||
printf("\r\nTransmit:");
|
||||
for(size_t i = 0; i < *timings_cnt; ++i) {
|
||||
printf(" %ld", timings[i]);
|
||||
}
|
||||
printf("\r\n");
|
||||
}
|
||||
printf("\r\n");
|
||||
|
||||
return true;
|
||||
return (parsed == 2) && (*timings_cnt > 0);
|
||||
}
|
||||
|
||||
static void irda_cli_start_ir_tx(Cli* cli, string_t args, void* context) {
|
||||
@ -150,8 +166,8 @@ static void irda_cli_start_ir_tx(Cli* cli, string_t args, void* context) {
|
||||
const char* str = string_get_cstr(args);
|
||||
uint32_t frequency;
|
||||
float duty_cycle;
|
||||
uint32_t* timings = (uint32_t*)furi_alloc(sizeof(uint32_t) * 1000);
|
||||
uint32_t timings_cnt = 1000;
|
||||
uint32_t* timings = (uint32_t*)furi_alloc(sizeof(uint32_t) * 512);
|
||||
uint32_t timings_cnt = 512;
|
||||
|
||||
if(parse_message(str, &message)) {
|
||||
irda_send(&message, 1);
|
||||
|
||||
@ -1,8 +1,10 @@
|
||||
#include "irda-app-brute-force.h"
|
||||
#include "irda/irda-app-file-parser.h"
|
||||
#include "m-string.h"
|
||||
#include <file-worker-cpp.h>
|
||||
|
||||
#include <memory>
|
||||
#include <m-string.h>
|
||||
#include <furi.h>
|
||||
#include <file-worker-cpp.h>
|
||||
|
||||
void IrdaAppBruteForce::add_record(int index, const char* name) {
|
||||
records[name].index = index;
|
||||
@ -16,7 +18,7 @@ bool IrdaAppBruteForce::calculate_messages() {
|
||||
file_parser = std::make_unique<IrdaAppFileParser>();
|
||||
fs_res = file_parser->open_irda_file_read(universal_db_filename);
|
||||
if(!fs_res) {
|
||||
file_parser.reset(nullptr);
|
||||
file_parser.reset();
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -31,7 +33,7 @@ bool IrdaAppBruteForce::calculate_messages() {
|
||||
}
|
||||
|
||||
file_parser->close();
|
||||
file_parser.reset(nullptr);
|
||||
file_parser.reset();
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -43,7 +45,7 @@ void IrdaAppBruteForce::stop_bruteforce() {
|
||||
furi_assert(file_parser);
|
||||
current_record.clear();
|
||||
file_parser->close();
|
||||
file_parser.reset(nullptr);
|
||||
file_parser.reset();
|
||||
}
|
||||
}
|
||||
|
||||
@ -81,7 +83,7 @@ bool IrdaAppBruteForce::start_bruteforce(int index, int& record_amount) {
|
||||
file_parser = std::make_unique<IrdaAppFileParser>();
|
||||
result = file_parser->open_irda_file_read(universal_db_filename);
|
||||
if(!result) {
|
||||
(void)file_parser.reset(nullptr);
|
||||
file_parser.reset();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -1,7 +1,8 @@
|
||||
#pragma once
|
||||
#include "furi/check.h"
|
||||
#include <unordered_map>
|
||||
|
||||
#include "irda-app-file-parser.h"
|
||||
|
||||
#include <unordered_map>
|
||||
#include <memory>
|
||||
|
||||
class IrdaAppBruteForce {
|
||||
|
||||
@ -1,22 +1,16 @@
|
||||
#include "irda-app-file-parser.h"
|
||||
#include "furi/check.h"
|
||||
#include "irda-app-remote-manager.h"
|
||||
#include "irda-app-signal.h"
|
||||
#include "m-string.h"
|
||||
|
||||
#include <m-string.h>
|
||||
#include <cstdio>
|
||||
#include <text-store.h>
|
||||
#include <irda.h>
|
||||
#include <cstdio>
|
||||
#include <stdint.h>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <furi.h>
|
||||
#include <furi-hal-irda.h>
|
||||
#include <file-worker-cpp.h>
|
||||
|
||||
uint32_t const IrdaAppFileParser::max_line_length = ((9 + 1) * 512 + 100);
|
||||
const char* IrdaAppFileParser::irda_directory = "/any/irda";
|
||||
const char* IrdaAppFileParser::irda_extension = ".ir";
|
||||
uint32_t const IrdaAppFileParser::max_raw_timings_in_signal = 512;
|
||||
|
||||
bool IrdaAppFileParser::open_irda_file_read(const char* name) {
|
||||
std::string full_filename;
|
||||
if(name[0] != '/')
|
||||
@ -158,18 +152,41 @@ std::unique_ptr<IrdaAppFileParser::IrdaFileSignal>
|
||||
IrdaProtocol protocol = irda_get_protocol_by_name(protocol_name);
|
||||
|
||||
if(!irda_is_protocol_valid((IrdaProtocol)protocol)) {
|
||||
size_t end_of_str = MIN(str.find_last_not_of(" \t\r\n") + 1, (size_t)30);
|
||||
FURI_LOG_E(
|
||||
"IrdaFileParser",
|
||||
"Unknown protocol(\'%.*s...\'): \'%s\'",
|
||||
end_of_str,
|
||||
str.c_str(),
|
||||
protocol_name);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
int address_length = irda_get_protocol_address_length(protocol);
|
||||
uint32_t address_mask = (1LU << (4 * address_length)) - 1;
|
||||
if(address != (address & address_mask)) {
|
||||
size_t end_of_str = MIN(str.find_last_not_of(" \t\r\n") + 1, (size_t)30);
|
||||
FURI_LOG_E(
|
||||
"IrdaFileParser",
|
||||
"Signal(\'%.*s...\'): address is too long (mask for this protocol is 0x%08X): 0x%X",
|
||||
end_of_str,
|
||||
str.c_str(),
|
||||
address_mask,
|
||||
address);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
int command_length = irda_get_protocol_command_length(protocol);
|
||||
uint32_t command_mask = (1LU << (4 * command_length)) - 1;
|
||||
if(command != (command & command_mask)) {
|
||||
size_t end_of_str = MIN(str.find_last_not_of(" \t\r\n") + 1, (size_t)30);
|
||||
FURI_LOG_E(
|
||||
"IrdaFileParser",
|
||||
"Signal(\'%.*s...\'): command is too long (mask for this protocol is 0x%08X): 0x%X",
|
||||
end_of_str,
|
||||
str.c_str(),
|
||||
command_mask,
|
||||
command);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
@ -195,34 +212,81 @@ const char* find_first_not_of(const char* str, char symbol) {
|
||||
return str;
|
||||
}
|
||||
|
||||
static int remove_args32(std::string_view& str, size_t num) {
|
||||
int removed_length = 0;
|
||||
|
||||
while(num--) {
|
||||
char buf[32];
|
||||
|
||||
size_t index = str.find_first_not_of(" \t");
|
||||
if(index == std::string_view::npos) break;
|
||||
removed_length += index;
|
||||
str.remove_prefix(index);
|
||||
|
||||
if(str.empty()) break;
|
||||
|
||||
int parsed = std::sscanf(str.data(), "%31s", buf);
|
||||
if(!parsed) break;
|
||||
|
||||
size_t len = strlen(buf);
|
||||
if(!len) break;
|
||||
removed_length += len;
|
||||
str.remove_prefix(len);
|
||||
|
||||
if(str.empty()) break;
|
||||
}
|
||||
|
||||
return removed_length;
|
||||
}
|
||||
|
||||
std::unique_ptr<IrdaAppFileParser::IrdaFileSignal>
|
||||
IrdaAppFileParser::parse_signal_raw(const std::string& string) const {
|
||||
uint32_t frequency;
|
||||
uint32_t duty_cycle;
|
||||
int str_len = string.size();
|
||||
std::string_view str(string.c_str());
|
||||
auto irda_file_signal = std::make_unique<IrdaFileSignal>();
|
||||
|
||||
int parsed = std::sscanf(
|
||||
str.data(), "%31s RAW F:%ld DC:%ld", irda_file_signal->name, &frequency, &duty_cycle);
|
||||
|
||||
if((parsed != 3) || (frequency > 42000) || (frequency < 32000) || (duty_cycle == 0) ||
|
||||
(duty_cycle >= 100)) {
|
||||
if(parsed != 3) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
char dummy[100] = {0};
|
||||
int header_len = 0;
|
||||
header_len = sniprintf(
|
||||
dummy,
|
||||
sizeof(dummy),
|
||||
"%.31s RAW F:%ld DC:%ld",
|
||||
irda_file_signal->name,
|
||||
frequency,
|
||||
duty_cycle);
|
||||
if((frequency < IRDA_MIN_FREQUENCY) || (frequency > IRDA_MAX_FREQUENCY)) {
|
||||
size_t end_of_str = MIN(string.find_last_not_of(" \t\r\n") + 1, (size_t)30);
|
||||
FURI_LOG_E(
|
||||
"IrdaFileParser",
|
||||
"RAW signal(\'%.*s...\'): frequency is out of bounds (%ld-%ld): %ld",
|
||||
end_of_str,
|
||||
string.c_str(),
|
||||
IRDA_MIN_FREQUENCY,
|
||||
IRDA_MAX_FREQUENCY,
|
||||
frequency);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
furi_assert(header_len < str_len);
|
||||
str.remove_prefix(header_len);
|
||||
if((duty_cycle == 0) || (duty_cycle > 100)) {
|
||||
size_t end_of_str = MIN(string.find_last_not_of(" \t\r\n") + 1, (size_t)30);
|
||||
FURI_LOG_E(
|
||||
"IrdaFileParser",
|
||||
"RAW signal(\'%.*s...\'): duty cycle is out of bounds (0-100): %ld",
|
||||
end_of_str,
|
||||
string.c_str(),
|
||||
duty_cycle);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
int header_len = remove_args32(str, 4);
|
||||
|
||||
size_t last_valid_ch = str.find_last_not_of(" \t\r\n");
|
||||
if(last_valid_ch != std::string_view::npos) {
|
||||
str.remove_suffix(str.size() - last_valid_ch - 1);
|
||||
} else {
|
||||
FURI_LOG_E(
|
||||
"IrdaFileParser", "RAW signal(\'%.*s\'): no timings", header_len, string.c_str());
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
/* move allocated timings into raw signal object */
|
||||
IrdaAppSignal::RawSignal raw_signal = {
|
||||
@ -231,40 +295,59 @@ std::unique_ptr<IrdaAppFileParser::IrdaFileSignal>
|
||||
|
||||
while(!str.empty()) {
|
||||
char buf[10];
|
||||
size_t index = str.find_first_not_of(' ', 1);
|
||||
size_t index = str.find_first_not_of(" \t", 1);
|
||||
if(index == std::string_view::npos) {
|
||||
break;
|
||||
}
|
||||
str.remove_prefix(index);
|
||||
parsed = std::sscanf(str.data(), "%9s", buf);
|
||||
if(parsed != 1) {
|
||||
FURI_LOG_E(
|
||||
"IrdaFileParser",
|
||||
"RAW signal(\'%.*s...\'): failed on timing[%ld] \'%*s\'",
|
||||
header_len,
|
||||
string.c_str(),
|
||||
raw_signal.timings_cnt,
|
||||
str.size(),
|
||||
str.data());
|
||||
result = false;
|
||||
furi_assert(0);
|
||||
break;
|
||||
}
|
||||
str.remove_prefix(strlen(buf));
|
||||
|
||||
int value = atoi(buf);
|
||||
if(value <= 0) {
|
||||
FURI_LOG_E(
|
||||
"IrdaFileParser",
|
||||
"RAW signal(\'%.*s...\'): failed on timing[%ld] \'%s\'",
|
||||
header_len,
|
||||
string.c_str(),
|
||||
raw_signal.timings_cnt,
|
||||
buf);
|
||||
result = false;
|
||||
break;
|
||||
}
|
||||
|
||||
if(raw_signal.timings_cnt >= max_raw_timings_in_signal) {
|
||||
FURI_LOG_E(
|
||||
"IrdaFileParser",
|
||||
"RAW signal(\'%.*s...\'): too much timings (max %ld)",
|
||||
header_len,
|
||||
string.c_str(),
|
||||
max_raw_timings_in_signal);
|
||||
result = false;
|
||||
furi_assert(0);
|
||||
break;
|
||||
}
|
||||
raw_signal.timings[raw_signal.timings_cnt] = value;
|
||||
++raw_signal.timings_cnt;
|
||||
result = true;
|
||||
if(raw_signal.timings_cnt >= max_raw_timings_in_signal) {
|
||||
result = false;
|
||||
furi_assert(0);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if(result) {
|
||||
/* copy timings instead of moving them to occupy less than max_raw_timings_in_signal */
|
||||
irda_file_signal->signal.copy_raw_signal(raw_signal.timings, raw_signal.timings_cnt);
|
||||
} else {
|
||||
(void)irda_file_signal.release();
|
||||
irda_file_signal.reset();
|
||||
}
|
||||
delete[] raw_signal.timings;
|
||||
return irda_file_signal;
|
||||
@ -306,13 +389,11 @@ bool IrdaAppFileParser::check_errors() {
|
||||
}
|
||||
|
||||
std::string IrdaAppFileParser::file_select(const char* selected) {
|
||||
TextStore* filename_ts = new TextStore(128);
|
||||
auto filename_ts = std::make_unique<TextStore>(IrdaAppRemoteManager::max_remote_name_length);
|
||||
bool result;
|
||||
|
||||
result = file_worker.file_select(
|
||||
irda_directory, irda_extension, filename_ts->text, filename_ts->text_size, selected);
|
||||
|
||||
delete filename_ts;
|
||||
|
||||
return result ? std::string(filename_ts->text) : std::string();
|
||||
}
|
||||
|
||||
@ -1,8 +1,12 @@
|
||||
#pragma once
|
||||
|
||||
#include "irda-app-signal.h"
|
||||
|
||||
#include <irda.h>
|
||||
#include <file-worker-cpp.h>
|
||||
#include "irda-app-signal.h"
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <cstdint>
|
||||
|
||||
class IrdaAppFileParser {
|
||||
public:
|
||||
@ -40,10 +44,11 @@ private:
|
||||
std::unique_ptr<IrdaFileSignal> parse_signal_raw(const std::string& str) const;
|
||||
std::string make_full_name(const std::string& name) const;
|
||||
|
||||
static const char* irda_directory;
|
||||
static const char* irda_extension;
|
||||
static const uint32_t max_line_length;
|
||||
static uint32_t const max_raw_timings_in_signal;
|
||||
static inline const char* const irda_directory = "/any/irda";
|
||||
static inline const char* const irda_extension = ".ir";
|
||||
static inline const uint32_t max_raw_timings_in_signal = 512;
|
||||
static inline const uint32_t max_line_length =
|
||||
(9 + 1) * IrdaAppFileParser::max_raw_timings_in_signal + 100;
|
||||
|
||||
FileWorkerCpp file_worker;
|
||||
char file_buf[128];
|
||||
|
||||
@ -1,15 +1,14 @@
|
||||
#include "irda-app-remote-manager.h"
|
||||
