* Add skeleton for infrared C port, rename old app * Add scene stubs * Add more views * Misc changes * Add remote and signal class stubs * Complete infrared signal class * Add remote button class stub * Check if button contains a signal during destruction * Complete infrared signal class more * Implement remote storing * Implement remote loading * Fix error handling * Implement remote transmitting * Rename scene * Canonise event consumption * Implement remote learning (stub) * Implement learn success screen (stub) * Implement AskBack scene * Improve remote saving&loading * Fix remote file name * Add LearnDone scene * Switch from Remote scene correctly * Add SceneButtonSelect * Remove unneeded assert * Add new SceneManager method * Use new SceneManager method in Infrared * Implement renaming of buttons and remotes * Implement deleting of buttons and remotes * Add universal remotes list * Add brute force code * Brute force code improvements * Partially implement Universal Remote GUI * Fix wrong singnal handling * Fully implement Universal Remote * Use standard custom events everywhere * Return infrared CLI * Remove old Infrared app * Change container name * Fix scene order * Put ButtonPanel into stack only when needed * Show loading animation during slow operations * Do not hardcode Loading widget coordinates * Switch Loading widget orientation as needed * Save Start scene state * Save Remote scene state * Save Edit scene state * Save EditButtonSelect scene state * Do not use scene state * Use string_t instead of const char* for brevity * Fix memory leak * Fix saving raw remotes * Add Infrared debug menu * Add debug view * Move Infrared monitor into Infrared application * Remove old Infrared monitor app * Use common signal received callback everywhere
		
			
				
	
	
		
			132 lines
		
	
	
		
			5.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			132 lines
		
	
	
