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			54 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			54 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include "manchester_encoder.h"
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#include <stdio.h>
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void manchester_encoder_reset(ManchesterEncoderState* state) {
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    state->step = 0;
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}
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bool manchester_encoder_advance(
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    ManchesterEncoderState* state,
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    const bool curr_bit,
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    ManchesterEncoderResult* result) {
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    bool advance = false;
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    switch(state->step) {
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    case 0:
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        state->prev_bit = curr_bit;
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        if(state->prev_bit) {
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            *result = ManchesterEncoderResultShortLow;
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        } else {
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            *result = ManchesterEncoderResultShortHigh;
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        }
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        state->step = 1;
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        advance = true;
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        break;
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    case 1:
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        *result = (state->prev_bit << 1) + curr_bit;
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        if(curr_bit == state->prev_bit) {
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            state->step = 2;
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        } else {
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            state->prev_bit = curr_bit;
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            advance = true;
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        }
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        break;
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    case 2:
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        if(curr_bit) {
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            *result = ManchesterEncoderResultShortLow;
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        } else {
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            *result = ManchesterEncoderResultShortHigh;
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        }
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        state->prev_bit = curr_bit;
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        state->step = 1;
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        advance = true;
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        break;
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    default:
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        printf("DO CRASH HERE\r\n");
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        // furi_crash
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        break;
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    }
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    return advance;
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}
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ManchesterEncoderResult manchester_encoder_finish(ManchesterEncoderState* state) {
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    state->step = 0;
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    return (state->prev_bit << 1) + state->prev_bit;
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} |