* add files from f3 * rollback lfs * Move assets from LFS * remove lfs from build Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
		
			
				
	
	
		
			38 lines
		
	
	
		
			904 B
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			38 lines
		
	
	
		
			904 B
		
	
	
	
		
			C
		
	
	
	
	
	
#include "flipper_v2.h"
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#include <stdio.h>
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typedef union {
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    unsigned int packed;
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    InputState state;
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} InputDump;
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static void state_cb(const void* value, void* ctx) {
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    InputDump dump = {.packed = 0};
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    dump.state = *(InputState*)value;
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    printf("state: %02x\n", dump.packed);
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}
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static void event_cb(const void* value, void* ctx) {
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    const InputEvent* event = value;
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    printf("event: %02x %s\n", event->input, event->state ? "pressed" : "released");
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}
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void application_input_dump(void* p) {
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    // open record
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    ValueManager* state_record = furi_open("input_state");
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    furi_check(state_record);
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    subscribe_pubsub(&state_record->pubsub, state_cb, NULL);
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    PubSub* event_record = furi_open("input_events");
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    furi_check(event_record);
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    subscribe_pubsub(event_record, event_cb, NULL);
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    printf("Example app [input dump]\n");
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    for(;;) {
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        delay(100);
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    }
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}
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