* fbt: reworking targets & assets handling WIP * fbt: dist fixes * fbt: moved SD card resources to owning apps * unit_tests: moved resources to app folder * github: updated unit_tests paths * github: packaging fixes * unit_tests: fixes * fbt: assets: internal cleanup * fbt: reworked assets handling * github: unit_tests: reintroducing fixes * minor cleanup * fbt: naming changes to reflect private nature of scons tools * fbt: resources: fixed dist archive paths * docs: updated paths * docs: updated more paths * docs: included "resources" parameter in app manifest docs; updated assets readme * updated gitignore for assets * github: updated action versions * unit_tests: restored timeout; scripts: assets: logging changes * gh: don't upload desktop animations for unit test run Co-authored-by: あく <alleteam@gmail.com>
		
			
				
	
	
		
			22 lines
		
	
	
		
			613 B
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			22 lines
		
	
	
		
			613 B
		
	
	
	
		
			C
		
	
	
	
	
	
#ifndef _STM32_H_
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#define _STM32_H_
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/* modify bitfield */
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#define _BMD(reg, msk, val) (reg) = (((reg) & ~(msk)) | (val))
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/* set bitfield */
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#define _BST(reg, bits) (reg) = ((reg) | (bits))
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/* clear bitfield */
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#define _BCL(reg, bits) (reg) = ((reg) & ~(bits))
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/* wait until bitfield set */
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#define _WBS(reg, bits) while(((reg) & (bits)) == 0)
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/* wait until bitfield clear */
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#define _WBC(reg, bits) while(((reg) & (bits)) != 0)
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/* wait for bitfield value */
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#define _WVL(reg, msk, val) while(((reg) & (msk)) != (val))
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/* bit value */
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#define _BV(bit) (0x01 << (bit))
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#include "stm32wbxx.h"
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#endif // _STM32_H_
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