 25d24f1e4c
			
		
	
	
		25d24f1e4c
		
			
		
	
	
	
	
		
			
			* Added UTF-8 support to Flipper Zero canvas API * Add unicode example Co-authored-by: あく <alleteam@gmail.com>
		
			
				
	
	
		
			545 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			545 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #include "canvas_i.h"
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| #include "icon_i.h"
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| #include "icon_animation_i.h"
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| 
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| #include <furi.h>
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| #include <furi_hal.h>
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| #include <stdint.h>
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| #include <u8g2_glue.h>
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| 
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| const CanvasFontParameters canvas_font_params[FontTotalNumber] = {
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|     [FontPrimary] = {.leading_default = 12, .leading_min = 11, .height = 8, .descender = 2},
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|     [FontSecondary] = {.leading_default = 11, .leading_min = 9, .height = 7, .descender = 2},
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|     [FontKeyboard] = {.leading_default = 11, .leading_min = 9, .height = 7, .descender = 2},
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|     [FontBigNumbers] = {.leading_default = 18, .leading_min = 16, .height = 15, .descender = 0},
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| };
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| 
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| Canvas* canvas_init() {
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|     Canvas* canvas = malloc(sizeof(Canvas));
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|     canvas->compress_icon = compress_icon_alloc();
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| 
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|     // Setup u8g2
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|     u8g2_Setup_st756x_flipper(&canvas->fb, U8G2_R0, u8x8_hw_spi_stm32, u8g2_gpio_and_delay_stm32);
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|     canvas->orientation = CanvasOrientationHorizontal;
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|     // Initialize display
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|     u8g2_InitDisplay(&canvas->fb);
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|     // Wake up display
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|     u8g2_SetPowerSave(&canvas->fb, 0);
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| 
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|     // Clear buffer and send to device
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|     canvas_clear(canvas);
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|     canvas_commit(canvas);
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| 
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|     return canvas;
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| }
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| 
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| void canvas_free(Canvas* canvas) {
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|     furi_assert(canvas);
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|     compress_icon_free(canvas->compress_icon);
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|     free(canvas);
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| }
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| 
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| void canvas_reset(Canvas* canvas) {
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|     furi_assert(canvas);
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| 
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|     canvas_clear(canvas);
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| 
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|     canvas_set_color(canvas, ColorBlack);
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|     canvas_set_font(canvas, FontSecondary);
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|     canvas_set_font_direction(canvas, CanvasDirectionLeftToRight);
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| }
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| 
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| void canvas_commit(Canvas* canvas) {
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|     furi_assert(canvas);
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|     u8g2_SendBuffer(&canvas->fb);
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| }
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| 
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| uint8_t* canvas_get_buffer(Canvas* canvas) {
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|     furi_assert(canvas);
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|     return u8g2_GetBufferPtr(&canvas->fb);
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| }
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| 
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| size_t canvas_get_buffer_size(const Canvas* canvas) {
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|     furi_assert(canvas);
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|     return u8g2_GetBufferTileWidth(&canvas->fb) * u8g2_GetBufferTileHeight(&canvas->fb) * 8;
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| }
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| 
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| void canvas_frame_set(
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|     Canvas* canvas,
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|     uint8_t offset_x,
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|     uint8_t offset_y,
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|     uint8_t width,
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|     uint8_t height) {
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|     furi_assert(canvas);
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|     canvas->offset_x = offset_x;
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|     canvas->offset_y = offset_y;
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|     canvas->width = width;
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|     canvas->height = height;
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| }
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| 
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| uint8_t canvas_width(const Canvas* canvas) {
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|     furi_assert(canvas);
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|     return canvas->width;
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| }
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| 
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| uint8_t canvas_height(const Canvas* canvas) {
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|     furi_assert(canvas);
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|     return canvas->height;
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| }
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| 
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| uint8_t canvas_current_font_height(const Canvas* canvas) {
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|     furi_assert(canvas);
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|     uint8_t font_height = u8g2_GetMaxCharHeight(&canvas->fb);
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| 
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|     if(canvas->fb.font == u8g2_font_haxrcorp4089_tr) {
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|         font_height += 1;
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|     }
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| 
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|     return font_height;
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| }
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| 
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| const CanvasFontParameters* canvas_get_font_params(const Canvas* canvas, Font font) {
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|     furi_assert(canvas);
