* updater: removed unused code; fbt: fixed build error processing in certain cases * updater: simplified internal pre-update state * updater: rebalanced stage weights; fixed progress hiccups
		
			
				
	
	
		
			62 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			62 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#pragma once
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#include "views/updater_main.h"
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#include "util/update_task.h"
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#include <furi.h>
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#include <gui/gui.h>
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#include <gui/view_stack.h>
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#include <gui/view_dispatcher.h>
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#include <gui/modules/popup.h>
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#include <gui/scene_manager.h>
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#include <gui/modules/widget.h>
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#include <storage/storage.h>
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#include <notification/notification_app.h>
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#include <update_util/update_operation.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define UPDATER_APP_TICK 500
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typedef enum {
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    UpdaterViewMain,
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    UpdaterViewWidget,
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} UpdaterViewEnum;
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typedef enum {
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    UpdaterCustomEventUnknown,
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    UpdaterCustomEventStartUpdate,
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    UpdaterCustomEventRetryUpdate,
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    UpdaterCustomEventCancelUpdate,
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    UpdaterCustomEventSdUnmounted,
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} UpdaterCustomEvent;
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typedef struct {
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    // GUI
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    Gui* gui;
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    NotificationApp* notification;
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    SceneManager* scene_manager;
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    ViewDispatcher* view_dispatcher;
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    Storage* storage;
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    UpdaterMainView* main_view;
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    UpdateManifest* loaded_manifest;
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    UpdatePrepareResult preparation_result;
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    UpdateTask* update_task;
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    Widget* widget;
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    FuriString* startup_arg;
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    int32_t idle_ticks;
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} Updater;
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Updater* updater_alloc(const char* arg);
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void updater_free(Updater* updater);
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#ifdef __cplusplus
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}
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#endif
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