#include <storage/storage.h>
|
||||
#include "furi.h"
|
||||
#include "furi/check.h"
|
||||
#include "gui/modules/button_menu.h"
|
||||
#include "irda.h"
|
||||
#include <cstdio>
|
||||
#include <stdint.h>
|
||||
#include <string>
|
||||
#include <utility>
|
||||
#include "irda-app-file-parser.h"
|
||||
|
||||
#include <utility>
|
||||
|
||||
#include <irda.h>
|
||||
#include <cstdio>
|
||||
#include <furi.h>
|
||||
#include <gui/modules/button_menu.h>
|
||||
#include <storage/storage.h>
|
||||
|
||||
static const std::string default_remote_name = "remote";
|
||||
|
||||
std::string IrdaAppRemoteManager::find_vacant_remote_name(const std::string& name) {
|
||||
|
||||
@ -1,13 +1,15 @@
|
||||
#pragma once
|
||||
#include <irda_worker.h>
|
||||
#include <stdint.h>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <memory>
|
||||
#include <irda.h>
|
||||
#include <storage/storage.h>
|
||||
|
||||
#include "irda-app-signal.h"
|
||||
|
||||
#include <irda_worker.h>
|
||||
#include <irda.h>
|
||||
|
||||
#include <cstdint>
|
||||
#include <string>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
class IrdaAppRemoteButton {
|
||||
friend class IrdaAppRemoteManager;
|
||||
std::string name;
|
||||
@ -40,13 +42,13 @@ public:
|
||||
};
|
||||
|
||||
class IrdaAppRemoteManager {
|
||||
static const char* irda_directory;
|
||||
static const char* irda_extension;
|
||||
std::unique_ptr<IrdaAppRemote> remote;
|
||||
std::string make_full_name(const std::string& remote_name) const;
|
||||
std::string make_remote_name(const std::string& full_name) const;
|
||||
|
||||
public:
|
||||
static inline const uint32_t max_button_name_length = 31;
|
||||
static inline const uint32_t max_remote_name_length = 31;
|
||||
bool add_remote_with_button(const char* button_name, const IrdaAppSignal& signal);
|
||||
bool add_button(const char* button_name, const IrdaAppSignal& signal);
|
||||
|
||||
|
||||
@ -5,9 +5,9 @@ void IrdaAppSignal::copy_timings(const uint32_t* timings, size_t size) {
|
||||
furi_assert(size);
|
||||
furi_assert(timings);
|
||||
|
||||
payload.raw.timings_cnt = size;
|
||||
if(size) {
|
||||
payload.raw.timings = new uint32_t[size];
|
||||
payload.raw.timings_cnt = size;
|
||||
memcpy(payload.raw.timings, timings, size * sizeof(uint32_t));
|
||||
}
|
||||
}
|
||||
|
||||
@ -48,6 +48,18 @@ int32_t IrdaApp::run(void* args) {
|
||||
return 0;
|
||||
};
|
||||
|
||||
IrdaApp::IrdaApp() {
|
||||
furi_check(IrdaAppRemoteManager::max_button_name_length < get_text_store_size());
|
||||
notification = static_cast<NotificationApp*>(furi_record_open("notification"));
|
||||
irda_worker = irda_worker_alloc();
|
||||
}
|
||||
|
||||
IrdaApp::~IrdaApp() {
|
||||
irda_worker_free(irda_worker);
|
||||
furi_record_close("notification");
|
||||
for(auto& [key, scene] : scenes) delete scene;
|
||||
}
|
||||
|
||||
IrdaAppViewManager* IrdaApp::get_view_manager() {
|
||||
return &view_manager;
|
||||
}
|
||||
|
||||
@ -88,19 +88,12 @@ public:
|
||||
static void text_input_callback(void* context);
|
||||
static void popup_callback(void* context);
|
||||
|
||||
IrdaApp() {
|
||||
notification = static_cast<NotificationApp*>(furi_record_open("notification"));
|
||||
irda_worker = irda_worker_alloc();
|
||||
}
|
||||
~IrdaApp() {
|
||||
irda_worker_free(irda_worker);
|
||||
furi_record_close("notification");
|
||||
for(auto& it : scenes) delete it.second;
|
||||
}
|
||||
IrdaApp();
|
||||
~IrdaApp();
|
||||
|
||||
private:
|
||||
static const uint8_t text_store_size = 128;
|
||||
static const uint8_t text_store_max = 2;
|
||||
static inline const uint8_t text_store_size = 128;
|
||||
static inline const uint8_t text_store_max = 2;
|
||||
char text_store[text_store_max][text_store_size + 1];
|
||||
bool learn_new_remote;
|
||||
EditElement element;
|
||||
|
||||
@ -3,24 +3,31 @@
|
||||
void IrdaAppSceneEditRename::on_enter(IrdaApp* app) {
|
||||
IrdaAppViewManager* view_manager = app->get_view_manager();
|
||||
TextInput* text_input = view_manager->get_text_input();
|
||||
size_t enter_name_length = 0;
|
||||
|
||||
auto remote_manager = app->get_remote_manager();
|
||||
if(app->get_edit_element() == IrdaApp::EditElement::Button) {
|
||||
furi_assert(app->get_current_button() != IrdaApp::ButtonNA);
|
||||
auto button_name = remote_manager->get_button_name(app->get_current_button());
|
||||
strncpy(app->get_text_store(0), button_name.c_str(), app->get_text_store_size());
|
||||
char* buffer_str = app->get_text_store(0);
|
||||
size_t max_len = IrdaAppRemoteManager::max_button_name_length;
|
||||
strncpy(buffer_str, button_name.c_str(), max_len);
|
||||
buffer_str[max_len + 1] = 0;
|
||||
enter_name_length = max_len;
|
||||
text_input_set_header_text(text_input, "Name the key");
|
||||
} else {
|
||||
auto remote_name = remote_manager->get_remote_name();
|
||||
strncpy(app->get_text_store(0), remote_name.c_str(), app->get_text_store_size());
|
||||
enter_name_length = IrdaAppRemoteManager::max_remote_name_length;
|
||||
text_input_set_header_text(text_input, "Name the remote");
|
||||
}
|
||||
|
||||
text_input_set_header_text(text_input, "Name the key");
|
||||
text_input_set_result_callback(
|
||||
text_input,
|
||||
IrdaApp::text_input_callback,
|
||||
app,
|
||||
app->get_text_store(0),
|
||||
app->get_text_store_size(),
|
||||
enter_name_length,
|
||||
false);
|
||||
|
||||
view_manager->switch_to(IrdaAppViewManager::ViewType::TextInput);
|
||||
|
||||
@ -26,7 +26,7 @@ void IrdaAppSceneLearnEnterName::on_enter(IrdaApp* app) {
|
||||
IrdaApp::text_input_callback,
|
||||
app,
|
||||
app->get_text_store(0),
|
||||
app->get_text_store_size(),
|
||||
IrdaAppRemoteManager::max_button_name_length,
|
||||
false);
|
||||
|
||||
view_manager->switch_to(IrdaAppViewManager::ViewType::TextInput);
|
||||
|
||||
@ -151,9 +151,10 @@ void nfc_text_store_clear(Nfc* nfc) {
|
||||
|
||||
int32_t nfc_app(void* p) {
|
||||
Nfc* nfc = nfc_alloc();
|
||||
char* args = p;
|
||||
|
||||
// Check argument and run corresponding scene
|
||||
if(p && nfc_device_load(&nfc->dev, p)) {
|
||||
if((*args != '\0') && nfc_device_load(&nfc->dev, p)) {
|
||||
scene_manager_next_scene(nfc->scene_manager, NfcSceneEmulateUid);
|
||||
} else {
|
||||
scene_manager_next_scene(nfc->scene_manager, NfcSceneStart);
|
||||
|
||||
@ -64,7 +64,7 @@ void nfc_cli_emulate(Cli* cli, string_t args, void* context) {
|
||||
};
|
||||
|
||||
while(!cli_cmd_interrupt_received(cli)) {
|
||||
if(furi_hal_nfc_listen(params.uid, params.uid_len, params.atqa, params.sak, 100)) {
|
||||
if(furi_hal_nfc_listen(params.uid, params.uid_len, params.atqa, params.sak, false, 100)) {
|
||||
printf("Reader detected\r\n");
|
||||
furi_hal_nfc_deactivate();
|
||||
}
|
||||
|
||||
@ -8,6 +8,7 @@
|
||||
|
||||
static const char* nfc_app_folder = "/any/nfc";
|
||||
static const char* nfc_app_extension = ".nfc";
|
||||
static const char* nfc_app_shadow_extension = ".shd";
|
||||
|
||||
static bool nfc_device_read_hex(string_t str, uint8_t* buff, uint16_t len) {
|
||||
string_strim(str);
|
||||
@ -259,7 +260,11 @@ void nfc_device_set_name(NfcDevice* dev, const char* name) {
|
||||
strlcpy(dev->dev_name, name, NFC_DEV_NAME_MAX_LEN);
|
||||
}
|
||||
|
||||
bool nfc_device_save(NfcDevice* dev, const char* dev_name) {
|
||||
static bool nfc_device_save_file(
|
||||
NfcDevice* dev,
|
||||
const char* dev_name,
|
||||
const char* folder,
|
||||
const char* extension) {
|
||||
furi_assert(dev);
|
||||
|
||||
FileWorker* file_worker = file_worker_alloc(false);
|
||||
@ -275,7 +280,7 @@ bool nfc_device_save(NfcDevice* dev, const char* dev_name) {
|
||||
break;
|
||||
};
|
||||
// First remove nfc device file if it was saved
|
||||
string_printf(dev_file_name, "%s/%s%s", nfc_app_folder, dev_name, nfc_app_extension);
|
||||
string_printf(dev_file_name, "%s/%s%s", folder, dev_name, extension);
|
||||
if(!file_worker_remove(file_worker, string_get_cstr(dev_file_name))) {
|
||||
break;
|
||||
};
|
||||
@ -316,16 +321,42 @@ bool nfc_device_save(NfcDevice* dev, const char* dev_name) {
|
||||
return true;
|
||||
}
|
||||
|
||||
bool nfc_device_save(NfcDevice* dev, const char* dev_name) {
|
||||
return nfc_device_save_file(dev, dev_name, nfc_app_folder, nfc_app_extension);
|
||||
}
|
||||
|
||||
bool nfc_device_save_shadow(NfcDevice* dev, const char* dev_name) {
|
||||
dev->shadow_file_exist = true;
|
||||
return nfc_device_save_file(dev, dev_name, nfc_app_folder, nfc_app_shadow_extension);
|
||||
}
|
||||
|
||||
static bool nfc_device_load_data(FileWorker* file_worker, string_t path, NfcDevice* dev) {
|
||||
string_t temp_string;
|
||||
string_init(temp_string);
|
||||
bool parsed = false;
|
||||
|
||||
do {
|
||||
// Open key file
|
||||
if(!file_worker_open(file_worker, string_get_cstr(path), FSAM_READ, FSOM_OPEN_EXISTING)) {
|
||||
// Check existance of shadow file
|
||||
size_t ext_start = string_search_str(path, nfc_app_extension);
|
||||
string_set_n(temp_string, path, 0, ext_start);
|
||||
string_cat_printf(temp_string, "%s", nfc_app_shadow_extension);
|
||||
if(!file_worker_is_file_exist(
|
||||
file_worker, string_get_cstr(temp_string), &dev->shadow_file_exist)) {
|
||||
break;
|
||||
}
|
||||
// Open shadow file if it exists. If not - open original
|
||||
if(dev->shadow_file_exist) {
|
||||
if(!file_worker_open(
|
||||
file_worker, string_get_cstr(temp_string), FSAM_READ, FSOM_OPEN_EXISTING)) {
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
if(!file_worker_open(
|
||||
file_worker, string_get_cstr(path), FSAM_READ, FSOM_OPEN_EXISTING)) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Read and parse format from 1st line
|
||||
if(!file_worker_read_until(file_worker, temp_string, '\n')) {
|
||||
break;
|
||||
@ -427,13 +458,61 @@ void nfc_device_clear(NfcDevice* dev) {
|
||||
bool nfc_device_delete(NfcDevice* dev) {
|
||||
furi_assert(dev);
|
||||
|
||||
bool result = false;
|
||||
bool result = true;
|
||||
FileWorker* file_worker = file_worker_alloc(false);
|
||||
string_t file_path;
|
||||
string_init_printf(file_path, "%s/%s%s", nfc_app_folder, dev->dev_name, nfc_app_extension);
|
||||
result = file_worker_remove(file_worker, string_get_cstr(file_path));
|
||||
|
||||
do {
|
||||
// Delete original file
|
||||
string_init_printf(file_path, "%s/%s%s", nfc_app_folder, dev->dev_name, nfc_app_extension);
|
||||
if(!file_worker_remove(file_worker, string_get_cstr(file_path))) {
|
||||
result = false;
|
||||
break;
|
||||
}
|
||||
// Delete shadow file if it exists
|
||||
if(dev->shadow_file_exist) {
|
||||
string_clean(file_path);
|
||||
string_printf(
|
||||
file_path, "%s/%s%s", nfc_app_folder, dev->dev_name, nfc_app_shadow_extension);
|
||||
if(!file_worker_remove(file_worker, string_get_cstr(file_path))) {
|
||||
result = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
} while(0);
|
||||
|
||||
string_clear(file_path);
|
||||
file_worker_close(file_worker);
|
||||
file_worker_free(file_worker);
|
||||
return result;
|
||||
}
|
||||
|
||||
bool nfc_device_restore(NfcDevice* dev) {
|
||||
furi_assert(dev);
|
||||
furi_assert(dev->shadow_file_exist);
|
||||
|
||||
bool result = true;
|
||||
FileWorker* file_worker = file_worker_alloc(false);
|
||||
string_t path;
|
||||
|
||||
do {
|
||||
string_init_printf(
|
||||
path, "%s/%s%s", nfc_app_folder, dev->dev_name, nfc_app_shadow_extension);
|
||||
if(!file_worker_remove(file_worker, string_get_cstr(path))) {
|
||||
result = false;
|
||||
break;
|
||||
}
|
||||
dev->shadow_file_exist = false;
|
||||
string_clean(path);
|
||||
string_printf(path, "%s/%s%s", nfc_app_folder, dev->dev_name, nfc_app_extension);
|
||||
if(!nfc_device_load_data(file_worker, path, dev)) {
|
||||
result = false;
|
||||
break;
|
||||
}
|
||||
} while(0);
|
||||
|
||||
string_clear(path);
|
||||
file_worker_close(file_worker);
|
||||
file_worker_free(file_worker);
|
||||
return result;
|
||||
}
|
||||
|
||||
@ -59,12 +59,15 @@ typedef struct {
|
||||
char dev_name[NFC_DEV_NAME_MAX_LEN];
|
||||
char file_name[NFC_FILE_NAME_MAX_LEN];
|
||||
NfcDeviceSaveFormat format;
|
||||
bool shadow_file_exist;
|
||||
} NfcDevice;
|
||||
|
||||
