* Disable USART in sleep * Restore UART state on suspend/resume * FuriHal: Enable stop mode and add insomnia to I2C and SPI * Remove IDLE interrupt * FuriHal: add FPU isr and disable all FPU interrupt, add core2 stop mode configuration on deep sleep * FuriHal: tie stop mode debug with debug rtc flag * FuriHal: adjust flash latency on clock switch, tie mcu debug with RTC debug flag * FuriHal: move resource init to early stage * Add EXTI pending check, enable debug traps with compile-time flag * Wrap sleep debug functions in conditional compilation * Remove erroneous changed * Do not use CSS, remove it from everywhere * Enable/disable USB on VBUS connect (prototype) * FuriHal: add LPMS and DEEPSLEEP magic, workaround state inconsistency between cores * FuriHal: honor c1 LMPS * USB mode switch fix * Applications: add flags and insomnia bypass system * Correct spelling * FuriHal: cleanup insomnia usage, reset sleep flags on wakeup, add shutdown api * FuriHal: extra check on reinit request * FuriHal: rename gpio_display_rst pin to gpio_display_rst_n * FuriHal: add debug HAL * FuriHal: add some magic to core2 reload procedure, fix issue with crash on ble keyboard exit * FuriHal: cleanup ble glue, add BLE_GLUE_DEBUG flag * FuriHal: ble reinit API, move os timer to LPTIM1 for deep sleep capability, shutdown that works * FuriHal: take insomnia while shutdown * Remove USB switch on/off on VBUS change * Better tick skew handling * Improve tick consistency under load * Add USB_HP dummy IRQ handler * Move interrupt check closer to sleep * Clean up includes * Re-enable Insomnia globally * FuriHal: enable CSS * FuriHal: remove questionable core2 clock shenanigans * FuriHal: use core1 RCC registers in idle timer config * FuriHal: return back CSS handlers, add lptim isr dispatching Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com> Co-authored-by: nminaylov <nm29719@gmail.com>
		
			
				
	
	
		
			71 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			71 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#pragma once
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#include <furi.h>
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#include <gui/icon.h>
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typedef enum {
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    FlipperApplicationFlagDefault = 0,
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    FlipperApplicationFlagInsomniaSafe = (1 << 0),
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} FlipperApplicationFlag;
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typedef struct {
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    const FuriThreadCallback app;
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    const char* name;
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    const size_t stack_size;
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    const Icon* icon;
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    const FlipperApplicationFlag flags;
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} FlipperApplication;
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typedef void (*FlipperOnStartHook)(void);
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/* Services list
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 * Spawned on startup
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 */
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extern const FlipperApplication FLIPPER_SERVICES[];
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extern const size_t FLIPPER_SERVICES_COUNT;
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/* Apps list
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 * Spawned by loader
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 */
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extern const FlipperApplication FLIPPER_APPS[];
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extern const size_t FLIPPER_APPS_COUNT;
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/* On system start hooks
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 * Called by loader, after OS initialization complete
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 */
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extern const FlipperOnStartHook FLIPPER_ON_SYSTEM_START[];
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extern const size_t FLIPPER_ON_SYSTEM_START_COUNT;
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/* Plugins list
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 * Spawned by loader
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 */
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extern const FlipperApplication FLIPPER_PLUGINS[];
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extern const size_t FLIPPER_PLUGINS_COUNT;
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/* Debug menu apps
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 * Spawned by loader
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 */
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extern const FlipperApplication FLIPPER_DEBUG_APPS[];
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extern const size_t FLIPPER_DEBUG_APPS_COUNT;
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/* System apps
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 * Can only be spawned by loader by name
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 */
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extern const FlipperApplication FLIPPER_SYSTEM_APPS[];
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extern const size_t FLIPPER_SYSTEM_APPS_COUNT;
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/* Seperate scene app holder
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 * Spawned by loader
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 */
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extern const FlipperApplication FLIPPER_SCENE;
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extern const FlipperApplication FLIPPER_SCENE_APPS[];
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extern const size_t FLIPPER_SCENE_APPS_COUNT;
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extern const FlipperApplication FLIPPER_ARCHIVE;
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/* Settings list
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 * Spawned by loader
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 */
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extern const FlipperApplication FLIPPER_SETTINGS_APPS[];
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extern const size_t FLIPPER_SETTINGS_APPS_COUNT;
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