Rpc: add desktop service. Desktop: refactor locking routine. (#2665)

* Rpc: add desktop service
* Protobuf: sync to latest release. Desktop: rewrite PIN locking, finalize locking API
* Desktop: cleanup code a little bit
This commit is contained in:
あく
2023-05-11 19:50:17 +10:00
committed by GitHub
parent 9862876f06
commit aa8a369e2a
22 changed files with 222 additions and 308 deletions
@@ -10,7 +10,7 @@
#include "../views/desktop_view_lock_menu.h"
#include "desktop_scene_i.h"
#include "desktop_scene.h"
#include "../helpers/pin_lock.h"
#include "../helpers/pin.h"
#define TAG "DesktopSceneLock"
@@ -25,7 +25,6 @@ void desktop_scene_lock_menu_on_enter(void* context) {
DESKTOP_SETTINGS_LOAD(&desktop->settings);
scene_manager_set_scene_state(desktop->scene_manager, DesktopSceneLockMenu, 0);
desktop_lock_menu_set_callback(desktop->lock_menu, desktop_scene_lock_menu_callback, desktop);
desktop_lock_menu_set_pin_state(desktop->lock_menu, desktop->settings.pin_code.length > 0);
desktop_lock_menu_set_dummy_mode_state(desktop->lock_menu, desktop->settings.dummy_mode);
desktop_lock_menu_set_stealth_mode_state(
desktop->lock_menu, furi_hal_rtc_is_flag_set(FuriHalRtcFlagStealthMode));
@@ -44,7 +43,6 @@ bool desktop_scene_lock_menu_on_event(void* context, SceneManagerEvent event) {
if(check_pin_changed) {
DESKTOP_SETTINGS_LOAD(&desktop->settings);
if(desktop->settings.pin_code.length > 0) {
desktop_lock_menu_set_pin_state(desktop->lock_menu, true);
scene_manager_set_scene_state(desktop->scene_manager, DesktopSceneLockMenu, 0);
}
}
@@ -55,21 +53,6 @@ bool desktop_scene_lock_menu_on_event(void* context, SceneManagerEvent event) {
desktop_lock(desktop);
consumed = true;
break;
case DesktopLockMenuEventPinLock:
if(desktop->settings.pin_code.length > 0) {
desktop_pin_lock(&desktop->settings);
desktop_lock(desktop);
} else {
LoaderStatus status =
loader_start(desktop->loader, "Desktop", DESKTOP_SETTINGS_RUN_PIN_SETUP_ARG);
if(status == LoaderStatusOk) {
scene_manager_set_scene_state(desktop->scene_manager, DesktopSceneLockMenu, 1);
} else {
FURI_LOG_E(TAG, "Unable to start desktop settings");
}
}
consumed = true;
break;
case DesktopLockMenuEventDummyModeOn:
desktop_set_dummy_mode_state(desktop, true);
scene_manager_search_and_switch_to_previous_scene(
@@ -7,7 +7,7 @@
#include "../desktop.h"
#include "../desktop_i.h"
#include "../helpers/pin_lock.h"
#include "../helpers/pin.h"
#include "../animations/animation_manager.h"
#include "../views/desktop_events.h"
#include "../views/desktop_view_pin_input.h"
@@ -45,7 +45,7 @@ void desktop_scene_locked_on_enter(void* context) {
bool switch_to_timeout_scene = false;
uint32_t state = scene_manager_get_scene_state(desktop->scene_manager, DesktopSceneLocked);
if(state == SCENE_LOCKED_FIRST_ENTER) {
bool pin_locked = desktop_pin_lock_is_locked();
bool pin_locked = desktop->settings.pin_code.length > 0;
view_port_enabled_set(desktop->lock_icon_viewport, true);
Gui* gui = furi_record_open(RECORD_GUI);
gui_set_lockdown(gui, true);
@@ -12,7 +12,7 @@
#include "../animations/animation_manager.h"
#include "../views/desktop_events.h"
#include "../views/desktop_view_pin_input.h"
#include "../helpers/pin_lock.h"
#include "../helpers/pin.h"
#include "desktop_scene.h"
#include "desktop_scene_i.h"
@@ -54,9 +54,12 @@ static void desktop_scene_pin_input_back_callback(void* context) {
static void desktop_scene_pin_input_done_callback(const PinCode* pin_code, void* context) {
Desktop* desktop = (Desktop*)context;
if(desktop_pin_lock_verify(&desktop->settings.pin_code, pin_code)) {
if(desktop_pin_compare(&desktop->settings.pin_code, pin_code)) {
furi_hal_rtc_set_pin_fails(0);
view_dispatcher_send_custom_event(desktop->view_dispatcher, DesktopPinInputEventUnlocked);
} else {
uint32_t pin_fails = furi_hal_rtc_get_pin_fails();
furi_hal_rtc_set_pin_fails(pin_fails + 1);
view_dispatcher_send_custom_event(
desktop->view_dispatcher, DesktopPinInputEventUnlockFailed);
}
@@ -126,7 +129,6 @@ bool desktop_scene_pin_input_on_event(void* context, SceneManagerEvent event) {
consumed = true;
break;
case DesktopPinInputEventUnlocked:
desktop_pin_unlock(&desktop->settings);
desktop_unlock(desktop);
consumed = true;
break;