		
			5.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include "../infrared_i.h"
 | 
						|
 | 
						|
#include <dolphin/dolphin.h>
 | 
						|
 | 
						|
typedef enum {
 | 
						|
    InfraredSceneLearnSuccessStateIdle = 0,
 | 
						|
    InfraredSceneLearnSuccessStateSending = 1,
 | 
						|
} InfraredSceneLearnSuccessState;
 | 
						|
 | 
						|
static void
 | 
						|
    infrared_scene_learn_success_dialog_result_callback(DialogExResult result, void* context) {
 | 
						|
    Infrared* infrared = context;
 | 
						|
    view_dispatcher_send_custom_event(infrared->view_dispatcher, result);
 | 
						|
}
 | 
						|
 | 
						|
void infrared_scene_learn_success_on_enter(void* context) {
 | 
						|
    Infrared* infrared = context;
 | 
						|
    DialogEx* dialog_ex = infrared->dialog_ex;
 | 
						|
    InfraredSignal* signal = infrared->received_signal;
 | 
						|
 | 
						|
    DOLPHIN_DEED(DolphinDeedIrLearnSuccess);
 | 
						|
    infrared_play_notification_message(infrared, InfraredNotificationMessageGreenOn);
 | 
						|
 | 
						|
    infrared_worker_tx_set_get_signal_callback(
 | 
						|
        infrared->worker, infrared_worker_tx_get_signal_steady_callback, context);
 | 
						|
    infrared_worker_tx_set_signal_sent_callback(
 | 
						|
        infrared->worker, infrared_signal_sent_callback, context);
 | 
						|
 | 
						|
    if(infrared_signal_is_raw(signal)) {
 | 
						|
        InfraredRawSignal* raw = infrared_signal_get_raw_signal(signal);
 | 
						|
        dialog_ex_set_header(dialog_ex, "Unknown", 95, 10, AlignCenter, AlignCenter);
 | 
						|
        infrared_text_store_set(infrared, 0, "%d samples", raw->timings_size);
 | 
						|
        dialog_ex_set_text(dialog_ex, infrared->text_store[0], 75, 23, AlignLeft, AlignTop);
 | 
						|
 | 
						|
    } else {
 | 
						|
        InfraredMessage* message = infrared_signal_get_message(signal);
 | 
						|
        uint8_t addr_digits =
 | 
						|
            ROUND_UP_TO(infrared_get_protocol_address_length(message->protocol), 4);
 | 
						|
        uint8_t cmd_digits =
 | 
						|
            ROUND_UP_TO(infrared_get_protocol_command_length(message->protocol), 4);
 | 
						|
        uint8_t max_digits = MAX(addr_digits, cmd_digits);
 | 
						|
        max_digits = MIN(max_digits, 7);
 | 
						|
        size_t label_x_offset = 63 + (7 - max_digits) * 3;
 | 
						|
 | 
						|
        infrared_text_store_set(infrared, 0, "%s", infrared_get_protocol_name(message->protocol));
 | 
						|
        infrared_text_store_set(
 | 
						|
            infrared,
 | 
						|
            1,
 | 
						|
            "A: 0x%0*lX\nC: 0x%0*lX\n",
 | 
						|
            addr_digits,
 | 
						|
            message->address,
 | 
						|
            cmd_digits,
 | 
						|
            message->command);
 | 
						|
 | 
						|
        dialog_ex_set_header(dialog_ex, infrared->text_store[0], 95, 7, AlignCenter, AlignCenter);
 | 
						|
        dialog_ex_set_text(
 | 
						|
            dialog_ex, infrared->text_store[1], label_x_offset, 34, AlignLeft, AlignCenter);
 | 
						|
    }
 | 
						|
 | 
						|
    dialog_ex_set_left_button_text(dialog_ex, "Retry");
 | 
						|
    dialog_ex_set_right_button_text(dialog_ex, "Save");
 | 
						|
    dialog_ex_set_center_button_text(dialog_ex, "Send");
 | 
						|
    dialog_ex_set_icon(dialog_ex, 0, 1, &I_DolphinReadingSuccess_59x63);
 | 
						|
    dialog_ex_set_result_callback(dialog_ex, infrared_scene_learn_success_dialog_result_callback);
 | 
						|
    dialog_ex_set_context(dialog_ex, context);
 | 
						|
    dialog_ex_enable_extended_events(dialog_ex);
 | 
						|
 | 
						|
    scene_manager_set_scene_state(
 | 
						|
        infrared->scene_manager, InfraredSceneLearnSuccess, InfraredSceneLearnSuccessStateIdle);
 | 
						|
    view_dispatcher_switch_to_view(infrared->view_dispatcher, InfraredViewDialogEx);
 | 
						|
}
 | 
						|
 | 
						|
bool infrared_scene_learn_success_on_event(void* context, SceneManagerEvent event) {
 | 
						|
    Infrared* infrared = context;
 | 
						|
    SceneManager* scene_manager = infrared->scene_manager;
 | 
						|
    uint32_t scene_state = scene_manager_get_scene_state(scene_manager, InfraredSceneLearnSuccess);
 | 
						|
    bool consumed = false;
 | 
						|
 | 
						|
    if(event.type == SceneManagerEventTypeTick) {
 | 
						|
        if(scene_state == InfraredSceneLearnSuccessStateIdle) {
 | 
						|
            infrared_play_notification_message(infrared, InfraredNotificationMessageGreenOn);
 | 
						|
        }
 | 
						|
        consumed = true;
 | 
						|
    } else if(event.type == SceneManagerEventTypeBack) {
 | 
						|
        if(scene_state == InfraredSceneLearnSuccessStateIdle) {
 | 
						|
            scene_manager_next_scene(scene_manager, InfraredSceneAskBack);
 | 
						|
        }
 | 
						|
        consumed = true;
 | 
						|
    } else if(event.type == SceneManagerEventTypeCustom) {
 | 
						|
        if(event.event == DialogExResultLeft) {
 | 
						|
            if(scene_state == InfraredSceneLearnSuccessStateIdle) {
 | 
						|
                scene_manager_search_and_switch_to_previous_scene(
 | 
						|
                    scene_manager, InfraredSceneLearn);
 | 
						|
            }
 | 
						|
            consumed = true;
 | 
						|
        } else if(event.event == DialogExResultRight) {
 | 
						|
            if(scene_state == InfraredSceneLearnSuccessStateIdle) {
 | 
						|
                scene_manager_next_scene(scene_manager, InfraredSceneLearnEnterName);
 | 
						|
            }
 | 
						|
            consumed = true;
 | 
						|
        } else if(event.event == DialogExPressCenter) {
 | 
						|
            if(scene_state == InfraredSceneLearnSuccessStateIdle) {
 | 
						|
                scene_manager_set_scene_state(
 | 
						|
                    scene_manager,
 | 
						|
                    InfraredSceneLearnSuccess,
 | 
						|
                    InfraredSceneLearnSuccessStateSending);
 | 
						|
                infrared_tx_start_received(infrared);
 | 
						|
            }
 | 
						|
            consumed = true;
 | 
						|
        } else if(event.event == DialogExReleaseCenter) {
 | 
						|
            if(scene_state == InfraredSceneLearnSuccessStateSending) {
 | 
						|
                scene_manager_set_scene_state(
 | 
						|
                    scene_manager, InfraredSceneLearnSuccess, InfraredSceneLearnSuccessStateIdle);
 | 
						|
                infrared_tx_stop(infrared);
 | 
						|
                infrared_play_notification_message(infrared, InfraredNotificationMessageGreenOff);
 | 
						|
            }
 | 
						|
            consumed = true;
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    return consumed;
 | 
						|
}
 | 
						|
 | 
						|
void infrared_scene_learn_success_on_exit(void* context) {
 | 
						|
    Infrared* infrared = context;
 | 
						|
    InfraredWorker* worker = infrared->worker;
 | 
						|
    dialog_ex_reset(infrared->dialog_ex);
 | 
						|
    infrared_play_notification_message(infrared, InfraredNotificationMessageGreenOff);
 | 
						|
    infrared_worker_tx_set_get_signal_callback(worker, NULL, NULL);
 | 
						|
    infrared_worker_tx_set_signal_sent_callback(worker, NULL, NULL);
 | 
						|
}
 |