Merge branch 'dev' into release-candidate
This commit is contained in:
		
						commit
						983537996c
					
				
							
								
								
									
										4
									
								
								.github/CODEOWNERS
									
									
									
									
										vendored
									
									
								
							
							
						
						
									
										4
									
								
								.github/CODEOWNERS
									
									
									
									
										vendored
									
									
								
							@ -1,4 +1,4 @@
 | 
				
			|||||||
# Who owns all the code by default
 | 
					# Who owns all the fish by default
 | 
				
			||||||
 | 
					
 | 
				
			||||||
* @skotopes @DrZlo13
 | 
					* @skotopes @DrZlo13
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -8,7 +8,7 @@ applications/accessor/** @skotopes @DrZlo13
 | 
				
			|||||||
applications/loader/** @skotopes @DrZlo13 @gornekich
 | 
					applications/loader/** @skotopes @DrZlo13 @gornekich
 | 
				
			||||||
applications/bt/** @skotopes @DrZlo13
 | 
					applications/bt/** @skotopes @DrZlo13
 | 
				
			||||||
applications/cli/** @skotopes @DrZlo13
 | 
					applications/cli/** @skotopes @DrZlo13
 | 
				
			||||||
applications/dolphin/** @skotopes @DrZlo13 @itsyourbedtime
 | 
					applications/dolphin/** @skotopes @DrZlo13
 | 
				
			||||||
applications/gpio-tester/** @skotopes @DrZlo13
 | 
					applications/gpio-tester/** @skotopes @DrZlo13
 | 
				
			||||||
applications/gui/** @skotopes @DrZlo13
 | 
					applications/gui/** @skotopes @DrZlo13
 | 
				
			||||||
applications/gui-test/** @skotopes @DrZlo13
 | 
					applications/gui-test/** @skotopes @DrZlo13
 | 
				
			||||||
 | 
				
			|||||||
@ -89,6 +89,12 @@ static DialogMessageButton hw_version_screen(DialogsApp* dialogs, DialogMessage*
 | 
				
			|||||||
        furi_hal_version_get_hw_connect(),
 | 
					        furi_hal_version_get_hw_connect(),
 | 
				
			||||||
        my_name ? my_name : "Unknown");
 | 
					        my_name ? my_name : "Unknown");
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    string_cat_printf(buffer, "Serial number:\n");
 | 
				
			||||||
 | 
					    const uint8_t* uid = furi_hal_version_uid();
 | 
				
			||||||
 | 
					    for(size_t i = 0; i < furi_hal_version_uid_size(); i++) {
 | 
				
			||||||
 | 
					        string_cat_printf(buffer, "%02X", uid[i]);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    dialog_message_set_header(message, "HW Version info:", 0, 0, AlignLeft, AlignTop);
 | 
					    dialog_message_set_header(message, "HW Version info:", 0, 0, AlignLeft, AlignTop);
 | 
				
			||||||
    dialog_message_set_text(message, string_get_cstr(buffer), 0, 13, AlignLeft, AlignTop);
 | 
					    dialog_message_set_text(message, string_get_cstr(buffer), 0, 13, AlignLeft, AlignTop);
 | 
				
			||||||
    result = dialog_message_show(dialogs, message);
 | 
					    result = dialog_message_show(dialogs, message);
 | 
				
			||||||
 | 
				
			|||||||
@ -25,4 +25,5 @@ struct ArchiveApp {
 | 
				
			|||||||
    ArchiveBrowserView* browser;
 | 
					    ArchiveBrowserView* browser;
 | 
				
			||||||
    TextInput* text_input;
 | 
					    TextInput* text_input;
 | 
				
			||||||
    char text_store[MAX_NAME_LEN];
 | 
					    char text_store[MAX_NAME_LEN];
 | 
				
			||||||
 | 
					    char file_extension[MAX_EXT_LEN + 1];
 | 
				
			||||||
};
 | 
					};
 | 
				
			||||||
 | 
				
			|||||||
@ -272,7 +272,6 @@ void archive_enter_dir(ArchiveBrowserView* browser, string_t name) {
 | 
				
			|||||||
    with_view_model(
 | 
					    with_view_model(
 | 
				
			||||||
        browser->view, (ArchiveBrowserViewModel * model) {
 | 
					        browser->view, (ArchiveBrowserViewModel * model) {
 | 
				
			||||||
            model->last_idx = model->idx;
 | 
					            model->last_idx = model->idx;
 | 
				
			||||||
            model->last_offset = model->list_offset;
 | 
					 | 
				
			||||||
            model->idx = 0;
 | 
					            model->idx = 0;
 | 
				
			||||||
            model->depth = CLAMP(model->depth + 1, MAX_DEPTH, 0);
 | 
					            model->depth = CLAMP(model->depth + 1, MAX_DEPTH, 0);
 | 
				
			||||||
            return false;
 | 
					            return false;
 | 
				
			||||||
 | 
				
			|||||||
@ -31,6 +31,40 @@ uint16_t archive_favorites_count(void* context) {
 | 
				
			|||||||
    return lines;
 | 
					    return lines;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static bool archive_favourites_rescan() {
 | 
				
			||||||
 | 
					    string_t buffer;
 | 
				
			||||||
 | 
					    string_init(buffer);
 | 
				
			||||||
 | 
					    FileWorker* file_worker = file_worker_alloc(true);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    bool result = file_worker_open(file_worker, ARCHIVE_FAV_PATH, FSAM_READ, FSOM_OPEN_EXISTING);
 | 
				
			||||||
 | 
					    if(result) {
 | 
				
			||||||
 | 
					        while(1) {
 | 
				
			||||||
 | 
					            if(!file_worker_read_until(file_worker, buffer, '\n')) {
 | 
				
			||||||
 | 
					                break;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					            if(!string_size(buffer)) {
 | 
				
			||||||
 | 
					                break;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            bool file_exists = false;
 | 
				
			||||||
 | 
					            file_worker_is_file_exist(file_worker, string_get_cstr(buffer), &file_exists);
 | 
				
			||||||
 | 
					            if(file_exists) {
 | 
				
			||||||
 | 
					                archive_file_append(ARCHIVE_FAV_TEMP_PATH, "%s\n", string_get_cstr(buffer));
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    string_clear(buffer);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    file_worker_close(file_worker);
 | 
				
			||||||
 | 
					    file_worker_remove(file_worker, ARCHIVE_FAV_PATH);
 | 
				
			||||||
 | 
					    file_worker_rename(file_worker, ARCHIVE_FAV_TEMP_PATH, ARCHIVE_FAV_PATH);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    file_worker_free(file_worker);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    return result;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
bool archive_favorites_read(void* context) {
 | 
					bool archive_favorites_read(void* context) {
 | 
				
			||||||
    furi_assert(context);
 | 
					    furi_assert(context);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -41,6 +75,8 @@ bool archive_favorites_read(void* context) {
 | 
				
			|||||||
    FileInfo file_info;
 | 
					    FileInfo file_info;
 | 
				
			||||||
    string_init(buffer);
 | 
					    string_init(buffer);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    bool need_refresh = false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    bool result = file_worker_open(file_worker, ARCHIVE_FAV_PATH, FSAM_READ, FSOM_OPEN_EXISTING);
 | 
					    bool result = file_worker_open(file_worker, ARCHIVE_FAV_PATH, FSAM_READ, FSOM_OPEN_EXISTING);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    if(result) {
 | 
					    if(result) {
 | 
				
			||||||
@ -52,13 +88,24 @@ bool archive_favorites_read(void* context) {
 | 
				
			|||||||
                break;
 | 
					                break;
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            archive_add_item(browser, &file_info, string_get_cstr(buffer));
 | 
					            bool file_exists = false;
 | 
				
			||||||
 | 
					            file_worker_is_file_exist(file_worker, string_get_cstr(buffer), &file_exists);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            if(file_exists)
 | 
				
			||||||
 | 
					                archive_add_item(browser, &file_info, string_get_cstr(buffer));
 | 
				
			||||||
 | 
					            else
 | 
				
			||||||
 | 
					                need_refresh = true;
 | 
				
			||||||
            string_reset(buffer);
 | 
					            string_reset(buffer);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    string_clear(buffer);
 | 
					    string_clear(buffer);
 | 
				
			||||||
    file_worker_close(file_worker);
 | 
					    file_worker_close(file_worker);
 | 
				
			||||||
    file_worker_free(file_worker);
 | 
					    file_worker_free(file_worker);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if(need_refresh) {
 | 
				
			||||||
 | 
					        archive_favourites_rescan();
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    return result;
 | 
					    return result;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
				
			|||||||
@ -30,6 +30,14 @@ void archive_trim_file_path(char* name, bool ext) {
 | 
				
			|||||||
    }
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void archive_get_file_extension(char* name, char* ext) {
 | 
				
			||||||
 | 
					    char* dot = strrchr(name, '.');
 | 
				
			||||||
 | 
					    if(dot == NULL)
 | 
				
			||||||
 | 
					        *ext = '\0';
 | 
				
			||||||
 | 
					    else
 | 
				
			||||||
 | 
					        strncpy(ext, dot, MAX_EXT_LEN);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void set_file_type(ArchiveFile_t* file, FileInfo* file_info) {
 | 
					void set_file_type(ArchiveFile_t* file, FileInfo* file_info) {
 | 
				
			||||||
    furi_assert(file);
 | 
					    furi_assert(file);
 | 
				
			||||||
    furi_assert(file_info);
 | 
					    furi_assert(file_info);
 | 
				
			||||||
 | 
				
			|||||||
@ -50,6 +50,7 @@ ARRAY_DEF(
 | 
				
			|||||||
bool filter_by_extension(FileInfo* file_info, const char* tab_ext, const char* name);
 | 
					bool filter_by_extension(FileInfo* file_info, const char* tab_ext, const char* name);
 | 
				
			||||||
void set_file_type(ArchiveFile_t* file, FileInfo* file_info);
 | 
					void set_file_type(ArchiveFile_t* file, FileInfo* file_info);
 | 
				
			||||||
void archive_trim_file_path(char* name, bool ext);
 | 
					void archive_trim_file_path(char* name, bool ext);
 | 
				
			||||||
 | 
					void archive_get_file_extension(char* name, char* ext);
 | 
				
			||||||
bool archive_get_filenames(void* context, const char* path);
 | 
					bool archive_get_filenames(void* context, const char* path);
 | 
				
			||||||
bool archive_dir_empty(void* context, const char* path);
 | 
					bool archive_dir_empty(void* context, const char* path);
 | 
				
			||||||
bool archive_read_dir(void* context, const char* path);
 | 
					bool archive_read_dir(void* context, const char* path);
 | 
				
			||||||
 | 
				
			|||||||
@ -18,6 +18,7 @@ void archive_scene_rename_on_enter(void* context) {
 | 
				
			|||||||
    ArchiveFile_t* current = archive_get_current_file(archive->browser);
 | 
					    ArchiveFile_t* current = archive_get_current_file(archive->browser);
 | 
				
			||||||
    strlcpy(archive->text_store, string_get_cstr(current->name), MAX_NAME_LEN);
 | 
					    strlcpy(archive->text_store, string_get_cstr(current->name), MAX_NAME_LEN);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    archive_get_file_extension(archive->text_store, archive->file_extension);
 | 
				
			||||||
    archive_trim_file_path(archive->text_store, true);
 | 
					    archive_trim_file_path(archive->text_store, true);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    text_input_set_header_text(text_input, "Rename:");
 | 
					    text_input_set_header_text(text_input, "Rename:");
 | 
				
			||||||
@ -30,6 +31,10 @@ void archive_scene_rename_on_enter(void* context) {
 | 
				
			|||||||
        MAX_TEXT_INPUT_LEN,
 | 
					        MAX_TEXT_INPUT_LEN,
 | 
				
			||||||
        false);
 | 
					        false);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    ValidatorIsFile* validator_is_file =
 | 
				
			||||||
 | 
					        validator_is_file_alloc_init(archive_get_path(archive->browser), archive->file_extension);
 | 
				
			||||||
 | 
					    text_input_set_validator(text_input, validator_is_file_callback, validator_is_file);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    view_dispatcher_switch_to_view(archive->view_dispatcher, ArchiveViewTextInput);
 | 
					    view_dispatcher_switch_to_view(archive->view_dispatcher, ArchiveViewTextInput);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -74,6 +79,11 @@ bool archive_scene_rename_on_event(void* context, SceneManagerEvent event) {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
void archive_scene_rename_on_exit(void* context) {
 | 
					void archive_scene_rename_on_exit(void* context) {
 | 
				
			||||||
    ArchiveApp* archive = (ArchiveApp*)context;
 | 
					    ArchiveApp* archive = (ArchiveApp*)context;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    // Clear view
 | 
					    // Clear view
 | 
				
			||||||
    text_input_clean(archive->text_input);
 | 
					    void* validator_context = text_input_get_validator_callback_context(archive->text_input);
 | 
				
			||||||
 | 
					    text_input_set_validator(archive->text_input, NULL, NULL);
 | 
				
			||||||
 | 
					    validator_is_file_free(validator_context);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    text_input_reset(archive->text_input);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
				
			|||||||
@ -11,6 +11,7 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
#define MAX_LEN_PX 110
 | 
					#define MAX_LEN_PX 110
 | 
				
			||||||
#define MAX_NAME_LEN 255
 | 
					#define MAX_NAME_LEN 255
 | 
				
			||||||
 | 
					#define MAX_EXT_LEN 6
 | 
				
			||||||
#define FRAME_HEIGHT 12
 | 
					#define FRAME_HEIGHT 12
 | 
				
			||||||
#define MENU_ITEMS 4
 | 
					#define MENU_ITEMS 4
 | 
				
			||||||
#define MAX_DEPTH 32
 | 
					#define MAX_DEPTH 32
 | 
				
			||||||
 | 
				
			|||||||
@ -71,7 +71,7 @@ void bad_usb_app_free(BadUsbApp* app) {
 | 
				
			|||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
int32_t bad_usb_app(void* p) {
 | 
					int32_t bad_usb_app(void* p) {
 | 
				
			||||||
    UsbInterface* usb_mode_prev = furi_hal_usb_get_config();
 | 
					    FuriHalUsbInterface* usb_mode_prev = furi_hal_usb_get_config();
 | 
				
			||||||
    furi_hal_usb_set_config(&usb_hid);
 | 
					    furi_hal_usb_set_config(&usb_hid);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    BadUsbApp* bad_usb_app = bad_usb_app_alloc();
 | 
					    BadUsbApp* bad_usb_app = bad_usb_app_alloc();
 | 
				
			||||||
 | 
				
			|||||||
@ -6,6 +6,7 @@
 | 
				
			|||||||
#include <furi_hal_usb_hid.h>
 | 
					#include <furi_hal_usb_hid.h>
 | 
				
			||||||
#include <storage/storage.h>
 | 
					#include <storage/storage.h>
 | 
				
			||||||
#include "bad_usb_script.h"
 | 
					#include "bad_usb_script.h"
 | 
				
			||||||
 | 
					#include <dolphin/dolphin.h>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#define TAG "BadUSB"
 | 
					#define TAG "BadUSB"
 | 
				
			||||||
#define WORKER_TAG TAG "Worker"
 | 
					#define WORKER_TAG TAG "Worker"
 | 
				
			||||||
@ -442,6 +443,7 @@ static int32_t bad_usb_worker(void* context) {
 | 
				
			|||||||
            if(flags & WorkerEvtEnd) {
 | 
					            if(flags & WorkerEvtEnd) {
 | 
				
			||||||
                break;
 | 
					                break;
 | 
				
			||||||
            } else if(flags & WorkerEvtToggle) { // Start executing script
 | 
					            } else if(flags & WorkerEvtToggle) { // Start executing script
 | 
				
			||||||
 | 
					                DOLPHIN_DEED(DolphinDeedBadUsbPlayScript);
 | 
				
			||||||
                delay_val = 0;
 | 
					                delay_val = 0;
 | 
				
			||||||
                bad_usb->buf_len = 0;
 | 
					                bad_usb->buf_len = 0;
 | 
				
			||||||
                bad_usb->st.line_cur = 0;
 | 
					                bad_usb->st.line_cur = 0;
 | 
				
			||||||
 | 
				
			|||||||
@ -2,7 +2,8 @@
 | 
				
			|||||||
#include "battery_service.h"
 | 
					#include "battery_service.h"
 | 
				
			||||||
#include "bt_keys_storage.h"
 | 
					#include "bt_keys_storage.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#include <applications/notification/notification_messages.h>
 | 
					#include <notification/notification_messages.h>
 | 
				
			||||||
 | 
					#include <gui/elements.h>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#define TAG "BtSrv"
 | 
					#define TAG "BtSrv"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -29,17 +30,46 @@ static ViewPort* bt_statusbar_view_port_alloc(Bt* bt) {
 | 
				
			|||||||
    return statusbar_view_port;
 | 
					    return statusbar_view_port;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static void bt_pin_code_show_event_handler(Bt* bt, uint32_t pin) {
 | 
					static void bt_pin_code_view_port_draw_callback(Canvas* canvas, void* context) {
 | 
				
			||||||
    furi_assert(bt);
 | 
					    furi_assert(context);
 | 
				
			||||||
 | 
					    Bt* bt = context;
 | 
				
			||||||
 | 
					    char pin_code_info[24];
 | 
				
			||||||
 | 
					    canvas_draw_icon(canvas, 0, 0, &I_BLE_Pairing_128x64);
 | 
				
			||||||
 | 
					    snprintf(pin_code_info, sizeof(pin_code_info), "Pairing code\n%06ld", bt->pin_code);
 | 
				
			||||||
 | 
					    elements_multiline_text_aligned(canvas, 64, 4, AlignCenter, AlignTop, pin_code_info);
 | 
				
			||||||
 | 
					    elements_button_left(canvas, "Quit");
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static void bt_pin_code_view_port_input_callback(InputEvent* event, void* context) {
 | 
				
			||||||
 | 
					    furi_assert(context);
 | 
				
			||||||
 | 
					    Bt* bt = context;
 | 
				
			||||||
 | 
					    if(event->type == InputTypeShort) {
 | 
				
			||||||
 | 
					        if(event->key == InputKeyLeft || event->key == InputKeyBack) {
 | 
				
			||||||
 | 
					            view_port_enabled_set(bt->pin_code_view_port, false);
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static ViewPort* bt_pin_code_view_port_alloc(Bt* bt) {
 | 
				
			||||||
 | 
					    ViewPort* view_port = view_port_alloc();
 | 
				
			||||||
 | 
					    view_port_draw_callback_set(view_port, bt_pin_code_view_port_draw_callback, bt);
 | 
				
			||||||
 | 
					    view_port_input_callback_set(view_port, bt_pin_code_view_port_input_callback, bt);
 | 
				
			||||||
 | 
					    view_port_enabled_set(view_port, false);
 | 
				
			||||||
 | 
					    return view_port;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static void bt_pin_code_show(Bt* bt, uint32_t pin_code) {
 | 
				
			||||||
 | 
					    bt->pin_code = pin_code;
 | 
				
			||||||
    notification_message(bt->notification, &sequence_display_on);
 | 
					    notification_message(bt->notification, &sequence_display_on);
 | 
				
			||||||
    string_t pin_str;
 | 
					    gui_view_port_send_to_front(bt->gui, bt->pin_code_view_port);
 | 
				
			||||||
    dialog_message_set_icon(bt->dialog_message, &I_BLE_Pairing_128x64, 0, 0);
 | 
					    view_port_enabled_set(bt->pin_code_view_port, true);
 | 
				
			||||||
    string_init_printf(pin_str, "Pairing code\n%06d", pin);
 | 
					}
 | 
				
			||||||
    dialog_message_set_text(
 | 
					
 | 
				
			||||||
        bt->dialog_message, string_get_cstr(pin_str), 64, 4, AlignCenter, AlignTop);
 | 
					static void bt_pin_code_hide(Bt* bt) {
 | 
				
			||||||
    dialog_message_set_buttons(bt->dialog_message, "Quit", NULL, NULL);
 | 
					    bt->pin_code = 0;
 | 
				
			||||||
    dialog_message_show(bt->dialogs, bt->dialog_message);
 | 
					    if(view_port_is_enabled(bt->pin_code_view_port)) {
 | 
				
			||||||
    string_clear(pin_str);
 | 
					        view_port_enabled_set(bt->pin_code_view_port, false);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static bool bt_pin_code_verify_event_handler(Bt* bt, uint32_t pin) {
 | 
					static bool bt_pin_code_verify_event_handler(Bt* bt, uint32_t pin) {
 | 
				
			||||||
@ -84,11 +114,14 @@ Bt* bt_alloc() {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
    // Setup statusbar view port
 | 
					    // Setup statusbar view port
 | 
				
			||||||
    bt->statusbar_view_port = bt_statusbar_view_port_alloc(bt);
 | 
					    bt->statusbar_view_port = bt_statusbar_view_port_alloc(bt);
 | 
				
			||||||
 | 
					    // Pin code view port
 | 
				
			||||||
 | 
					    bt->pin_code_view_port = bt_pin_code_view_port_alloc(bt);
 | 
				
			||||||
    // Notification
 | 
					    // Notification
 | 
				
			||||||
    bt->notification = furi_record_open("notification");
 | 
					    bt->notification = furi_record_open("notification");
 | 
				
			||||||
    // Gui
 | 
					    // Gui
 | 
				
			||||||
    bt->gui = furi_record_open("gui");
 | 
					    bt->gui = furi_record_open("gui");
 | 
				
			||||||
    gui_add_view_port(bt->gui, bt->statusbar_view_port, GuiLayerStatusBarLeft);
 | 
					    gui_add_view_port(bt->gui, bt->statusbar_view_port, GuiLayerStatusBarLeft);
 | 
				
			||||||
 | 
					    gui_add_view_port(bt->gui, bt->pin_code_view_port, GuiLayerFullscreen);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    // Dialogs
 | 
					    // Dialogs
 | 
				
			||||||
    bt->dialogs = furi_record_open("dialogs");
 | 
					    bt->dialogs = furi_record_open("dialogs");
 | 
				
			||||||
@ -162,7 +195,7 @@ static bool bt_on_gap_event_callback(GapEvent event, void* context) {
 | 
				
			|||||||
    if(event.type == GapEventTypeConnected) {
 | 
					    if(event.type == GapEventTypeConnected) {
 | 
				
			||||||
        // Update status bar
 | 
					        // Update status bar
 | 
				
			||||||
        bt->status = BtStatusConnected;
 | 
					        bt->status = BtStatusConnected;
 | 
				
			||||||
        BtMessage message = {.type = BtMessageTypeUpdateStatusbar};
 | 
					        BtMessage message = {.type = BtMessageTypeUpdateStatus};
 | 
				
			||||||
        furi_check(osMessageQueuePut(bt->message_queue, &message, 0, osWaitForever) == osOK);
 | 
					        furi_check(osMessageQueuePut(bt->message_queue, &message, 0, osWaitForever) == osOK);
 | 
				
			||||||
        if(bt->profile == BtProfileSerial) {
 | 
					        if(bt->profile == BtProfileSerial) {
 | 
				
			||||||
            // Open RPC session
 | 
					            // Open RPC session
 | 
				
			||||||
@ -192,12 +225,12 @@ static bool bt_on_gap_event_callback(GapEvent event, void* context) {
 | 
				
			|||||||
        ret = true;
 | 
					        ret = true;
 | 
				
			||||||
    } else if(event.type == GapEventTypeStartAdvertising) {
 | 
					    } else if(event.type == GapEventTypeStartAdvertising) {
 | 
				
			||||||
        bt->status = BtStatusAdvertising;
 | 
					        bt->status = BtStatusAdvertising;
 | 
				
			||||||
        BtMessage message = {.type = BtMessageTypeUpdateStatusbar};
 | 
					        BtMessage message = {.type = BtMessageTypeUpdateStatus};
 | 
				
			||||||
        furi_check(osMessageQueuePut(bt->message_queue, &message, 0, osWaitForever) == osOK);
 | 
					        furi_check(osMessageQueuePut(bt->message_queue, &message, 0, osWaitForever) == osOK);
 | 
				
			||||||
        ret = true;
 | 
					        ret = true;
 | 
				
			||||||
    } else if(event.type == GapEventTypeStopAdvertising) {
 | 
					    } else if(event.type == GapEventTypeStopAdvertising) {
 | 
				
			||||||
        bt->status = BtStatusOff;
 | 
					        bt->status = BtStatusOff;
 | 
				
			||||||
        BtMessage message = {.type = BtMessageTypeUpdateStatusbar};
 | 
					        BtMessage message = {.type = BtMessageTypeUpdateStatus};
 | 
				
			||||||
        furi_check(osMessageQueuePut(bt->message_queue, &message, 0, osWaitForever) == osOK);
 | 
					        furi_check(osMessageQueuePut(bt->message_queue, &message, 0, osWaitForever) == osOK);
 | 
				
			||||||
        ret = true;
 | 
					        ret = true;
 | 
				
			||||||
    } else if(event.type == GapEventTypePinCodeShow) {
 | 
					    } else if(event.type == GapEventTypePinCodeShow) {
 | 
				
			||||||
@ -313,9 +346,10 @@ int32_t bt_srv() {
 | 
				
			|||||||
    BtMessage message;
 | 
					    BtMessage message;
 | 
				
			||||||
    while(1) {
 | 
					    while(1) {
 | 
				
			||||||
        furi_check(osMessageQueueGet(bt->message_queue, &message, NULL, osWaitForever) == osOK);
 | 
					        furi_check(osMessageQueueGet(bt->message_queue, &message, NULL, osWaitForever) == osOK);
 | 
				
			||||||
        if(message.type == BtMessageTypeUpdateStatusbar) {
 | 
					        if(message.type == BtMessageTypeUpdateStatus) {
 | 
				
			||||||
            // Update statusbar
 | 
					            // Update view ports
 | 
				
			||||||
            bt_statusbar_update(bt);
 | 
					            bt_statusbar_update(bt);
 | 
				
			||||||
 | 
					            bt_pin_code_hide(bt);
 | 
				
			||||||
            if(bt->status_changed_cb) {
 | 
					            if(bt->status_changed_cb) {
 | 
				
			||||||
                bt->status_changed_cb(bt->status, bt->status_changed_ctx);
 | 
					                bt->status_changed_cb(bt->status, bt->status_changed_ctx);
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
@ -324,11 +358,13 @@ int32_t bt_srv() {
 | 
				
			|||||||
            furi_hal_bt_update_battery_level(message.data.battery_level);
 | 
					            furi_hal_bt_update_battery_level(message.data.battery_level);
 | 
				
			||||||
        } else if(message.type == BtMessageTypePinCodeShow) {
 | 
					        } else if(message.type == BtMessageTypePinCodeShow) {
 | 
				
			||||||
            // Display PIN code
 | 
					            // Display PIN code
 | 
				
			||||||
            bt_pin_code_show_event_handler(bt, message.data.pin_code);
 | 
					            bt_pin_code_show(bt, message.data.pin_code);
 | 
				
			||||||
        } else if(message.type == BtMessageTypeKeysStorageUpdated) {
 | 
					        } else if(message.type == BtMessageTypeKeysStorageUpdated) {
 | 
				
			||||||
            bt_save_key_storage(bt);
 | 
					            bt_save_key_storage(bt);
 | 
				
			||||||
        } else if(message.type == BtMessageTypeSetProfile) {
 | 
					        } else if(message.type == BtMessageTypeSetProfile) {
 | 
				
			||||||
            bt_change_profile(bt, &message);
 | 
					            bt_change_profile(bt, &message);
 | 
				
			||||||
 | 
					        } else if(message.type == BtMessageTypeForgetBondedDevices) {
 | 
				
			||||||
 | 
					            bt_delete_key_storage(bt);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    return 0;
 | 
					    return 0;
 | 
				
			||||||
 | 
				
			|||||||
@ -41,6 +41,13 @@ bool bt_set_profile(Bt* bt, BtProfile profile);
 | 
				
			|||||||
 */
 | 
					 */
 | 
				
			||||||
void bt_set_status_changed_callback(Bt* bt, BtStatusChangedCallback callback, void* context);
 | 
					void bt_set_status_changed_callback(Bt* bt, BtStatusChangedCallback callback, void* context);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/** Forget bonded devices
 | 
				
			||||||
 | 
					 * @note Leads to wipe ble key storage and deleting bt.keys
 | 
				
			||||||
 | 
					 *
 | 
				
			||||||
 | 
					 * @param bt        Bt instance
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					void bt_forget_bonded_devices(Bt* bt);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#ifdef __cplusplus
 | 
					#ifdef __cplusplus
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
#endif
 | 
					#endif
 | 
				
			||||||
 | 
				
			|||||||
@ -20,3 +20,9 @@ void bt_set_status_changed_callback(Bt* bt, BtStatusChangedCallback callback, vo
 | 
				
			|||||||
    bt->status_changed_cb = callback;
 | 
					    bt->status_changed_cb = callback;
 | 
				
			||||||
    bt->status_changed_ctx = context;
 | 
					    bt->status_changed_ctx = context;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void bt_forget_bonded_devices(Bt* bt) {
 | 
				
			||||||
 | 
					    furi_assert(bt);
 | 
				
			||||||
 | 
					    BtMessage message = {.type = BtMessageTypeForgetBondedDevices};
 | 
				
			||||||
 | 
					    furi_check(osMessageQueuePut(bt->message_queue, &message, 0, osWaitForever) == osOK);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
				
			|||||||
@ -19,11 +19,12 @@
 | 
				
			|||||||
#define BT_API_UNLOCK_EVENT (1UL << 0)
 | 
					#define BT_API_UNLOCK_EVENT (1UL << 0)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
typedef enum {
 | 
					typedef enum {
 | 
				
			||||||
    BtMessageTypeUpdateStatusbar,
 | 
					    BtMessageTypeUpdateStatus,
 | 
				
			||||||
    BtMessageTypeUpdateBatteryLevel,
 | 
					    BtMessageTypeUpdateBatteryLevel,
 | 
				
			||||||
    BtMessageTypePinCodeShow,
 | 
					    BtMessageTypePinCodeShow,
 | 
				
			||||||
    BtMessageTypeKeysStorageUpdated,
 | 
					    BtMessageTypeKeysStorageUpdated,
 | 
				
			||||||
    BtMessageTypeSetProfile,
 | 
					    BtMessageTypeSetProfile,
 | 
				
			||||||
 | 
					    BtMessageTypeForgetBondedDevices,
 | 
				
			||||||
} BtMessageType;
 | 
					} BtMessageType;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
typedef union {
 | 
					typedef union {
 | 
				
			||||||
@ -49,6 +50,8 @@ struct Bt {
 | 
				
			|||||||
    NotificationApp* notification;
 | 
					    NotificationApp* notification;
 | 
				
			||||||
    Gui* gui;
 | 
					    Gui* gui;
 | 
				
			||||||
    ViewPort* statusbar_view_port;
 | 
					    ViewPort* statusbar_view_port;
 | 
				
			||||||
 | 
					    ViewPort* pin_code_view_port;
 | 
				
			||||||
 | 
					    uint32_t pin_code;
 | 
				
			||||||
    DialogsApp* dialogs;
 | 
					    DialogsApp* dialogs;
 | 
				
			||||||
    DialogMessage* dialog_message;
 | 
					    DialogMessage* dialog_message;
 | 
				
			||||||
    Power* power;
 | 
					    Power* power;
 | 
				
			||||||
 | 
				
			|||||||
@ -39,3 +39,16 @@ bool bt_save_key_storage(Bt* bt) {
 | 
				
			|||||||
    file_worker_free(file_worker);
 | 
					    file_worker_free(file_worker);
 | 
				
			||||||
    return file_saved;
 | 
					    return file_saved;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool bt_delete_key_storage(Bt* bt) {
 | 
				
			||||||
 | 
					    furi_assert(bt);
 | 
				
			||||||
 | 
					    bool delete_succeed = false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    furi_hal_bt_stop_advertising();
 | 
				
			||||||
 | 
					    delete_succeed = furi_hal_bt_clear_white_list();
 | 
				
			||||||
 | 
					    if(bt->bt_settings.enabled) {
 | 
				
			||||||
 | 
					        furi_hal_bt_start_advertising();
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    return delete_succeed;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
				
			|||||||
@ -5,3 +5,5 @@
 | 
				
			|||||||
bool bt_load_key_storage(Bt* bt);
 | 
					bool bt_load_key_storage(Bt* bt);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
bool bt_save_key_storage(Bt* bt);
 | 
					bool bt_save_key_storage(Bt* bt);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool bt_delete_key_storage(Bt* bt);
 | 
				
			||||||
 | 
				
			|||||||
@ -18,7 +18,9 @@ BtSettingsApp* bt_settings_app_alloc() {
 | 
				
			|||||||
    // Load settings
 | 
					    // Load settings
 | 
				
			||||||
    bt_settings_load(&app->settings);
 | 
					    bt_settings_load(&app->settings);
 | 
				
			||||||
    app->gui = furi_record_open("gui");
 | 
					    app->gui = furi_record_open("gui");
 | 
				
			||||||
 | 
					    app->bt = furi_record_open("bt");
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // View Dispatcher and Scene Manager
 | 
				
			||||||
    app->view_dispatcher = view_dispatcher_alloc();
 | 
					    app->view_dispatcher = view_dispatcher_alloc();
 | 
				
			||||||
    app->scene_manager = scene_manager_alloc(&bt_settings_scene_handlers, app);
 | 
					    app->scene_manager = scene_manager_alloc(&bt_settings_scene_handlers, app);
 | 
				
			||||||
    view_dispatcher_enable_queue(app->view_dispatcher);
 | 
					    view_dispatcher_enable_queue(app->view_dispatcher);
 | 
				
			||||||
@ -31,26 +33,45 @@ BtSettingsApp* bt_settings_app_alloc() {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
    view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
 | 
					    view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // Gui Modules
 | 
				
			||||||
    app->var_item_list = variable_item_list_alloc();
 | 
					    app->var_item_list = variable_item_list_alloc();
 | 
				
			||||||
    view_dispatcher_add_view(
 | 
					    view_dispatcher_add_view(
 | 
				
			||||||
        app->view_dispatcher,
 | 
					        app->view_dispatcher,
 | 
				
			||||||
        BtSettingsAppViewVarItemList,
 | 
					        BtSettingsAppViewVarItemList,
 | 
				
			||||||
        variable_item_list_get_view(app->var_item_list));
 | 
					        variable_item_list_get_view(app->var_item_list));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    app->dialog = dialog_ex_alloc();
 | 
				
			||||||
 | 
					    view_dispatcher_add_view(
 | 
				
			||||||
 | 
					        app->view_dispatcher, BtSettingsAppViewDialog, dialog_ex_get_view(app->dialog));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    app->popup = popup_alloc();
 | 
				
			||||||
 | 
					    view_dispatcher_add_view(
 | 
				
			||||||
 | 
					        app->view_dispatcher, BtSettingsAppViewPopup, popup_get_view(app->popup));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // Set first scene
 | 
				
			||||||
    scene_manager_next_scene(app->scene_manager, BtSettingsAppSceneStart);
 | 
					    scene_manager_next_scene(app->scene_manager, BtSettingsAppSceneStart);
 | 
				
			||||||
    return app;
 | 
					    return app;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void bt_settings_app_free(BtSettingsApp* app) {
 | 
					void bt_settings_app_free(BtSettingsApp* app) {
 | 
				
			||||||
    furi_assert(app);
 | 
					    furi_assert(app);
 | 
				
			||||||
    // Variable item list
 | 
					    // Gui modules
 | 
				
			||||||
    view_dispatcher_remove_view(app->view_dispatcher, BtSettingsAppViewVarItemList);
 | 
					    view_dispatcher_remove_view(app->view_dispatcher, BtSettingsAppViewVarItemList);
 | 
				
			||||||
    variable_item_list_free(app->var_item_list);
 | 
					    variable_item_list_free(app->var_item_list);
 | 
				
			||||||
    // View dispatcher
 | 
					
 | 
				
			||||||
 | 
					    view_dispatcher_remove_view(app->view_dispatcher, BtSettingsAppViewDialog);
 | 
				
			||||||
 | 
					    dialog_ex_free(app->dialog);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    view_dispatcher_remove_view(app->view_dispatcher, BtSettingsAppViewPopup);
 | 
				
			||||||
 | 
					    popup_free(app->popup);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // View Dispatcher and Scene Manager
 | 
				
			||||||
    view_dispatcher_free(app->view_dispatcher);
 | 
					    view_dispatcher_free(app->view_dispatcher);
 | 
				
			||||||
    scene_manager_free(app->scene_manager);
 | 
					    scene_manager_free(app->scene_manager);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    // Records
 | 
					    // Records
 | 
				
			||||||
    furi_record_close("gui");
 | 
					    furi_record_close("gui");
 | 
				
			||||||
 | 
					    furi_record_close("bt");
 | 
				
			||||||
    free(app);
 | 
					    free(app);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
				
			|||||||
@ -1,22 +1,33 @@
 | 
				
			|||||||
#pragma once
 | 
					#pragma once
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#include <furi.h>
 | 
					#include <furi.h>
 | 
				
			||||||
 | 
					#include <bt/bt_service/bt.h>
 | 
				
			||||||
#include <gui/gui.h>
 | 
					#include <gui/gui.h>
 | 
				
			||||||
#include <gui/view.h>
 | 
					#include <gui/view.h>
 | 
				
			||||||
#include <gui/view_dispatcher.h>
 | 
					#include <gui/view_dispatcher.h>
 | 
				
			||||||
#include <gui/scene_manager.h>
 | 
					#include <gui/scene_manager.h>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#include <gui/modules/variable_item_list.h>
 | 
					#include <gui/modules/variable_item_list.h>
 | 
				
			||||||
 | 
					#include <gui/modules/dialog_ex.h>
 | 
				
			||||||
 | 
					#include <gui/modules/popup.h>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#include "../bt_settings.h"
 | 
					#include "../bt_settings.h"
 | 
				
			||||||
#include "scenes/bt_settings_scene.h"
 | 
					#include "scenes/bt_settings_scene.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
typedef struct {
 | 
					typedef struct {
 | 
				
			||||||
    BtSettings settings;
 | 
					    BtSettings settings;
 | 
				
			||||||
 | 
					    Bt* bt;
 | 
				
			||||||
    Gui* gui;
 | 
					    Gui* gui;
 | 
				
			||||||
    SceneManager* scene_manager;
 | 
					    SceneManager* scene_manager;
 | 
				
			||||||
    ViewDispatcher* view_dispatcher;
 | 
					    ViewDispatcher* view_dispatcher;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    VariableItemList* var_item_list;
 | 
					    VariableItemList* var_item_list;
 | 
				
			||||||
 | 
					    DialogEx* dialog;
 | 
				
			||||||
 | 
					    Popup* popup;
 | 
				
			||||||
} BtSettingsApp;
 | 
					} BtSettingsApp;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
typedef enum { BtSettingsAppViewVarItemList } BtSettingsAppView;
 | 
					typedef enum {
 | 
				
			||||||
 | 
					    BtSettingsAppViewVarItemList,
 | 
				
			||||||
 | 
					    BtSettingsAppViewDialog,
 | 
				
			||||||
 | 
					    BtSettingsAppViewPopup,
 | 
				
			||||||
 | 
					} BtSettingsAppView;
 | 
				
			||||||
 | 
				
			|||||||
							
								
								
									
										2
									
								
								applications/bt/bt_settings_app/scenes/bt_settings_scene_config.h
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						
									
