* feat: make `ViewPort` getters const * feat: make tx-buffers const * feat: make `canvas_get_buffer_size` const * feat: make `canvas` methods const * feat: make `icon_animation` methods const * feat: make `scene_manager` methods const * feat: make `loader` method const * feat: make `canvas_get_font_params` const Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
		
			
				
	
	
		
			831 lines
		
	
	
		
			29 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			831 lines
		
	
	
		
			29 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include "elements.h"
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#include <m-core.h>
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#include <assets_icons.h>
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#include <furi_hal_resources.h>
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#include <furi_hal.h>
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#include <gui/canvas.h>
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#include <gui/icon_i.h>
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#include <gui/icon_animation_i.h>
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#include <furi.h>
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#include "canvas_i.h"
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#include <math.h>
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#include <string.h>
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#include <stdint.h>
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#include <stdbool.h>
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typedef struct {
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    uint8_t x;
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    uint8_t y;
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    uint8_t leading_min;
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    uint8_t leading_default;
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    uint8_t height;
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    uint8_t descender;
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    uint8_t len;
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    const char* text;
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} ElementTextBoxLine;
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void elements_progress_bar(Canvas* canvas, uint8_t x, uint8_t y, uint8_t width, float progress) {
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    furi_assert(canvas);
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    furi_assert((progress >= 0) && (progress <= 1.0));
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    uint8_t height = 9;
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    uint8_t progress_length = roundf(progress * (width - 2));
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    canvas_set_color(canvas, ColorWhite);
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    canvas_draw_box(canvas, x + 1, y + 1, width - 2, height - 2);
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    canvas_set_color(canvas, ColorBlack);
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    canvas_draw_rframe(canvas, x, y, width, height, 3);
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    canvas_draw_box(canvas, x + 1, y + 1, progress_length, height - 2);
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}
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void elements_progress_bar_with_text(
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    Canvas* canvas,
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    uint8_t x,
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    uint8_t y,
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    uint8_t width,
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    float progress,
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    const char* text) {
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    furi_assert(canvas);
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    furi_assert((progress >= 0.0f) && (progress <= 1.0f));
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    uint8_t height = 11;
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    uint8_t progress_length = roundf(progress * (width - 2));
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    canvas_set_color(canvas, ColorWhite);
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    canvas_draw_box(canvas, x + 1, y + 1, width - 2, height - 2);
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    canvas_set_color(canvas, ColorBlack);
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    canvas_draw_rframe(canvas, x, y, width, height, 3);
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    canvas_draw_box(canvas, x + 1, y + 1, progress_length, height - 2);
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    canvas_set_color(canvas, ColorXOR);
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    canvas_set_font(canvas, FontSecondary);
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    canvas_draw_str_aligned(canvas, x + width / 2, y + 2, AlignCenter, AlignTop, text);
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}
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void elements_scrollbar_pos(
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    Canvas* canvas,
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    uint8_t x,
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    uint8_t y,
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    uint8_t height,
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    uint16_t pos,
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    uint16_t total) {
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    furi_assert(canvas);
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    // prevent overflows
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    canvas_set_color(canvas, ColorWhite);
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    canvas_draw_box(canvas, x - 3, y, 3, height);
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    // dot line
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    canvas_set_color(canvas, ColorBlack);
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    for(uint8_t i = y; i < height + y; i += 2) {
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        canvas_draw_dot(canvas, x - 2, i);
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    }
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    // Position block
