 389ff92cc1
			
		
	
	
		389ff92cc1
		
			
		
	
	
	
	
		
			
			* Makefile, Scripts: new linter * About: remove ID from IC * Firmware: remove double define for DIVC/DIVR * Scripts: check folder names too. Docker: replace syntax check with make lint. * Reformat Sources and Migrate to new file naming convention * Docker: symlink clang-format-12 to clang-format * Add coding style guide
		
			
				
	
	
		
			435 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			435 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #include "animation_manager.h"
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| #include "furi_hal_delay.h"
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| #include "portmacro.h"
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| #include "views/bubble_animation_view.h"
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| #include "animation_storage.h"
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| 
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| #include <cmsis_os2.h>
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| #include <dolphin/dolphin.h>
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| #include <furi/check.h>
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| #include <furi/pubsub.h>
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| #include <furi/record.h>
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| #include <m-string.h>
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| #include <power/power_service/power.h>
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| #include <stdint.h>
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| #include <storage/storage.h>
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| #include <dolphin/dolphin_i.h>
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| #include <storage/filesystem_api_defines.h>
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| 
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| #define TAG "AnimationManager"
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| 
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| typedef enum {
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|     AnimationManagerStateIdle,
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|     AnimationManagerStateBlocked,
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|     AnimationManagerStateFreezedIdle,
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|     AnimationManagerStateFreezedBlocked,
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| } AnimationManagerState;
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| 
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| struct AnimationManager {
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|     bool sd_show_url;
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|     bool sd_shown_no_db;
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|     bool sd_shown_sd_ok;
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|     AnimationManagerState state;
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|     FuriPubSubSubscription* pubsub_subscription_storage;
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|     FuriPubSubSubscription* pubsub_subscription_dolphin;
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|     BubbleAnimationView* animation_view;
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|     osTimerId_t idle_animation_timer;
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|     StorageAnimation* current_animation;
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|     AnimationManagerInteractCallback interact_callback;
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|     AnimationManagerSetNewIdleAnimationCallback new_idle_callback;
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|     AnimationManagerSetNewIdleAnimationCallback check_blocking_callback;
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|     void* context;
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|     string_t freezed_animation_name;
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|     int32_t freezed_animation_time_left;
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| };
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| 
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| static StorageAnimation*
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|     animation_manager_select_idle_animation(AnimationManager* animation_manager);
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| static void animation_manager_replace_current_animation(
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|     AnimationManager* animation_manager,
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|     StorageAnimation* storage_animation);
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| static void animation_manager_start_new_idle(AnimationManager* animation_manager);
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| static bool animation_manager_check_blocking(AnimationManager* animation_manager);
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| 
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| void animation_manager_set_context(AnimationManager* animation_manager, void* context) {
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|     furi_assert(animation_manager);
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|     animation_manager->context = context;
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| }
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| 
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| void animation_manager_set_new_idle_callback(
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|     AnimationManager* animation_manager,
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|     AnimationManagerSetNewIdleAnimationCallback callback) {
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|     furi_assert(animation_manager);
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|     animation_manager->new_idle_callback = callback;
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| }
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| 
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| void animation_manager_set_check_callback(
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|     AnimationManager* animation_manager,
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|     AnimationManagerCheckBlockingCallback callback) {
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|     furi_assert(animation_manager);
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|     animation_manager->check_blocking_callback = callback;
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| }
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| 
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| void animation_manager_set_interact_callback(
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|     AnimationManager* animation_manager,
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|     AnimationManagerInteractCallback callback) {
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|     furi_assert(animation_manager);
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|     animation_manager->interact_callback = callback;
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| }
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| 
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| static void animation_manager_check_blocking_callback(const void* message, void* context) {
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|     furi_assert(context);
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|     AnimationManager* animation_manager = context;
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|     if(animation_manager->check_blocking_callback) {
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|         animation_manager->check_blocking_callback(animation_manager->context);
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|     }
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| }
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| 
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| static void animation_manager_timer_callback(void* context) {
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|     furi_assert(context);
