* api-hal-gpio: rework gpio on ll * one_wire_slave: rework gpio initialization * interrupts: add attribute weak to hal exti interrupts handlers * api-hal-gpio: add exti interrupt handlers * input: rework with api-hal-gpio interrupts * one_wire_slave: rework with api-hal-gpio interrupts * api-hal-gpio: fix incorrect exti line config * api-hal-gpio: add doxygen documentation * api-hal-gpio: add enable / disable interrupts * api-hal-gpio: add get_rfid_level * core: remove api-gpio * applications: rework gpio with api-hal-gpio * lib: rework gpio with api-hal-gpio * rfal: disable exti interrupt when rfal is inactive * rfal: add interrupt gpio reinitialization * api-hal-gpio: hide setting speed and pull mode LL implementation * stm32wbxx_it: remove unused EXTI handlers * api-hal-gpio: guard set, enable, disable and remove interrupt * Drop F4 target * Accessor: update gpio api usage Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
		
			
				
	
	
		
			405 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			405 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#include "ibutton-app.h"
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#include <stdarg.h>
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#include <callback-connector.h>
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#include <m-string.h>
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void iButtonApp::run(void) {
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    iButtonEvent event;
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    bool consumed;
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    bool exit = false;
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    scenes[current_scene]->on_enter(this);
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    while(!exit) {
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        view.receive_event(&event);
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        consumed = scenes[current_scene]->on_event(this, &event);
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        if(!consumed) {
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            if(event.type == iButtonEvent::Type::EventTypeBack) {
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                exit = switch_to_previous_scene();
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            }
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        }
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    };
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    scenes[current_scene]->on_exit(this);
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}
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void iButtonApp::print_key_data(void) {
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    uint8_t* key_data = key.get_data();
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    switch(key.get_key_type()) {
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    case iButtonKeyType::KeyDallas:
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        printf(
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            "Dallas %02X %02X %02X %02X %02X %02X %02X %02X\r\n",
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            key_data[0],
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            key_data[1],
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            key_data[2],
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            key_data[3],
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            key_data[4],
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            key_data[5],
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            key_data[6],
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            key_data[7]);
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        break;
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    case iButtonKeyType::KeyCyfral:
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        printf("Cyfral %02X %02X\r\n", key_data[0], key_data[1]);
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        break;
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    case iButtonKeyType::KeyMetakom:
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        printf(
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            "Metakom %02X %02X %02X %02X\r\n", key_data[0], key_data[1], key_data[2], key_data[3]);
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        break;
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    }
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}
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bool iButtonApp::read_hex_byte(string_t args, uint8_t* byte) {
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    char* endptr;
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    *byte = strtoul(string_get_cstr(args), &endptr, 16);
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    if(*endptr == '\0') {
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        return false;
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    }
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    size_t ws = string_search_char(args, ' ');
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    if(ws != 2) {
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        return false;
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    }
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    string_right(args, ws);
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    string_strim(args);
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    return true;
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}
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void iButtonApp::cli_cmd_callback(string_t args, void* context) {
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    iButtonApp::Scene scene;
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    string_t cmd;
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    string_init(cmd);
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    if(!string_cmp_str(args, "read")) {
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        scene = iButtonApp::Scene::SceneCliRead;
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        printf("Reading key ...\r\n");
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    } else {
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        // Parse write / emulate commands
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        size_t ws = string_search_char(args, ' ');
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        if(ws == STRING_FAILURE) {
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            printf("Incorrect input. Try tm <read | write | emulate> [key_type] [key_data]\r\n");
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            string_clear(cmd);
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            return;
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        } else {
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            string_set_n(cmd, args, 0, ws);
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            string_right(args, ws);
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            string_strim(args);
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        }
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        if(!string_cmp_str(cmd, "write")) {
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            scene = iButtonApp::Scene::SceneCliWrite;
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        } else if(!string_cmp_str(cmd, "emulate")) {
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            scene = iButtonApp::Scene::SceneCliEmulate;
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        } else {
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            printf("Incorrect input. Try tm <write | emulate> <key_type> <key_data>\r\n");
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            string_clear(cmd);
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            return;
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        }
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        string_clear(cmd);
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        // Parse key type
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        string_t key_type;
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        string_init(key_type);
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        ws = string_search_char(args, ' ');
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        string_set_n(key_type, args, 0, ws);
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        uint8_t bytes_to_read = 0;
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        if(!string_cmp_str(key_type, "0")) {
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            key.set_type(iButtonKeyType::KeyDallas);
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            bytes_to_read = 8;
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        } else if(!string_cmp_str(key_type, "1")) {
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            key.set_type(iButtonKeyType::KeyCyfral);
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            bytes_to_read = 2;
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        } else if(!string_cmp_str(key_type, "2")) {
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            key.set_type(iButtonKeyType::KeyMetakom);
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            bytes_to_read = 4;
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        } else {
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            printf("Incorrect key type. Try 0 - KeyDallas, 1 - KeyCyfral, 2 - KeyMetakom");
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            string_clear(key_type);
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            return;