										2
									
								
								applications/bt/bt_settings_app/scenes/bt_settings_scene_config.h
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							@ -1 +1,3 @@
 | 
				
			|||||||
ADD_SCENE(bt_settings, start, Start)
 | 
					ADD_SCENE(bt_settings, start, Start)
 | 
				
			||||||
 | 
					ADD_SCENE(bt_settings, forget_dev_confirm, ForgetDevConfirm)
 | 
				
			||||||
 | 
					ADD_SCENE(bt_settings, forget_dev_success, ForgetDevSuccess)
 | 
				
			||||||
 | 
				
			|||||||
@ -0,0 +1,44 @@
 | 
				
			|||||||
 | 
					#include "../bt_settings_app.h"
 | 
				
			||||||
 | 
					#include "furi_hal_bt.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void bt_settings_scene_forget_dev_confirm_dialog_callback(DialogExResult result, void* context) {
 | 
				
			||||||
 | 
					    furi_assert(context);
 | 
				
			||||||
 | 
					    BtSettingsApp* app = context;
 | 
				
			||||||
 | 
					    view_dispatcher_send_custom_event(app->view_dispatcher, result);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void bt_settings_scene_forget_dev_confirm_on_enter(void* context) {
 | 
				
			||||||
 | 
					    BtSettingsApp* app = context;
 | 
				
			||||||
 | 
					    DialogEx* dialog = app->dialog;
 | 
				
			||||||
 | 
					    dialog_ex_set_header(dialog, "Unpair all devices?", 64, 3, AlignCenter, AlignTop);
 | 
				
			||||||
 | 
					    dialog_ex_set_text(
 | 
				
			||||||
 | 
					        dialog, "All previous pairings\nwill be lost.", 64, 22, AlignCenter, AlignTop);
 | 
				
			||||||
 | 
					    dialog_ex_set_left_button_text(dialog, "Back");
 | 
				
			||||||
 | 
					    dialog_ex_set_right_button_text(dialog, "Unpair");
 | 
				
			||||||
 | 
					    dialog_ex_set_context(dialog, app);
 | 
				
			||||||
 | 
					    dialog_ex_set_result_callback(dialog, bt_settings_scene_forget_dev_confirm_dialog_callback);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    view_dispatcher_switch_to_view(app->view_dispatcher, BtSettingsAppViewDialog);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool bt_settings_scene_forget_dev_confirm_on_event(void* context, SceneManagerEvent event) {
 | 
				
			||||||
 | 
					    BtSettingsApp* app = context;
 | 
				
			||||||
 | 
					    bool consumed = false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if(event.type == SceneManagerEventTypeCustom) {
 | 
				
			||||||
 | 
					        if(event.event == DialogExResultLeft) {
 | 
				
			||||||
 | 
					            consumed = scene_manager_previous_scene(app->scene_manager);
 | 
				
			||||||
 | 
					        } else if(event.event == DialogExResultRight) {
 | 
				
			||||||
 | 
					            bt_forget_bonded_devices(app->bt);
 | 
				
			||||||
 | 
					            scene_manager_next_scene(app->scene_manager, BtSettingsAppSceneForgetDevSuccess);
 | 
				
			||||||
 | 
					            consumed = true;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    return consumed;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void bt_settings_scene_forget_dev_confirm_on_exit(void* context) {
 | 
				
			||||||
 | 
					    BtSettingsApp* app = context;
 | 
				
			||||||
 | 
					    dialog_ex_reset(app->dialog);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@ -0,0 +1,43 @@
 | 
				
			|||||||
 | 
					#include "../bt_settings_app.h"
 | 
				
			||||||
 | 
					#include "furi_hal_bt.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define SCENE_FORGET_DEV_SUCCESS_CUSTOM_EVENT (0UL)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void bt_settings_app_scene_forget_dev_success_popup_callback(void* context) {
 | 
				
			||||||
 | 
					    BtSettingsApp* app = context;
 | 
				
			||||||
 | 
					    view_dispatcher_send_custom_event(app->view_dispatcher, SCENE_FORGET_DEV_SUCCESS_CUSTOM_EVENT);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void bt_settings_scene_forget_dev_success_on_enter(void* context) {
 | 
				
			||||||
 | 
					    BtSettingsApp* app = context;
 | 
				
			||||||
 | 
					    Popup* popup = app->popup;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    popup_set_icon(popup, 32, 5, &I_DolphinNice_96x59);
 | 
				
			||||||
 | 
					    popup_set_header(popup, "Done", 14, 15, AlignLeft, AlignTop);
 | 
				
			||||||
 | 
					    popup_set_timeout(popup, 1500);
 | 
				
			||||||
 | 
					    popup_set_context(popup, app);
 | 
				
			||||||
 | 
					    popup_set_callback(popup, bt_settings_app_scene_forget_dev_success_popup_callback);
 | 
				
			||||||
 | 
					    popup_enable_timeout(popup);
 | 
				
			||||||
 | 
					    view_dispatcher_switch_to_view(app->view_dispatcher, BtSettingsAppViewPopup);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool bt_settings_scene_forget_dev_success_on_event(void* context, SceneManagerEvent event) {
 | 
				
			||||||
 | 
					    BtSettingsApp* app = context;
 | 
				
			||||||
 | 
					    bool consumed = false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if(event.type == SceneManagerEventTypeCustom) {
 | 
				
			||||||
 | 
					        if(event.event == SCENE_FORGET_DEV_SUCCESS_CUSTOM_EVENT) {
 | 
				
			||||||
 | 
					            if(scene_manager_has_previous_scene(app->scene_manager, BtSettingsAppSceneStart)) {
 | 
				
			||||||
 | 
					                consumed = scene_manager_search_and_switch_to_previous_scene(
 | 
				
			||||||
 | 
					                    app->scene_manager, BtSettingsAppSceneStart);
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    return consumed;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void bt_settings_scene_forget_dev_success_on_exit(void* context) {
 | 
				
			||||||
 | 
					    BtSettingsApp* app = context;
 | 
				
			||||||
 | 
					    popup_reset(app->popup);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@ -1,6 +1,8 @@
 | 
				
			|||||||
#include "../bt_settings_app.h"
 | 
					#include "../bt_settings_app.h"
 | 
				
			||||||
#include "furi_hal_bt.h"
 | 
					#include "furi_hal_bt.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define SCENE_START_FORGET_DEV_SELECTED_EVENT (10UL)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
enum BtSetting {
 | 
					enum BtSetting {
 | 
				
			||||||
    BtSettingOff,
 | 
					    BtSettingOff,
 | 
				
			||||||
    BtSettingOn,
 | 
					    BtSettingOn,
 | 
				
			||||||
@ -8,8 +10,8 @@ enum BtSetting {
 | 
				
			|||||||
};
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
const char* const bt_settings_text[BtSettingNum] = {
 | 
					const char* const bt_settings_text[BtSettingNum] = {
 | 
				
			||||||
    "Off",
 | 
					    "OFF",
 | 
				
			||||||
    "On",
 | 
					    "ON",
 | 
				
			||||||
};
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static void bt_settings_scene_start_var_list_change_callback(VariableItem* item) {
 | 
					static void bt_settings_scene_start_var_list_change_callback(VariableItem* item) {
 | 
				
			||||||
@ -20,6 +22,12 @@ static void bt_settings_scene_start_var_list_change_callback(VariableItem* item)
 | 
				
			|||||||
    view_dispatcher_send_custom_event(app->view_dispatcher, index);
 | 
					    view_dispatcher_send_custom_event(app->view_dispatcher, index);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static void bt_settings_scene_start_var_list_enter_callback(void* context, uint32_t index) {
 | 
				
			||||||
 | 
					    furi_assert(context);
 | 
				
			||||||
 | 
					    BtSettingsApp* app = context;
 | 
				
			||||||
 | 
					    view_dispatcher_send_custom_event(app->view_dispatcher, SCENE_START_FORGET_DEV_SELECTED_EVENT);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void bt_settings_scene_start_on_enter(void* context) {
 | 
					void bt_settings_scene_start_on_enter(void* context) {
 | 
				
			||||||
    BtSettingsApp* app = context;
 | 
					    BtSettingsApp* app = context;
 | 
				
			||||||
    VariableItemList* var_item_list = app->var_item_list;
 | 
					    VariableItemList* var_item_list = app->var_item_list;
 | 
				
			||||||
@ -40,6 +48,9 @@ void bt_settings_scene_start_on_enter(void* context) {
 | 
				
			|||||||
            variable_item_set_current_value_index(item, BtSettingOff);
 | 
					            variable_item_set_current_value_index(item, BtSettingOff);
 | 
				
			||||||
            variable_item_set_current_value_text(item, bt_settings_text[BtSettingOff]);
 | 
					            variable_item_set_current_value_text(item, bt_settings_text[BtSettingOff]);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					        variable_item_list_add(var_item_list, "Forget all paired devices", 1, NULL, NULL);
 | 
				
			||||||
 | 
					        variable_item_list_set_enter_callback(
 | 
				
			||||||
 | 
					            var_item_list, bt_settings_scene_start_var_list_enter_callback, app);
 | 
				
			||||||
    } else {
 | 
					    } else {
 | 
				
			||||||
        item = variable_item_list_add(var_item_list, "Bluetooth", 1, NULL, NULL);
 | 
					        item = variable_item_list_add(var_item_list, "Bluetooth", 1, NULL, NULL);
 | 
				
			||||||
        variable_item_set_current_value_text(item, "Broken");
 | 
					        variable_item_set_current_value_text(item, "Broken");
 | 
				
			||||||
@ -56,16 +67,20 @@ bool bt_settings_scene_start_on_event(void* context, SceneManagerEvent event) {
 | 
				
			|||||||
        if(event.event == BtSettingOn) {
 | 
					        if(event.event == BtSettingOn) {
 | 
				
			||||||
            furi_hal_bt_start_advertising();
 | 
					            furi_hal_bt_start_advertising();
 | 
				
			||||||
            app->settings.enabled = true;
 | 
					            app->settings.enabled = true;
 | 
				
			||||||
 | 
					            consumed = true;
 | 
				
			||||||
        } else if(event.event == BtSettingOff) {
 | 
					        } else if(event.event == BtSettingOff) {
 | 
				
			||||||
            app->settings.enabled = false;
 | 
					            app->settings.enabled = false;
 | 
				
			||||||
            furi_hal_bt_stop_advertising();
 | 
					            furi_hal_bt_stop_advertising();
 | 
				
			||||||
 | 
					            consumed = true;
 | 
				
			||||||
 | 
					        } else if(event.event == SCENE_START_FORGET_DEV_SELECTED_EVENT) {
 | 
				
			||||||
 | 
					            scene_manager_next_scene(app->scene_manager, BtSettingsAppSceneForgetDevConfirm);
 | 
				
			||||||
 | 
					            consumed = true;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
        consumed = true;
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    return consumed;
 | 
					    return consumed;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void bt_settings_scene_start_on_exit(void* context) {
 | 
					void bt_settings_scene_start_on_exit(void* context) {
 | 
				
			||||||
    BtSettingsApp* app = context;
 | 
					    BtSettingsApp* app = context;
 | 
				
			||||||
    variable_item_list_clean(app->var_item_list);
 | 
					    variable_item_list_reset(app->var_item_list);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
				
			|||||||
@ -41,7 +41,7 @@ int32_t usb_mouse_app(void* p) {
 | 
				
			|||||||
    furi_check(event_queue);
 | 
					    furi_check(event_queue);
 | 
				
			||||||
    ViewPort* view_port = view_port_alloc();
 | 
					    ViewPort* view_port = view_port_alloc();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    UsbInterface* usb_mode_prev = furi_hal_usb_get_config();
 | 
					    FuriHalUsbInterface* usb_mode_prev = furi_hal_usb_get_config();
 | 
				
			||||||
    furi_hal_usb_set_config(&usb_hid);
 | 
					    furi_hal_usb_set_config(&usb_hid);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    view_port_draw_callback_set(view_port, usb_mouse_render_callback, NULL);
 | 
					    view_port_draw_callback_set(view_port, usb_mouse_render_callback, NULL);
 | 
				
			||||||
 | 
				
			|||||||
@ -15,6 +15,7 @@ typedef struct {
 | 
				
			|||||||
typedef enum {
 | 
					typedef enum {
 | 
				
			||||||
    UsbTestSubmenuIndexEnable,
 | 
					    UsbTestSubmenuIndexEnable,
 | 
				
			||||||
    UsbTestSubmenuIndexDisable,
 | 
					    UsbTestSubmenuIndexDisable,
 | 
				
			||||||
 | 
					    UsbTestSubmenuIndexRestart,
 | 
				
			||||||
    UsbTestSubmenuIndexVcpSingle,
 | 
					    UsbTestSubmenuIndexVcpSingle,
 | 
				
			||||||
    UsbTestSubmenuIndexVcpDual,
 | 
					    UsbTestSubmenuIndexVcpDual,
 | 
				
			||||||
    UsbTestSubmenuIndexHid,
 | 
					    UsbTestSubmenuIndexHid,
 | 
				
			||||||
@ -28,6 +29,8 @@ void usb_test_submenu_callback(void* context, uint32_t index) {
 | 
				
			|||||||
        furi_hal_usb_enable();
 | 
					        furi_hal_usb_enable();
 | 
				
			||||||
    } else if(index == UsbTestSubmenuIndexDisable) {
 | 
					    } else if(index == UsbTestSubmenuIndexDisable) {
 | 
				
			||||||
        furi_hal_usb_disable();
 | 
					        furi_hal_usb_disable();
 | 
				
			||||||
 | 
					    } else if(index == UsbTestSubmenuIndexRestart) {
 | 
				
			||||||
 | 
					        furi_hal_usb_reinit();
 | 
				
			||||||
    } else if(index == UsbTestSubmenuIndexVcpSingle) {
 | 
					    } else if(index == UsbTestSubmenuIndexVcpSingle) {
 | 
				
			||||||
        furi_hal_usb_set_config(&usb_cdc_single);
 | 
					        furi_hal_usb_set_config(&usb_cdc_single);
 | 
				
			||||||
    } else if(index == UsbTestSubmenuIndexVcpDual) {
 | 
					    } else if(index == UsbTestSubmenuIndexVcpDual) {
 | 
				
			||||||
@ -60,6 +63,8 @@ UsbTestApp* usb_test_app_alloc() {
 | 
				
			|||||||
        app->submenu, "Enable", UsbTestSubmenuIndexEnable, usb_test_submenu_callback, app);
 | 
					        app->submenu, "Enable", UsbTestSubmenuIndexEnable, usb_test_submenu_callback, app);
 | 
				
			||||||
    submenu_add_item(
 | 
					    submenu_add_item(
 | 
				
			||||||
        app->submenu, "Disable", UsbTestSubmenuIndexDisable, usb_test_submenu_callback, app);
 | 
					        app->submenu, "Disable", UsbTestSubmenuIndexDisable, usb_test_submenu_callback, app);
 | 
				
			||||||
 | 
					    submenu_add_item(
 | 
				
			||||||
 | 
					        app->submenu, "Restart", UsbTestSubmenuIndexRestart, usb_test_submenu_callback, app);
 | 
				
			||||||
    submenu_add_item(
 | 
					    submenu_add_item(
 | 
				
			||||||
        app->submenu, "Single VCP", UsbTestSubmenuIndexVcpSingle, usb_test_submenu_callback, app);
 | 
					        app->submenu, "Single VCP", UsbTestSubmenuIndexVcpSingle, usb_test_submenu_callback, app);
 | 
				
			||||||
    submenu_add_item(
 | 
					    submenu_add_item(
 | 
				
			||||||
 | 
				
			|||||||
@ -1,23 +1,30 @@
 | 
				
			|||||||
#include "animation_manager.h"
 | 
					#include <gui/view_stack.h>
 | 
				
			||||||
#include "furi_hal_delay.h"
 | 
					 | 
				
			||||||
#include "portmacro.h"
 | 
					 | 
				
			||||||
#include "views/bubble_animation_view.h"
 | 
					 | 
				
			||||||
#include "animation_storage.h"
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
#include <cmsis_os2.h>
 | 
					 | 
				
			||||||
#include <dolphin/dolphin.h>
 | 
					 | 
				
			||||||
#include <furi/check.h>
 | 
					 | 
				
			||||||
#include <furi/pubsub.h>
 | 
					 | 
				
			||||||
#include <furi/record.h>
 | 
					 | 
				
			||||||
#include <m-string.h>
 | 
					 | 
				
			||||||
#include <power/power_service/power.h>
 | 
					 | 
				
			||||||
#include <stdint.h>
 | 
					#include <stdint.h>
 | 
				
			||||||
 | 
					#include <furi.h>
 | 
				
			||||||
 | 
					#include <m-string.h>
 | 
				
			||||||
 | 
					#include <portmacro.h>
 | 
				
			||||||
 | 
					#include <dolphin/dolphin.h>
 | 
				
			||||||
 | 
					#include <power/power_service/power.h>
 | 
				
			||||||
#include <storage/storage.h>
 | 
					#include <storage/storage.h>
 | 
				
			||||||
#include <dolphin/dolphin_i.h>
 | 
					#include <assets_icons.h>
 | 
				
			||||||
#include <storage/filesystem_api_defines.h>
 | 
					
 | 
				
			||||||
 | 
					#include "views/bubble_animation_view.h"
 | 
				
			||||||
 | 
					#include "views/one_shot_animation_view.h"
 | 
				
			||||||
 | 
					#include "animation_storage.h"
 | 
				
			||||||
 | 
					#include "animation_manager.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#define TAG "AnimationManager"
 | 
					#define TAG "AnimationManager"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define HARDCODED_ANIMATION_NAME "L1_Tv_128x47"
 | 
				
			||||||
 | 
					#define NO_SD_ANIMATION_NAME "L1_NoSd_128x49"
 | 
				
			||||||
 | 
					#define BAD_BATTERY_ANIMATION_NAME "L1_BadBattery_128x47"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define NO_DB_ANIMATION_NAME "L0_NoDb_128x51"
 | 
				
			||||||
 | 
					#define BAD_SD_ANIMATION_NAME "L0_SdBad_128x51"
 | 
				
			||||||
 | 
					#define SD_OK_ANIMATION_NAME "L0_SdOk_128x51"
 | 
				
			||||||
 | 
					#define URL_ANIMATION_NAME "L0_Url_128x51"
 | 
				
			||||||
 | 
					#define NEW_MAIL_ANIMATION_NAME "L0_NewMail_128x51"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
typedef enum {
 | 
					typedef enum {
 | 
				
			||||||
    AnimationManagerStateIdle,
 | 
					    AnimationManagerStateIdle,
 | 
				
			||||||
    AnimationManagerStateBlocked,
 | 
					    AnimationManagerStateBlocked,
 | 
				
			||||||
@ -29,10 +36,13 @@ struct AnimationManager {
 | 
				
			|||||||
    bool sd_show_url;
 | 
					    bool sd_show_url;
 | 
				
			||||||
    bool sd_shown_no_db;
 | 
					    bool sd_shown_no_db;
 | 
				
			||||||
    bool sd_shown_sd_ok;
 | 
					    bool sd_shown_sd_ok;
 | 
				
			||||||
 | 
					    bool levelup_pending;
 | 
				
			||||||
 | 
					    bool levelup_active;
 | 
				
			||||||
    AnimationManagerState state;
 | 
					    AnimationManagerState state;
 | 
				
			||||||
    FuriPubSubSubscription* pubsub_subscription_storage;
 | 
					    FuriPubSubSubscription* pubsub_subscription_storage;
 | 
				
			||||||
    FuriPubSubSubscription* pubsub_subscription_dolphin;
 | 
					    FuriPubSubSubscription* pubsub_subscription_dolphin;
 | 
				
			||||||
    BubbleAnimationView* animation_view;
 | 
					    BubbleAnimationView* animation_view;
 | 
				
			||||||
 | 
					    OneShotView* one_shot_view;
 | 
				
			||||||
    osTimerId_t idle_animation_timer;
 | 
					    osTimerId_t idle_animation_timer;
 | 
				
			||||||
    StorageAnimation* current_animation;
 | 
					    StorageAnimation* current_animation;
 | 
				
			||||||
    AnimationManagerInteractCallback interact_callback;
 | 
					    AnimationManagerInteractCallback interact_callback;
 | 
				
			||||||
@ -41,6 +51,7 @@ struct AnimationManager {
 | 
				
			|||||||
    void* context;
 | 
					    void* context;
 | 
				
			||||||
    string_t freezed_animation_name;
 | 
					    string_t freezed_animation_name;
 | 
				
			||||||
    int32_t freezed_animation_time_left;
 | 
					    int32_t freezed_animation_time_left;
 | 
				
			||||||
 | 
					    ViewStack* view_stack;
 | 
				
			||||||
};
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static StorageAnimation*
 | 
					static StorageAnimation*
 | 
				
			||||||
@ -50,6 +61,11 @@ static void animation_manager_replace_current_animation(
 | 
				
			|||||||
    StorageAnimation* storage_animation);
 | 
					    StorageAnimation* storage_animation);
 | 
				
			||||||
static void animation_manager_start_new_idle(AnimationManager* animation_manager);
 | 
					static void animation_manager_start_new_idle(AnimationManager* animation_manager);
 | 
				
			||||||
static bool animation_manager_check_blocking(AnimationManager* animation_manager);
 | 
					static bool animation_manager_check_blocking(AnimationManager* animation_manager);
 | 
				
			||||||
 | 
					static bool animation_manager_is_valid_idle_animation(
 | 
				
			||||||
 | 
					    const StorageAnimationManifestInfo* info,
 | 
				
			||||||
 | 
					    const DolphinStats* stats);
 | 
				
			||||||
 | 
					static void animation_manager_switch_to_one_shot_view(AnimationManager* animation_manager);
 | 
				
			||||||
 | 
					static void animation_manager_switch_to_animation_view(AnimationManager* animation_manager);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void animation_manager_set_context(AnimationManager* animation_manager, void* context) {
 | 
					void animation_manager_set_context(AnimationManager* animation_manager, void* context) {
 | 
				
			||||||
    furi_assert(animation_manager);
 | 
					    furi_assert(animation_manager);
 | 
				
			||||||
@ -101,12 +117,26 @@ static void animation_manager_interact_callback(void* context) {
 | 
				
			|||||||
    }
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
/* reaction to animation_manager->interact_callback() */
 | 
					/* reaction to animation_manager->check_blocking_callback() */
 | 
				
			||||||
void animation_manager_check_blocking_process(AnimationManager* animation_manager) {
 | 
					void animation_manager_check_blocking_process(AnimationManager* animation_manager) {
 | 
				
			||||||
    furi_assert(animation_manager);
 | 
					    furi_assert(animation_manager);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    if(animation_manager->state == AnimationManagerStateIdle) {
 | 
					    if(animation_manager->state == AnimationManagerStateIdle) {
 | 
				
			||||||
        animation_manager_check_blocking(animation_manager);
 | 
					        bool blocked = animation_manager_check_blocking(animation_manager);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if(!blocked) {
 | 
				
			||||||
 | 
					            Dolphin* dolphin = furi_record_open("dolphin");
 | 
				
			||||||
 | 
					            DolphinStats stats = dolphin_stats(dolphin);
 | 
				
			||||||
 | 
					            furi_record_close("dolphin");
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            const StorageAnimationManifestInfo* manifest_info =
 | 
				
			||||||
 | 
					                animation_storage_get_meta(animation_manager->current_animation);
 | 
				
			||||||
 | 
					            bool valid = animation_manager_is_valid_idle_animation(manifest_info, &stats);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            if(!valid) {
 | 
				
			||||||
 | 
					                animation_manager_start_new_idle(animation_manager);
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -119,13 +149,24 @@ void animation_manager_new_idle_process(AnimationManager* animation_manager) {
 | 
				
			|||||||
    }
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
/* reaction to animation_manager->check_blocking_callback() */
 | 
					/* reaction to animation_manager->interact_callback() */
 | 
				
			||||||
void animation_manager_interact_process(AnimationManager* animation_manager) {
 | 
					void animation_manager_interact_process(AnimationManager* animation_manager) {
 | 
				
			||||||
    furi_assert(animation_manager);
 | 
					    furi_assert(animation_manager);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    if(animation_manager->state == AnimationManagerStateBlocked) {
 | 
					    if(animation_manager->levelup_pending) {
 | 
				
			||||||
        /* check if new blocking animation has to be displayed */
 | 
					        animation_manager->levelup_pending = false;
 | 
				
			||||||
 | 
					        animation_manager->levelup_active = true;
 | 
				
			||||||
 | 
					        animation_manager_switch_to_one_shot_view(animation_manager);
 | 
				
			||||||
 | 
					        Dolphin* dolphin = furi_record_open("dolphin");
 | 
				
			||||||
 | 
					        dolphin_upgrade_level(dolphin);
 | 
				
			||||||
 | 
					        furi_record_close("dolphin");
 | 
				
			||||||
 | 
					    } else if(animation_manager->levelup_active) {
 | 
				
			||||||
 | 
					        animation_manager->levelup_active = false;
 | 
				
			||||||
 | 
					        animation_manager_start_new_idle(animation_manager);
 | 
				
			||||||
 | 
					        animation_manager_switch_to_animation_view(animation_manager);
 | 
				
			||||||
 | 
					    } else if(animation_manager->state == AnimationManagerStateBlocked) {
 | 
				
			||||||
        bool blocked = animation_manager_check_blocking(animation_manager);
 | 
					        bool blocked = animation_manager_check_blocking(animation_manager);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if(!blocked) {
 | 
					        if(!blocked) {
 | 
				
			||||||
            animation_manager_start_new_idle(animation_manager);
 | 
					            animation_manager_start_new_idle(animation_manager);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
@ -152,22 +193,26 @@ static bool animation_manager_check_blocking(AnimationManager* animation_manager
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
    if(sd_status == FSE_INTERNAL) {
 | 
					    if(sd_status == FSE_INTERNAL) {
 | 
				
			||||||
        blocking_animation = animation_storage_find_animation(BAD_SD_ANIMATION_NAME);
 | 
					        blocking_animation = animation_storage_find_animation(BAD_SD_ANIMATION_NAME);
 | 
				
			||||||
 | 
					        furi_assert(blocking_animation);
 | 
				
			||||||
    } else if(sd_status == FSE_NOT_READY) {
 | 
					    } else if(sd_status == FSE_NOT_READY) {
 | 
				
			||||||
        animation_manager->sd_shown_sd_ok = false;
 | 
					        animation_manager->sd_shown_sd_ok = false;
 | 
				
			||||||
        animation_manager->sd_shown_no_db = false;
 | 
					        animation_manager->sd_shown_no_db = false;
 | 
				
			||||||
    } else if(sd_status == FSE_OK) {
 | 
					    } else if(sd_status == FSE_OK) {
 | 
				
			||||||
        if(!animation_manager->sd_shown_sd_ok) {
 | 
					        if(!animation_manager->sd_shown_sd_ok) {
 | 
				
			||||||
            blocking_animation = animation_storage_find_animation(SD_OK_ANIMATION_NAME);
 | 
					            blocking_animation = animation_storage_find_animation(SD_OK_ANIMATION_NAME);
 | 
				
			||||||
 | 
					            furi_assert(blocking_animation);
 | 
				
			||||||
            animation_manager->sd_shown_sd_ok = true;
 | 
					            animation_manager->sd_shown_sd_ok = true;
 | 
				
			||||||
        } else if(!animation_manager->sd_shown_no_db) {
 | 
					        } else if(!animation_manager->sd_shown_no_db) {
 | 
				
			||||||
            bool db_exists = storage_common_stat(storage, "/ext/Manifest", NULL) == FSE_OK;
 | 
					            bool db_exists = storage_common_stat(storage, "/ext/Manifest", NULL) == FSE_OK;
 | 
				
			||||||
            if(!db_exists) {
 | 
					            if(!db_exists) {
 | 
				
			||||||
                blocking_animation = animation_storage_find_animation(NO_DB_ANIMATION_NAME);
 | 
					                blocking_animation = animation_storage_find_animation(NO_DB_ANIMATION_NAME);
 | 
				
			||||||
 | 
					                furi_assert(blocking_animation);
 | 
				
			||||||
                animation_manager->sd_shown_no_db = true;
 | 
					                animation_manager->sd_shown_no_db = true;
 | 
				
			||||||
                animation_manager->sd_show_url = true;
 | 
					                animation_manager->sd_show_url = true;
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
        } else if(animation_manager->sd_show_url) {
 | 
					        } else if(animation_manager->sd_show_url) {
 | 
				
			||||||
            blocking_animation = animation_storage_find_animation(URL_ANIMATION_NAME);
 | 
					            blocking_animation = animation_storage_find_animation(URL_ANIMATION_NAME);
 | 
				
			||||||
 | 
					            furi_assert(blocking_animation);
 | 
				
			||||||
            animation_manager->sd_show_url = false;
 | 
					            animation_manager->sd_show_url = false;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
@ -176,13 +221,17 @@ static bool animation_manager_check_blocking(AnimationManager* animation_manager
 | 
				
			|||||||
    DolphinStats stats = dolphin_stats(dolphin);
 | 
					    DolphinStats stats = dolphin_stats(dolphin);
 | 
				
			||||||
    furi_record_close("dolphin");
 | 
					    furi_record_close("dolphin");
 | 
				
			||||||
    if(!blocking_animation && stats.level_up_is_pending) {
 | 
					    if(!blocking_animation && stats.level_up_is_pending) {
 | 
				
			||||||
        blocking_animation = animation_storage_find_animation(LEVELUP_ANIMATION_NAME);
 | 
					        blocking_animation = animation_storage_find_animation(NEW_MAIL_ANIMATION_NAME);
 | 
				
			||||||
 | 
					        furi_assert(blocking_animation);
 | 
				
			||||||
 | 
					        if(blocking_animation) {
 | 
				
			||||||
 | 
					            animation_manager->levelup_pending = true;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    if(blocking_animation) {
 | 
					    if(blocking_animation) {
 | 
				
			||||||
        osTimerStop(animation_manager->idle_animation_timer);
 | 
					        osTimerStop(animation_manager->idle_animation_timer);
 | 
				
			||||||
        animation_manager_replace_current_animation(animation_manager, blocking_animation);
 | 
					        animation_manager_replace_current_animation(animation_manager, blocking_animation);
 | 
				
			||||||
        /* no starting timer because its blocking animation */
 | 
					        /* no timer starting because this is blocking animation */
 | 
				
			||||||
        animation_manager->state = AnimationManagerStateBlocked;
 | 
					        animation_manager->state = AnimationManagerStateBlocked;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -199,7 +248,7 @@ static void animation_manager_replace_current_animation(
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
    const BubbleAnimation* animation = animation_storage_get_bubble_animation(storage_animation);
 | 
					    const BubbleAnimation* animation = animation_storage_get_bubble_animation(storage_animation);
 | 
				
			||||||
    bubble_animation_view_set_animation(animation_manager->animation_view, animation);
 | 
					    bubble_animation_view_set_animation(animation_manager->animation_view, animation);
 | 
				
			||||||
    const char* new_name = string_get_cstr(animation_storage_get_meta(storage_animation)->name);
 | 
					    const char* new_name = animation_storage_get_meta(storage_animation)->name;
 | 
				
			||||||
    FURI_LOG_I(TAG, "Select \'%s\' animation", new_name);
 | 
					    FURI_LOG_I(TAG, "Select \'%s\' animation", new_name);
 | 
				
			||||||
    animation_manager->current_animation = storage_animation;
 | 
					    animation_manager->current_animation = storage_animation;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -209,9 +258,11 @@ static void animation_manager_replace_current_animation(
 | 
				
			|||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
AnimationManager* animation_manager_alloc(void) {
 | 
					AnimationManager* animation_manager_alloc(void) {
 | 
				
			||||||
    animation_storage_initialize_internal_animations();
 | 
					 | 
				
			||||||
    AnimationManager* animation_manager = furi_alloc(sizeof(AnimationManager));
 | 
					    AnimationManager* animation_manager = furi_alloc(sizeof(AnimationManager));
 | 
				
			||||||
    animation_manager->animation_view = bubble_animation_view_alloc();
 | 
					    animation_manager->animation_view = bubble_animation_view_alloc();
 | 
				
			||||||
 | 
					    animation_manager->view_stack = view_stack_alloc();
 | 
				
			||||||
 | 
					    View* animation_view = bubble_animation_get_view(animation_manager->animation_view);
 | 
				
			||||||
 | 
					    view_stack_add_view(animation_manager->view_stack, animation_view);
 | 
				
			||||||
    string_init(animation_manager->freezed_animation_name);
 | 
					    string_init(animation_manager->freezed_animation_name);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    animation_manager->idle_animation_timer =
 | 
					    animation_manager->idle_animation_timer =
 | 
				
			||||||
@ -251,6 +302,8 @@ void animation_manager_free(AnimationManager* animation_manager) {
 | 
				
			|||||||
    furi_record_close("storage");
 | 
					    furi_record_close("storage");
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    string_clear(animation_manager->freezed_animation_name);
 | 
					    string_clear(animation_manager->freezed_animation_name);
 | 
				
			||||||
 | 
					    View* animation_view = bubble_animation_get_view(animation_manager->animation_view);
 | 
				
			||||||
 | 
					    view_stack_remove_view(animation_manager->view_stack, animation_view);
 | 
				
			||||||
    bubble_animation_view_free(animation_manager->animation_view);
 | 
					    bubble_animation_view_free(animation_manager->animation_view);
 | 
				
			||||||
    osTimerDelete(animation_manager->idle_animation_timer);
 | 
					    osTimerDelete(animation_manager->idle_animation_timer);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@ -258,7 +311,39 @@ void animation_manager_free(AnimationManager* animation_manager) {
 | 
				
			|||||||
View* animation_manager_get_animation_view(AnimationManager* animation_manager) {
 | 
					View* animation_manager_get_animation_view(AnimationManager* animation_manager) {
 | 
				
			||||||
    furi_assert(animation_manager);
 | 
					    furi_assert(animation_manager);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    return bubble_animation_get_view(animation_manager->animation_view);
 | 
					    return view_stack_get_view(animation_manager->view_stack);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static bool animation_manager_is_valid_idle_animation(
 | 
				
			||||||
 | 
					    const StorageAnimationManifestInfo* info,
 | 
				
			||||||
 | 
					    const DolphinStats* stats) {
 | 
				
			||||||
 | 
					    furi_assert(info);
 | 
				
			||||||
 | 
					    furi_assert(info->name);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    bool result = true;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if(!strcmp(info->name, BAD_BATTERY_ANIMATION_NAME)) {
 | 
				
			||||||
 | 
					        Power* power = furi_record_open("power");
 | 
				
			||||||
 | 
					        bool battery_is_well = power_is_battery_healthy(power);
 | 
				
			||||||
 | 
					        furi_record_close("power");
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        result = !battery_is_well;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    if(!strcmp(info->name, NO_SD_ANIMATION_NAME)) {
 | 
				
			||||||
 | 
					        Storage* storage = furi_record_open("storage");
 | 
				
			||||||
 | 
					        FS_Error sd_status = storage_sd_status(storage);
 | 
				
			||||||
 | 
					        furi_record_close("storage");
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        result = (sd_status == FSE_NOT_READY);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    if((stats->butthurt < info->min_butthurt) || (stats->butthurt > info->max_butthurt)) {
 | 
				
			||||||
 | 
					        result = false;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    if((stats->level < info->min_level) || (stats->level > info->max_level)) {
 | 
				
			||||||
 | 
					        result = false;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    return result;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static StorageAnimation*
 | 
					static StorageAnimation*
 | 
				
			||||||
@ -267,40 +352,25 @@ static StorageAnimation*
 | 
				
			|||||||
    StorageAnimationList_init(animation_list);
 | 
					    StorageAnimationList_init(animation_list);
 | 
				
			||||||
    animation_storage_fill_animation_list(&animation_list);
 | 
					    animation_storage_fill_animation_list(&animation_list);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    Power* power = furi_record_open("power");
 | 
					 | 
				
			||||||
    bool battery_is_well = power_is_battery_healthy(power);
 | 
					 | 
				
			||||||
    furi_record_close("power");
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    Storage* storage = furi_record_open("storage");
 | 
					 | 
				
			||||||
    FS_Error sd_status = storage_sd_status(storage);
 | 
					 | 
				
			||||||
    furi_record_close("storage");
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    Dolphin* dolphin = furi_record_open("dolphin");
 | 
					    Dolphin* dolphin = furi_record_open("dolphin");
 | 
				
			||||||
    DolphinStats stats = dolphin_stats(dolphin);
 | 
					    DolphinStats stats = dolphin_stats(dolphin);
 | 
				
			||||||
 | 
					    furi_record_close("dolphin");
 | 
				
			||||||
    uint32_t whole_weight = 0;
 | 
					    uint32_t whole_weight = 0;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    StorageAnimationList_it_t it;
 | 
					    StorageAnimationList_it_t it;
 | 
				
			||||||
    for(StorageAnimationList_it(it, animation_list); !StorageAnimationList_end_p(it);) {
 | 
					    for(StorageAnimationList_it(it, animation_list); !StorageAnimationList_end_p(it);) {
 | 
				
			||||||
        StorageAnimation* storage_animation = *StorageAnimationList_ref(it);
 | 
					        StorageAnimation* storage_animation = *StorageAnimationList_ref(it);
 | 
				
			||||||
        const StorageAnimationMeta* meta = animation_storage_get_meta(storage_animation);
 | 
					        const StorageAnimationManifestInfo* manifest_info =
 | 
				
			||||||
        bool skip_animation = false;
 | 
					            animation_storage_get_meta(storage_animation);
 | 
				
			||||||
        if(battery_is_well && !string_cmp_str(meta->name, BAD_BATTERY_ANIMATION_NAME)) {
 | 
					        bool valid = animation_manager_is_valid_idle_animation(manifest_info, &stats);
 | 
				
			||||||
            skip_animation = true;
 | 
					 | 
				
			||||||
        } else if((sd_status != FSE_NOT_READY) && !string_cmp_str(meta->name, NO_SD_ANIMATION_NAME)) {
 | 
					 | 
				
			||||||
            skip_animation = true;
 | 
					 | 
				
			||||||
        } else if((stats.butthurt < meta->min_butthurt) || (stats.butthurt > meta->max_butthurt)) {
 | 
					 | 
				
			||||||
            skip_animation = true;
 | 
					 | 
				
			||||||
        } else if((stats.level < meta->min_level) || (stats.level > meta->max_level)) {
 | 
					 | 
				
			||||||
            skip_animation = true;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if(skip_animation) {
 | 
					        if(valid) {
 | 
				
			||||||
 | 
					            whole_weight += manifest_info->weight;
 | 
				
			||||||
 | 
					            StorageAnimationList_next(it);
 | 
				
			||||||
 | 
					        } else {
 | 
				
			||||||
            animation_storage_free_storage_animation(&storage_animation);
 | 
					            animation_storage_free_storage_animation(&storage_animation);
 | 
				
			||||||
            /* remove and increase iterator */
 | 
					            /* remove and increase iterator */
 | 
				
			||||||
            StorageAnimationList_remove(animation_list, it);
 | 
					            StorageAnimationList_remove(animation_list, it);
 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            whole_weight += meta->weight;
 | 
					 | 
				
			||||||
            StorageAnimationList_next(it);
 | 
					 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -325,11 +395,10 @@ static StorageAnimation*
 | 
				
			|||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    StorageAnimationList_clear(animation_list);
 | 
					    StorageAnimationList_clear(animation_list);
 | 
				
			||||||
    furi_record_close("dolphin");
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
    /* cache animation, if failed - choose reliable animation */
 | 
					    /* cache animation, if failed - choose reliable animation */
 | 
				
			||||||
    if(!animation_storage_get_bubble_animation(selected)) {
 | 
					    if(!animation_storage_get_bubble_animation(selected)) {
 | 
				
			||||||
        const char* name = string_get_cstr(animation_storage_get_meta(selected)->name);
 | 
					        const char* name = animation_storage_get_meta(selected)->name;
 | 
				
			||||||
        FURI_LOG_E(TAG, "Can't upload animation described in manifest: \'%s\'", name);
 | 
					        FURI_LOG_E(TAG, "Can't upload animation described in manifest: \'%s\'", name);
 | 
				
			||||||
        animation_storage_free_storage_animation(&selected);
 | 
					        animation_storage_free_storage_animation(&selected);
 | 
				
			||||||
        selected = animation_storage_find_animation(HARDCODED_ANIMATION_NAME);
 | 
					        selected = animation_storage_find_animation(HARDCODED_ANIMATION_NAME);
 | 
				
			||||||
@ -362,9 +431,15 @@ void animation_manager_unload_and_stall_animation(AnimationManager* animation_ma
 | 
				
			|||||||
        furi_assert(0);
 | 
					        furi_assert(0);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    StorageAnimationMeta* meta = animation_storage_get_meta(animation_manager->current_animation);
 | 
					    FURI_LOG_I(
 | 
				
			||||||
 | 
					        TAG,
 | 
				
			||||||
 | 
					        "Unload animation \'%s\'",
 | 
				
			||||||
 | 
					        animation_storage_get_meta(animation_manager->current_animation)->name);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    StorageAnimationManifestInfo* meta =
 | 
				
			||||||
 | 
					        animation_storage_get_meta(animation_manager->current_animation);
 | 
				
			||||||
    /* copy str, not move, because it can be internal animation */
 | 
					    /* copy str, not move, because it can be internal animation */
 | 
				
			||||||
    string_set(animation_manager->freezed_animation_name, meta->name);
 | 
					    string_set_str(animation_manager->freezed_animation_name, meta->name);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    bubble_animation_freeze(animation_manager->animation_view);
 | 
					    bubble_animation_freeze(animation_manager->animation_view);
 | 
				
			||||||
    animation_storage_free_storage_animation(&animation_manager->current_animation);
 | 
					    animation_storage_free_storage_animation(&animation_manager->current_animation);
 | 
				
			||||||
@ -394,18 +469,27 @@ void animation_manager_load_and_continue_animation(AnimationManager* animation_m
 | 
				
			|||||||
            StorageAnimation* restore_animation = animation_storage_find_animation(
 | 
					            StorageAnimation* restore_animation = animation_storage_find_animation(
 | 
				
			||||||
                string_get_cstr(animation_manager->freezed_animation_name));
 | 
					                string_get_cstr(animation_manager->freezed_animation_name));
 | 
				
			||||||
            if(restore_animation) {
 | 
					            if(restore_animation) {
 | 
				
			||||||
                animation_manager_replace_current_animation(animation_manager, restore_animation);
 | 
					                Dolphin* dolphin = furi_record_open("dolphin");
 | 
				
			||||||
                animation_manager->state = AnimationManagerStateIdle;
 | 
					                DolphinStats stats = dolphin_stats(dolphin);
 | 
				
			||||||
 | 
					                furi_record_close("dolphin");
 | 
				
			||||||
 | 
					                const StorageAnimationManifestInfo* manifest_info =
 | 
				
			||||||
 | 
					                    animation_storage_get_meta(restore_animation);
 | 
				
			||||||
 | 
					                bool valid = animation_manager_is_valid_idle_animation(manifest_info, &stats);
 | 
				
			||||||
 | 
					                if(valid) {
 | 
				
			||||||
 | 
					                    animation_manager_replace_current_animation(
 | 
				
			||||||
 | 
					                        animation_manager, restore_animation);
 | 
				
			||||||
 | 
					                    animation_manager->state = AnimationManagerStateIdle;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
                if(animation_manager->freezed_animation_time_left) {
 | 
					                    if(animation_manager->freezed_animation_time_left) {
 | 
				
			||||||
                    osTimerStart(
 | 
					                        osTimerStart(
 | 
				
			||||||
                        animation_manager->idle_animation_timer,
 | 
					                            animation_manager->idle_animation_timer,
 | 
				
			||||||
                        animation_manager->freezed_animation_time_left);
 | 
					                            animation_manager->freezed_animation_time_left);
 | 
				
			||||||
                } else {
 | 
					                    } else {
 | 
				
			||||||
                    const BubbleAnimation* animation = animation_storage_get_bubble_animation(
 | 
					                        const BubbleAnimation* animation = animation_storage_get_bubble_animation(
 | 
				
			||||||
                        animation_manager->current_animation);
 | 
					                            animation_manager->current_animation);
 | 
				
			||||||
                    osTimerStart(
 | 
					                        osTimerStart(
 | 
				
			||||||
                        animation_manager->idle_animation_timer, animation->duration * 1000);
 | 
					                            animation_manager->idle_animation_timer, animation->duration * 1000);
 | 
				
			||||||
 | 
					                    }
 | 
				
			||||||
                }
 | 
					                }
 | 
				
			||||||
            } else {
 | 
					            } else {
 | 
				
			||||||
                FURI_LOG_E(
 | 
					                FURI_LOG_E(
 | 
				
			||||||
@ -423,12 +507,47 @@ void animation_manager_load_and_continue_animation(AnimationManager* animation_m
 | 
				
			|||||||
    if(!animation_manager->current_animation) {
 | 
					    if(!animation_manager->current_animation) {
 | 
				
			||||||
        animation_manager_start_new_idle(animation_manager);
 | 
					        animation_manager_start_new_idle(animation_manager);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    FURI_LOG_D(
 | 
					    FURI_LOG_I(
 | 
				
			||||||
        TAG,
 | 
					        TAG,
 | 
				
			||||||
        "Load & Continue with \'%s\'",
 | 
					        "Load animation \'%s\'",
 | 
				
			||||||
        string_get_cstr(animation_storage_get_meta(animation_manager->current_animation)->name));
 | 
					        animation_storage_get_meta(animation_manager->current_animation)->name);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    bubble_animation_unfreeze(animation_manager->animation_view);
 | 
					    bubble_animation_unfreeze(animation_manager->animation_view);
 | 
				
			||||||
    string_reset(animation_manager->freezed_animation_name);
 | 
					    string_reset(animation_manager->freezed_animation_name);
 | 
				
			||||||
    furi_assert(animation_manager->current_animation);
 | 
					    furi_assert(animation_manager->current_animation);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static void animation_manager_switch_to_one_shot_view(AnimationManager* animation_manager) {
 | 
				
			||||||
 | 
					    furi_assert(animation_manager);
 | 
				
			||||||
 | 
					    furi_assert(!animation_manager->one_shot_view);
 | 
				
			||||||
 | 
					    Dolphin* dolphin = furi_record_open("dolphin");
 | 
				
			||||||
 | 
					    DolphinStats stats = dolphin_stats(dolphin);
 | 
				
			||||||
 | 
					    furi_record_close("dolphin");
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    animation_manager->one_shot_view = one_shot_view_alloc();
 | 
				
			||||||
 | 
					    one_shot_view_set_interact_callback(
 | 
				
			||||||
 | 
					        animation_manager->one_shot_view, animation_manager_interact_callback, animation_manager);
 | 
				
			||||||
 | 
					    View* prev_view = bubble_animation_get_view(animation_manager->animation_view);
 | 
				
			||||||
 | 
					    View* next_view = one_shot_view_get_view(animation_manager->one_shot_view);
 | 
				
			||||||
 | 
					    view_stack_remove_view(animation_manager->view_stack, prev_view);
 | 
				
			||||||
 | 
					    view_stack_add_view(animation_manager->view_stack, next_view);
 | 
				
			||||||
 | 
					    if(stats.level == 1) {
 | 
				
			||||||
 | 
					        one_shot_view_start_animation(animation_manager->one_shot_view, &A_Levelup1_128x64);
 | 
				
			||||||
 | 
					    } else if(stats.level == 2) {
 | 
				
			||||||
 | 
					        one_shot_view_start_animation(animation_manager->one_shot_view, &A_Levelup2_128x64);
 | 
				
			||||||
 | 
					    } else {
 | 
				
			||||||
 | 
					        furi_assert(0);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static void animation_manager_switch_to_animation_view(AnimationManager* animation_manager) {
 | 
				
			||||||
 | 
					    furi_assert(animation_manager);
 | 
				
			||||||
 | 
					    furi_assert(animation_manager->one_shot_view);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    View* prev_view = one_shot_view_get_view(animation_manager->one_shot_view);
 | 
				
			||||||
 | 
					    View* next_view = bubble_animation_get_view(animation_manager->animation_view);
 | 
				
			||||||
 | 
					    view_stack_remove_view(animation_manager->view_stack, prev_view);
 | 
				
			||||||
 | 
					    view_stack_add_view(animation_manager->view_stack, next_view);
 | 
				
			||||||
 | 
					    one_shot_view_free(animation_manager->one_shot_view);
 | 
				
			||||||
 | 
					    animation_manager->one_shot_view = NULL;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
				
			|||||||
@ -1,34 +1,35 @@
 | 
				
			|||||||
#pragma once
 | 
					#pragma once
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#include "dolphin/dolphin.h"
 | 
					 | 
				
			||||||
#include <gui/view.h>
 | 
					#include <gui/view.h>
 | 
				
			||||||
 | 
					#include <gui/icon_i.h>
 | 
				
			||||||
#include <stdint.h>
 | 
					#include <stdint.h>
 | 
				
			||||||
 | 
					#include <dolphin/dolphin.h>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
typedef struct AnimationManager AnimationManager;
 | 
					typedef struct AnimationManager AnimationManager;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
typedef struct {
 | 
					typedef struct {
 | 
				
			||||||
    uint8_t x;
 | 
					    uint8_t x;
 | 
				
			||||||
    uint8_t y;
 | 
					    uint8_t y;
 | 
				
			||||||
    const char* str;
 | 
					    const char* text;
 | 
				
			||||||
    Align horizontal;
 | 
					    Align align_h;
 | 
				
			||||||
    Align vertical;
 | 
					    Align align_v;
 | 
				
			||||||
} Bubble;
 | 
					} Bubble;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
typedef struct FrameBubble {
 | 
					typedef struct FrameBubble {
 | 
				
			||||||
    Bubble bubble;
 | 
					    Bubble bubble;
 | 
				
			||||||
    uint8_t starts_at_frame;
 | 
					    uint8_t start_frame;
 | 
				
			||||||
    uint8_t ends_at_frame;
 | 
					    uint8_t end_frame;
 | 
				
			||||||
    struct FrameBubble* next_bubble;
 | 
					    const struct FrameBubble* next_bubble;
 | 
				
			||||||
} FrameBubble;
 | 
					} FrameBubble;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
typedef struct {
 | 
					typedef struct {
 | 
				
			||||||
    FrameBubble** frame_bubbles;
 | 
					    const FrameBubble* const* frame_bubble_sequences;
 | 
				
			||||||
    uint8_t frame_bubbles_count;
 | 
					    uint8_t frame_bubble_sequences_count;
 | 
				
			||||||
    const Icon** icons;
 | 
					    const Icon icon_animation;
 | 
				
			||||||
 | 
					    uint8_t frame_order[20];
 | 
				
			||||||
    uint8_t passive_frames;
 | 
					    uint8_t passive_frames;
 | 
				
			||||||
    uint8_t active_frames;
 | 
					    uint8_t active_frames;
 | 
				
			||||||
    uint8_t active_cycles;
 | 
					    uint8_t active_cycles;
 | 
				
			||||||
    uint8_t frame_rate;
 | 
					 | 
				
			||||||
    uint16_t duration;
 | 
					    uint16_t duration;
 | 
				
			||||||
    uint16_t active_cooldown;
 | 
					    uint16_t active_cooldown;
 | 
				
			||||||
} BubbleAnimation;
 | 
					} BubbleAnimation;
 | 
				
			||||||
 | 
				
			|||||||
@ -1,34 +1,86 @@
 | 
				
			|||||||
#include "animation_manager.h"
 | 
					 | 
				
			||||||
#include "file_worker.h"
 | 
					 | 
				
			||||||
#include "flipper_file.h"
 | 
					 | 
				
			||||||
#include "furi/common_defines.h"
 | 
					 | 
				
			||||||
#include "furi/memmgr.h"
 | 
					 | 
				
			||||||
#include "furi/record.h"
 | 
					 | 
				
			||||||
#include "animation_storage.h"
 | 
					 | 
				
			||||||
#include "gui/canvas.h"
 | 
					 | 
				
			||||||
#include "m-string.h"
 | 
					 | 
				
			||||||
#include "pb.h"
 | 
					 | 
				
			||||||
#include "pb_decode.h"
 | 
					 | 
				
			||||||
#include "storage/filesystem_api_defines.h"
 | 
					 | 
				
			||||||
#include "storage/storage.h"
 | 
					 | 
				
			||||||
#include "animation_storage_i.h"
 | 
					 | 
				
			||||||
#include <stdint.h>
 | 
					 | 
				
			||||||
#include <gui/icon_i.h>
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
// Read documentation before using it
 | 
					#include <stdint.h>
 | 
				
			||||||
 | 
					#include <flipper_file.h>
 | 
				
			||||||
 | 
					#include <furi.h>
 | 
				
			||||||
#include <furi/dangerous_defines.h>
 | 
					#include <furi/dangerous_defines.h>
 | 
				
