 ec18c1a92a
			
		
	
	
		ec18c1a92a
		
			
		
	
	
	
	
		
			
			* Desktop: change first start logic, show only if factory provisioned. * Desktop: code cleanup, correct first start scene position in scene stack. * Desktop: Remove unused include
		
			
				
	
	
		
			60 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			60 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #pragma once
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| 
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| #include "desktop.h"
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| 
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| #include <furi.h>
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| #include <furi-hal.h>
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| 
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| #include <gui/gui.h>
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| #include <gui/view_dispatcher.h>
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| #include <gui/scene_manager.h>
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| #include <assets_icons.h>
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| #include <storage/storage.h>
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| 
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| #include "views/desktop_main.h"
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| #include "views/desktop_first_start.h"
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| #include "views/desktop_hw_mismatch.h"
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| #include "views/desktop_lock_menu.h"
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| #include "views/desktop_locked.h"
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| #include "views/desktop_debug.h"
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| 
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| #include "scenes/desktop_scene.h"
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| 
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| #include "desktop/desktop_settings/desktop_settings.h"
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| 
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| #define HINT_TIMEOUT_L 2
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| #define HINT_TIMEOUT_H 11
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| 
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| typedef enum {
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|     DesktopViewMain,
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|     DesktopViewLockMenu,
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|     DesktopViewLocked,
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|     DesktopViewDebug,
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|     DesktopViewFirstStart,
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|     DesktopViewHwMismatch,
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|     DesktopViewTotal,
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| } DesktopViewEnum;
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| 
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| struct Desktop {
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|     // Scene
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|     FuriThread* scene_thread;
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|     // GUI
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|     Gui* gui;
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|     ViewDispatcher* view_dispatcher;
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|     SceneManager* scene_manager;
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| 
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|     DesktopFirstStartView* first_start_view;
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|     DesktopHwMismatchView* hw_mismatch_view;
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|     DesktopMainView* main_view;
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|     DesktopLockMenuView* lock_menu;
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|     DesktopLockedView* locked_view;
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|     DesktopDebugView* debug_view;
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|     DesktopSettings settings;
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| 
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|     ViewPort* lock_viewport;
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| };
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| 
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| Desktop* desktop_alloc();
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| 
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| void desktop_free(Desktop* desktop);
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