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|     furi_assert(font < FontTotalNumber);
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|     return &canvas_font_params[font];
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| }
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| 
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| void canvas_clear(Canvas* canvas) {
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|     furi_assert(canvas);
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|     u8g2_ClearBuffer(&canvas->fb);
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| }
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| 
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| void canvas_set_color(Canvas* canvas, Color color) {
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|     furi_assert(canvas);
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|     u8g2_SetDrawColor(&canvas->fb, color);
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| }
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| 
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| void canvas_set_font_direction(Canvas* canvas, CanvasDirection dir) {
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|     furi_assert(canvas);
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|     u8g2_SetFontDirection(&canvas->fb, dir);
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| }
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| 
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| void canvas_invert_color(Canvas* canvas) {
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|     canvas->fb.draw_color = !canvas->fb.draw_color;
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| }
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| 
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| void canvas_set_font(Canvas* canvas, Font font) {
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|     furi_assert(canvas);
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|     u8g2_SetFontMode(&canvas->fb, 1);
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|     if(font == FontPrimary) {
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|         u8g2_SetFont(&canvas->fb, u8g2_font_helvB08_tr);
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|     } else if(font == FontSecondary) {
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|         u8g2_SetFont(&canvas->fb, u8g2_font_haxrcorp4089_tr);
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|     } else if(font == FontKeyboard) {
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|         u8g2_SetFont(&canvas->fb, u8g2_font_profont11_mr);
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|     } else if(font == FontBigNumbers) {
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|         u8g2_SetFont(&canvas->fb, u8g2_font_profont22_tn);
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|     } else {
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|         furi_crash();
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|     }
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| }
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| 
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| void canvas_set_custom_u8g2_font(Canvas* canvas, const uint8_t* font) {
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|     furi_assert(canvas);
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|     u8g2_SetFontMode(&canvas->fb, 1);
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|     u8g2_SetFont(&canvas->fb, font);
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| }
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| 
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| void canvas_draw_str(Canvas* canvas, uint8_t x, uint8_t y, const char* str) {
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|     furi_assert(canvas);
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|     if(!str) return;
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|     x += canvas->offset_x;
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|     y += canvas->offset_y;
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|     u8g2_DrawUTF8(&canvas->fb, x, y, str);
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| }
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| 
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| void canvas_draw_str_aligned(
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|     Canvas* canvas,
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|     uint8_t x,
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|     uint8_t y,
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|     Align horizontal,
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|     Align vertical,
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|     const char* str) {
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|     furi_assert(canvas);
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|     if(!str) return;
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|     x += canvas->offset_x;
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|     y += canvas->offset_y;
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| 
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|     switch(horizontal) {
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|     case AlignLeft:
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|         break;
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|     case AlignRight:
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|         x -= u8g2_GetUTF8Width(&canvas->fb, str);
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|         break;
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|     case AlignCenter:
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|         x -= (u8g2_GetUTF8Width(&canvas->fb, str) / 2);
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|         break;
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|     default:
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|         furi_crash();
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|         break;
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|     }
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| 
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|     switch(vertical) {
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|     case AlignTop:
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|         y += u8g2_GetAscent(&canvas->fb);
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|         break;
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|     case AlignBottom:
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|         break;
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|     case AlignCenter:
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|         y += (u8g2_GetAscent(&canvas->fb) / 2);
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|         break;
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|     default:
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|         furi_crash();
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|         break;
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|     }
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| 
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|     u8g2_DrawUTF8(&canvas->fb, x, y, str);
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| }
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| 
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| uint16_t canvas_string_width(Canvas* canvas, const char* str) {
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|     furi_assert(canvas);
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|     if(!str) return 0;
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|     return u8g2_GetUTF8Width(&canvas->fb, str);
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| }
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| 
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| uint8_t canvas_glyph_width(Canvas* canvas, uint16_t symbol) {
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|     furi_assert(canvas);
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|     return u8g2_GetGlyphWidth(&canvas->fb, symbol);
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| }
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| 