void nfc_device_set_name(NfcDevice* dev, const char* name);
|
||||
|
||||
bool nfc_device_save(NfcDevice* dev, const char* dev_name);
|
||||
|
||||
bool nfc_device_save_shadow(NfcDevice* dev, const char* dev_name);
|
||||
|
||||
bool nfc_device_load(NfcDevice* dev, const char* file_path);
|
||||
|
||||
bool nfc_file_select(NfcDevice* dev);
|
||||
@ -72,3 +75,5 @@ bool nfc_file_select(NfcDevice* dev);
|
||||
void nfc_device_clear(NfcDevice* dev);
|
||||
|
||||
bool nfc_device_delete(NfcDevice* dev);
|
||||
|
||||
bool nfc_device_restore(NfcDevice* dev);
|
||||
|
||||
@ -143,7 +143,7 @@ void nfc_worker_detect(NfcWorker* nfc_worker) {
|
||||
void nfc_worker_emulate(NfcWorker* nfc_worker) {
|
||||
NfcDeviceCommomData* data = &nfc_worker->dev_data->nfc_data;
|
||||
while(nfc_worker->state == NfcWorkerStateEmulate) {
|
||||
if(furi_hal_nfc_listen(data->uid, data->uid_len, data->atqa, data->sak, 100)) {
|
||||
if(furi_hal_nfc_listen(data->uid, data->uid_len, data->atqa, data->sak, false, 100)) {
|
||||
FURI_LOG_I(NFC_WORKER_TAG, "Reader detected");
|
||||
}
|
||||
osDelay(10);
|
||||
@ -406,7 +406,7 @@ void nfc_worker_emulate_apdu(NfcWorker* nfc_worker) {
|
||||
0x00, 0x00};
|
||||
|
||||
while(nfc_worker->state == NfcWorkerStateEmulateApdu) {
|
||||
if(furi_hal_nfc_listen(params.uid, params.uid_len, params.atqa, params.sak, 300)) {
|
||||
if(furi_hal_nfc_listen(params.uid, params.uid_len, params.atqa, params.sak, false, 300)) {
|
||||
FURI_LOG_I(NFC_WORKER_TAG, "POS terminal detected");
|
||||
// Read data from POS terminal
|
||||
err = furi_hal_nfc_data_exchange(NULL, 0, &rx_buff, &rx_len, false);
|
||||
@ -608,33 +608,52 @@ void nfc_worker_emulate_mifare_ul(NfcWorker* nfc_worker) {
|
||||
uint8_t* rx_buff;
|
||||
uint16_t* rx_len;
|
||||
NfcDeviceData* data = nfc_worker->dev_data;
|
||||
|
||||
MifareUlDevice mf_ul_emulate;
|
||||
// Setup emulation parameters from mifare ultralight data structure
|
||||
mf_ul_prepare_emulation(&mf_ul_emulate, &data->mf_ul_data);
|
||||
while(nfc_worker->state == NfcWorkerStateEmulateMifareUl) {
|
||||
if(furi_hal_nfc_listen(
|
||||
data->nfc_data.uid,
|
||||
data->nfc_data.uid_len,
|
||||
data->nfc_data.atqa,
|
||||
data->nfc_data.sak,
|
||||
1000)) {
|
||||
FURI_LOG_I(NFC_WORKER_TAG, "Hello my dudes");
|
||||
// Prepare version answer
|
||||
tx_len = sizeof(data->mf_ul_data.version);
|
||||
memcpy(tx_buff, &data->mf_ul_data.version, tx_len);
|
||||
err = furi_hal_nfc_data_exchange(tx_buff, tx_len, &rx_buff, &rx_len, false);
|
||||
if(err == ERR_NONE) {
|
||||
FURI_LOG_I(NFC_WORKER_TAG, "Received 1st message:");
|
||||
for(uint16_t i = 0; i < *rx_len; i++) {
|
||||
printf("%02X ", rx_buff[i]);
|
||||
true,
|
||||
200)) {
|
||||
FURI_LOG_D(NFC_WORKER_TAG, "Anticollision passed");
|
||||
if(furi_hal_nfc_get_first_frame(&rx_buff, &rx_len)) {
|
||||
// Data exchange loop
|
||||
while(nfc_worker->state == NfcWorkerStateEmulateMifareUl) {
|
||||
tx_len = mf_ul_prepare_emulation_response(
|
||||
rx_buff, *rx_len, tx_buff, &mf_ul_emulate);
|
||||
if(tx_len > 0) {
|
||||
err =
|
||||
furi_hal_nfc_data_exchange(tx_buff, tx_len, &rx_buff, &rx_len, false);
|
||||
if(err == ERR_NONE) {
|
||||
continue;
|
||||
} else {
|
||||
FURI_LOG_E(NFC_WORKER_TAG, "Communication error: %d", err);
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
FURI_LOG_W(NFC_WORKER_TAG, "Not valid command: %02X", rx_buff[0]);
|
||||
furi_hal_nfc_deactivate();
|
||||
break;
|
||||
}
|
||||
}
|
||||
printf("\r\n");
|
||||
} else {
|
||||
FURI_LOG_E(NFC_WORKER_TAG, "Error in 1st data exchange: select PPSE");
|
||||
FURI_LOG_W(NFC_WORKER_TAG, "Error in 1st data exchange");
|
||||
furi_hal_nfc_deactivate();
|
||||
continue;
|
||||
}
|
||||
}
|
||||
FURI_LOG_W(NFC_WORKER_TAG, "Hello my dudes");
|
||||
osDelay(10);
|
||||
// Check if data was modified
|
||||
if(mf_ul_emulate.data_changed) {
|
||||
nfc_worker->dev_data->mf_ul_data = mf_ul_emulate.data;
|
||||
if(nfc_worker->callback) {
|
||||
nfc_worker->callback(nfc_worker->context);
|
||||
}
|
||||
}
|
||||
FURI_LOG_W(NFC_WORKER_TAG, "Can't find reader");
|
||||
osThreadYield();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -26,3 +26,4 @@ ADD_SCENE(nfc, run_emv_app_confirm, RunEmvAppConfirm)
|
||||
ADD_SCENE(nfc, read_emv_data, ReadEmvData)
|
||||
ADD_SCENE(nfc, read_emv_data_success, ReadEmvDataSuccess)
|
||||
ADD_SCENE(nfc, emulate_apdu_sequence, EmulateApduSequence)
|
||||
ADD_SCENE(nfc, restore_original, RestoreOriginal)
|
||||
|
||||
@ -1,38 +1,33 @@
|
||||
#include "../nfc_i.h"
|
||||
|
||||
#define NFC_MF_UL_DATA_NOT_CHANGED (0UL)
|
||||
#define NFC_MF_UL_DATA_CHANGED (1UL)
|
||||
|
||||
void nfc_emulate_mifare_ul_worker_callback(void* context) {
|
||||
Nfc* nfc = (Nfc*)context;
|
||||
scene_manager_set_scene_state(
|
||||
nfc->scene_manager, NfcSceneEmulateMifareUl, NFC_MF_UL_DATA_CHANGED);
|
||||
}
|
||||
|
||||
const void nfc_scene_emulate_mifare_ul_on_enter(void* context) {
|
||||
Nfc* nfc = (Nfc*)context;
|
||||
|
||||
// Setup view
|
||||
Popup* popup = nfc->popup;
|
||||
NfcDeviceCommomData* data = &nfc->dev.dev_data.nfc_data;
|
||||
|
||||
if(strcmp(nfc->dev.dev_name, "")) {
|
||||
nfc_text_store_set(nfc, "%s", nfc->dev.dev_name);
|
||||
} else if(data->uid_len == 4) {
|
||||
nfc_text_store_set(
|
||||
nfc, "%02X %02X %02X %02X", data->uid[0], data->uid[1], data->uid[2], data->uid[3]);
|
||||
} else if(data->uid_len == 7) {
|
||||
nfc_text_store_set(
|
||||
nfc,
|
||||
"%02X %02X %02X %02X\n%02X %02X %02X",
|
||||
data->uid[0],
|
||||
data->uid[1],
|
||||
data->uid[2],
|
||||
data->uid[3],
|
||||
data->uid[4],
|
||||
data->uid[5],
|
||||
data->uid[6]);
|
||||
}
|
||||
|
||||
popup_set_icon(popup, 0, 3, &I_RFIDDolphinSend_97x61);
|
||||
popup_set_header(popup, "Emulating Mf Ul", 56, 31, AlignLeft, AlignTop);
|
||||
popup_set_text(popup, nfc->text_store, 56, 43, AlignLeft, AlignTop);
|
||||
popup_set_header(popup, "Emulating\nMf Ultralight", 56, 31, AlignLeft, AlignTop);
|
||||
|
||||
// Setup and start worker
|
||||
|
||||
view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewPopup);
|
||||
nfc_worker_start(nfc->worker, NfcWorkerStateEmulateMifareUl, &nfc->dev.dev_data, NULL, nfc);
|
||||
nfc_worker_start(
|
||||
nfc->worker,
|
||||
NfcWorkerStateEmulateMifareUl,
|
||||
&nfc->dev.dev_data,
|
||||
nfc_emulate_mifare_ul_worker_callback,
|
||||
nfc);
|
||||
}
|
||||
|
||||
const bool nfc_scene_emulate_mifare_ul_on_event(void* context, SceneManagerEvent event) {
|
||||
@ -42,6 +37,17 @@ const bool nfc_scene_emulate_mifare_ul_on_event(void* context, SceneManagerEvent
|
||||
if(event.type == SceneManagerEventTypeTick) {
|
||||
notification_message(nfc->notifications, &sequence_blink_blue_10);
|
||||
consumed = true;
|
||||
} else if(event.type == SceneManagerEventTypeBack) {
|
||||
// Stop worker
|
||||
nfc_worker_stop(nfc->worker);
|
||||
// Check if data changed and save in shadow file
|
||||
if(scene_manager_get_scene_state(nfc->scene_manager, NfcSceneEmulateMifareUl) ==
|
||||
NFC_MF_UL_DATA_CHANGED) {
|
||||
scene_manager_set_scene_state(
|
||||
nfc->scene_manager, NfcSceneEmulateMifareUl, NFC_MF_UL_DATA_NOT_CHANGED);
|
||||
nfc_device_save_shadow(&nfc->dev, nfc->dev.dev_name);
|
||||
}
|
||||
consumed = false;
|
||||
}
|
||||
return consumed;
|
||||
}
|
||||
@ -49,9 +55,6 @@ const bool nfc_scene_emulate_mifare_ul_on_event(void* context, SceneManagerEvent
|
||||
const void nfc_scene_emulate_mifare_ul_on_exit(void* context) {
|
||||
Nfc* nfc = (Nfc*)context;
|
||||
|
||||
// Stop worker
|
||||
nfc_worker_stop(nfc->worker);
|
||||
|
||||
// Clear view
|
||||
Popup* popup = nfc->popup;
|
||||
popup_set_header(popup, NULL, 0, 0, AlignCenter, AlignBottom);
|
||||
|
||||
@ -38,7 +38,7 @@ const bool nfc_scene_mifare_ul_menu_on_event(void* context, SceneManagerEvent ev
|
||||
} else if(event.event == SubmenuIndexEmulate) {
|
||||
scene_manager_set_scene_state(
|
||||
nfc->scene_manager, NfcSceneMifareUlMenu, SubmenuIndexEmulate);
|
||||
scene_manager_next_scene(nfc->scene_manager, NfcSceneNotImplemented);
|
||||
scene_manager_next_scene(nfc->scene_manager, NfcSceneEmulateMifareUl);
|
||||
return true;
|
||||
}
|
||||
} else if(event.type == SceneManagerEventTypeBack) {
|
||||
|
||||
48
applications/nfc/scenes/nfc_scene_restore_original.c
Normal file
@ -0,0 +1,48 @@
|
||||
#include "../nfc_i.h"
|
||||
|
||||
#define SCENE_RESTORE_ORIGINAL_CUSTOM_EVENT (0UL)
|
||||
|
||||
void nfc_scene_restore_original_popup_callback(void* context) {
|
||||
Nfc* nfc = (Nfc*)context;
|
||||
view_dispatcher_send_custom_event(nfc->view_dispatcher, SCENE_RESTORE_ORIGINAL_CUSTOM_EVENT);
|
||||
}
|
||||
|
||||
const void nfc_scene_restore_original_on_enter(void* context) {
|
||||
Nfc* nfc = (Nfc*)context;
|
||||
|
||||
// Setup view
|
||||
Popup* popup = nfc->popup;
|
||||
popup_set_icon(popup, 32, 5, &I_DolphinNice_96x59);
|
||||
popup_set_header(popup, "Original file\nrestored", 13, 22, AlignLeft, AlignBottom);
|
||||
popup_set_timeout(popup, 1500);
|
||||
popup_set_context(popup, nfc);
|
||||
popup_set_callback(popup, nfc_scene_restore_original_popup_callback);
|
||||
popup_enable_timeout(popup);
|
||||
view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewPopup);
|
||||
}
|
||||
|
||||
const bool nfc_scene_restore_original_on_event(void* context, SceneManagerEvent event) {
|
||||
Nfc* nfc = (Nfc*)context;
|
||||
bool consumed = false;
|
||||
|
||||
if(event.type == SceneManagerEventTypeCustom) {
|
||||
if(event.event == SCENE_RESTORE_ORIGINAL_CUSTOM_EVENT) {
|
||||
consumed = scene_manager_previous_scene(nfc->scene_manager);
|
||||
}
|
||||
}
|
||||
return consumed;
|
||||
}
|
||||
|
||||
const void nfc_scene_restore_original_on_exit(void* context) {
|
||||
Nfc* nfc = (Nfc*)context;
|
||||
|
||||
// Clear view
|
||||
Popup* popup = nfc->popup;
|
||||
popup_set_header(popup, NULL, 0, 0, AlignCenter, AlignBottom);
|
||||
popup_set_text(popup, NULL, 0, 0, AlignCenter, AlignTop);
|
||||
popup_set_icon(popup, 0, 0, NULL);
|
||||
popup_set_callback(popup, NULL);
|
||||
popup_set_context(popup, NULL);
|
||||
popup_set_timeout(popup, 0);
|
||||
popup_disable_timeout(popup);
|
||||
}
|
||||
@ -5,6 +5,7 @@ enum SubmenuIndex {
|
||||
SubmenuIndexEdit,
|
||||
SubmenuIndexDelete,
|
||||
SubmenuIndexInfo,
|
||||
SubmenuIndexRestoreOriginal,
|
||||
};
|
||||
|
||||
void nfc_scene_saved_menu_submenu_callback(void* context, uint32_t index) {
|
||||
@ -29,36 +30,52 @@ const void nfc_scene_saved_menu_on_enter(void* context) {
|
||||
submenu, "Info", SubmenuIndexInfo, nfc_scene_saved_menu_submenu_callback, nfc);
|
||||
submenu_set_selected_item(
|
||||
nfc->submenu, scene_manager_get_scene_state(nfc->scene_manager, NfcSceneSavedMenu));
|
||||
if(nfc->dev.shadow_file_exist) {
|
||||
submenu_add_item(
|
||||
submenu,
|
||||
"Restore original",
|
||||
SubmenuIndexRestoreOriginal,
|
||||
nfc_scene_saved_menu_submenu_callback,
|
||||
nfc);
|
||||
}
|
||||
|
||||
view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewMenu);
|
||||
}
|
||||
|
||||
const bool nfc_scene_saved_menu_on_event(void* context, SceneManagerEvent event) {
|
||||
Nfc* nfc = (Nfc*)context;
|
||||
bool consumed = false;
|
||||
|
||||
if(event.type == SceneManagerEventTypeCustom) {
|
||||
scene_manager_set_scene_state(nfc->scene_manager, NfcSceneSavedMenu, event.event);
|
||||
if(event.event == SubmenuIndexEmulate) {
|
||||
scene_manager_set_scene_state(
|
||||
nfc->scene_manager, NfcSceneSavedMenu, SubmenuIndexEmulate);
|
||||
scene_manager_next_scene(nfc->scene_manager, NfcSceneEmulateUid);
|
||||
return true;
|
||||
if(nfc->dev.format == NfcDeviceSaveFormatMifareUl) {
|
||||
scene_manager_next_scene(nfc->scene_manager, NfcSceneEmulateMifareUl);
|
||||
} else {
|
||||
scene_manager_next_scene(nfc->scene_manager, NfcSceneEmulateUid);
|
||||
}
|
||||
consumed = true;
|
||||
} else if(event.event == SubmenuIndexEdit) {
|
||||
scene_manager_set_scene_state(nfc->scene_manager, NfcSceneSavedMenu, SubmenuIndexEdit);
|
||||
scene_manager_next_scene(nfc->scene_manager, NfcSceneSetUid);
|
||||
return true;
|
||||
consumed = true;
|
||||
} else if(event.event == SubmenuIndexDelete) {
|
||||
