 c3ececcf96
			
		
	
	
		c3ececcf96
		
			
		
	
	
	
	
		
			
			* ufbt: added "dolphin_ext" target (expects "external" subfolder in cwd with dolphin assets); cleaned up unused code * ufbt: codestyle fixes * scripts: fixed style according to ruff linter * scripts: additional cleanup & codestyle fixes * github: pass target hw code when installing local SDK with ufbt * ufbt: added error message for missing folder in dolphin builder * scripts: more linter fixes * sdk: added flipper_format_stream; ufbt: support for --extra-define * fbt: reduced amount of global defines * scripts, fbt: rearranged imports Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
		
			
				
	
	
		
			37 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			37 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| import atexit
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| 
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| import SCons.Errors
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| from ansi.color import fg, fx
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| from SCons.Script import GetBuildFailures
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| 
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| 
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| def bf_to_str(bf):
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|     """Convert an element of GetBuildFailures() to a string
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|     in a useful way."""
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| 
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|     if bf is None:  # unknown targets product None in list
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|         return "(unknown tgt)"
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|     elif isinstance(bf, SCons.Errors.StopError):
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|         return fg.yellow(str(bf))
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|     elif bf.node:
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|         return fg.yellow(str(bf.node)) + ": " + bf.errstr
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|     elif bf.filename:
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|         return fg.yellow(bf.filename) + ": " + bf.errstr
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|     return fg.yellow("unknown failure: ") + bf.errstr
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| 
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| 
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| def display_build_status():
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|     """Display the build status.  Called by atexit.
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|     Here you could do all kinds of complicated things."""
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|     bf = GetBuildFailures()
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|     if bf:
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|         # bf is normally a list of build failures; if an element is None,
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|         # it's because of a target that scons doesn't know anything about.
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|         failures_message = "\n".join([bf_to_str(x) for x in bf if x is not None])
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|         print()
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|         print(fg.brightred(fx.bold("*" * 10 + " FBT ERRORS " + "*" * 10)))
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|         print(failures_message)
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| 
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| 
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| atexit.register(display_build_status)
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