* Gui module byte-input: changed api * Gui: changed font height in multiline text according to guideline * Apps lrfid, nfc: changed send and receive icon * App lfrfid: fix text, fix scene switсh * Elements: multiline text framed, fix paddings * Gui: remove duplicate definition of elements_multiline_text_framed * App NFC: update byte_input callback signature * App subghz: fix text lines in capture scene * App subghz: position of the text is aligned with the guidelines and other scenes * App subghz: removed mockup Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
		
			
				
	
	
		
			19 lines
		
	
	
		
			421 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			19 lines
		
	
	
		
			421 B
		
	
	
	
		
			C++
		
	
	
	
	
	
#pragma once
 | 
						|
#include "../scened-app.h"
 | 
						|
 | 
						|
class ScenedAppSceneByteInput : public GenericScene<ScenedApp> {
 | 
						|
public:
 | 
						|
    void on_enter(ScenedApp* app, bool need_restore) final;
 | 
						|
    bool on_event(ScenedApp* app, ScenedApp::Event* event) final;
 | 
						|
    void on_exit(ScenedApp* app) final;
 | 
						|
 | 
						|
private:
 | 
						|
    void result_callback(void* context);
 | 
						|
 | 
						|
    uint8_t data[4] = {
 | 
						|
        0x01,
 | 
						|
        0xA2,
 | 
						|
        0xF4,
 | 
						|
        0xD3,
 | 
						|
    };
 | 
						|
}; |