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|     AnimationManager* animation_manager = context;
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|     if(animation_manager->new_idle_callback) {
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|         animation_manager->new_idle_callback(animation_manager->context);
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|     }
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| }
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| 
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| static void animation_manager_interact_callback(void* context) {
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|     furi_assert(context);
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|     AnimationManager* animation_manager = context;
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|     if(animation_manager->interact_callback) {
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|         animation_manager->interact_callback(animation_manager->context);
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|     }
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| }
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| 
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| /* reaction to animation_manager->interact_callback() */
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| void animation_manager_check_blocking_process(AnimationManager* animation_manager) {
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|     furi_assert(animation_manager);
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| 
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|     if(animation_manager->state == AnimationManagerStateIdle) {
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|         animation_manager_check_blocking(animation_manager);
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|     }
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| }
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| 
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| /* reaction to animation_manager->new_idle_callback() */
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| void animation_manager_new_idle_process(AnimationManager* animation_manager) {
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|     furi_assert(animation_manager);
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| 
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|     if(animation_manager->state == AnimationManagerStateIdle) {
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|         animation_manager_start_new_idle(animation_manager);
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|     }
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| }
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| 
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| /* reaction to animation_manager->check_blocking_callback() */
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| void animation_manager_interact_process(AnimationManager* animation_manager) {
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|     furi_assert(animation_manager);
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| 
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|     if(animation_manager->state == AnimationManagerStateBlocked) {
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|         /* check if new blocking animation has to be displayed */
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|         bool blocked = animation_manager_check_blocking(animation_manager);
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|         if(!blocked) {
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|             animation_manager_start_new_idle(animation_manager);
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|         }
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|     }
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| }
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| 
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| static void animation_manager_start_new_idle(AnimationManager* animation_manager) {
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|     furi_assert(animation_manager);
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| 
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|     StorageAnimation* new_animation = animation_manager_select_idle_animation(animation_manager);
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|     animation_manager_replace_current_animation(animation_manager, new_animation);
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|     const BubbleAnimation* bubble_animation =
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|         animation_storage_get_bubble_animation(animation_manager->current_animation);
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|     animation_manager->state = AnimationManagerStateIdle;
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|     osTimerStart(animation_manager->idle_animation_timer, bubble_animation->duration * 1000);
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| }
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| 
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| static bool animation_manager_check_blocking(AnimationManager* animation_manager) {
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|     furi_assert(animation_manager);
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| 
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|     StorageAnimation* blocking_animation = NULL;
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|     Storage* storage = furi_record_open("storage");
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|     FS_Error sd_status = storage_sd_status(storage);
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| 
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|     if(sd_status == FSE_INTERNAL) {
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|         blocking_animation = animation_storage_find_animation(BAD_SD_ANIMATION_NAME);
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|     } else if(sd_status == FSE_NOT_READY) {
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|         animation_manager->sd_shown_sd_ok = false;
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|         animation_manager->sd_shown_no_db = false;
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|     } else if(sd_status == FSE_OK) {
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|         if(!animation_manager->sd_shown_sd_ok) {
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|             blocking_animation = animation_storage_find_animation(SD_OK_ANIMATION_NAME);
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|             animation_manager->sd_shown_sd_ok = true;
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|         } else if(!animation_manager->sd_shown_no_db) {
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|             bool db_exists = storage_common_stat(storage, "/ext/Manifest", NULL) == FSE_OK;
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|             if(!db_exists) {
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|                 blocking_animation = animation_storage_find_animation(NO_DB_ANIMATION_NAME);
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|                 animation_manager->sd_shown_no_db = true;
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|                 animation_manager->sd_show_url = true;
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|             }
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|         } else if(animation_manager->sd_show_url) {
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|             blocking_animation = animation_storage_find_animation(URL_ANIMATION_NAME);
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|             animation_manager->sd_show_url = false;
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|         }
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|     }
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| 
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|     Dolphin* dolphin = furi_record_open("dolphin");
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|     DolphinStats stats = dolphin_stats(dolphin);
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|     furi_record_close("dolphin");
