BadUSB: script execution pause (#2700)
Co-authored-by: あく <alleteam@gmail.com>
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@@ -21,7 +21,10 @@ bool bad_usb_scene_work_on_event(void* context, SceneManagerEvent event) {
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}
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consumed = true;
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} else if(event.event == InputKeyOk) {
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bad_usb_script_toggle(app->bad_usb_script);
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bad_usb_script_start_stop(app->bad_usb_script);
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consumed = true;
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} else if(event.event == InputKeyRight) {
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bad_usb_script_pause_resume(app->bad_usb_script);
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consumed = true;
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}
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} else if(event.type == SceneManagerEventTypeTick) {
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