 224d0aefe4
			
		
	
	
		224d0aefe4
		
			
		
	
	
	
	
		
			
			* First part of multitarget porting * Delete firmware/targets/f7/Inc directory * Delete firmware/targets/f7/Src directory * gpio: cli fixes; about: using version from HAL * sdk: path fixes * gui: include fixes * applications: more include fixes * gpio: ported to new apis * hal: introduced furi_hal_target_hw.h; libs: added one_wire * hal: f18 target * github: also build f18 by default * typo fix * fbt: removed extra checks on app list * api: explicitly bundling select mlib headers with sdk * hal: f18: changed INPUT_DEBOUNCE_TICKS to match f7 * cleaned up commented out code * docs: added info on hw targets * docs: targets: formatting fixes * f18: fixed link error * f18: fixed API version to match f7 * docs: hardware: minor wording fixes * faploader: added fw target check * docs: typo fixes * github: not building komi target by default * fbt: support for `targets` field for built-in apps * github: reworked build flow to exclude app_set; fbt: removed komi-specific appset; added additional target buildset check * github: fixed build; nfc: fixed pvs warnings * attempt to fix target id * f7, f18: removed certain HAL function from public API * apps: debug: enabled bt_debug_app for f18 * Targets: backport input pins configuration routine from F7 to F18 Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
		
			
				
	
	
		
			285 lines
		
	
	
		
			7.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			285 lines
		
	
	