scene_manager_set_scene_state(
|
||||
nfc->scene_manager, NfcSceneSavedMenu, SubmenuIndexDelete);
|
||||
scene_manager_next_scene(nfc->scene_manager, NfcSceneDelete);
|
||||
return true;
|
||||
consumed = true;
|
||||
} else if(event.event == SubmenuIndexInfo) {
|
||||
scene_manager_set_scene_state(nfc->scene_manager, NfcSceneSavedMenu, SubmenuIndexInfo);
|
||||
scene_manager_next_scene(nfc->scene_manager, NfcSceneDeviceInfo);
|
||||
return true;
|
||||
consumed = true;
|
||||
} else if(event.event == SubmenuIndexRestoreOriginal) {
|
||||
if(!nfc_device_restore(&nfc->dev)) {
|
||||
scene_manager_search_and_switch_to_previous_scene(
|
||||
nfc->scene_manager, NfcSceneStart);
|
||||
} else {
|
||||
scene_manager_next_scene(nfc->scene_manager, NfcSceneRestoreOriginal);
|
||||
}
|
||||
consumed = true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
return consumed;
|
||||
}
|
||||
|
||||
const void nfc_scene_saved_menu_on_exit(void* context) {
|
||||
|
||||
@ -333,7 +333,7 @@ static bool notification_load_settings(NotificationApp* app) {
|
||||
FURI_LOG_E(
|
||||
"notification",
|
||||
"version(%d != %d) mismatch",
|
||||
app->settings.version,
|
||||
settings.version,
|
||||
NOTIFICATION_SETTINGS_VERSION);
|
||||
} else {
|
||||
osKernelLock();
|
||||
|
||||
@ -81,7 +81,7 @@ static void storage_settings_benchmark(StorageSettings* app) {
|
||||
bench_data[i] = (uint8_t)i;
|
||||
}
|
||||
|
||||
uint16_t bench_size[BENCH_COUNT] = {1, 8, 32, 256, 1024, 4096};
|
||||
uint16_t bench_size[BENCH_COUNT] = {1, 8, 32, 256, 512, 1024};
|
||||
uint32_t bench_w_speed[BENCH_COUNT] = {0, 0, 0, 0, 0, 0};
|
||||
uint32_t bench_r_speed[BENCH_COUNT] = {0, 0, 0, 0, 0, 0};
|
||||
|
||||
|
||||
@ -1,6 +1,7 @@
|
||||
#include <furi.h>
|
||||
#include <cli/cli.h>
|
||||
#include <lib/toolbox/args.h>
|
||||
#include <lib/toolbox/md5.h>
|
||||
#include <storage/storage.h>
|
||||
#include <storage/storage-sd-api.h>
|
||||
#include <furi-hal-version.h>
|
||||
@ -25,32 +26,23 @@ void storage_cli_print_usage() {
|
||||
printf("\tformat\t - format filesystem\r\n");
|
||||
printf("\tlist\t - list files and dirs\r\n");
|
||||
printf("\tremove\t - delete the file or directory\r\n");
|
||||
printf("\tread\t - read data from file and print file size and content to cli\r\n");
|
||||
printf("\tread\t - read text from file and print file size and content to cli\r\n");
|
||||
printf(
|
||||
"\twrite\t - read data from cli and append it to file, <args> should contain how many bytes you want to write\r\n");
|
||||
"\tread_chunks\t - read data from file and print file size and content to cli, <args> should contain how many bytes you want to read in block\r\n");
|
||||
printf("\twrite\t - read text from cli and append it to file, stops by ctrl+c\r\n");
|
||||
printf(
|
||||
"\twrite_chunk\t - read data from cli and append it to file, <args> should contain how many bytes you want to write\r\n");
|
||||
printf("\tcopy\t - copy file to new file, <args> must contain new path\r\n");
|
||||
printf("\trename\t - move file to new file, <args> must contain new path\r\n");
|
||||
printf("\tmkdir\t - creates a new directory\r\n");
|
||||
printf("\tmd5\t - md5 hash of the file\r\n");
|
||||
printf("\tstat\t - info about file or dir\r\n");
|
||||
};
|
||||
|
||||
void storage_cli_print_error(FS_Error error) {
|
||||
printf("Storage error: %s\r\n", storage_error_get_desc(error));
|
||||
}
|
||||
|
||||
void storage_cli_print_path_error(string_t path, FS_Error error) {
|
||||
printf(
|
||||
"Storage error for path \"%s\": %s\r\n",
|
||||
string_get_cstr(path),
|
||||
storage_error_get_desc(error));
|
||||
}
|
||||
|
||||
void storage_cli_print_file_error(string_t path, File* file) {
|
||||
printf(
|
||||
"Storage error for path \"%s\": %s\r\n",
|
||||
string_get_cstr(path),
|
||||
storage_file_get_error_desc(file));
|
||||
}
|
||||
|
||||
void storage_cli_info(Cli* cli, string_t path) {
|
||||
Storage* api = furi_record_open("storage");
|
||||
|
||||
@ -60,10 +52,10 @@ void storage_cli_info(Cli* cli, string_t path) {
|
||||
FS_Error error = storage_common_fs_info(api, "/int", &total_space, &free_space);
|
||||
|
||||
if(error != FSE_OK) {
|
||||
storage_cli_print_path_error(path, error);
|
||||
storage_cli_print_error(error);
|
||||
} else {
|
||||
printf(
|
||||
"Label: %s\r\nType: LittleFS\r\n%lu KB total\r\n%lu KB free\r\n",
|
||||
"Label: %s\r\nType: LittleFS\r\n%luKB total\r\n%luKB free\r\n",
|
||||
furi_hal_version_get_name_ptr() ? furi_hal_version_get_name_ptr() : "Unknown",
|
||||
(uint32_t)(total_space / 1024),
|
||||
(uint32_t)(free_space / 1024));
|
||||
@ -73,10 +65,10 @@ void storage_cli_info(Cli* cli, string_t path) {
|
||||
FS_Error error = storage_sd_info(api, &sd_info);
|
||||
|
||||
if(error != FSE_OK) {
|
||||
storage_cli_print_path_error(path, error);
|
||||
storage_cli_print_error(error);
|
||||
} else {
|
||||
printf(
|
||||
"Label: %s\r\nType: %s\r\n%lu KB total\r\n%lu KB free\r\n",
|
||||
"Label: %s\r\nType: %s\r\n%luKB total\r\n%luKB free\r\n",
|
||||
sd_info.label,
|
||||
sd_api_get_fs_type_text(sd_info.fs_type),
|
||||
sd_info.kb_total,
|
||||
@ -91,7 +83,7 @@ void storage_cli_info(Cli* cli, string_t path) {
|
||||
|
||||
void storage_cli_format(Cli* cli, string_t path) {
|
||||
if(string_cmp_str(path, "/int") == 0) {
|
||||
storage_cli_print_path_error(path, FSE_NOT_IMPLEMENTED);
|
||||
storage_cli_print_error(FSE_NOT_IMPLEMENTED);
|
||||
} else if(string_cmp_str(path, "/ext") == 0) {
|
||||
printf("Formatting SD card, all data will be lost. Are you sure (y/n)?\r\n");
|
||||
char answer = cli_getc(cli);
|
||||
@ -102,7 +94,7 @@ void storage_cli_format(Cli* cli, string_t path) {
|
||||
FS_Error error = storage_sd_format(api);
|
||||
|
||||
if(error != FSE_OK) {
|
||||
storage_cli_print_path_error(path, error);
|
||||
storage_cli_print_error(error);
|
||||
} else {
|
||||
printf("SD card was successfully formatted.\r\n");
|
||||
}
|
||||
@ -142,7 +134,7 @@ void storage_cli_list(Cli* cli, string_t path) {
|
||||
printf("\tEmpty\r\n");
|
||||
}
|
||||
} else {
|
||||
storage_cli_print_file_error(path, file);
|
||||
storage_cli_print_error(storage_file_get_error(file));
|
||||
}
|
||||
|
||||
storage_dir_close(file);
|
||||
@ -172,7 +164,7 @@ void storage_cli_read(Cli* cli, string_t path) {
|
||||
|
||||
free(data);
|
||||
} else {
|
||||
storage_cli_print_file_error(path, file);
|
||||
storage_cli_print_error(storage_file_get_error(file));
|
||||
}
|
||||
|
||||
storage_file_close(file);
|
||||
@ -181,52 +173,126 @@ void storage_cli_read(Cli* cli, string_t path) {
|
||||
furi_record_close("storage");
|
||||
}
|
||||
|
||||
void storage_cli_write(Cli* cli, string_t path, string_t args) {
|
||||
void storage_cli_write(Cli* cli, string_t path) {
|
||||
Storage* api = furi_record_open("storage");
|
||||
File* file = storage_file_alloc(api);
|
||||
|
||||
uint32_t size;
|
||||
int parsed_count = sscanf(string_get_cstr(args), "%lu", &size);
|
||||
const uint16_t buffer_size = 512;
|
||||
uint8_t* buffer = furi_alloc(buffer_size);
|
||||
|
||||
if(storage_file_open(file, string_get_cstr(path), FSAM_WRITE, FSOM_OPEN_APPEND)) {
|
||||
printf("Just write your text data. New line by Ctrl+Enter, exit by Ctrl+C.\r\n");
|
||||
|
||||
uint32_t readed_index = 0;
|
||||
|
||||
while(true) {
|
||||
uint8_t symbol = cli_getc(cli);
|
||||
|
||||
if(symbol == CliSymbolAsciiETX) {
|
||||
uint16_t write_size = readed_index % buffer_size;
|
||||
|
||||
if(write_size > 0) {
|
||||
uint16_t writed_size = storage_file_write(file, buffer, write_size);
|
||||
|
||||
if(writed_size != write_size) {
|
||||
storage_cli_print_error(storage_file_get_error(file));
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
buffer[readed_index % buffer_size] = symbol;
|
||||
printf("%c", buffer[readed_index % buffer_size]);
|
||||
fflush(stdout);
|
||||
readed_index++;
|
||||
|
||||
if(((readed_index % buffer_size) == 0)) {
|
||||
uint16_t writed_size = storage_file_write(file, buffer, buffer_size);
|
||||
|
||||
if(writed_size != buffer_size) {
|
||||
storage_cli_print_error(storage_file_get_error(file));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
printf("\r\n");
|
||||
|
||||
} else {
|
||||
storage_cli_print_error(storage_file_get_error(file));
|
||||
}
|
||||
storage_file_close(file);
|
||||
|
||||
free(buffer);
|
||||
storage_file_free(file);
|
||||
furi_record_close("storage");
|
||||
}
|
||||
|
||||
void storage_cli_read_chunks(Cli* cli, string_t path, string_t args) {
|
||||
Storage* api = furi_record_open("storage");
|
||||
File* file = storage_file_alloc(api);
|
||||
|
||||
uint32_t buffer_size;
|
||||
int parsed_count = sscanf(string_get_cstr(args), "%lu", &buffer_size);
|
||||
|
||||
if(parsed_count == EOF || parsed_count != 1) {
|
||||
storage_cli_print_usage();
|
||||
} else if(storage_file_open(file, string_get_cstr(path), FSAM_READ, FSOM_OPEN_EXISTING)) {
|
||||
uint8_t* data = furi_alloc(buffer_size);
|
||||
uint64_t file_size = storage_file_size(file);
|
||||
|
||||
printf("Size: %lu\r\n", (uint32_t)file_size);
|
||||
|
||||
while(file_size > 0) {
|
||||
printf("\r\nReady?\r\n");
|
||||
cli_getc(cli);
|
||||
|
||||
uint16_t readed_size = storage_file_read(file, data, buffer_size);
|
||||
for(uint16_t i = 0; i < readed_size; i++) {
|
||||
putchar(data[i]);
|
||||
}
|
||||
file_size -= readed_size;
|
||||
}
|
||||
printf("\r\n");
|
||||
|
||||
free(data);
|
||||
} else {
|
||||
storage_cli_print_error(storage_file_get_error(file));
|
||||
}
|
||||
|
||||
storage_file_close(file);
|
||||
storage_file_free(file);
|
||||
|
||||
furi_record_close("storage");
|
||||
}
|
||||
|
||||
void storage_cli_write_chunk(Cli* cli, string_t path, string_t args) {
|
||||
Storage* api = furi_record_open("storage");
|
||||
File* file = storage_file_alloc(api);
|
||||
|
||||
uint32_t buffer_size;
|
||||
int parsed_count = sscanf(string_get_cstr(args), "%lu", &buffer_size);
|
||||
|
||||
if(parsed_count == EOF || parsed_count != 1) {
|
||||
storage_cli_print_usage();
|
||||
} else {
|
||||
if(storage_file_open(file, string_get_cstr(path), FSAM_WRITE, FSOM_OPEN_APPEND)) {
|
||||
const uint16_t write_size = 8;
|
||||
uint32_t readed_index = 0;
|
||||
uint8_t* data = furi_alloc(write_size);
|
||||
printf("Ready\r\n");
|
||||
|
||||
while(true) {
|
||||
data[readed_index % write_size] = cli_getc(cli);
|
||||
printf("%c", data[readed_index % write_size]);
|
||||
fflush(stdout);
|
||||
readed_index++;
|
||||
uint8_t* buffer = furi_alloc(buffer_size);
|
||||
|
||||
if(((readed_index % write_size) == 0)) {
|
||||
uint16_t writed_size = storage_file_write(file, data, write_size);
|
||||
|
||||
if(writed_size != write_size) {
|
||||
storage_cli_print_file_error(path, file);
|
||||
break;
|
||||
}
|
||||
} else if(readed_index == size) {
|
||||
uint16_t writed_size = storage_file_write(file, data, size % write_size);
|
||||
|
||||
if(writed_size != (size % write_size)) {
|
||||
storage_cli_print_file_error(path, file);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if(readed_index == size) {
|
||||
break;
|
||||
}
|
||||
for(uint32_t i = 0; i < buffer_size; i++) {
|
||||
buffer[i] = cli_getc(cli);
|
||||
}
|
||||
printf("\r\n");
|
||||
|
||||
free(data);
|
||||
uint16_t writed_size = storage_file_write(file, buffer, buffer_size);
|
||||
|
||||
if(writed_size != buffer_size) {
|
||||
storage_cli_print_error(storage_file_get_error(file));
|
||||
}
|
||||
|
||||
free(buffer);
|
||||
} else {
|
||||
storage_cli_print_file_error(path, file);
|
||||
storage_cli_print_error(storage_file_get_error(file));
|
||||
}
|
||||
storage_file_close(file);
|
||||
}
|
||||
@ -235,6 +301,45 @@ void storage_cli_write(Cli* cli, string_t path, string_t args) {
|
||||
furi_record_close("storage");
|
||||
}
|
||||
|
||||
void storage_cli_stat(Cli* cli, string_t path) {
|
||||
Storage* api = furi_record_open("storage");
|
||||
|
||||
if(string_cmp_str(path, "/") == 0) {
|
||||
printf("Storage\r\n");
|
||||
} else if(
|
||||
string_cmp_str(path, "/ext") == 0 || string_cmp_str(path, "/int") == 0 ||
|
||||
string_cmp_str(path, "/any") == 0) {
|
||||
uint64_t total_space;