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    if(total) {
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        float block_h = ((float)height) / total;
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        canvas_draw_box(canvas, x - 3, y + (block_h * pos), 3, MAX(block_h, 1));
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    }
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}
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void elements_scrollbar(Canvas* canvas, uint16_t pos, uint16_t total) {
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    furi_assert(canvas);
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    uint8_t width = canvas_width(canvas);
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    uint8_t height = canvas_height(canvas);
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    // prevent overflows
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    canvas_set_color(canvas, ColorWhite);
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    canvas_draw_box(canvas, width - 3, 0, 3, height);
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    // dot line
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    canvas_set_color(canvas, ColorBlack);
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    for(uint8_t i = 0; i < height; i += 2) {
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        canvas_draw_dot(canvas, width - 2, i);
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    }
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    // Position block
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    if(total) {
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        float block_h = ((float)height) / total;
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        canvas_draw_box(canvas, width - 3, block_h * pos, 3, MAX(block_h, 1));
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    }
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}
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void elements_frame(Canvas* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height) {
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    furi_assert(canvas);
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    canvas_draw_line(canvas, x + 2, y, x + width - 2, y);
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    canvas_draw_line(canvas, x + 1, y + height - 1, x + width, y + height - 1);
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    canvas_draw_line(canvas, x + 2, y + height, x + width - 1, y + height);
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    canvas_draw_line(canvas, x, y + 2, x, y + height - 2);
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    canvas_draw_line(canvas, x + width - 1, y + 1, x + width - 1, y + height - 2);
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    canvas_draw_line(canvas, x + width, y + 2, x + width, y + height - 2);
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    canvas_draw_dot(canvas, x + 1, y + 1);
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}
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void elements_button_left(Canvas* canvas, const char* str) {
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    const uint8_t button_height = 12;
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    const uint8_t vertical_offset = 3;
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    const uint8_t horizontal_offset = 3;
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    const uint8_t string_width = canvas_string_width(canvas, str);
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    const Icon* icon = &I_ButtonLeft_4x7;
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    const uint8_t icon_h_offset = 3;
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    const uint8_t icon_width_with_offset = icon->width + icon_h_offset;
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    const uint8_t icon_v_offset = icon->height + vertical_offset;
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    const uint8_t button_width = string_width + horizontal_offset * 2 + icon_width_with_offset;
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    const uint8_t x = 0;
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    const uint8_t y = canvas_height(canvas);
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    canvas_draw_box(canvas, x, y - button_height, button_width, button_height);
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    canvas_draw_line(canvas, x + button_width + 0, y, x + button_width + 0, y - button_height + 0);
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    canvas_draw_line(canvas, x + button_width + 1, y, x + button_width + 1, y - button_height + 1);
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    canvas_draw_line(canvas, x + button_width + 2, y, x + button_width + 2, y - button_height + 2);
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    canvas_invert_color(canvas);
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    canvas_draw_icon(canvas, x + horizontal_offset, y - icon_v_offset, &I_ButtonLeft_4x7);
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    canvas_draw_str(
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        canvas, x + horizontal_offset + icon_width_with_offset, y - vertical_offset, str);
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    canvas_invert_color(canvas);
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}
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void elements_button_right(Canvas* canvas, const char* str) {
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    const uint8_t button_height = 12;
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    const uint8_t vertical_offset = 3;
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    const uint8_t horizontal_offset = 3;
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    const uint8_t string_width = canvas_string_width(canvas, str);
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    const Icon* icon = &I_ButtonRight_4x7;
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    const uint8_t icon_h_offset = 3;
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    const uint8_t icon_width_with_offset = icon->width + icon_h_offset;
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    const uint8_t icon_v_offset = icon->height + vertical_offset;
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    const uint8_t button_width = string_width + horizontal_offset * 2 + icon_width_with_offset;