			||||||
 | 
					#include <storage/storage.h>
 | 
				
			||||||
 | 
					#include <gui/icon_i.h>
 | 
				
			||||||
 | 
					#include <m-string.h>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include "animation_manager.h"
 | 
				
			||||||
 | 
					#include "animation_storage.h"
 | 
				
			||||||
 | 
					#include "animation_storage_i.h"
 | 
				
			||||||
 | 
					#include <assets_dolphin_internal.h>
 | 
				
			||||||
 | 
					#include <assets_dolphin_blocking.h>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#define ANIMATION_META_FILE "meta.txt"
 | 
					#define ANIMATION_META_FILE "meta.txt"
 | 
				
			||||||
#define ANIMATION_DIR "/ext/dolphin/animations"
 | 
					#define ANIMATION_DIR "/ext/dolphin"
 | 
				
			||||||
#define ANIMATION_MANIFEST_FILE ANIMATION_DIR "/manifest.txt"
 | 
					#define ANIMATION_MANIFEST_FILE ANIMATION_DIR "/manifest.txt"
 | 
				
			||||||
#define TAG "AnimationStorage"
 | 
					#define TAG "AnimationStorage"
 | 
				
			||||||
#define DEBUG_PB 0
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
static void animation_storage_free_bubbles(BubbleAnimation* animation);
 | 
					static void animation_storage_free_bubbles(BubbleAnimation* animation);
 | 
				
			||||||
static void animation_storage_free_frames(BubbleAnimation* animation);
 | 
					static void animation_storage_free_frames(BubbleAnimation* animation);
 | 
				
			||||||
static void animation_storage_free_animation(BubbleAnimation** storage_animation);
 | 
					static void animation_storage_free_animation(BubbleAnimation** storage_animation);
 | 
				
			||||||
static BubbleAnimation* animation_storage_load_animation(const char* name);
 | 
					static BubbleAnimation* animation_storage_load_animation(const char* name);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static bool animation_storage_load_single_manifest_info(
 | 
				
			||||||
 | 
					    StorageAnimationManifestInfo* manifest_info,
 | 
				
			||||||
 | 
					    const char* name) {
 | 
				
			||||||
 | 
					    furi_assert(manifest_info);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    bool result = false;
 | 
				
			||||||
 | 
					    Storage* storage = furi_record_open("storage");
 | 
				
			||||||
 | 
					    FlipperFile* file = flipper_file_alloc(storage);
 | 
				
			||||||
 | 
					    flipper_file_set_strict_mode(file, true);
 | 
				
			||||||
 | 
					    string_t read_string;
 | 
				
			||||||
 | 
					    string_init(read_string);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    do {
 | 
				
			||||||
 | 
					        uint32_t u32value;
 | 
				
			||||||
 | 
					        if(FSE_OK != storage_sd_status(storage)) break;
 | 
				
			||||||
 | 
					        if(!flipper_file_open_existing(file, ANIMATION_MANIFEST_FILE)) break;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if(!flipper_file_read_header(file, read_string, &u32value)) break;
 | 
				
			||||||
 | 
					        if(string_cmp_str(read_string, "Flipper Animation Manifest")) break;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        manifest_info->name = NULL;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        /* skip other animation names */
 | 
				
			||||||
 | 
					        flipper_file_set_strict_mode(file, false);
 | 
				
			||||||
 | 
					        while(flipper_file_read_string(file, "Name", read_string) &&
 | 
				
			||||||
 | 
					              string_cmp_str(read_string, name))
 | 
				
			||||||
 | 
					            ;
 | 
				
			||||||
 | 
					        if(string_cmp_str(read_string, name)) break;
 | 
				
			||||||
 | 
					        flipper_file_set_strict_mode(file, true);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        manifest_info->name = furi_alloc(string_size(read_string) + 1);
 | 
				
			||||||
 | 
					        strcpy((char*)manifest_info->name, string_get_cstr(read_string));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if(!flipper_file_read_uint32(file, "Min butthurt", &u32value, 1)) break;
 | 
				
			||||||
 | 
					        manifest_info->min_butthurt = u32value;
 | 
				
			||||||
 | 
					        if(!flipper_file_read_uint32(file, "Max butthurt", &u32value, 1)) break;
 | 
				
			||||||
 | 
					        manifest_info->max_butthurt = u32value;
 | 
				
			||||||
 | 
					        if(!flipper_file_read_uint32(file, "Min level", &u32value, 1)) break;
 | 
				
			||||||
 | 
					        manifest_info->min_level = u32value;
 | 
				
			||||||
 | 
					        if(!flipper_file_read_uint32(file, "Max level", &u32value, 1)) break;
 | 
				
			||||||
 | 
					        manifest_info->max_level = u32value;
 | 
				
			||||||
 | 
					        if(!flipper_file_read_uint32(file, "Weight", &u32value, 1)) break;
 | 
				
			||||||
 | 
					        manifest_info->weight = u32value;
 | 
				
			||||||
 | 
					        result = true;
 | 
				
			||||||
 | 
					    } while(0);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if(!result && manifest_info->name) {
 | 
				
			||||||
 | 
					        free((void*)manifest_info->name);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    string_clear(read_string);
 | 
				
			||||||
 | 
					    flipper_file_close(file);
 | 
				
			||||||
 | 
					    flipper_file_free(file);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    furi_record_close("storage");
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    return result;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void animation_storage_fill_animation_list(StorageAnimationList_t* animation_list) {
 | 
					void animation_storage_fill_animation_list(StorageAnimationList_t* animation_list) {
 | 
				
			||||||
    furi_assert(sizeof(StorageAnimationList_t) == sizeof(void*));
 | 
					    furi_assert(sizeof(StorageAnimationList_t) == sizeof(void*));
 | 
				
			||||||
    furi_assert(!StorageAnimationList_size(*animation_list));
 | 
					    furi_assert(!StorageAnimationList_size(*animation_list));
 | 
				
			||||||
@ -37,8 +89,8 @@ void animation_storage_fill_animation_list(StorageAnimationList_t* animation_lis
 | 
				
			|||||||
    FlipperFile* file = flipper_file_alloc(storage);
 | 
					    FlipperFile* file = flipper_file_alloc(storage);
 | 
				
			||||||
    /* Forbid skipping fields */
 | 
					    /* Forbid skipping fields */
 | 
				
			||||||
    flipper_file_set_strict_mode(file, true);
 | 
					    flipper_file_set_strict_mode(file, true);
 | 
				
			||||||
    string_t header;
 | 
					    string_t read_string;
 | 
				
			||||||
    string_init(header);
 | 
					    string_init(read_string);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    do {
 | 
					    do {
 | 
				
			||||||
        uint32_t u32value;
 | 
					        uint32_t u32value;
 | 
				
			||||||
@ -46,24 +98,28 @@ void animation_storage_fill_animation_list(StorageAnimationList_t* animation_lis
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
        if(FSE_OK != storage_sd_status(storage)) break;
 | 
					        if(FSE_OK != storage_sd_status(storage)) break;
 | 
				
			||||||
        if(!flipper_file_open_existing(file, ANIMATION_MANIFEST_FILE)) break;
 | 
					        if(!flipper_file_open_existing(file, ANIMATION_MANIFEST_FILE)) break;
 | 
				
			||||||
        if(!flipper_file_read_header(file, header, &u32value)) break;
 | 
					        if(!flipper_file_read_header(file, read_string, &u32value)) break;
 | 
				
			||||||
        if(string_cmp_str(header, "Flipper Animation Manifest")) break;
 | 
					        if(string_cmp_str(read_string, "Flipper Animation Manifest")) break;
 | 
				
			||||||
        do {
 | 
					        do {
 | 
				
			||||||
            storage_animation = furi_alloc(sizeof(StorageAnimation));
 | 
					            storage_animation = furi_alloc(sizeof(StorageAnimation));
 | 
				
			||||||
            storage_animation->external = true;
 | 
					            storage_animation->external = true;
 | 
				
			||||||
            storage_animation->animation = NULL;
 | 
					            storage_animation->animation = NULL;
 | 
				
			||||||
 | 
					            storage_animation->manifest_info.name = NULL;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            if(!flipper_file_read_string(file, "Name", read_string)) break;
 | 
				
			||||||
 | 
					            storage_animation->manifest_info.name = furi_alloc(string_size(read_string) + 1);
 | 
				
			||||||
 | 
					            strcpy((char*)storage_animation->manifest_info.name, string_get_cstr(read_string));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            if(!flipper_file_read_string(file, "Name", storage_animation->meta.name)) break;
 | 
					 | 
				
			||||||
            if(!flipper_file_read_uint32(file, "Min butthurt", &u32value, 1)) break;
 | 
					            if(!flipper_file_read_uint32(file, "Min butthurt", &u32value, 1)) break;
 | 
				
			||||||
            storage_animation->meta.min_butthurt = u32value;
 | 
					            storage_animation->manifest_info.min_butthurt = u32value;
 | 
				
			||||||
            if(!flipper_file_read_uint32(file, "Max butthurt", &u32value, 1)) break;
 | 
					            if(!flipper_file_read_uint32(file, "Max butthurt", &u32value, 1)) break;
 | 
				
			||||||
            storage_animation->meta.max_butthurt = u32value;
 | 
					            storage_animation->manifest_info.max_butthurt = u32value;
 | 
				
			||||||
            if(!flipper_file_read_uint32(file, "Min level", &u32value, 1)) break;
 | 
					            if(!flipper_file_read_uint32(file, "Min level", &u32value, 1)) break;
 | 
				
			||||||
            storage_animation->meta.min_level = u32value;
 | 
					            storage_animation->manifest_info.min_level = u32value;
 | 
				
			||||||
            if(!flipper_file_read_uint32(file, "Max level", &u32value, 1)) break;
 | 
					            if(!flipper_file_read_uint32(file, "Max level", &u32value, 1)) break;
 | 
				
			||||||
            storage_animation->meta.max_level = u32value;
 | 
					            storage_animation->manifest_info.max_level = u32value;
 | 
				
			||||||
            if(!flipper_file_read_uint32(file, "Weight", &u32value, 1)) break;
 | 
					            if(!flipper_file_read_uint32(file, "Weight", &u32value, 1)) break;
 | 
				
			||||||
            storage_animation->meta.weight = u32value;
 | 
					            storage_animation->manifest_info.weight = u32value;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            StorageAnimationList_push_back(*animation_list, storage_animation);
 | 
					            StorageAnimationList_push_back(*animation_list, storage_animation);
 | 
				
			||||||
        } while(1);
 | 
					        } while(1);
 | 
				
			||||||
@ -71,13 +127,13 @@ void animation_storage_fill_animation_list(StorageAnimationList_t* animation_lis
 | 
				
			|||||||
        animation_storage_free_storage_animation(&storage_animation);
 | 
					        animation_storage_free_storage_animation(&storage_animation);
 | 
				
			||||||
    } while(0);
 | 
					    } while(0);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    string_clear(header);
 | 
					    string_clear(read_string);
 | 
				
			||||||
    flipper_file_close(file);
 | 
					    flipper_file_close(file);
 | 
				
			||||||
    flipper_file_free(file);
 | 
					    flipper_file_free(file);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    // add hard-coded animations
 | 
					    // add hard-coded animations
 | 
				
			||||||
    for(int i = 0; i < COUNT_OF(StorageAnimationInternal); ++i) {
 | 
					    for(int i = 0; i < dolphin_internal_size; ++i) {
 | 
				
			||||||
        StorageAnimationList_push_back(*animation_list, &StorageAnimationInternal[i]);
 | 
					        StorageAnimationList_push_back(*animation_list, (StorageAnimation*)&dolphin_internal[i]);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    furi_record_close("storage");
 | 
					    furi_record_close("storage");
 | 
				
			||||||
@ -88,41 +144,45 @@ StorageAnimation* animation_storage_find_animation(const char* name) {
 | 
				
			|||||||
    furi_assert(strlen(name));
 | 
					    furi_assert(strlen(name));
 | 
				
			||||||
    StorageAnimation* storage_animation = NULL;
 | 
					    StorageAnimation* storage_animation = NULL;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    /* look through internal animations */
 | 
					    for(int i = 0; i < dolphin_blocking_size; ++i) {
 | 
				
			||||||
    for(int i = 0; i < COUNT_OF(StorageAnimationInternal); ++i) {
 | 
					        if(!strcmp(dolphin_blocking[i].manifest_info.name, name)) {
 | 
				
			||||||
        if(!string_cmp_str(StorageAnimationInternal[i].meta.name, name)) {
 | 
					            storage_animation = (StorageAnimation*)&dolphin_blocking[i];
 | 
				
			||||||
            storage_animation = &StorageAnimationInternal[i];
 | 
					 | 
				
			||||||
            break;
 | 
					            break;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if(!storage_animation) {
 | 
				
			||||||
 | 
					        for(int i = 0; i < dolphin_internal_size; ++i) {
 | 
				
			||||||
 | 
					            if(!strcmp(dolphin_internal[i].manifest_info.name, name)) {
 | 
				
			||||||
 | 
					                storage_animation = (StorageAnimation*)&dolphin_internal[i];
 | 
				
			||||||
 | 
					                break;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    /* look through external animations */
 | 
					    /* look through external animations */
 | 
				
			||||||
    if(!storage_animation) {
 | 
					    if(!storage_animation) {
 | 
				
			||||||
        BubbleAnimation* animation = animation_storage_load_animation(name);
 | 
					        storage_animation = furi_alloc(sizeof(StorageAnimation));
 | 
				
			||||||
 | 
					        storage_animation->external = true;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if(animation != NULL) {
 | 
					        bool result = false;
 | 
				
			||||||
            storage_animation = furi_alloc(sizeof(StorageAnimation));
 | 
					        result =
 | 
				
			||||||
            storage_animation->animation = animation;
 | 
					            animation_storage_load_single_manifest_info(&storage_animation->manifest_info, name);
 | 
				
			||||||
            storage_animation->external = true;
 | 
					        if(result) {
 | 
				
			||||||
            /* meta data takes part in random animation selection, so it
 | 
					            storage_animation->animation = animation_storage_load_animation(name);
 | 
				
			||||||
             * doesn't need here as we exactly know which animation we need,
 | 
					            result = !!storage_animation->animation;
 | 
				
			||||||
             * that's why we can ignore reading manifest.txt file
 | 
					        }
 | 
				
			||||||
             * filling meta data by zeroes */
 | 
					        if(!result) {
 | 
				
			||||||
            storage_animation->meta.min_butthurt = 0;
 | 
					            animation_storage_free_storage_animation(&storage_animation);
 | 
				
			||||||
            storage_animation->meta.max_butthurt = 0;
 | 
					 | 
				
			||||||
            storage_animation->meta.min_level = 0;
 | 
					 | 
				
			||||||
            storage_animation->meta.max_level = 0;
 | 
					 | 
				
			||||||
            storage_animation->meta.weight = 0;
 | 
					 | 
				
			||||||
            string_init_set_str(storage_animation->meta.name, name);
 | 
					 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    return storage_animation;
 | 
					    return storage_animation;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
StorageAnimationMeta* animation_storage_get_meta(StorageAnimation* storage_animation) {
 | 
					StorageAnimationManifestInfo* animation_storage_get_meta(StorageAnimation* storage_animation) {
 | 
				
			||||||
    furi_assert(storage_animation);
 | 
					    furi_assert(storage_animation);
 | 
				
			||||||
    return &storage_animation->meta;
 | 
					    return &storage_animation->manifest_info;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
const BubbleAnimation*
 | 
					const BubbleAnimation*
 | 
				
			||||||
@ -138,7 +198,7 @@ void animation_storage_cache_animation(StorageAnimation* storage_animation) {
 | 
				
			|||||||
    if(storage_animation->external) {
 | 
					    if(storage_animation->external) {
 | 
				
			||||||
        if(!storage_animation->animation) {
 | 
					        if(!storage_animation->animation) {
 | 
				
			||||||
            storage_animation->animation =
 | 
					            storage_animation->animation =
 | 
				
			||||||
                animation_storage_load_animation(string_get_cstr(storage_animation->meta.name));
 | 
					                animation_storage_load_animation(storage_animation->manifest_info.name);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@ -161,7 +221,9 @@ void animation_storage_free_storage_animation(StorageAnimation** storage_animati
 | 
				
			|||||||
    if((*storage_animation)->external) {
 | 
					    if((*storage_animation)->external) {
 | 
				
			||||||
        animation_storage_free_animation((BubbleAnimation**)&(*storage_animation)->animation);
 | 
					        animation_storage_free_animation((BubbleAnimation**)&(*storage_animation)->animation);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        string_clear((*storage_animation)->meta.name);
 | 
					        if((*storage_animation)->manifest_info.name) {
 | 
				
			||||||
 | 
					            free((void*)(*storage_animation)->manifest_info.name);
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
        free(*storage_animation);
 | 
					        free(*storage_animation);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -188,41 +250,15 @@ static bool animation_storage_cast_align(string_t align_str, Align* align) {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
static void animation_storage_free_frames(BubbleAnimation* animation) {
 | 
					static void animation_storage_free_frames(BubbleAnimation* animation) {
 | 
				
			||||||
    furi_assert(animation);
 | 
					    furi_assert(animation);
 | 
				
			||||||
    furi_assert(animation->icons);
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
    const Icon** icons = animation->icons;
 | 
					    const Icon* icon = &animation->icon_animation;
 | 
				
			||||||
    uint16_t frames = animation->active_frames + animation->passive_frames;
 | 
					    for(int i = 0; i < icon->frame_count; ++i) {
 | 
				
			||||||
    furi_assert(frames > 0);
 | 
					        if(icon->frames[i]) {
 | 
				
			||||||
 | 
					            free((void*)icon->frames[i]);
 | 
				
			||||||
    for(int i = 0; i < frames; ++i) {
 | 
					 | 
				
			||||||
        if(!icons[i]) continue;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        const Icon* icon = icons[i];
 | 
					 | 
				
			||||||
        free((void*)icon->frames[0]);
 | 
					 | 
				
			||||||
        free(icon->frames);
 | 
					 | 
				
			||||||
        free((void*)icon);
 | 
					 | 
				
			||||||
        for(int j = i; j < frames; ++j) {
 | 
					 | 
				
			||||||
            if(icons[j] == icon) {
 | 
					 | 
				
			||||||
                icons[j] = NULL;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    free(animation->icons);
 | 
					 | 
				
			||||||
    animation->icons = NULL;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
static Icon* animation_storage_alloc_icon(size_t frame_size) {
 | 
					 | 
				
			||||||
    Icon* icon = furi_alloc(sizeof(Icon));
 | 
					 | 
				
			||||||
    icon->frames = furi_alloc(sizeof(const uint8_t*));
 | 
					 | 
				
			||||||
    icon->frames[0] = furi_alloc(frame_size);
 | 
					 | 
				
			||||||
    return icon;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
static void animation_storage_free_icon(Icon* icon) {
 | 
					 | 
				
			||||||
    free((void*)icon->frames[0]);
 | 
					 | 
				
			||||||
    free(icon->frames);
 | 
					    free(icon->frames);
 | 
				
			||||||
    free(icon);
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static bool animation_storage_load_frames(
 | 
					static bool animation_storage_load_frames(
 | 
				
			||||||
@ -230,22 +266,25 @@ static bool animation_storage_load_frames(
 | 
				
			|||||||
    const char* name,
 | 
					    const char* name,
 | 
				
			||||||
    BubbleAnimation* animation,
 | 
					    BubbleAnimation* animation,
 | 
				
			||||||
    uint32_t* frame_order,
 | 
					    uint32_t* frame_order,
 | 
				
			||||||
    uint32_t width,
 | 
					    uint8_t width,
 | 
				
			||||||
    uint32_t height) {
 | 
					    uint8_t height) {
 | 
				
			||||||
    furi_assert(!animation->icons);
 | 
					 | 
				
			||||||
    uint16_t frame_order_size = animation->passive_frames + animation->active_frames;
 | 
					    uint16_t frame_order_size = animation->passive_frames + animation->active_frames;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    bool frames_ok = false;
 | 
					    bool frames_ok = false;
 | 
				
			||||||
    animation->icons = furi_alloc(sizeof(const Icon*) * frame_order_size);
 | 
					 | 
				
			||||||
    File* file = storage_file_alloc(storage);
 | 
					    File* file = storage_file_alloc(storage);
 | 
				
			||||||
    FileInfo file_info;
 | 
					    FileInfo file_info;
 | 
				
			||||||
    string_t filename;
 | 
					    string_t filename;
 | 
				
			||||||
    string_init(filename);
 | 
					    string_init(filename);
 | 
				
			||||||
    size_t max_filesize = ROUND_UP_TO(width, 8) * height + 1;
 | 
					    size_t max_filesize = ROUND_UP_TO(width, 8) * height + 1;
 | 
				
			||||||
 | 
					    Icon* icon = (Icon*)&animation->icon_animation;
 | 
				
			||||||
 | 
					    FURI_CONST_ASSIGN(icon->frame_count, frame_order_size);
 | 
				
			||||||
 | 
					    FURI_CONST_ASSIGN(icon->frame_rate, 0);
 | 
				
			||||||
 | 
					    FURI_CONST_ASSIGN(icon->height, height);
 | 
				
			||||||
 | 
					    FURI_CONST_ASSIGN(icon->width, width);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    icon->frames = furi_alloc(sizeof(const uint8_t*) * frame_order_size);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    for(int i = 0; i < frame_order_size; ++i) {
 | 
					    for(int i = 0; i < frame_order_size; ++i) {
 | 
				
			||||||
        if(animation->icons[i]) continue;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        frames_ok = false;
 | 
					        frames_ok = false;
 | 
				
			||||||
        string_printf(filename, ANIMATION_DIR "/%s/frame_%d.bm", name, frame_order[i]);
 | 
					        string_printf(filename, ANIMATION_DIR "/%s/frame_%d.bm", name, frame_order[i]);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -265,24 +304,12 @@ static bool animation_storage_load_frames(
 | 
				
			|||||||
            break;
 | 
					            break;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        Icon* icon = animation_storage_alloc_icon(file_info.size);
 | 
					        icon->frames[i] = furi_alloc(file_info.size);
 | 
				
			||||||
        if(storage_file_read(file, (void*)icon->frames[0], file_info.size) != file_info.size) {
 | 
					        if(storage_file_read(file, (void*)icon->frames[i], file_info.size) != file_info.size) {
 | 
				
			||||||
            FURI_LOG_E(TAG, "Read failed: \'%s\'", string_get_cstr(filename));
 | 
					            FURI_LOG_E(TAG, "Read failed: \'%s\'", string_get_cstr(filename));
 | 
				
			||||||
            animation_storage_free_icon(icon);
 | 
					 | 
				
			||||||
            break;
 | 
					            break;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
        storage_file_close(file);
 | 
					        storage_file_close(file);
 | 
				
			||||||
        FURI_CONST_ASSIGN(icon->frame_count, 1);
 | 
					 | 
				
			||||||
        FURI_CONST_ASSIGN(icon->frame_rate, 0);
 | 
					 | 
				
			||||||
        FURI_CONST_ASSIGN(icon->height, height);
 | 
					 | 
				
			||||||
        FURI_CONST_ASSIGN(icon->width, width);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        /* Claim 1 allocation for 1 files blob and several links to it */
 | 
					 | 
				
			||||||
        for(int j = i; j < frame_order_size; ++j) {
 | 
					 | 
				
			||||||
            if(frame_order[i] == frame_order[j]) {
 | 
					 | 
				
			||||||
                animation->icons[j] = icon;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        frames_ok = true;
 | 
					        frames_ok = true;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -295,11 +322,10 @@ static bool animation_storage_load_frames(
 | 
				
			|||||||
            height,
 | 
					            height,
 | 
				
			||||||
            file_info.size);
 | 
					            file_info.size);
 | 
				
			||||||
        animation_storage_free_frames(animation);
 | 
					        animation_storage_free_frames(animation);
 | 
				
			||||||
        animation->icons = NULL;
 | 
					 | 
				
			||||||
    } else {
 | 
					    } else {
 | 
				
			||||||
        for(int i = 0; i < frame_order_size; ++i) {
 | 
					        furi_check(animation->icon_animation.frames);
 | 
				
			||||||
            furi_check(animation->icons[i]);
 | 
					        for(int i = 0; i < animation->icon_animation.frame_count; ++i) {
 | 
				
			||||||
            furi_check(animation->icons[i]->frames[0]);
 | 
					            furi_check(animation->icon_animation.frames[i]);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -314,72 +340,73 @@ static bool animation_storage_load_bubbles(BubbleAnimation* animation, FlipperFi
 | 
				
			|||||||
    string_t str;
 | 
					    string_t str;
 | 
				
			||||||
    string_init(str);
 | 
					    string_init(str);
 | 
				
			||||||
    bool success = false;
 | 
					    bool success = false;
 | 
				
			||||||
    furi_assert(!animation->frame_bubbles);
 | 
					    furi_assert(!animation->frame_bubble_sequences);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    do {
 | 
					    do {
 | 
				
			||||||
        if(!flipper_file_read_uint32(ff, "Bubble slots", &u32value, 1)) break;
 | 
					        if(!flipper_file_read_uint32(ff, "Bubble slots", &u32value, 1)) break;
 | 
				
			||||||
        if(u32value > 20) break;
 | 
					        if(u32value > 20) break;
 | 
				
			||||||
        animation->frame_bubbles_count = u32value;
 | 
					        animation->frame_bubble_sequences_count = u32value;
 | 
				
			||||||
        if(animation->frame_bubbles_count == 0) {
 | 
					        if(animation->frame_bubble_sequences_count == 0) {
 | 
				
			||||||
            animation->frame_bubbles = NULL;
 | 
					            animation->frame_bubble_sequences = NULL;
 | 
				
			||||||
            success = true;
 | 
					            success = true;
 | 
				
			||||||
            break;
 | 
					            break;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
        animation->frame_bubbles =
 | 
					        animation->frame_bubble_sequences =
 | 
				
			||||||
            furi_alloc(sizeof(FrameBubble*) * animation->frame_bubbles_count);
 | 
					            furi_alloc(sizeof(FrameBubble*) * animation->frame_bubble_sequences_count);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        uint32_t current_slot = 0;
 | 
					        uint32_t current_slot = 0;
 | 
				
			||||||
        for(int i = 0; i < animation->frame_bubbles_count; ++i) {
 | 
					        for(int i = 0; i < animation->frame_bubble_sequences_count; ++i) {
 | 
				
			||||||
            animation->frame_bubbles[i] = furi_alloc(sizeof(FrameBubble));
 | 
					            FURI_CONST_ASSIGN_PTR(
 | 
				
			||||||
 | 
					                animation->frame_bubble_sequences[i], furi_alloc(sizeof(FrameBubble)));
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        FrameBubble* bubble = animation->frame_bubbles[0];
 | 
					        const FrameBubble* bubble = animation->frame_bubble_sequences[0];
 | 
				
			||||||
        int8_t index = -1;
 | 
					        int8_t index = -1;
 | 
				
			||||||
        for(;;) {
 | 
					        for(;;) {
 | 
				
			||||||
            if(!flipper_file_read_uint32(ff, "Slot", ¤t_slot, 1)) break;
 | 
					            if(!flipper_file_read_uint32(ff, "Slot", ¤t_slot, 1)) break;
 | 
				
			||||||
            if((current_slot != 0) && (index == -1)) break;
 | 
					            if((current_slot != 0) && (index == -1)) break;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            if(current_slot == index) {
 | 
					            if(current_slot == index) {
 | 
				
			||||||
                bubble->next_bubble = furi_alloc(sizeof(FrameBubble));
 | 
					                FURI_CONST_ASSIGN_PTR(bubble->next_bubble, furi_alloc(sizeof(FrameBubble)));
 | 
				
			||||||
                bubble = bubble->next_bubble;
 | 
					                bubble = bubble->next_bubble;
 | 
				
			||||||
            } else if(current_slot == index + 1) {
 | 
					            } else if(current_slot == index + 1) {
 | 
				
			||||||
                ++index;
 | 
					                ++index;
 | 
				
			||||||
                bubble = animation->frame_bubbles[index];
 | 
					                bubble = animation->frame_bubble_sequences[index];
 | 
				
			||||||
            } else {
 | 
					            } else {
 | 
				
			||||||
                /* slots have to start from 0, be ascending sorted, and
 | 
					                /* slots have to start from 0, be ascending sorted, and
 | 
				
			||||||
                 * have exact number of slots as specified in "Bubble slots" */
 | 
					                 * have exact number of slots as specified in "Bubble slots" */
 | 
				
			||||||
                break;
 | 
					                break;
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
            if(index >= animation->frame_bubbles_count) break;
 | 
					            if(index >= animation->frame_bubble_sequences_count) break;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            if(!flipper_file_read_uint32(ff, "X", &u32value, 1)) break;
 | 
					            if(!flipper_file_read_uint32(ff, "X", &u32value, 1)) break;
 | 
				
			||||||
            bubble->bubble.x = u32value;
 | 
					            FURI_CONST_ASSIGN(bubble->bubble.x, u32value);
 | 
				
			||||||
            if(!flipper_file_read_uint32(ff, "Y", &u32value, 1)) break;
 | 
					            if(!flipper_file_read_uint32(ff, "Y", &u32value, 1)) break;
 | 
				
			||||||
            bubble->bubble.y = u32value;
 | 
					            FURI_CONST_ASSIGN(bubble->bubble.y, u32value);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            if(!flipper_file_read_string(ff, "Text", str)) break;
 | 
					            if(!flipper_file_read_string(ff, "Text", str)) break;
 | 
				
			||||||
            if(string_size(str) > 100) break;
 | 
					            if(string_size(str) > 100) break;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            string_replace_all_str(str, "\\n", "\n");
 | 
					            string_replace_all_str(str, "\\n", "\n");
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            bubble->bubble.str = furi_alloc(string_size(str) + 1);
 | 
					            FURI_CONST_ASSIGN_PTR(bubble->bubble.text, furi_alloc(string_size(str) + 1));
 | 
				
			||||||
            strcpy((char*)bubble->bubble.str, string_get_cstr(str));
 | 
					            strcpy((char*)bubble->bubble.text, string_get_cstr(str));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            if(!flipper_file_read_string(ff, "AlignH", str)) break;
 | 
					            if(!flipper_file_read_string(ff, "AlignH", str)) break;
 | 
				
			||||||
            if(!animation_storage_cast_align(str, &bubble->bubble.horizontal)) break;
 | 
					            if(!animation_storage_cast_align(str, (Align*)&bubble->bubble.align_h)) break;
 | 
				
			||||||
            if(!flipper_file_read_string(ff, "AlignV", str)) break;
 | 
					            if(!flipper_file_read_string(ff, "AlignV", str)) break;
 | 
				
			||||||
            if(!animation_storage_cast_align(str, &bubble->bubble.vertical)) break;
 | 
					            if(!animation_storage_cast_align(str, (Align*)&bubble->bubble.align_v)) break;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            if(!flipper_file_read_uint32(ff, "StartFrame", &u32value, 1)) break;
 | 
					            if(!flipper_file_read_uint32(ff, "StartFrame", &u32value, 1)) break;
 | 
				
			||||||
            bubble->starts_at_frame = u32value;
 | 
					            FURI_CONST_ASSIGN(bubble->start_frame, u32value);
 | 
				
			||||||
            if(!flipper_file_read_uint32(ff, "EndFrame", &u32value, 1)) break;
 | 
					            if(!flipper_file_read_uint32(ff, "EndFrame", &u32value, 1)) break;
 | 
				
			||||||
            bubble->ends_at_frame = u32value;
 | 
					            FURI_CONST_ASSIGN(bubble->end_frame, u32value);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
        success = (index + 1) == animation->frame_bubbles_count;
 | 
					        success = (index + 1) == animation->frame_bubble_sequences_count;
 | 
				
			||||||
    } while(0);
 | 
					    } while(0);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    if(!success) {
 | 
					    if(!success) {
 | 
				
			||||||
        if(animation->frame_bubbles) {
 | 
					        if(animation->frame_bubble_sequences) {
 | 
				
			||||||
            FURI_LOG_E(TAG, "Failed to load animation bubbles");
 | 
					            FURI_LOG_E(TAG, "Failed to load animation bubbles");
 | 
				
			||||||
            animation_storage_free_bubbles(animation);
 | 
					            animation_storage_free_bubbles(animation);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
@ -402,7 +429,7 @@ static BubbleAnimation* animation_storage_load_animation(const char* name) {
 | 
				
			|||||||
    flipper_file_set_strict_mode(ff, true);
 | 
					    flipper_file_set_strict_mode(ff, true);
 | 
				
			||||||
    string_t str;
 | 
					    string_t str;
 | 
				
			||||||
    string_init(str);
 | 
					    string_init(str);
 | 
				
			||||||
    animation->frame_bubbles = NULL;
 | 
					    animation->frame_bubble_sequences = NULL;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    bool success = false;
 | 
					    bool success = false;
 | 
				
			||||||
    do {
 | 
					    do {
 | 
				
			||||||
@ -424,8 +451,17 @@ static BubbleAnimation* animation_storage_load_animation(const char* name) {
 | 
				
			|||||||
        animation->active_frames = u32value;
 | 
					        animation->active_frames = u32value;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        uint8_t frames = animation->passive_frames + animation->active_frames;
 | 
					        uint8_t frames = animation->passive_frames + animation->active_frames;
 | 
				
			||||||
 | 
					        uint32_t count = 0;
 | 
				
			||||||
 | 
					        if(!flipper_file_get_value_count(ff, "Frames order", &count)) break;
 | 
				
			||||||
 | 
					        if((count != frames) || (frames > COUNT_OF(animation->frame_order))) {
 | 
				
			||||||
 | 
					            FURI_LOG_E(TAG, "Error loading animation: frames order");
 | 
				
			||||||
 | 
					            break;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
        u32array = furi_alloc(sizeof(uint32_t) * frames);
 | 
					        u32array = furi_alloc(sizeof(uint32_t) * frames);
 | 
				
			||||||
        if(!flipper_file_read_uint32(ff, "Frames order", u32array, frames)) break;
 | 
					        if(!flipper_file_read_uint32(ff, "Frames order", u32array, frames)) break;
 | 
				
			||||||
 | 
					        for(int i = 0; i < frames; ++i) {
 | 
				
			||||||
 | 
					            animation->frame_order[i] = u32array[i];
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        /* passive and active frames must be loaded up to this point */
 | 
					        /* passive and active frames must be loaded up to this point */
 | 
				
			||||||
        if(!animation_storage_load_frames(storage, name, animation, u32array, width, height))
 | 
					        if(!animation_storage_load_frames(storage, name, animation, u32array, width, height))
 | 
				
			||||||
@ -434,7 +470,7 @@ static BubbleAnimation* animation_storage_load_animation(const char* name) {
 | 
				
			|||||||
        if(!flipper_file_read_uint32(ff, "Active cycles", &u32value, 1)) break;
 | 
					        if(!flipper_file_read_uint32(ff, "Active cycles", &u32value, 1)) break;
 | 
				
			||||||
        animation->active_cycles = u32value;
 | 
					        animation->active_cycles = u32value;
 | 
				
			||||||
        if(!flipper_file_read_uint32(ff, "Frame rate", &u32value, 1)) break;
 | 
					        if(!flipper_file_read_uint32(ff, "Frame rate", &u32value, 1)) break;
 | 
				
			||||||
        animation->frame_rate = u32value;
 | 
					        FURI_CONST_ASSIGN(animation->icon_animation.frame_rate, u32value);
 | 
				
			||||||
        if(!flipper_file_read_uint32(ff, "Duration", &u32value, 1)) break;
 | 
					        if(!flipper_file_read_uint32(ff, "Duration", &u32value, 1)) break;
 | 
				
			||||||
        animation->duration = u32value;
 | 
					        animation->duration = u32value;
 | 
				
			||||||
        if(!flipper_file_read_uint32(ff, "Active cooldown", &u32value, 1)) break;
 | 
					        if(!flipper_file_read_uint32(ff, "Active cooldown", &u32value, 1)) break;
 | 
				
			||||||
@ -460,10 +496,10 @@ static BubbleAnimation* animation_storage_load_animation(const char* name) {
 | 
				
			|||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static void animation_storage_free_bubbles(BubbleAnimation* animation) {
 | 
					static void animation_storage_free_bubbles(BubbleAnimation* animation) {
 | 
				
			||||||
    if(!animation->frame_bubbles) return;
 | 
					    if(!animation->frame_bubble_sequences) return;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    for(int i = 0; i < animation->frame_bubbles_count;) {
 | 
					    for(int i = 0; i < animation->frame_bubble_sequences_count;) {
 | 
				
			||||||
        FrameBubble** bubble = &animation->frame_bubbles[i];
 | 
					        const FrameBubble* const* bubble = &animation->frame_bubble_sequences[i];
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if((*bubble) == NULL) break;
 | 
					        if((*bubble) == NULL) break;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -471,15 +507,15 @@ static void animation_storage_free_bubbles(BubbleAnimation* animation) {
 | 
				
			|||||||
            bubble = &(*bubble)->next_bubble;
 | 
					            bubble = &(*bubble)->next_bubble;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if((*bubble)->bubble.str) {
 | 
					        if((*bubble)->bubble.text) {
 | 
				
			||||||
            free((void*)(*bubble)->bubble.str);
 | 
					            free((void*)(*bubble)->bubble.text);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
        if((*bubble) == animation->frame_bubbles[i]) {
 | 
					        if((*bubble) == animation->frame_bubble_sequences[i]) {
 | 
				
			||||||
            ++i;
 | 
					            ++i;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
        free(*bubble);
 | 
					        free((void*)*bubble);
 | 
				
			||||||
        *bubble = NULL;
 | 
					        FURI_CONST_ASSIGN_PTR(*bubble, NULL);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    free(animation->frame_bubbles);
 | 
					    free((void*)animation->frame_bubble_sequences);
 | 
				
			||||||
    animation->frame_bubbles = NULL;
 | 
					    animation->frame_bubble_sequences = NULL;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
				
			|||||||
@ -4,15 +4,6 @@
 | 
				
			|||||||
#include "views/bubble_animation_view.h"
 | 
					#include "views/bubble_animation_view.h"
 | 
				
			||||||
#include <m-string.h>
 | 
					#include <m-string.h>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#define HARDCODED_ANIMATION_NAME "tv"
 | 
					 | 
				
			||||||
#define NO_SD_ANIMATION_NAME "no_sd"
 | 
					 | 
				
			||||||
#define BAD_BATTERY_ANIMATION_NAME "bad_battery"
 | 
					 | 
				
			||||||
#define NO_DB_ANIMATION_NAME "no_db"
 | 
					 | 
				
			||||||
#define BAD_SD_ANIMATION_NAME "bad_sd"
 | 
					 | 
				
			||||||
#define SD_OK_ANIMATION_NAME "sd_ok"
 | 
					 | 
				
			||||||
#define URL_ANIMATION_NAME "url"
 | 
					 | 
				
			||||||
#define LEVELUP_ANIMATION_NAME "level"
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
/** Main structure to handle animation data.
 | 
					/** Main structure to handle animation data.
 | 
				
			||||||
 * Contains all, including animation playing data (BubbleAnimation),
 | 
					 * Contains all, including animation playing data (BubbleAnimation),
 | 
				
			||||||
 * data for random animation selection (StorageAnimationMeta) and
 | 
					 * data for random animation selection (StorageAnimationMeta) and
 | 
				
			||||||
@ -20,13 +11,13 @@
 | 
				
			|||||||
typedef struct StorageAnimation StorageAnimation;
 | 
					typedef struct StorageAnimation StorageAnimation;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
typedef struct {
 | 
					typedef struct {
 | 
				
			||||||
    string_t name;
 | 
					    const char* name;
 | 
				
			||||||
    uint8_t min_butthurt;
 | 
					    uint8_t min_butthurt;
 | 
				
			||||||
    uint8_t max_butthurt;
 | 
					    uint8_t max_butthurt;
 | 
				
			||||||
    uint8_t min_level;
 | 
					    uint8_t min_level;
 | 
				
			||||||
    uint8_t max_level;
 | 
					    uint8_t max_level;
 | 
				
			||||||
    uint8_t weight;
 | 
					    uint8_t weight;
 | 
				
			||||||
} StorageAnimationMeta;
 | 
					} StorageAnimationManifestInfo;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
/** Container to return available animations list */
 | 
					/** Container to return available animations list */
 | 
				
			||||||
LIST_DEF(StorageAnimationList, StorageAnimation*, M_PTR_OPLIST)
 | 
					LIST_DEF(StorageAnimationList, StorageAnimation*, M_PTR_OPLIST)
 | 
				
			||||||
@ -81,7 +72,7 @@ StorageAnimation* animation_storage_find_animation(const char* name);
 | 
				
			|||||||
 * @storage_animation       item of whom we have to extract meta.
 | 
					 * @storage_animation       item of whom we have to extract meta.
 | 
				
			||||||
 * @return                  meta itself
 | 
					 * @return                  meta itself
 | 
				
			||||||
 */
 | 
					 */
 | 
				
			||||||
StorageAnimationMeta* animation_storage_get_meta(StorageAnimation* storage_animation);
 | 
					StorageAnimationManifestInfo* animation_storage_get_meta(StorageAnimation* storage_animation);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
/**
 | 
					/**
 | 
				
			||||||
 * Free storage_animation, which previously acquired
 | 
					 * Free storage_animation, which previously acquired
 | 
				
			||||||
 | 
				
			|||||||
@ -1,195 +1,9 @@
 | 
				
			|||||||
#pragma once
 | 
					#pragma once
 | 
				
			||||||
#include "animation_storage.h"
 | 
					#include "animation_storage.h"
 | 
				
			||||||
#include "assets_icons.h"
 | 
					 | 
				
			||||||
#include "animation_manager.h"
 | 
					#include "animation_manager.h"
 | 
				
			||||||
#include "gui/canvas.h"
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
struct StorageAnimation {
 | 
					struct StorageAnimation {
 | 
				
			||||||
    const BubbleAnimation* animation;
 | 
					    const BubbleAnimation* animation;
 | 
				
			||||||
    bool external;
 | 
					    bool external;
 | 
				
			||||||
    StorageAnimationMeta meta;
 | 
					    StorageAnimationManifestInfo manifest_info;
 | 
				
			||||||
};
 | 
					};
 | 
				
			||||||
 | 
					 | 
				
			||||||
// Hard-coded, always available idle animation
 | 
					 | 
				
			||||||
FrameBubble tv_bubble1 = {
 | 
					 | 
				
			||||||
    .bubble =
 | 
					 | 
				
			||||||
        {.x = 1,
 | 
					 | 
				
			||||||
         .y = 23,
 | 
					 | 
				
			||||||
         .str = "Take the red pill",
 | 
					 | 
				
			||||||
         .horizontal = AlignRight,
 | 
					 | 
				
			||||||
         .vertical = AlignBottom},
 | 
					 | 
				
			||||||
    .starts_at_frame = 7,
 | 
					 | 
				
			||||||
    .ends_at_frame = 9,
 | 
					 | 
				
			||||||
    .next_bubble = NULL,
 | 
					 | 
				
			||||||
};
 | 
					 | 
				
			||||||
FrameBubble tv_bubble2 = {
 | 
					 | 
				
			||||||
    .bubble =
 | 
					 | 
				
			||||||
        {.x = 1,
 | 
					 | 
				
			||||||
         .y = 23,
 | 
					 | 
				
			||||||
         .str = "I can joke better",
 | 
					 | 
				
			||||||
         .horizontal = AlignRight,
 | 
					 | 
				
			||||||
         .vertical = AlignBottom},
 | 
					 | 
				
			||||||
    .starts_at_frame = 7,
 | 
					 | 
				
			||||||
    .ends_at_frame = 9,
 | 
					 | 
				
			||||||
    .next_bubble = NULL,
 | 
					 | 
				
			||||||
};
 | 
					 | 
				
			||||||
FrameBubble* tv_bubbles[] = {&tv_bubble1, &tv_bubble2};
 | 
					 | 
				
			||||||
const Icon* tv_icons[] = {
 | 
					 | 
				
			||||||
    &I_tv1,
 | 
					 | 
				
			||||||
    &I_tv2,
 | 
					 | 
				
			||||||
    &I_tv3,
 | 
					 | 
				
			||||||
    &I_tv4,
 | 
					 | 
				
			||||||
    &I_tv5,
 | 
					 | 
				
			||||||
    &I_tv6,
 | 
					 | 
				
			||||||
    &I_tv7,
 | 
					 | 
				
			||||||
    &I_tv8,
 | 
					 | 
				
			||||||
};
 | 
					 | 
				
			||||||
const BubbleAnimation tv_bubble_animation = {
 | 
					 | 
				
			||||||
    .icons = tv_icons,
 | 
					 | 
				
			||||||
    .frame_bubbles = tv_bubbles,
 | 
					 | 
				
			||||||
    .frame_bubbles_count = COUNT_OF(tv_bubbles),
 | 
					 | 
				
			||||||
    .passive_frames = 6,
 | 
					 | 
				
			||||||
    .active_frames = 2,
 | 
					 | 
				
			||||||
    .active_cycles = 2,
 | 
					 | 
				
			||||||
    .frame_rate = 2,
 | 
					 | 
				
			||||||
    .duration = 3600,
 | 
					 | 
				
			||||||
    .active_cooldown = 5,
 | 
					 | 
				
			||||||
};
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
// System animation - no SD card
 | 
					 | 
				
