* fbt: split sdk management code * scripts: fixed import handling * fbt: sdk: reformatted paths * scrips: dist: bundling libs as a build artifact * fbt: sdk: better path management * typo fix * fbt: sdk: minor path handling fixes * toolchain: fixed windows toolchain download * fbt: minor refactorin * fbt: moved sdk management code to extapps.scons * fbt: fixed sdk symbols header path; disabled -fstack-usage * fbt: changed pathing for .py scripts * fbt: changed SDK_HEADERS pathing; added libusb to SDK; added icon_i.h to SDK; added hw target to SDK meta * fbt: added libusb headers to SDK * picopass: include cleanup; api: added subghz/registry.h; api: added mbedtls to exported headers * picopass: fixed formatting * fbt: fixed COPRO_ASSETS_SCRIPT * sdk: added basic infrared apis * toolchain: added ufbt to list of legal fbtenv callers; updated error messages * fbt: changed manifest collection & icon processing code * fbt: simpler srcdir lookup * toolchain: path management fixes; fbt: fixes for fap private libs paths * scripts: toolchain: reworked download on Windows * toolchain: v17 * scripts: added colorlog for logging * Github: fix unit tests Co-authored-by: あく <alleteam@gmail.com>
		
			
				
	
	
		
			88 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			88 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
from SCons.Builder import Builder
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from SCons.Action import Action
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from SCons.Warnings import warn, WarningOnByDefault
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import SCons
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from ansi.color import fg
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from fbt.appmanifest import (
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    FlipperAppType,
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    AppManager,
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    ApplicationsCGenerator,
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    FlipperManifestException,
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)
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# Adding objects for application management to env
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#  AppManager env["APPMGR"] - loads all manifests; manages list of known apps
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#  AppBuildset env["APPBUILD"] - contains subset of apps, filtered for current config
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def LoadAppManifest(env, entry):
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    try:
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        APP_MANIFEST_NAME = "application.fam"
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        manifest_glob = entry.glob(APP_MANIFEST_NAME)
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        if len(manifest_glob) == 0:
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            raise FlipperManifestException(
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                f"Folder {entry}: manifest {APP_MANIFEST_NAME} is missing"
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            )
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        app_manifest_file_path = manifest_glob[0].rfile().abspath
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        env["APPMGR"].load_manifest(app_manifest_file_path, entry)
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        env.Append(PY_LINT_SOURCES=[app_manifest_file_path])
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    except FlipperManifestException as e:
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        warn(WarningOnByDefault, str(e))
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def PrepareApplicationsBuild(env):
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    appbuild = env["APPBUILD"] = env["APPMGR"].filter_apps(env["APPS"])
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    env.Append(
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        SDK_HEADERS=appbuild.get_sdk_headers(),
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    )
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    env["APPBUILD_DUMP"] = env.Action(
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        DumpApplicationConfig,
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        "\tINFO\t",
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    )
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def DumpApplicationConfig(target, source, env):
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    print(f"Loaded {len(env['APPMGR'].known_apps)} app definitions.")
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    print(fg.boldgreen("Firmware modules configuration:"))
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    for apptype in FlipperAppType:
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        app_sublist = env["APPBUILD"].get_apps_of_type(apptype)
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        if app_sublist:
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            print(
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                fg.green(f"{apptype.value}:\n\t"),
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                ", ".join(app.appid for app in app_sublist),
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            )
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def build_apps_c(target, source, env):
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    target_file_name = target[0].path
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    gen = ApplicationsCGenerator(env["APPBUILD"], env.subst("$LOADER_AUTOSTART"))
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    with open(target_file_name, "w") as file:
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        file.write(gen.generate())
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def generate(env):
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    env.AddMethod(LoadAppManifest)
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    env.AddMethod(PrepareApplicationsBuild)
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    env.SetDefault(
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        APPMGR=AppManager(),
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    )
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    env.Append(
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        BUILDERS={
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            "ApplicationsC": Builder(
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                action=Action(
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                    build_apps_c,
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                    "${APPSCOMSTR}",
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                ),
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                suffix=".c",
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            ),
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        }
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    )
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def exists(env):
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    return True
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