 bb68fca20b
			
		
	
	
		bb68fca20b
		
			
		
	
	
	
	
		
			
			* Fix ValueManager implementation * Implement ValueComposer * Add constructor for ValueManager * Add value-expanders.h to flipper_v2.h set * Move COPY_COMPOSE body into a .c file * Add test for ValueManager * Add destructors for ValueMutex, ValueManager and ValueComposer * Use destructors in tests * Move composition logic into perform_compose() * Add docs for perform_compose() * Add test for ValueComposer * Replace atomic_bool with bool as g++ compiler doesn't support C11 atomics * Add Event type * Add semaphore support to the local target * Add test for Event * Update input records and relevant examples * Rename Event to AppEvent in the cc1101-workaround example * Rename Event to AppEvent in the irda example * Use Event in ValueComposer to wait for update request * Add perform_compose_internal() function * fix Event/AppEvent Co-authored-by: aanper <mail@s3f.ru>
		
			
				
	
	
		
			109 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			109 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #pragma once
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| 
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| #include "flipper.h"
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| #include "valuemutex.h"
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| #include "pubsub.h"
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| #include "event.h"
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| #include "m-list.h"
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| 
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| /*
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| == Value composer ==
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| */
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| 
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| typedef struct ValueComposer ValueComposer;
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| 
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| typedef void (*ValueComposerCallback)(void* ctx, void* state);
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| 
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| typedef enum { UiLayerBelowNotify, UiLayerNotify, UiLayerAboveNotify } UiLayer;
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| 
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| typedef struct {
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|     ValueComposerCallback cb;
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|     void* ctx;
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|     UiLayer layer;
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|     ValueComposer* composer;
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| } ValueComposerHandle;
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| 
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| LIST_DEF(list_composer_cb, ValueComposerHandle, M_POD_OPLIST);
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| 
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| struct ValueComposer {
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|     ValueMutex value;
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|     list_composer_cb_t layers[3];
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|     osMutexId_t mutex;
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|     Event request;
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| };
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| 
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| void COPY_COMPOSE(void* ctx, void* state);
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| 
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| bool init_composer(ValueComposer* composer, void* value);
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| 
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| /*
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| Free resources allocated by `init_composer`.
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| This function doesn't free the memory occupied by `ValueComposer` itself.
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| */
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| bool delete_composer(ValueComposer* composer);
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| 
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| ValueComposerHandle*
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| add_compose_layer(ValueComposer* composer, ValueComposerCallback cb, void* ctx, UiLayer layer);
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| 
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| bool remove_compose_layer(ValueComposerHandle* handle);
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| 
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| void request_compose(ValueComposerHandle* handle);
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| 
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| /*
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| Perform composition if requested.
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| 
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| `start_cb` and `end_cb` will be called before and after all layer callbacks, respectively.
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| Both `start_cb` and `end_cb` can be NULL. They can be used to set initial state (e.g. clear screen)
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| and commit the final state.
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| */
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| void perform_compose(
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|     ValueComposer* composer,
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|     ValueComposerCallback start_cb,
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|     ValueComposerCallback end_cb,
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|     void* ctx);
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| 
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| /*
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| Perform composition.
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| 
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| This function should be called with value mutex acquired.
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| This function is here for convenience, so that developers can write their own compose loops.
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| See `perform_compose` function body for an example.
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| */
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| void perform_compose_internal(ValueComposer* composer, void* state);
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| 
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| // See [LED](LED-API) or [Display](Display-API) API for examples.
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| 
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| /*
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| == ValueManager ==
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| 
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| More complicated concept is ValueManager.
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| It is like ValueMutex, but user can subscribe to value updates.
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| 
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| First of all you can use value and pubsub part as showing above:
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| aquire/release mutex, read value, subscribe/unsubscribe pubsub.
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| There are two specific methods for ValueManager: write_managed, commit_managed
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| */
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| 
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| typedef struct {
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|     ValueMutex value;
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|     PubSub pubsub;
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| } ValueManager;
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| 
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| bool init_managed(ValueManager* managed, void* value, size_t size);
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| 
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| /*
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| Free resources allocated by `init_managed`.
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| This function doesn't free the memory occupied by `ValueManager` itself.
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| */
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| bool delete_managed(ValueManager* managed);
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| 
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| /*
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| acquire value, changes it and send notify with current value.
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| */
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| bool write_managed(ValueManager* managed, void* data, size_t len, uint32_t timeout);
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| 
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| /*
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| commit_managed works as `release_mutex` but send notify with current value.
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| */
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| bool commit_managed(ValueManager* managed, void* value);
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