* Furi: remove direct FreeRTOS timers use * Furi: eliminate FreeRTOS headers leak. What did it cost? Everything... * SubGhz: proper public api for protocols. Format Sources. * Furi: slightly less redundant declarations * Desktop: proper types in printf * Sync API Symbols * Furi: add timer reset and fix dolphin service, fix unit tests * Furi: proper timer restart method naming and correct behavior in timer stopped state. --------- Co-authored-by: hedger <hedger@nanode.su>
		
			
				
	
	
		
			90 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			90 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/**
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 * @file buffer_stream.h
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 * 
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 * This file implements the concept of a buffer stream.
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 * Data is written to the buffer until the buffer is full.
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 * Then the buffer pointer is written to the stream, and the new write buffer is taken from the buffer pool.
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 * After the buffer has been read by the receiving thread, it is sent to the free buffer pool.
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 * 
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 * This will speed up sending large chunks of data between threads, compared to using a stream directly.
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 */
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#pragma once
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#include <furi.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef struct Buffer Buffer;
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/**
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 * @brief Get buffer data pointer
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 * @param buffer 
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 * @return uint8_t* 
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 */
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uint8_t* buffer_get_data(Buffer* buffer);
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/**
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 * @brief Get buffer size
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 * @param buffer 
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 * @return size_t 
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 */
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size_t buffer_get_size(Buffer* buffer);
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/**
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 * @brief Reset buffer and send to free buffer pool
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 * @param buffer 
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 */
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void buffer_reset(Buffer* buffer);
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typedef struct BufferStream BufferStream;
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/**
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 * @brief Allocate a new BufferStream instance
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 * @param buffer_size 
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 * @param buffers_count 
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 * @return BufferStream* 
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 */
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BufferStream* buffer_stream_alloc(size_t buffer_size, size_t buffers_count);
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/**
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 * @brief Free a BufferStream instance
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 * @param buffer_stream 
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 */
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void buffer_stream_free(BufferStream* buffer_stream);
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/**
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 * @brief Write data to buffer stream, from ISR context
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 * Data will be written to the buffer until the buffer is full, and only then will the buffer be sent.
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 * @param buffer_stream 
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 * @param data 
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 * @param size 
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 * @return bool 
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 */
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bool buffer_stream_send_from_isr(BufferStream* buffer_stream, const uint8_t* data, size_t size);
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/**
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 * @brief Receive buffer from stream
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 * @param buffer_stream 
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 * @param timeout 
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 * @return Buffer* 
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 */
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Buffer* buffer_stream_receive(BufferStream* buffer_stream, uint32_t timeout);
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/**
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 * @brief Get stream overrun count
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 * @param buffer_stream 
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 * @return size_t 
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 */
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size_t buffer_stream_get_overrun_count(BufferStream* buffer_stream);
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/**
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 * @brief Reset stream and buffer pool
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 * @param buffer_stream 
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 */
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void buffer_stream_reset(BufferStream* buffer_stream);
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#ifdef __cplusplus
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}
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#endif
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