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|     if(!blocking_animation && stats.level_up_is_pending) {
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|         blocking_animation = animation_storage_find_animation(LEVELUP_ANIMATION_NAME);
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|     }
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| 
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|     if(blocking_animation) {
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|         osTimerStop(animation_manager->idle_animation_timer);
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|         animation_manager_replace_current_animation(animation_manager, blocking_animation);
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|         /* no starting timer because its blocking animation */
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|         animation_manager->state = AnimationManagerStateBlocked;
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|     }
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| 
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|     furi_record_close("storage");
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| 
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|     return !!blocking_animation;
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| }
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| 
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| static void animation_manager_replace_current_animation(
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|     AnimationManager* animation_manager,
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|     StorageAnimation* storage_animation) {
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|     furi_assert(storage_animation);
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|     StorageAnimation* previous_animation = animation_manager->current_animation;
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| 
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|     const BubbleAnimation* animation = animation_storage_get_bubble_animation(storage_animation);
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|     bubble_animation_view_set_animation(animation_manager->animation_view, animation);
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|     const char* new_name = string_get_cstr(animation_storage_get_meta(storage_animation)->name);
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|     FURI_LOG_I(TAG, "Select \'%s\' animation", new_name);
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|     animation_manager->current_animation = storage_animation;
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| 
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|     if(previous_animation) {
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|         animation_storage_free_storage_animation(&previous_animation);
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|     }
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| }
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| 
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| AnimationManager* animation_manager_alloc(void) {
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|     animation_storage_initialize_internal_animations();
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|     AnimationManager* animation_manager = furi_alloc(sizeof(AnimationManager));
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|     animation_manager->animation_view = bubble_animation_view_alloc();
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|     string_init(animation_manager->freezed_animation_name);
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| 
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|     animation_manager->idle_animation_timer =
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|         osTimerNew(animation_manager_timer_callback, osTimerOnce, animation_manager, NULL);
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|     bubble_animation_view_set_interact_callback(
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|         animation_manager->animation_view, animation_manager_interact_callback, animation_manager);
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| 
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|     Storage* storage = furi_record_open("storage");
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|     animation_manager->pubsub_subscription_storage = furi_pubsub_subscribe(
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|         storage_get_pubsub(storage), animation_manager_check_blocking_callback, animation_manager);
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|     furi_record_close("storage");
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| 
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|     Dolphin* dolphin = furi_record_open("dolphin");
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|     animation_manager->pubsub_subscription_dolphin = furi_pubsub_subscribe(
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|         dolphin_get_pubsub(dolphin), animation_manager_check_blocking_callback, animation_manager);
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|     furi_record_close("dolphin");
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| 
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|     animation_manager->sd_shown_sd_ok = true;
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|     if(!animation_manager_check_blocking(animation_manager)) {
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|         animation_manager_start_new_idle(animation_manager);
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|     }
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| 
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|     return animation_manager;
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| }
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| 
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| void animation_manager_free(AnimationManager* animation_manager) {
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|     furi_assert(animation_manager);
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| 
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|     Dolphin* dolphin = furi_record_open("dolphin");
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|     furi_pubsub_unsubscribe(
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|         dolphin_get_pubsub(dolphin), animation_manager->pubsub_subscription_dolphin);
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|     furi_record_close("dolphin");
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| 
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|     Storage* storage = furi_record_open("storage");
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|     furi_pubsub_unsubscribe(
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|         storage_get_pubsub(storage), animation_manager->pubsub_subscription_storage);
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|     furi_record_close("storage");
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| 
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|     string_clear(animation_manager->freezed_animation_name);
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|     bubble_animation_view_free(animation_manager->animation_view);
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|     osTimerDelete(animation_manager->idle_animation_timer);
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| }
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| 
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| View* animation_manager_get_animation_view(AnimationManager* animation_manager) {
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|     furi_assert(animation_manager);
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| 
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|     return bubble_animation_get_view(animation_manager->animation_view);
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| }
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| 
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| static StorageAnimation*