			||||||
const Icon* no_sd_icons[] = {
 | 
					 | 
				
			||||||
    &I_no_sd1,
 | 
					 | 
				
			||||||
    &I_no_sd2,
 | 
					 | 
				
			||||||
    &I_no_sd1,
 | 
					 | 
				
			||||||
    &I_no_sd2,
 | 
					 | 
				
			||||||
    &I_no_sd1,
 | 
					 | 
				
			||||||
    &I_no_sd3,
 | 
					 | 
				
			||||||
    &I_no_sd4,
 | 
					 | 
				
			||||||
    &I_no_sd5,
 | 
					 | 
				
			||||||
    &I_no_sd4,
 | 
					 | 
				
			||||||
    &I_no_sd6,
 | 
					 | 
				
			||||||
};
 | 
					 | 
				
			||||||
FrameBubble no_sd_bubble = {
 | 
					 | 
				
			||||||
    .bubble =
 | 
					 | 
				
			||||||
        {.x = 40,
 | 
					 | 
				
			||||||
         .y = 18,
 | 
					 | 
				
			||||||
         .str = "Need an\nSD card",
 | 
					 | 
				
			||||||
         .horizontal = AlignRight,
 | 
					 | 
				
			||||||
         .vertical = AlignBottom},
 | 
					 | 
				
			||||||
    .starts_at_frame = 0,
 | 
					 | 
				
			||||||
    .ends_at_frame = 9,
 | 
					 | 
				
			||||||
    .next_bubble = NULL,
 | 
					 | 
				
			||||||
};
 | 
					 | 
				
			||||||
FrameBubble* no_sd_bubbles[] = {&no_sd_bubble};
 | 
					 | 
				
			||||||
const BubbleAnimation no_sd_bubble_animation = {
 | 
					 | 
				
			||||||
    .icons = no_sd_icons,
 | 
					 | 
				
			||||||
    .frame_bubbles = no_sd_bubbles,
 | 
					 | 
				
			||||||
    .frame_bubbles_count = COUNT_OF(no_sd_bubbles),
 | 
					 | 
				
			||||||
    .passive_frames = 10,
 | 
					 | 
				
			||||||
    .active_frames = 0,
 | 
					 | 
				
			||||||
    .frame_rate = 2,
 | 
					 | 
				
			||||||
    .duration = 3600,
 | 
					 | 
				
			||||||
    .active_cooldown = 0,
 | 
					 | 
				
			||||||
    .active_cycles = 0,
 | 
					 | 
				
			||||||
};
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
// BLOCKING ANIMATION - no_db, bad_sd, sd_ok, url
 | 
					 | 
				
			||||||
const Icon* no_db_icons[] = {
 | 
					 | 
				
			||||||
    &I_no_databases1,
 | 
					 | 
				
			||||||
    &I_no_databases2,
 | 
					 | 
				
			||||||
    &I_no_databases3,
 | 
					 | 
				
			||||||
    &I_no_databases4,
 | 
					 | 
				
			||||||
};
 | 
					 | 
				
			||||||
const BubbleAnimation no_db_bubble_animation = {
 | 
					 | 
				
			||||||
    .icons = no_db_icons,
 | 
					 | 
				
			||||||
    .passive_frames = COUNT_OF(no_db_icons),
 | 
					 | 
				
			||||||
    .frame_rate = 2,
 | 
					 | 
				
			||||||
};
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
const Icon* bad_sd_icons[] = {
 | 
					 | 
				
			||||||
    &I_card_bad1,
 | 
					 | 
				
			||||||
    &I_card_bad2,
 | 
					 | 
				
			||||||
};
 | 
					 | 
				
			||||||
const BubbleAnimation bad_sd_bubble_animation = {
 | 
					 | 
				
			||||||
    .icons = bad_sd_icons,
 | 
					 | 
				
			||||||
    .passive_frames = COUNT_OF(bad_sd_icons),
 | 
					 | 
				
			||||||
    .frame_rate = 2,
 | 
					 | 
				
			||||||
};
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
const Icon* url_icons[] = {
 | 
					 | 
				
			||||||
    &I_url1,
 | 
					 | 
				
			||||||
    &I_url2,
 | 
					 | 
				
			||||||
    &I_url3,
 | 
					 | 
				
			||||||
    &I_url4,
 | 
					 | 
				
			||||||
};
 | 
					 | 
				
			||||||
const BubbleAnimation url_bubble_animation = {
 | 
					 | 
				
			||||||
    .icons = url_icons,
 | 
					 | 
				
			||||||
    .passive_frames = COUNT_OF(url_icons),
 | 
					 | 
				
			||||||
    .frame_rate = 2,
 | 
					 | 
				
			||||||
};
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
const Icon* sd_ok_icons[] = {
 | 
					 | 
				
			||||||
    &I_card_ok1,
 | 
					 | 
				
			||||||
    &I_card_ok2,
 | 
					 | 
				
			||||||
    &I_card_ok3,
 | 
					 | 
				
			||||||
    &I_card_ok4,
 | 
					 | 
				
			||||||
};
 | 
					 | 
				
			||||||
const BubbleAnimation sd_ok_bubble_animation = {
 | 
					 | 
				
			||||||
    .icons = sd_ok_icons,
 | 
					 | 
				
			||||||
    .passive_frames = COUNT_OF(sd_ok_icons),
 | 
					 | 
				
			||||||
    .frame_rate = 2,
 | 
					 | 
				
			||||||
};
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
static StorageAnimation StorageAnimationInternal[] = {
 | 
					 | 
				
			||||||
    {.animation = &tv_bubble_animation,
 | 
					 | 
				
			||||||
     .external = false,
 | 
					 | 
				
			||||||
     .meta =
 | 
					 | 
				
			||||||
         {
 | 
					 | 
				
			||||||
             .min_butthurt = 0,
 | 
					 | 
				
			||||||
             .max_butthurt = 11,
 | 
					 | 
				
			||||||
             .min_level = 1,
 | 
					 | 
				
			||||||
             .max_level = 3,
 | 
					 | 
				
			||||||
             .weight = 3,
 | 
					 | 
				
			||||||
         }},
 | 
					 | 
				
			||||||
    {.animation = &no_sd_bubble_animation,
 | 
					 | 
				
			||||||
     .external = false,
 | 
					 | 
				
			||||||
     .meta =
 | 
					 | 
				
			||||||
         {
 | 
					 | 
				
			||||||
             .min_butthurt = 0,
 | 
					 | 
				
			||||||
             .max_butthurt = 14,
 | 
					 | 
				
			||||||
             .min_level = 1,
 | 
					 | 
				
			||||||
             .max_level = 3,
 | 
					 | 
				
			||||||
             .weight = 6,
 | 
					 | 
				
			||||||
         }},
 | 
					 | 
				
			||||||
    {
 | 
					 | 
				
			||||||
        .animation = &no_db_bubble_animation,
 | 
					 | 
				
			||||||
        .external = false,
 | 
					 | 
				
			||||||
    },
 | 
					 | 
				
			||||||
    {
 | 
					 | 
				
			||||||
        .animation = &bad_sd_bubble_animation,
 | 
					 | 
				
			||||||
        .external = false,
 | 
					 | 
				
			||||||
    },
 | 
					 | 
				
			||||||
    {
 | 
					 | 
				
			||||||
        .animation = &sd_ok_bubble_animation,
 | 
					 | 
				
			||||||
        .external = false,
 | 
					 | 
				
			||||||
    },
 | 
					 | 
				
			||||||
    {
 | 
					 | 
				
			||||||
        .animation = &url_bubble_animation,
 | 
					 | 
				
			||||||
        .external = false,
 | 
					 | 
				
			||||||
    },
 | 
					 | 
				
			||||||
};
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void animation_storage_initialize_internal_animations(void) {
 | 
					 | 
				
			||||||
    /* not in constructor - no memory pool yet */
 | 
					 | 
				
			||||||
    /* called in 1 thread - no need in double check */
 | 
					 | 
				
			||||||
    static bool initialized = false;
 | 
					 | 
				
			||||||
    if(!initialized) {
 | 
					 | 
				
			||||||
        initialized = true;
 | 
					 | 
				
			||||||
        string_init_set_str(StorageAnimationInternal[0].meta.name, HARDCODED_ANIMATION_NAME);
 | 
					 | 
				
			||||||
        string_init_set_str(StorageAnimationInternal[1].meta.name, NO_SD_ANIMATION_NAME);
 | 
					 | 
				
			||||||
        string_init_set_str(StorageAnimationInternal[2].meta.name, NO_DB_ANIMATION_NAME);
 | 
					 | 
				
			||||||
        string_init_set_str(StorageAnimationInternal[3].meta.name, BAD_SD_ANIMATION_NAME);
 | 
					 | 
				
			||||||
        string_init_set_str(StorageAnimationInternal[4].meta.name, SD_OK_ANIMATION_NAME);
 | 
					 | 
				
			||||||
        string_init_set_str(StorageAnimationInternal[5].meta.name, URL_ANIMATION_NAME);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
				
			|||||||
@ -1,23 +1,19 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
#include "cmsis_os2.h"
 | 
					 | 
				
			||||||
#include "../animation_manager.h"
 | 
					#include "../animation_manager.h"
 | 
				
			||||||
#include "../animation_storage.h"
 | 
					#include "../animation_storage.h"
 | 
				
			||||||
#include "furi_hal_delay.h"
 | 
					#include "bubble_animation_view.h"
 | 
				
			||||||
#include "furi_hal_resources.h"
 | 
					
 | 
				
			||||||
#include "furi/check.h"
 | 
					#include <furi_hal.h>
 | 
				
			||||||
#include "furi/memmgr.h"
 | 
					 | 
				
			||||||
#include "gui/canvas.h"
 | 
					 | 
				
			||||||
#include "gui/elements.h"
 | 
					 | 
				
			||||||
#include "gui/view.h"
 | 
					 | 
				
			||||||
#include "input/input.h"
 | 
					 | 
				
			||||||
#include <furi.h>
 | 
					#include <furi.h>
 | 
				
			||||||
#include "portmacro.h"
 | 
					#include <gui/canvas.h>
 | 
				
			||||||
#include <gui/icon.h>
 | 
					#include <gui/elements.h>
 | 
				
			||||||
 | 
					#include <gui/view.h>
 | 
				
			||||||
 | 
					#include <gui/icon_i.h>
 | 
				
			||||||
 | 
					#include <input/input.h>
 | 
				
			||||||
#include <stdint.h>
 | 
					#include <stdint.h>
 | 
				
			||||||
#include <FreeRTOS.h>
 | 
					#include <FreeRTOS.h>
 | 
				
			||||||
#include <timers.h>
 | 
					#include <timers.h>
 | 
				
			||||||
#include "bubble_animation_view.h"
 | 
					#include <furi/dangerous_defines.h>
 | 
				
			||||||
#include <gui/icon_i.h>
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
#define ACTIVE_SHIFT 2
 | 
					#define ACTIVE_SHIFT 2
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -43,7 +39,7 @@ struct BubbleAnimationView {
 | 
				
			|||||||
static void bubble_animation_activate(BubbleAnimationView* view, bool force);
 | 
					static void bubble_animation_activate(BubbleAnimationView* view, bool force);
 | 
				
			||||||
static void bubble_animation_activate_right_now(BubbleAnimationView* view);
 | 
					static void bubble_animation_activate_right_now(BubbleAnimationView* view);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static uint8_t bubble_animation_get_icon_index(BubbleAnimationViewModel* model) {
 | 
					static uint8_t bubble_animation_get_frame_index(BubbleAnimationViewModel* model) {
 | 
				
			||||||
    furi_assert(model);
 | 
					    furi_assert(model);
 | 
				
			||||||
    uint8_t icon_index = 0;
 | 
					    uint8_t icon_index = 0;
 | 
				
			||||||
    const BubbleAnimation* animation = model->current;
 | 
					    const BubbleAnimation* animation = model->current;
 | 
				
			||||||
@ -57,7 +53,7 @@ static uint8_t bubble_animation_get_icon_index(BubbleAnimationViewModel* model)
 | 
				
			|||||||
    }
 | 
					    }
 | 
				
			||||||
    furi_assert(icon_index < (animation->passive_frames + animation->active_frames));
 | 
					    furi_assert(icon_index < (animation->passive_frames + animation->active_frames));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    return icon_index;
 | 
					    return animation->frame_order[icon_index];
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static void bubble_animation_draw_callback(Canvas* canvas, void* model_) {
 | 
					static void bubble_animation_draw_callback(Canvas* canvas, void* model_) {
 | 
				
			||||||
@ -79,23 +75,26 @@ static void bubble_animation_draw_callback(Canvas* canvas, void* model_) {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
    furi_assert(model->current_frame < 255);
 | 
					    furi_assert(model->current_frame < 255);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    const Icon* icon = animation->icons[bubble_animation_get_icon_index(model)];
 | 
					    uint8_t index = bubble_animation_get_frame_index(model);
 | 
				
			||||||
    furi_assert(icon);
 | 
					    uint8_t width = icon_get_width(&animation->icon_animation);
 | 
				
			||||||
    uint8_t y_offset = canvas_height(canvas) - icon_get_height(icon);
 | 
					    uint8_t height = icon_get_height(&animation->icon_animation);
 | 
				
			||||||
    canvas_draw_icon(canvas, 0, y_offset, icon);
 | 
					    uint8_t y_offset = canvas_height(canvas) - height;
 | 
				
			||||||
 | 
					    canvas_draw_bitmap(
 | 
				
			||||||
 | 
					        canvas, 0, y_offset, width, height, animation->icon_animation.frames[index]);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    const FrameBubble* bubble = model->current_bubble;
 | 
					    const FrameBubble* bubble = model->current_bubble;
 | 
				
			||||||
    if(bubble) {
 | 
					    if(bubble) {
 | 
				
			||||||
        if((model->current_frame >= bubble->starts_at_frame) &&
 | 
					        if((model->current_frame >= bubble->start_frame) &&
 | 
				
			||||||
           (model->current_frame <= bubble->ends_at_frame)) {
 | 
					           (model->current_frame <= bubble->end_frame)) {
 | 
				
			||||||
            const Bubble* b = &bubble->bubble;
 | 
					            const Bubble* b = &bubble->bubble;
 | 
				
			||||||
            elements_bubble_str(canvas, b->x, b->y, b->str, b->horizontal, b->vertical);
 | 
					            elements_bubble_str(canvas, b->x, b->y, b->text, b->align_h, b->align_v);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static FrameBubble* bubble_animation_pick_bubble(BubbleAnimationViewModel* model, bool active) {
 | 
					static const FrameBubble*
 | 
				
			||||||
    FrameBubble* bubble = NULL;
 | 
					    bubble_animation_pick_bubble(BubbleAnimationViewModel* model, bool active) {
 | 
				
			||||||
 | 
					    const FrameBubble* bubble = NULL;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    if((model->active_bubbles == 0) && (model->passive_bubbles == 0)) {
 | 
					    if((model->active_bubbles == 0) && (model->passive_bubbles == 0)) {
 | 
				
			||||||
        return NULL;
 | 
					        return NULL;
 | 
				
			||||||
@ -104,10 +103,11 @@ static FrameBubble* bubble_animation_pick_bubble(BubbleAnimationViewModel* model
 | 
				
			|||||||
    uint8_t index = random() % (active ? model->active_bubbles : model->passive_bubbles);
 | 
					    uint8_t index = random() % (active ? model->active_bubbles : model->passive_bubbles);
 | 
				
			||||||
    const BubbleAnimation* animation = model->current;
 | 
					    const BubbleAnimation* animation = model->current;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    for(int i = 0; i < animation->frame_bubbles_count; ++i) {
 | 
					    for(int i = 0; i < animation->frame_bubble_sequences_count; ++i) {
 | 
				
			||||||
        if((animation->frame_bubbles[i]->starts_at_frame < animation->passive_frames) ^ active) {
 | 
					        if((animation->frame_bubble_sequences[i]->start_frame < animation->passive_frames) ^
 | 
				
			||||||
 | 
					           active) {
 | 
				
			||||||
            if(!index) {
 | 
					            if(!index) {
 | 
				
			||||||
                bubble = animation->frame_bubbles[i];
 | 
					                bubble = animation->frame_bubble_sequences[i];
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
            --index;
 | 
					            --index;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
@ -135,10 +135,6 @@ static bool bubble_animation_input_callback(InputEvent* event, void* context) {
 | 
				
			|||||||
                animation_view->interact_callback(animation_view->interact_callback_context);
 | 
					                animation_view->interact_callback(animation_view->interact_callback_context);
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    } else if(event->key == InputKeyBack) {
 | 
					 | 
				
			||||||
        /* Prevent back button to fall down to common handler - leaving
 | 
					 | 
				
			||||||
         * application, so consume */
 | 
					 | 
				
			||||||
        consumed = true;
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    return consumed;
 | 
					    return consumed;
 | 
				
			||||||
@ -190,7 +186,7 @@ static void bubble_animation_activate_right_now(BubbleAnimationView* view) {
 | 
				
			|||||||
    if(model->current && (model->current->active_frames > 0) && (!model->freeze_frame)) {
 | 
					    if(model->current && (model->current->active_frames > 0) && (!model->freeze_frame)) {
 | 
				
			||||||
        model->current_frame = model->current->passive_frames;
 | 
					        model->current_frame = model->current->passive_frames;
 | 
				
			||||||
        model->current_bubble = bubble_animation_pick_bubble(model, true);
 | 
					        model->current_bubble = bubble_animation_pick_bubble(model, true);
 | 
				
			||||||
        frame_rate = model->current->frame_rate;
 | 
					        frame_rate = model->current->icon_animation.frame_rate;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    view_commit_model(view->view, true);
 | 
					    view_commit_model(view->view, true);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -222,7 +218,7 @@ static void bubble_animation_next_frame(BubbleAnimationViewModel* model) {
 | 
				
			|||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if(model->current_bubble) {
 | 
					        if(model->current_bubble) {
 | 
				
			||||||
            if(model->current_frame > model->current_bubble->ends_at_frame) {
 | 
					            if(model->current_frame > model->current_bubble->end_frame) {
 | 
				
			||||||
                model->current_bubble = model->current_bubble->next_bubble;
 | 
					                model->current_bubble = model->current_bubble->next_bubble;
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
@ -251,7 +247,11 @@ static void bubble_animation_timer_callback(void* context) {
 | 
				
			|||||||
    }
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static Icon* bubble_animation_clone_frame(const Icon* icon_orig) {
 | 
					/* always freeze first passive frame, because
 | 
				
			||||||
 | 
					 * animation is always activated at unfreezing and played
 | 
				
			||||||
 | 
					 * passive frame first, and 2 frames after - active
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					static Icon* bubble_animation_clone_first_frame(const Icon* icon_orig) {
 | 
				
			||||||
    furi_assert(icon_orig);
 | 
					    furi_assert(icon_orig);
 | 
				
			||||||
    furi_assert(icon_orig->frames);
 | 
					    furi_assert(icon_orig->frames);
 | 
				
			||||||
    furi_assert(icon_orig->frames[0]);
 | 
					    furi_assert(icon_orig->frames[0]);
 | 
				
			||||||
@ -268,6 +268,7 @@ static Icon* bubble_animation_clone_frame(const Icon* icon_orig) {
 | 
				
			|||||||
    size_t max_bitmap_size = ROUND_UP_TO(icon_orig->width, 8) * icon_orig->height + 1;
 | 
					    size_t max_bitmap_size = ROUND_UP_TO(icon_orig->width, 8) * icon_orig->height + 1;
 | 
				
			||||||
    icon_clone->frames[0] = furi_alloc(max_bitmap_size);
 | 
					    icon_clone->frames[0] = furi_alloc(max_bitmap_size);
 | 
				
			||||||
    memcpy((void*)icon_clone->frames[0], icon_orig->frames[0], max_bitmap_size);
 | 
					    memcpy((void*)icon_clone->frames[0], icon_orig->frames[0], max_bitmap_size);
 | 
				
			||||||
 | 
					    FURI_CONST_ASSIGN(icon_clone->frame_count, 1);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    return icon_clone;
 | 
					    return icon_clone;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@ -288,7 +289,7 @@ static void bubble_animation_enter(void* context) {
 | 
				
			|||||||
    bubble_animation_activate(view, false);
 | 
					    bubble_animation_activate(view, false);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    BubbleAnimationViewModel* model = view_get_model(view->view);
 | 
					    BubbleAnimationViewModel* model = view_get_model(view->view);
 | 
				
			||||||
    uint8_t frame_rate = model->current->frame_rate;
 | 
					    uint8_t frame_rate = model->current->icon_animation.frame_rate;
 | 
				
			||||||
    view_commit_model(view->view, false);
 | 
					    view_commit_model(view->view, false);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    if(frame_rate) {
 | 
					    if(frame_rate) {
 | 
				
			||||||
@ -353,8 +354,8 @@ void bubble_animation_view_set_animation(
 | 
				
			|||||||
    model->active_ended_at = xTaskGetTickCount() - (model->current->active_cooldown * 1000);
 | 
					    model->active_ended_at = xTaskGetTickCount() - (model->current->active_cooldown * 1000);
 | 
				
			||||||
    model->active_bubbles = 0;
 | 
					    model->active_bubbles = 0;
 | 
				
			||||||
    model->passive_bubbles = 0;
 | 
					    model->passive_bubbles = 0;
 | 
				
			||||||
    for(int i = 0; i < new_animation->frame_bubbles_count; ++i) {
 | 
					    for(int i = 0; i < new_animation->frame_bubble_sequences_count; ++i) {
 | 
				
			||||||
        if(new_animation->frame_bubbles[i]->starts_at_frame < new_animation->passive_frames) {
 | 
					        if(new_animation->frame_bubble_sequences[i]->start_frame < new_animation->passive_frames) {
 | 
				
			||||||
            ++model->passive_bubbles;
 | 
					            ++model->passive_bubbles;
 | 
				
			||||||
        } else {
 | 
					        } else {
 | 
				
			||||||
            ++model->active_bubbles;
 | 
					            ++model->active_bubbles;
 | 
				
			||||||
@ -367,7 +368,7 @@ void bubble_animation_view_set_animation(
 | 
				
			|||||||
    model->active_cycle = 0;
 | 
					    model->active_cycle = 0;
 | 
				
			||||||
    view_commit_model(view->view, true);
 | 
					    view_commit_model(view->view, true);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    osTimerStart(view->timer, 1000 / new_animation->frame_rate);
 | 
					    osTimerStart(view->timer, 1000 / new_animation->icon_animation.frame_rate);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void bubble_animation_freeze(BubbleAnimationView* view) {
 | 
					void bubble_animation_freeze(BubbleAnimationView* view) {
 | 
				
			||||||
@ -376,12 +377,7 @@ void bubble_animation_freeze(BubbleAnimationView* view) {
 | 
				
			|||||||
    BubbleAnimationViewModel* model = view_get_model(view->view);
 | 
					    BubbleAnimationViewModel* model = view_get_model(view->view);
 | 
				
			||||||
    furi_assert(model->current);
 | 
					    furi_assert(model->current);
 | 
				
			||||||
    furi_assert(!model->freeze_frame);
 | 
					    furi_assert(!model->freeze_frame);
 | 
				
			||||||
    /* always freeze first passive frame, because
 | 
					    model->freeze_frame = bubble_animation_clone_first_frame(&model->current->icon_animation);
 | 
				
			||||||
     * animation is always activated at unfreezing and played
 | 
					 | 
				
			||||||
     * passive frame first, and 2 frames after - active
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    uint8_t icon_index = 0;
 | 
					 | 
				
			||||||
    model->freeze_frame = bubble_animation_clone_frame(model->current->icons[icon_index]);
 | 
					 | 
				
			||||||
    model->current = NULL;
 | 
					    model->current = NULL;
 | 
				
			||||||
    view_commit_model(view->view, false);
 | 
					    view_commit_model(view->view, false);
 | 
				
			||||||
    osTimerStop(view->timer);
 | 
					    osTimerStop(view->timer);
 | 
				
			||||||
@ -395,8 +391,7 @@ void bubble_animation_unfreeze(BubbleAnimationView* view) {
 | 
				
			|||||||
    furi_assert(model->freeze_frame);
 | 
					    furi_assert(model->freeze_frame);
 | 
				
			||||||
    bubble_animation_release_frame(&model->freeze_frame);
 | 
					    bubble_animation_release_frame(&model->freeze_frame);
 | 
				
			||||||
    furi_assert(model->current);
 | 
					    furi_assert(model->current);
 | 
				
			||||||
    furi_assert(model->current->icons);
 | 
					    frame_rate = model->current->icon_animation.frame_rate;
 | 
				
			||||||
    frame_rate = model->current->frame_rate;
 | 
					 | 
				
			||||||
    view_commit_model(view->view, true);
 | 
					    view_commit_model(view->view, true);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    osTimerStart(view->timer, 1000 / frame_rate);
 | 
					    osTimerStart(view->timer, 1000 / frame_rate);
 | 
				
			||||||
 | 
				
			|||||||
							
								
								
									
										130
									
								
								applications/desktop/animations/views/one_shot_animation_view.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										130
									
								
								applications/desktop/animations/views/one_shot_animation_view.c
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,130 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
 | 
					#include "one_shot_animation_view.h"
 | 
				
			||||||
 | 
					#include <furi.h>
 | 
				
			||||||
 | 
					#include <portmacro.h>
 | 
				
			||||||
 | 
					#include <gui/canvas.h>
 | 
				
			||||||
 | 
					#include <gui/view.h>
 | 
				
			||||||
 | 
					#include <gui/icon_i.h>
 | 
				
			||||||
 | 
					#include <stdint.h>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					typedef void (*OneShotInteractCallback)(void*);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					struct OneShotView {
 | 
				
			||||||
 | 
					    View* view;
 | 
				
			||||||
 | 
					    TimerHandle_t update_timer;
 | 
				
			||||||
 | 
					    OneShotInteractCallback interact_callback;
 | 
				
			||||||
 | 
					    void* interact_callback_context;
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					typedef struct {
 | 
				
			||||||
 | 
					    const Icon* icon;
 | 
				
			||||||
 | 
					    uint32_t index;
 | 
				
			||||||
 | 
					    bool block_input;
 | 
				
			||||||
 | 
					} OneShotViewModel;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static void one_shot_view_update_timer_callback(TimerHandle_t xTimer) {
 | 
				
			||||||
 | 
					    OneShotView* view = (void*)pvTimerGetTimerID(xTimer);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    OneShotViewModel* model = view_get_model(view->view);
 | 
				
			||||||
 | 
					    if((model->index + 1) < model->icon->frame_count) {
 | 
				
			||||||
 | 
					        ++model->index;
 | 
				
			||||||
 | 
					    } else {
 | 
				
			||||||
 | 
					        model->block_input = false;
 | 
				
			||||||
 | 
					        model->index = model->icon->frame_count - 2;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    view_commit_model(view->view, true);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static void one_shot_view_draw(Canvas* canvas, void* model_) {
 | 
				
			||||||
 | 
					    furi_assert(canvas);
 | 
				
			||||||
 | 
					    furi_assert(model_);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    OneShotViewModel* model = model_;
 | 
				
			||||||
 | 
					    furi_check(model->index < model->icon->frame_count);
 | 
				
			||||||
 | 
					    uint8_t y_offset = canvas_height(canvas) - model->icon->height;
 | 
				
			||||||
 | 
					    canvas_draw_bitmap(
 | 
				
			||||||
 | 
					        canvas,
 | 
				
			||||||
 | 
					        0,
 | 
				
			||||||
 | 
					        y_offset,
 | 
				
			||||||
 | 
					        model->icon->width,
 | 
				
			||||||
 | 
					        model->icon->height,
 | 
				
			||||||
 | 
					        model->icon->frames[model->index]);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static bool one_shot_view_input(InputEvent* event, void* context) {
 | 
				
			||||||
 | 
					    furi_assert(context);
 | 
				
			||||||
 | 
					    furi_assert(event);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    OneShotView* view = context;
 | 
				
			||||||
 | 
					    bool consumed = false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    OneShotViewModel* model = view_get_model(view->view);
 | 
				
			||||||
 | 
					    consumed = model->block_input;
 | 
				
			||||||
 | 
					    view_commit_model(view->view, false);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if(!consumed) {
 | 
				
			||||||
 | 
					        if(event->key == InputKeyRight) {
 | 
				
			||||||
 | 
					            /* Right button reserved for animation activation, so consume */
 | 
				
			||||||
 | 
					            consumed = true;
 | 
				
			||||||
 | 
					            if(event->type == InputTypeShort) {
 | 
				
			||||||
 | 
					                if(view->interact_callback) {
 | 
				
			||||||
 | 
					                    view->interact_callback(view->interact_callback_context);
 | 
				
			||||||
 | 
					                }
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    return consumed;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					OneShotView* one_shot_view_alloc(void) {
 | 
				
			||||||
 | 
					    OneShotView* view = furi_alloc(sizeof(OneShotView));
 | 
				
			||||||
 | 
					    view->view = view_alloc();
 | 
				
			||||||
 | 
					    view->update_timer =
 | 
				
			||||||
 | 
					        xTimerCreate("Update timer", 1000, pdTRUE, view, one_shot_view_update_timer_callback);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    view_allocate_model(view->view, ViewModelTypeLocking, sizeof(OneShotViewModel));
 | 
				
			||||||
 | 
					    view_set_context(view->view, view);
 | 
				
			||||||
 | 
					    view_set_draw_callback(view->view, one_shot_view_draw);
 | 
				
			||||||
 | 
					    view_set_input_callback(view->view, one_shot_view_input);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    return view;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void one_shot_view_free(OneShotView* view) {
 | 
				
			||||||
 | 
					    furi_assert(view);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    xTimerDelete(view->update_timer, portMAX_DELAY);
 | 
				
			||||||
 | 
					    view_free(view->view);
 | 
				
			||||||
 | 
					    view->view = NULL;
 | 
				
			||||||
 | 
					    free(view);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void one_shot_view_set_interact_callback(
 | 
				
			||||||
 | 
					    OneShotView* view,
 | 
				
			||||||
 | 
					    OneShotInteractCallback callback,
 | 
				
			||||||
 | 
					    void* context) {
 | 
				
			||||||
 | 
					    furi_assert(view);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    view->interact_callback_context = context;
 | 
				
			||||||
 | 
					    view->interact_callback = callback;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void one_shot_view_start_animation(OneShotView* view, const Icon* icon) {
 | 
				
			||||||
 | 
					    furi_assert(view);
 | 
				
			||||||
 | 
					    furi_assert(icon);
 | 
				
			||||||
 | 
					    furi_check(icon->frame_count >= 2);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    OneShotViewModel* model = view_get_model(view->view);
 | 
				
			||||||
 | 
					    model->index = 0;
 | 
				
			||||||
 | 
					    model->icon = icon;
 | 
				
			||||||
 | 
					    model->block_input = true;
 | 
				
			||||||
 | 
					    view_commit_model(view->view, true);
 | 
				
			||||||
 | 
					    xTimerChangePeriod(view->update_timer, 1000 / model->icon->frame_rate, portMAX_DELAY);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					View* one_shot_view_get_view(OneShotView* view) {
 | 
				
			||||||
 | 
					    furi_assert(view);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    return view->view;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@ -0,0 +1,17 @@
 | 
				
			|||||||
 | 
					#pragma once
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include <furi.h>
 | 
				
			||||||
 | 
					#include <gui/view.h>
 | 
				
			||||||
 | 
					#include <stdint.h>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					typedef void (*OneShotInteractCallback)(void*);
 | 
				
			||||||
 | 
					typedef struct OneShotView OneShotView;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					OneShotView* one_shot_view_alloc(void);
 | 
				
			||||||
 | 
					void one_shot_view_free(OneShotView* view);
 | 
				
			||||||
 | 
					void one_shot_view_set_interact_callback(
 | 
				
			||||||
 | 
					    OneShotView* view,
 | 
				
			||||||
 | 
					    OneShotInteractCallback callback,
 | 
				
			||||||
 | 
					    void* context);
 | 
				
			||||||
 | 
					void one_shot_view_start_animation(OneShotView* view, const Icon* icon);
 | 
				
			||||||
 | 
					View* one_shot_view_get_view(OneShotView* view);
 | 
				
			||||||
@ -1,17 +1,16 @@
 | 
				
			|||||||
#include "assets_icons.h"
 | 
					 | 
				
			||||||
#include "cmsis_os2.h"
 | 
					 | 
				
			||||||
#include "desktop/desktop.h"
 | 
					 | 
				
			||||||
#include "desktop_i.h"
 | 
					 | 
				
			||||||
#include "gui/view_composed.h"
 | 
					 | 
				
			||||||
#include <dolphin/dolphin.h>
 | 
					 | 
				
			||||||
#include <furi/pubsub.h>
 | 
					 | 
				
			||||||
#include <furi/record.h>
 | 
					 | 
				
			||||||
#include "portmacro.h"
 | 
					 | 
				
			||||||
#include "storage/filesystem_api_defines.h"
 | 
					 | 
				
			||||||
#include "storage/storage.h"
 | 
					 | 
				
			||||||
#include <stdint.h>
 | 
					 | 
				
			||||||
#include <power/power_service/power.h>
 | 
					 | 
				
			||||||
#include "animations/animation_manager.h"
 | 
					#include "animations/animation_manager.h"
 | 
				
			||||||
 | 
					#include "desktop/scenes/desktop_scene.h"
 | 
				
			||||||
 | 
					#include "desktop/scenes/desktop_scene_i.h"
 | 
				
			||||||
 | 
					#include "desktop/views/desktop_locked.h"
 | 
				
			||||||
 | 
					#include "desktop_i.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include <storage/storage.h>
 | 
				
			||||||
 | 
					#include <assets_icons.h>
 | 
				
			||||||
 | 
					#include <gui/view_stack.h>
 | 
				
			||||||
 | 
					#include <furi.h>
 | 
				
			||||||
 | 
					#include <furi_hal.h>
 | 
				
			||||||
 | 
					#include <portmacro.h>
 | 
				
			||||||
 | 
					#include <stdint.h>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static void desktop_lock_icon_callback(Canvas* canvas, void* context) {
 | 
					static void desktop_lock_icon_callback(Canvas* canvas, void* context) {
 | 
				
			||||||
    furi_assert(canvas);
 | 
					    furi_assert(canvas);
 | 
				
			||||||
@ -50,44 +49,27 @@ Desktop* desktop_alloc() {
 | 
				
			|||||||
    view_dispatcher_set_navigation_event_callback(
 | 
					    view_dispatcher_set_navigation_event_callback(
 | 
				
			||||||
        desktop->view_dispatcher, desktop_back_event_callback);
 | 
					        desktop->view_dispatcher, desktop_back_event_callback);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    desktop->dolphin_view = animation_manager_get_animation_view(desktop->animation_manager);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    desktop->main_view_composed = view_composed_alloc();
 | 
					 | 
				
			||||||
    desktop->main_view = desktop_main_alloc();
 | 
					 | 
				
			||||||
    view_composed_tie_views(
 | 
					 | 
				
			||||||
        desktop->main_view_composed,
 | 
					 | 
				
			||||||
        desktop->dolphin_view,
 | 
					 | 
				
			||||||
        desktop_main_get_view(desktop->main_view));
 | 
					 | 
				
			||||||
    view_composed_top_enable(desktop->main_view_composed, true);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    desktop->locked_view_composed = view_composed_alloc();
 | 
					 | 
				
			||||||
    desktop->locked_view = desktop_locked_alloc();
 | 
					    desktop->locked_view = desktop_locked_alloc();
 | 
				
			||||||
    view_composed_tie_views(
 | 
					 | 
				
			||||||
        desktop->locked_view_composed,
 | 
					 | 
				
			||||||
        desktop->dolphin_view,
 | 
					 | 
				
			||||||
        desktop_locked_get_view(desktop->locked_view));
 | 
					 | 
				
			||||||
    view_composed_top_enable(desktop->locked_view_composed, true);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    desktop->lock_menu = desktop_lock_menu_alloc();
 | 
					    desktop->lock_menu = desktop_lock_menu_alloc();
 | 
				
			||||||
    desktop->debug_view = desktop_debug_alloc();
 | 
					    desktop->debug_view = desktop_debug_alloc();
 | 
				
			||||||
    desktop->first_start_view = desktop_first_start_alloc();
 | 
					    desktop->first_start_view = desktop_first_start_alloc();
 | 
				
			||||||
    desktop->hw_mismatch_popup = popup_alloc();
 | 
					    desktop->hw_mismatch_popup = popup_alloc();
 | 
				
			||||||
    desktop->code_input = code_input_alloc();
 | 
					    desktop->code_input = code_input_alloc();
 | 
				
			||||||
 | 
					    desktop->main_view_stack = view_stack_alloc();
 | 
				
			||||||
 | 
					    desktop->main_view = desktop_main_alloc();
 | 
				
			||||||
 | 
					    View* dolphin_view = animation_manager_get_animation_view(desktop->animation_manager);
 | 
				
			||||||
 | 
					    view_stack_add_view(desktop->main_view_stack, desktop_main_get_view(desktop->main_view));
 | 
				
			||||||
 | 
					    view_stack_add_view(desktop->main_view_stack, dolphin_view);
 | 
				
			||||||
 | 
					    view_stack_add_view(desktop->main_view_stack, desktop_locked_get_view(desktop->locked_view));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    view_dispatcher_add_view(
 | 
					    view_dispatcher_add_view(
 | 
				
			||||||
        desktop->view_dispatcher,
 | 
					        desktop->view_dispatcher, DesktopViewMain, view_stack_get_view(desktop->main_view_stack));
 | 
				
			||||||
        DesktopViewMain,
 | 
					 | 
				
			||||||
        view_composed_get_view(desktop->main_view_composed));
 | 
					 | 
				
			||||||
    view_dispatcher_add_view(
 | 
					    view_dispatcher_add_view(
 | 
				
			||||||
        desktop->view_dispatcher,
 | 
					        desktop->view_dispatcher,
 | 
				
			||||||
        DesktopViewLockMenu,
 | 
					        DesktopViewLockMenu,
 | 
				
			||||||
        desktop_lock_menu_get_view(desktop->lock_menu));
 | 
					        desktop_lock_menu_get_view(desktop->lock_menu));
 | 
				
			||||||
    view_dispatcher_add_view(
 | 
					    view_dispatcher_add_view(
 | 
				
			||||||
        desktop->view_dispatcher, DesktopViewDebug, desktop_debug_get_view(desktop->debug_view));
 | 
					        desktop->view_dispatcher, DesktopViewDebug, desktop_debug_get_view(desktop->debug_view));
 | 
				
			||||||
    view_dispatcher_add_view(
 | 
					 | 
				
			||||||
        desktop->view_dispatcher,
 | 
					 | 
				
			||||||
        DesktopViewLocked,
 | 
					 | 
				
			||||||
        view_composed_get_view(desktop->locked_view_composed));
 | 
					 | 
				
			||||||
    view_dispatcher_add_view(
 | 
					    view_dispatcher_add_view(
 | 
				
			||||||
        desktop->view_dispatcher,
 | 
					        desktop->view_dispatcher,
 | 
				
			||||||
        DesktopViewFirstStart,
 | 
					        DesktopViewFirstStart,
 | 
				
			||||||
@ -123,8 +105,8 @@ void desktop_free(Desktop* desktop) {
 | 
				
			|||||||
    scene_manager_free(desktop->scene_manager);
 | 
					    scene_manager_free(desktop->scene_manager);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    animation_manager_free(desktop->animation_manager);
 | 
					    animation_manager_free(desktop->animation_manager);
 | 
				
			||||||
    view_composed_free(desktop->main_view_composed);
 | 
					    view_stack_free(desktop->main_view_stack);
 | 
				
			||||||
    view_composed_free(desktop->locked_view_composed);
 | 
					    view_stack_free(desktop->locked_view_stack);
 | 
				
			||||||
    desktop_main_free(desktop->main_view);
 | 
					    desktop_main_free(desktop->main_view);
 | 
				
			||||||
    desktop_lock_menu_free(desktop->lock_menu);
 | 
					    desktop_lock_menu_free(desktop->lock_menu);
 | 
				
			||||||
    desktop_locked_free(desktop->locked_view);
 | 
					    desktop_locked_free(desktop->locked_view);
 | 
				
			||||||
@ -163,15 +145,14 @@ int32_t desktop_srv(void* p) {
 | 
				
			|||||||
        SAVE_DESKTOP_SETTINGS(&desktop->settings);
 | 
					        SAVE_DESKTOP_SETTINGS(&desktop->settings);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    scene_manager_next_scene(desktop->scene_manager, DesktopSceneMain);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if(furi_hal_rtc_is_flag_set(FuriHalRtcFlagLock)) {
 | 
					    if(furi_hal_rtc_is_flag_set(FuriHalRtcFlagLock)) {
 | 
				
			||||||
        furi_hal_usb_disable();
 | 
					        furi_hal_usb_disable();
 | 
				
			||||||
        scene_manager_set_scene_state(
 | 
					        scene_manager_set_scene_state(
 | 
				
			||||||
            desktop->scene_manager, DesktopSceneLocked, DesktopLockedWithPin);
 | 
					            desktop->scene_manager, DesktopSceneMain, DesktopMainSceneStateLockedWithPin);
 | 
				
			||||||
        scene_manager_next_scene(desktop->scene_manager, DesktopSceneLocked);
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    scene_manager_next_scene(desktop->scene_manager, DesktopSceneMain);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    if(desktop_is_first_start()) {
 | 
					    if(desktop_is_first_start()) {
 | 
				
			||||||
        scene_manager_next_scene(desktop->scene_manager, DesktopSceneFirstStart);
 | 
					        scene_manager_next_scene(desktop->scene_manager, DesktopSceneFirstStart);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
				
			|||||||
@ -1,31 +1,21 @@
 | 
				
			|||||||
#pragma once
 | 
					#pragma once
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#include "cmsis_os2.h"
 | 
					 | 
				
			||||||
#include "desktop.h"
 | 
					#include "desktop.h"
 | 
				
			||||||
 | 
					 | 
				
			||||||
#include "animations/animation_manager.h"
 | 
					#include "animations/animation_manager.h"
 | 
				
			||||||
#include "gui/view_composed.h"
 | 
					 | 
				
			||||||
#include <furi.h>
 | 
					 | 
				
			||||||
#include <furi_hal.h>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
#include <gui/gui.h>
 | 
					 | 
				
			||||||
#include <gui/view_dispatcher.h>
 | 
					 | 
				
			||||||
#include <gui/modules/popup.h>
 | 
					 | 
				
			||||||
#include <gui/modules/code_input.h>
 | 
					 | 
				
			||||||
#include <gui/scene_manager.h>
 | 
					 | 
				
			||||||
#include <assets_icons.h>
 | 
					 | 
				
			||||||
#include <storage/storage.h>
 | 
					 | 
				
			||||||
#include <power/power_service/power.h>
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
#include "views/desktop_main.h"
 | 
					#include "views/desktop_main.h"
 | 
				
			||||||
#include "views/desktop_first_start.h"
 | 
					#include "views/desktop_first_start.h"
 | 
				
			||||||
#include "views/desktop_lock_menu.h"
 | 
					#include "views/desktop_lock_menu.h"
 | 
				
			||||||
#include "views/desktop_locked.h"
 | 
					#include "views/desktop_locked.h"
 | 
				
			||||||
#include "views/desktop_debug.h"
 | 
					#include "views/desktop_debug.h"
 | 
				
			||||||
 | 
					 | 
				
			||||||
#include "scenes/desktop_scene.h"
 | 
					 | 
				
			||||||
#include "desktop/desktop_settings/desktop_settings.h"
 | 
					#include "desktop/desktop_settings/desktop_settings.h"
 | 
				
			||||||
#include <gui/icon.h>
 | 
					
 | 
				
			||||||
 | 
					#include <furi.h>
 | 
				
			||||||
 | 
					#include <gui/gui.h>
 | 
				
			||||||
 | 
					#include <gui/view_stack.h>
 | 
				
			||||||
 | 
					#include <gui/view_dispatcher.h>
 | 
				
			||||||
 | 
					#include <gui/modules/popup.h>
 | 
				
			||||||
 | 
					#include <gui/modules/code_input.h>
 | 
				
			||||||
 | 
					#include <gui/scene_manager.h>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#define STATUS_BAR_Y_SHIFT 13
 | 
					#define STATUS_BAR_Y_SHIFT 13
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -54,12 +44,11 @@ struct Desktop {
 | 
				
			|||||||
    DesktopDebugView* debug_view;
 | 
					    DesktopDebugView* debug_view;
 | 
				
			||||||
    CodeInput* code_input;
 | 
					    CodeInput* code_input;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    View* dolphin_view;
 | 
					 | 
				
			||||||
    DesktopMainView* main_view;
 | 
					    DesktopMainView* main_view;
 | 
				
			||||||
    DesktopLockedView* locked_view;
 | 
					    DesktopLockedView* locked_view;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    ViewComposed* main_view_composed;
 | 
					    ViewStack* main_view_stack;
 | 
				
			||||||
    ViewComposed* locked_view_composed;
 | 
					    ViewStack* locked_view_stack;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    DesktopSettings settings;
 | 
					    DesktopSettings settings;
 | 
				
			||||||
    PinCode pincode_buffer;
 | 
					    PinCode pincode_buffer;
 | 
				
			||||||
@ -69,8 +58,6 @@ struct Desktop {
 | 
				
			|||||||
    AnimationManager* animation_manager;
 | 
					    AnimationManager* animation_manager;
 | 
				
			||||||
    osSemaphoreId_t unload_animation_semaphore;
 | 
					    osSemaphoreId_t unload_animation_semaphore;
 | 
				
			||||||
    FuriPubSubSubscription* app_start_stop_subscription;
 | 
					    FuriPubSubSubscription* app_start_stop_subscription;
 | 
				
			||||||
 | 
					 | 
				
			||||||
    char* text_buffer;
 | 
					 | 
				
			||||||
};
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
Desktop* desktop_alloc();
 | 
					Desktop* desktop_alloc();
 | 
				
			||||||
 | 
				
			|||||||
@ -1,4 +1,6 @@
 | 
				
			|||||||
#include "desktop_settings_app.h"
 | 
					#include "desktop_settings_app.h"
 | 
				
			||||||
 | 
					#include <furi.h>
 | 
				
			||||||
 | 
					#include "scenes/desktop_settings_scene.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static bool desktop_settings_custom_event_callback(void* context, uint32_t event) {
 | 
					static bool desktop_settings_custom_event_callback(void* context, uint32_t event) {
 | 
				
			||||||
    furi_assert(context);
 | 
					    furi_assert(context);
 | 
				
			||||||
 | 
				
			|||||||
@ -1,8 +1,6 @@
 | 
				
			|||||||
#pragma once
 | 
					#pragma once
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#include <furi.h>
 | 
					 | 
				
			||||||
#include <gui/gui.h>
 | 
					#include <gui/gui.h>
 | 
				
			||||||
#include <gui/view.h>
 | 
					 | 
				
			||||||
#include <gui/view_dispatcher.h>
 | 
					#include <gui/view_dispatcher.h>
 | 
				
			||||||
#include <gui/scene_manager.h>
 | 
					#include <gui/scene_manager.h>
 | 
				
			||||||
#include <gui/modules/submenu.h>
 | 
					#include <gui/modules/submenu.h>
 | 
				
			||||||
@ -10,8 +8,6 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
#include "desktop_settings.h"
 | 
					#include "desktop_settings.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#include "scenes/desktop_settings_scene.h"
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
typedef enum {
 | 
					typedef enum {
 | 
				
			||||||
    CodeEventsSetPin,
 | 
					    CodeEventsSetPin,
 | 
				
			||||||
    CodeEventsChangePin,
 | 
					    CodeEventsChangePin,
 | 
				
			||||||
 | 
				
			|||||||
@ -1,6 +1,6 @@
 | 
				
			|||||||
#include "../desktop_settings_app.h"
 | 
					#include "../desktop_settings_app.h"
 | 
				
			||||||
#include "applications.h"
 | 
					#include "applications.h"
 | 
				
			||||||
#include "desktop/desktop_settings/desktop_settings.h"
 | 
					#include "desktop_settings_scene.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static void desktop_settings_scene_favorite_submenu_callback(void* context, uint32_t index) {
 | 
					static void desktop_settings_scene_favorite_submenu_callback(void* context, uint32_t index) {
 | 
				
			||||||
    DesktopSettingsApp* app = context;
 | 
					    DesktopSettingsApp* app = context;
 | 
				
			||||||
@ -10,7 +10,7 @@ static void desktop_settings_scene_favorite_submenu_callback(void* context, uint
 | 
				
			|||||||
void desktop_settings_scene_favorite_on_enter(void* context) {
 | 
					void desktop_settings_scene_favorite_on_enter(void* context) {
 | 
				
			||||||
    DesktopSettingsApp* app = context;
 | 
					    DesktopSettingsApp* app = context;
 | 
				
			||||||
    Submenu* submenu = app->submenu;
 | 
					    Submenu* submenu = app->submenu;
 | 
				
			||||||
    submenu_clean(submenu);
 | 
					    submenu_reset(submenu);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    for(size_t i = 0; i < FLIPPER_APPS_COUNT; i++) {
 | 
					    for(size_t i = 0; i < FLIPPER_APPS_COUNT; i++) {
 | 
				
			||||||
        submenu_add_item(
 | 
					        submenu_add_item(
 | 
				
			||||||
@ -45,5 +45,5 @@ bool desktop_settings_scene_favorite_on_event(void* context, SceneManagerEvent e
 | 
				
			|||||||
void desktop_settings_scene_favorite_on_exit(void* context) {
 | 
					void desktop_settings_scene_favorite_on_exit(void* context) {
 | 
				
			||||||
    DesktopSettingsApp* app = context;
 | 
					    DesktopSettingsApp* app = context;
 | 
				
			||||||
    SAVE_DESKTOP_SETTINGS(&app->settings);
 | 
					    SAVE_DESKTOP_SETTINGS(&app->settings);
 | 
				
			||||||
    submenu_clean(app->submenu);
 | 
					    submenu_reset(app->submenu);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
				
			|||||||
@ -1,5 +1,5 @@
 | 
				
			|||||||
#include "../desktop_settings_app.h"
 | 
					#include "../desktop_settings_app.h"
 | 
				
			||||||
#include "desktop/desktop_settings/desktop_settings.h"
 | 
					#include "desktop_settings_scene.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#define SCENE_EXIT_EVENT (0U)
 | 
					#define SCENE_EXIT_EVENT (0U)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
				
			|||||||
@ -1,5 +1,6 @@
 | 
				
			|||||||
#include "../desktop_settings_app.h"
 | 
					#include "../desktop_settings_app.h"
 | 
				
			||||||
#include "applications.h"
 | 
					#include "applications.h"
 | 
				
			||||||
 | 
					#include "desktop_settings_scene.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static void desktop_settings_scene_pincode_menu_submenu_callback(void* context, uint32_t index) {
 | 
					static void desktop_settings_scene_pincode_menu_submenu_callback(void* context, uint32_t index) {
 | 
				
			||||||
    DesktopSettingsApp* app = context;
 | 
					    DesktopSettingsApp* app = context;
 | 
				
			||||||
@ -9,7 +10,7 @@ static void desktop_settings_scene_pincode_menu_submenu_callback(void* context,
 | 
				
			|||||||
void desktop_settings_scene_pincode_menu_on_enter(void* context) {
 | 
					void desktop_settings_scene_pincode_menu_on_enter(void* context) {
 | 
				
			||||||
    DesktopSettingsApp* app = context;
 | 
					    DesktopSettingsApp* app = context;
 | 
				
			||||||
    Submenu* submenu = app->submenu;
 | 
					    Submenu* submenu = app->submenu;
 | 
				
			||||||
    submenu_clean(submenu);
 | 
					    submenu_reset(submenu);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    if(!app->settings.pincode.length) {
 | 
					    if(!app->settings.pincode.length) {
 | 
				
			||||||
        submenu_add_item(
 | 
					        submenu_add_item(
 | 
				
			||||||
@ -74,5 +75,5 @@ bool desktop_settings_scene_pincode_menu_on_event(void* context, SceneManagerEve
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
void desktop_settings_scene_pincode_menu_on_exit(void* context) {
 | 
					void desktop_settings_scene_pincode_menu_on_exit(void* context) {
 | 
				
			||||||
    DesktopSettingsApp* app = context;
 | 
					    DesktopSettingsApp* app = context;
 | 
				
			||||||
    submenu_clean(app->submenu);
 | 
					    submenu_reset(app->submenu);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
				
			|||||||
							
								
								