|
||||
uint64_t free_space;
|
||||
FS_Error error =
|
||||
storage_common_fs_info(api, string_get_cstr(path), &total_space, &free_space);
|
||||
|
||||
if(error != FSE_OK) {
|
||||
storage_cli_print_error(error);
|
||||
} else {
|
||||
printf(
|
||||
"Storage, %luKB total, %luKB free\r\n",
|
||||
(uint32_t)(total_space / 1024),
|
||||
(uint32_t)(free_space / 1024));
|
||||
}
|
||||
} else {
|
||||
FileInfo fileinfo;
|
||||
FS_Error error = storage_common_stat(api, string_get_cstr(path), &fileinfo);
|
||||
|
||||
if(error == FSE_OK) {
|
||||
if(fileinfo.flags & FSF_DIRECTORY) {
|
||||
printf("Directory\r\n");
|
||||
} else {
|
||||
printf("File, size: %lub\r\n", (uint32_t)(fileinfo.size));
|
||||
}
|
||||
} else {
|
||||
storage_cli_print_error(error);
|
||||
}
|
||||
}
|
||||
|
||||
furi_record_close("storage");
|
||||
}
|
||||
|
||||
void storage_cli_copy(Cli* cli, string_t old_path, string_t args) {
|
||||
Storage* api = furi_record_open("storage");
|
||||
string_t new_path;
|
||||
@ -297,6 +402,43 @@ void storage_cli_mkdir(Cli* cli, string_t path) {
|
||||
furi_record_close("storage");
|
||||
}
|
||||
|
||||
void storage_cli_md5(Cli* cli, string_t path) {
|
||||
Storage* api = furi_record_open("storage");
|
||||
File* file = storage_file_alloc(api);
|
||||
|
||||
if(storage_file_open(file, string_get_cstr(path), FSAM_READ, FSOM_OPEN_EXISTING)) {
|
||||
const uint16_t read_size = 512;
|
||||
const uint8_t hash_size = 16;
|
||||
uint8_t* data = malloc(read_size);
|
||||
uint8_t* hash = malloc(sizeof(uint8_t) * hash_size);
|
||||
md5_context* md5_ctx = malloc(sizeof(md5_context));
|
||||
|
||||
md5_starts(md5_ctx);
|
||||
while(true) {
|
||||
uint16_t readed_size = storage_file_read(file, data, read_size);
|
||||
if(readed_size == 0) break;
|
||||
md5_update(md5_ctx, data, readed_size);
|
||||
}
|
||||
md5_finish(md5_ctx, hash);
|
||||
free(md5_ctx);
|
||||
|
||||
for(uint8_t i = 0; i < hash_size; i++) {
|
||||
printf("%02x", hash[i]);
|
||||
}
|
||||
printf("\r\n");
|
||||
|
||||
free(hash);
|
||||
free(data);
|
||||
} else {
|
||||
storage_cli_print_error(storage_file_get_error(file));
|
||||
}
|
||||
|
||||
storage_file_close(file);
|
||||
storage_file_free(file);
|
||||
|
||||
furi_record_close("storage");
|
||||
}
|
||||
|
||||
void storage_cli(Cli* cli, string_t args, void* context) {
|
||||
string_t cmd;
|
||||
string_t path;
|
||||
@ -334,8 +476,18 @@ void storage_cli(Cli* cli, string_t args, void* context) {
|
||||
break;
|
||||
}
|
||||
|
||||
if(string_cmp_str(cmd, "read_chunks") == 0) {
|
||||
storage_cli_read_chunks(cli, path, args);
|
||||
break;
|
||||
}
|
||||
|
||||
if(string_cmp_str(cmd, "write") == 0) {
|
||||
storage_cli_write(cli, path, args);
|
||||
storage_cli_write(cli, path);
|
||||
break;
|
||||
}
|
||||
|
||||
if(string_cmp_str(cmd, "write_chunk") == 0) {
|
||||
storage_cli_write_chunk(cli, path, args);
|
||||
break;
|
||||
}
|
||||
|
||||
@ -359,6 +511,16 @@ void storage_cli(Cli* cli, string_t args, void* context) {
|
||||
break;
|
||||
}
|
||||
|
||||
if(string_cmp_str(cmd, "md5") == 0) {
|
||||
storage_cli_md5(cli, path);
|
||||
break;
|
||||
}
|
||||
|
||||
if(string_cmp_str(cmd, "stat") == 0) {
|
||||
storage_cli_stat(cli, path);
|
||||
break;
|
||||
}
|
||||
|
||||
storage_cli_print_usage();
|
||||
} while(false);
|
||||
|
||||
|
||||
@ -307,43 +307,67 @@ static FS_Error storage_process_common_remove(Storage* app, const char* path) {
|
||||
return ret;
|
||||
}
|
||||
|
||||
static FS_Error storage_process_common_mkdir(Storage* app, const char* path) {
|
||||
FS_Error ret = FSE_OK;
|
||||
StorageType type = storage_get_type_by_path(path);
|
||||
|
||||
if(storage_type_is_not_valid(type)) {
|
||||
ret = FSE_INVALID_NAME;
|
||||
} else {
|
||||
StorageData* storage = storage_get_storage_by_type(app, type);
|
||||
FS_CALL(storage, common.mkdir(storage, remove_vfs(path)));
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
static FS_Error storage_process_common_copy(Storage* app, const char* old, const char* new) {
|
||||
FS_Error ret = FSE_INTERNAL;
|
||||
File file_old;
|
||||
File file_new;
|
||||
|
||||
do {
|
||||
if(!storage_process_file_open(app, &file_old, old, FSAM_READ, FSOM_OPEN_EXISTING)) {
|
||||
ret = storage_file_get_error(&file_old);
|
||||
storage_process_file_close(app, &file_old);
|
||||
break;
|
||||
FileInfo fileinfo;
|
||||
ret = storage_process_common_stat(app, old, &fileinfo);
|
||||
|
||||
if(ret == FSE_OK) {
|
||||
if(fileinfo.flags & FSF_DIRECTORY) {
|
||||
ret = storage_process_common_mkdir(app, new);
|
||||
} else {
|
||||
do {
|
||||
if(!storage_process_file_open(app, &file_old, old, FSAM_READ, FSOM_OPEN_EXISTING)) {
|
||||
ret = storage_file_get_error(&file_old);
|
||||
storage_process_file_close(app, &file_old);
|
||||
break;
|
||||
}
|
||||
|
||||
if(!storage_process_file_open(app, &file_new, new, FSAM_WRITE, FSOM_CREATE_NEW)) {
|
||||
ret = storage_file_get_error(&file_new);
|
||||
storage_process_file_close(app, &file_new);
|
||||
storage_process_file_close(app, &file_old);
|
||||
break;
|
||||
}
|
||||
|
||||
const uint16_t buffer_size = 64;
|
||||
uint8_t* buffer = malloc(buffer_size);
|
||||
uint16_t readed_size = 0;
|
||||
uint16_t writed_size = 0;
|
||||
|
||||
while(true) {
|
||||
readed_size = storage_process_file_read(app, &file_old, buffer, buffer_size);
|
||||
ret = storage_file_get_error(&file_old);
|
||||
if(readed_size == 0) break;
|
||||
|
||||
writed_size = storage_process_file_write(app, &file_new, buffer, readed_size);
|
||||
ret = storage_file_get_error(&file_new);
|
||||
if(writed_size < readed_size) break;
|
||||
}
|
||||
|
||||
free(buffer);
|
||||
storage_process_file_close(app, &file_old);
|
||||
storage_process_file_close(app, &file_new);
|
||||
} while(false);
|
||||
}
|
||||
|
||||
if(!storage_process_file_open(app, &file_new, new, FSAM_WRITE, FSOM_CREATE_NEW)) {
|
||||
ret = storage_file_get_error(&file_new);
|
||||
storage_process_file_close(app, &file_new);
|
||||
break;
|
||||
}
|
||||
|
||||
const uint16_t buffer_size = 64;
|
||||
uint8_t* buffer = malloc(buffer_size);
|
||||
uint16_t readed_size = 0;
|
||||
uint16_t writed_size = 0;
|
||||
|
||||
while(true) {
|
||||
readed_size = storage_process_file_read(app, &file_old, buffer, buffer_size);
|
||||
ret = storage_file_get_error(&file_old);
|
||||
if(readed_size == 0) break;
|
||||
|
||||
writed_size = storage_process_file_write(app, &file_new, buffer, readed_size);
|
||||
ret = storage_file_get_error(&file_new);
|
||||
if(writed_size < readed_size) break;
|
||||
}
|
||||
|
||||
free(buffer);
|
||||
storage_process_file_close(app, &file_old);
|
||||
storage_process_file_close(app, &file_new);
|
||||
} while(false);
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
@ -370,20 +394,6 @@ static FS_Error storage_process_common_rename(Storage* app, const char* old, con
|
||||
return ret;
|
||||
}
|
||||
|
||||
static FS_Error storage_process_common_mkdir(Storage* app, const char* path) {
|
||||
FS_Error ret = FSE_OK;
|
||||
StorageType type = storage_get_type_by_path(path);
|
||||
|
||||
if(storage_type_is_not_valid(type)) {
|
||||
ret = FSE_INVALID_NAME;
|
||||
} else {
|
||||
StorageData* storage = storage_get_storage_by_type(app, type);
|
||||
FS_CALL(storage, common.mkdir(storage, remove_vfs(path)));
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
static FS_Error storage_process_common_fs_info(
|
||||
Storage* app,
|
||||
const char* fs_path,
|
||||
|
||||
@ -6,7 +6,11 @@ const void subghz_scene_analyze_on_enter(void* context) {
|
||||
}
|
||||
|
||||
const bool subghz_scene_analyze_on_event(void* context, SceneManagerEvent event) {
|
||||
// SubGhz* subghz = context;
|
||||
SubGhz* subghz = context;
|
||||
if(event.type == SceneManagerEventTypeTick) {
|
||||
notification_message(subghz->notifications, &sequence_blink_blue_10);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@ -10,3 +10,4 @@ ADD_SCENE(subghz, static, Static)
|
||||
ADD_SCENE(subghz, test, Test)
|
||||
ADD_SCENE(subghz, test_carrier, TestCarrier)
|
||||
ADD_SCENE(subghz, test_packet, TestPacket)
|
||||
ADD_SCENE(subghz, set_type, SetType)
|
||||
|
||||
@ -25,6 +25,7 @@ const void subghz_scene_read_on_enter(void* context) {
|
||||
//Start CC1101 rx
|
||||
subghz_begin(FuriHalSubGhzPresetOokAsync);
|
||||
subghz_rx(433920000);
|
||||
|
||||
furi_hal_subghz_start_async_rx(subghz_worker_rx_callback, subghz->worker);
|
||||
subghz_worker_start(subghz->worker);
|
||||
subghz_protocol_enable_dump(subghz->protocol, subghz_read_protocol_callback, subghz);
|
||||
@ -36,9 +37,13 @@ const bool subghz_scene_read_on_event(void* context, SceneManagerEvent event) {
|
||||
SubGhz* subghz = context;
|
||||
if(event.type == SceneManagerEventTypeCustom) {
|
||||
if(event.event == GUBGHZ_READ_CUSTOM_EVENT) {
|
||||
scene_manager_next_scene(subghz->scene_manager, SubGhzViewReceiver);
|
||||
scene_manager_next_scene(subghz->scene_manager, SubGhzSceneReceiver);
|
||||
notification_message(subghz->notifications, &sequence_success);
|
||||
return true;
|
||||
}
|
||||
} else if(event.type == SceneManagerEventTypeTick) {
|
||||
notification_message(subghz->notifications, &sequence_blink_blue_10);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@ -46,7 +51,7 @@ const bool subghz_scene_read_on_event(void* context, SceneManagerEvent event) {
|
||||
const void subghz_scene_read_on_exit(void* context) {
|
||||
SubGhz* subghz = context;
|
||||
|
||||
//Stop CC1101
|
||||
// Stop CC1101
|
||||
subghz_worker_stop(subghz->worker);
|
||||
furi_hal_subghz_stop_async_rx();
|
||||
subghz_end();
|
||||
|
||||
@ -4,52 +4,6 @@
|
||||
|
||||
#define SCENE_SAVE_NAME_CUSTOM_EVENT (0UL)
|
||||
|
||||
bool subghz_scene_save_data_to_file(void* context, const char* dev_name) {
|
||||
SubGhz* subghz = context;
|
||||
FileWorker* file_worker = file_worker_alloc(false);
|
||||
string_t dev_file_name;
|
||||
string_init(dev_file_name);
|
||||
string_t temp_str;
|
||||
string_init(temp_str);
|
||||
bool saved = false;
|
||||
|
||||
do {
|
||||
// Create subghz folder directory if necessary
|
||||
if(!file_worker_mkdir(file_worker, SUBGHZ_APP_FOLDER)) {
|
||||
break;
|
||||
}
|
||||
// Create saved directory if necessary
|
||||
if(!file_worker_mkdir(file_worker, SUBGHZ_APP_PATH_FOLDER)) {
|
||||
break;
|
||||
}
|
||||
// First remove subghz device file if it was saved
|
||||
string_printf(
|
||||
dev_file_name, "%s/%s%s", SUBGHZ_APP_PATH_FOLDER, dev_name, SUBGHZ_APP_EXTENSION);
|
||||
if(!file_worker_remove(file_worker, string_get_cstr(dev_file_name))) {
|
||||
break;
|
||||
}
|
||||
// Open file
|
||||
if(!file_worker_open(
|
||||
file_worker, string_get_cstr(dev_file_name), FSAM_WRITE, FSOM_CREATE_ALWAYS)) {
|
||||
break;
|
||||
}
|
||||
//Get string save
|
||||
subghz->protocol_result->to_save_string(subghz->protocol_result, temp_str);
|
||||
// Prepare and write data to file
|
||||
if(!file_worker_write(file_worker, string_get_cstr(temp_str), string_size(temp_str))) {
|
||||
break;
|
||||
}
|
||||
saved = true;
|
||||
} while(0);
|
||||
|
||||
string_clear(temp_str);
|
||||
string_clear(dev_file_name);
|
||||
file_worker_close(file_worker);
|
||||
file_worker_free(file_worker);
|
||||
|
||||
return saved;
|
||||
}
|
||||
|
||||
void subghz_scene_save_name_text_input_callback(void* context) {
|
||||
SubGhz* subghz = context;
|
||||
view_dispatcher_send_custom_event(subghz->view_dispatcher, SCENE_SAVE_NAME_CUSTOM_EVENT);
|
||||
@ -81,7 +35,7 @@ const bool subghz_scene_save_name_on_event(void* context, SceneManagerEvent even
|
||||
|
||||
if(event.type == SceneManagerEventTypeCustom) {
|
||||
if(event.event == SCENE_SAVE_NAME_CUSTOM_EVENT) {
|
||||
if(subghz_scene_save_data_to_file(subghz, subghz->text_store)) {
|
||||
if(subghz_save_protocol_to_file(subghz, subghz->text_store)) {
|
||||
scene_manager_next_scene(subghz->scene_manager, SubGhzSceneSaveSuccess);
|
||||
return true;
|
||||
} else {
|
||||
|
||||
@ -1,77 +1,9 @@
|
||||
#include "../subghz_i.h"
|
||||
|
||||
bool subghz_scene_saved_file_select(SubGhz* subghz) {
|
||||
furi_assert(subghz);
|
||||
|
||||