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    const uint8_t x = canvas_width(canvas);
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    const uint8_t y = canvas_height(canvas);
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    canvas_draw_box(canvas, x - button_width, y - button_height, button_width, button_height);
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    canvas_draw_line(canvas, x - button_width - 1, y, x - button_width - 1, y - button_height + 0);
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    canvas_draw_line(canvas, x - button_width - 2, y, x - button_width - 2, y - button_height + 1);
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    canvas_draw_line(canvas, x - button_width - 3, y, x - button_width - 3, y - button_height + 2);
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    canvas_invert_color(canvas);
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    canvas_draw_str(canvas, x - button_width + horizontal_offset, y - vertical_offset, str);
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    canvas_draw_icon(
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        canvas, x - horizontal_offset - icon->width, y - icon_v_offset, &I_ButtonRight_4x7);
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    canvas_invert_color(canvas);
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}
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void elements_button_center(Canvas* canvas, const char* str) {
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    const uint8_t button_height = 12;
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    const uint8_t vertical_offset = 3;
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    const uint8_t horizontal_offset = 1;
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    const uint8_t string_width = canvas_string_width(canvas, str);
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    const Icon* icon = &I_ButtonCenter_7x7;
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    const uint8_t icon_h_offset = 3;
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    const uint8_t icon_width_with_offset = icon->width + icon_h_offset;
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    const uint8_t icon_v_offset = icon->height + vertical_offset;
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    const uint8_t button_width = string_width + horizontal_offset * 2 + icon_width_with_offset;
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    const uint8_t x = (canvas_width(canvas) - button_width) / 2;
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    const uint8_t y = canvas_height(canvas);
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    canvas_draw_box(canvas, x, y - button_height, button_width, button_height);
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    canvas_draw_line(canvas, x - 1, y, x - 1, y - button_height + 0);
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    canvas_draw_line(canvas, x - 2, y, x - 2, y - button_height + 1);
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    canvas_draw_line(canvas, x - 3, y, x - 3, y - button_height + 2);
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    canvas_draw_line(canvas, x + button_width + 0, y, x + button_width + 0, y - button_height + 0);
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    canvas_draw_line(canvas, x + button_width + 1, y, x + button_width + 1, y - button_height + 1);
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    canvas_draw_line(canvas, x + button_width + 2, y, x + button_width + 2, y - button_height + 2);
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    canvas_invert_color(canvas);
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    canvas_draw_icon(canvas, x + horizontal_offset, y - icon_v_offset, &I_ButtonCenter_7x7);
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    canvas_draw_str(
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        canvas, x + horizontal_offset + icon_width_with_offset, y - vertical_offset, str);
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    canvas_invert_color(canvas);
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}
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static size_t
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    elements_get_max_chars_to_fit(Canvas* canvas, Align horizontal, const char* text, uint8_t x) {
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    const char* end = strchr(text, '\n');
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    if(end == NULL) {
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        end = text + strlen(text);
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    }
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    size_t text_size = end - text;
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    FuriString* str;
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    str = furi_string_alloc_set(text);
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    furi_string_left(str, text_size);
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    size_t result = 0;
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    uint16_t len_px = canvas_string_width(canvas, furi_string_get_cstr(str));
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    uint8_t px_left = 0;
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    if(horizontal == AlignCenter) {
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        if(x > (canvas_width(canvas) / 2)) {
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            px_left = (canvas_width(canvas) - x) * 2;
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        } else {
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            px_left = x * 2;
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        }
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    } else if(horizontal == AlignLeft) {
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        px_left = canvas_width(canvas) - x;
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    } else if(horizontal == AlignRight) {
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        px_left = x;
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    } else {
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        furi_assert(0);
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    }
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    if(len_px > px_left) {