									
										3
									
								
								applications/desktop/desktop_settings/scenes/desktop_settings_scene_start.c
									
									
									
									
									
										
										
										Executable file → Normal file
									
								
							
							
						
						
									
										3
									
								
								applications/desktop/desktop_settings/scenes/desktop_settings_scene_start.c
									
									
									
									
									
										
										
										Executable file → Normal file
									
								
							@ -1,5 +1,6 @@
 | 
				
			|||||||
#include "../desktop_settings_app.h"
 | 
					#include "../desktop_settings_app.h"
 | 
				
			||||||
#include "applications.h"
 | 
					#include "applications.h"
 | 
				
			||||||
 | 
					#include "desktop_settings_scene.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
enum DesktopSettingsStartSubmenuIndex {
 | 
					enum DesktopSettingsStartSubmenuIndex {
 | 
				
			||||||
    DesktopSettingsStartSubmenuIndexFavorite,
 | 
					    DesktopSettingsStartSubmenuIndexFavorite,
 | 
				
			||||||
@ -53,5 +54,5 @@ bool desktop_settings_scene_start_on_event(void* context, SceneManagerEvent even
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
void desktop_settings_scene_start_on_exit(void* context) {
 | 
					void desktop_settings_scene_start_on_exit(void* context) {
 | 
				
			||||||
    DesktopSettingsApp* app = context;
 | 
					    DesktopSettingsApp* app = context;
 | 
				
			||||||
    submenu_clean(app->submenu);
 | 
					    submenu_reset(app->submenu);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
				
			|||||||
@ -1,6 +1,5 @@
 | 
				
			|||||||
ADD_SCENE(desktop, main, Main)
 | 
					ADD_SCENE(desktop, main, Main)
 | 
				
			||||||
ADD_SCENE(desktop, lock_menu, LockMenu)
 | 
					ADD_SCENE(desktop, lock_menu, LockMenu)
 | 
				
			||||||
ADD_SCENE(desktop, locked, Locked)
 | 
					 | 
				
			||||||
ADD_SCENE(desktop, debug, Debug)
 | 
					ADD_SCENE(desktop, debug, Debug)
 | 
				
			||||||
ADD_SCENE(desktop, first_start, FirstStart)
 | 
					ADD_SCENE(desktop, first_start, FirstStart)
 | 
				
			||||||
ADD_SCENE(desktop, hw_mismatch, HwMismatch)
 | 
					ADD_SCENE(desktop, hw_mismatch, HwMismatch)
 | 
				
			||||||
 | 
				
			|||||||
@ -1,8 +1,11 @@
 | 
				
			|||||||
#include "../desktop_i.h"
 | 
					
 | 
				
			||||||
#include "../views/desktop_debug.h"
 | 
					 | 
				
			||||||
#include <dolphin/dolphin.h>
 | 
					#include <dolphin/dolphin.h>
 | 
				
			||||||
#include <dolphin/helpers/dolphin_deed.h>
 | 
					#include <dolphin/helpers/dolphin_deed.h>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include "../desktop_i.h"
 | 
				
			||||||
 | 
					#include "../views/desktop_debug.h"
 | 
				
			||||||
 | 
					#include "desktop_scene.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void desktop_scene_debug_callback(DesktopEvent event, void* context) {
 | 
					void desktop_scene_debug_callback(DesktopEvent event, void* context) {
 | 
				
			||||||
    Desktop* desktop = (Desktop*)context;
 | 
					    Desktop* desktop = (Desktop*)context;
 | 
				
			||||||
    view_dispatcher_send_custom_event(desktop->view_dispatcher, event);
 | 
					    view_dispatcher_send_custom_event(desktop->view_dispatcher, event);
 | 
				
			||||||
@ -31,13 +34,13 @@ bool desktop_scene_debug_on_event(void* context, SceneManagerEvent event) {
 | 
				
			|||||||
            break;
 | 
					            break;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        case DesktopDebugEventDeed:
 | 
					        case DesktopDebugEventDeed:
 | 
				
			||||||
            dolphin_deed(dolphin, DolphinDeedIButtonEmulate);
 | 
					            dolphin_deed(dolphin, DolphinDeedIbuttonEmulate);
 | 
				
			||||||
            desktop_debug_get_dolphin_data(desktop->debug_view);
 | 
					            desktop_debug_get_dolphin_data(desktop->debug_view);
 | 
				
			||||||
            consumed = true;
 | 
					            consumed = true;
 | 
				
			||||||
            break;
 | 
					            break;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        case DesktopDebugEventWrongDeed:
 | 
					        case DesktopDebugEventWrongDeed:
 | 
				
			||||||
            dolphin_deed(dolphin, DolphinDeedWrong);
 | 
					            dolphin_deed(dolphin, DolphinDeedIbuttonRead);
 | 
				
			||||||
            desktop_debug_get_dolphin_data(desktop->debug_view);
 | 
					            desktop_debug_get_dolphin_data(desktop->debug_view);
 | 
				
			||||||
            consumed = true;
 | 
					            consumed = true;
 | 
				
			||||||
            break;
 | 
					            break;
 | 
				
			||||||
 | 
				
			|||||||
@ -1,3 +1,5 @@
 | 
				
			|||||||
 | 
					#include <furi_hal.h>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#include "../desktop_i.h"
 | 
					#include "../desktop_i.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#define DesktopFaultEventExit 0x00FF00FF
 | 
					#define DesktopFaultEventExit 0x00FF00FF
 | 
				
			||||||
 | 
				
			|||||||
@ -1,3 +1,6 @@
 | 
				
			|||||||
 | 
					#include <power/power_service/power.h>
 | 
				
			||||||
 | 
					#include <storage/storage.h>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#include "../desktop_i.h"
 | 
					#include "../desktop_i.h"
 | 
				
			||||||
#include "../views/desktop_first_start.h"
 | 
					#include "../views/desktop_first_start.h"
 | 
				
			||||||
#include "../views/desktop_events.h"
 | 
					#include "../views/desktop_events.h"
 | 
				
			||||||
 | 
				
			|||||||
@ -1,6 +1,9 @@
 | 
				
			|||||||
#include "../desktop_i.h"
 | 
					#include <gui/scene_manager.h>
 | 
				
			||||||
#include <furi_hal_version.h>
 | 
					#include <furi_hal_version.h>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include "desktop_scene.h"
 | 
				
			||||||
 | 
					#include "../desktop_i.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#define HW_MISMATCH_BACK_EVENT (0UL)
 | 
					#define HW_MISMATCH_BACK_EVENT (0UL)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void desktop_scene_hw_mismatch_callback(void* context) {
 | 
					void desktop_scene_hw_mismatch_callback(void* context) {
 | 
				
			||||||
@ -11,11 +14,14 @@ void desktop_scene_hw_mismatch_callback(void* context) {
 | 
				
			|||||||
void desktop_scene_hw_mismatch_on_enter(void* context) {
 | 
					void desktop_scene_hw_mismatch_on_enter(void* context) {
 | 
				
			||||||
    Desktop* desktop = (Desktop*)context;
 | 
					    Desktop* desktop = (Desktop*)context;
 | 
				
			||||||
    furi_assert(desktop);
 | 
					    furi_assert(desktop);
 | 
				
			||||||
    furi_assert(!desktop->text_buffer);
 | 
					 | 
				
			||||||
    Popup* popup = desktop->hw_mismatch_popup;
 | 
					    Popup* popup = desktop->hw_mismatch_popup;
 | 
				
			||||||
    desktop->text_buffer = furi_alloc(256);
 | 
					
 | 
				
			||||||
 | 
					    char* text_buffer = furi_alloc(256);
 | 
				
			||||||
 | 
					    scene_manager_set_scene_state(
 | 
				
			||||||
 | 
					        desktop->scene_manager, DesktopSceneHwMismatch, (uint32_t)text_buffer);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    snprintf(
 | 
					    snprintf(
 | 
				
			||||||
        desktop->text_buffer,
 | 
					        text_buffer,
 | 
				
			||||||
        256,
 | 
					        256,
 | 
				
			||||||
        "HW target: %d\nFW target: %d",
 | 
					        "HW target: %d\nFW target: %d",
 | 
				
			||||||
        furi_hal_version_get_hw_target(),
 | 
					        furi_hal_version_get_hw_target(),
 | 
				
			||||||
@ -23,8 +29,7 @@ void desktop_scene_hw_mismatch_on_enter(void* context) {
 | 
				
			|||||||
    popup_set_context(popup, desktop);
 | 
					    popup_set_context(popup, desktop);
 | 
				
			||||||
    popup_set_header(
 | 
					    popup_set_header(
 | 
				
			||||||
        popup, "!!!! HW Mismatch !!!!", 60, 14 + STATUS_BAR_Y_SHIFT, AlignCenter, AlignCenter);
 | 
					        popup, "!!!! HW Mismatch !!!!", 60, 14 + STATUS_BAR_Y_SHIFT, AlignCenter, AlignCenter);
 | 
				
			||||||
    popup_set_text(
 | 
					    popup_set_text(popup, text_buffer, 60, 37 + STATUS_BAR_Y_SHIFT, AlignCenter, AlignCenter);
 | 
				
			||||||
        popup, desktop->text_buffer, 60, 37 + STATUS_BAR_Y_SHIFT, AlignCenter, AlignCenter);
 | 
					 | 
				
			||||||
    popup_set_callback(popup, desktop_scene_hw_mismatch_callback);
 | 
					    popup_set_callback(popup, desktop_scene_hw_mismatch_callback);
 | 
				
			||||||
    view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewHwMismatch);
 | 
					    view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewHwMismatch);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@ -50,12 +55,13 @@ bool desktop_scene_hw_mismatch_on_event(void* context, SceneManagerEvent event)
 | 
				
			|||||||
void desktop_scene_hw_mismatch_on_exit(void* context) {
 | 
					void desktop_scene_hw_mismatch_on_exit(void* context) {
 | 
				
			||||||
    Desktop* desktop = (Desktop*)context;
 | 
					    Desktop* desktop = (Desktop*)context;
 | 
				
			||||||
    furi_assert(desktop);
 | 
					    furi_assert(desktop);
 | 
				
			||||||
    furi_assert(desktop->text_buffer);
 | 
					 | 
				
			||||||
    Popup* popup = desktop->hw_mismatch_popup;
 | 
					    Popup* popup = desktop->hw_mismatch_popup;
 | 
				
			||||||
    popup_set_header(popup, NULL, 0, 0, AlignCenter, AlignBottom);
 | 
					    popup_set_header(popup, NULL, 0, 0, AlignCenter, AlignBottom);
 | 
				
			||||||
    popup_set_text(popup, NULL, 0, 0, AlignCenter, AlignTop);
 | 
					    popup_set_text(popup, NULL, 0, 0, AlignCenter, AlignTop);
 | 
				
			||||||
    popup_set_callback(popup, NULL);
 | 
					    popup_set_callback(popup, NULL);
 | 
				
			||||||
    popup_set_context(popup, NULL);
 | 
					    popup_set_context(popup, NULL);
 | 
				
			||||||
    free(desktop->text_buffer);
 | 
					    char* text_buffer =
 | 
				
			||||||
    desktop->text_buffer = NULL;
 | 
					        (char*)scene_manager_get_scene_state(desktop->scene_manager, DesktopSceneHwMismatch);
 | 
				
			||||||
 | 
					    free(text_buffer);
 | 
				
			||||||
 | 
					    scene_manager_set_scene_state(desktop->scene_manager, DesktopSceneHwMismatch, 0);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
				
			|||||||
							
								
								
									
										7
									
								
								applications/desktop/scenes/desktop_scene_i.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										7
									
								
								applications/desktop/scenes/desktop_scene_i.h
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,7 @@
 | 
				
			|||||||
 | 
					#pragma once
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					typedef enum {
 | 
				
			||||||
 | 
					    DesktopMainSceneStateUnlocked,
 | 
				
			||||||
 | 
					    DesktopMainSceneStateLockedWithPin,
 | 
				
			||||||
 | 
					    DesktopMainSceneStateLockedNoPin,
 | 
				
			||||||
 | 
					} DesktopMainSceneState;
 | 
				
			||||||
@ -1,8 +1,11 @@
 | 
				
			|||||||
#include "../desktop_i.h"
 | 
					 | 
				
			||||||
#include "../views/desktop_lock_menu.h"
 | 
					 | 
				
			||||||
#include <toolbox/saved_struct.h>
 | 
					#include <toolbox/saved_struct.h>
 | 
				
			||||||
#include <stdbool.h>
 | 
					#include <stdbool.h>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include "../desktop_i.h"
 | 
				
			||||||
 | 
					#include "../views/desktop_lock_menu.h"
 | 
				
			||||||
 | 
					#include "desktop_scene_i.h"
 | 
				
			||||||
 | 
					#include "desktop_scene.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void desktop_scene_lock_menu_callback(DesktopEvent event, void* context) {
 | 
					void desktop_scene_lock_menu_callback(DesktopEvent event, void* context) {
 | 
				
			||||||
    Desktop* desktop = (Desktop*)context;
 | 
					    Desktop* desktop = (Desktop*)context;
 | 
				
			||||||
    view_dispatcher_send_custom_event(desktop->view_dispatcher, event);
 | 
					    view_dispatcher_send_custom_event(desktop->view_dispatcher, event);
 | 
				
			||||||
@ -15,6 +18,9 @@ void desktop_scene_lock_menu_on_enter(void* context) {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
    desktop_lock_menu_set_callback(desktop->lock_menu, desktop_scene_lock_menu_callback, desktop);
 | 
					    desktop_lock_menu_set_callback(desktop->lock_menu, desktop_scene_lock_menu_callback, desktop);
 | 
				
			||||||
    desktop_lock_menu_pin_set(desktop->lock_menu, desktop->settings.pincode.length > 0);
 | 
					    desktop_lock_menu_pin_set(desktop->lock_menu, desktop->settings.pincode.length > 0);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    uint8_t idx = scene_manager_get_scene_state(desktop->scene_manager, DesktopSceneLockMenu);
 | 
				
			||||||
 | 
					    desktop_lock_menu_set_idx(desktop->lock_menu, idx);
 | 
				
			||||||
    view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewLockMenu);
 | 
					    view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewLockMenu);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -26,24 +32,25 @@ bool desktop_scene_lock_menu_on_event(void* context, SceneManagerEvent event) {
 | 
				
			|||||||
        switch(event.event) {
 | 
					        switch(event.event) {
 | 
				
			||||||
        case DesktopLockMenuEventLock:
 | 
					        case DesktopLockMenuEventLock:
 | 
				
			||||||
            scene_manager_set_scene_state(
 | 
					            scene_manager_set_scene_state(
 | 
				
			||||||
                desktop->scene_manager, DesktopSceneLocked, DesktopLockedNoPin);
 | 
					                desktop->scene_manager, DesktopSceneMain, DesktopMainSceneStateLockedNoPin);
 | 
				
			||||||
            scene_manager_next_scene(desktop->scene_manager, DesktopSceneLocked);
 | 
					            scene_manager_set_scene_state(desktop->scene_manager, DesktopSceneLockMenu, 0);
 | 
				
			||||||
 | 
					            scene_manager_next_scene(desktop->scene_manager, DesktopSceneMain);
 | 
				
			||||||
            consumed = true;
 | 
					            consumed = true;
 | 
				
			||||||
            break;
 | 
					            break;
 | 
				
			||||||
        case DesktopLockMenuEventPinLock:
 | 
					        case DesktopLockMenuEventPinLock:
 | 
				
			||||||
            if(desktop->settings.pincode.length > 0) {
 | 
					            if(desktop->settings.pincode.length > 0) {
 | 
				
			||||||
                furi_hal_rtc_set_flag(FuriHalRtcFlagLock);
 | 
					 | 
				
			||||||
                furi_hal_usb_disable();
 | 
					 | 
				
			||||||
                scene_manager_set_scene_state(
 | 
					                scene_manager_set_scene_state(
 | 
				
			||||||
                    desktop->scene_manager, DesktopSceneLocked, DesktopLockedWithPin);
 | 
					                    desktop->scene_manager, DesktopSceneMain, DesktopMainSceneStateLockedWithPin);
 | 
				
			||||||
                scene_manager_next_scene(desktop->scene_manager, DesktopSceneLocked);
 | 
					                scene_manager_next_scene(desktop->scene_manager, DesktopSceneMain);
 | 
				
			||||||
            } else {
 | 
					            } else {
 | 
				
			||||||
 | 
					                scene_manager_set_scene_state(desktop->scene_manager, DesktopSceneLockMenu, 1);
 | 
				
			||||||
                scene_manager_next_scene(desktop->scene_manager, DesktopScenePinSetup);
 | 
					                scene_manager_next_scene(desktop->scene_manager, DesktopScenePinSetup);
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            consumed = true;
 | 
					            consumed = true;
 | 
				
			||||||
            break;
 | 
					            break;
 | 
				
			||||||
        case DesktopLockMenuEventExit:
 | 
					        case DesktopLockMenuEventExit:
 | 
				
			||||||
 | 
					            scene_manager_set_scene_state(desktop->scene_manager, DesktopSceneLockMenu, 0);
 | 
				
			||||||
            scene_manager_search_and_switch_to_previous_scene(
 | 
					            scene_manager_search_and_switch_to_previous_scene(
 | 
				
			||||||
                desktop->scene_manager, DesktopSceneMain);
 | 
					                desktop->scene_manager, DesktopSceneMain);
 | 
				
			||||||
            consumed = true;
 | 
					            consumed = true;
 | 
				
			||||||
@ -56,6 +63,4 @@ bool desktop_scene_lock_menu_on_event(void* context, SceneManagerEvent event) {
 | 
				
			|||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void desktop_scene_lock_menu_on_exit(void* context) {
 | 
					void desktop_scene_lock_menu_on_exit(void* context) {
 | 
				
			||||||
    Desktop* desktop = (Desktop*)context;
 | 
					 | 
				
			||||||
    desktop_lock_menu_reset_idx(desktop->lock_menu);
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
				
			|||||||
@ -1,101 +0,0 @@
 | 
				
			|||||||
#include "../desktop_i.h"
 | 
					 | 
				
			||||||
#include "../views/desktop_locked.h"
 | 
					 | 
				
			||||||
#include "desktop/views/desktop_main.h"
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void desktop_scene_locked_callback(DesktopEvent event, void* context) {
 | 
					 | 
				
			||||||
    Desktop* desktop = (Desktop*)context;
 | 
					 | 
				
			||||||
    view_dispatcher_send_custom_event(desktop->view_dispatcher, event);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
static void desktop_scene_locked_new_idle_animation_callback(void* context) {
 | 
					 | 
				
			||||||
    furi_assert(context);
 | 
					 | 
				
			||||||
    Desktop* desktop = context;
 | 
					 | 
				
			||||||
    view_dispatcher_send_custom_event(desktop->view_dispatcher, DesktopLockedEventCheckAnimation);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void desktop_scene_locked_on_enter(void* context) {
 | 
					 | 
				
			||||||
    Desktop* desktop = (Desktop*)context;
 | 
					 | 
				
			||||||
    DesktopLockedView* locked_view = desktop->locked_view;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    animation_manager_set_new_idle_callback(
 | 
					 | 
				
			||||||
        desktop->animation_manager, desktop_scene_locked_new_idle_animation_callback);
 | 
					 | 
				
			||||||
    desktop_locked_set_callback(locked_view, desktop_scene_locked_callback, desktop);
 | 
					 | 
				
			||||||
    desktop_locked_reset_door_pos(locked_view);
 | 
					 | 
				
			||||||
    desktop_locked_update_hint_timeout(locked_view);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    uint32_t state = scene_manager_get_scene_state(desktop->scene_manager, DesktopViewLocked);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    desktop_locked_with_pin(desktop->locked_view, state == DesktopLockedWithPin);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    view_port_enabled_set(desktop->lock_viewport, true);
 | 
					 | 
				
			||||||
    osTimerStart(locked_view->timer, osKernelGetTickFreq() / 16);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewLocked);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
static bool desktop_scene_locked_check_pin(Desktop* desktop, DesktopEvent event) {
 | 
					 | 
				
			||||||
    bool match = false;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    size_t length = desktop->pincode_buffer.length;
 | 
					 | 
				
			||||||
    length = code_input_push(desktop->pincode_buffer.data, length, event);
 | 
					 | 
				
			||||||
    desktop->pincode_buffer.length = length;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    match = code_input_compare(
 | 
					 | 
				
			||||||
        desktop->pincode_buffer.data,
 | 
					 | 
				
			||||||
        length,
 | 
					 | 
				
			||||||
        desktop->settings.pincode.data,
 | 
					 | 
				
			||||||
        desktop->settings.pincode.length);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if(match) {
 | 
					 | 
				
			||||||
        desktop->pincode_buffer.length = 0;
 | 
					 | 
				
			||||||
        furi_hal_usb_enable();
 | 
					 | 
				
			||||||
        furi_hal_rtc_reset_flag(FuriHalRtcFlagLock);
 | 
					 | 
				
			||||||
        desktop_main_unlocked(desktop->main_view);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    return match;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
bool desktop_scene_locked_on_event(void* context, SceneManagerEvent event) {
 | 
					 | 
				
			||||||
    Desktop* desktop = (Desktop*)context;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    bool consumed = false;
 | 
					 | 
				
			||||||
    if(event.type == SceneManagerEventTypeCustom) {
 | 
					 | 
				
			||||||
        switch(event.event) {
 | 
					 | 
				
			||||||
        case DesktopLockedEventUnlock:
 | 
					 | 
				
			||||||
            scene_manager_set_scene_state(
 | 
					 | 
				
			||||||
                desktop->scene_manager, DesktopSceneMain, DesktopMainEventUnlocked);
 | 
					 | 
				
			||||||
            scene_manager_next_scene(desktop->scene_manager, DesktopSceneMain);
 | 
					 | 
				
			||||||
            consumed = true;
 | 
					 | 
				
			||||||
            break;
 | 
					 | 
				
			||||||
        case DesktopLockedEventUpdate:
 | 
					 | 
				
			||||||
            desktop_locked_manage_redraw(desktop->locked_view);
 | 
					 | 
				
			||||||
            consumed = true;
 | 
					 | 
				
			||||||
            break;
 | 
					 | 
				
			||||||
        case DesktopLockedEventInputReset:
 | 
					 | 
				
			||||||
            desktop->pincode_buffer.length = 0;
 | 
					 | 
				
			||||||
            break;
 | 
					 | 
				
			||||||
        case DesktopLockedEventCheckAnimation:
 | 
					 | 
				
			||||||
            animation_manager_check_blocking_process(desktop->animation_manager);
 | 
					 | 
				
			||||||
            consumed = true;
 | 
					 | 
				
			||||||
            break;
 | 
					 | 
				
			||||||
        default:
 | 
					 | 
				
			||||||
            if(desktop_scene_locked_check_pin(desktop, event.event)) {
 | 
					 | 
				
			||||||
                scene_manager_set_scene_state(
 | 
					 | 
				
			||||||
                    desktop->scene_manager, DesktopSceneMain, DesktopMainEventUnlocked);
 | 
					 | 
				
			||||||
                scene_manager_next_scene(desktop->scene_manager, DesktopSceneMain);
 | 
					 | 
				
			||||||
                consumed = true;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            break;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    return consumed;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void desktop_scene_locked_on_exit(void* context) {
 | 
					 | 
				
			||||||
    Desktop* desktop = (Desktop*)context;
 | 
					 | 
				
			||||||
    animation_manager_set_new_idle_callback(desktop->animation_manager, NULL);
 | 
					 | 
				
			||||||
    desktop_locked_reset_counter(desktop->locked_view);
 | 
					 | 
				
			||||||
    osTimerStop(desktop->locked_view->timer);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@ -1,17 +1,14 @@
 | 
				
			|||||||
#include "../desktop_i.h"
 | 
					#include <furi.h>
 | 
				
			||||||
#include "../views/desktop_main.h"
 | 
					#include <furi_hal.h>
 | 
				
			||||||
#include "applications.h"
 | 
					#include <applications.h>
 | 
				
			||||||
#include "assets_icons.h"
 | 
					#include <assets_icons.h>
 | 
				
			||||||
#include "cmsis_os2.h"
 | 
					 | 
				
			||||||
#include "desktop/desktop.h"
 | 
					 | 
				
			||||||
#include "desktop/views/desktop_events.h"
 | 
					 | 
				
			||||||
#include "dolphin/dolphin.h"
 | 
					 | 
				
			||||||
#include "furi/pubsub.h"
 | 
					 | 
				
			||||||
#include "furi/record.h"
 | 
					 | 
				
			||||||
#include "furi/thread.h"
 | 
					 | 
				
			||||||
#include "storage/storage_glue.h"
 | 
					 | 
				
			||||||
#include <loader/loader.h>
 | 
					#include <loader/loader.h>
 | 
				
			||||||
#include <m-list.h>
 | 
					
 | 
				
			||||||
 | 
					#include "desktop/desktop_i.h"
 | 
				
			||||||
 | 
					#include "desktop/views/desktop_main.h"
 | 
				
			||||||
 | 
					#include "desktop_scene.h"
 | 
				
			||||||
 | 
					#include "desktop_scene_i.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#define MAIN_VIEW_DEFAULT (0UL)
 | 
					#define MAIN_VIEW_DEFAULT (0UL)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static void desktop_scene_main_app_started_callback(const void* message, void* context) {
 | 
					static void desktop_scene_main_app_started_callback(const void* message, void* context) {
 | 
				
			||||||
@ -81,17 +78,31 @@ void desktop_scene_main_on_enter(void* context) {
 | 
				
			|||||||
        desktop->animation_manager, desktop_scene_main_check_animation_callback);
 | 
					        desktop->animation_manager, desktop_scene_main_check_animation_callback);
 | 
				
			||||||
    animation_manager_set_interact_callback(
 | 
					    animation_manager_set_interact_callback(
 | 
				
			||||||
        desktop->animation_manager, desktop_scene_main_interact_animation_callback);
 | 
					        desktop->animation_manager, desktop_scene_main_interact_animation_callback);
 | 
				
			||||||
 | 
					    desktop_locked_set_callback(desktop->locked_view, desktop_scene_main_callback, desktop);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    furi_assert(osSemaphoreGetCount(desktop->unload_animation_semaphore) == 0);
 | 
					    furi_assert(osSemaphoreGetCount(desktop->unload_animation_semaphore) == 0);
 | 
				
			||||||
 | 
					    Loader* loader = furi_record_open("loader");
 | 
				
			||||||
    desktop->app_start_stop_subscription = furi_pubsub_subscribe(
 | 
					    desktop->app_start_stop_subscription = furi_pubsub_subscribe(
 | 
				
			||||||
        loader_get_pubsub(), desktop_scene_main_app_started_callback, desktop);
 | 
					        loader_get_pubsub(loader), desktop_scene_main_app_started_callback, desktop);
 | 
				
			||||||
 | 
					    furi_record_close("loader");
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    desktop_main_set_callback(main_view, desktop_scene_main_callback, desktop);
 | 
					    desktop_main_set_callback(main_view, desktop_scene_main_callback, desktop);
 | 
				
			||||||
    view_port_enabled_set(desktop->lock_viewport, false);
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
    if(scene_manager_get_scene_state(desktop->scene_manager, DesktopSceneMain) ==
 | 
					    DesktopMainSceneState state =
 | 
				
			||||||
       DesktopMainEventUnlocked) {
 | 
					        scene_manager_get_scene_state(desktop->scene_manager, DesktopSceneMain);
 | 
				
			||||||
        desktop_main_unlocked(desktop->main_view);
 | 
					    if(state == DesktopMainSceneStateLockedNoPin) {
 | 
				
			||||||
 | 
					        desktop_locked_lock(desktop->locked_view);
 | 
				
			||||||
 | 
					        view_port_enabled_set(desktop->lock_viewport, true);
 | 
				
			||||||
 | 
					    } else if(state == DesktopMainSceneStateLockedWithPin) {
 | 
				
			||||||
 | 
					        LOAD_DESKTOP_SETTINGS(&desktop->settings);
 | 
				
			||||||
 | 
					        furi_assert(desktop->settings.pincode.length > 0);
 | 
				
			||||||
 | 
					        desktop_locked_lock_pincode(desktop->locked_view, desktop->settings.pincode);
 | 
				
			||||||
 | 
					        view_port_enabled_set(desktop->lock_viewport, true);
 | 
				
			||||||
 | 
					        furi_hal_rtc_set_flag(FuriHalRtcFlagLock);
 | 
				
			||||||
 | 
					        furi_hal_usb_disable();
 | 
				
			||||||
 | 
					    } else {
 | 
				
			||||||
 | 
					        furi_assert(state == DesktopMainSceneStateUnlocked);
 | 
				
			||||||
 | 
					        view_port_enabled_set(desktop->lock_viewport, false);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewMain);
 | 
					    view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewMain);
 | 
				
			||||||
@ -120,22 +131,22 @@ bool desktop_scene_main_on_event(void* context, SceneManagerEvent event) {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
        case DesktopMainEventOpenArchive:
 | 
					        case DesktopMainEventOpenArchive:
 | 
				
			||||||
#ifdef APP_ARCHIVE
 | 
					#ifdef APP_ARCHIVE
 | 
				
			||||||
            animation_manager_unload_and_stall_animation(desktop->animation_manager);
 | 
					 | 
				
			||||||
            desktop_switch_to_app(desktop, &FLIPPER_ARCHIVE);
 | 
					            desktop_switch_to_app(desktop, &FLIPPER_ARCHIVE);
 | 
				
			||||||
            animation_manager_load_and_continue_animation(desktop->animation_manager);
 | 
					 | 
				
			||||||
#endif
 | 
					#endif
 | 
				
			||||||
            consumed = true;
 | 
					            consumed = true;
 | 
				
			||||||
            break;
 | 
					            break;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        case DesktopMainEventOpenFavorite:
 | 
					        case DesktopMainEventOpenFavorite:
 | 
				
			||||||
            LOAD_DESKTOP_SETTINGS(&desktop->settings);
 | 
					            LOAD_DESKTOP_SETTINGS(&desktop->settings);
 | 
				
			||||||
            animation_manager_unload_and_stall_animation(desktop->animation_manager);
 | 
					 | 
				
			||||||
            if(desktop->settings.favorite < FLIPPER_APPS_COUNT) {
 | 
					            if(desktop->settings.favorite < FLIPPER_APPS_COUNT) {
 | 
				
			||||||
                desktop_switch_to_app(desktop, &FLIPPER_APPS[desktop->settings.favorite]);
 | 
					                Loader* loader = furi_record_open("loader");
 | 
				
			||||||
 | 
					                LoaderStatus status =
 | 
				
			||||||
 | 
					                    loader_start(loader, FLIPPER_APPS[desktop->settings.favorite].name, NULL);
 | 
				
			||||||
 | 
					                furi_check(status == LoaderStatusOk);
 | 
				
			||||||
 | 
					                furi_record_close("loader");
 | 
				
			||||||
            } else {
 | 
					            } else {
 | 
				
			||||||
                FURI_LOG_E("DesktopSrv", "Can't find favorite application");
 | 
					                FURI_LOG_E("DesktopSrv", "Can't find favorite application");
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
            animation_manager_load_and_continue_animation(desktop->animation_manager);
 | 
					 | 
				
			||||||
            consumed = true;
 | 
					            consumed = true;
 | 
				
			||||||
            break;
 | 
					            break;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -160,6 +171,18 @@ bool desktop_scene_main_on_event(void* context, SceneManagerEvent event) {
 | 
				
			|||||||
            animation_manager_load_and_continue_animation(desktop->animation_manager);
 | 
					            animation_manager_load_and_continue_animation(desktop->animation_manager);
 | 
				
			||||||
            consumed = true;
 | 
					            consumed = true;
 | 
				
			||||||
            break;
 | 
					            break;
 | 
				
			||||||
 | 
					        case DesktopMainEventUnlocked:
 | 
				
			||||||
 | 
					            consumed = true;
 | 
				
			||||||
 | 
					            furi_hal_rtc_reset_flag(FuriHalRtcFlagLock);
 | 
				
			||||||
 | 
					            furi_hal_usb_enable();
 | 
				
			||||||
 | 
					            view_port_enabled_set(desktop->lock_viewport, false);
 | 
				
			||||||
 | 
					            scene_manager_set_scene_state(
 | 
				
			||||||
 | 
					                desktop->scene_manager, DesktopSceneMain, DesktopMainSceneStateUnlocked);
 | 
				
			||||||
 | 
					            break;
 | 
				
			||||||
 | 
					        case DesktopMainEventUpdate:
 | 
				
			||||||
 | 
					            desktop_locked_update(desktop->locked_view);
 | 
				
			||||||
 | 
					            consumed = true;
 | 
				
			||||||
 | 
					            break;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        default:
 | 
					        default:
 | 
				
			||||||
            break;
 | 
					            break;
 | 
				
			||||||
@ -177,7 +200,9 @@ void desktop_scene_main_on_exit(void* context) {
 | 
				
			|||||||
     * is finished, that's why we can be sure there is no task waiting
 | 
					     * is finished, that's why we can be sure there is no task waiting
 | 
				
			||||||
     * for start/stop semaphore
 | 
					     * for start/stop semaphore
 | 
				
			||||||
     */
 | 
					     */
 | 
				
			||||||
    furi_pubsub_unsubscribe(loader_get_pubsub(), desktop->app_start_stop_subscription);
 | 
					    Loader* loader = furi_record_open("loader");
 | 
				
			||||||
 | 
					    furi_pubsub_unsubscribe(loader_get_pubsub(loader), desktop->app_start_stop_subscription);
 | 
				
			||||||
 | 
					    furi_record_close("loader");
 | 
				
			||||||
    furi_assert(osSemaphoreGetCount(desktop->unload_animation_semaphore) == 0);
 | 
					    furi_assert(osSemaphoreGetCount(desktop->unload_animation_semaphore) == 0);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    animation_manager_set_new_idle_callback(desktop->animation_manager, NULL);
 | 
					    animation_manager_set_new_idle_callback(desktop->animation_manager, NULL);
 | 
				
			||||||
@ -185,5 +210,4 @@ void desktop_scene_main_on_exit(void* context) {
 | 
				
			|||||||
    animation_manager_set_interact_callback(desktop->animation_manager, NULL);
 | 
					    animation_manager_set_interact_callback(desktop->animation_manager, NULL);
 | 
				
			||||||
    animation_manager_set_context(desktop->animation_manager, desktop);
 | 
					    animation_manager_set_context(desktop->animation_manager, desktop);
 | 
				
			||||||
    scene_manager_set_scene_state(desktop->scene_manager, DesktopSceneMain, MAIN_VIEW_DEFAULT);
 | 
					    scene_manager_set_scene_state(desktop->scene_manager, DesktopSceneMain, MAIN_VIEW_DEFAULT);
 | 
				
			||||||
    desktop_main_reset_hint(desktop->main_view);
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
				
			|||||||
@ -1,7 +1,9 @@
 | 
				
			|||||||
 | 
					#include <toolbox/version.h>
 | 
				
			||||||
#include <furi.h>
 | 
					#include <furi.h>
 | 
				
			||||||
 | 
					#include <furi_hal.h>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#include "../desktop_i.h"
 | 
					#include "../desktop_i.h"
 | 
				
			||||||
#include "desktop_debug.h"
 | 
					#include "desktop_debug.h"
 | 
				
			||||||
 | 
					 | 
				
			||||||
#include "dolphin/helpers/dolphin_state.h"
 | 
					#include "dolphin/helpers/dolphin_state.h"
 | 
				
			||||||
#include "dolphin/dolphin.h"
 | 
					#include "dolphin/dolphin.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
				
			|||||||
@ -1,12 +1,7 @@
 | 
				
			|||||||
#pragma once
 | 
					#pragma once
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#include <gui/gui_i.h>
 | 
					#include <stdint.h>
 | 
				
			||||||
#include <gui/view.h>
 | 
					#include <gui/view.h>
 | 
				
			||||||
#include <gui/canvas.h>
 | 
					 | 
				
			||||||
#include <gui/elements.h>
 | 
					 | 
				
			||||||
#include <furi.h>
 | 
					 | 
				
			||||||
#include <storage/storage.h>
 | 
					 | 
				
			||||||
#include <time.h>
 | 
					 | 
				
			||||||
#include "desktop_events.h"
 | 
					#include "desktop_events.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
typedef struct DesktopDebugView DesktopDebugView;
 | 
					typedef struct DesktopDebugView DesktopDebugView;
 | 
				
			||||||
 | 
				
			|||||||
@ -6,6 +6,7 @@ typedef enum {
 | 
				
			|||||||
    DesktopMainEventOpenFavorite,
 | 
					    DesktopMainEventOpenFavorite,
 | 
				
			||||||
    DesktopMainEventOpenMenu,
 | 
					    DesktopMainEventOpenMenu,
 | 
				
			||||||
    DesktopMainEventOpenDebug,
 | 
					    DesktopMainEventOpenDebug,
 | 
				
			||||||
 | 
					    DesktopMainEventUpdate,
 | 
				
			||||||
    DesktopMainEventUnlocked,
 | 
					    DesktopMainEventUnlocked,
 | 
				
			||||||
    DesktopMainEventRightShort,
 | 
					    DesktopMainEventRightShort,
 | 
				
			||||||
    DesktopMainEventCheckAnimation,
 | 
					    DesktopMainEventCheckAnimation,
 | 
				
			||||||
@ -14,8 +15,6 @@ typedef enum {
 | 
				
			|||||||
    DesktopMainEventBeforeAppStarted,
 | 
					    DesktopMainEventBeforeAppStarted,
 | 
				
			||||||
    DesktopMainEventAfterAppFinished,
 | 
					    DesktopMainEventAfterAppFinished,
 | 
				
			||||||
    DesktopLockedEventUnlock,
 | 
					    DesktopLockedEventUnlock,
 | 
				
			||||||
    DesktopLockedEventUpdate,
 | 
					 | 
				
			||||||
    DesktopLockedEventInputReset,
 | 
					 | 
				
			||||||
    DesktopLockedEventCheckAnimation,
 | 
					    DesktopLockedEventCheckAnimation,
 | 
				
			||||||
    DesktopLockedEventMax,
 | 
					    DesktopLockedEventMax,
 | 
				
			||||||
    DesktopDebugEventDeed,
 | 
					    DesktopDebugEventDeed,
 | 
				
			||||||
 | 
				
			|||||||
@ -1,4 +1,6 @@
 | 
				
			|||||||
#include <furi.h>
 | 
					#include <furi.h>
 | 
				
			||||||
 | 
					#include <furi_hal.h>
 | 
				
			||||||
 | 
					#include <gui/elements.h>
 | 
				
			||||||
#include "../desktop_i.h"
 | 
					#include "../desktop_i.h"
 | 
				
			||||||
#include "desktop_first_start.h"
 | 
					#include "desktop_first_start.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
				
			|||||||
@ -1,10 +1,7 @@
 | 
				
			|||||||
#pragma once
 | 
					#pragma once
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#include <gui/gui_i.h>
 | 
					 | 
				
			||||||
#include <gui/view.h>
 | 
					#include <gui/view.h>
 | 
				
			||||||
#include <gui/canvas.h>
 | 
					
 | 
				
			||||||
#include <gui/elements.h>
 | 
					 | 
				
			||||||
#include <furi.h>
 | 
					 | 
				
			||||||
#include "desktop_events.h"
 | 
					#include "desktop_events.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
typedef struct DesktopFirstStartView DesktopFirstStartView;
 | 
					typedef struct DesktopFirstStartView DesktopFirstStartView;
 | 
				
			||||||
 | 
				
			|||||||
@ -1,7 +1,11 @@
 | 
				
			|||||||
#include <furi.h>
 | 
					#include <furi.h>
 | 
				
			||||||
 | 
					#include <gui/elements.h>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#include "../desktop_i.h"
 | 
					#include "../desktop_i.h"
 | 
				
			||||||
#include "desktop_lock_menu.h"
 | 
					#include "desktop_lock_menu.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define LOCK_MENU_ITEMS_NB 3
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void desktop_lock_menu_set_callback(
 | 
					void desktop_lock_menu_set_callback(
 | 
				
			||||||
    DesktopLockMenuView* lock_menu,
 | 
					    DesktopLockMenuView* lock_menu,
 | 
				
			||||||
    DesktopLockMenuViewCallback callback,
 | 
					    DesktopLockMenuViewCallback callback,
 | 
				
