 d80329b323
			
		
	
	
		d80329b323
		
			
		
	
	
	
	
		
			
			* Dummy mode implementation * dumb -> dummy * F7: Add new api_symbols: game icon * Starting snake game from dummy mode Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
		
			
				
	
	
		
			80 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			80 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #pragma once
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| 
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| #include "desktop.h"
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| #include "animations/animation_manager.h"
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| #include "views/desktop_view_pin_timeout.h"
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| #include "views/desktop_view_pin_input.h"
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| #include "views/desktop_view_locked.h"
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| #include "views/desktop_view_main.h"
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| #include "views/desktop_view_lock_menu.h"
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| #include "views/desktop_view_debug.h"
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| #include "views/desktop_view_slideshow.h"
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| #include <desktop/desktop_settings.h>
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| 
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| #include <furi.h>
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| #include <gui/gui.h>
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| #include <gui/view_stack.h>
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| #include <gui/view_dispatcher.h>
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| #include <gui/modules/popup.h>
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| #include <gui/scene_manager.h>
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| 
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| #include <loader/loader.h>
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| #include <notification/notification_app.h>
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| 
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| #define STATUS_BAR_Y_SHIFT 13
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| 
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| typedef enum {
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|     DesktopViewIdMain,
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|     DesktopViewIdLockMenu,
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|     DesktopViewIdLocked,
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|     DesktopViewIdDebug,
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|     DesktopViewIdHwMismatch,
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|     DesktopViewIdPinInput,
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|     DesktopViewIdPinTimeout,
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|     DesktopViewIdSlideshow,
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|     DesktopViewIdTotal,
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| } DesktopViewId;
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| 
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| struct Desktop {
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|     // Scene
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|     FuriThread* scene_thread;
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|     // GUI
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|     Gui* gui;
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|     ViewDispatcher* view_dispatcher;
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|     SceneManager* scene_manager;
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| 
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|     Popup* hw_mismatch_popup;
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|     DesktopLockMenuView* lock_menu;
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|     DesktopDebugView* debug_view;
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|     DesktopViewLocked* locked_view;
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|     DesktopMainView* main_view;
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|     DesktopViewPinTimeout* pin_timeout_view;
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|     DesktopSlideshowView* slideshow_view;
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| 
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|     ViewStack* main_view_stack;
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|     ViewStack* locked_view_stack;
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| 
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|     DesktopSettings settings;
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|     DesktopViewPinInput* pin_input_view;
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| 
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|     ViewPort* lock_icon_viewport;
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|     ViewPort* dummy_mode_icon_viewport;
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| 
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|     AnimationManager* animation_manager;
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| 
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|     Loader* loader;
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|     NotificationApp* notification;
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| 
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|     FuriPubSubSubscription* app_start_stop_subscription;
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|     FuriPubSub* input_events_pubsub;
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|     FuriPubSubSubscription* input_events_subscription;
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|     FuriTimer* auto_lock_timer;
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| };
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| 
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| Desktop* desktop_alloc();
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| 
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| void desktop_free(Desktop* desktop);
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| void desktop_lock(Desktop* desktop);
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| void desktop_unlock(Desktop* desktop);
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| void desktop_set_dummy_mode_state(Desktop* desktop, bool enabled);
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