* iButton: getting started on the worker concept * Hal delay: added global instructions_per_us variable * iButton: one wire slave * iButton: ibutton key setter * iButton: one wire host, use ibutton_hal * iButton\RFID: common pulse decoder concept * iButton: cyfral decoder * iButton: worker thread concept * iButton: metakom decoder * iButton: write key through worker * iButton: worker mode holder * iButton: worker improvements * iButton: Cyfral encoder * iButton: Metakom encoder * lib: pulse protocol helpers * iButton: Metakom decoder * iButton: Cyfral decoder * iButton worker: separate modes * iButton: libs documentation * HAL: iButton gpio modes * iButton worker: rename modes file * iButton worker, hal: move to LL * iButton CLI: worker for reading and emulation commands * iButton HAL: correct init and emulation sequence * iButton cli: moved to plain C * iButton: move to worker, small step to plain C * Libs, one wire: move to plain C * Libs: added forgotten files to compilation * iButton writer: get rid of manual disable/enable irq
		
			
				
	
	
		
			60 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			60 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#include "ibutton_scene_start.h"
 | 
						|
#include "../ibutton_app.h"
 | 
						|
 | 
						|
typedef enum {
 | 
						|
    SubmenuIndexRead,
 | 
						|
    SubmenuIndexSaved,
 | 
						|
    SubmenuIndexAdd,
 | 
						|
} SubmenuIndex;
 | 
						|
 | 
						|
static void submenu_callback(void* context, uint32_t index) {
 | 
						|
    iButtonApp* app = static_cast<iButtonApp*>(context);
 | 
						|
    iButtonEvent event;
 | 
						|
 | 
						|
    event.type = iButtonEvent::Type::EventTypeMenuSelected;
 | 
						|
    event.payload.menu_index = index;
 | 
						|
 | 
						|
    app->get_view_manager()->send_event(&event);
 | 
						|
}
 | 
						|
 | 
						|
void iButtonSceneStart::on_enter(iButtonApp* app) {
 | 
						|
    iButtonAppViewManager* view_manager = app->get_view_manager();
 | 
						|
    Submenu* submenu = view_manager->get_submenu();
 | 
						|
 | 
						|
    submenu_add_item(submenu, "Read", SubmenuIndexRead, submenu_callback, app);
 | 
						|
    submenu_add_item(submenu, "Saved", SubmenuIndexSaved, submenu_callback, app);
 | 
						|
    submenu_add_item(submenu, "Add manually", SubmenuIndexAdd, submenu_callback, app);
 | 
						|
    submenu_set_selected_item(submenu, submenu_item_selected);
 | 
						|
 | 
						|
    view_manager->switch_to(iButtonAppViewManager::Type::iButtonAppViewSubmenu);
 | 
						|
}
 | 
						|
 | 
						|
bool iButtonSceneStart::on_event(iButtonApp* app, iButtonEvent* event) {
 | 
						|
    bool consumed = false;
 | 
						|
 | 
						|
    if(event->type == iButtonEvent::Type::EventTypeMenuSelected) {
 | 
						|
        submenu_item_selected = event->payload.menu_index;
 | 
						|
        switch(event->payload.menu_index) {
 | 
						|
        case SubmenuIndexRead:
 | 
						|
            app->switch_to_next_scene(iButtonApp::Scene::SceneRead);
 | 
						|
            break;
 | 
						|
        case SubmenuIndexSaved:
 | 
						|
            app->switch_to_next_scene(iButtonApp::Scene::SceneSelectKey);
 | 
						|
            break;
 | 
						|
        case SubmenuIndexAdd:
 | 
						|
            app->switch_to_next_scene(iButtonApp::Scene::SceneAddType);
 | 
						|
            break;
 | 
						|
        }
 | 
						|
        consumed = true;
 | 
						|
    }
 | 
						|
 | 
						|
    return consumed;
 | 
						|
}
 | 
						|
 | 
						|
void iButtonSceneStart::on_exit(iButtonApp* app) {
 | 
						|
    iButtonAppViewManager* view = app->get_view_manager();
 | 
						|
    Submenu* submenu = view->get_submenu();
 | 
						|
 | 
						|
    submenu_reset(submenu);
 | 
						|
}
 |