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        uint8_t excess_symbols_approximately =
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            roundf((float)(len_px - px_left) / ((float)len_px / (float)text_size));
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        // reduce to 5 to be sure dash fit, and next line will be at least 5 symbols long
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        if(excess_symbols_approximately > 0) {
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            excess_symbols_approximately = MAX(excess_symbols_approximately, 5);
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            result = text_size - excess_symbols_approximately - 1;
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        } else {
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            result = text_size;
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        }
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    } else {
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        result = text_size;
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    }
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    furi_string_free(str);
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    return result;
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}
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void elements_multiline_text_aligned(
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    Canvas* canvas,
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    uint8_t x,
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    uint8_t y,
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    Align horizontal,
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    Align vertical,
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    const char* text) {
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    furi_assert(canvas);
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    furi_assert(text);
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    uint8_t lines_count = 0;
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    uint8_t font_height = canvas_current_font_height(canvas);
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    FuriString* line;
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    /* go through text line by line and count lines */
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    for(const char* start = text; start[0];) {
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        size_t chars_fit = elements_get_max_chars_to_fit(canvas, horizontal, start, x);
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        ++lines_count;
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        start += chars_fit;
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        start += start[0] == '\n' ? 1 : 0;
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    }
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    if(vertical == AlignBottom) {
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        y -= font_height * (lines_count - 1);
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    } else if(vertical == AlignCenter) {
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        y -= (font_height * (lines_count - 1)) / 2;
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    }
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    /* go through text line by line and print them */
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    for(const char* start = text; start[0];) {
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        size_t chars_fit = elements_get_max_chars_to_fit(canvas, horizontal, start, x);
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        if((start[chars_fit] == '\n') || (start[chars_fit] == 0)) {
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            line = furi_string_alloc_printf("%.*s", chars_fit, start);
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        } else if((y + font_height) > canvas_height(canvas)) {
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            line = furi_string_alloc_printf("%.*s...\n", chars_fit, start);
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        } else {
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            line = furi_string_alloc_printf("%.*s-\n", chars_fit, start);
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        }
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        canvas_draw_str_aligned(canvas, x, y, horizontal, vertical, furi_string_get_cstr(line));
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        furi_string_free(line);
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        y += font_height;
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        if(y > canvas_height(canvas)) {
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            break;
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        }
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        start += chars_fit;
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        start += start[0] == '\n' ? 1 : 0;
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    }
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}
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void elements_multiline_text(Canvas* canvas, uint8_t x, uint8_t y, const char* text) {
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    furi_assert(canvas);
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    furi_assert(text);
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    uint8_t font_height = canvas_current_font_height(canvas);
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    FuriString* str;
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    str = furi_string_alloc();
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    const char* start = text;
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    char* end;
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    do {
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        end = strchr(start, '\n');
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						|
        if(end) {
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            furi_string_set_strn(str, start, end - start);
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            start = end + 1;
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        } else {
