* rfal: add state changed callback * furi_hal_nfc: add NFC-A emulation API * nfc: add emulation logger, refactor scenes * elements: fix text_box element * gui: fix text box module * nfc: remove unnecessary buffers * nfc: introduce emulation callback concept * nfc: format sources * bt settings: fix incorrect scene switch * bt settings: format sources * Debug: fix x2d import for python 3 * Gui: rename method name widget_clear to widget_reset * nfc: add nfca emulation handler * nfc: add global custom events enum * nfc: UID emulation Data -> Log * furi_hal_nfc: fix incorrect timings * u2f, badusb: widget_clear() -> widget_reset() Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
		
			
				
	
	
		
			73 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			73 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C
		
	
	
		
			Executable File
		
	
	
	
	
#include "../nfc_i.h"
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#include <lib/toolbox/random_name.h>
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#include <gui/modules/validators.h>
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void nfc_scene_save_name_text_input_callback(void* context) {
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    Nfc* nfc = (Nfc*)context;
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    view_dispatcher_send_custom_event(nfc->view_dispatcher, NfcCustomEventTextInputDone);
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}
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void nfc_scene_save_name_on_enter(void* context) {
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    Nfc* nfc = (Nfc*)context;
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    // Setup view
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    TextInput* text_input = nfc->text_input;
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    bool dev_name_empty = false;
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    if(!strcmp(nfc->dev->dev_name, "")) {
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        set_random_name(nfc->text_store, sizeof(nfc->text_store));
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        dev_name_empty = true;
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    } else {
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        nfc_text_store_set(nfc, nfc->dev->dev_name);
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    }
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    text_input_set_header_text(text_input, "Name the card");
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    text_input_set_result_callback(
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        text_input,
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        nfc_scene_save_name_text_input_callback,
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        nfc,
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        nfc->text_store,
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        NFC_DEV_NAME_MAX_LEN,
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        dev_name_empty);
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    ValidatorIsFile* validator_is_file =
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        validator_is_file_alloc_init(NFC_APP_FOLDER, NFC_APP_EXTENSION);
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    text_input_set_validator(text_input, validator_is_file_callback, validator_is_file);
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    view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewTextInput);
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}
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bool nfc_scene_save_name_on_event(void* context, SceneManagerEvent event) {
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    Nfc* nfc = (Nfc*)context;
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    if(event.type == SceneManagerEventTypeCustom) {
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        if(event.event == NfcCustomEventTextInputDone) {
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            if(strcmp(nfc->dev->dev_name, "")) {
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                nfc_device_delete(nfc->dev);
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            }
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            if(scene_manager_has_previous_scene(nfc->scene_manager, NfcSceneSetUid)) {
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                nfc->dev->dev_data.nfc_data = nfc->dev_edit_data;
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            }
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            strlcpy(nfc->dev->dev_name, nfc->text_store, strlen(nfc->text_store) + 1);
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            if(nfc_device_save(nfc->dev, nfc->text_store)) {
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                scene_manager_next_scene(nfc->scene_manager, NfcSceneSaveSuccess);
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                return true;
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            } else {
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                return scene_manager_search_and_switch_to_previous_scene(
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                    nfc->scene_manager, NfcSceneStart);
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            }
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        }
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    }
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    return false;
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}
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void nfc_scene_save_name_on_exit(void* context) {
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    Nfc* nfc = (Nfc*)context;
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    // Clear view
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    void* validator_context = text_input_get_validator_callback_context(nfc->text_input);
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    text_input_set_validator(nfc->text_input, NULL, NULL);
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    validator_is_file_free(validator_context);
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    text_input_reset(nfc->text_input);
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}
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