101 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			101 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include "ibutton.h"
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| #include "ibutton_mode_dallas_read.h"
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| #include "ibutton_mode_dallas_emulate.h"
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| 
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| // start app
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| void AppiButton::run() {
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|     mode[0] = new AppiButtonModeDallasRead(this);
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|     mode[1] = new AppiButtonModeDallasEmulate(this);
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| 
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|     // create pin
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|     GpioPin red_led = led_gpio[0];
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|     GpioPin green_led = led_gpio[1];
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| 
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|     // TODO open record
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|     red_led_record = &red_led;
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|     green_led_record = &green_led;
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| 
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|     // configure pin
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|     gpio_init(red_led_record, GpioModeOutputOpenDrain);
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|     gpio_init(green_led_record, GpioModeOutputOpenDrain);
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| 
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|     AppiButtonEvent event;
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|     while(1) {
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|         osStatus_t event_status = osMessageQueueGet(event_queue, &event, NULL, 100);
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| 
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|         if(event_status == osOK) {
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|             if(event.type == AppiButtonEvent::EventTypeKey) {
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|                 // press events
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|                 if(event.value.input.state && event.value.input.input == InputBack) {
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|                     printf("[ibutton] bye!\n");
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|                     // TODO remove all widgets create by app
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|                     widget_enabled_set(widget, false);
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|                     furiac_exit(NULL);
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|                 }
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| 
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|                 if(event.value.input.state && event.value.input.input == InputLeft) {
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|                     decrease_mode();
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|                 }
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| 
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|                 if(event.value.input.state && event.value.input.input == InputRight) {
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|                     increase_mode();
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|                 }
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|             }
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|         } else {
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|             event.type = AppiButtonEvent::EventTypeTick;
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|         }
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| 
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|         acquire_state();
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|         mode[state.mode_index]->event(&event, &state);
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|         release_state();
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| 
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|         widget_update(widget);
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|     };
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| }
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| 
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| // render app
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| void AppiButton::render(CanvasApi* canvas) {
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|     canvas->set_color(canvas, ColorBlack);
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|     canvas->set_font(canvas, FontPrimary);
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|     canvas->draw_str(canvas, 2, 12, "iButton");
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| 
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|     mode[state.mode_index]->render(canvas, &state);
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| }
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| 
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| void AppiButton::blink_red() {
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|     gpio_write(red_led_record, 0);
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|     delay(10);
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|     gpio_write(red_led_record, 1);
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| }
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| 
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| void AppiButton::blink_green() {
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|     gpio_write(green_led_record, 0);
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|     delay(10);
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|     gpio_write(green_led_record, 1);
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| }
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| 
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| void AppiButton::increase_mode() {
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|     acquire_state();
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|     if(state.mode_index < (modes_count - 1)) {
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|         mode[state.mode_index]->release();
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|         state.mode_index++;
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|         mode[state.mode_index]->acquire();
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|     }
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|     release_state();
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| }
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| 
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| void AppiButton::decrease_mode() {
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|     acquire_state();
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|     if(state.mode_index > 0) {
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|         mode[state.mode_index]->release();
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|         state.mode_index--;
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|         mode[state.mode_index]->acquire();
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|     }
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|     release_state();
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| }
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| 
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| // app enter function
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| extern "C" void app_ibutton(void* p) {
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|     AppiButton* app = new AppiButton();
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|     app->run();
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| } | 
