 4bf29827f8
			
		
	
	
		4bf29827f8
		
			
		
	
	
	
	
		
			
			* Quicksave 1 * Header stage complete * Source stage complete * Lint & merge fixes * Includes * Documentation step 1 * FBT: output free size considering BT STACK * Documentation step 2 * py lint * Fix music player plugin * unit test stage 1: string allocator, mem, getters, setters, appends, compare, search. * unit test: string equality * unit test: string replace * unit test: string start_with, end_with * unit test: string trim * unit test: utf-8 * Rename * Revert fw_size changes * Simplify CLI backspace handling * Simplify CLI character insert * Merge fixes * Furi: correct filenaming and spelling * Bt: remove furi string include Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
		
			
				
	
	
		
			102 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			102 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #include "../ibutton_i.h"
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| #include "toolbox/path.h"
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| 
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| typedef enum {
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|     iButtonSceneWriteStateDefault,
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|     iButtonSceneWriteStateBlinkYellow,
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| } iButtonSceneWriteState;
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| 
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| static void ibutton_scene_write_callback(void* context, iButtonWorkerWriteResult result) {
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|     iButton* ibutton = context;
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|     view_dispatcher_send_custom_event(ibutton->view_dispatcher, result);
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| }
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| 
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| void ibutton_scene_write_on_enter(void* context) {
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|     iButton* ibutton = context;
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|     iButtonKey* key = ibutton->key;
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|     Widget* widget = ibutton->widget;
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|     iButtonWorker* worker = ibutton->key_worker;
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| 
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|     const uint8_t* key_data = ibutton_key_get_data_p(key);
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| 
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|     FuriString* key_name;
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|     key_name = furi_string_alloc();
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|     if(furi_string_end_with(ibutton->file_path, IBUTTON_APP_EXTENSION)) {
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|         path_extract_filename(ibutton->file_path, key_name, true);
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|     }
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| 
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|     // check that stored key has name
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|     if(!furi_string_empty(key_name)) {
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|         ibutton_text_store_set(ibutton, "%s", furi_string_get_cstr(key_name));
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|     } else {
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|         // if not, show key data
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|         switch(ibutton_key_get_type(key)) {
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|         case iButtonKeyDS1990:
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|             ibutton_text_store_set(
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|                 ibutton,
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|                 "%02X %02X %02X %02X\n%02X %02X %02X %02X",
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|                 key_data[0],
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|                 key_data[1],
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|                 key_data[2],
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|                 key_data[3],
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|                 key_data[4],
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|                 key_data[5],
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|                 key_data[6],
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|                 key_data[7]);
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|             break;
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|         case iButtonKeyCyfral:
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|             ibutton_text_store_set(ibutton, "%02X %02X", key_data[0], key_data[1]);
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|             break;
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|         case iButtonKeyMetakom:
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|             ibutton_text_store_set(
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|                 ibutton, "%02X %02X %02X %02X", key_data[0], key_data[1], key_data[2], key_data[3]);
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|             break;
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|         }
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|     }
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| 
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|     widget_add_string_multiline_element(
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|         widget, 90, 10, AlignCenter, AlignTop, FontPrimary, "iButton\nwriting");
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|     widget_add_icon_element(widget, 3, 10, &I_iButtonKey_49x44);
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|     widget_add_text_box_element(
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|         widget, 54, 39, 75, 22, AlignCenter, AlignCenter, ibutton->text_store, true);
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| 
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|     view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewWidget);
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| 
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|     ibutton_worker_write_set_callback(worker, ibutton_scene_write_callback, ibutton);
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|     ibutton_worker_write_start(worker, key);
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| 
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|     furi_string_free(key_name);
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| 
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|     ibutton_notification_message(ibutton, iButtonNotificationMessageEmulateStart);
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| }
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| 
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| bool ibutton_scene_write_on_event(void* context, SceneManagerEvent event) {
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|     iButton* ibutton = context;
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|     SceneManager* scene_manager = ibutton->scene_manager;
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|     bool consumed = false;
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| 
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|     if(event.type == SceneManagerEventTypeCustom) {
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|         consumed = true;
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|         if((event.event == iButtonWorkerWriteOK) || (event.event == iButtonWorkerWriteSameKey)) {
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|             scene_manager_next_scene(scene_manager, iButtonSceneWriteSuccess);
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|         } else if(event.event == iButtonWorkerWriteNoDetect) {
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|             ibutton_notification_message(ibutton, iButtonNotificationMessageEmulateBlink);
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|         } else if(event.event == iButtonWorkerWriteCannotWrite) {
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|             ibutton_notification_message(ibutton, iButtonNotificationMessageYellowBlink);
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|         }
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| 
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|     } else if(event.type == SceneManagerEventTypeTick) {
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|         consumed = true;
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|     }
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| 
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|     return consumed;
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| }
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| 
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| void ibutton_scene_write_on_exit(void* context) {
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|     iButton* ibutton = context;
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|     ibutton_worker_stop(ibutton->key_worker);
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|     widget_reset(ibutton->widget);
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| 
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|     ibutton_notification_message(ibutton, iButtonNotificationMessageBlinkStop);
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| }
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