* iButton: Fix header "Saved!" message stays on other screens * SubGhz,iButton: proper popup reset Co-authored-by: あく <alleteam@gmail.com>
		
			
				
	
	
		
			51 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			51 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include "../subghz_i.h"
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#include "../helpers/subghz_custom_event.h"
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void subghz_scene_save_success_popup_callback(void* context) {
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    SubGhz* subghz = context;
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    view_dispatcher_send_custom_event(subghz->view_dispatcher, SubGhzCustomEventSceneSaveSuccess);
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}
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void subghz_scene_save_success_on_enter(void* context) {
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    SubGhz* subghz = context;
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    // Setup view
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    Popup* popup = subghz->popup;
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    popup_set_icon(popup, 32, 5, &I_DolphinNice_96x59);
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    popup_set_header(popup, "Saved!", 13, 22, AlignLeft, AlignBottom);
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    popup_set_timeout(popup, 1500);
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    popup_set_context(popup, subghz);
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    popup_set_callback(popup, subghz_scene_save_success_popup_callback);
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    popup_enable_timeout(popup);
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    view_dispatcher_switch_to_view(subghz->view_dispatcher, SubGhzViewIdPopup);
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}
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bool subghz_scene_save_success_on_event(void* context, SceneManagerEvent event) {
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    SubGhz* subghz = context;
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    if(event.type == SceneManagerEventTypeCustom) {
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        if(event.event == SubGhzCustomEventSceneSaveSuccess) {
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            if(!scene_manager_search_and_switch_to_previous_scene(
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                   subghz->scene_manager, SubGhzSceneReceiver)) {
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                subghz->txrx->rx_key_state = SubGhzRxKeyStateRAWSave;
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                if(!scene_manager_search_and_switch_to_previous_scene(
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                       subghz->scene_manager, SubGhzSceneReadRAW)) {
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                    subghz->txrx->rx_key_state = SubGhzRxKeyStateIDLE;
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                    if(!scene_manager_search_and_switch_to_previous_scene(
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                           subghz->scene_manager, SubGhzSceneSaved)) {
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                        scene_manager_next_scene(subghz->scene_manager, SubGhzSceneSaved);
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                    }
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                }
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            }
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            return true;
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        }
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    }
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    return false;
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}
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void subghz_scene_save_success_on_exit(void* context) {
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    SubGhz* subghz = context;
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    Popup* popup = subghz->popup;
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    popup_reset(popup);
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}
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