* Notification app: init * Notification app: separate message sequences * Notification app: rename notifications to notification * Notification app: rework api * Notification app: new sequences for charger * Power app: add state for better led handling * Power app: NotificationSequence type, notification led process * Blink app: use notifications * Notification app: sound and vibro notifications * Notification app: note messages * Notification app: more messages * Notification app: update note message generator * Blink app: fix state counter * Notification app: fix delay event * App sd-filesystem: notifications * App notifications: headers c++ compatibility * App notifications: Cmaj success chord sequence * App iButton: use notifications * App notification: display backlight notifications * App notification: add "display on" message to success and error sequences * App accessor: use notifications * App ibutton: guard onewire key read * Lib-RFAL: remove api_hal_light usage * App notification: add blocking mode, rework display api * Cli led command: use internal notification instead of direc access to leds. * App unit test: use notifications * App lfrfid: use notifications * Apps: close notification record * App subghz: rough use of notifications * App notificaton: ignore reset flag * App strobe: removed * Lib irda decoder: fix nec decoding * App irda: fix assert, use notifications * Apps: use notifications * Fix IRDA tests * Cli: better var naming * App notification: readable sources Co-authored-by: Albert Kharisov <albert@flipperdevices.com> Co-authored-by: あく <alleteam@gmail.com>
		
			
				
	
	
		
			72 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			72 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include <furi.h>
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#include <api-hal.h>
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#include <gui/gui.h>
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#include <input/input.h>
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#include <notification/notification-messages.h>
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typedef struct {
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    InputEvent input;
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} VibroEvent;
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void vibro_draw_callback(Canvas* canvas, void* ctx) {
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    canvas_clear(canvas);
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    canvas_set_font(canvas, FontPrimary);
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    canvas_draw_str(canvas, 2, 10, "Vibro application");
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    canvas_set_font(canvas, FontSecondary);
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    canvas_draw_str(canvas, 2, 22, "Press OK turns on vibro");
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    canvas_set_font(canvas, FontSecondary);
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    canvas_draw_str(canvas, 2, 34, "Release OK turns off vibro");
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}
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void vibro_input_callback(InputEvent* input_event, void* ctx) {
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    furi_assert(ctx);
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    osMessageQueueId_t event_queue = ctx;
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    VibroEvent event = {.input = *input_event};
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    osMessageQueuePut(event_queue, &event, 0, 0);
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}
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int32_t application_vibro(void* p) {
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    osMessageQueueId_t event_queue = osMessageQueueNew(8, sizeof(VibroEvent), NULL);
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    // Configure view port
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    ViewPort* view_port = view_port_alloc();
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    furi_check(view_port);
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    view_port_draw_callback_set(view_port, vibro_draw_callback, NULL);
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    view_port_input_callback_set(view_port, vibro_input_callback, event_queue);
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    // Register view port in GUI
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    Gui* gui = furi_record_open("gui");
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    gui_add_view_port(gui, view_port, GuiLayerFullscreen);
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    NotificationApp* notification = furi_record_open("notification");
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    VibroEvent event;
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    while(1) {
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        furi_check(osMessageQueueGet(event_queue, &event, NULL, osWaitForever) == osOK);
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        if(event.input.type == InputTypeShort && event.input.key == InputKeyBack) {
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            notification_message(notification, &sequence_reset_vibro);
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            notification_message(notification, &sequence_reset_green);
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            furi_record_close("notification");
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            view_port_enabled_set(view_port, false);
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            gui_remove_view_port(gui, view_port);
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            view_port_free(view_port);
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            osMessageQueueDelete(event_queue);
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            return 0;
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        }
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        if(event.input.key == InputKeyOk) {
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            if(event.input.type == InputTypePress) {
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                notification_message(notification, &sequence_set_vibro_on);
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                notification_message(notification, &sequence_set_green_255);
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            } else if(event.input.type == InputTypeRelease) {
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                notification_message(notification, &sequence_reset_vibro);
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                notification_message(notification, &sequence_reset_green);
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            }
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        }
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    }
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    return 0;
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} |