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            furi_string_set(str, start);
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        }
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        canvas_draw_str(canvas, x, y, furi_string_get_cstr(str));
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        y += font_height;
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    } while(end && y < 64);
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    furi_string_free(str);
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}
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void elements_multiline_text_framed(Canvas* canvas, uint8_t x, uint8_t y, const char* text) {
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    furi_assert(canvas);
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						|
    furi_assert(text);
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						|
 | 
						|
    uint8_t font_y = canvas_current_font_height(canvas);
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						|
    uint16_t str_width = canvas_string_width(canvas, text);
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    // count \n's
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    uint8_t lines = 1;
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						|
    const char* t = text;
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						|
    while(*t != '\0') {
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						|
        if(*t == '\n') {
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						|
            lines++;
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						|
            uint16_t temp_width = canvas_string_width(canvas, t + 1);
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            str_width = temp_width > str_width ? temp_width : str_width;
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        }
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        t++;
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    }
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    canvas_set_color(canvas, ColorWhite);
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    canvas_draw_box(canvas, x, y - font_y, str_width + 8, font_y * lines + 4);
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    canvas_set_color(canvas, ColorBlack);
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    elements_multiline_text(canvas, x + 4, y - 1, text);
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    elements_frame(canvas, x, y - font_y, str_width + 8, font_y * lines + 4);
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}
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void elements_slightly_rounded_frame(
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    Canvas* canvas,
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    uint8_t x,
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    uint8_t y,
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						|
    uint8_t width,
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						|
    uint8_t height) {
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    furi_assert(canvas);
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						|
    canvas_draw_rframe(canvas, x, y, width, height, 1);
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}
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void elements_slightly_rounded_box(
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    Canvas* canvas,
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    uint8_t x,
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						|
    uint8_t y,
 | 
						|
    uint8_t width,
 | 
						|
    uint8_t height) {
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    furi_assert(canvas);
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    canvas_draw_rbox(canvas, x, y, width, height, 1);
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}
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						|
 | 
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void elements_bold_rounded_frame(
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    Canvas* canvas,
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						|
    uint8_t x,
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						|
    uint8_t y,
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						|
    uint8_t width,
 | 
						|
    uint8_t height) {
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						|
    furi_assert(canvas);
 | 
						|
 | 
						|
    canvas_set_color(canvas, ColorWhite);
 | 
						|
    canvas_draw_box(canvas, x + 2, y + 2, width - 3, height - 3);
 | 
						|
    canvas_set_color(canvas, ColorBlack);
 | 
						|
 | 
						|
    canvas_draw_line(canvas, x + 3, y, x + width - 3, y);
 | 
						|
    canvas_draw_line(canvas, x + 2, y + 1, x + width - 2, y + 1);
 | 
						|
 | 
						|
    canvas_draw_line(canvas, x, y + 3, x, y + height - 3);
 | 
						|
    canvas_draw_line(canvas, x + 1, y + 2, x + 1, y + height - 2);
 | 
						|
 | 
						|
    canvas_draw_line(canvas, x + width, y + 3, x + width, y + height - 3);
 | 
						|
    canvas_draw_line(canvas, x + width - 1, y + 2, x + width - 1, y + height - 2);
 | 
						|
 | 
						|
    canvas_draw_line(canvas, x + 3, y + height, x + width - 3, y + height);
 | 
						|
    canvas_draw_line(canvas, x + 2, y + height - 1, x + width - 2, y + height - 1);
 | 
						|
 | 
						|
    canvas_draw_dot(canvas, x + 2, y + 2);
 | 
						|
    canvas_draw_dot(canvas, x + 3, y + 2);
 | 
						|
    canvas_draw_dot(canvas, x + 2, y + 3);
 | 
						|
 | 
						|
    canvas_draw_dot(canvas, x + width - 2, y + 2);
 | 
						|
    canvas_draw_dot(canvas, x + width - 3, y + 2);
 | 
						|
    canvas_draw_dot(canvas, x + width - 2, y + 3);
 | 
						|
 | 
						|
    canvas_draw_dot(canvas, x + 2, y + height - 2);
 | 
						|
    canvas_draw_dot(canvas, x + 3, y + height - 2);
 | 
						|
    canvas_draw_dot(canvas, x + 2, y + height - 3);
 | 
						|
 | 
						|
    canvas_draw_dot(canvas, x + width - 2, y + height - 2);
 | 
						|
    canvas_draw_dot(canvas, x + width - 3, y + height - 2);
 | 
						|
    canvas_draw_dot(canvas, x + width - 2, y + height - 3);
 | 
						|
}
 | 
						|
 | 
						|
void elements_bubble(Canvas* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height) {
 | 
						|
    furi_assert(canvas);
 | 
						|
    canvas_draw_rframe(canvas, x + 4, y, width, height, 3);
 | 
						|
    uint8_t y_corner = y + height * 2 / 3;
 | 
						|
    canvas_draw_line(canvas, x, y_corner, x + 4, y_corner - 4);
