 c8180747db
			
		
	
	
		c8180747db
		
			
		
	
	
	
	
		
			
			* Do not load all signals at once (Draft) * Minor cleanup * Refactor remote renaming * Improve function signatures * Rename infrared_remote functions * Optimise signal loading * Implement adding signals to remote * Add read_name() method * Deprecate a function * Partially implement deleting signals (draft) * Use m-array instead of m-list for signal name directory * Use plain C strings instead of furi_string * Implement deleting signals * Implement deleting signals via generalised callback * Implement renaming signals * Rename some types * Some more renaming * Remove unused type * Implement inserting signals (internal use) * Improve InfraredMoveView * Send an event to move a signal * Remove unused type * Implement moving signals * Implement creating new remotes with one signal * Un-deprecate and rename a function * Add InfraredRemote API docs * Add InfraredSignal API docs * Better error messages * Show progress pop-up when moving buttons in a remote * Copy labels to the InfraredMoveView to avoid pointer invalidation * Improve file selection scene * Show progress pop-up when renaming buttons in a remote * Refactor a scene * Show progress when deleting a button from remote * Use a random name for temp files * Add docs to infrared_brute_force.h * Rename Infrared type to InfraredApp * Add docs to infrared_app_i.h Co-authored-by: あく <alleteam@gmail.com>
		
			
				
	
	
		
			38 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			38 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #include "../infrared_app_i.h"
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| 
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| void infrared_scene_error_databases_on_enter(void* context) {
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|     InfraredApp* infrared = context;
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|     Popup* popup = infrared->popup;
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| 
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|     popup_set_icon(popup, 5, 11, &I_SDQuestion_35x43);
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|     popup_set_text(
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|         popup, "Function requires\nSD card with fresh\ndatabases.", 47, 17, AlignLeft, AlignTop);
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| 
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|     popup_set_context(popup, context);
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|     popup_set_callback(popup, infrared_popup_closed_callback);
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| 
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|     infrared_play_notification_message(infrared, InfraredNotificationMessageYellowOn);
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|     view_dispatcher_switch_to_view(infrared->view_dispatcher, InfraredViewPopup);
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| }
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| 
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| bool infrared_scene_error_databases_on_event(void* context, SceneManagerEvent event) {
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|     InfraredApp* infrared = context;
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|     bool consumed = false;
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| 
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|     if(event.type == SceneManagerEventTypeCustom) {
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|         if(event.event == InfraredCustomEventTypePopupClosed) {
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|             scene_manager_search_and_switch_to_previous_scene(
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|                 infrared->scene_manager, InfraredSceneUniversal);
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|             consumed = true;
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|         }
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|     }
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| 
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|     return consumed;
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| }
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| 
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| void infrared_scene_error_databases_on_exit(void* context) {
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|     InfraredApp* infrared = context;
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|     popup_reset(infrared->popup);
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|     infrared_play_notification_message(infrared, InfraredNotificationMessageYellowOff);
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| }
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