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| void canvas_draw_bitmap(
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|     Canvas* canvas,
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|     uint8_t x,
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|     uint8_t y,
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|     uint8_t width,
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|     uint8_t height,
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|     const uint8_t* compressed_bitmap_data) {
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|     furi_assert(canvas);
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| 
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|     x += canvas->offset_x;
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|     y += canvas->offset_y;
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|     uint8_t* bitmap_data = NULL;
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|     compress_icon_decode(canvas->compress_icon, compressed_bitmap_data, &bitmap_data);
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|     canvas_draw_u8g2_bitmap(&canvas->fb, x, y, width, height, bitmap_data, IconRotation0);
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| }
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| 
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| void canvas_draw_icon_animation(
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|     Canvas* canvas,
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|     uint8_t x,
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|     uint8_t y,
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|     IconAnimation* icon_animation) {
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|     furi_assert(canvas);
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|     furi_assert(icon_animation);
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| 
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|     x += canvas->offset_x;
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|     y += canvas->offset_y;
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|     uint8_t* icon_data = NULL;
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|     compress_icon_decode(
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|         canvas->compress_icon, icon_animation_get_data(icon_animation), &icon_data);
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|     canvas_draw_u8g2_bitmap(
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|         &canvas->fb,
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|         x,
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|         y,
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|         icon_animation_get_width(icon_animation),
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|         icon_animation_get_height(icon_animation),
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|         icon_data,
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|         IconRotation0);
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| }
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| 
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| static void canvas_draw_u8g2_bitmap_int(
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|     u8g2_t* u8g2,
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|     u8g2_uint_t x,
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|     u8g2_uint_t y,
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|     u8g2_uint_t w,
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|     u8g2_uint_t h,
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|     bool mirror,
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|     bool rotation,
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|     const uint8_t* bitmap) {
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|     u8g2_uint_t blen;
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|     blen = w;
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|     blen += 7;
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|     blen >>= 3;
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| 
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|     if(rotation && !mirror) {
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|         x += w + 1;
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|     } else if(mirror && !rotation) {
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|         y += h - 1;
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|     }
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| 
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|     while(h > 0) {
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|         const uint8_t* b = bitmap;
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|         uint16_t len = w;
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|         uint16_t x0 = x;
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|         uint16_t y0 = y;
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|         uint8_t mask;
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|         uint8_t color = u8g2->draw_color;
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|         uint8_t ncolor = (color == 0 ? 1 : 0);
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|         mask = 1;
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| 
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|         while(len > 0) {
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|             if(u8x8_pgm_read(b) & mask) {
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|                 u8g2->draw_color = color;
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|                 u8g2_DrawHVLine(u8g2, x0, y0, 1, 0);
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|             } else if(u8g2->bitmap_transparency == 0) {
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|                 u8g2->draw_color = ncolor;
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|                 u8g2_DrawHVLine(u8g2, x0, y0, 1, 0);
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|             }
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| 
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|             if(rotation) {
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|                 y0++;
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|             } else {
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|                 x0++;
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|             }
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| 
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|             mask <<= 1;
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|             if(mask == 0) {
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|                 mask = 1;
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|                 b++;
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|             }
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|             len--;
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|         }
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| 
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|         u8g2->draw_color = color;
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|         bitmap += blen;
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| 
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|         if(mirror) {
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|             if(rotation) {
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|                 x++;
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|             } else {
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|                 y--;
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|             }
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|         } else {
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|             if(rotation) {
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|                 x--;
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|             } else {
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|                 y++;
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|             }
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|         }
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|         h--;
