 611b7e15ed
			
		
	
	
		611b7e15ed
		
			
		
	
	
	
	
		
			
			* Add permission fix (no execute bit for source files) to fbt lint|format * Remove execute bit from 59 source files using fbt format * Also list which permissions are unwanted in lint.py * Also remove exec permissions from lib/../rfal_nfc.c Co-authored-by: あく <alleteam@gmail.com>
		
			
				
	
	
		
			67 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			67 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #include "widget_element_i.h"
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| #include <m-string.h>
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| 
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| typedef struct {
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|     uint8_t x;
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|     uint8_t y;
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|     Align horizontal;
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|     Align vertical;
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|     Font font;
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|     string_t text;
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| } GuiStringModel;
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| 
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| static void gui_string_draw(Canvas* canvas, WidgetElement* element) {
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|     furi_assert(canvas);
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|     furi_assert(element);
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|     GuiStringModel* model = element->model;
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| 
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|     if(string_size(model->text)) {
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|         canvas_set_font(canvas, model->font);
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|         canvas_draw_str_aligned(
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|             canvas,
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|             model->x,
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|             model->y,
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|             model->horizontal,
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|             model->vertical,
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|             string_get_cstr(model->text));
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|     }
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| }
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| 
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| static void gui_string_free(WidgetElement* gui_string) {
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|     furi_assert(gui_string);
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| 
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|     GuiStringModel* model = gui_string->model;
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|     string_clear(model->text);
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|     free(gui_string->model);
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|     free(gui_string);
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| }
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| 
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| WidgetElement* widget_element_string_create(
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|     uint8_t x,
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|     uint8_t y,
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|     Align horizontal,
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|     Align vertical,
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|     Font font,
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|     const char* text) {
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|     furi_assert(text);
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| 
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|     // Allocate and init model
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|     GuiStringModel* model = malloc(sizeof(GuiStringModel));
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|     model->x = x;
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|     model->y = y;
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|     model->horizontal = horizontal;
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|     model->vertical = vertical;
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|     model->font = font;
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|     string_init_set_str(model->text, text);
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| 
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|     // Allocate and init Element
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|     WidgetElement* gui_string = malloc(sizeof(WidgetElement));
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|     gui_string->parent = NULL;
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|     gui_string->input = NULL;
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|     gui_string->draw = gui_string_draw;
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|     gui_string->free = gui_string_free;
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|     gui_string->model = model;
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| 
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|     return gui_string;
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| }
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