* fbt: reworking targets & assets handling WIP * fbt: dist fixes * fbt: moved SD card resources to owning apps * unit_tests: moved resources to app folder * github: updated unit_tests paths * github: packaging fixes * unit_tests: fixes * fbt: assets: internal cleanup * fbt: reworked assets handling * github: unit_tests: reintroducing fixes * minor cleanup * fbt: naming changes to reflect private nature of scons tools * fbt: resources: fixed dist archive paths * docs: updated paths * docs: updated more paths * docs: included "resources" parameter in app manifest docs; updated assets readme * updated gitignore for assets * github: updated action versions * unit_tests: restored timeout; scripts: assets: logging changes * gh: don't upload desktop animations for unit test run Co-authored-by: あく <alleteam@gmail.com>
		
			
				
	
	
		
			134 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			134 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
import json
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class HardwareTargetLoader:
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    def __init__(self, env, root_target_scons_dir, target_id):
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        self.env = env
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        self.all_targets_root_dir = root_target_scons_dir
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        self.target_dir = self._getTargetDir(target_id)
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        # self.target_id = target_id
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        self.layered_target_dirs = []
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        self.include_paths = []
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        self.sdk_header_paths = []
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        self.startup_script = None
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        self.linker_script_flash = None
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        self.linker_script_ram = None
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        self.linker_script_app = None
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        self.sdk_symbols = None
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        self.linker_dependencies = []
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        self.excluded_sources = []
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        self.excluded_headers = []
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        self.excluded_modules = []
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        self._processTargetDefinitions(target_id)
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    def _getTargetDir(self, target_id):
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        return self.all_targets_root_dir.Dir(f"f{target_id}")
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    def _loadDescription(self, target_id):
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        target_json_file = self._getTargetDir(target_id).File("target.json")
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        if not target_json_file.exists():
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            raise Exception(f"Target file {target_json_file} does not exist")
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        with open(target_json_file.get_abspath(), "r") as f:
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            vals = json.load(f)
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            return vals
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    def _processTargetDefinitions(self, target_id):
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        target_dir = self._getTargetDir(target_id)
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        self.layered_target_dirs.append(target_dir)
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        config = self._loadDescription(target_id)
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        for path_list in ("include_paths", "sdk_header_paths"):
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            getattr(self, path_list).extend(
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                target_dir.Dir(p) for p in config.get(path_list, [])
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            )
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        self.excluded_sources.extend(config.get("excluded_sources", []))
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        self.excluded_headers.extend(config.get("excluded_headers", []))
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        self.excluded_modules.extend(config.get("excluded_modules", []))
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        file_attrs = (
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            # (name, use_src_node)
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            ("startup_script", True),
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            ("linker_script_flash", True),
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            ("linker_script_ram", True),
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            ("linker_script_app", True),
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            ("sdk_symbols", True),
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        )
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        for attr_name, use_src_node in file_attrs:
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            if (val := config.get(attr_name)) and not getattr(self, attr_name):
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                node = target_dir.File(val)
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                if use_src_node:
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                    node = node.srcnode()
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                # print(f"Got node {node}, {node.path} for {attr_name}")
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                setattr(self, attr_name, node)
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        for attr_name in ("linker_dependencies",):
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            if (val := config.get(attr_name)) and not getattr(self, attr_name):
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                setattr(self, attr_name, val)
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        if inherited_target := config.get("inherit", None):
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            self._processTargetDefinitions(inherited_target)
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    def gatherSources(self):
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        sources = [self.startup_script]
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        seen_filenames = set(self.excluded_sources)
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        # print("Layers: ", self.layered_target_dirs)
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        for target_dir in self.layered_target_dirs:
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            accepted_sources = list(
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                filter(
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                    lambda f: f.name not in seen_filenames,
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                    self.env.GlobRecursive("*.c", target_dir),
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                )
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            )
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            seen_filenames.update(f.name for f in accepted_sources)
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            sources.extend(accepted_sources)
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        # print(f"Found {len(sources)} sources: {list(f.path for f in sources)}")
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        return list(f.get_path(self.all_targets_root_dir) for f in sources)
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    def gatherSdkHeaders(self):
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        sdk_headers = []
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        seen_sdk_headers = set(self.excluded_headers)
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        for sdk_path in self.sdk_header_paths:
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            # dirty, but fast - exclude headers from overlayed targets by name
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            # proper way would be to use relative paths, but names will do for now
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            for header in self.env.GlobRecursive("*.h", sdk_path, "*_i.h"):
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                if header.name not in seen_sdk_headers:
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                    seen_sdk_headers.add(header.name)
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                    sdk_headers.append(header)
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        return sdk_headers
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def ConfigureForTarget(env, target_id):
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    target_loader = HardwareTargetLoader(env, env["TARGETS_ROOT"], target_id)
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    env.Replace(
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        TARGET_CFG=target_loader,
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        SDK_DEFINITION=target_loader.sdk_symbols,
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        SKIP_MODULES=target_loader.excluded_modules,
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    )
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    env.Append(
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        CPPPATH=target_loader.include_paths,
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        SDK_HEADERS=target_loader.gatherSdkHeaders(),
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    )
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def ApplyLibFlags(env):
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    flags_to_apply = env["FW_LIB_OPTS"].get(
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        env.get("FW_LIB_NAME"),
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        env["FW_LIB_OPTS"]["Default"],
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    )
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    # print("Flags for ", env.get("FW_LIB_NAME", "Default"), flags_to_apply)
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    env.MergeFlags(flags_to_apply)
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def generate(env):
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    env.AddMethod(ConfigureForTarget)
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    env.AddMethod(ApplyLibFlags)
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def exists(env):
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    return True
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