FileWorker* file_worker = file_worker_alloc(false);
|
||||
string_t protocol_file_name;
|
||||
string_init(protocol_file_name);
|
||||
string_t temp_str;
|
||||
string_init(temp_str);
|
||||
|
||||
// Input events and views are managed by file_select
|
||||
bool res = file_worker_file_select(
|
||||
file_worker,
|
||||
SUBGHZ_APP_PATH_FOLDER,
|
||||
SUBGHZ_APP_EXTENSION,
|
||||
subghz->text_store,
|
||||
sizeof(subghz->text_store),
|
||||
NULL);
|
||||
|
||||
if(res) {
|
||||
// Get key file path
|
||||
string_printf(
|
||||
protocol_file_name,
|
||||
"%s/%s%s",
|
||||
SUBGHZ_APP_PATH_FOLDER,
|
||||
subghz->text_store,
|
||||
SUBGHZ_APP_EXTENSION);
|
||||
} else {
|
||||
string_clear(temp_str);
|
||||
string_clear(protocol_file_name);
|
||||
|
||||
file_worker_close(file_worker);
|
||||
file_worker_free(file_worker);
|
||||
return res;
|
||||
}
|
||||
|
||||
do {
|
||||
if(!file_worker_open(
|
||||
file_worker, string_get_cstr(protocol_file_name), FSAM_READ, FSOM_OPEN_EXISTING)) {
|
||||
break;
|
||||
}
|
||||
// Read and parse name protocol from 1st line
|
||||
if(!file_worker_read_until(file_worker, temp_str, '\n')) {
|
||||
break;
|
||||
}
|
||||
// strlen("Protocol: ") = 10
|
||||
string_right(temp_str, 10);
|
||||
subghz->protocol_result =
|
||||
subghz_protocol_get_by_name(subghz->protocol, string_get_cstr(temp_str));
|
||||
if(subghz->protocol_result == NULL) {
|
||||
file_worker_show_error(file_worker, "Cannot parse\nfile");
|
||||
break;
|
||||
}
|
||||
if(!subghz->protocol_result->to_load_protocol(file_worker, subghz->protocol_result)) {
|
||||
file_worker_show_error(file_worker, "Cannot parse\nfile");
|
||||
break;
|
||||
}
|
||||
res = true;
|
||||
} while(0);
|
||||
|
||||
string_clear(temp_str);
|
||||
string_clear(protocol_file_name);
|
||||
|
||||
file_worker_close(file_worker);
|
||||
file_worker_free(file_worker);
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
const void subghz_scene_saved_on_enter(void* context) {
|
||||
SubGhz* subghz = context;
|
||||
|
||||
if(subghz_scene_saved_file_select(subghz)) {
|
||||
if(subghz_saved_protocol_select(subghz)) {
|
||||
scene_manager_next_scene(subghz->scene_manager, SubGhzSceneTransmitter);
|
||||
} else {
|
||||
scene_manager_search_and_switch_to_previous_scene(subghz->scene_manager, SubGhzSceneStart);
|
||||
|
||||
173
applications/subghz/scenes/subghz_scene_set_type.c
Normal file
@ -0,0 +1,173 @@
|
||||
#include "../subghz_i.h"
|
||||
#include "../lib/subghz/protocols/subghz_protocol_keeloq.h"
|
||||
|
||||
enum SubmenuIndex {
|
||||
SubmenuIndexPricenton,
|
||||
SubmenuIndexNiceFlo12bit,
|
||||
SubmenuIndexNiceFlo24bit,
|
||||
SubmenuIndexCAME12bit,
|
||||
SubmenuIndexCAME24bit,
|
||||
SubmenuIndexNeroSketch,
|
||||
SubmenuIndexGateTX,
|
||||
SubmenuIndexDoorHan,
|
||||
};
|
||||
|
||||
bool subghz_scene_set_type_submenu_to_find_protocol(void* context, const char* protocol_name) {
|
||||
SubGhz* subghz = context;
|
||||
subghz->protocol_result = subghz_protocol_get_by_name(subghz->protocol, protocol_name);
|
||||
if(subghz->protocol_result == NULL) {
|
||||
//show error
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void subghz_scene_set_type_submenu_callback(void* context, uint32_t index) {
|
||||
SubGhz* subghz = context;
|
||||
view_dispatcher_send_custom_event(subghz->view_dispatcher, index);
|
||||
}
|
||||
|
||||
const void subghz_scene_set_type_on_enter(void* context) {
|
||||
SubGhz* subghz = context;
|
||||
|
||||
submenu_add_item(
|
||||
subghz->submenu,
|
||||
"Pricenton",
|
||||
SubmenuIndexPricenton,
|
||||
subghz_scene_set_type_submenu_callback,
|
||||
subghz);
|
||||
submenu_add_item(
|
||||
subghz->submenu,
|
||||
"Nice Flo 12bit",
|
||||
SubmenuIndexNiceFlo12bit,
|
||||
subghz_scene_set_type_submenu_callback,
|
||||
subghz);
|
||||
submenu_add_item(
|
||||
subghz->submenu,
|
||||
"Nice Flo 24bit",
|
||||
SubmenuIndexNiceFlo24bit,
|
||||
subghz_scene_set_type_submenu_callback,
|
||||
subghz);
|
||||
submenu_add_item(
|
||||
subghz->submenu,
|
||||
"CAME 12bit",
|
||||
SubmenuIndexCAME12bit,
|
||||
subghz_scene_set_type_submenu_callback,
|
||||
subghz);
|
||||
submenu_add_item(
|
||||
subghz->submenu,
|
||||
"CAME 24bit",
|
||||
SubmenuIndexCAME24bit,
|
||||
subghz_scene_set_type_submenu_callback,
|
||||
subghz);
|
||||
// submenu_add_item(
|
||||
// subghz->submenu, "Nero Sketch", SubmenuIndexNeroSketch, subghz_scene_set_type_submenu_callback, subghz);
|
||||
submenu_add_item(
|
||||
subghz->submenu,
|
||||
"Gate TX",
|
||||
SubmenuIndexGateTX,
|
||||
subghz_scene_set_type_submenu_callback,
|
||||
subghz);
|
||||
submenu_add_item(
|
||||
subghz->submenu,
|
||||
"DoorHan",
|
||||
SubmenuIndexDoorHan,
|
||||
subghz_scene_set_type_submenu_callback,
|
||||
subghz);
|
||||
|
||||
submenu_set_selected_item(
|
||||
subghz->submenu, scene_manager_get_scene_state(subghz->scene_manager, SubGhzSceneSetType));
|
||||
|
||||
view_dispatcher_switch_to_view(subghz->view_dispatcher, SubGhzViewMenu);
|
||||
}
|
||||
|
||||
const bool subghz_scene_set_type_on_event(void* context, SceneManagerEvent event) {
|
||||
SubGhz* subghz = context;
|
||||
bool generated_protocol = false;
|
||||
|
||||
if(event.type == SceneManagerEventTypeCustom) {
|
||||
uint32_t key = subghz_random_serial();
|
||||
switch(event.event) {
|
||||
case SubmenuIndexPricenton:
|
||||
if(subghz_scene_set_type_submenu_to_find_protocol(subghz, "Princeton")) {
|
||||
subghz->protocol_result->code_last_count_bit = 24;
|
||||
key = (key & 0x00FFFFF0) | 0x4; //btn 0x1, 0x2, 0x4, 0x8
|
||||
subghz->protocol_result->code_last_found = key;
|
||||
generated_protocol = true;
|
||||
}
|
||||
break;
|
||||
case SubmenuIndexNiceFlo12bit:
|
||||
if(subghz_scene_set_type_submenu_to_find_protocol(subghz, "Nice FLO")) {
|
||||
subghz->protocol_result->code_last_count_bit = 12;
|
||||
key = (key & 0x0000FFF0) | 0x1; //btn 0x1, 0x2, 0x4
|
||||
subghz->protocol_result->code_last_found = key;
|
||||
generated_protocol = true;
|
||||
}
|
||||
break;
|
||||
case SubmenuIndexNiceFlo24bit:
|
||||
if(subghz_scene_set_type_submenu_to_find_protocol(subghz, "Nice FLO")) {
|
||||
subghz->protocol_result->code_last_count_bit = 24;
|
||||
key = (key & 0x00FFFFF0) | 0x4; //btn 0x1, 0x2, 0x4, 0x8
|
||||
subghz->protocol_result->code_last_found = key;
|
||||
generated_protocol = true;
|
||||
}
|
||||
break;
|
||||
case SubmenuIndexCAME12bit:
|
||||
if(subghz_scene_set_type_submenu_to_find_protocol(subghz, "CAME")) {
|
||||
subghz->protocol_result->code_last_count_bit = 12;
|
||||
key = (key & 0x0000FFF0) | 0x1; //btn 0x1, 0x2, 0x4
|
||||
subghz->protocol_result->code_last_found = key;
|
||||
generated_protocol = true;
|
||||
}
|
||||
break;
|
||||
case SubmenuIndexCAME24bit:
|
||||
if(subghz_scene_set_type_submenu_to_find_protocol(subghz, "CAME")) {
|
||||
subghz->protocol_result->code_last_count_bit = 24;
|
||||
key = (key & 0x00FFFFF0) | 0x4; //btn 0x1, 0x2, 0x4, 0x8
|
||||
subghz->protocol_result->code_last_found = key;
|
||||
generated_protocol = true;
|
||||
}
|
||||
break;
|
||||
// case SubmenuIndexNeroSketch:
|
||||
// /* code */
|
||||
// break;
|
||||
case SubmenuIndexGateTX:
|
||||
if(subghz_scene_set_type_submenu_to_find_protocol(subghz, "GateTX")) {
|
||||
subghz->protocol_result->code_last_count_bit = 24;
|
||||
key = (key & 0x00F0FFFF) | 0xF << 16; //btn 0xF, 0xC, 0xA, 0x6
|
||||
subghz->protocol_result->code_last_found = subghz_protocol_common_reverse_key(
|
||||
key, subghz->protocol_result->code_last_count_bit);
|
||||
generated_protocol = true;
|
||||
}
|
||||
break;
|
||||
case SubmenuIndexDoorHan:
|
||||
if(subghz_scene_set_type_submenu_to_find_protocol(subghz, "KeeLoq")) {
|
||||
subghz->protocol_result->code_last_count_bit = 64;
|
||||
subghz->protocol_result->serial = key & 0x0FFFFFFF;
|
||||
subghz->protocol_result->btn = 0x2; //btn 0x1, 0x2, 0x4, 0x8
|
||||
subghz->protocol_result->cnt = 0x0003;
|
||||
subghz_protocol_keeloq_set_manufacture_name(subghz->protocol_result, "DoorHan");
|
||||
subghz->protocol_result->code_last_found =
|
||||
subghz_protocol_keeloq_gen_key(subghz->protocol_result);
|
||||
|
||||
generated_protocol = true;
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
if(generated_protocol) {
|
||||
scene_manager_next_scene(subghz->scene_manager, SubGhzSceneSaveName);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
const void subghz_scene_set_type_on_exit(void* context) {
|
||||
SubGhz* subghz = context;
|
||||
submenu_clean(subghz->submenu);
|
||||
}
|
||||
@ -6,6 +6,7 @@ enum SubmenuIndex {
|
||||
SubmenuIndexSaved,
|
||||
SubmenuIndexStatic,
|
||||
SubmenuIndexTest,
|
||||
SubmenuIndexAddManualy,
|
||||
};
|
||||
|
||||
void subghz_scene_start_submenu_callback(void* context, uint32_t index) {
|
||||
@ -15,7 +16,9 @@ void subghz_scene_start_submenu_callback(void* context, uint32_t index) {
|
||||
|
||||
const void subghz_scene_start_on_enter(void* context) {
|
||||
SubGhz* subghz = context;
|
||||
|
||||
if(subghz->state_notifications == NOTIFICATION_STARTING_STATE) {
|
||||
subghz->state_notifications = NOTIFICATION_IDLE_STATE;
|
||||
}
|
||||
submenu_add_item(
|
||||
subghz->submenu,
|
||||
"Analyze",
|
||||
@ -26,6 +29,12 @@ const void subghz_scene_start_on_enter(void* context) {
|
||||
subghz->submenu, "Read", SubmenuIndexRead, subghz_scene_start_submenu_callback, subghz);
|
||||
submenu_add_item(
|
||||
subghz->submenu, "Saved", SubmenuIndexSaved, subghz_scene_start_submenu_callback, subghz);
|
||||
submenu_add_item(
|
||||
subghz->submenu,
|
||||
"Add manually",
|
||||
SubmenuIndexAddManualy,
|
||||
subghz_scene_start_submenu_callback,
|
||||
subghz);
|
||||
submenu_add_item(
|
||||
subghz->submenu, "Static", SubmenuIndexStatic, subghz_scene_start_submenu_callback, subghz);
|
||||
submenu_add_item(
|
||||
@ -56,6 +65,11 @@ const bool subghz_scene_start_on_event(void* context, SceneManagerEvent event) {
|
||||
subghz->scene_manager, SubGhzSceneStart, SubmenuIndexSaved);
|
||||
scene_manager_next_scene(subghz->scene_manager, SubGhzSceneSaved);
|
||||
return true;
|
||||
} else if(event.event == SubmenuIndexAddManualy) {
|
||||
scene_manager_set_scene_state(
|
||||
subghz->scene_manager, SubGhzSceneStart, SubmenuIndexAddManualy);
|
||||
scene_manager_next_scene(subghz->scene_manager, SubGhzSceneSetType);
|
||||
return true;
|
||||
} else if(event.event == SubmenuIndexStatic) {
|
||||
scene_manager_set_scene_state(
|
||||
subghz->scene_manager, SubGhzSceneStart, SubmenuIndexStatic);
|
||||
|
||||
@ -1,28 +1,5 @@
|
||||
#include "../subghz_i.h"
|
||||
#include "../views/subghz_transmitter.h"
|
||||
#include "lib/subghz/protocols/subghz_protocol_princeton.h"
|
||||
|
||||
void subghz_scene_transmitter_tx(void* context) {
|
||||
SubGhz* subghz = context;
|
||||
SubGhzEncoderPrinceton* encoder = subghz_encoder_princeton_alloc();
|
||||
|
||||
subghz_encoder_princeton_reset(encoder, subghz->protocol_result->code_last_found, 4);
|
||||
subghz_encoder_princeton_set_te(encoder, subghz->protocol_result);
|
||||
|
||||
subghz_begin(FuriHalSubGhzPresetOokAsync);
|
||||
subghz_tx(433920000);
|
||||
|
||||
furi_hal_subghz_start_async_tx(subghz_encoder_princeton_yield, encoder);
|
||||
|
||||
while(!furi_hal_subghz_is_async_tx_complete()) {
|
||||
osDelay(20);
|
||||
}
|
||||
|
||||
//Stop tx
|
||||
furi_hal_subghz_stop_async_tx();
|
||||
subghz_end();
|
||||
subghz_encoder_princeton_free(encoder);
|
||||
}
|
||||
|
||||
void subghz_scene_transmitter_callback(SubghzTransmitterEvent event, void* context) {
|
||||
furi_assert(context);
|
||||
@ -35,24 +12,36 @@ const void subghz_scene_transmitter_on_enter(void* context) {
|
||||
SubghzTransmitter* subghz_transmitter = subghz->subghz_transmitter;
|
||||
|
||||
subghz_transmitter_set_callback(subghz_transmitter, subghz_scene_transmitter_callback, subghz);
|
||||
|
||||
subghz_transmitter_set_protocol(subghz_transmitter, subghz->protocol_result);
|
||||
|
||||
view_dispatcher_switch_to_view(subghz->view_dispatcher, SubGhzViewTransmitter);
|
||||
|
||||
subghz->state_notifications = NOTIFICATION_IDLE_STATE;
|
||||
}
|
||||
|
||||
const bool subghz_scene_transmitter_on_event(void* context, SceneManagerEvent event) {