			||||||
@ -20,10 +24,11 @@ void desktop_lock_menu_pin_set(DesktopLockMenuView* lock_menu, bool pin_is_set)
 | 
				
			|||||||
        });
 | 
					        });
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void desktop_lock_menu_reset_idx(DesktopLockMenuView* lock_menu) {
 | 
					void desktop_lock_menu_set_idx(DesktopLockMenuView* lock_menu, uint8_t idx) {
 | 
				
			||||||
 | 
					    furi_assert(idx < LOCK_MENU_ITEMS_NB);
 | 
				
			||||||
    with_view_model(
 | 
					    with_view_model(
 | 
				
			||||||
        lock_menu->view, (DesktopLockMenuViewModel * model) {
 | 
					        lock_menu->view, (DesktopLockMenuViewModel * model) {
 | 
				
			||||||
            model->idx = 0;
 | 
					            model->idx = idx;
 | 
				
			||||||
            return true;
 | 
					            return true;
 | 
				
			||||||
        });
 | 
					        });
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@ -49,7 +54,7 @@ static void lock_menu_callback(void* context, uint8_t index) {
 | 
				
			|||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void desktop_lock_menu_render(Canvas* canvas, void* model) {
 | 
					void desktop_lock_menu_render(Canvas* canvas, void* model) {
 | 
				
			||||||
    const char* Lockmenu_Items[3] = {"Lock", "Lock with PIN", "DUMB mode"};
 | 
					    const char* Lockmenu_Items[LOCK_MENU_ITEMS_NB] = {"Lock", "Lock with PIN", "DUMB mode"};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    DesktopLockMenuViewModel* m = model;
 | 
					    DesktopLockMenuViewModel* m = model;
 | 
				
			||||||
    canvas_clear(canvas);
 | 
					    canvas_clear(canvas);
 | 
				
			||||||
@ -58,14 +63,15 @@ void desktop_lock_menu_render(Canvas* canvas, void* model) {
 | 
				
			|||||||
    canvas_draw_icon(canvas, 116, 0 + STATUS_BAR_Y_SHIFT, &I_DoorRight_70x55);
 | 
					    canvas_draw_icon(canvas, 116, 0 + STATUS_BAR_Y_SHIFT, &I_DoorRight_70x55);
 | 
				
			||||||
    canvas_set_font(canvas, FontSecondary);
 | 
					    canvas_set_font(canvas, FontSecondary);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    for(uint8_t i = 0; i < 3; ++i) {
 | 
					    for(uint8_t i = 0; i < LOCK_MENU_ITEMS_NB; ++i) {
 | 
				
			||||||
        const char* str = Lockmenu_Items[i];
 | 
					        const char* str = Lockmenu_Items[i];
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if(i == 1 && !m->pin_set) str = "Set PIN";
 | 
					        if(i == 1 && !m->pin_set) str = "Set PIN";
 | 
				
			||||||
        if(m->hint_timeout && m->idx == 2 && m->idx == i) str = "Not implemented";
 | 
					        if(m->hint_timeout && m->idx == 2 && m->idx == i) str = "Not implemented";
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        canvas_draw_str_aligned(
 | 
					        if(str != NULL)
 | 
				
			||||||
            canvas, 64, 9 + (i * 17) + STATUS_BAR_Y_SHIFT, AlignCenter, AlignCenter, str);
 | 
					            canvas_draw_str_aligned(
 | 
				
			||||||
 | 
					                canvas, 64, 9 + (i * 17) + STATUS_BAR_Y_SHIFT, AlignCenter, AlignCenter, str);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if(m->idx == i) elements_frame(canvas, 15, 1 + (i * 17) + STATUS_BAR_Y_SHIFT, 98, 15);
 | 
					        if(m->idx == i) elements_frame(canvas, 15, 1 + (i * 17) + STATUS_BAR_Y_SHIFT, 98, 15);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
@ -88,9 +94,9 @@ bool desktop_lock_menu_input(InputEvent* event, void* context) {
 | 
				
			|||||||
        lock_menu->view, (DesktopLockMenuViewModel * model) {
 | 
					        lock_menu->view, (DesktopLockMenuViewModel * model) {
 | 
				
			||||||
            model->hint_timeout = 0; // clear hint timeout
 | 
					            model->hint_timeout = 0; // clear hint timeout
 | 
				
			||||||
            if(event->key == InputKeyUp) {
 | 
					            if(event->key == InputKeyUp) {
 | 
				
			||||||
                model->idx = CLAMP(model->idx - 1, 2, 0);
 | 
					                model->idx = CLAMP(model->idx - 1, LOCK_MENU_ITEMS_NB - 1, 0);
 | 
				
			||||||
            } else if(event->key == InputKeyDown) {
 | 
					            } else if(event->key == InputKeyDown) {
 | 
				
			||||||
                model->idx = CLAMP(model->idx + 1, 2, 0);
 | 
					                model->idx = CLAMP(model->idx + 1, LOCK_MENU_ITEMS_NB - 1, 0);
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
            idx = model->idx;
 | 
					            idx = model->idx;
 | 
				
			||||||
            return true;
 | 
					            return true;
 | 
				
			||||||
 | 
				
			|||||||
@ -1,10 +1,6 @@
 | 
				
			|||||||
#pragma once
 | 
					#pragma once
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#include <gui/gui_i.h>
 | 
					 | 
				
			||||||
#include <gui/view.h>
 | 
					#include <gui/view.h>
 | 
				
			||||||
#include <gui/canvas.h>
 | 
					 | 
				
			||||||
#include <gui/elements.h>
 | 
					 | 
				
			||||||
#include <furi.h>
 | 
					 | 
				
			||||||
#include "desktop_events.h"
 | 
					#include "desktop_events.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#define HINT_TIMEOUT 2
 | 
					#define HINT_TIMEOUT 2
 | 
				
			||||||
@ -32,6 +28,6 @@ void desktop_lock_menu_set_callback(
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
View* desktop_lock_menu_get_view(DesktopLockMenuView* lock_menu);
 | 
					View* desktop_lock_menu_get_view(DesktopLockMenuView* lock_menu);
 | 
				
			||||||
void desktop_lock_menu_pin_set(DesktopLockMenuView* lock_menu, bool pin_is_set);
 | 
					void desktop_lock_menu_pin_set(DesktopLockMenuView* lock_menu, bool pin_is_set);
 | 
				
			||||||
void desktop_lock_menu_reset_idx(DesktopLockMenuView* lock_menu);
 | 
					void desktop_lock_menu_set_idx(DesktopLockMenuView* lock_menu, uint8_t idx);
 | 
				
			||||||
DesktopLockMenuView* desktop_lock_menu_alloc();
 | 
					DesktopLockMenuView* desktop_lock_menu_alloc();
 | 
				
			||||||
void desktop_lock_menu_free(DesktopLockMenuView* lock_menu);
 | 
					void desktop_lock_menu_free(DesktopLockMenuView* lock_menu);
 | 
				
			||||||
 | 
				
			|||||||
@ -1,6 +1,42 @@
 | 
				
			|||||||
 | 
					#include "desktop/desktop_settings/desktop_settings.h"
 | 
				
			||||||
 | 
					#include "furi/check.h"
 | 
				
			||||||
 | 
					#include "gui/view.h"
 | 
				
			||||||
 | 
					#include "portmacro.h"
 | 
				
			||||||
#include <furi.h>
 | 
					#include <furi.h>
 | 
				
			||||||
 | 
					#include <gui/gui_i.h>
 | 
				
			||||||
 | 
					#include <gui/elements.h>
 | 
				
			||||||
#include "../desktop_i.h"
 | 
					#include "../desktop_i.h"
 | 
				
			||||||
#include "desktop_locked.h"
 | 
					#include "desktop_locked.h"
 | 
				
			||||||
 | 
					#include <stdint.h>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define DOOR_MOVING_INTERVAL_MS (1000 / 16)
 | 
				
			||||||
 | 
					#define UNLOCKED_HINT_TIMEOUT_MS (2000)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					struct DesktopLockedView {
 | 
				
			||||||
 | 
					    View* view;
 | 
				
			||||||
 | 
					    DesktopLockedViewCallback callback;
 | 
				
			||||||
 | 
					    void* context;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    TimerHandle_t timer;
 | 
				
			||||||
 | 
					    uint8_t lock_count;
 | 
				
			||||||
 | 
					    uint32_t lock_lastpress;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    PinCode pincode;
 | 
				
			||||||
 | 
					    PinCode pincode_input;
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					typedef struct {
 | 
				
			||||||
 | 
					    uint32_t hint_icon_expire_at;
 | 
				
			||||||
 | 
					    bool unlocked_hint;
 | 
				
			||||||
 | 
					    bool locked;
 | 
				
			||||||
 | 
					    bool pin_locked;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    int8_t door_left_x;
 | 
				
			||||||
 | 
					    int8_t door_right_x;
 | 
				
			||||||
 | 
					    bool animation_seq_end;
 | 
				
			||||||
 | 
					} DesktopLockedViewModel;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static void desktop_locked_unlock(DesktopLockedView* locked_view);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void desktop_locked_set_callback(
 | 
					void desktop_locked_set_callback(
 | 
				
			||||||
    DesktopLockedView* locked_view,
 | 
					    DesktopLockedView* locked_view,
 | 
				
			||||||
@ -12,98 +48,69 @@ void desktop_locked_set_callback(
 | 
				
			|||||||
    locked_view->context = context;
 | 
					    locked_view->context = context;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void locked_view_timer_callback(void* context) {
 | 
					void locked_view_timer_callback(TimerHandle_t timer) {
 | 
				
			||||||
    DesktopLockedView* locked_view = context;
 | 
					    DesktopLockedView* locked_view = pvTimerGetTimerID(timer);
 | 
				
			||||||
    locked_view->callback(DesktopLockedEventUpdate, locked_view->context);
 | 
					    locked_view->callback(DesktopMainEventUpdate, locked_view->context);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void desktop_locked_update_hint_timeout(DesktopLockedView* locked_view) {
 | 
					static void desktop_locked_update_hint_icon_timeout(DesktopLockedView* locked_view) {
 | 
				
			||||||
    with_view_model(
 | 
					    DesktopLockedViewModel* model = view_get_model(locked_view->view);
 | 
				
			||||||
        locked_view->view, (DesktopLockedViewModel * model) {
 | 
					    model->hint_icon_expire_at = osKernelGetTickCount() + osKernelGetTickFreq();
 | 
				
			||||||
            model->hint_expire_at = osKernelGetTickCount() + osKernelGetTickFreq();
 | 
					    view_commit_model(locked_view->view, true);
 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        });
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void desktop_locked_reset_door_pos(DesktopLockedView* locked_view) {
 | 
					static void desktop_locked_reset_door_pos(DesktopLockedView* locked_view) {
 | 
				
			||||||
    with_view_model(
 | 
					    DesktopLockedViewModel* model = view_get_model(locked_view->view);
 | 
				
			||||||
        locked_view->view, (DesktopLockedViewModel * model) {
 | 
					    model->animation_seq_end = false;
 | 
				
			||||||
            model->animation_seq_end = false;
 | 
					    model->door_left_x = DOOR_L_POS;
 | 
				
			||||||
            model->door_left_x = DOOR_L_POS;
 | 
					    model->door_right_x = DOOR_R_POS;
 | 
				
			||||||
            model->door_right_x = DOOR_R_POS;
 | 
					    view_commit_model(locked_view->view, true);
 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        });
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void desktop_locked_manage_redraw(DesktopLockedView* locked_view) {
 | 
					void desktop_locked_update(DesktopLockedView* locked_view) {
 | 
				
			||||||
    bool animation_seq_end;
 | 
					    bool stop_timer = false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    with_view_model(
 | 
					    DesktopLockedViewModel* model = view_get_model(locked_view->view);
 | 
				
			||||||
        locked_view->view, (DesktopLockedViewModel * model) {
 | 
					    if(model->locked) {
 | 
				
			||||||
            model->animation_seq_end = !model->door_left_x;
 | 
					        if(model->door_left_x != DOOR_L_POS_MAX) {
 | 
				
			||||||
            animation_seq_end = model->animation_seq_end;
 | 
					            model->door_left_x = CLAMP(model->door_left_x + 5, DOOR_L_POS_MAX, DOOR_L_POS);
 | 
				
			||||||
 | 
					            model->door_right_x = CLAMP(model->door_right_x - 5, DOOR_R_POS, DOOR_R_POS_MIN);
 | 
				
			||||||
 | 
					        } else {
 | 
				
			||||||
 | 
					            model->animation_seq_end = true;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					        stop_timer = model->animation_seq_end;
 | 
				
			||||||
 | 
					    } else {
 | 
				
			||||||
 | 
					        model->unlocked_hint = false;
 | 
				
			||||||
 | 
					        stop_timer = true;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    view_commit_model(locked_view->view, true);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            if(!model->animation_seq_end) {
 | 
					    if(stop_timer) {
 | 
				
			||||||
                model->door_left_x = CLAMP(model->door_left_x + 5, DOOR_L_POS_MAX, DOOR_L_POS);
 | 
					        xTimerStop(locked_view->timer, portMAX_DELAY);
 | 
				
			||||||
                model->door_right_x = CLAMP(model->door_right_x - 5, DOOR_R_POS, DOOR_R_POS_MIN);
 | 
					 | 
				
			||||||
            } else {
 | 
					 | 
				
			||||||
                model->hint_expire_at = !model->hint_expire_at;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        });
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if(animation_seq_end) {
 | 
					 | 
				
			||||||
        osTimerStop(locked_view->timer);
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void desktop_locked_reset_counter(DesktopLockedView* locked_view) {
 | 
					void desktop_locked_draw(Canvas* canvas, void* model) {
 | 
				
			||||||
    locked_view->lock_count = 0;
 | 
					 | 
				
			||||||
    locked_view->lock_lastpress = 0;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    with_view_model(
 | 
					 | 
				
			||||||
        locked_view->view, (DesktopLockedViewModel * model) {
 | 
					 | 
				
			||||||
            model->hint_expire_at = 0;
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        });
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void desktop_locked_with_pin(DesktopLockedView* locked_view, bool locked) {
 | 
					 | 
				
			||||||
    with_view_model(
 | 
					 | 
				
			||||||
        locked_view->view, (DesktopLockedViewModel * model) {
 | 
					 | 
				
			||||||
            model->pin_lock = locked;
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        });
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void desktop_locked_render(Canvas* canvas, void* model) {
 | 
					 | 
				
			||||||
    DesktopLockedViewModel* m = model;
 | 
					    DesktopLockedViewModel* m = model;
 | 
				
			||||||
    uint32_t now = osKernelGetTickCount();
 | 
					    uint32_t now = osKernelGetTickCount();
 | 
				
			||||||
    canvas_set_color(canvas, ColorBlack);
 | 
					    canvas_set_color(canvas, ColorBlack);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    if(!m->animation_seq_end) {
 | 
					    if(m->locked) {
 | 
				
			||||||
        canvas_draw_icon(canvas, m->door_left_x, 0 + STATUS_BAR_Y_SHIFT, &I_DoorLeft_70x55);
 | 
					 | 
				
			||||||
        canvas_draw_icon(canvas, m->door_right_x, 0 + STATUS_BAR_Y_SHIFT, &I_DoorRight_70x55);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if(m->animation && m->animation_seq_end) {
 | 
					 | 
				
			||||||
        if(m->status_bar_background_black) {
 | 
					 | 
				
			||||||
            canvas_draw_box(canvas, 0, 0, GUI_STATUS_BAR_WIDTH, GUI_STATUS_BAR_HEIGHT);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        canvas_draw_icon_animation(canvas, 0, 0 + STATUS_BAR_Y_SHIFT, m->animation);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if(now < m->hint_expire_at) {
 | 
					 | 
				
			||||||
        if(!m->animation_seq_end) {
 | 
					        if(!m->animation_seq_end) {
 | 
				
			||||||
 | 
					            canvas_draw_icon(canvas, m->door_left_x, 0 + STATUS_BAR_Y_SHIFT, &I_DoorLeft_70x55);
 | 
				
			||||||
 | 
					            canvas_draw_icon(canvas, m->door_right_x, 0 + STATUS_BAR_Y_SHIFT, &I_DoorRight_70x55);
 | 
				
			||||||
            canvas_set_font(canvas, FontPrimary);
 | 
					            canvas_set_font(canvas, FontPrimary);
 | 
				
			||||||
            elements_multiline_text_framed(canvas, 42, 30 + STATUS_BAR_Y_SHIFT, "Locked");
 | 
					            elements_multiline_text_framed(canvas, 42, 30 + STATUS_BAR_Y_SHIFT, "Locked");
 | 
				
			||||||
 | 
					        } else if((now < m->hint_icon_expire_at) && !m->pin_locked) {
 | 
				
			||||||
        } else if(!m->pin_lock) {
 | 
					 | 
				
			||||||
            canvas_set_font(canvas, FontSecondary);
 | 
					            canvas_set_font(canvas, FontSecondary);
 | 
				
			||||||
            canvas_draw_icon(canvas, 13, 2 + STATUS_BAR_Y_SHIFT, &I_LockPopup_100x49);
 | 
					            canvas_draw_icon(canvas, 13, 2 + STATUS_BAR_Y_SHIFT, &I_LockPopup_100x49);
 | 
				
			||||||
            elements_multiline_text(canvas, 65, 20 + STATUS_BAR_Y_SHIFT, "To unlock\npress:");
 | 
					            elements_multiline_text(canvas, 65, 20 + STATUS_BAR_Y_SHIFT, "To unlock\npress:");
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					    } else {
 | 
				
			||||||
 | 
					        if(m->unlocked_hint) {
 | 
				
			||||||
 | 
					            canvas_set_font(canvas, FontPrimary);
 | 
				
			||||||
 | 
					            elements_multiline_text_framed(canvas, 42, 30 + STATUS_BAR_Y_SHIFT, "Unlocked");
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -116,85 +123,72 @@ bool desktop_locked_input(InputEvent* event, void* context) {
 | 
				
			|||||||
    furi_assert(event);
 | 
					    furi_assert(event);
 | 
				
			||||||
    furi_assert(context);
 | 
					    furi_assert(context);
 | 
				
			||||||
    DesktopLockedView* locked_view = context;
 | 
					    DesktopLockedView* locked_view = context;
 | 
				
			||||||
 | 
					    bool locked = false;
 | 
				
			||||||
    uint32_t press_time = 0;
 | 
					 | 
				
			||||||
    bool locked_with_pin = false;
 | 
					    bool locked_with_pin = false;
 | 
				
			||||||
 | 
					    uint32_t press_time = xTaskGetTickCount();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    with_view_model(
 | 
					    {
 | 
				
			||||||
        locked_view->view, (DesktopLockedViewModel * model) {
 | 
					        DesktopLockedViewModel* model = view_get_model(locked_view->view);
 | 
				
			||||||
            locked_with_pin = model->pin_lock;
 | 
					        bool changed = false;
 | 
				
			||||||
            return false;
 | 
					        locked = model->locked;
 | 
				
			||||||
        });
 | 
					        locked_with_pin = model->pin_locked;
 | 
				
			||||||
 | 
					        if(!locked && model->unlocked_hint && event->type == InputTypePress) {
 | 
				
			||||||
    if(event->type == InputTypeShort) {
 | 
					            model->unlocked_hint = false;
 | 
				
			||||||
        if(locked_with_pin) {
 | 
					            changed = true;
 | 
				
			||||||
            press_time = osKernelGetTickCount();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if(press_time - locked_view->lock_lastpress > UNLOCK_RST_TIMEOUT * 3) {
 | 
					 | 
				
			||||||
                locked_view->lock_lastpress = press_time;
 | 
					 | 
				
			||||||
                locked_view->callback(DesktopLockedEventInputReset, locked_view->context);
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            locked_view->callback(event->key, locked_view->context);
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            desktop_locked_update_hint_timeout(locked_view);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if(event->key == InputKeyBack) {
 | 
					 | 
				
			||||||
                press_time = osKernelGetTickCount();
 | 
					 | 
				
			||||||
                // check if pressed sequentially
 | 
					 | 
				
			||||||
                if(press_time - locked_view->lock_lastpress < UNLOCK_RST_TIMEOUT) {
 | 
					 | 
				
			||||||
                    locked_view->lock_lastpress = press_time;
 | 
					 | 
				
			||||||
                    locked_view->lock_count++;
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                if(locked_view->lock_count == UNLOCK_CNT) {
 | 
					 | 
				
			||||||
                    locked_view->lock_count = 0;
 | 
					 | 
				
			||||||
                    locked_view->callback(DesktopLockedEventUnlock, locked_view->context);
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					        view_commit_model(locked_view->view, changed);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if(press_time - locked_view->lock_lastpress > UNLOCK_RST_TIMEOUT) {
 | 
					    if(!locked || (event->type != InputTypeShort)) {
 | 
				
			||||||
 | 
					        return locked;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if(press_time - locked_view->lock_lastpress > UNLOCK_RST_TIMEOUT) {
 | 
				
			||||||
 | 
					        locked_view->lock_lastpress = press_time;
 | 
				
			||||||
 | 
					        locked_view->lock_count = 0;
 | 
				
			||||||
 | 
					        locked_view->pincode_input.length = 0;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if(locked_with_pin) {
 | 
				
			||||||
 | 
					        locked_view->pincode_input.length = code_input_push(
 | 
				
			||||||
 | 
					            locked_view->pincode_input.data, locked_view->pincode_input.length, event->key);
 | 
				
			||||||
 | 
					        bool match = code_input_compare(
 | 
				
			||||||
 | 
					            locked_view->pincode_input.data,
 | 
				
			||||||
 | 
					            locked_view->pincode_input.length,
 | 
				
			||||||
 | 
					            locked_view->pincode.data,
 | 
				
			||||||
 | 
					            locked_view->pincode.length);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if(match) {
 | 
				
			||||||
 | 
					            desktop_locked_unlock(locked_view);
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    } else {
 | 
				
			||||||
 | 
					        if(event->key == InputKeyBack) {
 | 
				
			||||||
            locked_view->lock_lastpress = press_time;
 | 
					            locked_view->lock_lastpress = press_time;
 | 
				
			||||||
 | 
					            locked_view->lock_count++;
 | 
				
			||||||
 | 
					            if(locked_view->lock_count == UNLOCK_CNT) {
 | 
				
			||||||
 | 
					                desktop_locked_unlock(locked_view);
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        } else {
 | 
				
			||||||
 | 
					            desktop_locked_update_hint_icon_timeout(locked_view);
 | 
				
			||||||
            locked_view->lock_count = 0;
 | 
					            locked_view->lock_count = 0;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    // All events consumed
 | 
					 | 
				
			||||||
    return true;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
void desktop_locked_enter(void* context) {
 | 
					    locked_view->lock_lastpress = press_time;
 | 
				
			||||||
    DesktopLockedView* locked_view = context;
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
    with_view_model(
 | 
					    return locked;
 | 
				
			||||||
        locked_view->view, (DesktopLockedViewModel * model) {
 | 
					 | 
				
			||||||
            if(model->animation) icon_animation_start(model->animation);
 | 
					 | 
				
			||||||
            return false;
 | 
					 | 
				
			||||||
        });
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void desktop_locked_exit(void* context) {
 | 
					 | 
				
			||||||
    DesktopLockedView* locked_view = context;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    with_view_model(
 | 
					 | 
				
			||||||
        locked_view->view, (DesktopLockedViewModel * model) {
 | 
					 | 
				
			||||||
            if(model->animation) icon_animation_stop(model->animation);
 | 
					 | 
				
			||||||
            return false;
 | 
					 | 
				
			||||||
        });
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
DesktopLockedView* desktop_locked_alloc() {
 | 
					DesktopLockedView* desktop_locked_alloc() {
 | 
				
			||||||
    DesktopLockedView* locked_view = furi_alloc(sizeof(DesktopLockedView));
 | 
					    DesktopLockedView* locked_view = furi_alloc(sizeof(DesktopLockedView));
 | 
				
			||||||
    locked_view->view = view_alloc();
 | 
					    locked_view->view = view_alloc();
 | 
				
			||||||
    locked_view->timer =
 | 
					    locked_view->timer =
 | 
				
			||||||
        osTimerNew(locked_view_timer_callback, osTimerPeriodic, locked_view, NULL);
 | 
					        xTimerCreate("Locked view", 1000 / 16, pdTRUE, locked_view, locked_view_timer_callback);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    view_allocate_model(locked_view->view, ViewModelTypeLocking, sizeof(DesktopLockedViewModel));
 | 
					    view_allocate_model(locked_view->view, ViewModelTypeLocking, sizeof(DesktopLockedViewModel));
 | 
				
			||||||
    view_set_context(locked_view->view, locked_view);
 | 
					    view_set_context(locked_view->view, locked_view);
 | 
				
			||||||
    view_set_draw_callback(locked_view->view, (ViewDrawCallback)desktop_locked_render);
 | 
					    view_set_draw_callback(locked_view->view, (ViewDrawCallback)desktop_locked_draw);
 | 
				
			||||||
    view_set_input_callback(locked_view->view, desktop_locked_input);
 | 
					    view_set_input_callback(locked_view->view, desktop_locked_input);
 | 
				
			||||||
    view_set_enter_callback(locked_view->view, desktop_locked_enter);
 | 
					 | 
				
			||||||
    view_set_exit_callback(locked_view->view, desktop_locked_exit);
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
    return locked_view;
 | 
					    return locked_view;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@ -205,3 +199,49 @@ void desktop_locked_free(DesktopLockedView* locked_view) {
 | 
				
			|||||||
    view_free(locked_view->view);
 | 
					    view_free(locked_view->view);
 | 
				
			||||||
    free(locked_view);
 | 
					    free(locked_view);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void desktop_locked_lock(DesktopLockedView* locked_view) {
 | 
				
			||||||
 | 
					    locked_view->pincode.length = 0;
 | 
				
			||||||
 | 
					    DesktopLockedViewModel* model = view_get_model(locked_view->view);
 | 
				
			||||||
 | 
					    model->locked = true;
 | 
				
			||||||
 | 
					    model->pin_locked = false;
 | 
				
			||||||
 | 
					    view_commit_model(locked_view->view, true);
 | 
				
			||||||
 | 
					    desktop_locked_reset_door_pos(locked_view);
 | 
				
			||||||
 | 
					    xTimerChangePeriod(locked_view->timer, DOOR_MOVING_INTERVAL_MS, portMAX_DELAY);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    Gui* gui = furi_record_open("gui");
 | 
				
			||||||
 | 
					    gui_set_lockdown(gui, true);
 | 
				
			||||||
 | 
					    furi_record_close("gui");
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void desktop_locked_lock_pincode(DesktopLockedView* locked_view, PinCode pincode) {
 | 
				
			||||||
 | 
					    locked_view->pincode = pincode;
 | 
				
			||||||
 | 
					    locked_view->pincode_input.length = 0;
 | 
				
			||||||
 | 
					    DesktopLockedViewModel* model = view_get_model(locked_view->view);
 | 
				
			||||||
 | 
					    model->locked = true;
 | 
				
			||||||
 | 
					    model->pin_locked = true;
 | 
				
			||||||
 | 
					    view_commit_model(locked_view->view, true);
 | 
				
			||||||
 | 
					    desktop_locked_reset_door_pos(locked_view);
 | 
				
			||||||
 | 
					    xTimerChangePeriod(locked_view->timer, DOOR_MOVING_INTERVAL_MS, portMAX_DELAY);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    Gui* gui = furi_record_open("gui");
 | 
				
			||||||
 | 
					    gui_set_lockdown(gui, true);
 | 
				
			||||||
 | 
					    furi_record_close("gui");
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static void desktop_locked_unlock(DesktopLockedView* locked_view) {
 | 
				
			||||||
 | 
					    furi_assert(locked_view);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    locked_view->lock_count = 0;
 | 
				
			||||||
 | 
					    DesktopLockedViewModel* model = view_get_model(locked_view->view);
 | 
				
			||||||
 | 
					    model->locked = false;
 | 
				
			||||||
 | 
					    model->pin_locked = false;
 | 
				
			||||||
 | 
					    model->unlocked_hint = true;
 | 
				
			||||||
 | 
					    view_commit_model(locked_view->view, true);
 | 
				
			||||||
 | 
					    locked_view->callback(DesktopMainEventUnlocked, locked_view->context);
 | 
				
			||||||
 | 
					    xTimerChangePeriod(locked_view->timer, UNLOCKED_HINT_TIMEOUT_MS, portMAX_DELAY);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    Gui* gui = furi_record_open("gui");
 | 
				
			||||||
 | 
					    gui_set_lockdown(gui, false);
 | 
				
			||||||
 | 
					    furi_record_close("gui");
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
				
			|||||||
@ -1,14 +1,11 @@
 | 
				
			|||||||
#pragma once
 | 
					#pragma once
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#include <gui/gui_i.h>
 | 
					#include <desktop/desktop_settings/desktop_settings.h>
 | 
				
			||||||
#include <gui/view.h>
 | 
					#include <gui/view.h>
 | 
				
			||||||
#include <gui/canvas.h>
 | 
					 | 
				
			||||||
#include <gui/elements.h>
 | 
					 | 
				
			||||||
#include <furi.h>
 | 
					 | 
				
			||||||
#include "desktop_events.h"
 | 
					#include "desktop_events.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#define UNLOCK_RST_TIMEOUT 300
 | 
					#define UNLOCK_RST_TIMEOUT 300
 | 
				
			||||||
#define UNLOCK_CNT 2 // 3 actually
 | 
					#define UNLOCK_CNT 3
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#define DOOR_L_POS -57
 | 
					#define DOOR_L_POS -57
 | 
				
			||||||
#define DOOR_L_POS_MAX 0
 | 
					#define DOOR_L_POS_MAX 0
 | 
				
			||||||
@ -24,40 +21,16 @@ typedef struct DesktopLockedView DesktopLockedView;
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
typedef void (*DesktopLockedViewCallback)(DesktopEvent event, void* context);
 | 
					typedef void (*DesktopLockedViewCallback)(DesktopEvent event, void* context);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
struct DesktopLockedView {
 | 
					 | 
				
			||||||
    View* view;
 | 
					 | 
				
			||||||
    DesktopLockedViewCallback callback;
 | 
					 | 
				
			||||||
    void* context;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    osTimerId_t timer;
 | 
					 | 
				
			||||||
    uint8_t lock_count;
 | 
					 | 
				
			||||||
    uint32_t lock_lastpress;
 | 
					 | 
				
			||||||
};
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
typedef struct {
 | 
					 | 
				
			||||||
    IconAnimation* animation;
 | 
					 | 
				
			||||||
    uint32_t hint_expire_at;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    bool status_bar_background_black;
 | 
					 | 
				
			||||||
    uint8_t scene_num;
 | 
					 | 
				
			||||||
    int8_t door_left_x;
 | 
					 | 
				
			||||||
    int8_t door_right_x;
 | 
					 | 
				
			||||||
    bool animation_seq_end;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    bool pin_lock;
 | 
					 | 
				
			||||||
} DesktopLockedViewModel;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void desktop_locked_set_callback(
 | 
					void desktop_locked_set_callback(
 | 
				
			||||||
    DesktopLockedView* locked_view,
 | 
					    DesktopLockedView* locked_view,
 | 
				
			||||||
    DesktopLockedViewCallback callback,
 | 
					    DesktopLockedViewCallback callback,
 | 
				
			||||||
    void* context);
 | 
					    void* context);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void desktop_locked_update_hint_timeout(DesktopLockedView* locked_view);
 | 
					void desktop_locked_update(DesktopLockedView* locked_view);
 | 
				
			||||||
void desktop_locked_reset_counter(DesktopLockedView* locked_view);
 | 
					 | 
				
			||||||
void desktop_locked_reset_door_pos(DesktopLockedView* locked_view);
 | 
					 | 
				
			||||||
void desktop_locked_manage_redraw(DesktopLockedView* locked_view);
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
View* desktop_locked_get_view(DesktopLockedView* locked_view);
 | 
					View* desktop_locked_get_view(DesktopLockedView* locked_view);
 | 
				
			||||||
DesktopLockedView* desktop_locked_alloc();
 | 
					DesktopLockedView* desktop_locked_alloc();
 | 
				
			||||||
void desktop_locked_free(DesktopLockedView* locked_view);
 | 
					void desktop_locked_free(DesktopLockedView* locked_view);
 | 
				
			||||||
void desktop_locked_with_pin(DesktopLockedView* lock_menu, bool locked);
 | 
					
 | 
				
			||||||
 | 
					void desktop_locked_lock_pincode(DesktopLockedView* locked_view, PinCode pincode);
 | 
				
			||||||
 | 
					void desktop_locked_lock(DesktopLockedView* locked_view);
 | 
				
			||||||
 | 
				
			|||||||
@ -1,13 +1,19 @@
 | 
				
			|||||||
#include "dolphin/dolphin.h"
 | 
					#include <gui/gui_i.h>
 | 
				
			||||||
#include "furi/record.h"
 | 
					#include <gui/view.h>
 | 
				
			||||||
#include "gui/canvas.h"
 | 
					#include <gui/elements.h>
 | 
				
			||||||
#include "gui/view.h"
 | 
					#include <gui/canvas.h>
 | 
				
			||||||
#include "gui/view_composed.h"
 | 
					 | 
				
			||||||
#include "input/input.h"
 | 
					 | 
				
			||||||
#include <furi.h>
 | 
					#include <furi.h>
 | 
				
			||||||
 | 
					#include <input/input.h>
 | 
				
			||||||
 | 
					#include <dolphin/dolphin.h>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#include "../desktop_i.h"
 | 
					#include "../desktop_i.h"
 | 
				
			||||||
#include "desktop_main.h"
 | 
					#include "desktop_main.h"
 | 
				
			||||||
//#include "../animations/views/bubble_animation_view.h"
 | 
					
 | 
				
			||||||
 | 
					struct DesktopMainView {
 | 
				
			||||||
 | 
					    View* view;
 | 
				
			||||||
 | 
					    DesktopMainViewCallback callback;
 | 
				
			||||||
 | 
					    void* context;
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void desktop_main_set_callback(
 | 
					void desktop_main_set_callback(
 | 
				
			||||||
    DesktopMainView* main_view,
 | 
					    DesktopMainView* main_view,
 | 
				
			||||||
@ -19,59 +25,6 @@ void desktop_main_set_callback(
 | 
				
			|||||||
    main_view->context = context;
 | 
					    main_view->context = context;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void desktop_main_reset_hint(DesktopMainView* main_view) {
 | 
					 | 
				
			||||||
    with_view_model(
 | 
					 | 
				
			||||||
        main_view->view, (DesktopMainViewModel * model) {
 | 
					 | 
				
			||||||
            model->hint_expire_at = 0;
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        });
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void desktop_main_switch_dolphin_animation(
 | 
					 | 
				
			||||||
    DesktopMainView* main_view,
 | 
					 | 
				
			||||||
    const Icon* icon,
 | 
					 | 
				
			||||||
    bool status_bar_background_black) {
 | 
					 | 
				
			||||||
    with_view_model(
 | 
					 | 
				
			||||||
        main_view->view, (DesktopMainViewModel * model) {
 | 
					 | 
				
			||||||
            if(model->animation) icon_animation_free(model->animation);
 | 
					 | 
				
			||||||
            model->animation = icon_animation_alloc(icon);
 | 
					 | 
				
			||||||
            view_tie_icon_animation(main_view->view, model->animation);
 | 
					 | 
				
			||||||
            icon_animation_start(model->animation);
 | 
					 | 
				
			||||||
            model->icon = NULL;
 | 
					 | 
				
			||||||
            model->status_bar_background_black = status_bar_background_black;
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        });
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void desktop_main_switch_dolphin_icon(DesktopMainView* main_view, const Icon* icon) {
 | 
					 | 
				
			||||||
    with_view_model(
 | 
					 | 
				
			||||||
        main_view->view, (DesktopMainViewModel * model) {
 | 
					 | 
				
			||||||
            if(model->animation) icon_animation_free(model->animation);
 | 
					 | 
				
			||||||
            model->animation = NULL;
 | 
					 | 
				
			||||||
            model->icon = icon;
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        });
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void desktop_main_render(Canvas* canvas, void* model) {
 | 
					 | 
				
			||||||
    DesktopMainViewModel* m = model;
 | 
					 | 
				
			||||||
    uint32_t now = osKernelGetTickCount();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if(m->status_bar_background_black) {
 | 
					 | 
				
			||||||
        canvas_draw_box(canvas, 0, 0, GUI_STATUS_BAR_WIDTH, GUI_STATUS_BAR_HEIGHT);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
    if(m->icon) {
 | 
					 | 
				
			||||||
        canvas_draw_icon(canvas, 0, 0 + STATUS_BAR_Y_SHIFT, m->icon);
 | 
					 | 
				
			||||||
    } else if(m->animation) {
 | 
					 | 
				
			||||||
        canvas_draw_icon_animation(canvas, 0, 0 + STATUS_BAR_Y_SHIFT, m->animation);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if(now < m->hint_expire_at) {
 | 
					 | 
				
			||||||
        canvas_set_font(canvas, FontPrimary);
 | 
					 | 
				
			||||||
        elements_multiline_text_framed(canvas, 42, 30 + STATUS_BAR_Y_SHIFT, "Unlocked");
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
View* desktop_main_get_view(DesktopMainView* main_view) {
 | 
					View* desktop_main_get_view(DesktopMainView* main_view) {
 | 
				
			||||||
    furi_assert(main_view);
 | 
					    furi_assert(main_view);
 | 
				
			||||||
    return main_view->view;
 | 
					    return main_view->view;
 | 
				
			||||||
@ -100,40 +53,16 @@ bool desktop_main_input(InputEvent* event, void* context) {
 | 
				
			|||||||
        consumed = true;
 | 
					        consumed = true;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    desktop_main_reset_hint(main_view);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    return consumed;
 | 
					    return consumed;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void desktop_main_enter(void* context) {
 | 
					 | 
				
			||||||
    DesktopMainView* main_view = context;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    with_view_model(
 | 
					 | 
				
			||||||
        main_view->view, (DesktopMainViewModel * model) {
 | 
					 | 
				
			||||||
            if(model->animation) icon_animation_start(model->animation);
 | 
					 | 
				
			||||||
            return false;
 | 
					 | 
				
			||||||
        });
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void desktop_main_exit(void* context) {
 | 
					 | 
				
			||||||
    DesktopMainView* main_view = context;
 | 
					 | 
				
			||||||
    with_view_model(
 | 
					 | 
				
			||||||
        main_view->view, (DesktopMainViewModel * model) {
 | 
					 | 
				
			||||||
            if(model->animation) icon_animation_stop(model->animation);
 | 
					 | 
				
			||||||
            return false;
 | 
					 | 
				
			||||||
        });
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
DesktopMainView* desktop_main_alloc() {
 | 
					DesktopMainView* desktop_main_alloc() {
 | 
				
			||||||
    DesktopMainView* main_view = furi_alloc(sizeof(DesktopMainView));
 | 
					    DesktopMainView* main_view = furi_alloc(sizeof(DesktopMainView));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    main_view->view = view_alloc();
 | 
					    main_view->view = view_alloc();
 | 
				
			||||||
    view_allocate_model(main_view->view, ViewModelTypeLocking, sizeof(DesktopMainViewModel));
 | 
					    view_allocate_model(main_view->view, ViewModelTypeLockFree, 1);
 | 
				
			||||||
    view_set_context(main_view->view, main_view);
 | 
					    view_set_context(main_view->view, main_view);
 | 
				
			||||||
    view_set_draw_callback(main_view->view, (ViewDrawCallback)desktop_main_render);
 | 
					 | 
				
			||||||
    view_set_input_callback(main_view->view, desktop_main_input);
 | 
					    view_set_input_callback(main_view->view, desktop_main_input);
 | 
				
			||||||
    view_set_enter_callback(main_view->view, desktop_main_enter);
 | 
					 | 
				
			||||||
    view_set_exit_callback(main_view->view, desktop_main_exit);
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
    return main_view;
 | 
					    return main_view;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@ -143,11 +72,3 @@ void desktop_main_free(DesktopMainView* main_view) {
 | 
				
			|||||||
    view_free(main_view->view);
 | 
					    view_free(main_view->view);
 | 
				
			||||||
    free(main_view);
 | 
					    free(main_view);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					 | 
				
			||||||
void desktop_main_unlocked(DesktopMainView* main_view) {
 | 
					 | 
				
			||||||
    with_view_model(
 | 
					 | 
				
			||||||
        main_view->view, (DesktopMainViewModel * model) {
 | 
					 | 
				
			||||||
            model->hint_expire_at = osKernelGetTickCount() + osKernelGetTickFreq();
 | 
					 | 
				
			||||||
            return true;
 | 
					 | 
				
			||||||
        });
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
				
			|||||||
@ -1,31 +1,12 @@
 | 
				
			|||||||
#pragma once
 | 
					#pragma once
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#include "gui/view_composed.h"
 | 
					 | 
				
			||||||
#include <gui/gui_i.h>
 | 
					 | 
				
			||||||
#include <gui/view.h>
 | 
					#include <gui/view.h>
 | 
				
			||||||
#include <gui/canvas.h>
 | 
					 | 
				
			||||||
#include <gui/elements.h>
 | 
					 | 
				
			||||||
#include <furi.h>
 | 
					 | 
				
			||||||
#include "desktop_events.h"
 | 
					#include "desktop_events.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
typedef struct DesktopMainView DesktopMainView;
 | 
					typedef struct DesktopMainView DesktopMainView;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
typedef void (*DesktopMainViewCallback)(DesktopEvent event, void* context);
 | 
					typedef void (*DesktopMainViewCallback)(DesktopEvent event, void* context);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
struct DesktopMainView {
 | 
					 | 
				
			||||||
    View* view;
 | 
					 | 
				
			||||||
    DesktopMainViewCallback callback;
 | 
					 | 
				
			||||||
    void* context;
 | 
					 | 
				
			||||||
};
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
typedef struct {
 | 
					 | 
				
			||||||
    IconAnimation* animation;
 | 
					 | 
				
			||||||
    const Icon* icon;
 | 
					 | 
				
			||||||
    uint8_t scene_num;
 | 
					 | 
				
			||||||
    bool status_bar_background_black;
 | 
					 | 
				
			||||||
    uint32_t hint_expire_at;
 | 
					 | 
				
			||||||
} DesktopMainViewModel;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void desktop_main_set_callback(
 | 
					void desktop_main_set_callback(
 | 
				
			||||||
    DesktopMainView* main_view,
 | 
					    DesktopMainView* main_view,
 | 
				
			||||||
    DesktopMainViewCallback callback,
 | 
					    DesktopMainViewCallback callback,
 | 
				
			||||||
@ -34,10 +15,3 @@ void desktop_main_set_callback(
 | 
				
			|||||||
View* desktop_main_get_view(DesktopMainView* main_view);
 | 
					View* desktop_main_get_view(DesktopMainView* main_view);
 | 
				
			||||||
DesktopMainView* desktop_main_alloc();
 | 
					DesktopMainView* desktop_main_alloc();
 | 
				
			||||||
void desktop_main_free(DesktopMainView* main_view);
 | 
					void desktop_main_free(DesktopMainView* main_view);
 | 
				
			||||||
void desktop_main_switch_dolphin_animation(
 | 
					 | 
				
			||||||
    DesktopMainView* main_view,
 | 
					 | 
				
			||||||
    const Icon* icon,
 | 
					 | 
				
			||||||
    bool status_bar_background_black);
 | 
					 | 
				
			||||||
void desktop_main_unlocked(DesktopMainView* main_view);
 | 
					 | 
				
			||||||
void desktop_main_reset_hint(DesktopMainView* main_view);
 | 
					 | 
				
			||||||
void desktop_main_switch_dolphin_icon(DesktopMainView* main_view, const Icon* icon);
 | 
					 | 
				
			||||||
 | 
				
			|||||||
@ -1,13 +1,18 @@
 | 
				
			|||||||
#include "dolphin/dolphin.h"
 | 
					#include "dolphin/dolphin.h"
 | 
				
			||||||
#include "desktop/desktop.h"
 | 
					 | 
				
			||||||
#include "dolphin/helpers/dolphin_state.h"
 | 
					#include "dolphin/helpers/dolphin_state.h"
 | 
				
			||||||
#include "dolphin_i.h"
 | 
					#include "dolphin_i.h"
 | 
				
			||||||
#include "furi/pubsub.h"
 | 
					#include "portmacro.h"
 | 
				
			||||||
#include "sys/_stdint.h"
 | 
					#include "projdefs.h"
 | 
				
			||||||
 | 
					#include <furi_hal.h>
 | 
				
			||||||
 | 
					#include <stdint.h>
 | 
				
			||||||
#include <furi.h>
 | 
					#include <furi.h>
 | 
				
			||||||
#define DOLPHIN_TIMEGATE 86400 // one day
 | 
					 | 
				
			||||||
#define DOLPHIN_LOCK_EVENT_FLAG (0x1)
 | 
					#define DOLPHIN_LOCK_EVENT_FLAG (0x1)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define TAG "Dolphin"
 | 
				
			||||||
 | 
					#define HOURS_IN_TICKS(x) ((x)*60 * 60 * 1000)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static void dolphin_update_clear_limits_timer_period(Dolphin* dolphin);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void dolphin_deed(Dolphin* dolphin, DolphinDeed deed) {
 | 
					void dolphin_deed(Dolphin* dolphin, DolphinDeed deed) {
 | 
				
			||||||
    furi_assert(dolphin);
 | 
					    furi_assert(dolphin);
 | 
				
			||||||
    DolphinEvent event;
 | 
					    DolphinEvent event;
 | 
				
			||||||
@ -39,12 +44,51 @@ void dolphin_flush(Dolphin* dolphin) {
 | 
				
			|||||||
    dolphin_event_send_wait(dolphin, &event);
 | 
					    dolphin_event_send_wait(dolphin, &event);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void dolphin_butthurt_timer_callback(TimerHandle_t xTimer) {
 | 
				
			||||||
 | 
					    Dolphin* dolphin = pvTimerGetTimerID(xTimer);
 | 
				
			||||||
 | 
					    furi_assert(dolphin);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    DolphinEvent event;
 | 
				