 | 
						|
    canvas_draw_line(canvas, x, y_corner, x + 4, y_corner + 4);
 | 
						|
    canvas_set_color(canvas, ColorWhite);
 | 
						|
    canvas_draw_line(canvas, x + 4, y_corner - 3, x + 4, y_corner + 3);
 | 
						|
    canvas_set_color(canvas, ColorBlack);
 | 
						|
}
 | 
						|
 | 
						|
void elements_bubble_str(
 | 
						|
    Canvas* canvas,
 | 
						|
    uint8_t x,
 | 
						|
    uint8_t y,
 | 
						|
    const char* text,
 | 
						|
    Align horizontal,
 | 
						|
    Align vertical) {
 | 
						|
    furi_assert(canvas);
 | 
						|
    furi_assert(text);
 | 
						|
 | 
						|
    uint8_t font_y = canvas_current_font_height(canvas);
 | 
						|
    uint16_t str_width = canvas_string_width(canvas, text);
 | 
						|
    // count \n's
 | 
						|
    uint8_t lines = 1;
 | 
						|
    const char* t = text;
 | 
						|
    while(*t != '\0') {
 | 
						|
        if(*t == '\n') {
 | 
						|
            lines++;
 | 
						|
            uint16_t temp_width = canvas_string_width(canvas, t + 1);
 | 
						|
            str_width = temp_width > str_width ? temp_width : str_width;
 | 
						|
        }
 | 
						|
        t++;
 | 
						|
    }
 | 
						|
 | 
						|
    uint8_t frame_x = x;
 | 
						|
    uint8_t frame_y = y;
 | 
						|
    uint8_t frame_width = str_width + 8;
 | 
						|
    uint8_t frame_height = font_y * lines + 4;
 | 
						|
 | 
						|
    canvas_set_color(canvas, ColorWhite);
 | 
						|
    canvas_draw_box(canvas, frame_x + 1, frame_y + 1, frame_width - 2, frame_height - 2);
 | 
						|
    canvas_set_color(canvas, ColorBlack);
 | 
						|
    canvas_draw_rframe(canvas, frame_x, frame_y, frame_width, frame_height, 1);
 | 
						|
    elements_multiline_text(canvas, x + 4, y - 1 + font_y, text);
 | 
						|
 | 
						|
    uint8_t x1 = 0;
 | 
						|
    uint8_t x2 = 0;
 | 
						|
    uint8_t x3 = 0;
 | 
						|
    uint8_t y1 = 0;
 | 
						|
    uint8_t y2 = 0;
 | 
						|
    uint8_t y3 = 0;
 | 
						|
    if((horizontal == AlignLeft) && (vertical == AlignTop)) {
 | 
						|
        x1 = frame_x;
 | 
						|
        y1 = frame_y;
 | 
						|
        x2 = frame_x - 4;
 | 
						|
        y2 = frame_y;
 | 
						|
        x3 = frame_x;
 | 
						|
        y3 = frame_y + 4;
 | 
						|
        canvas_set_color(canvas, ColorWhite);
 | 
						|
        canvas_draw_box(canvas, x2 + 2, y2 + 1, 2, 2);
 | 
						|
        canvas_set_color(canvas, ColorBlack);
 | 
						|
    } else if((horizontal == AlignLeft) && (vertical == AlignCenter)) {
 | 
						|
        x1 = frame_x;
 | 
						|
        y1 = frame_y + (frame_height - 1) / 2 - 4;
 | 
						|
        x2 = frame_x - 4;
 | 
						|
        y2 = frame_y + (frame_height - 1) / 2;
 | 
						|
        x3 = frame_x;
 | 
						|
        y3 = frame_y + (frame_height - 1) / 2 + 4;
 | 
						|
        canvas_set_color(canvas, ColorWhite);
 | 
						|
        canvas_draw_box(canvas, x2 + 2, y2 - 2, 2, 5);
 | 
						|
        canvas_draw_dot(canvas, x2 + 1, y2);
 | 
						|
        canvas_set_color(canvas, ColorBlack);
 | 
						|
    } else if((horizontal == AlignLeft) && (vertical == AlignBottom)) {
 | 
						|
        x1 = frame_x;
 | 
						|
        y1 = frame_y + (frame_height - 1) - 4;
 | 
						|
        x2 = frame_x - 4;
 | 
						|
        y2 = frame_y + (frame_height - 1);
 | 
						|
        x3 = frame_x;
 | 
						|
        y3 = frame_y + (frame_height - 1);
 | 
						|
        canvas_set_color(canvas, ColorWhite);
 | 
						|
        canvas_draw_box(canvas, x2 + 2, y2 - 2, 2, 2);
 | 
						|
        canvas_set_color(canvas, ColorBlack);
 | 
						|
    } else if((horizontal == AlignRight) && (vertical == AlignTop)) {
 | 
						|
        x1 = frame_x + (frame_width - 1);
 | 
						|
        y1 = frame_y;
 | 
						|
        x2 = frame_x + (frame_width - 1) + 4;
 | 
						|
        y2 = frame_y;
 | 
						|
        x3 = frame_x + (frame_width - 1);
 | 
						|
        y3 = frame_y + 4;
 | 
						|
        canvas_set_color(canvas, ColorWhite);
 | 
						|
        canvas_draw_box(canvas, x2 - 3, y2 + 1, 2, 2);
 | 
						|
        canvas_set_color(canvas, ColorBlack);
 | 
						|
    } else if((horizontal == AlignRight) && (vertical == AlignCenter)) {
 | 
						|
        x1 = frame_x + (frame_width - 1);
 | 
						|
        y1 = frame_y + (frame_height - 1) / 2 - 4;
 | 
						|
        x2 = frame_x + (frame_width - 1) + 4;
 | 
						|
        y2 = frame_y + (frame_height - 1) / 2;
 | 
						|
        x3 = frame_x + (frame_width - 1);
 | 
						|
        y3 = frame_y + (frame_height - 1) / 2 + 4;
 | 
						|
        canvas_set_color(canvas, ColorWhite);
 | 
						|
        canvas_draw_box(canvas, x2 - 3, y2 - 2, 2, 5);
 | 
						|
        canvas_draw_dot(canvas, x2 - 1, y2);
 | 
						|
        canvas_set_color(canvas, ColorBlack);
 | 
						|
    } else if((horizontal == AlignRight) && (vertical == AlignBottom)) {
 | 
						|
        x1 = frame_x + (frame_width - 1);
 | 
						|
        y1 = frame_y + (frame_height - 1) - 4;
 | 
						|
        x2 = frame_x + (frame_width - 1) + 4;
 | 
						|
        y2 = frame_y + (frame_height - 1);
 | 
						|
        x3 = frame_x + (frame_width - 1);
 | 
						|
        y3 = frame_y + (frame_height - 1);
 | 
						|
        canvas_set_color(canvas, ColorWhite);
 | 
						|
        canvas_draw_box(canvas, x2 - 3, y2 - 2, 2, 2);
 | 
						|
        canvas_set_color(canvas, ColorBlack);
 | 
						|
    } else if((horizontal == AlignCenter) && (vertical == AlignTop)) {
 | 
						|
        x1 = frame_x + (frame_width - 1) / 2 - 4;
 | 
						|
        y1 = frame_y;
 | 
						|
        x2 = frame_x + (frame_width - 1) / 2;
 | 
						|
        y2 = frame_y - 4;
 | 
						|
        x3 = frame_x + (frame_width - 1) / 2 + 4;
 | 
						|
        y3 = frame_y;
 | 
						|
        canvas_set_color(canvas, ColorWhite);
 | 
						|
        canvas_draw_box(canvas, x2 - 2, y2 + 2, 5, 2);
 | 
						|
        canvas_draw_dot(canvas, x2, y2 + 1);
 | 
						|
        canvas_set_color(canvas, ColorBlack);
 | 
						|
    } else if((horizontal == AlignCenter) && (vertical == AlignBottom)) {
 | 
						|
        x1 = frame_x + (frame_width - 1) / 2 - 4;
 | 
						|
        y1 = frame_y + (frame_height - 1);
 | 
						|
        x2 = frame_x + (frame_width - 1) / 2;
 | 
						|
        y2 = frame_y + (frame_height - 1) + 4;
 | 
						|
        x3 = frame_x + (frame_width - 1) / 2 + 4;
 | 
						|
        y3 = frame_y + (frame_height - 1);
 | 
						|
        canvas_set_color(canvas, ColorWhite);
 | 
						|
        canvas_draw_box(canvas, x2 - 2, y2 - 3, 5, 2);