		
			7.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #include "menu.h"
 | |
| 
 | |
| #include <gui/elements.h>
 | |
| #include <assets_icons.h>
 | |
| #include <furi.h>
 | |
| #include <m-array.h>
 | |
| 
 | |
| struct Menu {
 | |
|     View* view;
 | |
| };
 | |
| 
 | |
| typedef struct {
 | |
|     const char* label;
 | |
|     IconAnimation* icon;
 | |
|     uint32_t index;
 | |
|     MenuItemCallback callback;
 | |
|     void* callback_context;
 | |
| } MenuItem;
 | |
| 
 | |
| ARRAY_DEF(MenuItemArray, MenuItem, M_POD_OPLIST);
 | |
| 
 | |
| #define M_OPL_MenuItemArray_t() ARRAY_OPLIST(MenuItemArray, M_POD_OPLIST)
 | |
| 
 | |
| typedef struct {
 | |
|     MenuItemArray_t items;
 | |
|     size_t position;
 | |
| } MenuModel;
 | |
| 
 | |
| static void menu_process_up(Menu* menu);
 | |
| static void menu_process_down(Menu* menu);
 | |
| static void menu_process_ok(Menu* menu);
 | |
| 
 | |
| static void menu_draw_callback(Canvas* canvas, void* _model) {
 | |
|     MenuModel* model = _model;
 | |
| 
 | |
|     canvas_clear(canvas);
 | |
| 
 | |
|     size_t position = model->position;
 | |
|     size_t items_count = MenuItemArray_size(model->items);
 | |
|     if(items_count) {
 | |
|         MenuItem* item;
 | |
|         size_t shift_position;
 | |
|         // First line
 | |
|         canvas_set_font(canvas, FontSecondary);
 | |
|         shift_position = (0 + position + items_count - 1) % items_count;
 | |
|         item = MenuItemArray_get(model->items, shift_position);
 | |
|         if(item->icon) {
 | |
|             canvas_draw_icon_animation(canvas, 4, 3, item->icon);
 | |
|         }
 | |
|         canvas_draw_str(canvas, 22, 14, item->label);
 | |
|         // Second line main
 | |
|         canvas_set_font(canvas, FontPrimary);
 | |
|         shift_position = (1 + position + items_count - 1) % items_count;
 | |
|         item = MenuItemArray_get(model->items, shift_position);
 | |
|         if(item->icon) {
 | |
|             canvas_draw_icon_animation(canvas, 4, 25, item->icon);
 | |
|         }
 | |
|         canvas_draw_str(canvas, 22, 36, item->label);
 | |
|         // Third line
 | |
|         canvas_set_font(canvas, FontSecondary);
 | |
|         shift_position = (2 + position + items_count - 1) % items_count;
 | |
|         item = MenuItemArray_get(model->items, shift_position);
 | |
|         if(item->icon) {
 | |
|             canvas_draw_icon_animation(canvas, 4, 47, item->icon);
 | |
|         }
 | |
|         canvas_draw_str(canvas, 22, 58, item->label);
 | |
|         // Frame and scrollbar
 | |
|         elements_frame(canvas, 0, 21, 128 - 5, 21);
 | |
|         elements_scrollbar(canvas, position, items_count);
 | |
|     } else {
 | |
|         canvas_draw_str(canvas, 2, 32, "Empty");
 | |
|         elements_scrollbar(canvas, 0, 0);
 | |
|     }
 | |
| }
 | |
| 
 | |
| static bool menu_input_callback(InputEvent* event, void* context) {
 | |
|     Menu* menu = context;
 | |
|     bool consumed = false;
 | |
| 
 | |
|     if(event->type == InputTypeShort) {
 | |
|         if(event->key == InputKeyUp) {
 | |
|             consumed = true;
 | |
|             menu_process_up(menu);
 | |
|         } else if(event->key == InputKeyDown) {
 | |
|             consumed = true;
 | |
|             menu_process_down(menu);
 | |
|         } else if(event->key == InputKeyOk) {
 | |
|             consumed = true;
 | |
|             menu_process_ok(menu);
 | |
|         }
 | |
|     } else if(event->type == InputTypeRepeat) {
 | |
|         if(event->key == InputKeyUp) {
 | |
|             consumed = true;
 | |
|             menu_process_up(menu);
 | |
|         } else if(event->key == InputKeyDown) {
 | |
|             consumed = true;
 | |
|             menu_process_down(menu);
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     return consumed;
 | |
| }
 | |
| 
 | |
| static void menu_enter(void* context) {
 | |
|     Menu* menu = context;
 | |
|     with_view_model(
 | |
|         menu->view,
 | |
|         MenuModel * model,
 | |
|         {
 | |
|             MenuItem* item = MenuItemArray_get(model->items, model->position);
 | |
|             if(item && item->icon) {
 | |
|                 icon_animation_start(item->icon);
 | |
|             }
 | |
|         },
 | |
|         false);
 | |
| }
 | |
| 
 | |
| static void menu_exit(void* context) {
 | |
|     Menu* menu = context;
 | |
|     with_view_model(
 | |
|         menu->view,
 | |
|         MenuModel * model,
 | |
|         {
 | |
|             MenuItem* item = MenuItemArray_get(model->items, model->position);
 | |
|             if(item && item->icon) {
 | |
|                 icon_animation_stop(item->icon);
 | |
|             }
 | |
|         },
 | |
|         false);
 | |
| }
 | |
| 
 | |
| Menu* menu_alloc() {
 | |
|     Menu* menu = malloc(sizeof(Menu));
 | |
|     menu->view = view_alloc(menu->view);
 | |
|     view_set_context(menu->view, menu);
 | |