			||||||
 | 
					    event.type = DolphinEventTypeIncreaseButthurt;
 | 
				
			||||||
 | 
					    dolphin_event_send_async(dolphin, &event);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void dolphin_flush_timer_callback(TimerHandle_t xTimer) {
 | 
				
			||||||
 | 
					    Dolphin* dolphin = pvTimerGetTimerID(xTimer);
 | 
				
			||||||
 | 
					    furi_assert(dolphin);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    DolphinEvent event;
 | 
				
			||||||
 | 
					    event.type = DolphinEventTypeFlush;
 | 
				
			||||||
 | 
					    dolphin_event_send_async(dolphin, &event);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void dolphin_clear_limits_timer_callback(TimerHandle_t xTimer) {
 | 
				
			||||||
 | 
					    Dolphin* dolphin = pvTimerGetTimerID(xTimer);
 | 
				
			||||||
 | 
					    furi_assert(dolphin);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    xTimerChangePeriod(dolphin->clear_limits_timer, HOURS_IN_TICKS(24), portMAX_DELAY);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    DolphinEvent event;
 | 
				
			||||||
 | 
					    event.type = DolphinEventTypeClearLimits;
 | 
				
			||||||
 | 
					    dolphin_event_send_async(dolphin, &event);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
Dolphin* dolphin_alloc() {
 | 
					Dolphin* dolphin_alloc() {
 | 
				
			||||||
    Dolphin* dolphin = furi_alloc(sizeof(Dolphin));
 | 
					    Dolphin* dolphin = furi_alloc(sizeof(Dolphin));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    dolphin->state = dolphin_state_alloc();
 | 
					    dolphin->state = dolphin_state_alloc();
 | 
				
			||||||
    dolphin->event_queue = osMessageQueueNew(8, sizeof(DolphinEvent), NULL);
 | 
					    dolphin->event_queue = osMessageQueueNew(8, sizeof(DolphinEvent), NULL);
 | 
				
			||||||
    dolphin->pubsub = furi_pubsub_alloc();
 | 
					    dolphin->pubsub = furi_pubsub_alloc();
 | 
				
			||||||
 | 
					    dolphin->butthurt_timer = xTimerCreate(
 | 
				
			||||||
 | 
					        "Butthurt timer", HOURS_IN_TICKS(2 * 24), pdTRUE, dolphin, dolphin_butthurt_timer_callback);
 | 
				
			||||||
 | 
					    dolphin->flush_timer =
 | 
				
			||||||
 | 
					        xTimerCreate("Flush timer", 30 * 1000, pdFALSE, dolphin, dolphin_flush_timer_callback);
 | 
				
			||||||
 | 
					    dolphin->clear_limits_timer = xTimerCreate(
 | 
				
			||||||
 | 
					        "Clear limits timer",
 | 
				
			||||||
 | 
					        HOURS_IN_TICKS(24),
 | 
				
			||||||
 | 
					        pdTRUE,
 | 
				
			||||||
 | 
					        dolphin,
 | 
				
			||||||
 | 
					        dolphin_clear_limits_timer_callback);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    return dolphin;
 | 
					    return dolphin;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@ -83,50 +127,72 @@ void dolphin_event_release(Dolphin* dolphin, DolphinEvent* event) {
 | 
				
			|||||||
    }
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static void dolphin_check_butthurt(DolphinState* state) {
 | 
					 | 
				
			||||||
    furi_assert(state);
 | 
					 | 
				
			||||||
    float diff_time = difftime(state->data.timestamp, dolphin_state_timestamp());
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if((fabs(diff_time)) > DOLPHIN_TIMEGATE) {
 | 
					 | 
				
			||||||
        dolphin_state_butthurted(state);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
FuriPubSub* dolphin_get_pubsub(Dolphin* dolphin) {
 | 
					FuriPubSub* dolphin_get_pubsub(Dolphin* dolphin) {
 | 
				
			||||||
    return dolphin->pubsub;
 | 
					    return dolphin->pubsub;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static void dolphin_update_clear_limits_timer_period(Dolphin* dolphin) {
 | 
				
			||||||
 | 
					    furi_assert(dolphin);
 | 
				
			||||||
 | 
					    TickType_t now_ticks = xTaskGetTickCount();
 | 
				
			||||||
 | 
					    TickType_t timer_expires_at = xTimerGetExpiryTime(dolphin->clear_limits_timer);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if((timer_expires_at - now_ticks) > HOURS_IN_TICKS(0.1)) {
 | 
				
			||||||
 | 
					        FuriHalRtcDateTime date;
 | 
				
			||||||
 | 
					        furi_hal_rtc_get_datetime(&date);
 | 
				
			||||||
 | 
					        TickType_t now_time_in_ms = ((date.hour * 60 + date.minute) * 60 + date.second) * 1000;
 | 
				
			||||||
 | 
					        TickType_t time_to_clear_limits = 0;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if(date.hour < 5) {
 | 
				
			||||||
 | 
					            time_to_clear_limits = HOURS_IN_TICKS(5) - now_time_in_ms;
 | 
				
			||||||
 | 
					        } else {
 | 
				
			||||||
 | 
					            time_to_clear_limits = HOURS_IN_TICKS(24 + 5) - now_time_in_ms;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        xTimerChangePeriod(dolphin->clear_limits_timer, time_to_clear_limits, portMAX_DELAY);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
int32_t dolphin_srv(void* p) {
 | 
					int32_t dolphin_srv(void* p) {
 | 
				
			||||||
    Dolphin* dolphin = dolphin_alloc();
 | 
					    Dolphin* dolphin = dolphin_alloc();
 | 
				
			||||||
    furi_record_create("dolphin", dolphin);
 | 
					    furi_record_create("dolphin", dolphin);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    dolphin_state_load(dolphin->state);
 | 
					    dolphin_state_load(dolphin->state);
 | 
				
			||||||
 | 
					    xTimerReset(dolphin->butthurt_timer, portMAX_DELAY);
 | 
				
			||||||
 | 
					    dolphin_update_clear_limits_timer_period(dolphin);
 | 
				
			||||||
 | 
					    xTimerReset(dolphin->clear_limits_timer, portMAX_DELAY);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    DolphinEvent event;
 | 
					    DolphinEvent event;
 | 
				
			||||||
    while(1) {
 | 
					    while(1) {
 | 
				
			||||||
        if(osMessageQueueGet(dolphin->event_queue, &event, NULL, 60000) == osOK) {
 | 
					        if(osMessageQueueGet(dolphin->event_queue, &event, NULL, HOURS_IN_TICKS(1)) == osOK) {
 | 
				
			||||||
            if(event.type == DolphinEventTypeDeed) {
 | 
					            if(event.type == DolphinEventTypeDeed) {
 | 
				
			||||||
                if(dolphin_state_on_deed(dolphin->state, event.deed)) {
 | 
					                dolphin_state_on_deed(dolphin->state, event.deed);
 | 
				
			||||||
                    DolphinPubsubEvent event = DolphinPubsubEventUpdate;
 | 
					                DolphinPubsubEvent event = DolphinPubsubEventUpdate;
 | 
				
			||||||
                    furi_pubsub_publish(dolphin->pubsub, &event);
 | 
					                furi_pubsub_publish(dolphin->pubsub, &event);
 | 
				
			||||||
                }
 | 
					                xTimerReset(dolphin->butthurt_timer, portMAX_DELAY);
 | 
				
			||||||
 | 
					                xTimerReset(dolphin->flush_timer, portMAX_DELAY);
 | 
				
			||||||
            } else if(event.type == DolphinEventTypeStats) {
 | 
					            } else if(event.type == DolphinEventTypeStats) {
 | 
				
			||||||
                // TODO: correct icounter/butthurt changing, stub till then
 | 
					                event.stats->icounter = dolphin->state->data.icounter;
 | 
				
			||||||
                event.stats->icounter = 0;
 | 
					                event.stats->butthurt = dolphin->state->data.butthurt;
 | 
				
			||||||
                event.stats->butthurt = 0;
 | 
					 | 
				
			||||||
                event.stats->timestamp = dolphin->state->data.timestamp;
 | 
					                event.stats->timestamp = dolphin->state->data.timestamp;
 | 
				
			||||||
                event.stats->level = 1;
 | 
					                event.stats->level = dolphin_get_level(dolphin->state->data.icounter);
 | 
				
			||||||
                event.stats->level_up_is_pending = 0;
 | 
					                event.stats->level_up_is_pending =
 | 
				
			||||||
 | 
					                    !dolphin_state_xp_to_levelup(dolphin->state->data.icounter);
 | 
				
			||||||
            } else if(event.type == DolphinEventTypeFlush) {
 | 
					            } else if(event.type == DolphinEventTypeFlush) {
 | 
				
			||||||
                // TODO: correct icounter/butthurt changing, stub till then
 | 
					                FURI_LOG_I(TAG, "Flush stats");
 | 
				
			||||||
                dolphin->state->data.butthurt = 0;
 | 
					                dolphin_state_save(dolphin->state);
 | 
				
			||||||
                dolphin->state->data.icounter = 0;
 | 
					            } else if(event.type == DolphinEventTypeClearLimits) {
 | 
				
			||||||
 | 
					                FURI_LOG_I(TAG, "Clear limits");
 | 
				
			||||||
 | 
					                dolphin_state_clear_limits(dolphin->state);
 | 
				
			||||||
 | 
					                dolphin_state_save(dolphin->state);
 | 
				
			||||||
 | 
					            } else if(event.type == DolphinEventTypeIncreaseButthurt) {
 | 
				
			||||||
 | 
					                FURI_LOG_I(TAG, "Increase butthurt");
 | 
				
			||||||
 | 
					                dolphin_state_butthurted(dolphin->state);
 | 
				
			||||||
                dolphin_state_save(dolphin->state);
 | 
					                dolphin_state_save(dolphin->state);
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
            dolphin_event_release(dolphin, &event);
 | 
					            dolphin_event_release(dolphin, &event);
 | 
				
			||||||
        } else {
 | 
					        } else {
 | 
				
			||||||
            dolphin_check_butthurt(dolphin->state);
 | 
					            /* once per hour check rtc time is not changed */
 | 
				
			||||||
            dolphin_state_save(dolphin->state);
 | 
					            dolphin_update_clear_limits_timer_period(dolphin);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
				
			|||||||
@ -5,6 +5,10 @@
 | 
				
			|||||||
#include "helpers/dolphin_deed.h"
 | 
					#include "helpers/dolphin_deed.h"
 | 
				
			||||||
#include <stdbool.h>
 | 
					#include <stdbool.h>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#ifdef __cplusplus
 | 
				
			||||||
 | 
					extern "C" {
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
 | 
					
 | 
				
			||||||
typedef struct Dolphin Dolphin;
 | 
					typedef struct Dolphin Dolphin;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
typedef struct {
 | 
					typedef struct {
 | 
				
			||||||
@ -19,6 +23,13 @@ typedef enum {
 | 
				
			|||||||
    DolphinPubsubEventUpdate,
 | 
					    DolphinPubsubEventUpdate,
 | 
				
			||||||
} DolphinPubsubEvent;
 | 
					} DolphinPubsubEvent;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define DOLPHIN_DEED(deed)                                        \
 | 
				
			||||||
 | 
					    do {                                                          \
 | 
				
			||||||
 | 
					        Dolphin* dolphin = (Dolphin*)furi_record_open("dolphin"); \
 | 
				
			||||||
 | 
					        dolphin_deed(dolphin, deed);                              \
 | 
				
			||||||
 | 
					        furi_record_close("dolphin");                             \
 | 
				
			||||||
 | 
					    } while(0)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
/** Deed complete notification. Call it on deed completion.
 | 
					/** Deed complete notification. Call it on deed completion.
 | 
				
			||||||
 * See dolphin_deed.h for available deeds. In futures it will become part of assets.
 | 
					 * See dolphin_deed.h for available deeds. In futures it will become part of assets.
 | 
				
			||||||
 * Thread safe, async
 | 
					 * Thread safe, async
 | 
				
			||||||
@ -38,3 +49,7 @@ void dolphin_flush(Dolphin* dolphin);
 | 
				
			|||||||
void dolphin_upgrade_level(Dolphin* dolphin);
 | 
					void dolphin_upgrade_level(Dolphin* dolphin);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
FuriPubSub* dolphin_get_pubsub(Dolphin* dolphin);
 | 
					FuriPubSub* dolphin_get_pubsub(Dolphin* dolphin);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#ifdef __cplusplus
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
 | 
				
			|||||||
@ -11,9 +11,8 @@ typedef enum {
 | 
				
			|||||||
    DolphinEventTypeDeed,
 | 
					    DolphinEventTypeDeed,
 | 
				
			||||||
    DolphinEventTypeStats,
 | 
					    DolphinEventTypeStats,
 | 
				
			||||||
    DolphinEventTypeFlush,
 | 
					    DolphinEventTypeFlush,
 | 
				
			||||||
    DolphinEventTypeAnimationStartNewIdle,
 | 
					    DolphinEventTypeIncreaseButthurt,
 | 
				
			||||||
    DolphinEventTypeAnimationCheckBlocking,
 | 
					    DolphinEventTypeClearLimits,
 | 
				
			||||||
    DolphinEventTypeAnimationInteract,
 | 
					 | 
				
			||||||
} DolphinEventType;
 | 
					} DolphinEventType;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
typedef struct {
 | 
					typedef struct {
 | 
				
			||||||
@ -31,6 +30,9 @@ struct Dolphin {
 | 
				
			|||||||
    // Queue
 | 
					    // Queue
 | 
				
			||||||
    osMessageQueueId_t event_queue;
 | 
					    osMessageQueueId_t event_queue;
 | 
				
			||||||
    FuriPubSub* pubsub;
 | 
					    FuriPubSub* pubsub;
 | 
				
			||||||
 | 
					    TimerHandle_t butthurt_timer;
 | 
				
			||||||
 | 
					    TimerHandle_t flush_timer;
 | 
				
			||||||
 | 
					    TimerHandle_t clear_limits_timer;
 | 
				
			||||||
};
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
Dolphin* dolphin_alloc();
 | 
					Dolphin* dolphin_alloc();
 | 
				
			||||||
 | 
				
			|||||||
@ -1,14 +1,65 @@
 | 
				
			|||||||
#include "dolphin_deed.h"
 | 
					#include "dolphin_deed.h"
 | 
				
			||||||
#include <furi.h>
 | 
					#include <furi.h>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static const DolphinDeedWeight dolphin_deed_weights[DolphinDeedMax] = {
 | 
					static const DolphinDeedWeight dolphin_deed_weights[] = {
 | 
				
			||||||
    {1, -1, 60},
 | 
					    {1, DolphinAppSubGhz}, // DolphinDeedSubGhzReceiverInfo
 | 
				
			||||||
    {1, -1, 60},
 | 
					    {3, DolphinAppSubGhz}, // DolphinDeedSubGhzSave
 | 
				
			||||||
    {1, -1, 60},
 | 
					    {1, DolphinAppSubGhz}, // DolphinDeedSubGhzRawRec
 | 
				
			||||||
    {-1, 1, 60},
 | 
					    {2, DolphinAppSubGhz}, // DolphinDeedSubGhzAddManually
 | 
				
			||||||
 | 
					    {2, DolphinAppSubGhz}, // DolphinDeedSubGhzSend
 | 
				
			||||||
 | 
					    {1, DolphinAppSubGhz}, // DolphinDeedSubGhzFrequencyAnalyzer
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    {1, DolphinAppRfid}, // DolphinDeedRfidRead
 | 
				
			||||||
 | 
					    {3, DolphinAppRfid}, // DolphinDeedRfidReadSuccess
 | 
				
			||||||
 | 
					    {3, DolphinAppRfid}, // DolphinDeedRfidSave
 | 
				
			||||||
 | 
					    {2, DolphinAppRfid}, // DolphinDeedRfidEmulate
 | 
				
			||||||
 | 
					    {2, DolphinAppRfid}, // DolphinDeedRfidAdd
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    {1, DolphinAppNfc}, // DolphinDeedNfcRead
 | 
				
			||||||
 | 
					    {3, DolphinAppNfc}, // DolphinDeedNfcReadSuccess
 | 
				
			||||||
 | 
					    {3, DolphinAppNfc}, // DolphinDeedNfcSave
 | 
				
			||||||
 | 
					    {2, DolphinAppNfc}, // DolphinDeedNfcEmulate
 | 
				
			||||||
 | 
					    {2, DolphinAppNfc}, // DolphinDeedNfcAdd
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    {1, DolphinAppIr}, // DolphinDeedIrSend
 | 
				
			||||||
 | 
					    {3, DolphinAppIr}, // DolphinDeedIrLearnSuccess
 | 
				
			||||||
 | 
					    {3, DolphinAppIr}, // DolphinDeedIrSave
 | 
				
			||||||
 | 
					    {2, DolphinAppIr}, // DolphinDeedIrBruteForce
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    {1, DolphinAppIbutton}, // DolphinDeedIbuttonRead
 | 
				
			||||||
 | 
					    {3, DolphinAppIbutton}, // DolphinDeedIbuttonReadSuccess
 | 
				
			||||||
 | 
					    {3, DolphinAppIbutton}, // DolphinDeedIbuttonSave
 | 
				
			||||||
 | 
					    {2, DolphinAppIbutton}, // DolphinDeedIbuttonEmulate
 | 
				
			||||||
 | 
					    {2, DolphinAppIbutton}, // DolphinDeedIbuttonAdd
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    {3, DolphinAppBadusb}, // DolphinDeedBadUsbPlayScript
 | 
				
			||||||
 | 
					    {3, DolphinAppU2f}, // DolphinDeedU2fAuthorized
 | 
				
			||||||
};
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
const DolphinDeedWeight* dolphin_deed_weight(DolphinDeed deed) {
 | 
					static uint8_t dolphin_deed_limits[] = {
 | 
				
			||||||
    furi_assert(deed < DolphinDeedMax);
 | 
					    15, // DolphinAppSubGhz
 | 
				
			||||||
    return &dolphin_deed_weights[deed];
 | 
					    15, // DolphinAppRfid
 | 
				
			||||||
 | 
					    15, // DolphinAppNfc
 | 
				
			||||||
 | 
					    15, // DolphinAppIr
 | 
				
			||||||
 | 
					    15, // DolphinAppIbutton
 | 
				
			||||||
 | 
					    15, // DolphinAppBadusb
 | 
				
			||||||
 | 
					    15, // DolphinAppU2f
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					_Static_assert(COUNT_OF(dolphin_deed_weights) == DolphinDeedMAX, "dolphin_deed_weights size error");
 | 
				
			||||||
 | 
					_Static_assert(COUNT_OF(dolphin_deed_limits) == DolphinAppMAX, "dolphin_deed_limits size error");
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					uint8_t dolphin_deed_get_weight(DolphinDeed deed) {
 | 
				
			||||||
 | 
					    furi_check(deed < DolphinDeedMAX);
 | 
				
			||||||
 | 
					    return dolphin_deed_weights[deed].icounter;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					DolphinApp dolphin_deed_get_app(DolphinDeed deed) {
 | 
				
			||||||
 | 
					    furi_check(deed < DolphinDeedMAX);
 | 
				
			||||||
 | 
					    return dolphin_deed_weights[deed].app;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					uint8_t dolphin_deed_get_app_limit(DolphinApp app) {
 | 
				
			||||||
 | 
					    furi_check(app < DolphinAppMAX);
 | 
				
			||||||
 | 
					    return dolphin_deed_limits[app];
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
				
			|||||||
@ -2,23 +2,73 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
#include <stdint.h>
 | 
					#include <stdint.h>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
/* Countable deed that affects icounter*/
 | 
					#ifdef __cplusplus
 | 
				
			||||||
 | 
					extern "C" {
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
 | 
					
 | 
				
			||||||
typedef enum {
 | 
					typedef enum {
 | 
				
			||||||
    // iButton
 | 
					    DolphinAppSubGhz,
 | 
				
			||||||
    DolphinDeedIButtonRead,
 | 
					    DolphinAppRfid,
 | 
				
			||||||
    DolphinDeedIButtonWrite,
 | 
					    DolphinAppNfc,
 | 
				
			||||||
    DolphinDeedIButtonEmulate,
 | 
					    DolphinAppIr,
 | 
				
			||||||
    // for debug
 | 
					    DolphinAppIbutton,
 | 
				
			||||||
    DolphinDeedWrong,
 | 
					    DolphinAppBadusb,
 | 
				
			||||||
    // Special value, do not use
 | 
					    DolphinAppU2f,
 | 
				
			||||||
    DolphinDeedMax
 | 
					    DolphinAppMAX,
 | 
				
			||||||
 | 
					} DolphinApp;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					typedef enum {
 | 
				
			||||||
 | 
					    DolphinDeedSubGhzReceiverInfo,
 | 
				
			||||||
 | 
					    DolphinDeedSubGhzSave,
 | 
				
			||||||
 | 
					    DolphinDeedSubGhzRawRec,
 | 
				
			||||||
 | 
					    DolphinDeedSubGhzAddManually,
 | 
				
			||||||
 | 
					    DolphinDeedSubGhzSend,
 | 
				
			||||||
 | 
					    DolphinDeedSubGhzFrequencyAnalyzer,
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    DolphinDeedRfidRead,
 | 
				
			||||||
 | 
					    DolphinDeedRfidReadSuccess,
 | 
				
			||||||
 | 
					    DolphinDeedRfidSave,
 | 
				
			||||||
 | 
					    DolphinDeedRfidEmulate,
 | 
				
			||||||
 | 
					    DolphinDeedRfidAdd,
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    DolphinDeedNfcRead,
 | 
				
			||||||
 | 
					    DolphinDeedNfcReadSuccess,
 | 
				
			||||||
 | 
					    DolphinDeedNfcSave,
 | 
				
			||||||
 | 
					    DolphinDeedNfcEmulate,
 | 
				
			||||||
 | 
					    DolphinDeedNfcAdd,
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    DolphinDeedIrSend,
 | 
				
			||||||
 | 
					    DolphinDeedIrLearnSuccess,
 | 
				
			||||||
 | 
					    DolphinDeedIrSave,
 | 
				
			||||||
 | 
					    DolphinDeedIrBruteForce,
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    DolphinDeedIbuttonRead,
 | 
				
			||||||
 | 
					    DolphinDeedIbuttonReadSuccess,
 | 
				
			||||||
 | 
					    DolphinDeedIbuttonSave,
 | 
				
			||||||
 | 
					    DolphinDeedIbuttonEmulate,
 | 
				
			||||||
 | 
					    DolphinDeedIbuttonAdd,
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    DolphinDeedBadUsbPlayScript,
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    DolphinDeedU2fAuthorized,
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    DolphinDeedMAX
 | 
				
			||||||
} DolphinDeed;
 | 
					} DolphinDeed;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
typedef struct {
 | 
					typedef struct {
 | 
				
			||||||
    int32_t icounter; // how many icounter get by Deed
 | 
					    uint8_t icounter;
 | 
				
			||||||
    int32_t butthurt; // how many icounter get by Deed
 | 
					    DolphinApp app;
 | 
				
			||||||
    uint32_t limit_value; // how many deeds in limit interval
 | 
					 | 
				
			||||||
    uint32_t limit_interval; // interval, in minutes
 | 
					 | 
				
			||||||
} DolphinDeedWeight;
 | 
					} DolphinDeedWeight;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
const DolphinDeedWeight* dolphin_deed_weight(DolphinDeed deed);
 | 
					typedef struct {
 | 
				
			||||||
 | 
					    DolphinApp app;
 | 
				
			||||||
 | 
					    uint8_t icounter_limit;
 | 
				
			||||||
 | 
					} DolphinDeedLimits;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					DolphinApp dolphin_deed_get_app(DolphinDeed deed);
 | 
				
			||||||
 | 
					uint8_t dolphin_deed_get_app_limit(DolphinApp app);
 | 
				
			||||||
 | 
					uint8_t dolphin_deed_get_weight(DolphinDeed deed);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#ifdef __cplusplus
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
 | 
				
			|||||||
@ -1,4 +1,5 @@
 | 
				
			|||||||
#include "dolphin_state.h"
 | 
					#include "dolphin_state.h"
 | 
				
			||||||
 | 
					#include "dolphin/helpers/dolphin_deed.h"
 | 
				
			||||||
#include <stdint.h>
 | 
					#include <stdint.h>
 | 
				
			||||||
#include <storage/storage.h>
 | 
					#include <storage/storage.h>
 | 
				
			||||||
#include <furi.h>
 | 
					#include <furi.h>
 | 
				
			||||||
@ -10,9 +11,8 @@
 | 
				
			|||||||
#define DOLPHIN_STATE_PATH "/int/dolphin.state"
 | 
					#define DOLPHIN_STATE_PATH "/int/dolphin.state"
 | 
				
			||||||
#define DOLPHIN_STATE_HEADER_MAGIC 0xD0
 | 
					#define DOLPHIN_STATE_HEADER_MAGIC 0xD0
 | 
				
			||||||
#define DOLPHIN_STATE_HEADER_VERSION 0x01
 | 
					#define DOLPHIN_STATE_HEADER_VERSION 0x01
 | 
				
			||||||
#define DOLPHIN_LVL_THRESHOLD 20.0f
 | 
					#define LEVEL2_THRESHOLD 735
 | 
				
			||||||
#define LEVEL2_THRESHOLD 20
 | 
					#define LEVEL3_THRESHOLD 2940
 | 
				
			||||||
#define LEVEL3_THRESHOLD 100
 | 
					 | 
				
			||||||
#define BUTTHURT_MAX 14
 | 
					#define BUTTHURT_MAX 14
 | 
				
			||||||
#define BUTTHURT_MIN 0
 | 
					#define BUTTHURT_MIN 0
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -125,50 +125,68 @@ uint32_t dolphin_state_xp_to_levelup(uint32_t icounter) {
 | 
				
			|||||||
    return threshold - icounter;
 | 
					    return threshold - icounter;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
bool dolphin_state_on_deed(DolphinState* dolphin_state, DolphinDeed deed) {
 | 
					void dolphin_state_on_deed(DolphinState* dolphin_state, DolphinDeed deed) {
 | 
				
			||||||
    const DolphinDeedWeight* deed_weight = dolphin_deed_weight(deed);
 | 
					    DolphinApp app = dolphin_deed_get_app(deed);
 | 
				
			||||||
    int32_t icounter = dolphin_state->data.icounter + deed_weight->icounter;
 | 
					    int8_t weight_limit =
 | 
				
			||||||
    bool level_up = false;
 | 
					        dolphin_deed_get_app_limit(app) - dolphin_state->data.icounter_daily_limit[app];
 | 
				
			||||||
    bool mood_changed = false;
 | 
					    uint8_t deed_weight = CLAMP(dolphin_deed_get_weight(deed), weight_limit, 0);
 | 
				
			||||||
 | 
					 | 
				
			||||||
    if(icounter <= 0) {
 | 
					 | 
				
			||||||
        icounter = 0;
 | 
					 | 
				
			||||||
        if(dolphin_state->data.icounter == 0) {
 | 
					 | 
				
			||||||
            return false;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
    uint8_t xp_to_levelup = dolphin_state_xp_to_levelup(dolphin_state->data.icounter);
 | 
					    uint8_t xp_to_levelup = dolphin_state_xp_to_levelup(dolphin_state->data.icounter);
 | 
				
			||||||
    if(xp_to_levelup) {
 | 
					    if(xp_to_levelup) {
 | 
				
			||||||
        level_up = true;
 | 
					        deed_weight = MIN(xp_to_levelup, deed_weight);
 | 
				
			||||||
        dolphin_state->data.icounter += MIN(xp_to_levelup, deed_weight->icounter);
 | 
					        dolphin_state->data.icounter += deed_weight;
 | 
				
			||||||
 | 
					        dolphin_state->data.icounter_daily_limit[app] += deed_weight;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    uint32_t new_butthurt = CLAMP(
 | 
					    /* decrease butthurt:
 | 
				
			||||||
        ((int32_t)dolphin_state->data.butthurt) + deed_weight->butthurt,
 | 
					     * 0 deeds accumulating --> 0 butthurt
 | 
				
			||||||
        BUTTHURT_MAX,
 | 
					     * +1....+15 deeds accumulating --> -1 butthurt
 | 
				
			||||||
        BUTTHURT_MIN);
 | 
					     * +16...+30 deeds accumulating --> -1 butthurt
 | 
				
			||||||
 | 
					     * +31...+45 deeds accumulating --> -1 butthurt
 | 
				
			||||||
 | 
					     * +46...... deeds accumulating --> -1 butthurt
 | 
				
			||||||
 | 
					     * -4 butthurt per day is maximum
 | 
				
			||||||
 | 
					     * */
 | 
				
			||||||
 | 
					    uint8_t butthurt_icounter_level_old = dolphin_state->data.butthurt_daily_limit / 15 +
 | 
				
			||||||
 | 
					                                          !!(dolphin_state->data.butthurt_daily_limit % 15);
 | 
				
			||||||
 | 
					    dolphin_state->data.butthurt_daily_limit =
 | 
				
			||||||
 | 
					        CLAMP(dolphin_state->data.butthurt_daily_limit + deed_weight, 46, 0);
 | 
				
			||||||
 | 
					    uint8_t butthurt_icounter_level_new = dolphin_state->data.butthurt_daily_limit / 15 +
 | 
				
			||||||
 | 
					                                          !!(dolphin_state->data.butthurt_daily_limit % 15);
 | 
				
			||||||
 | 
					    int32_t new_butthurt = ((int32_t)dolphin_state->data.butthurt) -
 | 
				
			||||||
 | 
					                           (butthurt_icounter_level_old != butthurt_icounter_level_new);
 | 
				
			||||||
 | 
					    new_butthurt = CLAMP(new_butthurt, BUTTHURT_MAX, BUTTHURT_MIN);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    if(!!dolphin_state->data.butthurt != !!new_butthurt) {
 | 
					 | 
				
			||||||
        mood_changed = true;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
    dolphin_state->data.butthurt = new_butthurt;
 | 
					    dolphin_state->data.butthurt = new_butthurt;
 | 
				
			||||||
    dolphin_state->data.timestamp = dolphin_state_timestamp();
 | 
					    dolphin_state->data.timestamp = dolphin_state_timestamp();
 | 
				
			||||||
    dolphin_state->dirty = true;
 | 
					    dolphin_state->dirty = true;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    return level_up || mood_changed;
 | 
					    FURI_LOG_D(
 | 
				
			||||||
 | 
					        TAG,
 | 
				
			||||||
 | 
					        "icounter %d, butthurt %d",
 | 
				
			||||||
 | 
					        dolphin_state->data.icounter,
 | 
				
			||||||
 | 
					        dolphin_state->data.butthurt);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void dolphin_state_butthurted(DolphinState* dolphin_state) {
 | 
					void dolphin_state_butthurted(DolphinState* dolphin_state) {
 | 
				
			||||||
    if(dolphin_state->data.butthurt < BUTTHURT_MAX) {
 | 
					    if(dolphin_state->data.butthurt < BUTTHURT_MAX) {
 | 
				
			||||||
        dolphin_state->data.butthurt++;
 | 
					        dolphin_state->data.butthurt++;
 | 
				
			||||||
        FURI_LOG_I("DolphinState", "Increasing butthurt");
 | 
					 | 
				
			||||||
        dolphin_state->data.timestamp = dolphin_state_timestamp();
 | 
					        dolphin_state->data.timestamp = dolphin_state_timestamp();
 | 
				
			||||||
        dolphin_state->dirty = true;
 | 
					        dolphin_state->dirty = true;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void dolphin_state_increase_level(DolphinState* dolphin_state) {
 | 
					void dolphin_state_increase_level(DolphinState* dolphin_state) {
 | 
				
			||||||
 | 
					    furi_assert(dolphin_state_is_levelup(dolphin_state->data.icounter));
 | 
				
			||||||
    ++dolphin_state->data.icounter;
 | 
					    ++dolphin_state->data.icounter;
 | 
				
			||||||
    dolphin_state->dirty = true;
 | 
					    dolphin_state->dirty = true;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void dolphin_state_clear_limits(DolphinState* dolphin_state) {
 | 
				
			||||||
 | 
					    furi_assert(dolphin_state);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    for(int i = 0; i < DolphinAppMAX; ++i) {
 | 
				
			||||||
 | 
					        dolphin_state->data.icounter_daily_limit[i] = 0;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    dolphin_state->data.butthurt_daily_limit = 0;
 | 
				
			||||||
 | 
					    dolphin_state->dirty = true;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
				
			|||||||
@ -7,10 +7,8 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
typedef struct DolphinState DolphinState;
 | 
					typedef struct DolphinState DolphinState;
 | 
				
			||||||
typedef struct {
 | 
					typedef struct {
 | 
				
			||||||
    uint32_t limit_ibutton;
 | 
					    uint8_t icounter_daily_limit[DolphinAppMAX];
 | 
				
			||||||
    uint32_t limit_nfc;
 | 
					    uint8_t butthurt_daily_limit;
 | 
				
			||||||
    uint32_t limit_ir;
 | 
					 | 
				
			||||||
    uint32_t limit_rfid;
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
    uint32_t flags;
 | 
					    uint32_t flags;
 | 
				
			||||||
    uint32_t icounter;
 | 
					    uint32_t icounter;
 | 
				
			||||||
@ -31,11 +29,11 @@ bool dolphin_state_save(DolphinState* dolphin_state);
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
bool dolphin_state_load(DolphinState* dolphin_state);
 | 
					bool dolphin_state_load(DolphinState* dolphin_state);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void dolphin_state_clear(DolphinState* dolphin_state);
 | 
					void dolphin_state_clear_limits(DolphinState* dolphin_state);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
uint64_t dolphin_state_timestamp();
 | 
					uint64_t dolphin_state_timestamp();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
bool dolphin_state_on_deed(DolphinState* dolphin_state, DolphinDeed deed);
 | 
					void dolphin_state_on_deed(DolphinState* dolphin_state, DolphinDeed deed);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void dolphin_state_butthurted(DolphinState* dolphin_state);
 | 
					void dolphin_state_butthurted(DolphinState* dolphin_state);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
				
			|||||||
@ -95,5 +95,5 @@ bool gpio_scene_start_on_event(void* context, SceneManagerEvent event) {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
void gpio_scene_start_on_exit(void* context) {
 | 
					void gpio_scene_start_on_exit(void* context) {
 | 
				
			||||||
    GpioApp* app = context;
 | 
					    GpioApp* app = context;
 | 
				
			||||||
    variable_item_list_clean(app->var_item_list);
 | 
					    variable_item_list_reset(app->var_item_list);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
				
			|||||||
@ -135,6 +135,6 @@ void gpio_scene_usb_uart_cfg_on_exit(void* context) {
 | 
				
			|||||||
        app->scene_manager,
 | 
					        app->scene_manager,
 | 
				
			||||||
        GpioAppViewUsbUartCfg,
 | 
					        GpioAppViewUsbUartCfg,
 | 
				
			||||||
        variable_item_list_get_selected_item_index(app->var_item_list));
 | 
					        variable_item_list_get_selected_item_index(app->var_item_list));
 | 
				
			||||||
    variable_item_list_clean(app->var_item_list);
 | 
					    variable_item_list_reset(app->var_item_list);
 | 
				
			||||||
    free(cfg_set);
 | 
					    free(cfg_set);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
				
			|||||||
@ -154,7 +154,7 @@ static int32_t usb_uart_worker(void* context) {
 | 
				
			|||||||
    furi_thread_set_context(usb_uart->tx_thread, usb_uart);
 | 
					    furi_thread_set_context(usb_uart->tx_thread, usb_uart);
 | 
				
			||||||
    furi_thread_set_callback(usb_uart->tx_thread, usb_uart_tx_thread);
 | 
					    furi_thread_set_callback(usb_uart->tx_thread, usb_uart_tx_thread);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    UsbInterface* usb_mode_prev = furi_hal_usb_get_config();
 | 
					    FuriHalUsbInterface* usb_mode_prev = furi_hal_usb_get_config();
 | 
				
			||||||
    usb_uart_vcp_init(usb_uart, usb_uart->cfg.vcp_ch);
 | 
					    usb_uart_vcp_init(usb_uart, usb_uart->cfg.vcp_ch);
 | 
				
			||||||
    usb_uart_serial_init(usb_uart, usb_uart->cfg.uart_ch);
 | 
					    usb_uart_serial_init(usb_uart, usb_uart->cfg.uart_ch);
 | 
				
			||||||
    usb_uart_set_baudrate(usb_uart, usb_uart->cfg.baudrate);
 | 
					    usb_uart_set_baudrate(usb_uart, usb_uart->cfg.baudrate);
 | 
				
			||||||
 | 
				
			|||||||
							
								
								
									
										17
									
								
								applications/gui/canvas.c
									
									
									
									
									
										
										
										Executable file → Normal file
									
								
							
							
						
						
									
										17
									
								
								applications/gui/canvas.c
									
									
									
									
									
										
										
										Executable file → Normal file
									
								
							@ -4,6 +4,7 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
#include <furi.h>
 | 
					#include <furi.h>
 | 
				
			||||||
#include <furi_hal.h>
 | 
					#include <furi_hal.h>
 | 
				
			||||||
 | 
					#include <stdint.h>
 | 
				
			||||||
#include <u8g2_glue.h>
 | 
					#include <u8g2_glue.h>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
const CanvasFontParameters canvas_font_params[FontTotalNumber] = {
 | 
					const CanvasFontParameters canvas_font_params[FontTotalNumber] = {
 | 
				
			||||||
@ -202,6 +203,22 @@ uint8_t canvas_glyph_width(Canvas* canvas, char symbol) {
 | 
				
			|||||||
    return u8g2_GetGlyphWidth(&canvas->fb, symbol);
 | 
					    return u8g2_GetGlyphWidth(&canvas->fb, symbol);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void canvas_draw_bitmap(
 | 
				
			||||||
 | 
					    Canvas* canvas,
 | 
				
			||||||
 | 
					    uint8_t x,
 | 
				
			||||||
 | 
					    uint8_t y,
 | 
				
			||||||
 | 
					    uint8_t width,
 | 
				
			||||||
 | 
					    uint8_t height,
 | 
				
			||||||
 | 
					    const uint8_t* compressed_bitmap_data) {
 | 
				
			||||||
 | 
					    furi_assert(canvas);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    x += canvas->offset_x;
 | 
				
			||||||
 | 
					    y += canvas->offset_y;
 | 
				
			||||||
 | 
					    uint8_t* bitmap_data = NULL;
 | 
				
			||||||
 | 
					    furi_hal_compress_icon_decode(compressed_bitmap_data, &bitmap_data);
 | 
				
			||||||
 | 
					    u8g2_DrawXBM(&canvas->fb, x, y, width, height, bitmap_data);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void canvas_draw_icon_animation(
 | 
					void canvas_draw_icon_animation(
 | 
				
			||||||
    Canvas* canvas,
 | 
					    Canvas* canvas,
 | 
				
			||||||
    uint8_t x,
 | 
					    uint8_t x,
 | 
				
			||||||
 | 
				
			|||||||
@ -178,6 +178,23 @@ uint16_t canvas_string_width(Canvas* canvas, const char* str);
 | 
				
			|||||||
 */
 | 
					 */
 | 
				
			||||||
uint8_t canvas_glyph_width(Canvas* canvas, char symbol);
 | 
					uint8_t canvas_glyph_width(Canvas* canvas, char symbol);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/** Draw bitmap picture at position defined by x,y.
 | 
				
			||||||
 | 
					 *
 | 
				
			||||||
 | 
					 * @param      canvas                   Canvas instance
 | 
				
			||||||
 | 
					 * @param      x                        x coordinate
 | 
				
			||||||
 | 
					 * @param      y                        y coordinate
 | 
				
			||||||
 | 
					 * @param      width                    width of bitmap
 | 
				
			||||||
 | 
					 * @param      height                   height of bitmap
 | 
				
			||||||
 | 
					 * @param      compressed_bitmap_data   compressed bitmap data
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					void canvas_draw_bitmap(
 | 
				
			||||||
 | 
					    Canvas* canvas,
 | 
				
			||||||
 | 
					    uint8_t x,
 | 
				
			||||||
 | 
					    uint8_t y,
 | 
				
			||||||
 | 
					    uint8_t width,
 | 
				
			||||||
 | 
					    uint8_t height,
 | 
				
			||||||
 | 
					    const uint8_t* compressed_bitmap_data);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
/** Draw animation at position defined by x,y.
 | 
					/** Draw animation at position defined by x,y.
 | 
				
			||||||
 *
 | 
					 *
 | 
				
			||||||
 * @param      canvas          Canvas instance
 | 
					 * @param      canvas          Canvas instance
 | 
				
			||||||
 | 
				
			|||||||
@ -45,7 +45,7 @@ bool gui_redraw_fs(Gui* gui) {
 | 
				
			|||||||
    }
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void gui_redraw_status_bar(Gui* gui) {
 | 
					static void gui_redraw_status_bar(Gui* gui, bool need_attention) {
 | 
				
			||||||
    ViewPortArray_it_t it;
 | 
					    ViewPortArray_it_t it;
 | 
				
			||||||
    uint8_t x;
 | 
					    uint8_t x;
 | 
				
			||||||
    uint8_t x_used = 0;
 | 
					    uint8_t x_used = 0;
 | 
				
			||||||
@ -140,6 +140,30 @@ void gui_redraw_status_bar(Gui* gui) {
 | 
				
			|||||||
        }
 | 
					        }
 | 
				
			||||||
        ViewPortArray_next(it);
 | 
					        ViewPortArray_next(it);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if(need_attention) {
 | 
				
			||||||
 | 
					        width = icon_get_width(&I_Attention_5x8);
 | 
				
			||||||
 | 
					        canvas_frame_set(gui->canvas, 0, GUI_STATUS_BAR_Y, x + width + 5, GUI_STATUS_BAR_HEIGHT);
 | 
				
			||||||
 | 
					        canvas_draw_rframe(
 | 
				
			||||||
 | 
					            gui->canvas, 0, 0, canvas_width(gui->canvas), canvas_height(gui->canvas), 1);
 | 
				
			||||||
 | 
					        canvas_draw_line(gui->canvas, 1, 1, 1, canvas_height(gui->canvas) - 2);
 | 
				
			||||||
 | 
					        canvas_draw_line(
 | 
				
			||||||
 | 
					            gui->canvas,
 | 
				
			||||||
 | 
					            2,
 | 
				
			||||||
 | 
					            canvas_height(gui->canvas) - 2,
 | 
				
			||||||
 | 
					            canvas_width(gui->canvas) - 2,
 | 
				
			||||||
 | 
					            canvas_height(gui->canvas) - 2);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        canvas_frame_set(gui->canvas, x, GUI_STATUS_BAR_Y, width + 5, GUI_STATUS_BAR_HEIGHT);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        canvas_set_color(gui->canvas, ColorWhite);
 | 
				
			||||||
 | 
					        canvas_draw_box(gui->canvas, 2, 1, width + 2, 10);
 | 
				
			||||||
 | 
					        canvas_set_color(gui->canvas, ColorBlack);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        canvas_frame_set(
 | 
				
			||||||
 | 
					            gui->canvas, x + 3, GUI_STATUS_BAR_Y + 2, width, GUI_STATUS_BAR_WORKAREA_HEIGHT);
 | 
				
			||||||
 | 
					        canvas_draw_icon(gui->canvas, 0, 0, &I_Attention_5x8);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
bool gui_redraw_window(Gui* gui) {
 | 
					bool gui_redraw_window(Gui* gui) {
 | 
				
			||||||
@ -171,11 +195,19 @@ void gui_redraw(Gui* gui) {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
    canvas_reset(gui->canvas);
 | 
					    canvas_reset(gui->canvas);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    if(!gui_redraw_fs(gui)) {
 | 
					    if(gui->lockdown) {
 | 
				
			||||||
        if(!gui_redraw_window(gui)) {
 | 
					        gui_redraw_desktop(gui);
 | 
				
			||||||
            gui_redraw_desktop(gui);
 | 
					        bool need_attention =
 | 
				
			||||||
 | 
					            (gui_view_port_find_enabled(gui->layers[GuiLayerWindow]) != 0 ||
 | 
				
			||||||
 | 
					             gui_view_port_find_enabled(gui->layers[GuiLayerFullscreen]) != 0);
 | 
				
			||||||
 | 
					        gui_redraw_status_bar(gui, need_attention);
 | 
				
			||||||
 | 
					    } else {
 | 
				
			||||||
 | 
					        if(!gui_redraw_fs(gui)) {
 | 
				
			||||||
 | 
					            if(!gui_redraw_window(gui)) {
 | 
				
			||||||
 | 
					                gui_redraw_desktop(gui);
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					            gui_redraw_status_bar(gui, false);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
        gui_redraw_status_bar(gui);
 | 
					 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    canvas_commit(gui->canvas);
 | 
					    canvas_commit(gui->canvas);
 | 
				
			||||||
@ -210,9 +242,15 @@ void gui_input(Gui* gui, InputEvent* input_event) {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
    gui_lock(gui);
 | 
					    gui_lock(gui);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    ViewPort* view_port = gui_view_port_find_enabled(gui->layers[GuiLayerFullscreen]);
 | 
					    ViewPort* view_port = NULL;
 | 
				
			||||||
    if(!view_port) view_port = gui_view_port_find_enabled(gui->layers[GuiLayerWindow]);
 | 
					
 | 
				
			||||||
    if(!view_port) view_port = gui_view_port_find_enabled(gui->layers[GuiLayerDesktop]);
 | 
					    if(gui->lockdown) {
 | 
				
			||||||
 | 
					        view_port = gui_view_port_find_enabled(gui->layers[GuiLayerDesktop]);
 | 
				
			||||||
 | 
					    } else {
 | 
				
			||||||
 | 
					        view_port = gui_view_port_find_enabled(gui->layers[GuiLayerFullscreen]);
 | 
				
			||||||
 | 
					        if(!view_port) view_port = gui_view_port_find_enabled(gui->layers[GuiLayerWindow]);
 | 
				
