[FL-3678] [FL-3733] [FL-3723] UI refactor (#3323)

* Added new image DolphinSaved_113x58.png for all "saved" pages
* New image DolphinDone_80x58.png added
* Replaced dolphins on all scenes accroding to new UI specs
* New success dolphin image added
* Success scene image replaced
* Changed image and text for update initial scene
* Image and text adjusted for "Original restored" scene
* Removed old DolphinNice_96x59.png image
* New image for LFRFID scene
* Removed unused image
* New UI image added to assets
* Replaced warning dolphin on mf_classic write initial fail scene
* Removed old image
* Changed image on scenes to a new one
* New dolphin mafia image
* Replaced dolphin mafia image to a new one
* Removed DolphinMafia_115x62.png
* New check symbol on completed state for detect_reader
* Adjusted layout elements position
* Removed second switching to popup view in order to achieve control in support callbacks
In general now we show generic scene and after that in on_enter callback we can redefine it for particular protocol
* CardDetected event now also triggers on_event callback
* Now on AuthRequest we throw CardDetected custom event
* Added callback for read_on_event
* Now we show different screen while reading and unlocking
* Fixed missing asstes for some scenes
* Update DolphinMafia_119x62.png
* Adjusted all the scenes with DolphinMafia image
* Scenes with save image adjusted
* Removed unnecessary assets DolphinMafia_119x62.png and DolphinSaved_113x58.png
* All common dolphins moved to Dolphin folder
* Moved DolphinReadingSuccess_59x63.png to Dolphin folder
* Set proper led color for detect and read scenes
* Added new notification sequence for semi_success results
* Use new sequence for semi_success nfc reads
* Different events are now throwed depending on read result
* Added handling of incomplete event for ultralight cards
* Replaced image for iButton scene
* Updated API for f18
* Fixed issue with unlock retry sequence
* Fix after review
* Success notification replaced to semi success in case of incomplete mf classic reading
* New text for read scene
* New read result sound notification logic for mf classic cards

Co-authored-by: あく <alleteam@gmail.com>
Co-authored-by: gornekich <n.gorbadey@gmail.com>
This commit is contained in:
RebornedBrain
2024-01-02 15:43:46 +09:00
committed by GitHub
co-authored by あく gornekich
parent a7b60bf2a6
commit d511d76a1b
63 changed files with 162 additions and 77 deletions
@@ -4,8 +4,8 @@ void lfrfid_scene_delete_success_on_enter(void* context) {
LfRfid* app = context;
Popup* popup = app->popup;
popup_set_icon(popup, 0, 2, &I_DolphinMafia_115x62);
popup_set_header(popup, "Deleted", 83, 19, AlignLeft, AlignBottom);
popup_set_icon(popup, 0, 2, &I_DolphinMafia_119x62);
popup_set_header(popup, "Deleted", 80, 19, AlignLeft, AlignBottom);
popup_set_context(popup, app);
popup_set_callback(popup, lfrfid_popup_timeout_callback);
popup_set_timeout(popup, 1500);
@@ -7,8 +7,8 @@ void lfrfid_scene_save_success_on_enter(void* context) {
// Clear state of data enter scene
scene_manager_set_scene_state(app->scene_manager, LfRfidSceneSaveData, 0);
popup_set_icon(popup, 32, 5, &I_DolphinNice_96x59);
popup_set_header(popup, "Saved!", 5, 7, AlignLeft, AlignTop);
popup_set_icon(popup, 36, 5, &I_DolphinSaved_92x58);
popup_set_header(popup, "Saved", 15, 19, AlignLeft, AlignBottom);
popup_set_context(popup, app);
popup_set_callback(popup, lfrfid_popup_timeout_callback);
popup_set_timeout(popup, 1500);
@@ -57,7 +57,7 @@ bool lfrfid_scene_write_on_event(void* context, SceneManagerEvent event) {
scene_manager_next_scene(app->scene_manager, LfRfidSceneWriteSuccess);
consumed = true;
} else if(event.event == LfRfidEventWriteProtocolCannotBeWritten) {
popup_set_icon(popup, 72, 17, &I_DolphinCommon_56x48);
popup_set_icon(popup, 83, 22, &I_WarningDolphinFlip_45x42);
popup_set_header(popup, "Error", 64, 3, AlignCenter, AlignTop);
popup_set_text(popup, "This protocol\ncannot be written", 3, 17, AlignLeft, AlignTop);
notification_message(app->notifications, &sequence_blink_start_red);
@@ -65,7 +65,7 @@ bool lfrfid_scene_write_on_event(void* context, SceneManagerEvent event) {
} else if(
(event.event == LfRfidEventWriteFobCannotBeWritten) ||
(event.event == LfRfidEventWriteTooLongToWrite)) {
popup_set_icon(popup, 72, 17, &I_DolphinCommon_56x48);
popup_set_icon(popup, 83, 22, &I_WarningDolphinFlip_45x42);
popup_set_header(popup, "Still trying to write...", 64, 3, AlignCenter, AlignTop);
popup_set_text(
popup,
@@ -4,8 +4,8 @@ void lfrfid_scene_write_success_on_enter(void* context) {
LfRfid* app = context;
Popup* popup = app->popup;
popup_set_header(popup, "Successfully\nwritten!", 94, 3, AlignCenter, AlignTop);
popup_set_icon(popup, 0, 6, &I_RFIDDolphinSuccess_108x57);
popup_set_header(popup, "Success!", 75, 10, AlignLeft, AlignTop);
popup_set_icon(popup, 0, 9, &I_DolphinSuccess_91x55);
popup_set_context(popup, app);
popup_set_callback(popup, lfrfid_popup_timeout_callback);
popup_set_timeout(popup, 1500);