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        }
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        string_clear(key_type);
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        // Read key data
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        string_right(args, 1);
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        string_strim(args);
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        uint8_t key_data[8] = {};
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        uint8_t i = 0;
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        bool ret = true;
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        while((i < bytes_to_read) && ret) {
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            ret = read_hex_byte(args, &key_data[i++]);
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        }
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        if(i != bytes_to_read) {
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            printf("Incorrect key data\r\n");
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            return;
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        }
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        key.set_data(key_data, bytes_to_read);
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        if(scene == iButtonApp::Scene::SceneCliWrite) {
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            printf("Writing key ");
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        } else {
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            printf("Emulating key ");
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        }
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        print_key_data();
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    }
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    switch_to_next_scene(scene);
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    // Wait return event
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    iButtonApp::CliEvent result;
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    if(osMessageQueueGet(cli_event_result, &result, NULL, osWaitForever) != osOK) {
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        printf("Command execution error\r\n");
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        return;
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    }
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    // Process return event
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    switch(result) {
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    case iButtonApp::CliEvent::CliReadSuccess:
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        print_key_data();
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    case iButtonApp::CliEvent::CliReadCRCError:
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        printf("Read error: invalid CRC\r\n");
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        break;
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    case iButtonApp::CliEvent::CliReadNotKeyError:
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        printf("Read error: not a key\r\n");
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        break;
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    case iButtonApp::CliEvent::CliTimeout:
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        printf("Timeout error\r\n");
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        break;
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    case iButtonApp::CliEvent::CliInterrupt:
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        printf("Command interrupted\r\n");
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        break;
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    case iButtonApp::CliEvent::CliWriteSuccess:
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        printf("Write success\r\n");
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        break;
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    case iButtonApp::CliEvent::CliWriteFail:
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        printf("Write fail\r\n");
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        break;
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    default:
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        break;
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    }
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    return;
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}
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void iButtonApp::cli_send_event(iButtonApp::CliEvent scene) {
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    osMessageQueuePut(cli_event_result, &scene, 0, osWaitForever);
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}
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iButtonApp::iButtonApp() {
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    notify_init();
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    api_hal_power_insomnia_enter();
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    cli_event_result = osMessageQueueNew(1, sizeof(iButtonApp::Scene), NULL);
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    key_worker = new KeyWorker(&ibutton_gpio);
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    sd_ex_api = static_cast<SdCard_Api*>(furi_record_open("sdcard-ex"));
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    fs_api = static_cast<FS_Api*>(furi_record_open("sdcard"));
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    cli = static_cast<Cli*>(furi_record_open("cli"));
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    auto callback = cbc::obtain_connector(this, &iButtonApp::cli_cmd_callback);
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    cli_add_command(cli, "tm", callback, cli);
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    // we need random
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    srand(DWT->CYCCNT);
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}
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iButtonApp::~iButtonApp() {
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    furi_record_close("sdcard-ex");
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    furi_record_close("sdcard");
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    cli_delete_command(cli, "tm");
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    furi_record_close("cli");
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    osMessageQueueDelete(cli_event_result);
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    api_hal_power_insomnia_exit();
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}
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iButtonAppViewManager* iButtonApp::get_view_manager() {
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    return &view;
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}
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void iButtonApp::switch_to_next_scene(Scene next_scene) {
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    previous_scenes_list.push_front(current_scene);
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    if(next_scene != Scene::SceneExit) {
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        scenes[current_scene]->on_exit(this);
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        current_scene = next_scene;
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        scenes[current_scene]->on_enter(this);
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    }
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}
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void iButtonApp::search_and_switch_to_previous_scene(std::initializer_list<Scene> scenes_list) {
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    Scene previous_scene = Scene::SceneStart;
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    bool scene_found = false;
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    while(!scene_found) {
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        previous_scene = get_previous_scene();
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        for(Scene element : scenes_list) {
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            if(previous_scene == element || previous_scene == Scene::SceneStart) {
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                scene_found = true;
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                break;
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            }
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        }
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    }
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    scenes[current_scene]->on_exit(this);
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    current_scene = previous_scene;
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    scenes[current_scene]->on_enter(this);
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}
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bool iButtonApp::switch_to_previous_scene(uint8_t count) {
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    Scene previous_scene = Scene::SceneStart;
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    for(uint8_t i = 0; i < count; i++) {
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        previous_scene = get_previous_scene();
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        if(previous_scene == Scene::SceneExit) break;
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    }
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    if(previous_scene == Scene::SceneExit) {
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        return true;
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    } else {