			||||||
 | 
					        if(!view_port) view_port = gui_view_port_find_enabled(gui->layers[GuiLayerDesktop]);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    if(!(gui->ongoing_input & ~key_bit) && input_event->type == InputTypePress) {
 | 
					    if(!(gui->ongoing_input & ~key_bit) && input_event->type == InputTypePress) {
 | 
				
			||||||
        gui->ongoing_input_view_port = view_port;
 | 
					        gui->ongoing_input_view_port = view_port;
 | 
				
			||||||
@ -366,10 +404,18 @@ void gui_set_framebuffer_callback(Gui* gui, GuiCanvasCommitCallback callback, vo
 | 
				
			|||||||
    gui_unlock(gui);
 | 
					    gui_unlock(gui);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    if(callback != NULL) {
 | 
					    if(callback != NULL) {
 | 
				
			||||||
        gui_redraw(gui);
 | 
					        gui_update(gui);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void gui_set_lockdown(Gui* gui, bool lockdown) {
 | 
				
			||||||
 | 
					    furi_assert(gui);
 | 
				
			||||||
 | 
					    gui_lock(gui);
 | 
				
			||||||
 | 
					    gui->lockdown = lockdown;
 | 
				
			||||||
 | 
					    gui_unlock(gui);
 | 
				
			||||||
 | 
					    gui_update(gui);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
Gui* gui_alloc() {
 | 
					Gui* gui_alloc() {
 | 
				
			||||||
    Gui* gui = furi_alloc(sizeof(Gui));
 | 
					    Gui* gui = furi_alloc(sizeof(Gui));
 | 
				
			||||||
    // Thread ID
 | 
					    // Thread ID
 | 
				
			||||||
 | 
				
			|||||||
@ -79,6 +79,16 @@ void gui_view_port_send_to_back(Gui* gui, ViewPort* view_port);
 | 
				
			|||||||
 */
 | 
					 */
 | 
				
			||||||
void gui_set_framebuffer_callback(Gui* gui, GuiCanvasCommitCallback callback, void* context);
 | 
					void gui_set_framebuffer_callback(Gui* gui, GuiCanvasCommitCallback callback, void* context);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/** Set lockdown mode
 | 
				
			||||||
 | 
					 *
 | 
				
			||||||
 | 
					 * When lockdown mode is enabled, only GuiLayerDesktop is shown.
 | 
				
			||||||
 | 
					 * This feature prevents services from showing sensitive information when flipper is locked.
 | 
				
			||||||
 | 
					 *
 | 
				
			||||||
 | 
					 * @param      gui       Gui instance
 | 
				
			||||||
 | 
					 * @param      lockdown  bool, true if enabled
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					void gui_set_lockdown(Gui* gui, bool lockdown);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#ifdef __cplusplus
 | 
					#ifdef __cplusplus
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
#endif
 | 
					#endif
 | 
				
			||||||
 | 
				
			|||||||
@ -49,6 +49,7 @@ struct Gui {
 | 
				
			|||||||
    osMutexId_t mutex;
 | 
					    osMutexId_t mutex;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    // Layers and Canvas
 | 
					    // Layers and Canvas
 | 
				
			||||||
 | 
					    bool lockdown;
 | 
				
			||||||
    ViewPortArray_t layers[GuiLayerMAX];
 | 
					    ViewPortArray_t layers[GuiLayerMAX];
 | 
				
			||||||
    Canvas* canvas;
 | 
					    Canvas* canvas;
 | 
				
			||||||
    GuiCanvasCommitCallback canvas_callback;
 | 
					    GuiCanvasCommitCallback canvas_callback;
 | 
				
			||||||
 | 
				
			|||||||
@ -3,6 +3,7 @@
 | 
				
			|||||||
 * GUI: internal Icon API
 | 
					 * GUI: internal Icon API
 | 
				
			||||||
 */
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#pragma once
 | 
				
			||||||
#include "icon.h"
 | 
					#include "icon.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
struct Icon {
 | 
					struct Icon {
 | 
				
			||||||
 | 
				
			|||||||
@ -241,7 +241,7 @@ View* button_menu_get_view(ButtonMenu* button_menu) {
 | 
				
			|||||||
    return button_menu->view;
 | 
					    return button_menu->view;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void button_menu_clean(ButtonMenu* button_menu) {
 | 
					void button_menu_reset(ButtonMenu* button_menu) {
 | 
				
			||||||
    furi_assert(button_menu);
 | 
					    furi_assert(button_menu);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    with_view_model(
 | 
					    with_view_model(
 | 
				
			||||||
 | 
				
			|||||||
@ -39,7 +39,7 @@ View* button_menu_get_view(ButtonMenu* button_menu);
 | 
				
			|||||||
 *
 | 
					 *
 | 
				
			||||||
 * @param      button_menu  ButtonMenu instance
 | 
					 * @param      button_menu  ButtonMenu instance
 | 
				
			||||||
 */
 | 
					 */
 | 
				
			||||||
void button_menu_clean(ButtonMenu* button_menu);
 | 
					void button_menu_reset(ButtonMenu* button_menu);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
/** Add item to button menu instance
 | 
					/** Add item to button menu instance
 | 
				
			||||||
 *
 | 
					 *
 | 
				
			||||||
 | 
				
			|||||||
@ -112,7 +112,7 @@ void button_panel_reserve(ButtonPanel* button_panel, size_t reserve_x, size_t re
 | 
				
			|||||||
void button_panel_free(ButtonPanel* button_panel) {
 | 
					void button_panel_free(ButtonPanel* button_panel) {
 | 
				
			||||||
    furi_assert(button_panel);
 | 
					    furi_assert(button_panel);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    button_panel_clean(button_panel);
 | 
					    button_panel_reset(button_panel);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    with_view_model(
 | 
					    with_view_model(
 | 
				
			||||||
        button_panel->view, (ButtonPanelModel * model) {
 | 
					        button_panel->view, (ButtonPanelModel * model) {
 | 
				
			||||||
@ -125,7 +125,7 @@ void button_panel_free(ButtonPanel* button_panel) {
 | 
				
			|||||||
    free(button_panel);
 | 
					    free(button_panel);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void button_panel_clean(ButtonPanel* button_panel) {
 | 
					void button_panel_reset(ButtonPanel* button_panel) {
 | 
				
			||||||
    furi_assert(button_panel);
 | 
					    furi_assert(button_panel);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    with_view_model(
 | 
					    with_view_model(
 | 
				
			||||||
 | 
				
			|||||||
@ -39,7 +39,7 @@ void button_panel_free(ButtonPanel* button_panel);
 | 
				
			|||||||
 *
 | 
					 *
 | 
				
			||||||
 * @param      button_panel  ButtonPanel instance
 | 
					 * @param      button_panel  ButtonPanel instance
 | 
				
			||||||
 */
 | 
					 */
 | 
				
			||||||
void button_panel_clean(ButtonPanel* button_panel);
 | 
					void button_panel_reset(ButtonPanel* button_panel);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
/** Reserve space for adding items.
 | 
					/** Reserve space for adding items.
 | 
				
			||||||
 *
 | 
					 *
 | 
				
			||||||
 | 
				
			|||||||
@ -244,7 +244,7 @@ void dialog_ex_set_right_button_text(DialogEx* dialog_ex, const char* text) {
 | 
				
			|||||||
        });
 | 
					        });
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void dialog_ex_clean(DialogEx* dialog_ex) {
 | 
					void dialog_ex_reset(DialogEx* dialog_ex) {
 | 
				
			||||||
    furi_assert(dialog_ex);
 | 
					    furi_assert(dialog_ex);
 | 
				
			||||||
    TextElement clean_text_el = {
 | 
					    TextElement clean_text_el = {
 | 
				
			||||||
        .text = NULL, .x = 0, .y = 0, .horizontal = AlignLeft, .vertical = AlignLeft};
 | 
					        .text = NULL, .x = 0, .y = 0, .horizontal = AlignLeft, .vertical = AlignLeft};
 | 
				
			||||||
 | 
				
			|||||||
@ -143,7 +143,7 @@ void dialog_ex_set_right_button_text(DialogEx* dialog_ex, const char* text);
 | 
				
			|||||||
 *
 | 
					 *
 | 
				
			||||||
 * @param      dialog_ex  DialogEx instance
 | 
					 * @param      dialog_ex  DialogEx instance
 | 
				
			||||||
 */
 | 
					 */
 | 
				
			||||||
void dialog_ex_clean(DialogEx* dialog_ex);
 | 
					void dialog_ex_reset(DialogEx* dialog_ex);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#ifdef __cplusplus
 | 
					#ifdef __cplusplus
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
				
			|||||||
@ -77,7 +77,7 @@ static bool file_select_input_callback(InputEvent* event, void* context) {
 | 
				
			|||||||
    FileSelect* file_select = (FileSelect*)context;
 | 
					    FileSelect* file_select = (FileSelect*)context;
 | 
				
			||||||
    bool consumed = false;
 | 
					    bool consumed = false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    if(event->type == InputTypeShort) {
 | 
					    if((event->type == InputTypeShort) | (event->type == InputTypeRepeat)) {
 | 
				
			||||||
        if(!file_select->init_completed) {
 | 
					        if(!file_select->init_completed) {
 | 
				
			||||||
            if(!file_select_init_inner(file_select)) {
 | 
					            if(!file_select_init_inner(file_select)) {
 | 
				
			||||||
                file_select->callback(false, file_select->context);
 | 
					                file_select->callback(false, file_select->context);
 | 
				
			||||||
 | 
				
			|||||||
@ -87,6 +87,14 @@ static bool menu_input_callback(InputEvent* event, void* context) {
 | 
				
			|||||||
            consumed = true;
 | 
					            consumed = true;
 | 
				
			||||||
            menu_process_ok(menu);
 | 
					            menu_process_ok(menu);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					    } else if(event->type == InputTypeRepeat) {
 | 
				
			||||||
 | 
					        if(event->key == InputKeyUp) {
 | 
				
			||||||
 | 
					            consumed = true;
 | 
				
			||||||
 | 
					            menu_process_up(menu);
 | 
				
			||||||
 | 
					        } else if(event->key == InputKeyDown) {
 | 
				
			||||||
 | 
					            consumed = true;
 | 
				
			||||||
 | 
					            menu_process_down(menu);
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    return consumed;
 | 
					    return consumed;
 | 
				
			||||||
@ -138,7 +146,7 @@ Menu* menu_alloc() {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
void menu_free(Menu* menu) {
 | 
					void menu_free(Menu* menu) {
 | 
				
			||||||
    furi_assert(menu);
 | 
					    furi_assert(menu);
 | 
				
			||||||
    menu_clean(menu);
 | 
					    menu_reset(menu);
 | 
				
			||||||
    view_free(menu->view);
 | 
					    view_free(menu->view);
 | 
				
			||||||
    free(menu);
 | 
					    free(menu);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@ -172,7 +180,7 @@ void menu_add_item(
 | 
				
			|||||||
        });
 | 
					        });
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void menu_clean(Menu* menu) {
 | 
					void menu_reset(Menu* menu) {
 | 
				
			||||||
    furi_assert(menu);
 | 
					    furi_assert(menu);
 | 
				
			||||||
    with_view_model(
 | 
					    with_view_model(
 | 
				
			||||||
        menu->view, (MenuModel * model) {
 | 
					        menu->view, (MenuModel * model) {
 | 
				
			||||||
 | 
				
			|||||||
@ -59,7 +59,7 @@ void menu_add_item(
 | 
				
			|||||||
 *
 | 
					 *
 | 
				
			||||||
 * @param      menu  Menu instance
 | 
					 * @param      menu  Menu instance
 | 
				
			||||||
 */
 | 
					 */
 | 
				
			||||||
void menu_clean(Menu* menu);
 | 
					void menu_reset(Menu* menu);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
/** Set current menu item
 | 
					/** Set current menu item
 | 
				
			||||||
 *
 | 
					 *
 | 
				
			||||||
 | 
				
			|||||||
@ -227,3 +227,19 @@ void popup_enable_timeout(Popup* popup) {
 | 
				
			|||||||
void popup_disable_timeout(Popup* popup) {
 | 
					void popup_disable_timeout(Popup* popup) {
 | 
				
			||||||
    popup->timer_enabled = false;
 | 
					    popup->timer_enabled = false;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void popup_reset(Popup* popup) {
 | 
				
			||||||
 | 
					    furi_assert(popup);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    with_view_model(
 | 
				
			||||||
 | 
					        popup->view, (PopupModel * model) {
 | 
				
			||||||
 | 
					            memset(&model->header, 0, sizeof(model->header));
 | 
				
			||||||
 | 
					            memset(&model->text, 0, sizeof(model->text));
 | 
				
			||||||
 | 
					            memset(&model->icon, 0, sizeof(model->icon));
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        });
 | 
				
			||||||
 | 
					    popup->callback = NULL;
 | 
				
			||||||
 | 
					    popup->context = NULL;
 | 
				
			||||||
 | 
					    popup->timer_enabled = false;
 | 
				
			||||||
 | 
					    popup->timer_period_in_ms = 0;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
				
			|||||||
@ -123,6 +123,12 @@ void popup_enable_timeout(Popup* popup);
 | 
				
			|||||||
 */
 | 
					 */
 | 
				
			||||||
void popup_disable_timeout(Popup* popup);
 | 
					void popup_disable_timeout(Popup* popup);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/** Reset popup instance state
 | 
				
			||||||
 | 
					 *
 | 
				
			||||||
 | 
					 * @param       popup Popup instance
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					void popup_reset(Popup* popup);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#ifdef __cplusplus
 | 
					#ifdef __cplusplus
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
#endif
 | 
					#endif
 | 
				
			||||||
 | 
				
			|||||||
@ -106,6 +106,14 @@ static bool submenu_view_input_callback(InputEvent* event, void* context) {
 | 
				
			|||||||
        default:
 | 
					        default:
 | 
				
			||||||
            break;
 | 
					            break;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					    } else if(event->type == InputTypeRepeat) {
 | 
				
			||||||
 | 
					        if(event->key == InputKeyUp) {
 | 
				
			||||||
 | 
					            consumed = true;
 | 
				
			||||||
 | 
					            submenu_process_up(submenu);
 | 
				
			||||||
 | 
					        } else if(event->key == InputKeyDown) {
 | 
				
			||||||
 | 
					            consumed = true;
 | 
				
			||||||
 | 
					            submenu_process_down(submenu);
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    return consumed;
 | 
					    return consumed;
 | 
				
			||||||
@ -169,7 +177,7 @@ void submenu_add_item(
 | 
				
			|||||||
        });
 | 
					        });
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void submenu_clean(Submenu* submenu) {
 | 
					void submenu_reset(Submenu* submenu) {
 | 
				
			||||||
    furi_assert(submenu);
 | 
					    furi_assert(submenu);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    with_view_model(
 | 
					    with_view_model(
 | 
				
			||||||
 | 
				
			|||||||
@ -57,7 +57,7 @@ void submenu_add_item(
 | 
				
			|||||||
 *
 | 
					 *
 | 
				
			||||||
 * @param      submenu  Submenu instance
 | 
					 * @param      submenu  Submenu instance
 | 
				
			||||||
 */
 | 
					 */
 | 
				
			||||||
void submenu_clean(Submenu* submenu);
 | 
					void submenu_reset(Submenu* submenu);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
/** Set submenu item selector
 | 
					/** Set submenu item selector
 | 
				
			||||||
 *
 | 
					 *
 | 
				
			||||||
 | 
				
			|||||||
@ -164,7 +164,7 @@ View* text_box_get_view(TextBox* text_box) {
 | 
				
			|||||||
    return text_box->view;
 | 
					    return text_box->view;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void text_box_clean(TextBox* text_box) {
 | 
					void text_box_reset(TextBox* text_box) {
 | 
				
			||||||
    furi_assert(text_box);
 | 
					    furi_assert(text_box);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    with_view_model(
 | 
					    with_view_model(
 | 
				
			||||||
 | 
				
			|||||||
@ -44,7 +44,7 @@ View* text_box_get_view(TextBox* text_box);
 | 
				
			|||||||
 *
 | 
					 *
 | 
				
			||||||
 * @param      text_box  TextBox instance
 | 
					 * @param      text_box  TextBox instance
 | 
				
			||||||
 */
 | 
					 */
 | 
				
			||||||
void text_box_clean(TextBox* text_box);
 | 
					void text_box_reset(TextBox* text_box);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
/** Set text for text_box
 | 
					/** Set text for text_box
 | 
				
			||||||
 *
 | 
					 *
 | 
				
			||||||
 | 
				
			|||||||
@ -4,6 +4,7 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
struct TextInput {
 | 
					struct TextInput {
 | 
				
			||||||
    View* view;
 | 
					    View* view;
 | 
				
			||||||
 | 
					    osTimerId_t timer;
 | 
				
			||||||
};
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
typedef struct {
 | 
					typedef struct {
 | 
				
			||||||
@ -23,6 +24,11 @@ typedef struct {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
    uint8_t selected_row;
 | 
					    uint8_t selected_row;
 | 
				
			||||||
    uint8_t selected_column;
 | 
					    uint8_t selected_column;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    TextInputValidatorCallback validator_callback;
 | 
				
			||||||
 | 
					    void* validator_callback_context;
 | 
				
			||||||
 | 
					    string_t validator_text;
 | 
				
			||||||
 | 
					    bool valadator_message_visible;
 | 
				
			||||||
} TextInputModel;
 | 
					} TextInputModel;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static const uint8_t keyboard_origin_x = 1;
 | 
					static const uint8_t keyboard_origin_x = 1;
 | 
				
			||||||
@ -236,6 +242,17 @@ static void text_input_view_draw_callback(Canvas* canvas, void* _model) {
 | 
				
			|||||||
            }
 | 
					            }
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					    if(model->valadator_message_visible) {
 | 
				
			||||||
 | 
					        canvas_set_font(canvas, FontSecondary);
 | 
				
			||||||
 | 
					        canvas_set_color(canvas, ColorWhite);
 | 
				
			||||||
 | 
					        canvas_draw_box(canvas, 8, 10, 110, 48);
 | 
				
			||||||
 | 
					        canvas_set_color(canvas, ColorBlack);
 | 
				
			||||||
 | 
					        canvas_draw_icon(canvas, 10, 14, &I_WarningDolphin_45x42);
 | 
				
			||||||
 | 
					        canvas_draw_rframe(canvas, 8, 8, 112, 50, 3);
 | 
				
			||||||
 | 
					        canvas_draw_rframe(canvas, 9, 9, 110, 48, 2);
 | 
				
			||||||
 | 
					        elements_multiline_text(canvas, 62, 20, string_get_cstr(model->validator_text));
 | 
				
			||||||
 | 
					        canvas_set_font(canvas, FontKeyboard);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static void text_input_handle_up(TextInput* text_input) {
 | 
					static void text_input_handle_up(TextInput* text_input) {
 | 
				
			||||||
@ -295,7 +312,13 @@ static void text_input_handle_ok(TextInput* text_input) {
 | 
				
			|||||||
            uint8_t text_length = strlen(model->text_buffer);
 | 
					            uint8_t text_length = strlen(model->text_buffer);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            if(selected == ENTER_KEY) {
 | 
					            if(selected == ENTER_KEY) {
 | 
				
			||||||
                if(model->callback != 0 && text_length > 0) {
 | 
					                if(model->validator_callback && (!model->validator_callback(
 | 
				
			||||||
 | 
					                                                    model->text_buffer,
 | 
				
			||||||
 | 
					                                                    model->validator_text,
 | 
				
			||||||
 | 
					                                                    model->validator_callback_context))) {
 | 
				
			||||||
 | 
					                    model->valadator_message_visible = true;
 | 
				
			||||||
 | 
					                    osTimerStart(text_input->timer, osKernelGetTickFreq() * 4);
 | 
				
			||||||
 | 
					                } else if(model->callback != 0 && text_length > 0) {
 | 
				
			||||||
                    model->callback(model->callback_context);
 | 
					                    model->callback(model->callback_context);
 | 
				
			||||||
                }
 | 
					                }
 | 
				
			||||||
            } else if(selected == BACKSPACE_KEY) {
 | 
					            } else if(selected == BACKSPACE_KEY) {
 | 
				
			||||||
@ -321,6 +344,16 @@ static bool text_input_view_input_callback(InputEvent* event, void* context) {
 | 
				
			|||||||
    bool consumed = false;
 | 
					    bool consumed = false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    if(event->type == InputTypeShort || event->type == InputTypeRepeat) {
 | 
					    if(event->type == InputTypeShort || event->type == InputTypeRepeat) {
 | 
				
			||||||
 | 
					        with_view_model(
 | 
				
			||||||
 | 
					            text_input->view, (TextInputModel * model) {
 | 
				
			||||||
 | 
					                if(model->valadator_message_visible) {
 | 
				
			||||||
 | 
					                    if(event->key == InputKeyBack) {
 | 
				
			||||||
 | 
					                        consumed = true;
 | 
				
			||||||
 | 
					                    }
 | 
				
			||||||
 | 
					                }
 | 
				
			||||||
 | 
					                model->valadator_message_visible = false;
 | 
				
			||||||
 | 
					                return false;
 | 
				
			||||||
 | 
					            });
 | 
				
			||||||
        switch(event->key) {
 | 
					        switch(event->key) {
 | 
				
			||||||
        case InputKeyUp:
 | 
					        case InputKeyUp:
 | 
				
			||||||
            text_input_handle_up(text_input);
 | 
					            text_input_handle_up(text_input);
 | 
				
			||||||
@ -351,7 +384,11 @@ static bool text_input_view_input_callback(InputEvent* event, void* context) {
 | 
				
			|||||||
       event->key == InputKeyBack) {
 | 
					       event->key == InputKeyBack) {
 | 
				
			||||||
        with_view_model(
 | 
					        with_view_model(
 | 
				
			||||||
            text_input->view, (TextInputModel * model) {
 | 
					            text_input->view, (TextInputModel * model) {
 | 
				
			||||||
                text_input_backspace_cb(model);
 | 
					                if(model->valadator_message_visible) {
 | 
				
			||||||
 | 
					                    model->valadator_message_visible = false;
 | 
				
			||||||
 | 
					                } else {
 | 
				
			||||||
 | 
					                    text_input_backspace_cb(model);
 | 
				
			||||||
 | 
					                }
 | 
				
			||||||
                return true;
 | 
					                return true;
 | 
				
			||||||
            });
 | 
					            });
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -361,6 +398,17 @@ static bool text_input_view_input_callback(InputEvent* event, void* context) {
 | 
				
			|||||||
    return consumed;
 | 
					    return consumed;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void text_input_timer_callback(void* context) {
 | 
				
			||||||
 | 
					    furi_assert(context);
 | 
				
			||||||
 | 
					    TextInput* text_input = context;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    with_view_model(
 | 
				
			||||||
 | 
					        text_input->view, (TextInputModel * model) {
 | 
				
			||||||
 | 
					            model->valadator_message_visible = false;
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					        });
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
TextInput* text_input_alloc() {
 | 
					TextInput* text_input_alloc() {
 | 
				
			||||||
    TextInput* text_input = furi_alloc(sizeof(TextInput));
 | 
					    TextInput* text_input = furi_alloc(sizeof(TextInput));
 | 
				
			||||||
    text_input->view = view_alloc();
 | 
					    text_input->view = view_alloc();
 | 
				
			||||||
@ -369,18 +417,40 @@ TextInput* text_input_alloc() {
 | 
				
			|||||||
    view_set_draw_callback(text_input->view, text_input_view_draw_callback);
 | 
					    view_set_draw_callback(text_input->view, text_input_view_draw_callback);
 | 
				
			||||||
    view_set_input_callback(text_input->view, text_input_view_input_callback);
 | 
					    view_set_input_callback(text_input->view, text_input_view_input_callback);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    text_input_clean(text_input);
 | 
					    text_input->timer = osTimerNew(text_input_timer_callback, osTimerOnce, text_input, NULL);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    with_view_model(
 | 
				
			||||||
 | 
					        text_input->view, (TextInputModel * model) {
 | 
				
			||||||
 | 
					            string_init(model->validator_text);
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        });
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    text_input_reset(text_input);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    return text_input;
 | 
					    return text_input;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void text_input_free(TextInput* text_input) {
 | 
					void text_input_free(TextInput* text_input) {
 | 
				
			||||||
    furi_assert(text_input);
 | 
					    furi_assert(text_input);
 | 
				
			||||||
 | 
					    with_view_model(
 | 
				
			||||||
 | 
					        text_input->view, (TextInputModel * model) {
 | 
				
			||||||
 | 
					            string_clear(model->validator_text);
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        });
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // Send stop command
 | 
				
			||||||
 | 
					    osTimerStop(text_input->timer);
 | 
				
			||||||
 | 
					    // Wait till timer stop
 | 
				
			||||||
 | 
					    while(osTimerIsRunning(text_input->timer)) osDelay(1);
 | 
				
			||||||
 | 
					    // Release allocated memory
 | 
				
			||||||
 | 
					    osTimerDelete(text_input->timer);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    view_free(text_input->view);
 | 
					    view_free(text_input->view);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    free(text_input);
 | 
					    free(text_input);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void text_input_clean(TextInput* text_input) {
 | 
					void text_input_reset(TextInput* text_input) {
 | 
				
			||||||
    furi_assert(text_input);
 | 
					    furi_assert(text_input);
 | 
				
			||||||
    with_view_model(
 | 
					    with_view_model(
 | 
				
			||||||
        text_input->view, (TextInputModel * model) {
 | 
					        text_input->view, (TextInputModel * model) {
 | 
				
			||||||
@ -393,6 +463,10 @@ void text_input_clean(TextInput* text_input) {
 | 
				
			|||||||
            model->text_buffer_size = 0;
 | 
					            model->text_buffer_size = 0;
 | 
				
			||||||
            model->callback = NULL;
 | 
					            model->callback = NULL;
 | 
				
			||||||
            model->callback_context = NULL;
 | 
					            model->callback_context = NULL;
 | 
				
			||||||
 | 
					            model->validator_callback = NULL;
 | 
				
			||||||
 | 
					            model->validator_callback_context = NULL;
 | 
				
			||||||
 | 
					            string_reset(model->validator_text);
 | 
				
			||||||
 | 
					            model->valadator_message_visible = false;
 | 
				
			||||||
            return true;
 | 
					            return true;
 | 
				
			||||||
        });
 | 
					        });
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@ -425,6 +499,38 @@ void text_input_set_result_callback(
 | 
				
			|||||||
        });
 | 
					        });
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void text_input_set_validator(
 | 
				
			||||||
 | 
					    TextInput* text_input,
 | 
				
			||||||
 | 
					    TextInputValidatorCallback callback,
 | 
				
			||||||
 | 
					    void* callback_context) {
 | 
				
			||||||
 | 
					    with_view_model(
 | 
				
			||||||
 | 
					        text_input->view, (TextInputModel * model) {
 | 
				
			||||||
 | 
					            model->validator_callback = callback;
 | 
				
			||||||
 | 
					            model->validator_callback_context = callback_context;
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					        });
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					TextInputValidatorCallback text_input_get_validator_callback(TextInput* text_input) {
 | 
				
			||||||
 | 
					    TextInputValidatorCallback validator_callback = NULL;
 | 
				
			||||||
 | 
					    with_view_model(
 | 
				
			||||||
 | 
					        text_input->view, (TextInputModel * model) {
 | 
				
			||||||
 | 
					            validator_callback = model->validator_callback;
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        });
 | 
				
			||||||
 | 
					    return validator_callback;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void* text_input_get_validator_callback_context(TextInput* text_input) {
 | 
				
			||||||
 | 
					    void* validator_callback_context = NULL;
 | 
				
			||||||
 | 
					    with_view_model(
 | 
				
			||||||
 | 
					        text_input->view, (TextInputModel * model) {
 | 
				
			||||||
 | 
					            validator_callback_context = model->validator_callback_context;
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        });
 | 
				
			||||||
 | 
					    return validator_callback_context;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void text_input_set_header_text(TextInput* text_input, const char* text) {
 | 
					void text_input_set_header_text(TextInput* text_input, const char* text) {
 | 
				
			||||||
    with_view_model(
 | 
					    with_view_model(
 | 
				
			||||||
        text_input->view, (TextInputModel * model) {
 | 
					        text_input->view, (TextInputModel * model) {
 | 
				
			||||||
 | 
				
			|||||||
@ -6,6 +6,8 @@
 | 
				
			|||||||
#pragma once
 | 
					#pragma once
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#include <gui/view.h>
 | 
					#include <gui/view.h>
 | 
				
			||||||
 | 
					#include "validators.h"
 | 
				
			||||||
 | 
					#include <m-string.h>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#ifdef __cplusplus
 | 
					#ifdef __cplusplus
 | 
				
			||||||
extern "C" {
 | 
					extern "C" {
 | 
				
			||||||
@ -14,6 +16,7 @@ extern "C" {
 | 
				
			|||||||
/** Text input anonymous structure */
 | 
					/** Text input anonymous structure */
 | 
				
			||||||
typedef struct TextInput TextInput;
 | 
					typedef struct TextInput TextInput;
 | 
				
			||||||
typedef void (*TextInputCallback)(void* context);
 | 
					typedef void (*TextInputCallback)(void* context);
 | 
				
			||||||
 | 
					typedef bool (*TextInputValidatorCallback)(const char* text, string_t error, void* context);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
/** Allocate and initialize text input 
 | 
					/** Allocate and initialize text input 
 | 
				
			||||||
 * 
 | 
					 * 
 | 
				
			||||||
@ -33,7 +36,7 @@ void text_input_free(TextInput* text_input);
 | 
				
			|||||||
 *
 | 
					 *
 | 
				
			||||||
 * @param      text_input  Text input instance
 | 
					 * @param      text_input  Text input instance
 | 
				
			||||||
 */
 | 
					 */
 | 
				
			||||||
void text_input_clean(TextInput* text_input);
 | 
					void text_input_reset(TextInput* text_input);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
/** Get text input view
 | 
					/** Get text input view
 | 
				
			||||||
 *
 | 
					 *
 | 
				
			||||||
@ -63,6 +66,15 @@ void text_input_set_result_callback(
 | 
				
			|||||||
    size_t text_buffer_size,
 | 
					    size_t text_buffer_size,
 | 
				
			||||||
    bool clear_default_text);
 | 
					    bool clear_default_text);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void text_input_set_validator(
 | 
				
			||||||
 | 
					    TextInput* text_input,
 | 
				
			||||||
 | 
					    TextInputValidatorCallback callback,
 | 
				
			||||||
 | 
					    void* callback_context);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					TextInputValidatorCallback text_input_get_validator_callback(TextInput* text_input);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void* text_input_get_validator_callback_context(TextInput* text_input);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
/** Set text input header text
 | 
					/** Set text input header text
 | 
				
			||||||
 *
 | 
					 *
 | 
				
			||||||
 * @param      text_input  TextInput instance
 | 
					 * @param      text_input  TextInput instance
 | 
				
			||||||
 | 
				
			|||||||
							
								
								
									
										42
									
								
								applications/gui/modules/validators.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										42
									
								
								applications/gui/modules/validators.c
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,42 @@
 | 
				
			|||||||
 | 
					#include <furi.h>
 | 
				
			||||||
 | 
					#include "validators.h"
 | 
				
			||||||
 | 
					#include "applications/storage/storage.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					struct ValidatorIsFile {
 | 
				
			||||||
 | 
					    const char* app_path_folder;
 | 
				
			||||||
 | 
					    const char* app_extension;
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool validator_is_file_callback(const char* text, string_t error, void* context) {
 | 
				
			||||||
 | 
					    furi_assert(context);
 | 
				
			||||||
 | 
					    ValidatorIsFile* instance = context;
 | 
				
			||||||
 | 
					    bool ret = true;
 | 
				
			||||||
 | 
					    string_t path;
 | 
				
			||||||
 | 
					    string_init_printf(path, "%s/%s%s", instance->app_path_folder, text, instance->app_extension);
 | 
				
			||||||
 | 
					    Storage* storage = furi_record_open("storage");
 | 
				
			||||||
 | 
					    if(storage_common_stat(storage, string_get_cstr(path), NULL) == FSE_OK) {
 | 
				
			||||||
 | 
					        ret = false;
 | 
				
			||||||
 | 
					        string_printf(error, "This name\nexists!\nChoose\nanother one.");
 | 
				
			||||||
 | 
					    } else {
 | 
				
			||||||
 | 
					        ret = true;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    string_clear(path);
 | 
				
			||||||
 | 
					    furi_record_close("storage");
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    return ret;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					ValidatorIsFile*
 | 
				
			||||||
 | 
					    validator_is_file_alloc_init(const char* app_path_folder, const char* app_extension) {
 | 
				
			||||||
 | 
					    ValidatorIsFile* instance = furi_alloc(sizeof(ValidatorIsFile));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    instance->app_path_folder = app_path_folder;
 | 
				
			||||||
 | 
					    instance->app_extension = app_extension;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    return instance;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void validator_is_file_free(ValidatorIsFile* instance) {
 | 
				
			||||||
 | 
					    furi_assert(instance);
 | 
				
			||||||
 | 
					    free(instance);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										20
									
								
								applications/gui/modules/validators.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										20
									
								
								applications/gui/modules/validators.h
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,20 @@
 | 
				
			|||||||
 | 
					#pragma once
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// #include <gui/view.h>
 | 
				
			||||||
 | 
					#include <m-string.h>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#ifdef __cplusplus
 | 
				
			||||||
 | 
					extern "C" {
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
 | 
					typedef struct ValidatorIsFile ValidatorIsFile;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					ValidatorIsFile*
 | 
				
			||||||
 | 
					    validator_is_file_alloc_init(const char* app_path_folder, const char* app_extension);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void validator_is_file_free(ValidatorIsFile* instance);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool validator_is_file_callback(const char* text, string_t error, void* context);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#ifdef __cplusplus
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
@ -71,7 +71,13 @@ static void variable_item_list_draw_callback(Canvas* canvas, void* _model) {
 | 
				
			|||||||
                canvas_draw_str(canvas, 73, item_text_y, "<");
 | 
					                canvas_draw_str(canvas, 73, item_text_y, "<");
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            canvas_draw_str(canvas, 80, item_text_y, string_get_cstr(item->current_value_text));
 | 
					            canvas_draw_str_aligned(
 | 
				
			||||||
 | 
					                canvas,
 | 
				
			||||||
 | 
					                (115 + 73) / 2 + 1,
 | 
				
			||||||
 | 
					                item_text_y,
 | 
				
			||||||
 | 
					                AlignCenter,
 | 
				
			||||||
 | 
					                AlignBottom,
 | 
				
			||||||
 | 
					                string_get_cstr(item->current_value_text));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            if(item->current_value_index < (item->values_count - 1)) {
 | 
					            if(item->current_value_index < (item->values_count - 1)) {
 | 
				
			||||||
                canvas_draw_str(canvas, 115, item_text_y, ">");
 | 
					                canvas_draw_str(canvas, 115, item_text_y, ">");
 | 
				
			||||||
@ -147,6 +153,27 @@ static bool variable_item_list_input_callback(InputEvent* event, void* context)
 | 
				
			|||||||
        default:
 | 
					        default:
 | 
				
			||||||
            break;
 | 
					            break;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					    } else if(event->type == InputTypeRepeat) {
 | 
				
			||||||
 | 
					        switch(event->key) {
 | 
				
			||||||
 | 
					        case InputKeyUp:
 | 
				
			||||||
 | 
					            consumed = true;
 | 
				
			||||||
 | 
					            variable_item_list_process_up(variable_item_list);
 | 
				
			||||||
 | 
					            break;
 | 
				
			||||||
 | 
					        case InputKeyDown:
 | 
				
			||||||
 | 
					            consumed = true;
 | 
				
			||||||
 | 
					            variable_item_list_process_down(variable_item_list);
 | 
				
			||||||
 | 
					            break;
 | 
				
			||||||
 | 
					        case InputKeyLeft:
 | 
				
			||||||
 | 
					            consumed = true;
 | 
				
			||||||
 | 
					            variable_item_list_process_left(variable_item_list);
 | 
				
			||||||
 | 
					            break;
 | 
				
			||||||
 | 
					        case InputKeyRight:
 | 
				
			||||||
 | 
					            consumed = true;
 | 
				
			||||||
 | 
					            variable_item_list_process_right(variable_item_list);
 | 
				
			||||||
 | 
					            break;
 | 
				
			||||||
 | 
					        default:
 | 
				
			||||||
 | 
					            break;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    return consumed;
 | 
					    return consumed;
 | 
				
			||||||
@ -285,7 +312,7 @@ void variable_item_list_free(VariableItemList* variable_item_list) {
 | 
				
			|||||||
    free(variable_item_list);
 | 
					    free(variable_item_list);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void variable_item_list_clean(VariableItemList* variable_item_list) {
 | 
					void variable_item_list_reset(VariableItemList* variable_item_list) {
 | 
				
			||||||
    furi_assert(variable_item_list);
 | 
					    furi_assert(variable_item_list);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    with_view_model(
 | 
					    with_view_model(
 | 
				
			||||||
 | 
				
			|||||||
@ -32,7 +32,7 @@ void variable_item_list_free(VariableItemList* variable_item_list);
 | 
				
			|||||||
 *
 | 
					 *
 | 
				
			||||||
 * @param      variable_item_list  VariableItemList instance
 | 
					 * @param      variable_item_list  VariableItemList instance
 | 
				
			||||||
 */
 | 
					 */
 | 
				
			||||||
void variable_item_list_clean(VariableItemList* variable_item_list);
 | 
					void variable_item_list_reset(VariableItemList* variable_item_list);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
/** Get VariableItemList View instance
 | 
					/** Get VariableItemList View instance
 | 
				
			||||||
 *
 | 
					 *
 | 
				
			||||||
 | 
				
			|||||||
@ -1,166 +0,0 @@
 | 
				
			|||||||
#include "gui/view.h"
 | 
					 | 
				
			||||||
#include "furi/memmgr.h"
 | 
					 | 
				
			||||||
#include "view_composed.h"
 | 
					 | 
				
			||||||
#include "view_i.h"
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
typedef struct {
 | 
					 | 
				
			||||||
    View* bottom;
 | 
					 | 
				
			||||||
    View* top;
 | 
					 | 
				
			||||||
    bool top_enabled;
 | 
					 | 
				
			||||||
} ViewComposedModel;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
struct ViewComposed {
 | 
					 | 
				
			||||||
    View* view;
 | 
					 | 
				
			||||||
};
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
static void view_composed_draw(Canvas* canvas, void* model);
 | 
					 | 
				
			||||||
static bool view_composed_input(InputEvent* event, void* context);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
static void view_composed_update_callback(View* view_top_or_bottom, void* context) {
 | 
					 | 
				
			||||||
    furi_assert(view_top_or_bottom);
 | 
					 | 
				
			||||||
    furi_assert(context);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    View* view_composed_view = context;
 | 
					 | 
				
			||||||
    view_composed_view->update_callback(
 | 
					 | 
				
			||||||
        view_composed_view, view_composed_view->update_callback_context);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
static void view_composed_enter(void* context) {
 | 
					 | 
				
			||||||
    furi_assert(context);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    ViewComposed* view_composed = context;
 | 
					 | 
				
			||||||
    ViewComposedModel* model = view_get_model(view_composed->view);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /* if more than 1 composed views hold same view it has to reassign update_callback_context */
 | 
					 | 
				
			||||||
    if(model->bottom) {
 | 
					 | 
				
			||||||
        view_set_update_callback_context(model->bottom, view_composed->view);
 | 
					 | 
				
			||||||
        if(model->bottom->enter_callback) {
 | 
					 | 
				
			||||||
            model->bottom->enter_callback(model->bottom->context);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
    if(model->top) {
 | 
					 | 
				
			||||||
        view_set_update_callback_context(model->top, view_composed->view);
 | 
					 | 
				
			||||||
        if(model->top->enter_callback) {
 | 
					 | 
				
			||||||
            model->top->enter_callback(model->top->context);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    view_commit_model(view_composed->view, false);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
static void view_composed_exit(void* context) {
 | 
					 | 
				
			||||||
    furi_assert(context);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    ViewComposed* view_composed = context;
 | 
					 | 
				
			||||||
    ViewComposedModel* model = view_get_model(view_composed->view);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if(model->bottom) {
 | 
					 | 
				
			||||||
        if(model->bottom->exit_callback) {
 | 
					 | 
				
			||||||
            model->bottom->exit_callback(model->bottom->context);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
    if(model->top) {
 | 
					 | 
				
			||||||
        if(model->top->exit_callback) {
 | 
					 | 
				
			||||||
            model->top->exit_callback(model->top->context);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    view_commit_model(view_composed->view, false);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
ViewComposed* view_composed_alloc(void) {
 | 
					 | 
				
			||||||
    ViewComposed* view_composed = furi_alloc(sizeof(ViewComposed));
 | 
					 | 
				
			||||||
    view_composed->view = view_alloc();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    view_allocate_model(view_composed->view, ViewModelTypeLocking, sizeof(ViewComposedModel));
 | 
					 | 
				
			||||||
    view_set_draw_callback(view_composed->view, view_composed_draw);
 | 
					 | 
				
			||||||
    view_set_input_callback(view_composed->view, view_composed_input);
 | 
					 | 
				
			||||||
    view_set_context(view_composed->view, view_composed);
 | 
					 | 
				
			||||||
    view_set_enter_callback(view_composed->view, view_composed_enter);
 | 
					 | 
				
			||||||
    view_set_exit_callback(view_composed->view, view_composed_exit);
 | 
					 | 
				
			||||||
    return view_composed;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void view_composed_free(ViewComposed* view_composed) {
 | 
					 | 
				
			||||||
    furi_assert(view_composed);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    ViewComposedModel* view_composed_model = view_get_model(view_composed->view);
 | 
					 | 
				
			||||||
    view_set_update_callback(view_composed_model->bottom, NULL);
 | 
					 | 
				
			||||||
    view_set_update_callback_context(view_composed_model->bottom, NULL);
 | 
					 | 
				
			||||||
    view_set_update_callback(view_composed_model->top, NULL);
 | 
					 | 
				
			||||||
    view_set_update_callback_context(view_composed_model->top, NULL);
 | 
					 | 
				
			||||||
    view_commit_model(view_composed->view, true);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    view_free(view_composed->view);
 | 
					 | 
				
			||||||
    free(view_composed);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
static void view_composed_draw(Canvas* canvas, void* model) {
 | 
					 | 
				
			||||||
    furi_assert(model);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    ViewComposedModel* view_composed_model = model;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    view_draw(view_composed_model->bottom, canvas);
 | 
					 | 
				
			||||||
    if(view_composed_model->top_enabled && view_composed_model->top) {
 | 
					 | 
				
			||||||
        view_draw(view_composed_model->top, canvas);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
static bool view_composed_input(InputEvent* event, void* context) {
 | 
					 | 
				
			||||||
    furi_assert(event);
 | 
					 | 
				
			||||||
    furi_assert(context);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    ViewComposed* view_composed = context;
 | 
					 | 
				
			||||||
    ViewComposedModel* view_composed_model = view_get_model(view_composed->view);
 | 
					 | 
				
			||||||
    bool consumed = false;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if(view_composed_model->top_enabled && view_composed_model->top) {
 | 
					 | 
				
			||||||
        consumed = view_input(view_composed_model->top, event);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
    if(!consumed) {
 | 
					 | 
				
			||||||
        consumed = view_input(view_composed_model->bottom, event);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    view_commit_model(view_composed->view, false);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    return consumed;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void view_composed_top_enable(ViewComposed* view_composed, bool enable) {
 | 
					 | 
				
			||||||
    furi_assert(view_composed);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    ViewComposedModel* view_composed_model = view_get_model(view_composed->view);
 | 
					 | 
				
			||||||
    bool update = (view_composed_model->top_enabled != enable);
 | 
					 | 
				
			||||||
    view_composed_model->top_enabled = enable;
 | 
					 | 
				
			||||||
    view_commit_model(view_composed->view, update);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void view_composed_tie_views(ViewComposed* view_composed, View* view_bottom, View* view_top) {
 | 
					 | 
				
			||||||
    furi_assert(view_composed);
 | 
					 | 
				
			||||||
    furi_assert(view_bottom);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    ViewComposedModel* view_composed_model = view_get_model(view_composed->view);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    if(view_composed_model->bottom) {
 | 
					 | 
				
			||||||
        view_set_update_callback(view_composed_model->bottom, NULL);
 | 
					 | 
				
			||||||
        view_set_update_callback_context(view_composed_model->bottom, NULL);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
    if(view_composed_model->top) {
 | 
					 | 
				
			||||||
        view_set_update_callback(view_composed_model->top, NULL);
 | 
					 | 
				
			||||||
        view_set_update_callback_context(view_composed_model->top, NULL);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    view_composed_model->bottom = view_bottom;
 | 
					 | 
				
			||||||
    view_set_update_callback(view_bottom, view_composed_update_callback);
 | 
					 | 
				
			||||||
    view_set_update_callback_context(view_bottom, view_composed->view);
 | 
					 | 
				
			||||||
    view_composed_model->top = view_top;
 | 
					 | 
				
			||||||
    view_set_update_callback(view_top, view_composed_update_callback);
 | 
					 | 
				
			||||||
    view_set_update_callback_context(view_top, view_composed->view);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    view_commit_model(view_composed->view, true);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
View* view_composed_get_view(ViewComposed* view_composed) {
 | 
					 | 
				
			||||||
    furi_assert(view_composed);
 | 
					 | 
				
			||||||
    return view_composed->view;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@ -1,12 +0,0 @@
 | 
				
			|||||||
#pragma once
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
#include <stdbool.h>
 | 
					 | 
				
			||||||
#include "view.h"
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
typedef struct ViewComposed ViewComposed;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
ViewComposed* view_composed_alloc(void);
 | 
					 | 
				
			||||||
void view_composed_free(ViewComposed* view_composed);
 | 
					 | 
				
			||||||
void view_composed_top_enable(ViewComposed* view_composed, bool enable);
 | 
					 | 
				
			||||||
void view_composed_tie_views(ViewComposed* view_composed, View* view_bottom, View* view_top);
 | 
					 | 
				
			||||||
View* view_composed_get_view(ViewComposed* view_composed);
 | 
					 | 
				
			||||||
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		Reference in New Issue
	
	Block a user