* storage: added global #defines for /int, /ext & /any * storage: introduced PATH_EXT, PATH_INT& PATH_ANY macros * core apps: moved hardcoded config files names to separate headers; prefixed them with "."; updater: added file name migration to new naming convention on backup extraction * storage: fixed storage_merge_recursive handling of complex directory structures; storage_move_to_sd: changed data migration logic to all non-dot files & all folders * core: added macro aliases for core record names * Bumped protobuf commit pointer * storage: reserved 5 pages in /int; denying write&creation of non-dot files when running out of free space Co-authored-by: あく <alleteam@gmail.com>
		
			
				
	
	
		
			141 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			141 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#pragma once
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#include <furi.h>
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#include <gui/canvas.h>
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#include "m-string.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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/****************** COMMON ******************/
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#define RECORD_DIALOGS "dialogs"
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typedef struct DialogsApp DialogsApp;
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/****************** FILE BROWSER ******************/
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/**
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 * Shows and processes the file browser dialog
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 * @param context api pointer
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 * @param result_path selected file path string pointer
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 * @param path preselected file path string pointer
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 * @param extension file extension to be offered for selection
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 * @param skip_assets true - do not show assets folders
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 * @param icon file icon pointer, NULL for default icon
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 * @param hide_ext true - hide extensions for files
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 * @return bool whether a file was selected
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 */
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bool dialog_file_browser_show(
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    DialogsApp* context,
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    string_ptr result_path,
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    string_ptr path,
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    const char* extension,
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    bool skip_assets,
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    const Icon* icon,
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    bool hide_ext);
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/****************** MESSAGE ******************/
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/**
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 * Message result type
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 */
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typedef enum {
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    DialogMessageButtonBack,
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    DialogMessageButtonLeft,
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    DialogMessageButtonCenter,
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    DialogMessageButtonRight,
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} DialogMessageButton;
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/**
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 * Message struct
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 */
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typedef struct DialogMessage DialogMessage;
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/**
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 * Allocate and fill message
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 * @return DialogMessage* 
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 */
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DialogMessage* dialog_message_alloc();
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/**
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 * Free message struct
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 * @param message message pointer
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 */
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void dialog_message_free(DialogMessage* message);
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/**
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 * Set message text
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 * @param message message pointer
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 * @param text text, can be NULL if you don't want to display the text
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 * @param x x position
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 * @param y y position
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 * @param horizontal horizontal alignment
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 * @param vertical vertical alignment
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 */
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void dialog_message_set_text(
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    DialogMessage* message,
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    const char* text,
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    uint8_t x,
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    uint8_t y,
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    Align horizontal,
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    Align vertical);
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/**
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 * Set message header
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 * @param message message pointer
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 * @param text text, can be NULL if you don't want to display the header
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 * @param x x position
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 * @param y y position
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 * @param horizontal horizontal alignment
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 * @param vertical vertical alignment
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 */
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void dialog_message_set_header(
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    DialogMessage* message,
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    const char* text,
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    uint8_t x,
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    uint8_t y,
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    Align horizontal,
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    Align vertical);
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/**
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 * Set message icon
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 * @param message message pointer
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 * @param icon icon pointer, can be NULL if you don't want to display the icon
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 * @param x x position
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 * @param y y position
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 */
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void dialog_message_set_icon(DialogMessage* message, const Icon* icon, uint8_t x, uint8_t y);
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/**
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 * Set message buttons text, button text can be NULL if you don't want to display and process some buttons
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 * @param message message pointer
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 * @param left left button text, can be NULL if you don't want to display the left button
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 * @param center center button text, can be NULL if you don't want to display the center button
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 * @param right right button text, can be NULL if you don't want to display the right button
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 */
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void dialog_message_set_buttons(
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    DialogMessage* message,
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    const char* left,
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    const char* center,
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    const char* right);
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/**
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 * Show message from filled struct
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 * @param context api pointer
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 * @param message message struct pointer to be shown
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 * @return DialogMessageButton type
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 */
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DialogMessageButton dialog_message_show(DialogsApp* context, const DialogMessage* message);
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/**
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 * Show SD error message (with question sign)
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 * @param context 
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 * @param error_text 
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 */
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void dialog_message_show_storage_error(DialogsApp* context, const char* error_text);
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#ifdef __cplusplus
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}
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#endif
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