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|     animation_manager_select_idle_animation(AnimationManager* animation_manager) {
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|     StorageAnimationList_t animation_list;
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|     StorageAnimationList_init(animation_list);
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|     animation_storage_fill_animation_list(&animation_list);
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| 
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|     Power* power = furi_record_open("power");
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|     bool battery_is_well = power_is_battery_healthy(power);
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|     furi_record_close("power");
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| 
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|     Storage* storage = furi_record_open("storage");
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|     FS_Error sd_status = storage_sd_status(storage);
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|     furi_record_close("storage");
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| 
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|     Dolphin* dolphin = furi_record_open("dolphin");
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|     DolphinStats stats = dolphin_stats(dolphin);
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|     uint32_t whole_weight = 0;
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| 
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|     StorageAnimationList_it_t it;
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|     for(StorageAnimationList_it(it, animation_list); !StorageAnimationList_end_p(it);) {
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|         StorageAnimation* storage_animation = *StorageAnimationList_ref(it);
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|         const StorageAnimationMeta* meta = animation_storage_get_meta(storage_animation);
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|         bool skip_animation = false;
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|         if(battery_is_well && !string_cmp_str(meta->name, BAD_BATTERY_ANIMATION_NAME)) {
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|             skip_animation = true;
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|         } else if((sd_status != FSE_NOT_READY) && !string_cmp_str(meta->name, NO_SD_ANIMATION_NAME)) {
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|             skip_animation = true;
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|         } else if((stats.butthurt < meta->min_butthurt) || (stats.butthurt > meta->max_butthurt)) {
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|             skip_animation = true;
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|         } else if((stats.level < meta->min_level) || (stats.level > meta->max_level)) {
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|             skip_animation = true;
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|         }
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| 
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|         if(skip_animation) {
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|             animation_storage_free_storage_animation(&storage_animation);
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|             /* remove and increase iterator */
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|             StorageAnimationList_remove(animation_list, it);
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|         } else {
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|             whole_weight += meta->weight;
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|             StorageAnimationList_next(it);
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|         }
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|     }
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| 
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|     uint32_t lucky_number = random() % whole_weight;
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|     uint32_t weight = 0;
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| 
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|     StorageAnimation* selected = NULL;
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|     for
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|         M_EACH(item, animation_list, StorageAnimationList_t) {
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|             if(lucky_number < weight) {
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|                 break;
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|             }
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|             weight += animation_storage_get_meta(*item)->weight;
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|             selected = *item;
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|         }
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| 
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|     for
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|         M_EACH(item, animation_list, StorageAnimationList_t) {
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|             if(*item != selected) {
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|                 animation_storage_free_storage_animation(item);
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|             }
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|         }
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| 
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|     StorageAnimationList_clear(animation_list);
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|     furi_record_close("dolphin");
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| 
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|     /* cache animation, if failed - choose reliable animation */
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|     if(!animation_storage_get_bubble_animation(selected)) {
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|         const char* name = string_get_cstr(animation_storage_get_meta(selected)->name);
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|         FURI_LOG_E(TAG, "Can't upload animation described in manifest: \'%s\'", name);
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|         animation_storage_free_storage_animation(&selected);
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|         selected = animation_storage_find_animation(HARDCODED_ANIMATION_NAME);
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|     }
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| 
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|     furi_assert(selected);
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|     return selected;
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| }
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| 
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| void animation_manager_unload_and_stall_animation(AnimationManager* animation_manager) {
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|     furi_assert(animation_manager);
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|     furi_assert(animation_manager->current_animation);
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|     furi_assert(!string_size(animation_manager->freezed_animation_name));
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|     furi_assert(
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|         (animation_manager->state == AnimationManagerStateIdle) ||
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|         (animation_manager->state == AnimationManagerStateBlocked));
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| 
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|     if(animation_manager->state == AnimationManagerStateBlocked) {
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|         animation_manager->state = AnimationManagerStateFreezedBlocked;
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|     } else if(animation_manager->state == AnimationManagerStateIdle) {