 | 
						|
        canvas_draw_dot(canvas, x2, y2 - 1);
 | 
						|
        canvas_set_color(canvas, ColorBlack);
 | 
						|
    }
 | 
						|
 | 
						|
    canvas_set_color(canvas, ColorWhite);
 | 
						|
    canvas_draw_line(canvas, x3, y3, x1, y1);
 | 
						|
    canvas_set_color(canvas, ColorBlack);
 | 
						|
    canvas_draw_line(canvas, x1, y1, x2, y2);
 | 
						|
    canvas_draw_line(canvas, x2, y2, x3, y3);
 | 
						|
}
 | 
						|
 | 
						|
void elements_string_fit_width(Canvas* canvas, FuriString* string, uint8_t width) {
 | 
						|
    furi_assert(canvas);
 | 
						|
    furi_assert(string);
 | 
						|
 | 
						|
    uint16_t len_px = canvas_string_width(canvas, furi_string_get_cstr(string));
 | 
						|
    if(len_px > width) {
 | 
						|
        width -= canvas_string_width(canvas, "...");
 | 
						|
        do {
 | 
						|
            furi_string_left(string, furi_string_size(string) - 1);
 | 
						|
            len_px = canvas_string_width(canvas, furi_string_get_cstr(string));
 | 
						|
        } while(len_px > width);
 | 
						|
        furi_string_cat(string, "...");
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void elements_scrollable_text_line(
 | 
						|
    Canvas* canvas,
 | 
						|
    uint8_t x,
 | 
						|
    uint8_t y,
 | 
						|
    uint8_t width,
 | 
						|
    FuriString* string,
 | 
						|
    size_t scroll,
 | 
						|
    bool ellipsis) {
 | 
						|
    FuriString* line = furi_string_alloc_set(string);
 | 
						|
 | 
						|
    size_t len_px = canvas_string_width(canvas, furi_string_get_cstr(line));
 | 
						|
    if(len_px > width) {
 | 
						|
        if(ellipsis) {
 | 
						|
            width -= canvas_string_width(canvas, "...");
 | 
						|
        }
 | 
						|
 | 
						|
        // Calculate scroll size
 | 
						|
        size_t scroll_size = furi_string_size(line);
 | 
						|
        size_t right_width = 0;
 | 
						|
        for(size_t i = scroll_size; i > 0; i--) {
 | 
						|
            right_width += canvas_glyph_width(canvas, furi_string_get_char(line, i));
 | 
						|
            if(right_width > width) break;
 | 
						|
            scroll_size--;
 | 
						|
            if(!scroll_size) break;
 | 
						|
        }
 | 
						|
        // Ensure that we have something to scroll
 | 
						|
        if(scroll_size) {
 | 
						|
            scroll_size += 3;
 | 
						|
            scroll = scroll % scroll_size;
 | 
						|
            furi_string_right(line, scroll);
 | 
						|
        }
 | 
						|
 | 
						|
        len_px = canvas_string_width(canvas, furi_string_get_cstr(line));
 | 
						|
        while(len_px > width) {
 | 
						|
            furi_string_left(line, furi_string_size(line) - 1);
 | 
						|
            len_px = canvas_string_width(canvas, furi_string_get_cstr(line));
 | 
						|
        }
 | 
						|
 | 
						|
        if(ellipsis) {
 | 
						|
            furi_string_cat(line, "...");
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    canvas_draw_str(canvas, x, y, furi_string_get_cstr(line));
 | 
						|
    furi_string_free(line);
 | 
						|
}
 | 
						|
 | 
						|
void elements_text_box(
 | 
						|
    Canvas* canvas,
 | 
						|
    uint8_t x,
 | 
						|
    uint8_t y,
 | 
						|
    uint8_t width,
 | 
						|
    uint8_t height,
 | 
						|
    Align horizontal,
 | 
						|
    Align vertical,
 | 
						|
    const char* text,
 | 
						|
    bool strip_to_dots) {
 | 
						|
    furi_assert(canvas);
 | 
						|
 | 
						|
    ElementTextBoxLine line[ELEMENTS_MAX_LINES_NUM];
 | 
						|
    bool bold = false;
 | 
						|
    bool mono = false;
 | 
						|
    bool inversed = false;
 | 
						|
    bool inversed_present = false;
 | 
						|
    Font current_font = FontSecondary;
 | 
						|
    Font prev_font = FontSecondary;
 | 
						|
    const CanvasFontParameters* font_params = canvas_get_font_params(canvas, current_font);
 | 
						|
 | 
						|
    // Fill line parameters
 | 
						|
    uint8_t line_leading_min = font_params->leading_min;
 | 
						|
    uint8_t line_leading_default = font_params->leading_default;
 | 
						|
    uint8_t line_height = font_params->height;
 | 
						|
    uint8_t line_descender = font_params->descender;
 | 
						|
    uint8_t line_num = 0;
 | 
						|
    uint8_t line_width = 0;
 | 
						|
    uint8_t line_len = 0;
 | 
						|
    uint8_t total_height_min = 0;
 | 
						|
    uint8_t total_height_default = 0;
 | 
						|
    uint16_t i = 0;
 | 
						|
    bool full_text_processed = false;
 | 
						|
    uint16_t dots_width = canvas_string_width(canvas, "...");
 | 
						|
 | 
						|
    canvas_set_font(canvas, FontSecondary);
 | 
						|
 | 
						|
    // Fill all lines
 | 
						|
    line[0].text = text;
 | 
						|
    for(i = 0; !full_text_processed; i++) {
 | 
						|
        line_len++;
 | 
						|
        // Identify line height
 | 
						|
        if(prev_font != current_font) {
 | 
						|
            font_params = canvas_get_font_params(canvas, current_font);
 | 
						|
            line_leading_min = MAX(line_leading_min, font_params->leading_min);
 | 
						|
            line_leading_default = MAX(line_leading_default, font_params->leading_default);
 | 
						|
            line_height = MAX(line_height, font_params->height);
 | 
						|
            line_descender = MAX(line_descender, font_params->descender);
 | 
						|
            prev_font = current_font;
 | 
						|
        }
 | 
						|
        // Set the font
 | 
						|
        if(text[i] == '\e' && text[i + 1]) {
 | 
						|
            i++;
 | 
						|
            line_len++;
 | 
						|
            if(text[i] == ELEMENTS_BOLD_MARKER) {
 | 
						|
                if(bold) {
 | 
						|
                    current_font = FontSecondary;
 | 
						|
                } else {
 | 
						|
                    current_font = FontPrimary;
 | 
						|
                }
 | 
						|
                canvas_set_font(canvas, current_font);
 | 
						|
                bold = !bold;
 | 
						|
            }
 | 
						|
            if(text[i] == ELEMENTS_MONO_MARKER) {
 | 
						|
                if(mono) {
 | 
						|
                    current_font = FontSecondary;
 | 
						|
                } else {
 | 
						|
                    current_font = FontKeyboard;
 | 
						|
                }
 | 
						|
                canvas_set_font(canvas, FontKeyboard);
 | 
						|
                mono = !mono;
 | 
						|
            }
 | 
						|
            if(text[i] == ELEMENTS_INVERSED_MARKER) {
 | 
						|
                inversed_present = true;