|
||||
SubGhz* subghz = context;
|
||||
|
||||
if(event.type == SceneManagerEventTypeCustom) {
|
||||
if(event.event == SubghzTransmitterEventSend) {
|
||||
//scene_manager_next_scene(subghz->scene_manager, SubGhzSceneSaveName);
|
||||
subghz_scene_transmitter_tx(subghz);
|
||||
if(event.event == SubghzTransmitterEventSendStart) {
|
||||
subghz->state_notifications = NOTIFICATION_TX_STATE;
|
||||
subghz_transmitter_tx_start(subghz);
|
||||
return true;
|
||||
} else if(event.event == SubghzTransmitterEventSendStop) {
|
||||
subghz->state_notifications = NOTIFICATION_IDLE_STATE;
|
||||
subghz_transmitter_tx_stop(subghz);
|
||||
return true;
|
||||
} else if(event.event == SubghzTransmitterEventBack) {
|
||||
subghz->state_notifications = NOTIFICATION_IDLE_STATE;
|
||||
scene_manager_search_and_switch_to_previous_scene(
|
||||
subghz->scene_manager, SubGhzSceneStart);
|
||||
return true;
|
||||
}
|
||||
} else if(event.type == SceneManagerEventTypeTick) {
|
||||
if(subghz->state_notifications == NOTIFICATION_TX_STATE) {
|
||||
notification_message(subghz->notifications, &sequence_blink_red_10);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@ -60,6 +49,6 @@ const bool subghz_scene_transmitter_on_event(void* context, SceneManagerEvent ev
|
||||
const void subghz_scene_transmitter_on_exit(void* context) {
|
||||
SubGhz* subghz = context;
|
||||
SubghzTransmitter* subghz_transmitter = subghz->subghz_transmitter;
|
||||
|
||||
subghz_transmitter_set_callback(subghz_transmitter, NULL, subghz);
|
||||
subghz->state_notifications = NOTIFICATION_IDLE_STATE;
|
||||
}
|
||||
|
||||
@ -62,6 +62,9 @@ SubGhz* subghz_alloc() {
|
||||
view_dispatcher_set_tick_event_callback(
|
||||
subghz->view_dispatcher, subghz_tick_event_callback, 100);
|
||||
|
||||
// Open Notification record
|
||||
subghz->notifications = furi_record_open("notification");
|
||||
|
||||
// SubMenu
|
||||
subghz->submenu = submenu_alloc();
|
||||
view_dispatcher_add_view(
|
||||
@ -196,6 +199,10 @@ void subghz_free(SubGhz* subghz) {
|
||||
subghz_protocol_free(subghz->protocol);
|
||||
subghz_worker_free(subghz->worker);
|
||||
|
||||
// Notifications
|
||||
furi_record_close("notification");
|
||||
subghz->notifications = NULL;
|
||||
|
||||
// The rest
|
||||
free(subghz);
|
||||
}
|
||||
|
||||
@ -4,6 +4,7 @@
|
||||
#include <furi-hal.h>
|
||||
#include <stream_buffer.h>
|
||||
#include <lib/subghz/protocols/subghz_protocol.h>
|
||||
#include <lib/subghz/protocols/subghz_protocol_common.h>
|
||||
#include <lib/subghz/protocols/subghz_protocol_princeton.h>
|
||||
|
||||
#define SUBGHZ_FREQUENCY_RANGE_STR \
|
||||
@ -129,25 +130,29 @@ void subghz_cli_command_tx(Cli* cli, string_t args, void* context) {
|
||||
key,
|
||||
repeat);
|
||||
|
||||
SubGhzEncoderPrinceton* encoder = subghz_encoder_princeton_alloc();
|
||||
subghz_encoder_princeton_reset(encoder, key, repeat);
|
||||
SubGhzDecoderPrinceton* protocol = subghz_decoder_princeton_alloc();
|
||||
protocol->common.code_last_found = key;
|
||||
protocol->common.code_last_count_bit = 24;
|
||||
|
||||
SubGhzProtocolEncoderCommon* encoder = subghz_protocol_encoder_common_alloc();
|
||||
encoder->repeat = repeat;
|
||||
|
||||
subghz_protocol_princeton_send_key(protocol, encoder);
|
||||
furi_hal_subghz_reset();
|
||||
furi_hal_subghz_load_preset(FuriHalSubGhzPresetOokAsync);
|
||||
frequency = furi_hal_subghz_set_frequency_and_path(frequency);
|
||||
furi_hal_subghz_start_async_tx(subghz_protocol_encoder_common_yield, encoder);
|
||||
|
||||
furi_hal_subghz_start_async_tx(subghz_encoder_princeton_yield, encoder);
|
||||
|
||||
while(!furi_hal_subghz_is_async_tx_complete()) {
|
||||
while(!(furi_hal_subghz_is_async_tx_complete() || cli_cmd_interrupt_received(cli))) {
|
||||
printf(".");
|
||||
fflush(stdout);
|
||||
osDelay(333);
|
||||
}
|
||||
|
||||
furi_hal_subghz_stop_async_tx();
|
||||
|
||||
furi_hal_subghz_sleep();
|
||||
subghz_encoder_princeton_free(encoder);
|
||||
|
||||
subghz_decoder_princeton_free(protocol);
|
||||
subghz_protocol_encoder_common_free(encoder);
|
||||
}
|
||||
|
||||
typedef struct {
|
||||
|
||||
@ -7,6 +7,7 @@
|
||||
#include <gui/elements.h>
|
||||
#include <notification/notification-messages.h>
|
||||
#include "file-worker.h"
|
||||
#include "../notification/notification.h"
|
||||
|
||||
void subghz_begin(FuriHalSubGhzPreset preset) {
|
||||
furi_hal_subghz_reset();
|
||||
@ -39,6 +40,34 @@ void subghz_end(void) {
|
||||
furi_hal_subghz_sleep();
|
||||
}
|
||||
|
||||
void subghz_transmitter_tx_start(void* context) {
|
||||
SubGhz* subghz = context;
|
||||
subghz->encoder = subghz_protocol_encoder_common_alloc();
|
||||
subghz->encoder->repeat = 200; //max repeat with the button held down
|
||||
//get upload
|
||||
if(subghz->protocol_result->get_upload_protocol) {
|
||||
if(subghz->protocol_result->get_upload_protocol(subghz->protocol_result, subghz->encoder)) {
|
||||
subghz_begin(FuriHalSubGhzPresetOokAsync);
|
||||
subghz_tx(433920000);
|
||||
//Start TX
|
||||
furi_hal_subghz_start_async_tx(subghz_protocol_encoder_common_yield, subghz->encoder);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void subghz_transmitter_tx_stop(void* context) {
|
||||
SubGhz* subghz = context;
|
||||
//Stop TX
|
||||
furi_hal_subghz_stop_async_tx();
|
||||
subghz_end();
|
||||
subghz_protocol_encoder_common_free(subghz->encoder);
|
||||
//if protocol dynamic then we save the last upload
|
||||
if(subghz->protocol_result->type_protocol == TYPE_PROTOCOL_DYNAMIC) {
|
||||
subghz_save_protocol_to_file(subghz, subghz->text_store);
|
||||
}
|
||||
notification_message(subghz->notifications, &sequence_reset_red);
|
||||
}
|
||||
|
||||
bool subghz_key_load(SubGhz* subghz, const char* file_path) {
|
||||
furi_assert(subghz);
|
||||
furi_assert(file_path);
|
||||
@ -81,3 +110,127 @@ bool subghz_key_load(SubGhz* subghz, const char* file_path) {
|
||||
|
||||
return loaded;
|
||||
}
|
||||
|
||||
bool subghz_save_protocol_to_file(void* context, const char* dev_name) {
|
||||
SubGhz* subghz = context;
|
||||
FileWorker* file_worker = file_worker_alloc(false);
|
||||
string_t dev_file_name;
|
||||
string_init(dev_file_name);
|
||||
string_t temp_str;
|
||||
string_init(temp_str);
|
||||
bool saved = false;
|
||||
|
||||
do {
|
||||
// Create subghz folder directory if necessary
|
||||
if(!file_worker_mkdir(file_worker, SUBGHZ_APP_FOLDER)) {
|
||||
break;
|
||||
}
|
||||
// Create saved directory if necessary
|
||||
if(!file_worker_mkdir(file_worker, SUBGHZ_APP_PATH_FOLDER)) {
|
||||
break;
|
||||
}
|
||||
// First remove subghz device file if it was saved
|
||||
string_printf(
|
||||
dev_file_name, "%s/%s%s", SUBGHZ_APP_PATH_FOLDER, dev_name, SUBGHZ_APP_EXTENSION);
|
||||
if(!file_worker_remove(file_worker, string_get_cstr(dev_file_name))) {
|
||||
break;
|
||||
}
|
||||
// Open file
|
||||
if(!file_worker_open(
|
||||
file_worker, string_get_cstr(dev_file_name), FSAM_WRITE, FSOM_CREATE_ALWAYS)) {
|
||||
break;
|
||||
}
|
||||
//Get string save
|
||||
subghz->protocol_result->to_save_string(subghz->protocol_result, temp_str);
|
||||
// Prepare and write data to file
|
||||
if(!file_worker_write(file_worker, string_get_cstr(temp_str), string_size(temp_str))) {
|
||||
break;
|
||||
}
|
||||
saved = true;
|
||||
} while(0);
|
||||
|
||||
string_clear(temp_str);
|
||||
string_clear(dev_file_name);
|
||||
file_worker_close(file_worker);
|
||||
file_worker_free(file_worker);
|
||||
|
||||
return saved;
|
||||
}
|
||||
|
||||
bool subghz_saved_protocol_select(SubGhz* subghz) {
|
||||
furi_assert(subghz);
|
||||
|
||||
FileWorker* file_worker = file_worker_alloc(false);
|
||||
string_t protocol_file_name;
|
||||
string_init(protocol_file_name);
|
||||
string_t temp_str;
|
||||
string_init(temp_str);
|
||||
|
||||
// Input events and views are managed by file_select
|
||||
bool res = file_worker_file_select(
|
||||
file_worker,
|
||||
SUBGHZ_APP_PATH_FOLDER,
|
||||
SUBGHZ_APP_EXTENSION,
|
||||
subghz->text_store,
|
||||
sizeof(subghz->text_store),
|
||||
NULL);
|
||||
|
||||
if(res) {
|
||||
// Get key file path
|
||||
string_printf(
|
||||
protocol_file_name,
|
||||
"%s/%s%s",
|
||||
SUBGHZ_APP_PATH_FOLDER,
|
||||
subghz->text_store,
|
||||
SUBGHZ_APP_EXTENSION);
|
||||
} else {
|
||||
string_clear(temp_str);
|
||||
string_clear(protocol_file_name);
|
||||
|
||||
file_worker_close(file_worker);
|
||||
file_worker_free(file_worker);
|
||||
return res;
|
||||
}
|
||||
res = false;
|
||||
do {
|
||||
if(!file_worker_open(
|
||||
file_worker, string_get_cstr(protocol_file_name), FSAM_READ, FSOM_OPEN_EXISTING)) {
|
||||
break;
|
||||
}
|
||||
// Read and parse name protocol from 1st line
|
||||
if(!file_worker_read_until(file_worker, temp_str, '\n')) {
|
||||
break;
|
||||
}
|
||||
// strlen("Protocol: ") = 10
|
||||
string_right(temp_str, 10);
|
||||
subghz->protocol_result =
|
||||
subghz_protocol_get_by_name(subghz->protocol, string_get_cstr(temp_str));
|
||||
if(subghz->protocol_result == NULL) {
|
||||
file_worker_show_error(file_worker, "Cannot parse\nfile");
|
||||
break;
|
||||
}
|
||||
if(!subghz->protocol_result->to_load_protocol(file_worker, subghz->protocol_result)) {
|
||||
file_worker_show_error(file_worker, "Cannot parse\nfile");
|
||||
break;
|
||||
}
|
||||
res = true;
|
||||
} while(0);
|
||||
|
||||
string_clear(temp_str);
|
||||
string_clear(protocol_file_name);
|
||||
|
||||
file_worker_close(file_worker);
|
||||
file_worker_free(file_worker);
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
uint32_t subghz_random_serial(void) {
|
||||
static bool rand_generator_inited = false;
|
||||
|
||||
if(!rand_generator_inited) {
|
||||
srand(DWT->CYCCNT);
|
||||
rand_generator_inited = true;
|
||||
}
|
||||
return (uint32_t)rand();
|
||||
}
|
||||
|
||||
@ -13,6 +13,7 @@
|
||||
#include <furi-hal.h>
|
||||
#include <gui/gui.h>
|
||||
#include <gui/scene_manager.h>
|
||||
#include <notification/notification-messages.h>
|
||||
#include <gui/view_dispatcher.h>
|
||||
#include <gui/modules/submenu.h>
|
||||
#include <gui/modules/dialog_ex.h>
|
||||
@ -27,16 +28,22 @@
|
||||
|
||||
#define SUBGHZ_TEXT_STORE_SIZE 128
|
||||
|
||||
#define NOTIFICATION_STARTING_STATE 0u
|
||||
#define NOTIFICATION_IDLE_STATE 1u
|
||||
#define NOTIFICATION_TX_STATE 2u
|
||||
|
||||
extern const uint32_t subghz_frequencies[];
|
||||
extern const uint32_t subghz_frequencies_count;
|
||||
extern const uint32_t subghz_frequencies_433_92;
|
||||
|
||||
struct SubGhz {
|
||||
Gui* gui;
|
||||
NotificationApp* notifications;
|
||||
|
||||
SubGhzWorker* worker;
|
||||
SubGhzProtocol* protocol;
|
||||
SubGhzProtocolCommon* protocol_result;
|
||||
SubGhzProtocolEncoderCommon* encoder;
|
||||
|
||||
SceneManager* scene_manager;
|
||||
|
||||
@ -47,6 +54,7 @@ struct SubGhz {
|
||||
Popup* popup;
|
||||
TextInput* text_input;
|
||||
char text_store[SUBGHZ_TEXT_STORE_SIZE + 1];
|
||||
uint8_t state_notifications;
|
||||
|
||||
SubghzAnalyze* subghz_analyze;
|
||||
SubghzReceiver* subghz_receiver;
|
||||
@ -77,4 +85,9 @@ void subghz_rx(uint32_t frequency);
|
||||
void subghz_tx(uint32_t frequency);
|
||||
void subghz_idle(void);
|
||||
void subghz_end(void);
|
||||
bool subghz_key_load(SubGhz* subghz, const char* file_path);
|
||||
void subghz_transmitter_tx_start(void* context);
|
||||
void subghz_transmitter_tx_stop(void* context);
|
||||
bool subghz_key_load(SubGhz* subghz, const char* file_path);
|
||||
bool subghz_save_protocol_to_file(void* context, const char* dev_name);
|
||||
bool subghz_saved_protocol_select(SubGhz* subghz);
|
||||
uint32_t subghz_random_serial(void);
|
||||
|
||||
@ -47,7 +47,8 @@ void subghz_receiver_draw(Canvas* canvas, SubghzReceiverModel* model) {
|
||||
elements_multiline_text(canvas, 0, 10, string_get_cstr(model->text));
|
||||
|
||||
elements_button_left(canvas, "Back");
|
||||
if(model->protocol && model->protocol->to_save_string) {
|
||||
if(model->protocol && model->protocol->to_save_string &&
|
||||
strcmp(model->protocol->name, "KeeLoq")) {
|
||||
elements_button_right(canvas, "Save");
|
||||