|     view_allocate_model(menu->view, ViewModelTypeLocking, sizeof(MenuModel));
 | |
|     view_set_draw_callback(menu->view, menu_draw_callback);
 | |
|     view_set_input_callback(menu->view, menu_input_callback);
 | |
|     view_set_enter_callback(menu->view, menu_enter);
 | |
|     view_set_exit_callback(menu->view, menu_exit);
 | |
| 
 | |
|     with_view_model(
 | |
|         menu->view,
 | |
|         MenuModel * model,
 | |
|         {
 | |
|             MenuItemArray_init(model->items);
 | |
|             model->position = 0;
 | |
|         },
 | |
|         true);
 | |
| 
 | |
|     return menu;
 | |
| }
 | |
| 
 | |
| void menu_free(Menu* menu) {
 | |
|     furi_assert(menu);
 | |
|     menu_reset(menu);
 | |
|     view_free(menu->view);
 | |
|     free(menu);
 | |
| }
 | |
| 
 | |
| View* menu_get_view(Menu* menu) {
 | |
|     furi_assert(menu);
 | |
|     return (menu->view);
 | |
| }
 | |
| 
 | |
| void menu_add_item(
 | |
|     Menu* menu,
 | |
|     const char* label,
 | |
|     const Icon* icon,
 | |
|     uint32_t index,
 | |
|     MenuItemCallback callback,
 | |
|     void* context) {
 | |
|     furi_assert(menu);
 | |
|     furi_assert(label);
 | |
| 
 | |
|     MenuItem* item = NULL;
 | |
|     with_view_model(
 | |
|         menu->view,
 | |
|         MenuModel * model,
 | |
|         {
 | |
|             item = MenuItemArray_push_new(model->items);
 | |
|             item->label = label;
 | |
|             item->icon = icon ? icon_animation_alloc(icon) : icon_animation_alloc(&A_Plugins_14);
 | |
|             view_tie_icon_animation(menu->view, item->icon);
 | |
|             item->index = index;
 | |
|             item->callback = callback;
 | |
|             item->callback_context = context;
 | |
|         },
 | |
|         true);
 | |
| }
 | |
| 
 | |
| void menu_reset(Menu* menu) {
 | |
|     furi_assert(menu);
 | |
|     with_view_model(
 | |
|         menu->view,
 | |
|         MenuModel * model,
 | |
|         {
 | |
|             for
 | |
|                 M_EACH(item, model->items, MenuItemArray_t) {
 | |
|                     icon_animation_stop(item->icon);
 | |
|                     icon_animation_free(item->icon);
 | |
|                 }
 | |
| 
 | |
|             MenuItemArray_reset(model->items);
 | |
|             model->position = 0;
 | |
|         },
 | |
|         true);
 | |
| }
 | |
| 
 | |
| void menu_set_selected_item(Menu* menu, uint32_t index) {
 | |
|     with_view_model(
 | |
|         menu->view,
 | |
|         MenuModel * model,
 | |
|         {
 | |
|             if(index < MenuItemArray_size(model->items)) {
 | |
|                 model->position = index;
 | |
|             }
 | |
|         },
 | |
|         true);
 | |
| }
 | |
| 
 | |
| static void menu_process_up(Menu* menu) {
 | |
|     with_view_model(
 | |
|         menu->view,
 | |
|         MenuModel * model,
 | |
|         {
 | |
|             MenuItem* item = MenuItemArray_get(model->items, model->position);
 | |
|             if(item && item->icon) {
 | |
|                 icon_animation_stop(item->icon);
 | |
|             }
 | |
| 
 | |
|             if(model->position > 0) {
 | |
|                 model->position--;
 | |
|             } else {
 | |
|                 model->position = MenuItemArray_size(model->items) - 1;
 | |
|             }
 | |
| 
 | |
|             item = MenuItemArray_get(model->items, model->position);
 | |
|             if(item && item->icon) {
 | |
|                 icon_animation_start(item->icon);
 | |
|             }
 | |
|         },
 | |
|         true);
 | |
| }
 | |
| 
 | |
| static void menu_process_down(Menu* menu) {
 | |
|     with_view_model(
 | |
|         menu->view,
 | |
|         MenuModel * model,
 | |
|         {
 | |
|             MenuItem* item = MenuItemArray_get(model->items, model->position);
 | |
|             if(item && item->icon) {
 | |
|                 icon_animation_stop(item->icon);
 | |
|             }
 | |
| 
 | |
|             if(model->position < MenuItemArray_size(model->items) - 1) {
 | |
|                 model->position++;
 | |
|             } else {
 | |
|                 model->position = 0;
 | |
|             }
 | |
| 
 | |
|             item = MenuItemArray_get(model->items, model->position);
 | |
|             if(item && item->icon) {
 | |
|                 icon_animation_start(item->icon);
 | |
|             }
 | |
|         },
 | |
|         true);
 | |
| }
 | |
| 
 | |
| static void menu_process_ok(Menu* menu) {
 | |
|     MenuItem* item = NULL;
 | |
|     with_view_model(
 | |
|         menu->view,
 | |
|         MenuModel * model,
 | |
|         {
 | |
|             if(model->position < MenuItemArray_size(model->items)) {
 | |
|                 item = MenuItemArray_get(model->items, model->position);
 | |
|             }
 | |
|         },
 | |
|         true);
 | |
|     if(item && item->callback) {
 | |
|         item->callback(item->callback_context, item->index);
 | |
|     }
 | |
| }
 |