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        scenes[current_scene]->on_exit(this);
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        current_scene = previous_scene;
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        scenes[current_scene]->on_enter(this);
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        return false;
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    }
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}
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iButtonApp::Scene iButtonApp::get_previous_scene() {
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    Scene scene = previous_scenes_list.front();
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    previous_scenes_list.pop_front();
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    return scene;
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}
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const GpioPin* iButtonApp::get_ibutton_pin() {
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    // TODO open record
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    return &ibutton_gpio;
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}
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KeyWorker* iButtonApp::get_key_worker() {
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    return key_worker;
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}
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iButtonKey* iButtonApp::get_key() {
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    return &key;
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}
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SdCard_Api* iButtonApp::get_sd_ex_api() {
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    return sd_ex_api;
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}
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FS_Api* iButtonApp::get_fs_api() {
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    return fs_api;
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}
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char* iButtonApp::get_file_name() {
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    return file_name;
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}
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uint8_t iButtonApp::get_file_name_size() {
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    return file_name_size;
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}
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void iButtonApp::notify_init() {
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    // TODO open record
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    const GpioPin* vibro_record = &vibro_gpio;
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    hal_gpio_init(vibro_record, GpioModeOutputPushPull, GpioPullNo, GpioSpeedLow);
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    hal_gpio_write(vibro_record, false);
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}
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void iButtonApp::notify_green_blink() {
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    notify_green_on();
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    delay(10);
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    notify_green_off();
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}
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void iButtonApp::notify_yellow_blink() {
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    notify_red_on();
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    notify_green_on();
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    delay(10);
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    notify_green_off();
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    notify_red_off();
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}
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void iButtonApp::notify_red_blink() {
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    notify_red_on();
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    delay(10);
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    notify_red_off();
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}
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void iButtonApp::notify_green_on() {
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    api_hal_light_set(LightGreen, 0xFF);
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}
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void iButtonApp::notify_green_off() {
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    api_hal_light_set(LightGreen, 0x00);
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}
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void iButtonApp::notify_red_on() {
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    api_hal_light_set(LightRed, 0xFF);
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}
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void iButtonApp::notify_red_off() {
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    api_hal_light_set(LightRed, 0x00);
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}
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void iButtonApp::notify_error() {
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    notify_vibro_on();
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    delay(50);
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    notify_vibro_off();
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    delay(100);
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    notify_vibro_on();
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    delay(50);
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    notify_vibro_off();
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}
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void iButtonApp::notify_success() {
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    notify_vibro_on();
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    hal_pwm_set(0.5, 1760, &SPEAKER_TIM, SPEAKER_CH);
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    delay(50);
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    hal_pwm_stop(&SPEAKER_TIM, SPEAKER_CH);
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    notify_vibro_off();
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}
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void iButtonApp::notify_vibro_on() {
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    hal_gpio_write(&vibro_gpio, true);
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}
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void iButtonApp::notify_vibro_off() {
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    hal_gpio_write(&vibro_gpio, false);
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}
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void iButtonApp::set_text_store(const char* text...) {
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    va_list args;
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    va_start(args, text);
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    vsnprintf(text_store, text_store_size, text, args);
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    va_end(args);
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}
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char* iButtonApp::get_text_store() {
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    return text_store;
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}
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uint8_t iButtonApp::get_text_store_size() {
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    return text_store_size;
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}
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void iButtonApp::generate_random_name(char* name, uint8_t max_name_size) {
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    const uint8_t prefix_size = 9;
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    const char* prefix[prefix_size] = {
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        "ancient",
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        "hollow",
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        "strange",
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        "disappeared",
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        "unknown",
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        "unthinkable",
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        "unnamable",
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        "nameless",
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        "my",
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    };
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    const uint8_t suffix_size = 8;
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    const char* suffix[suffix_size] = {
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        "door",
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        "entrance",
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        "doorway",
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        "entry",
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        "portal",
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        "entree",
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        "opening",
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        "crack",
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    };
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    sniprintf(
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        name, max_name_size, "%s_%s", prefix[rand() % prefix_size], suffix[rand() % suffix_size]);
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    // to upper
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    name[0] = name[0] - 0x20;
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} |