* new status bar, lock menu and dolphin activities screen * lock icon indication * main screen animation, basic scene switching * level progression calculations based on icounter value Co-authored-by: rusdacent <rusdacentx0x08@gmail.com> Co-authored-by: あく <alleteam@gmail.com>
		
			
				
	
	
		
			135 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			135 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include "dolphin_state.h"
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#include <furi.h>
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#include <api-hal.h>
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#include <math.h>
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typedef struct {
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    uint8_t magic;
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    uint8_t version;
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    uint8_t checksum;
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    uint8_t flags;
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    uint32_t timestamp;
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} DolphinDataHeader;
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#define DOLPHIN_DATA_PAGE 0xC0
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#define DOLPHIN_DATA_HEADER_ADDRESS 0x080C0000U
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#define DOLPHIN_DATA_DATA_ADDRESS (DOLPHIN_DATA_HEADER_ADDRESS + sizeof(DolphinDataHeader))
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#define DOLPHIN_DATA_HEADER_MAGIC 0xD0
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#define DOLPHIN_DATA_HEADER_VERSION 0x01
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#define DOLPHIN_LVL_THRESHOLD 20.0f
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typedef struct {
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    uint32_t limit_ibutton;
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    uint32_t limit_nfc;
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    uint32_t limit_ir;
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    uint32_t limit_rfid;
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    uint32_t flags;
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    uint32_t icounter;
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    uint32_t butthurt;
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} DolphinData;
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struct DolphinState {
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    DolphinData data;
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};
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DolphinState* dolphin_state_alloc() {
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    DolphinState* dolphin_state = furi_alloc(sizeof(DolphinState));
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    return dolphin_state;
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}
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void dolphin_state_release(DolphinState* dolphin_state) {
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    free(dolphin_state);
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}
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bool dolphin_state_save(DolphinState* dolphin_state) {
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    if(!api_hal_flash_erase(DOLPHIN_DATA_PAGE, 1)) {
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        return false;
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    }
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    uint8_t* source = (uint8_t*)&dolphin_state->data;
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    uint8_t checksum = 0;
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    for(size_t i = 0; i < sizeof(DolphinData); i++) {
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        checksum += source[i];
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    }
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    DolphinDataHeader header;
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    header.magic = DOLPHIN_DATA_HEADER_MAGIC;
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    header.version = DOLPHIN_DATA_HEADER_VERSION;
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    header.checksum = checksum;
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    header.flags = 0;
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    header.timestamp = 0;
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    if(!api_hal_flash_write_dword(DOLPHIN_DATA_HEADER_ADDRESS, *(uint64_t*)&header)) {
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        return false;
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    }
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    uint8_t destination[sizeof(uint64_t)];
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    size_t block_count = sizeof(DolphinData) / sizeof(uint64_t) + 1;
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    size_t offset = 0;
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    for(size_t i = 0; i < block_count; i++) {
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        for(size_t n = 0; n < sizeof(uint64_t); n++) {
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            if(offset < sizeof(DolphinData)) {
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                destination[n] = source[offset];
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            } else {
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                destination[n] = 0;
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            }
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            offset++;
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        }
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        if(!api_hal_flash_write_dword(
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               DOLPHIN_DATA_DATA_ADDRESS + i * sizeof(uint64_t), *(uint64_t*)destination)) {
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            return false;
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        }
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    }
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    return true;
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}
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bool dolphin_state_load(DolphinState* dolphin_state) {
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    const DolphinDataHeader* header = (const DolphinDataHeader*)DOLPHIN_DATA_HEADER_ADDRESS;
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    if(header->magic == DOLPHIN_DATA_HEADER_MAGIC &&
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       header->version == DOLPHIN_DATA_HEADER_VERSION) {
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        uint8_t checksum = 0;
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        const uint8_t* source = (const uint8_t*)DOLPHIN_DATA_DATA_ADDRESS;
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        for(size_t i = 0; i < sizeof(DolphinData); i++) {
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            checksum += source[i];
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        }
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        if(header->checksum == checksum) {
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            memcpy(
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                &dolphin_state->data, (const void*)DOLPHIN_DATA_DATA_ADDRESS, sizeof(DolphinData));
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            return true;
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        }
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    }
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    return false;
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}
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void dolphin_state_clear(DolphinState* dolphin_state) {
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    memset(&dolphin_state->data, 0, sizeof(DolphinData));
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}
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void dolphin_state_on_deed(DolphinState* dolphin_state, DolphinDeed deed) {
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    const DolphinDeedWeight* deed_weight = dolphin_deed_weight(deed);
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    int32_t icounter = dolphin_state->data.icounter + deed_weight->icounter;
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    if(icounter >= 0) {
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        dolphin_state->data.icounter = icounter;
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    }
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}
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uint32_t dolphin_state_get_icounter(DolphinState* dolphin_state) {
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    return dolphin_state->data.icounter;
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}
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uint32_t dolphin_state_get_butthurt(DolphinState* dolphin_state) {
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    return dolphin_state->data.butthurt;
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}
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uint32_t dolphin_state_get_level(DolphinState* dolphin_state) {
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    return 0.5f +
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           sqrtf(1.0f + 8.0f * ((float)dolphin_state->data.icounter / DOLPHIN_LVL_THRESHOLD)) /
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               2.0f;
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}
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uint32_t dolphin_state_xp_to_levelup(DolphinState* dolphin_state, uint32_t level, bool remaining) {
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    return (DOLPHIN_LVL_THRESHOLD * level * (level + 1) / 2) -
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           (remaining ? dolphin_state->data.icounter : 0);
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} |