 | 
						|
            }
 | 
						|
            continue;
 | 
						|
        }
 | 
						|
        if(text[i] != '\n') {
 | 
						|
            line_width += canvas_glyph_width(canvas, text[i]);
 | 
						|
        }
 | 
						|
        // Process new line
 | 
						|
        if(text[i] == '\n' || text[i] == '\0' || line_width > width) {
 | 
						|
            if(line_width > width) {
 | 
						|
                line_width -= canvas_glyph_width(canvas, text[i--]);
 | 
						|
                line_len--;
 | 
						|
            }
 | 
						|
            if(text[i] == '\0') {
 | 
						|
                full_text_processed = true;
 | 
						|
            }
 | 
						|
            if(inversed_present) {
 | 
						|
                line_leading_min += 1;
 | 
						|
                line_leading_default += 1;
 | 
						|
                inversed_present = false;
 | 
						|
            }
 | 
						|
            line[line_num].leading_min = line_leading_min;
 | 
						|
            line[line_num].leading_default = line_leading_default;
 | 
						|
            line[line_num].height = line_height;
 | 
						|
            line[line_num].descender = line_descender;
 | 
						|
            if(total_height_min + line_leading_min > height) {
 | 
						|
                break;
 | 
						|
            }
 | 
						|
            total_height_min += line_leading_min;
 | 
						|
            total_height_default += line_leading_default;
 | 
						|
            line[line_num].len = line_len;
 | 
						|
            if(horizontal == AlignCenter) {
 | 
						|
                line[line_num].x = x + (width - line_width) / 2;
 | 
						|
            } else if(horizontal == AlignRight) {
 | 
						|
                line[line_num].x = x + (width - line_width);
 | 
						|
            } else {
 | 
						|
                line[line_num].x = x;
 | 
						|
            }
 | 
						|
            line[line_num].y = total_height_min;
 | 
						|
            line_num++;
 | 
						|
            if(text[i + 1]) {
 | 
						|
                line[line_num].text = &text[i + 1];
 | 
						|
            }
 | 
						|
 | 
						|
            line_leading_min = font_params->leading_min;
 | 
						|
            line_height = font_params->height;
 | 
						|
            line_descender = font_params->descender;
 | 
						|
            line_width = 0;
 | 
						|
            line_len = 0;
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    // Set vertical alignment for all lines
 | 
						|
    if(total_height_default < height) {
 | 
						|
        if(vertical == AlignTop) {
 | 
						|
            line[0].y = y + line[0].height;
 | 
						|
        } else if(vertical == AlignCenter) {
 | 
						|
            line[0].y = y + line[0].height + (height - total_height_default) / 2;
 | 
						|
        } else if(vertical == AlignBottom) {
 | 
						|
            line[0].y = y + line[0].height + (height - total_height_default);
 | 
						|
        }
 | 
						|
        if(line_num > 1) {
 | 
						|
            for(uint8_t i = 1; i < line_num; i++) {
 | 
						|
                line[i].y = line[i - 1].y + line[i - 1].leading_default;
 | 
						|
            }
 | 
						|
        }
 | 
						|
    } else if(line_num > 1) {
 | 
						|
        uint8_t free_pixel_num = height - total_height_min;
 | 
						|
        uint8_t fill_pixel = 0;
 | 
						|
        uint8_t j = 1;
 | 
						|
        line[0].y = y + line[0].height;
 | 
						|
        while(fill_pixel < free_pixel_num) {
 | 
						|
            line[j].y = line[j - 1].y + line[j - 1].leading_min + 1;
 | 
						|
            fill_pixel++;
 | 
						|
            j = j % (line_num - 1) + 1;
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    // Draw line by line
 | 
						|
    canvas_set_font(canvas, FontSecondary);
 | 
						|
    bold = false;
 | 
						|
    mono = false;
 | 
						|
    inversed = false;
 | 
						|
    for(uint8_t i = 0; i < line_num; i++) {
 | 
						|
        for(uint8_t j = 0; j < line[i].len; j++) {
 | 
						|
            // Process format symbols
 | 
						|
            if(line[i].text[j] == ELEMENTS_BOLD_MARKER) {
 | 
						|
                if(bold) {
 | 
						|
                    current_font = FontSecondary;
 | 
						|
                } else {
 | 
						|
                    current_font = FontPrimary;
 | 
						|
                }
 | 
						|
                canvas_set_font(canvas, current_font);
 | 
						|
                bold = !bold;
 | 
						|
                continue;
 | 
						|
            }
 | 
						|
            if(line[i].text[j] == ELEMENTS_MONO_MARKER) {
 | 
						|
                if(mono) {
 | 
						|
                    current_font = FontSecondary;
 | 
						|
                } else {
 | 
						|
                    current_font = FontKeyboard;
 | 
						|
                }
 | 
						|
                canvas_set_font(canvas, current_font);
 | 
						|
                mono = !mono;
 | 
						|
                continue;
 | 
						|
            }
 | 
						|
            if(line[i].text[j] == ELEMENTS_INVERSED_MARKER) {
 | 
						|
                inversed = !inversed;
 | 
						|
                continue;
 | 
						|
            }
 | 
						|
            if(inversed) {
 | 
						|
                canvas_draw_box(
 | 
						|
                    canvas,
 | 
						|
                    line[i].x - 1,
 | 
						|
                    line[i].y - line[i].height - 1,
 | 
						|
                    canvas_glyph_width(canvas, line[i].text[j]) + 1,
 | 
						|
                    line[i].height + line[i].descender + 2);
 | 
						|
                canvas_invert_color(canvas);
 | 
						|
                canvas_draw_glyph(canvas, line[i].x, line[i].y, line[i].text[j]);
 | 
						|
                canvas_invert_color(canvas);
 | 
						|
            } else {
 | 
						|
                if((i == line_num - 1) && strip_to_dots) {
 | 
						|
                    uint8_t next_symbol_width = canvas_glyph_width(canvas, line[i].text[j]);
 | 
						|
                    if(line[i].x + next_symbol_width + dots_width > x + width) {
 | 
						|
                        canvas_draw_str(canvas, line[i].x, line[i].y, "...");
 | 
						|
                        break;
 | 
						|
                    }
 | 
						|
                }
 | 
						|
                canvas_draw_glyph(canvas, line[i].x, line[i].y, line[i].text[j]);
 | 
						|
            }
 | 
						|
            line[i].x += canvas_glyph_width(canvas, line[i].text[j]);
 | 
						|
        }
 | 
						|
    }
 | 
						|
    canvas_set_font(canvas, FontSecondary);
 | 
						|
}
 |