* text_input: set focus on Save button if text is set * text_input: add clear API, format documentation * all: rework text input clean with new API
		
			
				
	
	
		
			59 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			59 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#pragma once
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#include <gui/view.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* Text input anonymous structure */
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typedef struct TextInput TextInput;
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typedef void (*TextInputCallback)(void* context);
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/** Allocate and initialize text input
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 * This text input is used to enter string
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 * @return TextInput instance
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 */
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TextInput* text_input_alloc();
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/** Deinitialize and free text input
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 * @param text_input - TextInput instance
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 */
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void text_input_free(TextInput* text_input);
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/** Clean text input view
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 * Note: this function does not free memory
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 * @param text_input - Text input instance
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 */
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void text_input_clean(TextInput* text_input);
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/** Get text input view
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 * @param text_input - TextInput instance
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 * @return View instance that can be used for embedding
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 */
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View* text_input_get_view(TextInput* text_input);
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/** Set text input result callback
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 * @param text_input - TextInput instance
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 * @param callback - callback fn
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 * @param callback_context - callback context
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 * @param text_buffer - pointer to YOUR text buffer, that we going to modify
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 * @param text_buffer_size - YOUR text buffer size in bytes. Max string length will be text_buffer_size - 1.
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 * @param clear_default_text - clear text from text_buffer on first OK event
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 */
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void text_input_set_result_callback(
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    TextInput* text_input,
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    TextInputCallback callback,
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    void* callback_context,
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    char* text_buffer,
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    size_t text_buffer_size,
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    bool clear_default_text);
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/** Set text input header text
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 * @param text_input - TextInput instance
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 * @param text - text to be shown
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 */
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void text_input_set_header_text(TextInput* text_input, const char* text);
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#ifdef __cplusplus
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}
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#endif |