* Move DolphinDeedNfcRead * Move DolphinDeedNfcReadSuccess * Move DolphinDeedNfcSave * Move DolphinDeedNfcDetectReader * Move DolphinDeedNfcEmulate * Count DolphinDeedNfcEmulate when launched from file browser * Implement most of the score accounting for NFC * Fully update Nfc icounter handling * Move DolphinDeedSubGhzFrequencyAnalyzer * Update the rest of icounter in SubGHz * Adjust SubGHz icounter handling * Adjust LFRFID icounter handling * Adjust Infrared icounter handling * Don't count renaming RFID tags as saving * Don't count renaming SubGHz signals as saving * Don't count renaming NFC tags as saving * Adjust iButton icounter handling * Minor code refactoring * Correct formatting * Account for emulating iButton keys from file manager/rpc Co-authored-by: あく <alleteam@gmail.com>
		
			
				
	
	
		
			59 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			59 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include "../nfc_i.h"
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void nfc_scene_read_card_success_widget_callback(
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    GuiButtonType result,
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    InputType type,
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    void* context) {
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    furi_assert(context);
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    Nfc* nfc = context;
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    if(type == InputTypeShort) {
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        view_dispatcher_send_custom_event(nfc->view_dispatcher, result);
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    }
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}
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void nfc_scene_read_card_success_on_enter(void* context) {
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    Nfc* nfc = context;
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    FuriString* temp_str;
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    temp_str = furi_string_alloc();
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    // Setup view
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    FuriHalNfcDevData* data = &nfc->dev->dev_data.nfc_data;
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    Widget* widget = nfc->widget;
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    furi_string_set(temp_str, nfc_get_dev_type(data->type));
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    widget_add_string_element(
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        widget, 64, 12, AlignCenter, AlignBottom, FontPrimary, furi_string_get_cstr(temp_str));
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    furi_string_set(temp_str, "UID:");
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    for(uint8_t i = 0; i < data->uid_len; i++) {
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        furi_string_cat_printf(temp_str, " %02X", data->uid[i]);
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    }
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    widget_add_string_element(
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        widget, 64, 32, AlignCenter, AlignCenter, FontSecondary, furi_string_get_cstr(temp_str));
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    widget_add_button_element(
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        widget, GuiButtonTypeLeft, "Retry", nfc_scene_read_card_success_widget_callback, nfc);
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    furi_string_free(temp_str);
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    view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewWidget);
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}
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bool nfc_scene_read_card_success_on_event(void* context, SceneManagerEvent event) {
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    Nfc* nfc = context;
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    bool consumed = false;
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    if(event.type == SceneManagerEventTypeCustom) {
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        if(event.event == GuiButtonTypeLeft) {
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            consumed = scene_manager_previous_scene(nfc->scene_manager);
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        }
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    }
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    return consumed;
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}
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void nfc_scene_read_card_success_on_exit(void* context) {
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    Nfc* nfc = context;
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    // Clear view
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    widget_reset(nfc->widget);
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}
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