}
|
||||
}
|
||||
@ -61,7 +62,9 @@ bool subghz_receiver_input(InputEvent* event, void* context) {
|
||||
bool can_be_saved = false;
|
||||
with_view_model(
|
||||
subghz_receiver->view, (SubghzReceiverModel * model) {
|
||||
can_be_saved = (model->protocol && model->protocol->to_save_string);
|
||||
can_be_saved =
|
||||
(model->protocol && model->protocol->to_save_string &&
|
||||
strcmp(model->protocol->name, "KeeLoq"));
|
||||
return false;
|
||||
});
|
||||
|
||||
|
||||
@ -89,7 +89,7 @@ bool subghz_static_input(InputEvent* event, void* context) {
|
||||
NotificationApp* notification = furi_record_open("notification");
|
||||
notification_message_block(notification, &sequence_set_red_255);
|
||||
|
||||
subghz_encoder_princeton_reset(
|
||||
subghz_encoder_princeton_set(
|
||||
instance->encoder, subghz_static_keys[model->button], 20);
|
||||
furi_hal_subghz_start_async_tx(
|
||||
subghz_encoder_princeton_yield, instance->encoder);
|
||||
|
||||
@ -153,7 +153,7 @@ static bool subghz_test_packet_input(InputEvent* event, void* context) {
|
||||
if(model->status == SubghzTestPacketModelStatusRx) {
|
||||
furi_hal_subghz_start_async_rx(subghz_test_packet_rx_callback, instance);
|
||||
} else {
|
||||
subghz_encoder_princeton_reset(instance->encoder, 0x00AABBCC, 1000);
|
||||
subghz_encoder_princeton_set(instance->encoder, 0x00AABBCC, 1000);
|
||||
furi_hal_subghz_start_async_tx(subghz_encoder_princeton_yield, instance->encoder);
|
||||
}
|
||||
|
||||
|
||||
@ -48,19 +48,31 @@ void subghz_transmitter_draw(Canvas* canvas, SubghzTransmitterModel* model) {
|
||||
canvas_set_font(canvas, FontSecondary);
|
||||
elements_multiline_text(canvas, 0, 10, string_get_cstr(model->text));
|
||||
|
||||
elements_button_center(canvas, "Send");
|
||||
if(model->protocol && model->protocol->get_upload_protocol) {
|
||||
elements_button_center(canvas, "Send");
|
||||
}
|
||||
}
|
||||
|
||||
bool subghz_transmitter_input(InputEvent* event, void* context) {
|
||||
furi_assert(context);
|
||||
SubghzTransmitter* subghz_transmitter = context;
|
||||
|
||||
if(event->type != InputTypeShort) return false;
|
||||
bool can_be_send = false;
|
||||
with_view_model(
|
||||
subghz_transmitter->view, (SubghzTransmitterModel * model) {
|
||||
can_be_send = (model->protocol && model->protocol->get_upload_protocol);
|
||||
string_clean(model->text);
|
||||
model->protocol->to_string(model->protocol, model->text);
|
||||
return true;
|
||||
});
|
||||
//if(event->type != InputTypeShort) return false;
|
||||
|
||||
if(event->key == InputKeyBack) {
|
||||
return false;
|
||||
} else if(event->key == InputKeyOk) {
|
||||
subghz_transmitter->callback(SubghzTransmitterEventSend, subghz_transmitter->context);
|
||||
} else if(can_be_send && event->key == InputKeyOk && event->type == InputTypePress) {
|
||||
subghz_transmitter->callback(SubghzTransmitterEventSendStart, subghz_transmitter->context);
|
||||
return true;
|
||||
} else if(can_be_send && event->key == InputKeyOk && event->type == InputTypeRelease) {
|
||||
subghz_transmitter->callback(SubghzTransmitterEventSendStop, subghz_transmitter->context);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@ -4,7 +4,8 @@
|
||||
#include <lib/subghz/protocols/subghz_protocol_common.h>
|
||||
|
||||
typedef enum {
|
||||
SubghzTransmitterEventSend,
|
||||
SubghzTransmitterEventSendStart,
|
||||
SubghzTransmitterEventSendStop,
|
||||
SubghzTransmitterEventBack,
|
||||
} SubghzTransmitterEvent;
|
||||
|
||||
|
||||
@ -6,7 +6,9 @@
|
||||
|
||||
# Compiling
|
||||
|
||||
make all
|
||||
```bash
|
||||
make all
|
||||
```
|
||||
|
||||
# Asset naming rules
|
||||
|
||||
|
||||
@ -1,13 +1,6 @@
|
||||
#pragma once
|
||||
#include <gui/icon.h>
|
||||
|
||||
extern const Icon A_FX_Sitting_40x27;
|
||||
extern const Icon A_MDIB_32x32;
|
||||
extern const Icon A_MDI_32x32;
|
||||
extern const Icon A_MDWLB_32x32;
|
||||
extern const Icon A_MDWL_32x32;
|
||||
extern const Icon A_MDWRB_32x32;
|
||||
extern const Icon A_MDWR_32x32;
|
||||
extern const Icon A_WatchingTV_128x64;
|
||||
extern const Icon A_Wink_128x64;
|
||||
extern const Icon I_dir_10px;
|
||||
@ -24,9 +17,6 @@ extern const Icon I_ButtonLeftSmall_3x5;
|
||||
extern const Icon I_Warning_30x23;
|
||||
extern const Icon I_ButtonRight_4x7;
|
||||
extern const Icon I_ButtonCenter_7x7;
|
||||
extern const Icon I_FX_SittingB_40x27;
|
||||
extern const Icon I_BigGames_24x24;
|
||||
extern const Icon I_BigProfile_24x24;
|
||||
extern const Icon I_DolphinOkay_41x43;
|
||||
extern const Icon I_DolphinFirstStart4_67x53;
|
||||
extern const Icon I_DolphinFirstStart2_59x51;
|
||||
@ -37,22 +27,7 @@ extern const Icon I_DolphinFirstStart1_59x53;
|
||||
extern const Icon I_DolphinFirstStart8_56x51;
|
||||
extern const Icon I_DolphinFirstStart7_61x51;
|
||||
extern const Icon I_Flipper_young_80x60;
|
||||
extern const Icon I_BigBurger_24x24;
|
||||
extern const Icon I_FX_Bang_32x6;
|
||||
extern const Icon I_DolphinFirstStart3_57x48;
|
||||
extern const Icon I_blackfish_25x17;
|
||||
extern const Icon I_blacklid_36x27;
|
||||
extern const Icon I_skeleton_25x17;
|
||||
extern const Icon I_letterB_10x10;
|
||||
extern const Icon I_shit_25x17;
|
||||
extern const Icon I_letterC_10x10;
|
||||
extern const Icon I_active_plate_48x18;
|
||||
extern const Icon I_fish_25x17;
|
||||
extern const Icon I_blackshit_25x17;
|
||||
extern const Icon I_lid_36x27;
|
||||
extern const Icon I_blackskeleton_25x17;
|
||||
extern const Icon I_letterA_10x10;
|
||||
extern const Icon I_plate_42x19;
|
||||
extern const Icon I_PassportBottom_128x17;
|
||||
extern const Icon I_DoorLeft_8x56;
|
||||
extern const Icon I_DoorLocked_10x56;
|
||||
@ -102,15 +77,6 @@ extern const Icon A_U2F_14;
|
||||
extern const Icon A_iButton_14;
|
||||
extern const Icon I_Medium_chip_22x21;
|
||||
extern const Icon I_EMV_Chip_14x11;
|
||||
extern const Icon I_passport_happy1_43x45;
|
||||
extern const Icon I_passport_bad3_43x45;
|
||||
extern const Icon I_passport_okay2_43x45;
|
||||
extern const Icon I_passport_bad2_43x45;
|
||||
extern const Icon I_passport_okay3_43x45;
|
||||
extern const Icon I_passport_bad1_43x45;
|
||||
extern const Icon I_passport_happy3_43x45;
|
||||
extern const Icon I_passport_happy2_43x45;
|
||||
extern const Icon I_passport_okay1_43x45;
|
||||
extern const Icon I_Health_16x16;
|
||||
extern const Icon I_FaceCharging_29x14;
|
||||
extern const Icon I_BatteryBody_52x28;
|
||||
@ -126,99 +92,6 @@ extern const Icon I_RFIDDolphinSend_97x61;
|
||||
extern const Icon I_RFIDDolphinReceive_97x61;
|
||||
extern const Icon I_SDQuestion_35x43;
|
||||
extern const Icon I_SDError_43x35;
|
||||
extern const Icon I_Console_74x67_4;
|
||||
extern const Icon I_Console_74x67_5;
|
||||
extern const Icon I_Console_74x67_7;
|
||||
extern const Icon I_Console_74x67_6;
|
||||
extern const Icon I_Console_74x67_2;
|
||||
extern const Icon I_Console_74x67_3;
|
||||
extern const Icon I_Console_74x67_1;
|
||||
extern const Icon I_Console_74x67_0;
|
||||
extern const Icon I_Console_74x67_8;
|
||||
extern const Icon I_food8_61x98;
|
||||
extern const Icon I_food5_61x98;
|
||||
extern const Icon I_food3_61x98;
|
||||
extern const Icon I_food9_61x98;
|
||||
extern const Icon I_food12_61x98;
|
||||
extern const Icon I_food4_61x98;
|
||||
extern const Icon I_food2_61x98;
|
||||
extern const Icon I_food7_61x98;
|
||||
extern const Icon I_food11_61x98;
|
||||
extern const Icon I_food1_61x98;
|
||||
extern const Icon I_food6_61x98;
|
||||
extern const Icon I_food10_61x98;
|
||||
extern const Icon I_rightdown2_73x61;
|
||||
extern const Icon I_black_upright2_73x61;
|
||||
extern const Icon I_black_leftup1_73x61;
|
||||
extern const Icon I_black_upleft1_73x61;
|
||||
extern const Icon I_black_down2_73x61;
|
||||
extern const Icon I_downleft3_73x61;
|
||||
extern const Icon I_down2_73x61;
|
||||
extern const Icon I_black_downright2_73x61;
|
||||
extern const Icon I_black_downleft2_73x61;
|
||||
extern const Icon I_up2_73x61;
|
||||
extern const Icon I_right1_73x61;
|
||||
extern const Icon I_black_up1_73x61;
|
||||
extern const Icon I_upright1_73x61;
|
||||
extern const Icon I_black_rightleft2_73x61;
|
||||
extern const Icon I_black_right3_73x61;
|
||||
extern const Icon I_upleft2_73x61;
|
||||
extern const Icon I_black_downup3_73x61;
|
||||
extern const Icon I_black_updown3_73x61;
|
||||
extern const Icon I_leftup2_73x61;
|
||||
extern const Icon I_leftdown2_73x61;
|
||||
extern const Icon I_downup1_73x61;
|
||||
extern const Icon I_updown1_73x61;
|
||||
extern const Icon I_rightup1_73x61;
|
||||
extern const Icon I_black_rightdown1_73x61;
|
||||
extern const Icon I_downleft2_73x61;
|
||||
extern const Icon I_downright1_73x61;
|
||||
extern const Icon I_black_downright3_73x61;
|
||||
extern const Icon I_black_downleft3_73x61;
|
||||
extern const Icon I_rightleft1_73x61;
|
||||
extern const Icon I_black_right2_73x61;
|
||||
extern const Icon I_black_rightup2_73x61;
|
||||
extern const Icon I_black_downup2_73x61;
|
||||
extern const Icon I_black_updown2_73x61;
|
||||
extern const Icon I_black_left1_73x61;
|
||||
extern const Icon I_black_leftdown2_73x61;
|
||||
extern const Icon I_left1_73x61;
|
||||
extern const Icon I_rightup2_73x61;
|
||||
extern const Icon I_black_rightdown2_73x61;
|
||||
extern const Icon I_downup2_73x61;
|
||||
extern const Icon I_updown2_73x61;
|
||||
extern const Icon I_right3_73x61;
|
||||
extern const Icon I_downright2_73x61;
|
||||
extern const Icon I_downleft1_73x61;
|
||||
extern const Icon I_black_rightup1_73x61;
|
||||
extern const Icon I_black_right1_73x61;
|
||||
extern const Icon I_rightleft2_73x61;
|
||||
extern const Icon I_left2_73x61;
|
||||
extern const Icon I_black_left2_73x61;
|
||||
extern const Icon I_black_downup1_73x61;
|
||||
extern const Icon I_black_updown1_73x61;
|
||||
extern const Icon I_black_leftdown1_73x61;
|
||||
extern const Icon I_downup3_73x61;
|
||||
extern const Icon I_updown3_73x61;
|
||||
extern const Icon I_black_leftup2_73x61;
|
||||
extern const Icon I_black_upright1_73x61;
|
||||
extern const Icon I_rightdown1_73x61;
|
||||
extern const Icon I_right2_73x61;
|
||||
extern const Icon I_black_downleft1_73x61;
|
||||
extern const Icon I_down1_73x61;
|
||||
extern const Icon I_black_downright1_73x61;
|
||||
extern const Icon I_up1_73x61;
|
||||
extern const Icon I_downright3_73x61;
|
||||
extern const Icon I_black_down1_73x61;
|
||||
extern const Icon I_black_upleft2_73x61;
|
||||
extern const Icon I_upleft1_73x61;
|
||||
extern const Icon I_black_rightleft1_73x61;
|
||||
extern const Icon I_black_up2_73x61;
|
||||
extern const Icon I_upright2_73x61;
|
||||
extern const Icon I_leftdown1_73x61;
|
||||
extern const Icon I_left3_73x61;
|
||||
extern const Icon I_leftup1_73x61;
|
||||
extern const Icon I_black_left3_73x61;
|
||||
extern const Icon I_BadUsb_9x8;
|
||||
extern const Icon I_PlaceholderR_30x13;
|
||||
extern const Icon I_Background_128x8;
|
||||
|
||||
|
Before Width: | Height: | Size: 369 B |
|
Before Width: | Height: | Size: 368 B |
@ -1 +0,0 @@
|
||||
10
|
||||
|
Before Width: | Height: | Size: 359 B |
|
Before Width: | Height: | Size: 350 B |
|
Before Width: | Height: | Size: 350 B |
|
Before Width: | Height: | Size: 356 B |
@ -1 +0,0 @@
|
||||
10
|
||||
|
Before Width: | Height: | Size: 382 B |
|
Before Width: | Height: | Size: 383 B |
|
Before Width: | Height: | Size: 383 B |
|
Before Width: | Height: | Size: 381 B |
@ -1 +0,0 @@
|
||||
10
|
||||
|
Before Width: | Height: | Size: 356 B |
|
Before Width: | Height: | Size: 365 B |
|
Before Width: | Height: | Size: 363 B |
@ -1 +0,0 @@
|
||||
10
|
||||
|
Before Width: | Height: | Size: 384 B |
|
Before Width: | Height: | Size: 390 B |
|
Before Width: | Height: | Size: 382 B |
@ -1 +0,0 @@
|
||||
10
|
||||
|
Before Width: | Height: | Size: 357 B |
|
Before Width: | Height: | Size: 363 B |
|
Before Width: | Height: | Size: 366 B |
@ -1 +0,0 @@
|
||||
10
|
||||
|
Before Width: | Height: | Size: 380 B |
|
Before Width: | Height: | Size: 389 B |
|
Before Width: | Height: | Size: 383 B |
@ -1 +0,0 @@
|
||||
10
|
||||
|
Before Width: | Height: | Size: 356 B |