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|         animation_manager->state = AnimationManagerStateFreezedIdle;
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| 
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|         animation_manager->freezed_animation_time_left =
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|             xTimerGetExpiryTime(animation_manager->idle_animation_timer) - xTaskGetTickCount();
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|         if(animation_manager->freezed_animation_time_left < 0) {
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|             animation_manager->freezed_animation_time_left = 0;
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|         }
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|         osTimerStop(animation_manager->idle_animation_timer);
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|     } else {
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|         furi_assert(0);
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|     }
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| 
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|     StorageAnimationMeta* meta = animation_storage_get_meta(animation_manager->current_animation);
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|     /* copy str, not move, because it can be internal animation */
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|     string_set(animation_manager->freezed_animation_name, meta->name);
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| 
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|     bubble_animation_freeze(animation_manager->animation_view);
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|     animation_storage_free_storage_animation(&animation_manager->current_animation);
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| }
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| 
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| void animation_manager_load_and_continue_animation(AnimationManager* animation_manager) {
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|     furi_assert(animation_manager);
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|     furi_assert(!animation_manager->current_animation);
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|     furi_assert(string_size(animation_manager->freezed_animation_name));
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|     furi_assert(
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|         (animation_manager->state == AnimationManagerStateFreezedIdle) ||
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|         (animation_manager->state == AnimationManagerStateFreezedBlocked));
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| 
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|     if(animation_manager->state == AnimationManagerStateFreezedBlocked) {
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|         StorageAnimation* restore_animation = animation_storage_find_animation(
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|             string_get_cstr(animation_manager->freezed_animation_name));
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|         /* all blocked animations must be in flipper -> we can
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|          * always find blocking animation */
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|         furi_assert(restore_animation);
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|         animation_manager_replace_current_animation(animation_manager, restore_animation);
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|         animation_manager->state = AnimationManagerStateBlocked;
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|     } else if(animation_manager->state == AnimationManagerStateFreezedIdle) {
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|         /* check if we missed some system notifications, and set current_animation */
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|         bool blocked = animation_manager_check_blocking(animation_manager);
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|         if(!blocked) {
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|             /* if no blocking - try restore last one idle */
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|             StorageAnimation* restore_animation = animation_storage_find_animation(
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|                 string_get_cstr(animation_manager->freezed_animation_name));
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|             if(restore_animation) {
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|                 animation_manager_replace_current_animation(animation_manager, restore_animation);
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|                 animation_manager->state = AnimationManagerStateIdle;
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| 
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|                 if(animation_manager->freezed_animation_time_left) {
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|                     osTimerStart(
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|                         animation_manager->idle_animation_timer,
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|                         animation_manager->freezed_animation_time_left);
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|                 } else {
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|                     const BubbleAnimation* animation = animation_storage_get_bubble_animation(
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|                         animation_manager->current_animation);
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|                     osTimerStart(
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|                         animation_manager->idle_animation_timer, animation->duration * 1000);
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|                 }
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|             } else {
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|                 FURI_LOG_E(
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|                     TAG,
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|                     "Failed to restore \'%s\'",
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|                     string_get_cstr(animation_manager->freezed_animation_name));
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|             }
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|         }
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|     } else {
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|         /* Unknown state is an error. But not in release version.*/
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|         furi_assert(0);
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|     }
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| 
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|     /* if can't restore previous animation - select new */
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|     if(!animation_manager->current_animation) {
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|         animation_manager_start_new_idle(animation_manager);
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|     }
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|     FURI_LOG_D(
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|         TAG,
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|         "Load & Continue with \'%s\'",
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|         string_get_cstr(animation_storage_get_meta(animation_manager->current_animation)->name));
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| 
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|     bubble_animation_unfreeze(animation_manager->animation_view);
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|     string_reset(animation_manager->freezed_animation_name);
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|     furi_assert(animation_manager->current_animation);
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| }
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