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|     }
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| }
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| 
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| void canvas_draw_u8g2_bitmap(
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|     u8g2_t* u8g2,
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|     u8g2_uint_t x,
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|     u8g2_uint_t y,
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|     u8g2_uint_t w,
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|     u8g2_uint_t h,
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|     const uint8_t* bitmap,
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|     IconRotation rotation) {
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|     u8g2_uint_t blen;
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|     blen = w;
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|     blen += 7;
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|     blen >>= 3;
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| #ifdef U8G2_WITH_INTERSECTION
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|     if(u8g2_IsIntersection(u8g2, x, y, x + w, y + h) == 0) return;
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| #endif /* U8G2_WITH_INTERSECTION */
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| 
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|     switch(rotation) {
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|     case IconRotation0:
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|         canvas_draw_u8g2_bitmap_int(u8g2, x, y, w, h, 0, 0, bitmap);
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|         break;
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|     case IconRotation90:
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|         canvas_draw_u8g2_bitmap_int(u8g2, x, y, w, h, 0, 1, bitmap);
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|         break;
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|     case IconRotation180:
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|         canvas_draw_u8g2_bitmap_int(u8g2, x, y, w, h, 1, 0, bitmap);
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|         break;
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|     case IconRotation270:
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|         canvas_draw_u8g2_bitmap_int(u8g2, x, y, w, h, 1, 1, bitmap);
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|         break;
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|     default:
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|         break;
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|     }
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| }
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| 
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| void canvas_draw_icon_ex(
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|     Canvas* canvas,
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|     uint8_t x,
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|     uint8_t y,
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|     const Icon* icon,
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|     IconRotation rotation) {
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|     furi_assert(canvas);
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|     furi_assert(icon);
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| 
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|     x += canvas->offset_x;
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|     y += canvas->offset_y;
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|     uint8_t* icon_data = NULL;
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|     compress_icon_decode(canvas->compress_icon, icon_get_data(icon), &icon_data);
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|     canvas_draw_u8g2_bitmap(
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|         &canvas->fb, x, y, icon_get_width(icon), icon_get_height(icon), icon_data, rotation);
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| }
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| 
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| void canvas_draw_icon(Canvas* canvas, uint8_t x, uint8_t y, const Icon* icon) {
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|     furi_assert(canvas);
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|     furi_assert(icon);
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| 
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|     x += canvas->offset_x;
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|     y += canvas->offset_y;
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|     uint8_t* icon_data = NULL;
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|     compress_icon_decode(canvas->compress_icon, icon_get_data(icon), &icon_data);
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|     canvas_draw_u8g2_bitmap(
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|         &canvas->fb, x, y, icon_get_width(icon), icon_get_height(icon), icon_data, IconRotation0);
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| }
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| 
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| void canvas_draw_dot(Canvas* canvas, uint8_t x, uint8_t y) {
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|     furi_assert(canvas);
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|     x += canvas->offset_x;
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|     y += canvas->offset_y;
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|     u8g2_DrawPixel(&canvas->fb, x, y);
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| }
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| 
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| void canvas_draw_box(Canvas* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height) {
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|     furi_assert(canvas);
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|     x += canvas->offset_x;
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|     y += canvas->offset_y;
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|     u8g2_DrawBox(&canvas->fb, x, y, width, height);
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| }
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| 
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| void canvas_draw_rbox(
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|     Canvas* canvas,
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|     uint8_t x,
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|     uint8_t y,
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|     uint8_t width,
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|     uint8_t height,
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|     uint8_t radius) {
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|     furi_assert(canvas);
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|     x += canvas->offset_x;
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|     y += canvas->offset_y;
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|     u8g2_DrawRBox(&canvas->fb, x, y, width, height, radius);
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| }
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| 
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| void canvas_draw_frame(Canvas* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height) {
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|     furi_assert(canvas);
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|     x += canvas->offset_x;
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|     y += canvas->offset_y;
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|     u8g2_DrawFrame(&canvas->fb, x, y, width, height);
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| }
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| 
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| void canvas_draw_rframe(
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|     Canvas* canvas,
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|     uint8_t x,
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|     uint8_t y,
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|     uint8_t width,
