Add File Naming setting for more detailed naming (#3002)

* added filename mode setting
* added furi_flag checks for when filename_mode is set
* changed naming for ibutton, lfrfid and subghz
* requested changes from PR
* Lib: gather all naming bits and pieces under name generator module. Properly bump api version. FuriHal: fix RTC flag enum.
* PR requested changes
* bug fix for arg type
* added functionality for other application scenes
* Lib: cleanup name generator API, simplify usage. Sync API symbols.
* Lib: proper size type in name_generator. Cleanup.
* FuriHal: cleanup rtc api usage across firmware

Co-authored-by: あく <alleteam@gmail.com>
This commit is contained in:
Max
2023-09-01 14:57:49 +09:00
committed by GitHub
co-authored by あく
parent e5fdb2e069
commit 52b5966262
27 changed files with 207 additions and 98 deletions
+2 -1
View File
@@ -195,7 +195,8 @@ bool ibutton_load_key(iButton* ibutton) {
bool ibutton_select_and_load_key(iButton* ibutton) {
DialogsFileBrowserOptions browser_options;
dialog_file_browser_set_basic_options(&browser_options, IBUTTON_APP_EXTENSION, &I_ibutt_10px);
dialog_file_browser_set_basic_options(
&browser_options, IBUTTON_APP_FILENAME_EXTENSION, &I_ibutt_10px);
browser_options.base_path = IBUTTON_APP_FOLDER;
if(furi_string_empty(ibutton->file_path)) {
+2 -1
View File
@@ -29,7 +29,8 @@
#include "scenes/ibutton_scene.h"
#define IBUTTON_APP_FOLDER ANY_PATH("ibutton")
#define IBUTTON_APP_EXTENSION ".ibtn"
#define IBUTTON_APP_FILENAME_PREFIX "iBtn"
#define IBUTTON_APP_FILENAME_EXTENSION ".ibtn"
#define IBUTTON_KEY_NAME_SIZE 22
@@ -1,6 +1,6 @@
#include "../ibutton_i.h"
#include <toolbox/random_name.h>
#include <toolbox/name_generator.h>
#include <toolbox/path.h>
#include <dolphin/dolphin.h>
@@ -17,7 +17,8 @@ void ibutton_scene_save_name_on_enter(void* context) {
const bool is_new_file = furi_string_empty(ibutton->file_path);
if(is_new_file) {
set_random_name(ibutton->key_name, IBUTTON_KEY_NAME_SIZE);
name_generator_make_auto(
ibutton->key_name, IBUTTON_KEY_NAME_SIZE, IBUTTON_APP_FILENAME_PREFIX);
}
text_input_set_header_text(text_input, "Name the key");
@@ -29,8 +30,8 @@ void ibutton_scene_save_name_on_enter(void* context) {
IBUTTON_KEY_NAME_SIZE,
is_new_file);
ValidatorIsFile* validator_is_file =
validator_is_file_alloc_init(IBUTTON_APP_FOLDER, IBUTTON_APP_EXTENSION, ibutton->key_name);
ValidatorIsFile* validator_is_file = validator_is_file_alloc_init(
IBUTTON_APP_FOLDER, IBUTTON_APP_FILENAME_EXTENSION, ibutton->key_name);
text_input_set_validator(text_input, validator_is_file_callback, validator_is_file);
view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewTextInput);
@@ -48,7 +49,7 @@ bool ibutton_scene_save_name_on_event(void* context, SceneManagerEvent event) {
"%s/%s%s",
IBUTTON_APP_FOLDER,
ibutton->key_name,
IBUTTON_APP_EXTENSION);
IBUTTON_APP_FILENAME_EXTENSION);
if(ibutton_save_key(ibutton)) {
scene_manager_next_scene(ibutton->scene_manager, iButtonSceneSaveSuccess);