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|     uint8_t height,
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|     uint8_t radius) {
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|     furi_assert(canvas);
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|     x += canvas->offset_x;
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|     y += canvas->offset_y;
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|     u8g2_DrawRFrame(&canvas->fb, x, y, width, height, radius);
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| }
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| 
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| void canvas_draw_line(Canvas* canvas, uint8_t x1, uint8_t y1, uint8_t x2, uint8_t y2) {
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|     furi_assert(canvas);
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|     x1 += canvas->offset_x;
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|     y1 += canvas->offset_y;
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|     x2 += canvas->offset_x;
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|     y2 += canvas->offset_y;
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|     u8g2_DrawLine(&canvas->fb, x1, y1, x2, y2);
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| }
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| 
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| void canvas_draw_circle(Canvas* canvas, uint8_t x, uint8_t y, uint8_t radius) {
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|     furi_assert(canvas);
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|     x += canvas->offset_x;
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|     y += canvas->offset_y;
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|     u8g2_DrawCircle(&canvas->fb, x, y, radius, U8G2_DRAW_ALL);
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| }
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| 
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| void canvas_draw_disc(Canvas* canvas, uint8_t x, uint8_t y, uint8_t radius) {
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|     furi_assert(canvas);
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|     x += canvas->offset_x;
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|     y += canvas->offset_y;
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|     u8g2_DrawDisc(&canvas->fb, x, y, radius, U8G2_DRAW_ALL);
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| }
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| 
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| void canvas_draw_triangle(
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|     Canvas* canvas,
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|     uint8_t x,
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|     uint8_t y,
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|     uint8_t base,
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|     uint8_t height,
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|     CanvasDirection dir) {
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|     furi_assert(canvas);
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|     if(dir == CanvasDirectionBottomToTop) {
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|         canvas_draw_line(canvas, x - base / 2, y, x + base / 2, y);
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|         canvas_draw_line(canvas, x - base / 2, y, x, y - height + 1);
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|         canvas_draw_line(canvas, x, y - height + 1, x + base / 2, y);
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|     } else if(dir == CanvasDirectionTopToBottom) {
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|         canvas_draw_line(canvas, x - base / 2, y, x + base / 2, y);
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|         canvas_draw_line(canvas, x - base / 2, y, x, y + height - 1);
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|         canvas_draw_line(canvas, x, y + height - 1, x + base / 2, y);
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|     } else if(dir == CanvasDirectionRightToLeft) {
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|         canvas_draw_line(canvas, x, y - base / 2, x, y + base / 2);
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|         canvas_draw_line(canvas, x, y - base / 2, x - height + 1, y);
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|         canvas_draw_line(canvas, x - height + 1, y, x, y + base / 2);
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|     } else if(dir == CanvasDirectionLeftToRight) {
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|         canvas_draw_line(canvas, x, y - base / 2, x, y + base / 2);
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|         canvas_draw_line(canvas, x, y - base / 2, x + height - 1, y);
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|         canvas_draw_line(canvas, x + height - 1, y, x, y + base / 2);
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|     }
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| }
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| 
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| void canvas_draw_xbm(
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|     Canvas* canvas,
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|     uint8_t x,
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|     uint8_t y,
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|     uint8_t w,
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|     uint8_t h,
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|     const uint8_t* bitmap) {
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|     furi_assert(canvas);
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|     x += canvas->offset_x;
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|     y += canvas->offset_y;
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|     canvas_draw_u8g2_bitmap(&canvas->fb, x, y, w, h, bitmap, IconRotation0);
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| }
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| 
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| void canvas_draw_glyph(Canvas* canvas, uint8_t x, uint8_t y, uint16_t ch) {
 | |
|     furi_assert(canvas);
 | |
|     x += canvas->offset_x;
 | |
|     y += canvas->offset_y;
 | |
|     u8g2_DrawGlyph(&canvas->fb, x, y, ch);
 | |
| }
 | |
| 
 | |
| void canvas_set_bitmap_mode(Canvas* canvas, bool alpha) {
 | |
|     u8g2_SetBitmapMode(&canvas->fb, alpha ? 1 : 0);
 | |
| }
 | |
| 
 | |
| void canvas_set_orientation(Canvas* canvas, CanvasOrientation orientation) {
 | |
|     furi_assert(canvas);
 | |
|     const u8g2_cb_t* rotate_cb = NULL;
 | |
|     bool need_swap = false;
 | |
|     if(canvas->orientation != orientation) {
 | |
|         switch(orientation) {
 | |
|         case CanvasOrientationHorizontal:
 | |
|             need_swap = canvas->orientation == CanvasOrientationVertical ||
 | |
|                         canvas->orientation == CanvasOrientationVerticalFlip;
 | |
|             rotate_cb = U8G2_R0;
 | |
|             break;
 | |
|         case CanvasOrientationHorizontalFlip:
 | |
|             need_swap = canvas->orientation == CanvasOrientationVertical ||
 | |
|                         canvas->orientation == CanvasOrientationVerticalFlip;
 | |
|             rotate_cb = U8G2_R2;
 | |
|             break;
 | |
|         case CanvasOrientationVertical:
 | |
|             need_swap = canvas->orientation == CanvasOrientationHorizontal ||
 | |
|                         canvas->orientation == CanvasOrientationHorizontalFlip;
 | |
|             rotate_cb = U8G2_R3;
 | |
|             break;
 | |
|         case CanvasOrientationVerticalFlip:
 | |
|             need_swap = canvas->orientation == CanvasOrientationHorizontal ||
 | |
|                         canvas->orientation == CanvasOrientationHorizontalFlip;
 | |
|             rotate_cb = U8G2_R1;
 | |
|             break;
 | |
|         default:
 | |
|             furi_crash();
 | |
|         }
 | |
| 
 | |
|         if(need_swap) FURI_SWAP(canvas->width, canvas->height);
 | |
|         u8g2_SetDisplayRotation(&canvas->fb, rotate_cb);
 | |
|         canvas->orientation = orientation;
 | |
|     }
 | |
| }
 | |
| 
 | |
| CanvasOrientation canvas_get_orientation(const Canvas* canvas) {
 | |
|     return canvas->orientation;
 | |
| }
 |